-- Breaking Point Knife Notification GUI local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local LocalPlayer = Players.LocalPlayer -- Settings local Settings = { NotifyKnife = true, NotifyFight = true, PlaySound = true, ShowDistance = true, AutoHighlight = true, HighlightColor = Color3.fromRGB(255, 50, 50) } -- Storage local playersWithKnives = {} local notifications = {} local highlights = {} -- Create GUI local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "BreakingPointNotifier" ScreenGui.ResetOnSpawn = false ScreenGui.Parent = LocalPlayer:WaitForChild("PlayerGui") -- Main Frame local MainFrame = Instance.new("Frame") MainFrame.Name = "MainFrame" MainFrame.Size = UDim2.new(0, 350, 0, 420) MainFrame.Position = UDim2.new(1, -370, 0, 20) MainFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 20) MainFrame.BorderSizePixel = 0 MainFrame.Active = true MainFrame.Draggable = true MainFrame.Parent = ScreenGui local MainCorner = Instance.new("UICorner") MainCorner.CornerRadius = UDim.new(0, 12) MainCorner.Parent = MainFrame -- Animated Border local Border = Instance.new("Frame") Border.Name = "Border" Border.Size = UDim2.new(1, 4, 1, 4) Border.Position = UDim2.new(0, -2, 0, -2) Border.BackgroundColor3 = Color3.fromRGB(255, 0, 0) Border.BorderSizePixel = 0 Border.ZIndex = 0 Border.Parent = MainFrame local BorderCorner = Instance.new("UICorner") BorderCorner.CornerRadius = UDim.new(0, 12) BorderCorner.Parent = Border local BorderGradient = Instance.new("UIGradient") BorderGradient.Color = ColorSequence.new{ ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(0.5, Color3.fromRGB(200, 0, 100)), ColorSequenceKeypoint.new(1, Color3.fromRGB(150, 0, 200)) } BorderGradient.Parent = Border task.spawn(function() while true do for i = 0, 360, 2 do BorderGradient.Rotation = i task.wait(0.03) end end end) -- Title Bar local TitleBar = Instance.new("Frame") TitleBar.Name = "TitleBar" TitleBar.Size = UDim2.new(1, 0, 0, 50) TitleBar.BackgroundColor3 = Color3.fromRGB(25, 25, 35) TitleBar.BorderSizePixel = 0 TitleBar.Parent = MainFrame local TitleCorner = Instance.new("UICorner") TitleCorner.CornerRadius = UDim.new(0, 12) TitleCorner.Parent = TitleBar local Title = Instance.new("TextLabel") Title.Size = UDim2.new(1, -90, 1, 0) Title.Position = UDim2.new(0, 15, 0, 0) Title.BackgroundTransparency = 1 Title.Text = "🔪 KNIFE TRACKER" Title.TextColor3 = Color3.fromRGB(255, 80, 80) Title.TextSize = 20 Title.Font = Enum.Font.GothamBold Title.TextXAlignment = Enum.TextXAlignment.Left Title.Parent = TitleBar -- Minimize Button local MinimizeButton = Instance.new("TextButton") MinimizeButton.Size = UDim2.new(0, 35, 0, 35) MinimizeButton.Position = UDim2.new(1, -80, 0, 7.5) MinimizeButton.BackgroundColor3 = Color3.fromRGB(255, 200, 50) MinimizeButton.Text = "−" MinimizeButton.TextColor3 = Color3.new(1, 1, 1) MinimizeButton.TextSize = 18 MinimizeButton.Font = Enum.Font.GothamBold MinimizeButton.Parent = TitleBar local MinCorner = Instance.new("UICorner") MinCorner.CornerRadius = UDim.new(0, 8) MinCorner.Parent = MinimizeButton -- Close Button local CloseButton = Instance.new("TextButton") CloseButton.Size = UDim2.new(0, 35, 0, 35) CloseButton.Position = UDim2.new(1, -40, 0, 7.5) CloseButton.BackgroundColor3 = Color3.fromRGB(255, 80, 80) CloseButton.Text = "✕" CloseButton.TextColor3 = Color3.new(1, 1, 1) CloseButton.TextSize = 18 CloseButton.Font = Enum.Font.GothamBold CloseButton.Parent = TitleBar local CloseCorner = Instance.new("UICorner") CloseCorner.CornerRadius = UDim.new(0, 8) CloseCorner.Parent = CloseButton local isMinimized = false MinimizeButton.MouseButton1Click:Connect(function() isMinimized = not isMinimized MainFrame:TweenSize( isMinimized and UDim2.new(0, 350, 0, 50) or UDim2.new(0, 350, 0, 420), Enum.EasingDirection.Out, Enum.EasingStyle.Quad, 0.3, true ) MinimizeButton.Text = isMinimized and "+" or "−" end) CloseButton.MouseButton1Click:Connect(function() ScreenGui:Destroy() end) -- Settings Frame local SettingsFrame = Instance.new("Frame") SettingsFrame.Size = UDim2.new(1, -20, 0, 150) SettingsFrame.Position = UDim2.new(0, 10, 0, 60) SettingsFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 30) SettingsFrame.BorderSizePixel = 0 SettingsFrame.Parent = MainFrame local SettingsCorner = Instance.new("UICorner") SettingsCorner.CornerRadius = UDim.new(0, 10) SettingsCorner.Parent = SettingsFrame -- Create Toggle local function CreateToggle(name, yPos, defaultValue, callback) local Toggle = Instance.new("Frame") Toggle.Size = UDim2.new(1, -20, 0, 35) Toggle.Position = UDim2.new(0, 10, 0, yPos) Toggle.BackgroundTransparency = 1 Toggle.Parent = SettingsFrame local Label = Instance.new("TextLabel") Label.Size = UDim2.new(0.65, 0, 1, 0) Label.BackgroundTransparency = 1 Label.Text = name Label.TextColor3 = Color3.fromRGB(230, 230, 255) Label.TextSize = 14 Label.Font = Enum.Font.GothamMedium Label.TextXAlignment = Enum.TextXAlignment.Left Label.Parent = Toggle local Button = Instance.new("TextButton") Button.Size = UDim2.new(0, 60, 0, 28) Button.Position = UDim2.new(1, -60, 0.5, -14) Button.BackgroundColor3 = defaultValue and Color3.fromRGB(50, 200, 100) or Color3.fromRGB(50, 50, 70) Button.Text = defaultValue and "ON" or "OFF" Button.TextColor3 = Color3.new(1, 1, 1) Button.TextSize = 13 Button.Font = Enum.Font.GothamBold Button.Parent = Toggle local ButtonCorner = Instance.new("UICorner") ButtonCorner.CornerRadius = UDim.new(0, 6) ButtonCorner.Parent = Button local isEnabled = defaultValue Button.MouseButton1Click:Connect(function() isEnabled = not isEnabled Button.BackgroundColor3 = isEnabled and Color3.fromRGB(50, 200, 100) or Color3.fromRGB(50, 50, 70) Button.Text = isEnabled and "ON" or "OFF" callback(isEnabled) end) end CreateToggle("Knife Notifications", 10, Settings.NotifyKnife, function(val) Settings.NotifyKnife = val end) CreateToggle("Fight Notifications", 50, Settings.NotifyFight, function(val) Settings.NotifyFight = val end) CreateToggle("Play Sound", 90, Settings.PlaySound, function(val) Settings.PlaySound = val end) CreateToggle("Auto Highlight", 130, Settings.AutoHighlight, function(val) Settings.AutoHighlight = val end) -- Knife List Frame local ListFrame = Instance.new("ScrollingFrame") ListFrame.Size = UDim2.new(1, -20, 1, -230) ListFrame.Position = UDim2.new(0, 10, 0, 220) ListFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 30) ListFrame.BorderSizePixel = 0 ListFrame.ScrollBarThickness = 6 ListFrame.ScrollBarImageColor3 = Color3.fromRGB(255, 80, 80) ListFrame.CanvasSize = UDim2.new(0, 0, 0, 0) ListFrame.Parent = MainFrame local ListCorner = Instance.new("UICorner") ListCorner.CornerRadius = UDim.new(0, 10) ListCorner.Parent = ListFrame local ListLayout = Instance.new("UIListLayout") ListLayout.Padding = UDim.new(0, 5) ListLayout.Parent = ListFrame ListLayout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(function() ListFrame.CanvasSize = UDim2.new(0, 0, 0, ListLayout.AbsoluteContentSize.Y + 10) end) -- Status Label local StatusLabel = Instance.new("TextLabel") StatusLabel.Size = UDim2.new(1, 0, 0, 20) StatusLabel.Position = UDim2.new(0, 0, 1, -22) StatusLabel.BackgroundTransparency = 1 StatusLabel.Text = "Press INSERT to toggle • Watching for knives..." StatusLabel.TextColor3 = Color3.fromRGB(150, 150, 170) StatusLabel.TextSize = 11 StatusLabel.Font = Enum.Font.Gotham StatusLabel.Parent = MainFrame -- Notification System local NotificationFrame = Instance.new("Frame") NotificationFrame.Size = UDim2.new(0, 300, 0, 0) NotificationFrame.Position = UDim2.new(0.5, -150, 0, 20) NotificationFrame.BackgroundTransparency = 1 NotificationFrame.Parent = ScreenGui local NotificationLayout = Instance.new("UIListLayout") NotificationLayout.Padding = UDim.new(0, 10) NotificationLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center NotificationLayout.Parent = NotificationFrame local function CreateNotification(text, color) local Notif = Instance.new("Frame") Notif.Size = UDim2.new(1, 0, 0, 0) Notif.BackgroundColor3 = Color3.fromRGB(20, 20, 30) Notif.BorderSizePixel = 0 Notif.Parent = NotificationFrame local NotifCorner = Instance.new("UICorner") NotifCorner.CornerRadius = UDim.new(0, 10) NotifCorner.Parent = Notif local NotifBorder = Instance.new("Frame") NotifBorder.Size = UDim2.new(1, 4, 1, 4) NotifBorder.Position = UDim2.new(0, -2, 0, -2) NotifBorder.BackgroundColor3 = color NotifBorder.BorderSizePixel = 0 NotifBorder.ZIndex = 0 NotifBorder.Parent = Notif local NotifBorderCorner = Instance.new("UICorner") NotifBorderCorner.CornerRadius = UDim.new(0, 10) NotifBorderCorner.Parent = NotifBorder local Icon = Instance.new("TextLabel") Icon.Size = UDim2.new(0, 40, 1, 0) Icon.BackgroundTransparency = 1 Icon.Text = "🔪" Icon.TextColor3 = color Icon.TextSize = 24 Icon.Font = Enum.Font.GothamBold Icon.Parent = Notif local Label = Instance.new("TextLabel") Label.Size = UDim2.new(1, -50, 1, 0) Label.Position = UDim2.new(0, 45, 0, 0) Label.BackgroundTransparency = 1 Label.Text = text Label.TextColor3 = Color3.new(1, 1, 1) Label.TextSize = 14 Label.Font = Enum.Font.GothamBold Label.TextXAlignment = Enum.TextXAlignment.Left Label.TextWrapped = true Label.Parent = Notif Notif:TweenSize(UDim2.new(1, 0, 0, 60), Enum.EasingDirection.Out, Enum.EasingStyle.Back, 0.3, true) if Settings.PlaySound then local sound = Instance.new("Sound") sound.SoundId = "rbxassetid://6647898568" sound.Volume = 0.5 sound.Parent = Notif sound:Play() game:GetService("Debris"):AddItem(sound, 2) end task.delay(5, function() Notif:TweenSize(UDim2.new(1, 0, 0, 0), Enum.EasingDirection.In, Enum.EasingStyle.Quad, 0.3, true) task.wait(0.3) Notif:Destroy() end) end -- Create player entry in list local function CreatePlayerEntry(player, hasKnife) local Entry = Instance.new("Frame") Entry.Name = player.Name Entry.Size = UDim2.new(1, -10, 0, 45) Entry.BackgroundColor3 = hasKnife and Color3.fromRGB(40, 20, 20) or Color3.fromRGB(25, 25, 35) Entry.BorderSizePixel = 0 Entry.Parent = ListFrame local EntryCorner = Instance.new("UICorner") EntryCorner.CornerRadius = UDim.new(0, 8) EntryCorner.Parent = Entry local PlayerName = Instance.new("TextLabel") PlayerName.Size = UDim2.new(1, -60, 0, 20) PlayerName.Position = UDim2.new(0, 10, 0, 5) PlayerName.BackgroundTransparency = 1 PlayerName.Text = player.Name PlayerName.TextColor3 = hasKnife and Color3.fromRGB(255, 100, 100) or Color3.fromRGB(200, 200, 200) PlayerName.TextSize = 14 PlayerName.Font = Enum.Font.GothamBold PlayerName.TextXAlignment = Enum.TextXAlignment.Left PlayerName.Parent = Entry local StatusText = Instance.new("TextLabel") StatusText.Name = "Status" StatusText.Size = UDim2.new(1, -60, 0, 18) StatusText.Position = UDim2.new(0, 10, 0, 24) StatusText.BackgroundTransparency = 1 StatusText.Text = hasKnife and "⚠️ HAS KNIFE!" or "No knife" StatusText.TextColor3 = hasKnife and Color3.fromRGB(255, 200, 50) or Color3.fromRGB(150, 150, 150) StatusText.TextSize = 12 StatusText.Font = Enum.Font.Gotham StatusText.TextXAlignment = Enum.TextXAlignment.Left StatusText.Parent = Entry local DistanceLabel = Instance.new("TextLabel") DistanceLabel.Name = "Distance" DistanceLabel.Size = UDim2.new(0, 50, 1, 0) DistanceLabel.Position = UDim2.new(1, -55, 0, 0) DistanceLabel.BackgroundTransparency = 1 DistanceLabel.Text = "---" DistanceLabel.TextColor3 = Color3.fromRGB(100, 200, 255) DistanceLabel.TextSize = 13 DistanceLabel.Font = Enum.Font.GothamBold DistanceLabel.Parent = Entry return Entry end -- Update player entry local function UpdatePlayerEntry(player, hasKnife) local entry = ListFrame:FindFirstChild(player.Name) if entry then entry.BackgroundColor3 = hasKnife and Color3.fromRGB(40, 20, 20) or Color3.fromRGB(25, 25, 35) entry.Status.Text = hasKnife and "⚠️ HAS KNIFE!" or "No knife" entry.Status.TextColor3 = hasKnife and Color3.fromRGB(255, 200, 50) or Color3.fromRGB(150, 150, 150) local nameLabel = entry:FindFirstChild("TextLabel") if nameLabel then nameLabel.TextColor3 = hasKnife and Color3.fromRGB(255, 100, 100) or Color3.fromRGB(200, 200, 200) end else CreatePlayerEntry(player, hasKnife) end end -- Highlight player local function HighlightPlayer(player, enable) if not player.Character then return end if enable and Settings.AutoHighlight then if not highlights[player] then local highlight = Instance.new("Highlight") highlight.FillColor = Settings.HighlightColor highlight.OutlineColor = Color3.fromRGB(255, 255, 255) highlight.FillTransparency = 0.5 highlight.OutlineTransparency = 0 highlight.Parent = player.Character highlights[player] = highlight end else if highlights[player] then highlights[player]:Destroy() highlights[player] = nil end end end -- Check if player has knife local function CheckForKnife(player) if not player.Character then return false end local tool = player.Character:FindFirstChildOfClass("Tool") if tool and (tool.Name:lower():find("knife") or tool.Name:lower():find("blade")) then return true end local backpack = player:FindFirstChild("Backpack") if backpack then for _, item in pairs(backpack:GetChildren()) do if item:IsA("Tool") and (item.Name:lower():find("knife") or item.Name:lower():find("blade")) then return true end end end return false end -- Monitor players local function MonitorPlayer(player) if player == LocalPlayer then return end CreatePlayerEntry(player, false) local function OnCharacterAdded(character) task.wait(1) character.ChildAdded:Connect(function(child) if child:IsA("Tool") and (child.Name:lower():find("knife") or child.Name:lower():find("blade")) then if not playersWithKnives[player] then playersWithKnives[player] = true if Settings.NotifyKnife then CreateNotification(player.Name .. " got a knife!", Color3.fromRGB(255, 80, 80)) end UpdatePlayerEntry(player, true) HighlightPlayer(player, true) end end end) character.ChildRemoved:Connect(function(child) if child:IsA("Tool") and (child.Name:lower():find("knife") or child.Name:lower():find("blade")) then if not CheckForKnife(player) then playersWithKnives[player] = false UpdatePlayerEntry(player, false) HighlightPlayer(player, false) end end end) end if player.Character then OnCharacterAdded(player.Character) end player.CharacterAdded:Connect(OnCharacterAdded) end -- Initialize for all players for _, player in pairs(Players:GetPlayers()) do MonitorPlayer(player) end Players.PlayerAdded:Connect(MonitorPlayer) Players.PlayerRemoving:Connect(function(player) playersWithKnives[player] = nil local entry = ListFrame:FindFirstChild(player.Name) if entry then entry:Destroy() end if highlights[player] then highlights[player]:Destroy() highlights[player] = nil end end) -- Update distances RunService.Heartbeat:Connect(function() if not LocalPlayer.Character or not LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then return end for _, entry in pairs(ListFrame:GetChildren()) do if entry:IsA("Frame") and entry.Name ~= "UIListLayout" then local player = Players:FindFirstChild(entry.Name) if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then local distance = (player.Character.HumanoidRootPart.Position - LocalPlayer.Character.HumanoidRootPart.Position).Magnitude local distLabel = entry:FindFirstChild("Distance") if distLabel then distLabel.Text = math.floor(distance) .. "m" end end end end end) -- Toggle GUI UserInputService.InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.Insert then MainFrame.Visible = not MainFrame.Visible end end) print("Breaking Point Knife Tracker Loaded!") print("Press INSERT to toggle menu")