-- Objects local Intro = Instance.new("ScreenGui") local IntroImage = Instance.new("ImageLabel") local _1 = Instance.new("TextLabel") local _2 = Instance.new("TextLabel") local _3 = Instance.new("TextLabel") local _4 = Instance.new("TextLabel") local _5 = Instance.new("TextLabel") local _6 = Instance.new("TextLabel") local _7 = Instance.new("TextLabel") -- Properties Intro.Name = "Intro" Intro.Parent = game.CoreGui IntroImage.Name = "IntroImage" IntroImage.Parent = Intro IntroImage.BackgroundColor3 = Color3.new(0, 0.298039, 0.498039) IntroImage.BackgroundTransparency = 1 IntroImage.BorderColor3 = Color3.new(1, 1, 1) IntroImage.BorderSizePixel = 0 IntroImage.Position = UDim2.new(0.400, 0, 0.200, 0) IntroImage.Size = UDim2.new(0, 356, 0, 347) IntroImage.Image = "rbxassetid://1130382821" _1.Name = "1" _1.Parent = IntroImage _1.BackgroundColor3 = Color3.fromRGB(249, 214, 46) _1.BackgroundTransparency = 1 _1.BorderSizePixel = 0 _1.Position = UDim2.new(0.109550565, 0, 0.423631132, 0) _1.Size = UDim2.new(0, 40, 0, 53) _1.Font = Enum.Font.ArialBold _1.FontSize = Enum.FontSize.Size14 _1.Text = " " _1.TextColor3 = Color3.new(255, 0, 0) _1.TextScaled = true _1.TextSize = 14 _1.TextWrapped = true _2.Name = "2" _2.Parent = IntroImage _2.BackgroundColor3 = Color3.new(0, 0.298039, 0.498039) _2.BackgroundTransparency = 1 _2.BorderSizePixel = 0 _2.Position = UDim2.new(0.221910119, 0, 0.423631132, 0) _2.Size = UDim2.new(0, 40, 0, 53) _2.Font = Enum.Font.ArialBold _2.FontSize = Enum.FontSize.Size14 _2.Text = "B" _2.TextColor3 = Color3.new(255, 0, 0) _2.TextScaled = true _2.TextSize = 14 _2.TextWrapped = true _3.Name = "3" _3.Parent = IntroImage _3.BackgroundColor3 = Color3.new(0, 0.298039, 0.498039) _3.BackgroundTransparency = 1 _3.BorderSizePixel = 0 _3.Position = UDim2.new(0.334269673, 0, 0.423631132, 0) _3.Size = UDim2.new(0, 40, 0, 53) _3.Font = Enum.Font.ArialBold _3.FontSize = Enum.FontSize.Size14 _3.Text = "L" _3.TextColor3 = Color3.new(255, 0, 0) _3.TextScaled = true _3.TextSize = 14 _3.TextWrapped = true _4.Name = "4" _4.Parent = IntroImage _4.BackgroundColor3 = Color3.new(0, 0.298039, 0.498039) _4.BackgroundTransparency = 1 _4.BorderSizePixel = 0 _4.Position = UDim2.new(0.446629226, 0, 0.423631132, 0) _4.Size = UDim2.new(0, 40, 0, 53) _4.Font = Enum.Font.ArialBold _4.FontSize = Enum.FontSize.Size14 _4.Text = "O" _4.TextColor3 = Color3.new(255, 0, 0) _4.TextScaled = true _4.TextSize = 14 _4.TextWrapped = true _5.Name = "5" _5.Parent = IntroImage _5.BackgroundColor3 = Color3.new(0, 0.298039, 0.498039) _5.BackgroundTransparency = 1 _5.BorderSizePixel = 0 _5.Position = UDim2.new(0.55898881, 0, 0.423631132, 0) _5.Size = UDim2.new(0, 40, 0, 53) _5.Font = Enum.Font.ArialBold _5.FontSize = Enum.FontSize.Size14 _5.Text = "O" _5.TextColor3 = Color3.new(255, 0, 0) _5.TextScaled = true _5.TextSize = 14 _5.TextWrapped = true _6.Name = "6" _6.Parent = IntroImage _6.BackgroundColor3 = Color3.new(0, 0.298039, 0.498039) _6.BackgroundTransparency = 1 _6.BorderSizePixel = 0 _6.Position = UDim2.new(0.671348333, 0, 0.423631132, 0) _6.Size = UDim2.new(0, 40, 0, 53) _6.Font = Enum.Font.ArialBold _6.FontSize = Enum.FontSize.Size14 _6.Text = "D" _6.TextColor3 = Color3.new(255, 0, 0) _6.TextScaled = true _6.TextSize = 14 _6.TextWrapped = true _7.Name = "7" _7.Parent = IntroImage _7.BackgroundColor3 = Color3.new(1, 1, 1) _7.BackgroundTransparency = 1 _7.BorderSizePixel = 0 _7.Position = UDim2.new(0.775280893, 0, 0.423631132, 0) _7.Size = UDim2.new(0, 40, 0, 53) _7.Font = Enum.Font.ArialBold _7.FontSize = Enum.FontSize.Size14 _7.Text = " " _7.TextColor3 = Color3.new(255, 0, 0) _7.TextScaled = true _7.TextSize = 14 _7.TextWrapped = true _1.TextTransparency = 0.2 wait() _2.TextTransparency = 0.2 wait() _3.TextTransparency = 0.2 wait() _4.TextTransparency = 0.2 wait() _5.TextTransparency = 0.2 wait() _6.TextTransparency = 0.2 wait() _7.TextTransparency = 0.2 wait() IntroImage.ImageTransparency = 0.2 wait() _1.TextTransparency = 0.3 wait() _2.TextTransparency = 0.3 wait() _3.TextTransparency = 0.3 wait() _4.TextTransparency = 0.3 wait() _5.TextTransparency = 0.3 wait() _6.TextTransparency = 0.3 wait() _7.TextTransparency = 0.3 wait() IntroImage.ImageTransparency = 0.3 wait() _1.TextTransparency = 0.4 wait() _2.TextTransparency = 0.4 wait() _3.TextTransparency = 0.4 wait() _4.TextTransparency = 0.4 wait() _5.TextTransparency = 0.4 wait() _6.TextTransparency = 0.4 wait() _7.TextTransparency = 0.4 wait() IntroImage.ImageTransparency = 0.4 wait() _1.TextTransparency = 0.5 wait() _2.TextTransparency = 0.5 wait() _3.TextTransparency = 0.4 wait() _4.TextTransparency = 0.5 wait() _5.TextTransparency = 0.5 wait() _6.TextTransparency = 0.5 wait() _7.TextTransparency = 0.5 wait() IntroImage.ImageTransparency = 0.5 wait() _1.TextTransparency = 0.6 wait() _2.TextTransparency = 0.6 wait() _3.TextTransparency = 0.6 wait() _4.TextTransparency = 0.6 wait() _5.TextTransparency = 0.6 wait() _6.TextTransparency = 0.6 wait() _7.TextTransparency = 0.6 wait() IntroImage.ImageTransparency = 0.6 wait() _1.TextTransparency = 0.7 wait() _2.TextTransparency = 0.7 wait() _3.TextTransparency = 0.7 wait() _4.TextTransparency = 0.7 wait() _5.TextTransparency = 0.7 wait() _6.TextTransparency = 0.7 wait() _7.TextTransparency = 0.7 wait() IntroImage.ImageTransparency = 0.7 wait() _1.TextTransparency = 0.8 wait() _2.TextTransparency = 0.8 wait() _3.TextTransparency = 0.8 wait() _4.TextTransparency = 0.8 wait() _5.TextTransparency = 0.8 wait() _6.TextTransparency = 0.8 wait() _7.TextTransparency = 0.8 wait() IntroImage.ImageTransparency = 0.8 wait() _1.TextTransparency = 0.9 wait() _2.TextTransparency = 0.9 wait() _3.TextTransparency = 0.9 wait() _4.TextTransparency = 0.9 wait() _5.TextTransparency = 0.9 wait() _6.TextTransparency = 0.9 wait() _7.TextTransparency = 0.9 wait() IntroImage.ImageTransparency = 0.9 wait() _1.TextTransparency = 1 wait() _2.TextTransparency = 1 wait() _3.TextTransparency = 1 wait() _4.TextTransparency = 1 wait() _5.TextTransparency = 1 wait() _6.TextTransparency = 1 wait() _7.TextTransparency = 1 wait() IntroImage.ImageTransparency = 0.9 wait() _1.TextTransparency = 1.1 wait() _2.TextTransparency = 1.1 wait() _3.TextTransparency = 1.1 wait() _4.TextTransparency = 1.1 wait() _5.TextTransparency = 1.1 wait() _6.TextTransparency = 1.1 wait() _7.TextTransparency = 1.1 wait() IntroImage.ImageTransparency = 5.1 wait() Intro:Destroy() wait() local s = Instance.new("Sound") s.Name = "Sound" s.SoundId = "http://www.roblox.com/asset/?id=2528420941" s.Volume = 0 s.Looped = false s.archivable = false s.Parent = game.Workspace --Join local k = Instance.new("Sound") k.Name = "Soundzz" k.SoundId = "http://www.roblox.com/asset/?id=305977837" k.Volume = 0 k.Looped = false k.archivable = false k.Parent = game.Workspace --Left local q = Instance.new("Sound") q.Name = "Soundzzzz" q.SoundId = "http://www.roblox.com/asset/?id=249869145" q.Volume = 0 q.Looped = false q.archivable = false q.Parent = game.Workspace --Systems Online local function SendNotification(title,text,duration,...) game.StarterGui:SetCore("SendNotification", { Title = title; Text = text; Icon = ""; Duration = duration; }) end game.Players.ChildAdded:Connect(function(player) if not pcall (function() SendNotification("Player JOINED",""..player.Name.." has JOINED the game",5 ) s:Play() end) then print ("Error") end end) --------------------------------------------------------------------- -- Same extra's apply down here as well. game.Players.ChildRemoved:Connect(function(player) if not pcall (function() SendNotification("Player LEFT",""..player.Name.." has LEFT the game",4.4 ) k:Play() end) then print ("Error") end end) SendNotification("Loaded","Join and leave detector is loaded",2) q:Play() -- Variables -- local Script = "BLOOD" local gFont = "SourceSans" local Visi = true -- Functions -- function Log(text, r, g, b, font) game.StarterGui:SetCore("ChatMakeSystemMessage", { Text = "{" .. tostring(Script) .. "} - " .. text; Color = Color3.new(r, g, b); Font = Enum.Font[font]; FontSize = Enum.FontSize.Size10; }) end Log("Loading framework...", 255,0,0, tostring(gFont)) --------------------------------------------------------------------- -- Automatically Add players to Blacklist -- Mouse = game.Players.LocalPlayer:GetMouse() game:service'ReplicatedStorage'.Interaction.Ban:Destroy() Instance.new('RemoteEvent', game:service'ReplicatedStorage'.Interaction).Name = "Ban" Client = game.ReplicatedStorage.Interaction.ClientSetListPlayer players = game.Players for i, v in pairs(players:GetPlayers()) do if v.Name ~= players.LocalPlayer.Name then Client:InvokeServer(players.LocalPlayer.BlacklistFolder, v, true) end end players.PlayerAdded:connect(function(plr) Client:InvokeServer(players.LocalPlayer.BlacklistFolder, plr, true) end) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "BLOOD", Text = "Loaded Successful." }) local players = game:GetService('Players') if game.Players.LocalPlayer then game.StarterGui:SetCore('SendNotification', { Title = ' '.. players.LocalPlayer.Name..'!', Text = 'Welcome to Bloods GUI!', Icon = [[http://www.roblox.com/Thumbs/Avatar.ashx?x=100&y=100&Format=Png&userName=]]..players.LocalPlayer.Name..[[&RAND]] .. math.random(1,10000000), Duration = 5, }) end --------------------------------------------------------------------- WCollide = "Nothing" afkactive = false CustomLocationSet = false local BLOOD = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local ImageLabel = Instance.new("ImageLabel") local OpenFrame = Instance.new("Frame") local Open = Instance.new("ImageButton") local CloseBLOOD = Instance.new("TextButton") local Minimize = Instance.new("TextButton") local MenuFrame = Instance.new("Frame") local MenuFramea = Instance.new("Frame") local AIntroImage = Instance.new("ImageLabel") local AIntroImage1 = Instance.new("ImageLabel") local BloodFrameInfo = Instance.new("TextLabel") local Picker = Instance.new("ScrollingFrame") local AIntroImage = Instance.new("ImageButton") local ChangeItem = Instance.new("Frame") local CurrentItem = Instance.new("ImageButton") --Properties: BLOOD.Name = "BLOOD" BLOOD.Parent = game.CoreGui OpenFrame.Name = "OpenFrame" OpenFrame.Parent = BLOOD OpenFrame.BackgroundColor3 = Color3.fromRGB(196, 40, 28) OpenFrame.BorderColor3 = Color3.fromRGB(196, 40, 28) OpenFrame.Position = UDim2.new(0.5, -40, 0, -28) OpenFrame.Size = UDim2.new(0, 80, 0, 20) Open.Name = "Open" Open.Parent = OpenFrame Open.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Open.BorderColor3 = Color3.fromRGB(196, 40, 28) Open.Size = UDim2.new(0, 80, 0, 20) Open.Image = "rbxassetid://3630810430" Open.Selectable = true MainFrame.Name = "MainFrame" MainFrame.Parent = BLOOD MainFrame.Active = true MainFrame.Draggable = true MainFrame.BackgroundColor3 = Color3.new(1, 1, 1) MainFrame.Position = UDim2.new(0.0111675123, 0, 0.436827958, 0) MainFrame.Selectable = true MainFrame.Size = UDim2.new(0, 500, 0, 500) MainFrame.Visible = false ImageLabel.Name = "ImageLabel" ImageLabel.Parent = MainFrame ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel.Position = UDim2.new(-0.000475523295, 0, -0.00117481197, 0) ImageLabel.Size = UDim2.new(0, 500, 0, 500) ImageLabel.Image = "rbxassetid://3883502641" CloseBLOOD.Name = "CloseBLOOD" CloseBLOOD.Parent = MainFrame CloseBLOOD.BackgroundColor3 = Color3.new(0, 0, 0) CloseBLOOD.BorderColor3 = Color3.fromRGB(196, 40, 28) CloseBLOOD.Position = UDim2.new(0, 5, 0, 5) CloseBLOOD.Size = UDim2.new(0, 20, 0, 20) CloseBLOOD.Font = Enum.Font.Fantasy CloseBLOOD.FontSize = Enum.FontSize.Size18 CloseBLOOD.Text = "X" CloseBLOOD.TextColor3 = Color3.new(1, 1, 1) CloseBLOOD.TextScaled = true CloseBLOOD.TextWrapped = true CloseBLOOD.TextSize = 17 Minimize.Name = "Minimize" Minimize.Parent = MainFrame Minimize.BackgroundColor3 = Color3.new(0, 0, 0) Minimize.BorderColor3 = Color3.fromRGB(196, 40, 28) Minimize.Position = UDim2.new(0, 26, 0, 5) Minimize.Size = UDim2.new(0, 20, 0, 20) Minimize.Font = Enum.Font.Fantasy Minimize.FontSize = Enum.FontSize.Size18 Minimize.Text = "-" Minimize.TextColor3 = Color3.new(1, 1, 1) Minimize.TextScaled = true Minimize.TextWrapped = true Minimize.TextSize = 17 MenuFrame.Name = "MenuFrame" MenuFrame.Parent = MainFrame MenuFrame.BackgroundColor3 = Color3.fromRGB(196, 40, 28) MenuFrame.BackgroundTransparency = 1 MenuFrame.BorderColor3 = Color3.new(0, 1, 0) MenuFrame.Position = UDim2.new(0, 5, 0, 30) MenuFrame.Size = UDim2.new(0, 170, 0,400) MenuFramea.Name = "MenuFrame" MenuFramea.Parent = MainFrame MenuFramea.BackgroundColor3 = Color3.fromRGB(196, 40, 28) MenuFramea.BackgroundTransparency = 1 MenuFramea.BorderColor3 = Color3.new(0, 1, 0) MenuFramea.Position = UDim2.new(0, 270, 0, 140) MenuFramea.Size = UDim2.new(0, 120, 0,350) AIntroImage.Name = "IntroImage" AIntroImage.Parent = MainFrame AIntroImage.BackgroundColor3 = Color3.new(0, 0.298039, 0.498039) AIntroImage.BackgroundTransparency = 1 AIntroImage.BorderColor3 = Color3.new(1, 1, 1) AIntroImage.BorderSizePixel = 0 AIntroImage.Position = UDim2.new(0, 10, 0, 335) AIntroImage.Size = UDim2.new(0, 120, 0, 30) AIntroImage.Image = "rbxassetid://3630810430" AIntroImage.Visible = true AIntroImage1.Name = "IntroImage" AIntroImage1.Parent = MainFrame AIntroImage1.BackgroundColor3 = Color3.new(0, 0.298039, 0.498039) AIntroImage1.BackgroundTransparency = 1 AIntroImage1.BorderColor3 = Color3.new(1, 1, 1) AIntroImage1.BorderSizePixel = 0 AIntroImage1.Position = UDim2.new(0, 10, 0, 370) AIntroImage1.Size = UDim2.new(0, 120, 0, 120) AIntroImage1.Image = "rbxassetid://3940167130" AIntroImage1.Visible = true BloodFrameInfo.Name = "BloodFrameInfo" BloodFrameInfo.Parent = MenuFrame BloodFrameInfo.BackgroundColor3 = Color3.new(0, 0, 0) BloodFrameInfo.BackgroundTransparency = 1 BloodFrameInfo.Position = UDim2.new(0, 3, 0, 3) BloodFrameInfo.Size = UDim2.new(0, 164, 0, 310) BloodFrameInfo.Font = Enum.Font.Fantasy BloodFrameInfo.FontSize = Enum.FontSize.Size14 BloodFrameInfo.Text = "All current players and new players who join will be automatically blacklisted.\n\nTP Tool adds a backpack item to click teleport you.\n\nNew dupe added just click this button move items then turn off and reload.\n\nAuto buy added just open the backpack and click on the item you want.\n\nA BIG THANKS TO JOHIRO FOR WORKING ON THE NEW SCRIPTS.\n\nScripts are big so give time to load." BloodFrameInfo.TextColor3 = Color3.new(0, 0, 0) BloodFrameInfo.TextWrapped = true BloodFrameInfo.TextSize = 14 BloodFrameInfo.Visible = true Log("Loaded framework successfully!", 0,255,255, tostring(gFont)) local Depart = Instance.new("TextLabel") Depart.Name = "Depart" Depart.Parent = MainFrame Depart.BackgroundColor3 = Color3.new(0, 0.298039, 0.498039) Depart.BorderColor3 = Color3.new(0, 0, 0) Depart.BorderSizePixel = 2 Depart.Position = UDim2.new(0, 50, 0, 5) Depart.Size = UDim2.new(0, 130, 0, 20) Depart.BackgroundTransparency=1 Depart.Font = Enum.Font.Fantasy Depart.FontSize = Enum.FontSize.Size18 Depart.Text = "Ferry Departs: 0" Depart.TextColor3 = Color3.new(1, 1, 1) Depart.TextSize = 15 Depart.TextStrokeColor3 = Color3.new(1, 1, 1) Depart.TextWrapped = true game.Workspace.Ferry.TimeToDeparture.Changed:connect(function() Depart.Text = "Ferry Departs: ".. game.Workspace.Ferry.TimeToDeparture.Value if Depart.Text == "Ferry Departs: 0" then wait(6) Depart.Text = "Ferry has Departed" else Depart.Text = "Ferry Departs: ".. game.Workspace.Ferry.TimeToDeparture.Value end end) ChangeItem.Name = "ChangeItem" ChangeItem.Parent = MainFrame ChangeItem.BackgroundColor3 = Color3.fromRGB(193, 40, 28) ChangeItem.BorderColor3 = Color3.new(0, 0, 0) ChangeItem.BorderSizePixel = 2 ChangeItem.Position = UDim2.new(0, 390, 1, -110) ChangeItem.Size = UDim2.new(0, 100, 0, 100) ChangeItem.ZIndex = 2 CurrentItem.Name = "CurrentItem" CurrentItem.Parent = ChangeItem CurrentItem.BackgroundColor3 = Color3.new(1, 1, 1) CurrentItem.BorderColor3 = Color3.new(0, 0, 0) CurrentItem.BorderSizePixel = 2 CurrentItem.Position = UDim2.new(0, 10, 0, 10) CurrentItem.Size = UDim2.new(0, 80, 0, 80) CurrentItem.ZIndex = 2 CurrentItem.Image = "rbxassetid://3886256996" CurrentItem.ScaleType = Enum.ScaleType.Crop Picker.Name = "Picker" Picker.Parent = MainFrame Picker.BackgroundColor3 = Color3.fromRGB(196, 40, 28) Picker.BorderColor3 = Color3.new(0, 0, 0) Picker.BorderSizePixel = 2 Picker.Position = UDim2.new(0, 390, 1, -335) Picker.Size = UDim2.new(0, 100, 0, 220) Picker.CanvasPosition = Vector2.new(0,0) Picker.CanvasSize = UDim2.new(0, 0, 0, 687) Picker.ScrollBarThickness = 10 Picker.VerticalScrollBarPosition = Enum.VerticalScrollBarPosition.Left Picker.Visible = false local PlayerFrame = Instance.new("Frame") local Player1 = Instance.new("TextButton") local Player2 = Instance.new("TextButton") local Player3 = Instance.new("TextButton") local Player4 = Instance.new("TextButton") local Player5 = Instance.new("TextButton") local Player6 = Instance.new("TextButton") local PlyrSel = Instance.new("TextLabel") local TpPlayer = Instance.new("TextButton") local TpBase = Instance.new("TextButton") local Player = Instance.new("ImageButton") Player.Name = "Player" Player.Parent = Picker Player.BackgroundColor3 = Color3.fromRGB(196, 40, 28) Player.BorderColor3 = Color3.new(0, 0, 0) Player.Position = UDim2.new(0, 15, 0, 5) Player.Size = UDim2.new(0, 80, 0, 80) Player.ZIndex = 3 Player.Image = "rbxassetid://3888401903" Player.ScaleType = Enum.ScaleType.Crop Player.MouseButton1Click:Connect(function() CurrentItem.Image = "rbxassetid://3886256996" AIntroImage.Visible = true AIntroImage1.Visible = true end) PlayerFrame.Name = "PlayerFrame" PlayerFrame.Parent = MenuFrame PlayerFrame.BackgroundColor3 = Color3.fromRGB(196, 40, 28) PlayerFrame.BackgroundTransparency = 0 PlayerFrame.BorderColor3 = Color3.new(0, 0, 0) PlayerFrame.Size = UDim2.new(0, 170, 0, 290) PlayerFrame.Visible = false PlyrSel.Name = "PlyrSel" PlyrSel.Parent = PlayerFrame PlyrSel.BackgroundColor3 = Color3.new(0, 0, 0) PlyrSel.BackgroundTransparency = 0.15 PlyrSel.BorderColor3 = Color3.new(0, 0, 0) PlyrSel.Position = UDim2.new(0, 5, 0, 5) PlyrSel.Size = UDim2.new(0, 160, 0, 20) PlyrSel.Font = Enum.Font.SourceSansBold PlyrSel.FontSize = Enum.FontSize.Size18 PlyrSel.Text = "SELECT A PLAYER" PlyrSel.TextColor3 = Color3.fromRGB(255, 0, 0) PlyrSel.TextScaled = true PlyrSel.TextSize = 17 PlyrSel.TextWrapped = true Player1.Name = "Player1" Player1.Parent = PlayerFrame Player1.BackgroundColor3 = Color3.new(0, 0, 0) Player1.BorderColor3 = Color3.new(0, 0, 0) Player1.Position = UDim2.new(0, 5, 0, 40) Player1.Size = UDim2.new(0, 160, 0, 20) Player1.Font = Enum.Font.SourceSansSemibold Player1.FontSize = Enum.FontSize.Size18 Player1.Text = "" Player1.TextColor3 = Color3.fromRGB(255, 0, 0) Player1.TextSize = 16 Player1.TextWrapped = true Player2.Name = "Player2" Player2.Parent = PlayerFrame Player2.BackgroundColor3 = Color3.new(0, 0, 0) Player2.BorderColor3 = Color3.new(0, 0, 0) Player2.Position = UDim2.new(0, 5, 0, 65) Player2.Size = UDim2.new(0, 160, 0, 20) Player2.Font = Enum.Font.SourceSansSemibold Player2.FontSize = Enum.FontSize.Size18 Player2.Text = "" Player2.TextColor3 = Color3.fromRGB(255, 0, 0) Player2.TextSize = 16 Player2.TextWrapped = true Player3.Name = "Player3" Player3.Parent = PlayerFrame Player3.BackgroundColor3 = Color3.new(0, 0, 0) Player3.BorderColor3 = Color3.new(0, 0, 0) Player3.Position = UDim2.new(0, 5, 0, 90) Player3.Size = UDim2.new(0, 160, 0, 20) Player3.Font = Enum.Font.SourceSansSemibold Player3.FontSize = Enum.FontSize.Size18 Player3.Text = "" Player3.TextColor3 = Color3.fromRGB(255, 0, 0) Player3.TextSize = 16 Player3.TextWrapped = true Player4.Name = "Player4" Player4.Parent = PlayerFrame Player4.BackgroundColor3 = Color3.new(0, 0, 0) Player4.BorderColor3 = Color3.new(0, 0, 0) Player4.Position = UDim2.new(0, 5, 0, 115) Player4.Size = UDim2.new(0, 160, 0, 20) Player4.Font = Enum.Font.SourceSansSemibold Player4.FontSize = Enum.FontSize.Size18 Player4.Text = "" Player4.TextColor3 = Color3.fromRGB(255, 0, 0) Player4.TextSize = 16 Player4.TextWrapped = true Player5.Name = "Player5" Player5.Parent = PlayerFrame Player5.BackgroundColor3 = Color3.new(0, 0, 0) Player5.BorderColor3 = Color3.new(0, 0, 0) Player5.Position = UDim2.new(0, 5, 0, 140) Player5.Size = UDim2.new(0, 160, 0, 20) Player5.Font = Enum.Font.SourceSansSemibold Player5.FontSize = Enum.FontSize.Size18 Player5.Text = "" Player5.TextColor3 = Color3.fromRGB(255, 0, 0) Player5.TextSize = 16 Player5.TextWrapped = true Player6.Name = "Player6" Player6.Parent = PlayerFrame Player6.BackgroundColor3 = Color3.new(0, 0, 0) Player6.BorderColor3 = Color3.new(0, 0, 0) Player6.Position = UDim2.new(0, 5, 0, 165) Player6.Size = UDim2.new(0, 160, 0, 20) Player6.Font = Enum.Font.SourceSansSemibold Player6.FontSize = Enum.FontSize.Size18 Player6.Text = "" Player6.TextColor3 = Color3.fromRGB(255, 0, 0) Player6.TextSize = 16 Player6.TextWrapped = true TpPlayer.Name = "TpPlayer" TpPlayer.Parent = PlayerFrame TpPlayer.BackgroundColor3 = Color3.new(0, 0, 0) TpPlayer.BackgroundTransparency = 0 TpPlayer.BorderColor3 = Color3.new(0, 0, 0) TpPlayer.Position = UDim2.new(0, 5, 0, 225) TpPlayer.Size = UDim2.new(0, 75, 0, 35) TpPlayer.Font = Enum.Font.SourceSansBold TpPlayer.FontSize = Enum.FontSize.Size18 TpPlayer.Text = "Tp to Player" TpPlayer.TextColor3 = Color3.fromRGB(255, 0, 0) TpPlayer.TextScaled = true TpPlayer.TextWrapped = true TpPlayer.TextSize = 14 TpBase.Name = "TpBase" TpBase.Parent = PlayerFrame TpBase.BackgroundColor3 = Color3.new(0, 0, 0) TpBase.BackgroundTransparency = 0 TpBase.BorderColor3 = Color3.new(0, 0, 0) TpBase.Position = UDim2.new(0, 90, 0, 225) TpBase.Size = UDim2.new(0, 75, 0, 35) TpBase.Font = Enum.Font.SourceSansBold TpBase.FontSize = Enum.FontSize.Size18 TpBase.Text = "Tp to\nBase" TpBase.TextColor3 = Color3.fromRGB(255, 0, 0) TpPlayer.TextSize = 22 local Waypoints = Instance.new("ScrollingFrame") local Stranger = Instance.new("TextButton") local BobsShack = Instance.new("TextButton") local PlotTp = Instance.new("TextButton") local BoxedCars = Instance.new("TextButton") local Cave = Instance.new("TextButton") local FancyFurnishings = Instance.new("TextButton") local FineArtsShop = Instance.new("TextButton") local LandStore = Instance.new("TextButton") local LinksLogic = Instance.new("TextButton") local PalmIsland = Instance.new("TextButton") local SpawnPoint = Instance.new("TextButton") local Swamp = Instance.new("TextButton") local Volcano = Instance.new("TextButton") local WoodRUs = Instance.new("TextButton") local Dock = Instance.new("TextButton") local Bridge = Instance.new("TextButton") local EndTimes = Instance.new("TextButton") local ShrineOfSight = Instance.new("TextButton") local TheDen = Instance.new("TextButton") local VolcanoWin = Instance.new("TextButton") local SkiLodge = Instance.new("TextButton") local FrostTreeArea = Instance.new("TextButton") local SnowGlowTreeArea = Instance.new("TextButton") local ShowLocation = Instance.new("TextButton") local CustomTPPoint = Instance.new("TextButton") local Teleport = Instance.new("ImageButton") local WayPoints = { ["Wood R Us"] = Vector3.new(265, 3, 57), ["SpawnPoint"] = Vector3.new(155, 3, 74), ["Land Store"] = Vector3.new(258, 3, -99), ["Link's Logic"] = Vector3.new(4607, 7.5, -798), ["Cave"] = Vector3.new(3581, -179, 430), ["Volcano"] = Vector3.new(-1585, 622, 1140), ["Swamp"] = Vector3.new(-1209, 132, -801), ["Palm Island"] = Vector3.new(2549, -5, -42), ["Fancy Furnishings"] = Vector3.new(491, 3, -1720), ["Boxed Cars"] = Vector3.new(509, 5.2, -1463), ["Fine Arts Shop"] = Vector3.new(5207, -166, 719), ["Bob's Shack"] = Vector3.new(260, 8, -2542), ["Strange Man"] = Vector3.new(1061, 16, 1131), ["Dock"] = CFrame.new(1114, 3.2, -197), ["Bridge"] = CFrame.new(113, 15, -977), ["End Times"] = CFrame.new(113, -204, -951), ["Shrine Of Sight"] = CFrame.new(-1600, 205, 919), ["The Den"] = CFrame.new(323, 49, 1930), ["Volcano Win"] = CFrame.new(-1675, 358, 1476), ["Ski Lodge"] = CFrame.new(1244, 66, 2306), ["Frost Tree"] = CFrame.new(1448.3, 413, 3185.2), ["SnowGlow Tree"] = CFrame.new(-1105.9, -6, -894) } Teleport.Name = "Teleport" Teleport.Parent = Picker Teleport.BackgroundColor3 = Color3.new(1, 1, 1) Teleport.BorderColor3 = Color3.new(0, 0, 0) Teleport.Position = UDim2.new(0, 15, 0,90) Teleport.Size = UDim2.new(0, 80, 0, 80) Teleport.ZIndex = 3 Teleport.Image = "rbxassetid://3891269399" Teleport.ScaleType = Enum.ScaleType.Crop Teleport.MouseButton1Click:Connect(function() CurrentItem.Image = "rbxassetid://3886256996" AIntroImage.Visible = true AIntroImage1.Visible = true end) Waypoints.Name = "Waypoints" Waypoints.Parent = MenuFrame Waypoints.BackgroundColor3 = Color3.fromRGB(196, 40, 28) Waypoints.BorderColor3 = Color3.new(0, 0, 0) Waypoints.Size = UDim2.new(0, 170, 0, 290) Waypoints.CanvasPosition = Vector2.new(0,0) Waypoints.CanvasSize = UDim2.new(0, 0, 0, 640) Waypoints.Visible = false Stranger.Name = "Stranger" Stranger.Parent = Waypoints Stranger.BackgroundColor3 = Color3.new(0, 0, 0) Stranger.Position = UDim2.new(0, 5, 0, 330) Stranger.Size = UDim2.new(0, 148, 0, 20) Stranger.Font = Enum.Font.Fantasy Stranger.FontSize = Enum.FontSize.Size18 Stranger.Text = "Stranger" Stranger.TextColor3 = Color3.fromRGB(255, 0, 0) Stranger.TextSize = 16 Stranger.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(WayPoints["Strange Man"]) end) BobsShack.Name = "BobsShack" BobsShack.Parent = Waypoints BobsShack.BackgroundColor3 = Color3.new(0, 0, 0) BobsShack.Position = UDim2.new(0, 5, 0, 155) BobsShack.Size = UDim2.new(0, 148, 0, 20) BobsShack.Font = Enum.Font.Fantasy BobsShack.FontSize = Enum.FontSize.Size18 BobsShack.Text = "Bob's Shack" BobsShack.TextColor3 = Color3.fromRGB(255, 0, 0) BobsShack.TextSize = 16 BobsShack.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(WayPoints["Bob's Shack"]) end) PlotTp.Name = "PlotTp" PlotTp.Parent = Waypoints PlotTp.BackgroundColor3 = Color3.new(0, 0, 0) PlotTp.Position = UDim2.new(0, 5, 0, 30) PlotTp.Size = UDim2.new(0, 148, 0, 20) PlotTp.Font = Enum.Font.Fantasy PlotTp.FontSize = Enum.FontSize.Size18 PlotTp.Text = "Tp to Plot" PlotTp.TextColor3 = Color3.fromRGB(255, 0, 0) PlotTp.TextSize = 16 PlotTp.MouseButton1Down:connect(function() for i,v in pairs(game.Workspace.Properties:GetChildren()) do if v.Owner.Value == game.Players.LocalPlayer then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.OriginSquare.CFrame + Vector3.new(0,10,0) end end end) BoxedCars.Name = "BoxedCars" BoxedCars.Parent = Waypoints BoxedCars.BackgroundColor3 = Color3.new(0, 0, 0) BoxedCars.Position = UDim2.new(0, 5, 0, 130) BoxedCars.Size = UDim2.new(0, 148, 0, 20) BoxedCars.Font = Enum.Font.Fantasy BoxedCars.FontSize = Enum.FontSize.Size18 BoxedCars.Text = "Boxed Cars" BoxedCars.TextColor3 = Color3.fromRGB(255, 0, 0) BoxedCars.TextSize = 16 BoxedCars.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(WayPoints["Boxed Cars"]) end) Cave.Name = "Cave" Cave.Parent = Waypoints Cave.BackgroundColor3 = Color3.new(0, 0, 0) Cave.Position = UDim2.new(0, 5, 0, 230) Cave.Size = UDim2.new(0, 148, 0, 20) Cave.Font = Enum.Font.Fantasy Cave.FontSize = Enum.FontSize.Size18 Cave.Text = "Cave" Cave.TextColor3 = Color3.new(255, 0, 0) Cave.TextSize = 16 Cave.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(WayPoints["Cave"]) end) FancyFurnishings.Name = "FancyFurnishings" FancyFurnishings.Parent = Waypoints FancyFurnishings.BackgroundColor3 = Color3.new(0, 0, 0) FancyFurnishings.Position = UDim2.new(0, 5, 0, 80) FancyFurnishings.Size = UDim2.new(0, 148, 0, 20) FancyFurnishings.Font = Enum.Font.Fantasy FancyFurnishings.FontSize = Enum.FontSize.Size18 FancyFurnishings.Text = "Fancy Furnishings" FancyFurnishings.TextColor3 = Color3.new(255, 0, 0) FancyFurnishings.TextSize = 16 FancyFurnishings.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(WayPoints["Fancy Furnishings"]) end) FineArtsShop.Name = "FineArtsShop" FineArtsShop.Parent = Waypoints FineArtsShop.BackgroundColor3 = Color3.new(0, 0, 0) FineArtsShop.Position = UDim2.new(0, 5, 0, 180) FineArtsShop.Size = UDim2.new(0, 148, 0, 20) FineArtsShop.Font = Enum.Font.Fantasy FineArtsShop.FontSize = Enum.FontSize.Size18 FineArtsShop.Text = "Fine Arts Shop" FineArtsShop.TextColor3 = Color3.new(255, 0, 0) FineArtsShop.TextSize = 16 FineArtsShop.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(WayPoints["Fine Arts Shop"]) end) LandStore.Name = "LandStore" LandStore.Parent = Waypoints LandStore.BackgroundColor3 = Color3.new(0, 0, 0) LandStore.Position = UDim2.new(0, 5, 0, 205) LandStore.Size = UDim2.new(0, 148, 0, 20) LandStore.Font = Enum.Font.Fantasy LandStore.FontSize = Enum.FontSize.Size18 LandStore.Text = "Land Store" LandStore.TextColor3 = Color3.new(255, 0, 0) LandStore.TextSize = 16 LandStore.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(WayPoints["Land Store"]) end) LinksLogic.Name = "LinksLogic" LinksLogic.Parent = Waypoints LinksLogic.BackgroundColor3 = Color3.new(0, 0, 0) LinksLogic.Position = UDim2.new(0, 5, 0, 105) LinksLogic.Size = UDim2.new(0, 148, 0, 20) LinksLogic.Font = Enum.Font.Fantasy LinksLogic.FontSize = Enum.FontSize.Size18 LinksLogic.Text = "Link's Logic" LinksLogic.TextColor3 = Color3.new(255, 0, 0) LinksLogic.TextSize = 16 LinksLogic.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(WayPoints["Link's Logic"]) end) PalmIsland.Name = "PalmIsland" PalmIsland.Parent = Waypoints PalmIsland.BackgroundColor3 = Color3.new(0, 0, 0) PalmIsland.Position = UDim2.new(0, 5, 0, 305) PalmIsland.Size = UDim2.new(0, 148, 0, 20) PalmIsland.Font = Enum.Font.Fantasy PalmIsland.FontSize = Enum.FontSize.Size18 PalmIsland.Text = "Palm Island" PalmIsland.TextColor3 = Color3.new(255, 0, 0) PalmIsland.TextSize = 16 PalmIsland.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(WayPoints["Palm Island"]) end) SpawnPoint.Name = "SpawnPoint" SpawnPoint.Parent = Waypoints SpawnPoint.BackgroundColor3 = Color3.new(0, 0, 0) SpawnPoint.Position = UDim2.new(0, 5, 0, 5) SpawnPoint.Size = UDim2.new(0, 148, 0, 20) SpawnPoint.Font = Enum.Font.Fantasy SpawnPoint.FontSize = Enum.FontSize.Size18 SpawnPoint.Text = "Spawn" SpawnPoint.TextColor3 = Color3.new(255, 0, 0) SpawnPoint.TextSize = 16 SpawnPoint.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(WayPoints["SpawnPoint"]) end) Swamp.Name = "Swamp" Swamp.Parent = Waypoints Swamp.BackgroundColor3 = Color3.new(0, 0, 0) Swamp.Position = UDim2.new(0, 5, 0, 280) Swamp.Size = UDim2.new(0, 148, 0, 20) Swamp.Font = Enum.Font.Fantasy Swamp.FontSize = Enum.FontSize.Size18 Swamp.Text = "Swamp" Swamp.TextColor3 = Color3.new(255, 0, 0) Swamp.TextSize = 16 Swamp.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(WayPoints["Swamp"]) end) Volcano.Name = "Volcano" Volcano.Parent = Waypoints Volcano.BackgroundColor3 = Color3.new(0, 0, 0) Volcano.Position = UDim2.new(0, 5, 0, 255) Volcano.Size = UDim2.new(0, 148, 0, 20) Volcano.Font = Enum.Font.Fantasy Volcano.FontSize = Enum.FontSize.Size18 Volcano.Text = "Volcano" Volcano.TextColor3 = Color3.new(255, 0, 0) Volcano.TextSize = 16 Volcano.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(WayPoints["Volcano"]) end) WoodRUs.Name = "blueprints" WoodRUs.Parent = Waypoints WoodRUs.BackgroundColor3 = Color3.new(0, 0, 0) WoodRUs.Position = UDim2.new(0, 5, 0, 55) WoodRUs.Size = UDim2.new(0, 148, 0, 20) WoodRUs.Font = Enum.Font.Fantasy WoodRUs.FontSize = Enum.FontSize.Size18 WoodRUs.Text = "Wood R Us" WoodRUs.TextColor3 = Color3.new(255, 0, 0) WoodRUs.TextSize = 16 WoodRUs.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(WayPoints["Wood R Us"]) end) Dock.Name = "Dock" Dock.Parent = Waypoints Dock.BackgroundColor3 = Color3.new(0, 0, 0) Dock.Position = UDim2.new(0, 5, 0, 355) Dock.Size = UDim2.new(0, 148, 0, 20) Dock.Font = Enum.Font.Fantasy Dock.FontSize = Enum.FontSize.Size18 Dock.Text = "Dock" Dock.TextColor3 = Color3.new(255, 0, 0) Dock.TextSize = 16 Dock.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Dock"] end) Bridge.Name = "Bridge" Bridge.Parent = Waypoints Bridge.BackgroundColor3 = Color3.new(0, 0, 0) Bridge.Position = UDim2.new(0, 5, 0, 380) Bridge.Size = UDim2.new(0, 148, 0, 20) Bridge.Font = Enum.Font.Fantasy Bridge.FontSize = Enum.FontSize.Size18 Bridge.Text = "Bridge" Bridge.TextColor3 = Color3.new(255, 0, 0) Bridge.TextSize = 16 Bridge.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Bridge"] end) EndTimes.Name = "EndTimes" EndTimes.Parent = Waypoints EndTimes.BackgroundColor3 = Color3.new(0, 0, 0) EndTimes.Position = UDim2.new(0, 5, 0, 405) EndTimes.Size = UDim2.new(0, 148, 0, 20) EndTimes.Font = Enum.Font.Fantasy EndTimes.FontSize = Enum.FontSize.Size18 EndTimes.Text = "End Times" EndTimes.TextColor3 = Color3.new(255, 0, 0) EndTimes.TextSize = 16 EndTimes.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["End Times"] end) ShrineOfSight.Name = "ShrineOfSight" ShrineOfSight.Parent = Waypoints ShrineOfSight.BackgroundColor3 = Color3.new(0, 0, 0) ShrineOfSight.Position = UDim2.new(0, 5, 0, 430) ShrineOfSight.Size = UDim2.new(0, 148, 0, 20) ShrineOfSight.Font = Enum.Font.Fantasy ShrineOfSight.FontSize = Enum.FontSize.Size18 ShrineOfSight.Text = "Shrine Of Sight" ShrineOfSight.TextColor3 = Color3.new(255, 0, 0) ShrineOfSight.TextSize = 16 ShrineOfSight.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Shrine Of Sight"] end) TheDen.Name = "TheDen" TheDen.Parent = Waypoints TheDen.BackgroundColor3 = Color3.new(0, 0, 0) TheDen.Position = UDim2.new(0, 5, 0, 455) TheDen.Size = UDim2.new(0, 148, 0, 20) TheDen.Font = Enum.Font.Fantasy TheDen.FontSize = Enum.FontSize.Size18 TheDen.Text = "The Den" TheDen.TextColor3 = Color3.new(255, 0, 0) TheDen.TextSize = 16 TheDen.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["The Den"] end) VolcanoWin.Name = "VolcanoWin" VolcanoWin.Parent = Waypoints VolcanoWin.BackgroundColor3 = Color3.new(0, 0, 0) VolcanoWin.Position = UDim2.new(0, 5, 0, 480) VolcanoWin.Size = UDim2.new(0, 148, 0, 20) VolcanoWin.Font = Enum.Font.Fantasy VolcanoWin.FontSize = Enum.FontSize.Size18 VolcanoWin.Text = "Volcano Win" VolcanoWin.TextColor3 = Color3.new(255, 0, 0) VolcanoWin.TextSize = 16 VolcanoWin.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Volcano Win"] end) SkiLodge.Name = "Ski Lodge" SkiLodge.Parent = Waypoints SkiLodge.BackgroundColor3 = Color3.new(0, 0, 0) SkiLodge.Position = UDim2.new(0, 5, 0, 505) SkiLodge.Size = UDim2.new(0, 148, 0, 20) SkiLodge.Font = Enum.Font.Fantasy SkiLodge.FontSize = Enum.FontSize.Size18 SkiLodge.Text = "Ski Lodge" SkiLodge.TextColor3 = Color3.new(255, 0, 0) SkiLodge.TextSize = 16 SkiLodge.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Ski Lodge"] end) FrostTreeArea.Name = "FrostTreeArea" FrostTreeArea.Parent = Waypoints FrostTreeArea.BackgroundColor3 = Color3.new(0, 0, 0) FrostTreeArea.Position = UDim2.new(0, 5, 0, 530) FrostTreeArea.Size = UDim2.new(0, 148, 0, 20) FrostTreeArea.Font = Enum.Font.Fantasy FrostTreeArea.FontSize = Enum.FontSize.Size18 FrostTreeArea.Text = "Frost Tree Area" FrostTreeArea.TextColor3 = Color3.new(255, 0, 0) FrostTreeArea.TextSize = 16 FrostTreeArea.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Frost Tree"] end) SnowGlowTreeArea.Name = "SnowGlowTreeArea" SnowGlowTreeArea.Parent = Waypoints SnowGlowTreeArea.BackgroundColor3 = Color3.new(0, 0, 0) SnowGlowTreeArea.Position = UDim2.new(0, 5, 0, 555) SnowGlowTreeArea.Size = UDim2.new(0, 148, 0, 20) SnowGlowTreeArea.Font = Enum.Font.Fantasy SnowGlowTreeArea.FontSize = Enum.FontSize.Size18 SnowGlowTreeArea.Text = "SnowGlow Area" SnowGlowTreeArea.TextColor3 = Color3.new(255, 0, 0) SnowGlowTreeArea.TextSize = 16 SnowGlowTreeArea.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["SnowGlow Tree"] end) ShowLocation.Name = "ShowLocation" ShowLocation.Parent = Waypoints ShowLocation.BackgroundColor3 = Color3.new(0, 0, 0) ShowLocation.Position = UDim2.new(0, 5, 0, 580) ShowLocation.Size = UDim2.new(0, 148, 0, 30) ShowLocation.Font = Enum.Font.Fantasy ShowLocation.FontSize = Enum.FontSize.Size14 ShowLocation.Text = "Show Current Coords\nSet Custom Location" ShowLocation.TextColor3 = Color3.new(255, 0, 0) ShowLocation.TextSize = 13 CustomTPPoint.Name = "CustomTPPoint" CustomTPPoint.Parent = Waypoints CustomTPPoint.BackgroundColor3 = Color3.new(0, 0, 0) CustomTPPoint.Position = UDim2.new(0, 5, 0, 615) CustomTPPoint.Size = UDim2.new(0, 148, 0, 20) CustomTPPoint.Font = Enum.Font.Fantasy CustomTPPoint.FontSize = Enum.FontSize.Size14 CustomTPPoint.Text = "TP to Custom Location" CustomTPPoint.TextColor3 = Color3.new(255, 0, 0) CustomTPPoint.TextSize = 13 -- Scripts: --- Show Current Location ShowLocation.MouseButton1Down:connect(function() function round(num, numDecimalPlaces) local mult = 10^(numDecimalPlaces or 0) return math.floor(num * mult + 0.5) / mult end LocationX = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x, 1) LocationY = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y, 1) LocationZ = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z, 1) ShowLocation.Text = "Current/Set Location\n"..LocationX..", "..LocationY..", "..LocationZ CustomTPPoint.Text = "TP to "..LocationX..", "..LocationY..", "..LocationZ CustomLocationSet = true end) --- TP to custom location --- CustomTPPoint.MouseButton1Down:connect(function() if CustomLocationSet == true then local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = CFrame.new(LocationX, LocationY, LocationZ) end end) --- Player Tp --- local buttons = { Player1, Player2, Player3, Player4, Player5, Player6 } spawn(function() while true do Player1.Text = "" Player2.Text = "" Player3.Text = "" Player4.Text = "" Player5.Text = "" Player6.Text = "" for i, v in pairs(game.Players:GetChildren()) do buttons[i].Text = v.Name buttons[i].Visible = true end wait(0.5) end end) Player1.MouseButton1Down:connect(function() PlyrSel.Text = Player1.Text end) Player2.MouseButton1Down:connect(function() PlyrSel.Text = Player2.Text end) Player3.MouseButton1Down:connect(function() PlyrSel.Text = Player3.Text end) Player4.MouseButton1Down:connect(function() PlyrSel.Text = Player4.Text end) Player5.MouseButton1Down:connect(function() PlyrSel.Text = Player5.Text end) Player6.MouseButton1Down:connect(function() PlyrSel.Text = Player6.Text end) TpPlayer.MouseButton1Down:connect(function() if PlyrSel.Text == "SELECT A PLAYER" then warn("No Player Selected") else game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[PlyrSel.Text].HumanoidRootPart.CFrame end end) TpBase.MouseButton1Down:connect(function() for i, v in pairs(game.Workspace.Properties:GetChildren()) do if v.Owner.Value == game.Players[PlyrSel.Text] then local p= CFrame.new(v.OriginSquare.CFrame.x, v.OriginSquare.CFrame.y +3.5, v.OriginSquare.CFrame.z) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = p end end end) local WoodFrame = Instance.new("Frame") local Woodmenu = Instance.new("ImageButton") local SawmillTp = Instance.new("TextButton") Woodmenu.Name = "Woodmenu" Woodmenu.Parent = Picker Woodmenu.BackgroundColor3 = Color3.new(1, 1, 1) Woodmenu.BorderColor3 = Color3.new(0, 0, 0) Woodmenu.Position = UDim2.new(0, 15, 0,175) Woodmenu.Size = UDim2.new(0, 80, 0, 80) Woodmenu.ZIndex = 3 Woodmenu.Image = "rbxassetid://3894370075" Woodmenu.ScaleType = Enum.ScaleType.Crop Woodmenu.MouseButton1Click:Connect(function() CurrentItem.Image = "rbxassetid://3886256996" AIntroImage.Visible = true AIntroImage1.Visible = true end) WoodFrame.Name = "WoodFrame" WoodFrame.Parent = MenuFrame WoodFrame.BorderSizePixel = 1 WoodFrame.BackgroundTransparency = 0 WoodFrame.BorderColor3 = Color3.new(0, 0, 0) WoodFrame.BackgroundColor3 = Color3.fromRGB(196, 40, 28) WoodFrame.Size = UDim2.new(0, 170, 0, 190) WoodFrame.Visible = false SawmillTp.Name = "SawmillTp" SawmillTp.Parent = WoodFrame SawmillTp.BackgroundColor3 = Color3.new(0, 0, 0) SawmillTp.BorderColor3 = Color3.new(0, 0, 0) SawmillTp.Position = UDim2.new(0, 3, 0, 3) SawmillTp.Size = UDim2.new(0, 165, 0, 20) SawmillTp.Font = Enum.Font.Fantasy SawmillTp.FontSize = Enum.FontSize.Size18 SawmillTp.Text = "Wood to Saw" SawmillTp.TextColor3 = Color3.new(255, 0, 0) SawmillTp.TextSize = 15 SawmillTp.MouseButton1Down:connect(function() SawmillTp.Text = "WOOD TO SAW ON" SawmillTp.TextColor3 = Color3.new(1, 1, 1) SawmillC = false Mouse = game.Players.LocalPlayer:GetMouse() Mouse.KeyDown:connect(function(key) if key:lower() == "q" then Treee = Mouse.Target end end) Mouse.KeyDown:connect(function(key) if key:lower() == "p" then if Mouse.Target.Parent:FindFirstChild("BlockageAlert") then Sawmill = Mouse.Target.Parent else Sawmill=Mouse.Target.Parent.Parent end if Sawmill:FindFirstChild("BlockageAlert") and Sawmill:FindFirstChild("Owner") then SawmillC = true else SawmillC = false print"Something went wrong while setting the sawmill!" end if Treee ~= nil then Mod(Treee) else print("Select tree with 'Q'!") end end end) function Mod(SelectedPart) if SawmillC ~= true then print'Set the sawmill with "P"!' return end if SelectedPart.Parent:FindFirstChild("TreeClass") and SelectedPart.Parent:FindFirstChild("Owner") then print("Tree: "..SelectedPart.Parent.TreeClass.Value) Tree = SelectedPart.Parent Tree.PrimaryPart = SelectedPart game.ReplicatedStorage.Interaction.Verify:FireServer('Item owned by player',Tree) Tree:SetPrimaryPartCFrame(Sawmill.Particles.CFrame) game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Tree) end end end) local Goldaxe = Instance.new("TextButton") Goldaxe.Name = "SawmillTp" Goldaxe.Parent = WoodFrame Goldaxe.BackgroundColor3 = Color3.new(0, 0, 0) Goldaxe.BorderColor3 = Color3.new(0, 0, 0) Goldaxe.Position = UDim2.new(0, 3, 0, 26) Goldaxe.Size = UDim2.new(0, 165, 0, 20) Goldaxe.Font = Enum.Font.Fantasy Goldaxe.FontSize = Enum.FontSize.Size18 Goldaxe.Text = "Gold Axe" Goldaxe.TextColor3 = Color3.new(255, 0, 0) Goldaxe.TextSize = 15 Goldaxe.MouseButton1Down:connect(function() Goldaxe.Text = "GOLDAXE ACTIVE" Goldaxe.TextColor3 = Color3.new(1, 1, 1) function GetAxe() if game.Players.LocalPlayer.Character:FindFirstChild("Tool") then return game.Players.LocalPlayer.Character:FindFirstChild("Tool") end end local HitPoints={ ['GoldAxe']= 50; ['BasicHatchet']= 0.2; ['Axe1']= 0.55; ['Axe2']= 0.93; ['AxeAlphaTesters']= 1.5; ['Rukiryaxe']= 1.68; ['Axe3']= 1.45; ['AxeBetaTesters']= 1.45; ['FireAxe']= 0.6; ['SilverAxe']= 1.6; ['EndTimesAxe']= 10000000; ['AxeChicken']= 0.1; ['CandyCaneAxe']= 0; } local Pressing = false local mouse1 = game:GetService("Players").LocalPlayer:GetMouse() mouse1.Button1Down:connect(function(key) Pressing=true poop(GetAxe()) end) local mouse1 = game:GetService("Players").LocalPlayer:GetMouse() mouse1.Button1Down:connect(function(key) Pressing=false end) function cut(Height,Tool) local Tree=game.Players.LocalPlayer:GetMouse().Target game.ReplicatedStorage.Interaction.RemoteProxy:FireServer(Tree.Parent.CutEvent,{ ["cuttingClass"] = "Axe", ["cooldown"] = 0, ["hitPoints"] = HitPoints[Tool.ToolName.Value], ["sectionId"] = 1, ["tool"] = Tool, ["faceVector"] = Vector3.new(-1,0,0), ["height"] = Height}) end function poop(Tool) while Pressing do for i=1,100 do wait() cut(_G.SIZE,Tool) cut(1,Tool) end end end end) local Harddrag = Instance.new("TextButton") Harddrag.Name = "Harddrag" Harddrag.Parent = WoodFrame Harddrag.BackgroundColor3 = Color3.new(0, 0, 0) Harddrag.BorderColor3 = Color3.new(0, 0, 0) Harddrag.Position = UDim2.new(0, 3, 0, 49) Harddrag.Size = UDim2.new(0, 165, 0, 20) Harddrag.Font = Enum.Font.Fantasy Harddrag.FontSize = Enum.FontSize.Size18 Harddrag.Text = "Hard drag" Harddrag.TextColor3 = Color3.new(255, 0, 0) Harddrag.TextSize = 15 Harddrag.MouseButton1Down:connect(function() Harddrag.Text = "HARD DRAG ACTIVE" Harddrag.TextColor3 = Color3.new(1, 1, 1) local player = game.Players.LocalPlayer local Character = player.Character or player.CharacterAdded:wait() local Humanoid = Character:WaitForChild("Humanoid") local walkSpeed = Humanoid.WalkSpeed game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Dragger.Disabled = true _G.dragRangeMin = 5 fivefour = coroutine.wrap(function() EKey = false QKey = false player:GetMouse().KeyDown:connect(function(key) if string.lower(key) == "e" then EKey = true elseif string.lower(key) == "q" then QKey = true end end) player:GetMouse().KeyUp:connect(function(key) if string.lower(key) == "e" then EKey = false elseif string.lower(key) == "q" then QKey = false end end) while wait(0.1) do if EKey then F = FVal FVal = FVal + 1000 ChangeForce(F+1000) print(F) end if QKey then F = FVal FVal = FVal - 1000 ChangeForce(F-1000) print(F) end end end) fivefour() local dragPart = Instance.new("Part",game.Players.LocalPlayer.PlayerGui)--game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Dragger.Dragger dragPart.Size = Vector3.new(0.2,0.2,0.2) dragPart.BrickColor = BrickColor.new("Really red") player.CharacterAdded:connect(function() Character = player.Character Humanoid = Character:WaitForChild("Humanoid") Humanoid.Died:connect(function() dragPart.Parent = nil end) end) wait(1) local dragRangeMax = 10000 local dragRangeMin = _G.dragRangeMin local camera = workspace.CurrentCamera local mouse = player:GetMouse() local button1Down = false local dragRange = dragRangeMax FVal = 80000 local bodyPosition = Instance.new("BodyPosition", dragPart) bodyPosition.maxForce = Vector3.new(1, 1, 1) * FVal bodyPosition.D = 1000 bodyPosition.P = 4000 function ChangeForce(F) if F > 0 then F = bodyPosition.maxForce.X+F bodyPosition.maxForce = Vector3.new(1, 1, 1) * F else F = bodyPosition.maxForce.X-F bodyPosition.maxForce = Vector3.new(1, 1, 1) * F end end local bodyGyro = Instance.new("BodyGyro", dragPart) bodyGyro.maxTorque = Vector3.new(1, 1, 1) * 200 --4000 -- * 0.000012 bodyGyro.P = 1200 bodyGyro.D = 140 --15 --bodyPosition.P = bodyPosition.P * 1/19 --bodyPosition.D = bodyPosition.D * 1/19 --bodyGyro.P = bodyGyro.P * 1/19 --bodyGyro.D = bodyGyro.D * 1/19 local rotateCFrame = CFrame.new() local weld = Instance.new("Weld", dragPart) --local interactPermission = require(game.ReplicatedStorage.Interaction.InteractionPermission) local clientIsDragging = game.ReplicatedStorage.Interaction.ClientIsDragging local carryAnimationTrack --------------------------------[[ Drag Main ]]------------------------------------ local draggingPart = false function click() button1Down = true local targetObject = game.Players.LocalPlayer:GetMouse().Target if not canDrag(targetObject) then return end local mouseHit = game.Players.LocalPlayer:GetMouse().Hit.p if (mouseHit - Character.Head.Position).magnitude > dragRangeMax then return end initializeDrag(targetObject, mouseHit) rotateCFrame = CFrame.new() carryAnimationTrack:Play(0.1, 1, 1) local dragIsFailing = 0 local dragTime = 0 while button1Down and canDrag(targetObject) do local desiredPos = Character.Head.Position + (game.Players.LocalPlayer:GetMouse().Hit.p - Character.Head.Position).unit * dragRange local dragRay = Ray.new(Character.Head.Position, desiredPos - Character.Head.Position) local part, pos = workspace:FindPartOnRayWithIgnoreList(dragRay, {Character, dragPart, targetObject.Parent}) if part then desiredPos = pos end if (camera.CoordinateFrame.p - Character.Head.Position).magnitude > 2 then desiredPos = desiredPos + Vector3.new(0, 1.8, 0) end moveDrag(desiredPos) bodyGyro.cframe = CFrame.new(dragPart.Position, camera.CoordinateFrame.p) * rotateCFrame local targParent = findHighestParent(targetObject) or targetObject local attemptingToSurf = false for _, check in pairs({{Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.7, -2.8, 0)).p, Vector3.new(0, -2, 0))}, {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, 0)).p, Vector3.new(0, -2, 0))}, {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0, -2.8, 0)).p, Vector3.new(0, -2, 0))}, {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, 0)).p, Vector3.new(0, -2, 0))}, {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(-0.7, -2.8, 0)).p, Vector3.new(0, -2, 0))}, {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, 0.6)).p, Vector3.new(0, -2, 0))}, {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0, -2.8, 0.6)).p, Vector3.new(0, -2, 0))}, {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, 0.6)).p, Vector3.new(0, -2, 0))}, {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, -0.6)).p, Vector3.new(0, -2, 0))}, {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0, -2.8, -0.6)).p, Vector3.new(0, -2, 0))}, {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, -0.6)).p, Vector3.new(0, -2, 0))}, {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.5, -0.8, 0)).p, Character.HumanoidRootPart.CFrame.lookVector), State = Enum.HumanoidStateType.Climbing}, {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(-0.5, -0.8, 0)).p, Character.HumanoidRootPart.CFrame.lookVector), State = Enum.HumanoidStateType.Climbing}, {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.5, -1.3, 0)).p, Character.HumanoidRootPart.CFrame.lookVector), State = Enum.HumanoidStateType.Climbing}, {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(-0.5, -1.3, 0)).p, Character.HumanoidRootPart.CFrame.lookVector), State = Enum.HumanoidStateType.Climbing} }) do local ray = check.Ray local part, _ = workspace:FindPartOnRayWithIgnoreList(ray, {Character}) local op = part part = part and findHighestParent(part) if part and (not check.State or Humanoid:GetState() == check.State) then if part == targParent then attemptingToSurf = true else for _, connectedPart in pairs(op:GetConnectedParts(true)) do if connectedPart == targetObject--[[targParent]] then attemptingToSurf = true break end end end if attemptingToSurf then break end end end local falling = Humanoid:GetState() == Enum.HumanoidStateType.Freefall or Humanoid:GetState() == Enum.HumanoidStateType.FallingDown--not part1 and not part2 if attemptingToSurf then dragIsFailing = 0 elseif falling then dragIsFailing = 0 elseif (dragPart.Position - desiredPos).magnitude > 5 then dragIsFailing = 0 else dragIsFailing = 0 end if dragIsFailing > 16 then break end if dragTime % 10 == 0 and targParent.Parent:FindFirstChild("BedInfo") and targParent.Parent:FindFirstChild("Main") then game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Parent.Scripts.VehicleControl.SetVehicleOwnership:Fire(targParent.Parent.Main) end clientIsDragging:FireServer(targParent.Parent) wait() dragTime = 0 end carryAnimationTrack:Stop() endDrag() end function findHighestParent(child) if not child or not child.Parent or child.Parent == workspace then return nil end local ret = child.Parent:FindFirstChild("Owner") and child return findHighestParent(child.Parent) or ret end function clickEnded() button1Down = false end function holdDistanceChanged() dragRange = dragRangeMax--[[_G.dragRangeMin + (1 - dist) * (dragRangeMax - _G.dragRangeMin)]] end function canDrag(targetObject) if not (targetObject and not targetObject.Anchored and targetObject.Parent and Humanoid.Health > 0) then -- General conditions return false end if targetObject.Name == "LeafPart" then return false end local originTargetObject = targetObject targetObject = findHighestParent(targetObject) or targetObject bodyGyro.Parent = dragPart --[[if not (targetObject.Parent:FindFirstChild("Owner") or targetObject.Parent.Parent:FindFirstChild("Owner")) then return otherDraggable(targetObject, originTargetObject) end]] if targetObject.Parent:FindFirstChild("Owner") or targetObject.Parent.Parent:FindFirstChild("Owner") then return true end if targetObject.Parent:FindFirstChild("TreeClass") then -- Wood class return true end if targetObject.Parent:FindFirstChild("BoxItemName") then -- Shop items return true end if targetObject.Parent:FindFirstChild("PurchasedBoxItemName") then -- Purchased box items return true end if targetObject.Parent:FindFirstChild("Handle") then -- Tool items return true end return otherDraggable(targetObject, originTargetObject) end function otherDraggable(targetObject, originTargetObject) local draggable = targetObject and targetObject.Parent and targetObject.Parent:FindFirstChild("DraggableItem") or originTargetObject and originTargetObject.Parent and originTargetObject.Parent:FindFirstChild("DraggableItem") if draggable then -- Other stuff if draggable:FindFirstChild("NoRotate") then bodyGyro.Parent = nil end return true end end function initializeDrag(targetObject,mouseHit) draggingPart = true mouse.TargetFilter = targetObject and findHighestParent(targetObject) and findHighestParent(targetObject).Parent or targetObject dragPart.CFrame = CFrame.new(mouseHit, camera.CoordinateFrame.p) weld.Part0 = dragPart weld.Part1 = targetObject weld.C0 = CFrame.new(mouseHit,camera.CoordinateFrame.p):inverse() * targetObject.CFrame weld.Parent = dragPart dragPart.Parent = workspace end function endDrag() mouse.TargetFilter = nil dragPart.Parent = nil draggingPart = false end --------------------------------[[ Do Prompt ]]------------------------------------ local dragGuiState = "" function interactLoop() while true do wait() local newState = "" local mouseHit = game.Players.LocalPlayer:GetMouse().Hit.p local targetObject = game.Players.LocalPlayer:GetMouse().Target if draggingPart then newState = "Dragging" elseif canDrag(targetObject) and not button1Down and (mouseHit - Character.Head.Position).magnitude < dragRangeMax then newState = "Mouseover" end if true then-- not (newState == dragGuiState) then dragGuiState = newState setPlatformControls() if dragGuiState == "" then game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.Visible = false game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.Visible = false elseif dragGuiState == "Mouseover" then game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.Visible = true game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.Visible = false elseif dragGuiState == "Dragging" then game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.Visible = false game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.Visible = not (bodyGyro.Parent == nil) and (not player:FindFirstChild("IsChatting") or player.IsChatting.Value < 1) end end end end --------------------------------[[ Drag Moving ]]------------------------------------ function moveDrag(pos) bodyPosition.position = pos end local rotateSpeedReduce = 0.036 local lastRotateTick function crotate(amount, speed) if not draggingPart then if not player:FindFirstChild("IsChatting") or player.IsChatting.Value < 2 then Humanoid.WalkSpeed = walkSpeed end return end if Humanoid.WalkSpeed > 1 then walkSpeed = Humanoid.WalkSpeed Humanoid.WalkSpeed = 0 end lastRotateTick = tick() local thisRotateTick = lastRotateTick while draggingPart and amount.magnitude > 0 and lastRotateTick == thisRotateTick do rotateCFrame = CFrame.Angles(0, -amount.X * rotateSpeedReduce, 0) * CFrame.Angles(amount.Y * rotateSpeedReduce, 0, 0) * rotateCFrame wait() end if amount.magnitude == 0 then if not player:FindFirstChild("IsChatting") or player.IsChatting.Value < 2 then Humanoid.WalkSpeed = walkSpeed end end end --------------------------------[[ User Input ]]------------------------------------ wait(1) carryAnimationTrack = Humanoid:LoadAnimation(game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Dragger:WaitForChild("CarryItem")) --input = require(game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Parent:WaitForChild("Scripts"):WaitForChild("UserInput")) game.Players.LocalPlayer:GetMouse().Button1Down:connect(function() click() holdDistanceChanged() end) game.Players.LocalPlayer:GetMouse().Button1Up:connect(function() clickEnded() end) --input.ClickBegan(click, holdDistanceChanged) --input.ClickEnded(clickEnded) --input.Rotate(crotate) function setPlatformControls() game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.PlatformButton.Image = game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.PlatformButton.PC.Value game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.PlatformButton.KeyLabel.Text = "CLICK" game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.PlatformButton.Image = game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.PlatformButton.PC.Value game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.PlatformButton.KeyLabel.Text = "SHIFT + WASD" end interactLoop() end) local SellWood = Instance.new("TextButton") SellWood.Name = "SellWood" SellWood.Parent = WoodFrame SellWood.BackgroundColor3 = Color3.new(0, 0, 0) SellWood.BorderColor3 = Color3.new(0, 0, 0) SellWood.Position = UDim2.new(0, 3, 0, 72) SellWood.Size = UDim2.new(0, 165, 0, 20) SellWood.Font = Enum.Font.Fantasy SellWood.FontSize = Enum.FontSize.Size18 SellWood.Text = "Sell Cut Wood" SellWood.TextColor3 = Color3.new(255, 0, 0) SellWood.TextSize = 15 SellWood.MouseButton1Down:connect(function() for _, Log in pairs(workspace.LogModels:GetChildren()) do if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then if Log.Owner.Value == game.Players.LocalPlayer then for i,v in pairs(Log:GetChildren()) do if v.Name=="WoodSection" then spawn(function() for i=1,10 do wait() v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0) end end) end end spawn(function() for i=1,20 do wait() game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log) end end) end end end end) local SellPlanks = Instance.new("TextButton") SellPlanks.Name = "SellWood" SellPlanks.Parent = WoodFrame SellPlanks.BackgroundColor3 = Color3.new(0, 0, 0) SellPlanks.BorderColor3 = Color3.new(0, 0, 0) SellPlanks.Position = UDim2.new(0, 3, 0, 95) SellPlanks.Size = UDim2.new(0, 165, 0, 20) SellPlanks.Font = Enum.Font.Fantasy SellPlanks.FontSize = Enum.FontSize.Size18 SellPlanks.Text = "Sell Planks" SellPlanks.TextColor3 = Color3.new(255, 0, 0) SellPlanks.TextSize = 15 SellPlanks.MouseButton1Click:Connect(function() for _, Plank in pairs(game.Workspace.PlayerModels:GetChildren()) do if Plank.Name=="Plank" and Plank:findFirstChild("Owner") then if Plank.Owner.Value == game.Players.LocalPlayer then for i,v in pairs(Plank:GetChildren()) do if v.Name=="WoodSection" then spawn(function() for i=1,10 do wait() v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0) end end) end end spawn(function() for i=1,20 do wait() game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Plank) end end) end end end end) local TPWood = Instance.new("TextButton") TPWood.Name = "TPWood" TPWood.Parent = WoodFrame TPWood.BackgroundColor3 = Color3.new(0, 0, 0) TPWood.BorderColor3 = Color3.new(0, 0, 0) TPWood.Position = UDim2.new(0, 3, 0, 118) TPWood.Size = UDim2.new(0, 165, 0, 20) TPWood.Font = Enum.Font.Fantasy TPWood.FontSize = Enum.FontSize.Size18 TPWood.Text = "TP Wood to You" TPWood.TextColor3 = Color3.new(255, 0, 0) TPWood.TextSize = 15 TPWood.MouseButton1Click:Connect(function() for _, Log in pairs(game.Workspace.LogModels:GetChildren()) do if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then if Log.Owner.Value == game.Players.LocalPlayer then Log:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 20, 0)) for i=1,100 do game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log) end end end end end) local TpAllPlanks = Instance.new("TextButton") TpAllPlanks.Name = "TpAllPlanks" TpAllPlanks.Parent = WoodFrame TpAllPlanks.BackgroundColor3 = Color3.new(0, 0, 0) TpAllPlanks.BorderColor3 = Color3.new(0, 0, 0) TpAllPlanks.Position = UDim2.new(0, 3, 0, 141) TpAllPlanks.Size = UDim2.new(0, 165, 0, 20) TpAllPlanks.Font = Enum.Font.Fantasy TpAllPlanks.FontSize = Enum.FontSize.Size18 TpAllPlanks.Text = "TP Planks to You" TpAllPlanks.TextColor3 = Color3.new(255, 0, 0) TpAllPlanks.TextSize = 15 TpAllPlanks.MouseButton1Click:Connect(function() for _, Plank in pairs(game.Workspace.PlayerModels:GetChildren()) do if Plank.Name=="Plank" and Plank:findFirstChild("Owner") then if Plank.Owner.Value == game.Players.LocalPlayer then sendNotice = game.ReplicatedStorage.Notices.SendUserNotice sendNotice:Fire("Click where you want ALL the Planks to TP to") local ButtonPress ButtonPress = game.Players.LocalPlayer:GetMouse().Button1Down:Connect(function() Square = game.Players.LocalPlayer:GetMouse().Target if (Square.Name == "OriginSquare" or Square.Name == "Square") then ButtonPress:Disconnect() Plank:MoveTo(Square.Position) for i=1,100 do game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Plank) end end end) end end end end) local TeleportToSpook = Instance.new("TextButton") TeleportToSpook.Name = "TeleportToSpook" TeleportToSpook.Parent = WoodFrame TeleportToSpook.BackgroundColor3 = Color3.new(0, 0, 0) TeleportToSpook.BorderColor3 = Color3.new(0, 0, 0) TeleportToSpook.Position = UDim2.new(0, 3, 0, 164) TeleportToSpook.Size = UDim2.new(0, 165, 0, 20) TeleportToSpook.Font = Enum.Font.Fantasy TeleportToSpook.FontSize = Enum.FontSize.Size18 TeleportToSpook.Text = "TeleportToSpook" TeleportToSpook.TextColor3 = Color3.new(255, 0, 0) TeleportToSpook.TextSize = 15 TeleportToSpook.MouseButton1Click:Connect(function() for i, v in pairs(game.Workspace:GetChildren()) do if v.Name == "TreeRegion" then for j, k in ipairs(v:GetChildren()) do if k:FindFirstChild("TreeClass") and k.TreeClass.Value == "Spooky" or k:FindFirstChild("TreeClass") and k.TreeClass.Value == "SpookyNeon" then game.Players.LocalPlayer.Character:MoveTo(k.WoodSection.Position) break end end end end end) local PlayerNameBox = Instance.new("TextBox") local CopyFrame = Instance.new("Frame") local Copymenu = Instance.new("ImageButton") Copymenu.Name = "Copymenu" Copymenu.Parent = Picker Copymenu.BackgroundColor3 = Color3.new(1, 1, 1) Copymenu.BorderColor3 = Color3.new(0, 0, 0) Copymenu.Position = UDim2.new(0, 15, 0,260) Copymenu.Size = UDim2.new(0, 80, 0, 80) Copymenu.ZIndex = 3 Copymenu.Image = "rbxassetid://3899462163" Copymenu.ScaleType = Enum.ScaleType.Crop Copymenu.MouseButton1Click:Connect(function() CurrentItem.Image = "rbxassetid://3886256996" AIntroImage.Visible = false AIntroImage1.Visible = false end) CopyFrame.Name = "CopyFrame" CopyFrame.Parent = MenuFrame CopyFrame.BorderSizePixel = 1 CopyFrame.BackgroundTransparency = 0 CopyFrame.BorderColor3 = Color3.new(0, 0, 0) CopyFrame.BackgroundColor3 = Color3.fromRGB(196, 40, 28) CopyFrame.Size = UDim2.new(0, 170, 0, 439) CopyFrame.Visible = false PlayerNameBox.Name = "PlayerNameBox" PlayerNameBox.Parent = CopyFrame PlayerNameBox.BackgroundColor3 = Color3.new(0, 0, 0) PlayerNameBox.BorderColor3 = Color3.new(0, 0, 0) PlayerNameBox.Position = UDim2.new(0, 3, 0, 3) PlayerNameBox.Size = UDim2.new(0, 165, 0, 20) PlayerNameBox.Font = Enum.Font.Fantasy PlayerNameBox.FontSize = Enum.FontSize.Size18 PlayerNameBox.Text = "PLAYER NAME" PlayerNameBox.TextColor3 = Color3.new(255, 0, 0) PlayerNameBox.TextSize = 15 local CopyBase = Instance.new("TextButton") CopyBase.Name = "CopyBase" CopyBase.Parent = CopyFrame CopyBase.BackgroundColor3 = Color3.new(0, 0, 0) CopyBase.BorderColor3 = Color3.new(0, 0, 0) CopyBase.Position = UDim2.new(0, 3, 0, 26) CopyBase.Size = UDim2.new(0, 165, 0, 20) CopyBase.Font = Enum.Font.Fantasy CopyBase.FontSize = Enum.FontSize.Size18 CopyBase.Text = "Copy Base" CopyBase.TextColor3 = Color3.new(255, 0, 0) CopyBase.TextSize = 15 --//Setting\\ CopyBase.MouseButton1Down:connect(function() local RunService = game:GetService("RunService") local TargetPlayer = PlayerNameBox.Text local SlowMode = false local WipeLocal = false local CopyStructure = true local CopyWire = true local CopyItems = true local CopyFurniture = true -------------------------------------- if WipeLocal then for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") then if v.Owner.Value == game.Players.LocalPlayer then game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(v) end end end wait(0.5) end for i,v in pairs(game.Players:GetChildren()) do if v ~= game.Players.LocalPlayer then if v.Name:find(TargetPlayer) then TargetPlayer = v break end end end local LocalLand, TargetLand for i,v in pairs(game.Workspace.Properties:GetChildren()) do if v:FindFirstChild("Owner") then if v.Owner.Value == TargetPlayer then TargetLand = v elseif v.Owner.Value == game.Players.LocalPlayer then LocalLand = v end end end local CollectedTargetStructures, CollectedLocalStructures, CollectedLocalFurnitures, CollectedTargetFurnitures, CollectedLocalItems, CollectedTargetItems = {}, {}, {}, {}, {}, {} local CollectedTargetItemsCopy, CollectedTargetFurnituresCopy = {}, {} local TotalCollectedBlueprints = 0 if CopyStructure then for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and v.Owner.Value == TargetPlayer then if v:FindFirstChild("BuildDependentWood") and (v.Type.Value == "Structure" or v.Type.Value == "Furniture") then local Data = {} Data.WoodClass = v:FindFirstChild("BlueprintWoodClass") and v.BlueprintWoodClass.Value Data.OffSet = (v:FindFirstChild("MainCFrame") and v.MainCFrame.Value or v.PrimaryPart.CFrame) - TargetLand.OriginSquare.Position Data.BlueprintType = v.ItemName.Value table.insert(CollectedTargetStructures,Data) end end end for i, Data in pairs(CollectedTargetStructures) do game.ReplicatedStorage.PlaceStructure.ClientPlacedBlueprint:FireServer(Data.BlueprintType, LocalLand.OriginSquare.CFrame - Vector3.new(0,20,0), game.Players.LocalPlayer) if SlowMode and (math.random(1,2) ~= 1) then RunService.RenderStepped:Wait() end end end function blueprintHasBeenCollected(Model) if CollectedLocalStructures[Model.Name] then for i, BlueprintModel in pairs(CollectedLocalStructures[Model.Name]) do if BlueprintModel == Model then return true end end end return false end repeat for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer and v:FindFirstChild("Type") and v.Type.Value == "Blueprint" and not blueprintHasBeenCollected(v) then if not CollectedLocalStructures[v.Name] then CollectedLocalStructures[v.Name] = {} end table.insert(CollectedLocalStructures[v.Name], v) TotalCollectedBlueprints = TotalCollectedBlueprints + 1 end end wait() until TotalCollectedBlueprints == #CollectedTargetStructures function SpawnStructure(Data, Blueprint) local Position = Data.OffSet + LocalLand.OriginSquare.Position game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(Blueprint.ItemName.Value, Position, game.Players.LocalPlayer, Data.WoodClass, Blueprint, not Data.WoodClass) end for i, Data in pairs(CollectedTargetStructures) do local Blueprint = CollectedLocalStructures[Data.BlueprintType][1] table.remove(CollectedLocalStructures[Data.BlueprintType], 1) SpawnStructure(Data, Blueprint) if SlowMode and (math.random(1,2) ~= 1) then RunService.RenderStepped:Wait() end end function CreateWire(WireType, Points) local Wire = game.ReplicatedStorage.Purchasables.WireObjects[WireType] for i,v in pairs(Points) do Points[i] = v + LocalLand.OriginSquare.Position end game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Wire, Points) end if CopyWire then for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and v.Owner.Value == TargetPlayer and v:FindFirstChild("Type") and v.Type.Value == "Wire" and v:FindFirstChild("End1") then local Points = {} local PointCount = 1 table.insert(Points, (v.End1.Position - TargetLand.OriginSquare.Position)) for i,w in pairs(v:GetChildren()) do if w.Name:find("Point") then PointCount = PointCount + 1 end end for i=2, PointCount do local Point = v:FindFirstChild("Point"..tostring(i)) table.insert(Points, (Point.Position - TargetLand.OriginSquare.Position)) end table.insert(Points, (v.End2.Position - TargetLand.OriginSquare.Position)) CreateWire(v.ItemName.Value, Points) if SlowMode and (math.random(1,2) ~= 1)then RunService.RenderStepped:Wait() end end end end function isValidFurniture(Model) if Model:FindFirstChild("Type") and (Model.Type.Value == "Structure" or Model.Type.Value == "Furniture" or Model.Type.Value == "Vehicle Spot") then if Model:FindFirstChild("BuildDependentWood") or Model:FindFirstChild("PurchasedBoxItemName") then return false end return true end return false end function Spawn(ItemName, Position) local Info = {} Info.Name = ItemName.Value Info.Type = ItemName.Name == "PurchasedBoxItemName" and ItemName or game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo local Points = {Position.p, Position.p} game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points) end if CopyFurniture then for i, Model in pairs(game.Workspace.PlayerModels:GetChildren()) do if Model:FindFirstChild("Owner") and Model.Owner.Value == TargetPlayer and isValidFurniture(Model) then local ItemName = Model:FindFirstChild("ItemName") or Model:FindFirstChild("PurchasedBoxItemName") local Position = (Model:FindFirstChild("MainCFrame") and Model.MainCFrame.Value or Model.PrimaryPart.CFrame) - TargetLand.OriginSquare.Position if ItemName.Name == "PurchasedBoxItemName" then Spawn(ItemName, Position + LocalLand.OriginSquare.Position) else Spawn(ItemName, LocalLand.OriginSquare.CFrame - Vector3.new(0,20,0)) end local Data = {} Data.ItemName = ItemName.Value Data.OffSet = Position table.insert(CollectedTargetFurnitures, Data) if SlowMode and (math.random(1,2) ~= 1)then RunService.RenderStepped:Wait() end end end end for i, v in pairs(CollectedTargetFurnitures) do table.insert(CollectedTargetFurnituresCopy,v) end function isValidFurnitureModel(Model) for i, Data in pairs(CollectedTargetFurnitures) do if Data.ItemName == Model.ItemName.Value then table.remove(CollectedTargetFurnitures, i) return true end end return false end repeat for i, Model in pairs(game.Workspace.PlayerModels:GetChildren()) do if Model.Name == "Wire" and Model:FindFirstChild("Owner") and Model.Owner.Value == game.Players.LocalPlayer and Model.ItemName.Value ~= "Wire" and isValidFurnitureModel(Model) then table.insert(CollectedLocalFurnitures, Model) end end wait() until #CollectedTargetFurnitures == 0 function GrabModelFromCollectedFurnitures(ItemName) for i, Model in pairs(CollectedLocalFurnitures) do if Model.ItemName.Value == ItemName then table.remove(CollectedLocalFurnitures,i) return Model end end end for i, Data in pairs(CollectedTargetFurnituresCopy) do local Model = GrabModelFromCollectedFurnitures(Data.ItemName) local ItemName = Data.ItemName local Position = Data.OffSet + LocalLand.OriginSquare.Position game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(ItemName,Position,game.Players.LocalPlayer,false,Model,true) if SlowMode and (math.random(1,2) ~= 1)then RunService.RenderStepped:Wait() end end function isValidItem(Model) if Model:FindFirstChild("Type") and (Model.Type.Value == "Structure" or Model.Type.Value == "Loose Item" or Model.Type.Value == "Tool" or Model.Type.Value == "Wire" or Model.Type.Value == "Furniture" or Model.Type.Value == "Gift") then if (Model.Type.Value == "Structure" or Model.Type.Value == "Wire" or Model.Type.Value == "Furniture") and not Model:FindFirstChild("PurchasedBoxItemName") then return false end return true elseif not Model:FindFirstChild("Type") then if Model:FindFirstChild("ItemName") then local ItemName = Model.ItemName.Value:lower() if ItemName:find("bob") and (ItemName:find("wob") or ItemName:find("head"))then return true end end end return false end function itemIsOnLand(Position) if (math.abs(Position.X - TargetLand.OriginSquare.Position.X) > 101 or math.abs(Position.Z - TargetLand.OriginSquare.Position.Z) > 101) then return false end for i, Square in pairs(TargetLand:GetChildren()) do if Square.Name == "Square" then if (math.abs(Position.X - Square.Position.X) < 21 and math.abs(Position.Z - Square.Position.Z) < 21) then return true end end end return false end if CopyItems then for i, Model in pairs(game.Workspace.PlayerModels:GetChildren()) do if Model:FindFirstChild("Owner") and Model.Owner.Value == TargetPlayer and isValidItem(Model) then local ItemName = Model:FindFirstChild("ItemName") or Model:FindFirstChild("PurchasedBoxItemName") local Position = (Model:FindFirstChild("MainCFrame") and Model.MainCFrame.Value or Model.PrimaryPart.CFrame) - TargetLand.OriginSquare.Position if itemIsOnLand((Model:FindFirstChild("MainCFrame") and Model.MainCFrame.Value or Model.PrimaryPart.CFrame).p) then Spawn(ItemName, LocalLand.OriginSquare.CFrame - Vector3.new(0,20,0)) local Data = {} Data.ItemName = ItemName.Value Data.OffSet = Position table.insert(CollectedTargetItems, Data) if SlowMode and (math.random(1,2) ~= 1)then RunService.RenderStepped:Wait() end end end end end for i, v in pairs(CollectedTargetItems) do table.insert(CollectedTargetItemsCopy,v) end function isValidItemModel(Model) for i, Data in pairs(CollectedTargetItems) do if Data.ItemName == Model.ItemName.Value then table.remove(CollectedTargetItems, i) return true end end return false end function itemHasBeenCollected(Model) for i, Data in pairs(CollectedLocalItems) do if Data.ItemName == Model.ItemName.Value then return true end end return false end repeat for i, Model in pairs(game.Workspace.PlayerModels:GetChildren()) do if Model.Name == "Wire" and Model:FindFirstChild("Owner") and Model.Owner.Value == game.Players.LocalPlayer and (Model.ItemName.Value ~= "Wire" or (Model:FindFirstChild("ItemName") and Model.ItemName.Value == "Wire" and Model:FindFirstChild("PurchasedBoxItemName"))) and isValidItemModel(Model) and not itemHasBeenCollected(Model) then table.insert(CollectedLocalItems, Model) end end wait() until #CollectedTargetItems == 0 function GrabModelFromCollectedItems(ItemName) for i, Model in pairs(CollectedLocalItems) do if Model.ItemName.Value == ItemName then table.remove(CollectedLocalItems,i) return Model end end end for i, Data in pairs(CollectedTargetItemsCopy) do local Model = GrabModelFromCollectedItems(Data.ItemName) local ItemName = Data.ItemName local Position = Data.OffSet + LocalLand.OriginSquare.Position if Model:FindFirstChild("PurchasedBoxItemName") then game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(false, Position, false, false, Model) Model.Parent = nil else game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(ItemName,Position,game.Players.LocalPlayer,false,Model,true) end if SlowMode and (math.random(1,2) ~= 1)then RunService.RenderStepped:Wait() end end print("Finished Copying!") end) local ItemDupe = Instance.new("TextButton") ItemDupe.Name = "ItemDupe" ItemDupe.Parent = CopyFrame ItemDupe.BackgroundColor3 = Color3.new(0, 0, 0) ItemDupe.BorderColor3 = Color3.new(0, 0, 0) ItemDupe.Position = UDim2.new(0, 3, 0, 49) ItemDupe.Size = UDim2.new(0, 165, 0, 20) ItemDupe.Font = Enum.Font.Fantasy ItemDupe.FontSize = Enum.FontSize.Size18 ItemDupe.Text = "Dupe Mode" ItemDupe.TextColor3 = Color3.new(255, 0, 0) ItemDupe.TextSize = 15 ItemDupe.MouseButton1Down:connect(function() --Functions, look here for the source and how it works if you want to know, also give me credits if you skid xD --Prevent the game to kick you by letting the script error by not fincing the remote if game.ReplicatedStorage.Transactions:FindFirstChild("AddLog") then game.ReplicatedStorage.Transactions.AddLog:Destroy() end --Button function (toggle) local Enabled = false ItemDupe.MouseButton1Down:Connect(function() if Enabled == true then Enabled = false ItemDupe.Text = "Dupe Mode: Disabled" elseif Enabled == false then Enabled = true ItemDupe.Text = "Dupe Mode: Enabled" end end) --Changes slot to -1 when Enabled to prevent saving while wait(.25) do if Enabled == true then game.Players.LocalPlayer.CurrentSaveSlot.Value = -1 end end --Credits to Johiro end) local GetWood = Instance.new("TextButton") GetWood.Name = "GetWood" GetWood.Parent = CopyFrame GetWood.BackgroundColor3 = Color3.new(0, 0, 0) GetWood.BorderColor3 = Color3.new(0, 0, 0) GetWood.Position = UDim2.new(0, 3, 0, 72) GetWood.Size = UDim2.new(0, 165, 0, 20) GetWood.Font = Enum.Font.Fantasy GetWood.FontSize = Enum.FontSize.Size18 GetWood.Text = "Steal Wood" GetWood.TextColor3 = Color3.new(255, 0, 0) GetWood.TextSize = 15 GetWood.MouseButton1Down:connect(function() loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/stealwood.lua',true))() end) local GetItems = Instance.new("TextButton") GetItems.Name = "GetItems" GetItems.Parent = CopyFrame GetItems.BackgroundColor3 = Color3.new(0, 0, 0) GetItems.BorderColor3 = Color3.new(0, 0, 0) GetItems.Position = UDim2.new(0, 3, 0, 95) GetItems.Size = UDim2.new(0, 165, 0, 20) GetItems.Font = Enum.Font.Fantasy GetItems.FontSize = Enum.FontSize.Size18 GetItems.Text = "Steal Items" GetItems.TextColor3 = Color3.new(255, 0, 0) GetItems.TextSize = 15 GetItems.MouseButton1Down:connect(function() loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/GetItems.lua',true))() end) local GetAxes = Instance.new("TextButton") GetAxes.Name = "GetAxes" GetAxes.Parent = CopyFrame GetAxes.BackgroundColor3 = Color3.new(0, 0, 0) GetAxes.BorderColor3 = Color3.new(0, 0, 0) GetAxes.Position = UDim2.new(0, 3, 0, 118) GetAxes.Size = UDim2.new(0, 165, 0, 20) GetAxes.Font = Enum.Font.Fantasy GetAxes.FontSize = Enum.FontSize.Size18 GetAxes.Text = "Steal Axes" GetAxes.TextColor3 = Color3.new(255, 0, 0) GetAxes.TextSize = 15 GetAxes.MouseButton1Down:connect(function() loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/GetAxe.lua',true))() end) local GetGifts = Instance.new("TextButton") GetGifts.Name = "GetGifts" GetGifts.Parent = CopyFrame GetGifts.BackgroundColor3 = Color3.new(0, 0, 0) GetGifts.BorderColor3 = Color3.new(0, 0, 0) GetGifts.Position = UDim2.new(0, 3, 0, 141) GetGifts.Size = UDim2.new(0, 165, 0, 20) GetGifts.Font = Enum.Font.Fantasy GetGifts.FontSize = Enum.FontSize.Size18 GetGifts.Text = "Steal Gifts" GetGifts.TextColor3 = Color3.new(255, 0, 0) GetGifts.TextSize = 15 GetGifts.MouseButton1Down:connect(function() loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/GetGifts1.lua',true))() end) local GetStructure = Instance.new("TextButton") GetStructure.Name = "GetStructure" GetStructure.Parent = CopyFrame GetStructure.BackgroundColor3 = Color3.new(0, 0, 0) GetStructure.BorderColor3 = Color3.new(0, 0, 0) GetStructure.Position = UDim2.new(0, 3, 0, 164) GetStructure.Size = UDim2.new(0, 165, 0, 20) GetStructure.Font = Enum.Font.Fantasy GetStructure.FontSize = Enum.FontSize.Size18 GetStructure.Text = "Steal Structures" GetStructure.TextColor3 = Color3.new(255, 0, 0) GetStructure.TextSize = 15 GetStructure.MouseButton1Down:connect(function() loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/GetStructure.lua',true))() end) local GetFurniture = Instance.new("TextButton") GetFurniture.Name = "GetFurniture" GetFurniture.Parent = CopyFrame GetFurniture.BackgroundColor3 = Color3.new(0, 0, 0) GetFurniture.BorderColor3 = Color3.new(0, 0, 0) GetFurniture.Position = UDim2.new(0, 3, 0, 187) GetFurniture.Size = UDim2.new(0, 165, 0, 20) GetFurniture.Font = Enum.Font.Fantasy GetFurniture.FontSize = Enum.FontSize.Size18 GetFurniture.Text = "Steal Furniture" GetFurniture.TextColor3 = Color3.new(255, 0, 0) GetFurniture.TextSize = 15 GetFurniture.MouseButton1Down:connect(function() loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/GetFurnitures.lua',true))() end) local GetVehicle = Instance.new("TextButton") GetVehicle.Name = "GetVehicle" GetVehicle.Parent = CopyFrame GetVehicle.BackgroundColor3 = Color3.new(0, 0, 0) GetVehicle.BorderColor3 = Color3.new(0, 0, 0) GetVehicle.Position = UDim2.new(0, 3, 0, 210) GetVehicle.Size = UDim2.new(0, 165, 0, 20) GetVehicle.Font = Enum.Font.Fantasy GetVehicle.FontSize = Enum.FontSize.Size18 GetVehicle.Text = "Steal Box Vehicles" GetVehicle.TextColor3 = Color3.new(255, 0, 0) GetVehicle.TextSize = 15 GetVehicle.MouseButton1Down:connect(function() loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/GetVehicle.lua',true))() end) local GetWires = Instance.new("TextButton") GetWires.Name = "GetWires" GetWires.Parent = CopyFrame GetWires.BackgroundColor3 = Color3.new(0, 0, 0) GetWires.BorderColor3 = Color3.new(0, 0, 0) GetWires.Position = UDim2.new(0, 3, 0, 233) GetWires.Size = UDim2.new(0, 165, 0, 20) GetWires.Font = Enum.Font.Fantasy GetWires.FontSize = Enum.FontSize.Size18 GetWires.Text = "Steal Wires" GetWires.TextColor3 = Color3.new(255, 0, 0) GetWires.TextSize = 15 GetWires.MouseButton1Down:connect(function() loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/GetWires.lua',true))() end) local BringUp = Instance.new("TextButton") BringUp.Name = "BringUp" BringUp.Parent = CopyFrame BringUp.BackgroundColor3 = Color3.new(0, 0, 0) BringUp.BorderColor3 = Color3.new(0, 0, 0) BringUp.Position = UDim2.new(0, 3, 0, 256) BringUp.Size = UDim2.new(0, 165, 0, 20) BringUp.Font = Enum.Font.Fantasy BringUp.FontSize = Enum.FontSize.Size18 BringUp.Text = "BringUp" BringUp.TextColor3 = Color3.new(255, 0, 0) BringUp.TextSize = 15 BringUp.MouseButton1Down:connect(function() loadstring(game:GetObjects("rbxassetid://01925396229")[1].Source)() end) local Slot = Instance.new("TextBox") local DMoney = Instance.new("TextButton") local Load = Instance.new("TextButton") local Store = Instance.new("TextButton") local Restore = Instance.new("TextButton") local SaveSlot = Instance.new("TextButton") local DropAxes = Instance.new("TextButton") local CountAxes = Instance.new("TextButton") Slot.Name = "Slot" Slot.Parent = CopyFrame Slot.BackgroundColor3 = Color3.new(0, 0, 0) Slot.BorderColor3 = Color3.new(0, 0, 0) Slot.Position = UDim2.new(0, 3, 0, 279) Slot.Size = UDim2.new(0, 165, 0, 20) Slot.Font = Enum.Font.Fantasy Slot.FontSize = Enum.FontSize.Size18 Slot.Text = "Base Slot Number " Slot.TextColor3 = Color3.new(1, 1, 1) Slot.TextSize = 15 --Locals local MoneyCooldown = false local CurrentSlot = game.Players.LocalPlayer:WaitForChild("CurrentSaveSlot").Value local ScriptLoad = false local CurrentlySavingOrLoading = game.Players.LocalPlayer:WaitForChild("CurrentlySavingOrLoading") --Functions local function CheckIfSlotAvailable(Slot) for a,b in pairs(game.ReplicatedStorage.LoadSaveRequests.GetMetaData:InvokeServer(game.Players.LocalPlayer)) do if a == Slot then for c,d in pairs(b) do if c == "NumSaves" and d ~= 0 then return true else return false end end end end end local function CheckSlotNumber() --Checks if the slot number is right if Slot.Text == "1" or Slot.Text == "2" or Slot.Text == "3" or Slot.Text == "4" or Slot.Text == "5" or Slot.Text == "6" then local SlotNumber = tonumber(Slot.Text) return SlotNumber else return false end end local function SendNotification(Title,Text,Duration) -- Sends Notification in the bottom right of the screen game.StarterGui:SetCore("SendNotification", { Title = Title; Text = Text; Icon = nil; Duration = Duration }) end DMoney.Name = "DMoney" DMoney.Parent = CopyFrame DMoney.BackgroundColor3 = Color3.new(0, 0, 0) DMoney.BorderColor3 = Color3.new(0, 0, 0) DMoney.Position = UDim2.new(0, 3, 0, 302) DMoney.Size = UDim2.new(0, 90, 0, 20) DMoney.Font = Enum.Font.Fantasy DMoney.FontSize = Enum.FontSize.Size18 DMoney.Text = "Dupe Money" DMoney.TextColor3 = Color3.new(255, 0, 0) DMoney.TextSize = 15 DMoney.MouseButton1Down:connect(function() --Sends the money and will come back after around 2 mins if MoneyCooldown == true then SendNotification("Cooldown Notification", "Wait for your Money to come back",2) return elseif MoneyCooldown == false then MoneyCooldown = true SendNotification("Money Sent", "Wait about 2 minutes for your Money to come back", 5) game.ReplicatedStorage.Transactions.ClientToServer.Donate:InvokeServer(game.Players.LocalPlayer, game.Players.LocalPlayer.leaderstats.Money.Value, 1) SendNotification("Money Received", "You received your money that you have sent earlier", 5) MoneyCooldown = false end end) Load.Name = "Load" Load.Parent = CopyFrame Load.BackgroundColor3 = Color3.new(0, 0, 0) Load.BorderColor3 = Color3.new(0, 0, 0) Load.Position = UDim2.new(0, 97, 0, 312) Load.Size = UDim2.new(0, 70, 0, 20) Load.Font = Enum.Font.Fantasy Load.FontSize = Enum.FontSize.Size18 Load.Text = "Load Slot" Load.TextColor3 = Color3.new(1, 1, 1) Load.TextSize = 15 Load.MouseButton1Down:connect(function() --Loads the slot you want ScriptLoad = true local CheckSlot = CheckSlotNumber() if CheckSlot ~= false then if CheckIfSlotAvailable(CheckSlot) == true then local LoadSlot = game.ReplicatedStorage.LoadSaveRequests.RequestLoad:InvokeServer(CheckSlot) if LoadSlot == false then SendNotification("Cooldown Notification", "You aren't abled to load now", 1) end if LoadSlot == true then SendNotification("Reload Notification", "Loaded Your Slot", 2) CurrentSlot = CheckSlot end else SendNotification("Slot not Available", "This Slot is not Available, please choose another slot", 2) end else SendNotification("Incorrect Slot", "Enter a Valid number in the upper field", 1) end ScriptLoad = false end) Store.Name = "Store" Store.Parent = CopyFrame Store.BackgroundColor3 = Color3.new(0, 0, 0) Store.BorderColor3 = Color3.new(0, 0, 0) Store.Position = UDim2.new(0, 3, 0, 325) Store.Size = UDim2.new(0, 90, 0, 20) Store.Font = Enum.Font.Fantasy Store.FontSize = Enum.FontSize.Size18 Store.Text = "Store Axe" Store.TextColor3 = Color3.new(255, 0, 0) Store.TextSize = 15 Store.MouseButton1Down:connect(function() --Stores the Axes somewhere so you can restore them later Amount = 0 for a,b in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if b.Name ~= "BlueprintTool" and b.Name == "Tool" then b.Parent = game.Players.LocalPlayer Amount = Amount + 1 end end SendNotification("Store Notification", "Stored "..Amount.." Axes, you can restore them later", 2) end) Restore.Name = "Restore" Restore.Parent = CopyFrame Restore.BackgroundColor3 = Color3.new(0, 0, 0) Restore.BorderColor3 = Color3.new(0, 0, 0) Restore.Position = UDim2.new(0, 3, 0, 348) Restore.Size = UDim2.new(0, 165, 0, 20) Restore.Font = Enum.Font.Fantasy Restore.FontSize = Enum.FontSize.Size18 Restore.Text = "Restore Axe" Restore.TextColor3 = Color3.new(1, 1, 1) Restore.TextSize = 15 Restore.MouseButton1Down:connect(function() --Restores the axes that you stored with the Store function Amount = 0 for a,b in pairs(game.Players.LocalPlayer:GetChildren()) do if b.Name ~= "BlueprintTool" and b.Name == "Tool" then b.Parent = game.Players.LocalPlayer.Backpack Amount = Amount + 1 end end SendNotification("Restore Notification", "Restored "..Amount.." Axes that you Stored", 2) end) SaveSlot.Name = "SaveSlot" SaveSlot.Parent = CopyFrame SaveSlot.BackgroundColor3 = Color3.new(0, 0, 0) SaveSlot.BorderColor3 = Color3.new(0, 0, 0) SaveSlot.Position = UDim2.new(0, 3, 0, 371) SaveSlot.Size = UDim2.new(0, 165, 0, 20) SaveSlot.Font = Enum.Font.Fantasy SaveSlot.FontSize = Enum.FontSize.Size18 SaveSlot.Text = "SaveSlot " SaveSlot.TextColor3 = Color3.new(1, 1, 1) SaveSlot.TextSize = 15 SaveSlot.MouseButton1Down:connect(function() --Saves the slot that you want local CheckSlot = CheckSlotNumber() if CheckSlot ~= false then if CurrentSlot ~= -1 then local SaveSlot = game.ReplicatedStorage.LoadSaveRequests.RequestSave:InvokeServer(CheckSlot) if SaveSlot == true then SendNotification("Save Notification", "Saved your Slot", 2) elseif SaveSlot == false then SendNotification("Already Saving", "Saving/Loading is currently in Progress", 1) end else SendNotification("Error", "Load Your Slot First before saving", 1) end else SendNotification("Incorrect Slot", "Enter a number in the upper field", 1) end end) DropAxes.Name = "DropAxes" DropAxes.Parent = CopyFrame DropAxes.BackgroundColor3 = Color3.new(0, 0, 0) DropAxes.BorderColor3 = Color3.new(0, 0, 0) DropAxes.Position = UDim2.new(0, 3, 0, 417) DropAxes.Size = UDim2.new(0, 165, 0, 20) DropAxes.Font = Enum.Font.Fantasy DropAxes.FontSize = Enum.FontSize.Size18 DropAxes.Text = "Drop Axes " DropAxes.TextColor3 = Color3.new(255, 0, 0) DropAxes.TextSize = 15 DropAxes.MouseButton1Down:connect(function() --Drops all your Axes Amount = 0 for a,b in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if b.Name ~= "BlueprintTool" and b.Name == "Tool" then game.ReplicatedStorage.Interaction.ClientInteracted:FireServer(b, "Drop tool", game.Players.LocalPlayer.Character.Head.CFrame) Amount = Amount + 1 end end SendNotification("Axe Dropped", "Dropped "..Amount.." Axes from your Backpack",5) end) CountAxes.Name = "CountAxes" CountAxes.Parent = CopyFrame CountAxes.BackgroundColor3 = Color3.new(0, 0, 0) CountAxes.BorderColor3 = Color3.new(0, 0, 0) CountAxes.Position = UDim2.new(0, 3, 0, 394) CountAxes.Size = UDim2.new(0, 165, 0, 20) CountAxes.Font = Enum.Font.Fantasy CountAxes.FontSize = Enum.FontSize.Size18 CountAxes.Text = "Count Axes " CountAxes.TextColor3 = Color3.new(255, 0, 0) CountAxes.TextSize = 15 CountAxes.MouseButton1Down:connect(function() --Counts Axes in your Backpack (Equiped Axes dont Count) Amount = 0 for a,b in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if b.Name ~= "BlueprintTool" and b.Name == "Tool" then Amount = Amount + 1 end end SendNotification("Axe Amount", "You have "..Amount.." Axes in your Backpack",2) end) local ArtFrame = Instance.new("Frame") local Artmenu = Instance.new("ImageButton") local Paint = Instance.new("TextButton") Artmenu.Name = "Artmenu" Artmenu.Parent = Picker Artmenu.BackgroundColor3 = Color3.new(1, 1, 1) Artmenu.BorderColor3 = Color3.new(0, 0, 0) Artmenu.Position = UDim2.new(0, 15, 0, 345) Artmenu.Size = UDim2.new(0, 80, 0, 80) Artmenu.ZIndex = 3 Artmenu.Image = "rbxassetid://3907587419" Artmenu.ScaleType = Enum.ScaleType.Crop Artmenu.MouseButton1Click:Connect(function() CurrentItem.Image = "rbxassetid://3886256996" AIntroImage.Visible = false AIntroImage1.Visible = false end) ArtFrame.Name = "ArtFrame" ArtFrame.Parent = MenuFrame ArtFrame.BorderSizePixel = 1 ArtFrame.BackgroundTransparency = 0 ArtFrame.BorderColor3 = Color3.new(0, 0, 0) ArtFrame.BackgroundColor3 = Color3.fromRGB(196, 40, 28) ArtFrame.Size = UDim2.new(0, 170, 0, 230) ArtFrame.Visible = false Paint.Name = "Paint" Paint.Parent = ArtFrame Paint.BackgroundColor3 = Color3.new(0, 0, 0) Paint.BorderColor3 = Color3.new(0, 0, 0) Paint.Position = UDim2.new(0, 3, 0, 3) Paint.Size = UDim2.new(0, 165, 0, 20) Paint.Font = Enum.Font.Fantasy Paint.Text = "Paint" Paint.TextColor3 = Color3.new(255, 0, 0) Paint.TextSize = 15 Paint.MouseButton1Down:connect(function() loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/paintb.txt',true))() end) local PaintFill = Instance.new("TextButton") local PaintFill_1 = Instance.new("TextButton") local PaintFillFrame = Instance.new("Frame") local PaintNameBox = Instance.new("TextBox") local PaintFills = Instance.new("ScrollingFrame") local FillFir = Instance.new("TextButton") local FillBirch = Instance.new("TextButton") local FillCherry = Instance.new("TextButton") local FillGeneric = Instance.new("TextButton") local FillOak = Instance.new("TextButton") local FillPalm = Instance.new("TextButton") local FillPine = Instance.new("TextButton") local FillWalnut = Instance.new("TextButton") local FillKoa = Instance.new("TextButton") local FillSign = Instance.new("TextButton") local FillVolcano = Instance.new("TextButton") local FillGoldSwampy = Instance.new("TextButton") local FillGreenSwampy = Instance.new("TextButton") local FillSnowGlow = Instance.new("TextButton") local FillCaveCrawler = Instance.new("TextButton") local FillSpooky = Instance.new("TextButton") local FillLoneCave = Instance.new("TextButton") local FillSpookyNeon = Instance.new("TextButton") local FillFrost = Instance.new("TextButton") local FillGenericSpecial = Instance.new("TextButton") local FillGrey = Instance.new("TextButton") PaintFill.Name = "PaintFill" PaintFill.Parent = ArtFrame PaintFill.BackgroundColor3 = Color3.new(0, 0, 0) PaintFill.BorderColor3 = Color3.new(0, 0, 0) PaintFill.Position = UDim2.new(0, 3, 0, 26) PaintFill.Size = UDim2.new(0, 165, 0, 20) PaintFill.Font = Enum.Font.Fantasy PaintFill.FontSize = Enum.FontSize.Size18 PaintFill.Text = "Paint Fill" PaintFill.TextColor3 = Color3.new(255, 0, 0) PaintFill.TextSize = 15 PaintFill.MouseButton1Click:Connect(function() end) PaintFills.Name = "PaintFill" PaintFills.Parent = MenuFrame PaintFills.BackgroundColor3 = Color3.fromRGB(196, 40, 28) PaintFills.BorderColor3 = Color3.new(0, 0, 0) PaintFills.Size = UDim2.new(0, 150, 0, 380) PaintFills.Position = UDim2.new(0, 3, 0, 3) PaintFills.CanvasPosition = Vector2.new(0,0) PaintFills.CanvasSize = UDim2.new(0, 0, 0, 495) PaintFills.Visible = false PaintNameBox.Name = "PaintNameBox" PaintNameBox.Parent = PaintFills PaintNameBox.BackgroundColor3 = Color3.new(0, 0, 0) PaintNameBox.BorderColor3 = Color3.new(0, 0, 0) PaintNameBox.Position = UDim2.new(0, 3, 0, 3) PaintNameBox.Size = UDim2.new(0, 150, 0, 20) PaintNameBox.Font = Enum.Font.Fantasy PaintNameBox.FontSize = Enum.FontSize.Size18 PaintNameBox.Text = "PLAYER NAME" PaintNameBox.TextColor3 = Color3.new(255, 0, 0) PaintNameBox.TextSize = 15 FillFir.Name = "FillFir" FillFir.Parent = PaintFills FillFir.BackgroundColor3 = Color3.fromRGB(241, 231, 199) FillFir.BorderColor3 = Color3.new(0, 0, 0) FillFir.Position = UDim2.new(0, 3, 0, 26) FillFir.Size = UDim2.new(0, 150, 0, 20) FillFir.Font = Enum.Font.SourceSans FillFir.Text = "Fir" FillFir.TextColor3 = Color3.new(0, 0, 0) FillFir.TextSize = 14 FillFir.MouseButton1Down:connect(function() local PlayerName = PaintNameBox.Text -- Put Whole Name local WoodName = "Fir" local ItsCFrame local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then if v:FindFirstChild("MainCFrame") then ItsCFrame = v.MainCFrame.Value else ItsCFrame = v.PrimaryPart.CFrame end if v ~= nil then Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false) end end end end end) FillCherry.Name = "Cherry" FillCherry.Parent = PaintFills FillCherry.BackgroundColor3 = Color3.fromRGB(136, 62, 62) FillCherry.BorderColor3 = Color3.new(0, 0, 0) FillCherry.Position = UDim2.new(0, 3, 0, 49) FillCherry.Size = UDim2.new(0, 150, 0, 20) FillCherry.Font = Enum.Font.SourceSans FillCherry.Text = "Cherry" FillCherry.TextColor3 = Color3.new(0, 0, 0) FillCherry.TextSize = 14 FillCherry.MouseButton1Down:connect(function() local PlayerName = PaintNameBox.Text -- Put Whole Name local WoodName = "Cherry" local ItsCFrame local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then if v:FindFirstChild("MainCFrame") then ItsCFrame = v.MainCFrame.Value else ItsCFrame = v.PrimaryPart.CFrame end if v ~= nil then Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false) end end end end end) FillGeneric.Name = "Generic" FillGeneric.Parent = PaintFills FillGeneric.BackgroundColor3 = Color3.fromRGB(204, 142, 105) FillGeneric.BorderColor3 = Color3.new(0, 0, 0) FillGeneric.Position = UDim2.new(0, 3, 0, 72) FillGeneric.Size = UDim2.new(0, 150, 0, 20) FillGeneric.Font = Enum.Font.SourceSans FillGeneric.Text = "Generic" FillGeneric.TextColor3 = Color3.new(0, 0, 0) FillGeneric.TextSize = 14 FillGeneric.MouseButton1Down:connect(function() local PlayerName = PaintNameBox.Text -- Put Whole Name local WoodName = "Generic" local ItsCFrame local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then if v:FindFirstChild("MainCFrame") then ItsCFrame = v.MainCFrame.Value else ItsCFrame = v.PrimaryPart.CFrame end if v ~= nil then Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false) end end end end end) FillOak.Name = "Oak" FillOak.Parent = PaintFills FillOak.BackgroundColor3 = Color3.fromRGB(243, 207, 155) FillOak.BorderColor3 = Color3.new(0, 0, 0) FillOak.Position = UDim2.new(0, 3, 0, 95) FillOak.Size = UDim2.new(0, 150, 0, 20) FillOak.Font = Enum.Font.SourceSans FillOak.Text = "Oak" FillOak.TextColor3 = Color3.new(0, 0, 0) FillOak.TextSize = 14 FillOak.MouseButton1Down:connect(function() local PlayerName = PaintNameBox.Text -- Put Whole Name local WoodName = "Oak" local ItsCFrame local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then if v:FindFirstChild("MainCFrame") then ItsCFrame = v.MainCFrame.Value else ItsCFrame = v.PrimaryPart.CFrame end if v ~= nil then Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false) end end end end end) FillPalm.Name = "Palm" FillPalm.Parent = PaintFills FillPalm.BackgroundColor3 = Color3.fromRGB(241, 231, 199) FillPalm.BorderColor3 = Color3.new(0, 0, 0) FillPalm.Position = UDim2.new(0, 3, 0, 118) FillPalm.Size = UDim2.new(0, 150, 0, 20) FillPalm.Font = Enum.Font.SourceSans FillPalm.Text = "Palm" FillPalm.TextColor3 = Color3.new(0, 0, 0) FillPalm.TextSize = 14 FillPalm.MouseButton1Down:connect(function() local PlayerName = PaintNameBox.Text -- Put Whole Name local WoodName = "Palm" local ItsCFrame local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then if v:FindFirstChild("MainCFrame") then ItsCFrame = v.MainCFrame.Value else ItsCFrame = v.PrimaryPart.CFrame end if v ~= nil then Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false) end end end end end) FillPine.Name = "Pine" FillPine.Parent = PaintFills FillPine.BackgroundColor3 = Color3.fromRGB(211, 190, 150) FillPine.BorderColor3 = Color3.new(0, 0, 0) FillPine.Position = UDim2.new(0, 3, 0, 141) FillPine.Size = UDim2.new(0, 150, 0, 20) FillPine.Font = Enum.Font.SourceSans FillPine.Text = "Pine" FillPine.TextColor3 = Color3.new(0, 0, 0) FillPine.TextSize = 14 FillPine.MouseButton1Down:connect(function() local PlayerName = PaintNameBox.Text -- Put Whole Name local WoodName = "Pine" local ItsCFrame local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then if v:FindFirstChild("MainCFrame") then ItsCFrame = v.MainCFrame.Value else ItsCFrame = v.PrimaryPart.CFrame end if v ~= nil then Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false) end end end end end) FillWalnut.Name = "Walnut" FillWalnut.Parent = PaintFills FillWalnut.BackgroundColor3 = Color3.fromRGB(106, 57, 9) FillWalnut.BorderColor3 = Color3.new(0, 0, 0) FillWalnut.Position = UDim2.new(0, 3, 0, 164) FillWalnut.Size = UDim2.new(0, 150, 0, 20) FillWalnut.Font = Enum.Font.SourceSans FillWalnut.Text = "Walnut" FillWalnut.TextColor3 = Color3.new(0, 0, 0) FillWalnut.TextSize = 14 FillWalnut.MouseButton1Down:connect(function() local PlayerName = PaintNameBox.Text -- Put Whole Name local WoodName = "Walnut" local ItsCFrame local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then if v:FindFirstChild("MainCFrame") then ItsCFrame = v.MainCFrame.Value else ItsCFrame = v.PrimaryPart.CFrame end if v ~= nil then Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false) end end end end end) FillKoa.Name = "Koa" FillKoa.Parent = PaintFills FillKoa.BackgroundColor3 = Color3.fromRGB(144, 76, 42) FillKoa.BorderColor3 = Color3.new(0, 0, 0) FillKoa.Position = UDim2.new(0, 3, 0, 187) FillKoa.Size = UDim2.new(0, 150, 0, 20) FillKoa.Font = Enum.Font.SourceSans FillKoa.Text = "Koa" FillKoa.TextColor3 = Color3.new(0, 0, 0) FillKoa.TextSize = 14 FillKoa.MouseButton1Down:connect(function() local PlayerName = PaintNameBox.Text -- Put Whole Name local WoodName = "Koa" local ItsCFrame local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then if v:FindFirstChild("MainCFrame") then ItsCFrame = v.MainCFrame.Value else ItsCFrame = v.PrimaryPart.CFrame end if v ~= nil then Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false) end end end end end) FillVolcano.Name = "Volcano" FillVolcano.Parent = PaintFills FillVolcano.BackgroundColor3 = Color3.fromRGB(196, 40, 28) FillVolcano.BorderColor3 = Color3.new(0, 0, 0) FillVolcano.Position = UDim2.new(0, 3, 0, 210) FillVolcano.Size = UDim2.new(0, 150, 0, 20) FillVolcano.Font = Enum.Font.SourceSans FillVolcano.Text = "Volcano" FillVolcano.TextColor3 = Color3.new(0, 0, 0) FillVolcano.TextSize = 14 FillVolcano.MouseButton1Down:connect(function() local PlayerName = PaintNameBox.Text -- Put Whole Name local WoodName = "Volcano" local ItsCFrame local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then if v:FindFirstChild("MainCFrame") then ItsCFrame = v.MainCFrame.Value else ItsCFrame = v.PrimaryPart.CFrame end if v ~= nil then Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false) end end end end end) FillSign.Name = "Sign" FillSign.Parent = PaintFills FillSign.BackgroundColor3 = Color3.fromRGB(238, 196, 182) FillSign.BorderColor3 = Color3.new(0, 0, 0) FillSign.Position = UDim2.new(0, 3, 0, 233) FillSign.Size = UDim2.new(0, 150, 0, 20) FillSign.Font = Enum.Font.SourceSans FillSign.Text = "Sign" FillSign.TextColor3 = Color3.new(0, 0, 0) FillSign.TextSize = 14 FillSign.MouseButton1Down:connect(function() local PlayerName = PaintNameBox.Text -- Put Whole Name local WoodName = "Sign" local ItsCFrame local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then if v:FindFirstChild("MainCFrame") then ItsCFrame = v.MainCFrame.Value else ItsCFrame = v.PrimaryPart.CFrame end if v ~= nil then Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false) end end end end end) FillGoldSwampy.Name = "GoldSwampy" FillGoldSwampy.Parent = PaintFills FillGoldSwampy.BackgroundColor3 = Color3.fromRGB(220, 188, 129) FillGoldSwampy.BorderColor3 = Color3.new(0, 0, 0) FillGoldSwampy.Position = UDim2.new(0, 3, 0, 256) FillGoldSwampy.Size = UDim2.new(0, 150, 0, 20) FillGoldSwampy.Font = Enum.Font.SourceSans FillGoldSwampy.Text = "Gold" FillGoldSwampy.TextColor3 = Color3.new(0, 0, 0) FillGoldSwampy.TextSize = 14 FillGoldSwampy.MouseButton1Down:connect(function() local PlayerName = PaintNameBox.Text -- Put Whole Name local WoodName = "GoldSwampy" local ItsCFrame local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then if v:FindFirstChild("MainCFrame") then ItsCFrame = v.MainCFrame.Value else ItsCFrame = v.PrimaryPart.CFrame end if v ~= nil then Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false) end end end end end) FillGreenSwampy.Name = "GreenSwampy" FillGreenSwampy.Parent = PaintFills FillGreenSwampy.BackgroundColor3 = Color3.fromRGB(40, 127, 71) FillGreenSwampy.BorderColor3 = Color3.new(0, 0, 0) FillGreenSwampy.Position = UDim2.new(0, 3, 0, 279) FillGreenSwampy.Size = UDim2.new(0, 150, 0, 20) FillGreenSwampy.Font = Enum.Font.SourceSans FillGreenSwampy.Text = "Green Swamp" FillGreenSwampy.TextColor3 = Color3.new(0, 0, 0) FillGreenSwampy.TextSize = 14 FillGreenSwampy.MouseButton1Down:connect(function() local PlayerName = PaintNameBox.Text -- Put Whole Name local WoodName = "GreenSwampy" local ItsCFrame local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then if v:FindFirstChild("MainCFrame") then ItsCFrame = v.MainCFrame.Value else ItsCFrame = v.PrimaryPart.CFrame end if v ~= nil then Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false) end end end end end) FillSnowGlow.Name = "SnowGlow" FillSnowGlow.Parent = PaintFills FillSnowGlow.BackgroundColor3 = Color3.fromRGB(199, 210, 60) FillSnowGlow.BorderColor3 = Color3.new(0, 0, 0) FillSnowGlow.Position = UDim2.new(0, 3, 0, 302) FillSnowGlow.Size = UDim2.new(0, 150, 0, 20) FillSnowGlow.Font = Enum.Font.SourceSans FillSnowGlow.Text = "SnowGlow" FillSnowGlow.TextColor3 = Color3.new(0, 0, 0) FillSnowGlow.TextSize = 14 FillSnowGlow.MouseButton1Down:connect(function() local PlayerName = PaintNameBox.Text -- Put Whole Name local WoodName = "SnowGlow" local ItsCFrame local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then if v:FindFirstChild("MainCFrame") then ItsCFrame = v.MainCFrame.Value else ItsCFrame = v.PrimaryPart.CFrame end if v ~= nil then Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false) end end end end end) FillCaveCrawler.Name = "CaveCrawler" FillCaveCrawler.Parent = PaintFills FillCaveCrawler.BackgroundColor3 = Color3.fromRGB(33, 84, 185) FillCaveCrawler.BorderColor3 = Color3.new(0, 0, 0) FillCaveCrawler.Position = UDim2.new(0, 3, 0, 325) FillCaveCrawler.Size = UDim2.new(0, 150, 0, 20) FillCaveCrawler.Font = Enum.Font.SourceSans FillCaveCrawler.Text = "CaveCrawler" FillCaveCrawler.TextColor3 = Color3.new(0, 0, 0) FillCaveCrawler.TextSize = 14 FillCaveCrawler.MouseButton1Down:connect(function() local PlayerName = PaintNameBox.Text -- Put Whole Name local WoodName = "CaveCrawler" local ItsCFrame local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then if v:FindFirstChild("MainCFrame") then ItsCFrame = v.MainCFrame.Value else ItsCFrame = v.PrimaryPart.CFrame end if v ~= nil then Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false) end end end end end) FillSpooky.Name = "Spooky" FillSpooky.Parent = PaintFills FillSpooky.BackgroundColor3 = Color3.fromRGB(98, 71, 50) FillSpooky.BorderColor3 = Color3.new(0, 0, 0) FillSpooky.Position = UDim2.new(0, 3, 0, 348) FillSpooky.Size = UDim2.new(0, 150, 0, 20) FillSpooky.Font = Enum.Font.SourceSans FillSpooky.Text = "Spooky" FillSpooky.TextColor3 = Color3.new(0, 0, 0) FillSpooky.TextSize = 14 FillSpooky.MouseButton1Down:connect(function() local PlayerName = PaintNameBox.Text -- Put Whole Name local WoodName = "Spooky" local ItsCFrame local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then if v:FindFirstChild("MainCFrame") then ItsCFrame = v.MainCFrame.Value else ItsCFrame = v.PrimaryPart.CFrame end if v ~= nil then Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false) end end end end end) FillLoneCave.Name = "LoneCave" FillLoneCave.Parent = PaintFills FillLoneCave.BackgroundColor3 = Color3.fromRGB(207, 226, 247) FillLoneCave.BorderColor3 = Color3.new(0, 0, 0) FillLoneCave.Position = UDim2.new(0, 3, 0, 371) FillLoneCave.Size = UDim2.new(0, 150, 0, 20) FillLoneCave.Font = Enum.Font.SourceSans FillLoneCave.Text = "LoneCave" FillLoneCave.TextColor3 = Color3.new(0, 0, 0) FillLoneCave.TextSize = 14 FillLoneCave.MouseButton1Down:connect(function() local PlayerName = PaintNameBox.Text -- Put Whole Name local WoodName = "LoneCave" local ItsCFrame local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then if v:FindFirstChild("MainCFrame") then ItsCFrame = v.MainCFrame.Value else ItsCFrame = v.PrimaryPart.CFrame end if v ~= nil then Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false) end end end end end) FillSpookyNeon.Name = "SpookyNeon" FillSpookyNeon.Parent = PaintFills FillSpookyNeon.BackgroundColor3 = Color3.fromRGB(255, 176, 0) FillSpookyNeon.BorderColor3 = Color3.new(0, 0, 0) FillSpookyNeon.Position = UDim2.new(0, 3, 0, 394) FillSpookyNeon.Size = UDim2.new(0, 150, 0, 20) FillSpookyNeon.Font = Enum.Font.SourceSans FillSpookyNeon.Text = "SpookyNeon" FillSpookyNeon.TextColor3 = Color3.new(0, 0, 0) FillSpookyNeon.TextSize = 14 FillSpookyNeon.MouseButton1Down:connect(function() local PlayerName = PaintNameBox.Text -- Put Whole Name local WoodName = "SpookyNeon" local ItsCFrame local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then if v:FindFirstChild("MainCFrame") then ItsCFrame = v.MainCFrame.Value else ItsCFrame = v.PrimaryPart.CFrame end if v ~= nil then Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false) end end end end end) FillGenericSpecial.Name = "GenericSpecial" FillGenericSpecial.Parent = PaintFills FillGenericSpecial.BackgroundColor3 = Color3.fromRGB(255, 102, 204) FillGenericSpecial.BorderColor3 = Color3.new(0, 0, 0) FillGenericSpecial.Position = UDim2.new(0, 3, 0, 417) FillGenericSpecial.Size = UDim2.new(0, 150, 0, 20) FillGenericSpecial.Font = Enum.Font.SourceSans FillGenericSpecial.Text = "Pink" FillGenericSpecial.TextColor3 = Color3.new(0, 0, 0) FillGenericSpecial.TextSize = 14 FillGenericSpecial.MouseButton1Down:connect(function() local PlayerName = PaintNameBox.Text -- Put Whole Name local WoodName = "GenericSpecial" local ItsCFrame local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then if v:FindFirstChild("MainCFrame") then ItsCFrame = v.MainCFrame.Value else ItsCFrame = v.PrimaryPart.CFrame end if v ~= nil then Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false) end end end end end) FillFrost.Name = "Frost" FillFrost.Parent = PaintFills FillFrost.BackgroundColor3 = Color3.fromRGB(175, 221, 255) FillFrost.BorderColor3 = Color3.new(0, 0, 0) FillFrost.Position = UDim2.new(0, 3, 0, 440) FillFrost.Size = UDim2.new(0, 150, 0, 20) FillFrost.Font = Enum.Font.SourceSans FillFrost.Text = "Frost" FillFrost.TextColor3 = Color3.new(0, 0, 0) FillFrost.TextSize = 14 FillFrost.MouseButton1Down:connect(function() local PlayerName = PaintNameBox.Text -- Put Whole Name local WoodName = "Frost" local ItsCFrame local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then if v:FindFirstChild("MainCFrame") then ItsCFrame = v.MainCFrame.Value else ItsCFrame = v.PrimaryPart.CFrame end if v ~= nil then Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false) end end end end end) FillGrey.Name = "Grey" FillGrey.Parent = PaintFills FillGrey.BackgroundColor3 = Color3.fromRGB(159, 161, 172) FillGrey.BorderColor3 = Color3.new(0, 0, 0) FillGrey.Position = UDim2.new(0, 3, 0, 463) FillGrey.Size = UDim2.new(0, 150, 0, 20) FillGrey.Font = Enum.Font.SourceSans FillGrey.Text = "Del Prints" FillGrey.TextColor3 = Color3.new(0, 0, 0) FillGrey.TextSize = 14 FillGrey.MouseButton1Down:connect(function() local PlayerName = PaintNameBox.Text -- Put Whole Name local WoodName = "Grey" local ItsCFrame local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then if v:FindFirstChild("MainCFrame") then ItsCFrame = v.MainCFrame.Value else ItsCFrame = v.PrimaryPart.CFrame end if v ~= nil then Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false) end end end end end) local BaseFLOOR = Instance.new("TextButton") BaseFLOOR.Name = "BaseFLOOR" BaseFLOOR.Parent = ArtFrame BaseFLOOR.BackgroundColor3 = Color3.new(0, 0, 0) BaseFLOOR.BorderColor3 = Color3.new(0, 0, 0) BaseFLOOR.Position = UDim2.new(0, 3, 0, 49) BaseFLOOR.Size = UDim2.new(0, 165, 0, 20) BaseFLOOR.Font = Enum.Font.Fantasy BaseFLOOR.FontSize = Enum.FontSize.Size18 BaseFLOOR.Text = "Base Floor Prints" BaseFLOOR.TextColor3 = Color3.new(255, 0, 0) BaseFLOOR.TextSize = 15 BaseFLOOR.MouseButton1Down:connect(function() loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/BaseFLOOR1.txt',true))() end) local SingleWalls = Instance.new("TextButton") SingleWalls.Name = "SingleWalls" SingleWalls.Parent = ArtFrame SingleWalls.BackgroundColor3 = Color3.new(0, 0, 0) SingleWalls.BorderColor3 = Color3.new(0, 0, 0) SingleWalls.Position = UDim2.new(0, 3, 0, 72) SingleWalls.Size = UDim2.new(0, 165, 0, 20) SingleWalls.Font = Enum.Font.Fantasy SingleWalls.FontSize = Enum.FontSize.Size18 SingleWalls.Text = "Single Wall Prints" SingleWalls.TextColor3 = Color3.new(255, 0, 0) SingleWalls.TextSize = 15 SingleWalls.MouseButton1Down:connect(function() loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/SingeWALLS.txt',true))() end) local DoubleWalls = Instance.new("TextButton") DoubleWalls.Name = "DoubleWalls" DoubleWalls.Parent = ArtFrame DoubleWalls.BackgroundColor3 = Color3.new(0, 0, 0) DoubleWalls.BorderColor3 = Color3.new(0, 0, 0) DoubleWalls.Position = UDim2.new(0, 3, 0, 95) DoubleWalls.Size = UDim2.new(0, 165, 0, 20) DoubleWalls.Font = Enum.Font.Fantasy DoubleWalls.FontSize = Enum.FontSize.Size18 DoubleWalls.Text = "Double Wall Prints" DoubleWalls.TextColor3 = Color3.new(255, 0, 0) DoubleWalls.TextSize = 15 DoubleWalls.MouseButton1Down:connect(function() loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/DoubleWALLS.txt',true))() end) local TripleWalls = Instance.new("TextButton") TripleWalls.Name = "TripleWalls" TripleWalls.Parent = ArtFrame TripleWalls.BackgroundColor3 = Color3.new(0, 0, 0) TripleWalls.BorderColor3 = Color3.new(0, 0, 0) TripleWalls.Position = UDim2.new(0, 3, 0, 118) TripleWalls.Size = UDim2.new(0, 165, 0, 20) TripleWalls.Font = Enum.Font.Fantasy TripleWalls.FontSize = Enum.FontSize.Size18 TripleWalls.Text = "Triple Wall Prints" TripleWalls.TextColor3 = Color3.new(255, 0, 0) TripleWalls.TextSize = 15 TripleWalls.MouseButton1Down:connect(function() loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/TripleWALLS1.txt',true))() end) local Hoofer = Instance.new("TextButton") Hoofer.Name = "Hoofer" Hoofer.Parent = ArtFrame Hoofer.BackgroundColor3 = Color3.new(0, 0, 0) Hoofer.BorderColor3 = Color3.new(0, 0, 0) Hoofer.Position = UDim2.new(0, 3, 0, 118) Hoofer.Size = UDim2.new(0, 165, 0, 20) Hoofer.Font = Enum.Font.Fantasy Hoofer.FontSize = Enum.FontSize.Size18 Hoofer.Text = "Hoofer Art Gui" Hoofer.TextColor3 = Color3.new(255, 0, 0) Hoofer.TextSize = 15 Hoofer.MouseButton1Down:connect(function() loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/hooferb.txt',true))() end) local Landart = Instance.new("TextButton") Landart.Name = "Landart" Landart.Parent = ArtFrame Landart.BackgroundColor3 = Color3.new(0, 0, 0) Landart.BorderColor3 = Color3.new(0, 0, 0) Landart.Position = UDim2.new(0, 3, 0, 141) Landart.Size = UDim2.new(0, 165, 0, 20) Landart.Font = Enum.Font.Fantasy Landart.FontSize = Enum.FontSize.Size18 Landart.Text = "Custom Land Art" Landart.TextColor3 = Color3.new(255, 0, 0) Landart.TextSize = 15 Landart.MouseButton1Down:connect(function() loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/LANDART1.txt',true))() end) local BluePrints = Instance.new("TextButton") BluePrints.Name = "BluePrints" BluePrints.Parent = ArtFrame BluePrints.BackgroundColor3 = Color3.new(0, 0, 0) BluePrints.BorderColor3 = Color3.new(0, 0, 0) BluePrints.Position = UDim2.new(0, 3, 0, 164) BluePrints.Size = UDim2.new(0, 165, 0, 20) BluePrints.Font = Enum.Font.Fantasy BluePrints.FontSize = Enum.FontSize.Size18 BluePrints.Text = "BluePrints" BluePrints.TextColor3 = Color3.new(255, 0, 0) BluePrints.TextSize = 15 BluePrints.MouseButton1Down:connect(function() for i,v in pairs(game.ReplicatedStorage.Purchasables.Structures.BlueprintStructures:GetChildren()) do local clone = v:Clone() clone.Parent = game.Players.LocalPlayer.PlayerBlueprints.Blueprints end end) local MaxLand = Instance.new("TextButton") MaxLand.Name = "MaxLand" MaxLand.Parent = ArtFrame MaxLand.BackgroundColor3 = Color3.new(0, 0, 0) MaxLand.BorderColor3 = Color3.new(0, 0, 0) MaxLand.Position = UDim2.new(0, 3, 0, 187) MaxLand.Size = UDim2.new(0, 165, 0, 20) MaxLand.Font = Enum.Font.Fantasy MaxLand.FontSize = Enum.FontSize.Size18 MaxLand.Text = "MaxLand" MaxLand.TextColor3 = Color3.new(255, 0, 0) MaxLand.TextSize = 15 MaxLand.MouseButton1Down:connect(function() for i, v in pairs(game:GetService("Workspace").Properties:GetChildren()) do if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer then base = v square = v.OriginSquare end end function makebase(pos) local Event = game:GetService("ReplicatedStorage").PropertyPurchasing.ClientExpandedProperty Event:FireServer(base, pos) end spos = square.Position makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z)) makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z)) makebase(CFrame.new(spos.X, spos.Y, spos.Z + 40)) makebase(CFrame.new(spos.X, spos.Y, spos.Z - 40)) makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z + 40)) makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z - 40)) makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z + 40)) makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z - 40)) makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z)) makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z)) makebase(CFrame.new(spos.X, spos.Y, spos.Z + 80)) makebase(CFrame.new(spos.X, spos.Y, spos.Z - 80)) --Corners-- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z + 80)) makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z - 80)) makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z + 80)) makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z - 80)) --Corners-- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z + 80)) makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z + 80)) makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z + 40)) makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z - 40)) makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z + 40)) makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z - 40)) makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z - 80)) makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z - 80)) end) local WipeBase = Instance.new("TextButton") WipeBase.Name = "WipeBase" WipeBase.Parent = ArtFrame WipeBase.BackgroundColor3 = Color3.new(0, 0, 0) WipeBase.BorderColor3 = Color3.new(0, 0, 0) WipeBase.Position = UDim2.new(0, 3, 0, 210) WipeBase.Size = UDim2.new(0, 165, 0, 20) WipeBase.Font = Enum.Font.Fantasy WipeBase.FontSize = Enum.FontSize.Size18 WipeBase.Text = "Wipe Base" WipeBase.TextColor3 = Color3.new(255, 0, 0) WipeBase.TextSize = 15 WipeBase.MouseButton1Down:Connect(function() plr = game.Players.LocalPlayer.Name pmds = game.Workspace.PlayerModels PlaceR = game.ReplicatedStorage.Interaction.DestroyStructure for i, v in pairs(pmds:GetChildren()) do if v:FindFirstChild("Owner") and v.Owner.Value ~= nil and v.Owner.Value == game.Players[plr] and v:FindFirstChild("ItemName") and v:FindFirstChild("Type") and (v.PrimaryPart ~= nil or v:FindFirstChild("MainCFrame")) then PlaceR:FireServer(v) end end end) WCollide = "Nothing" local toolaFrame = Instance.new("Frame") local toolamenu = Instance.new("ImageButton") local WalkspeedLabel = Instance.new("TextButton") local JumpText = Instance.new("TextBox") local WalkSpeed = Instance.new("TextLabel") local JumpPower = Instance.new("TextButton") local AntiBlack = Instance.new("TextButton") local GriefFly = Instance.new("TextButton") local StopGriefFly = Instance.new("TextButton") local Fly = Instance.new("TextButton") local PinkWires = Instance.new("TextButton") local WaterCollide = Instance.new("TextButton") local ClickTP = Instance.new("TextButton") local Noclip = Instance.new("TextButton") local AntiAFK = Instance.new("TextButton") local AntiAFKtime = Instance.new("TextLabel") local Fog = Instance.new("TextButton") local CARA = Instance.new("TextButton") local CARAs = Instance.new("TextBox") local RemoveT = Instance.new("TextButton") local ReJoinServer = Instance.new("TextButton") local Reset = Instance.new("TextButton") toolamenu.Name = "toolamenu" toolamenu.Parent = Picker toolamenu.BackgroundColor3 = Color3.new(1, 1, 1) toolamenu.BorderColor3 = Color3.new(0, 0, 0) toolamenu.Position = UDim2.new(0, 15, 0,430) toolamenu.Size = UDim2.new(0, 80, 0, 80) toolamenu.ZIndex = 3 toolamenu.Image = "rbxassetid://3916428981" toolamenu.ScaleType = Enum.ScaleType.Crop toolamenu.MouseButton1Click:Connect(function() CurrentItem.Image = "rbxassetid://3886256996" AIntroImage.Visible = false AIntroImage1.Visible = false end) toolaFrame.Name = "toolaFrame" toolaFrame.Parent = MenuFrame toolaFrame.BorderSizePixel = 1 toolaFrame.BackgroundTransparency = 0 toolaFrame.BorderColor3 = Color3.new(0, 0, 0) toolaFrame.BackgroundColor3 = Color3.fromRGB(196, 40, 28) toolaFrame.Size = UDim2.new(0, 170, 0, 373) toolaFrame.Visible = false JumpText.Name = "JumpText" JumpText.Parent = toolaFrame JumpText.BackgroundColor3 = Color3.new(0, 0, 0) JumpText.BorderColor3 = Color3.new(0, 0, 0) JumpText.Position = UDim2.new(0, 147, 0, 26) JumpText.Size = UDim2.new(0, 21, 0, 20) JumpText.Font = Enum.Font.Fantasy JumpText.FontSize = Enum.FontSize.Size18 JumpText.Text = "50" JumpText.TextColor3 = Color3.new(255, 0, 0) JumpText.TextSize = 15 JumpPower.Name = "JumpPowerLabel" JumpPower.Parent = toolaFrame JumpPower.BackgroundColor3 = Color3.new(0, 0, 0) JumpPower.BorderColor3 = Color3.new(0, 0, 0) JumpPower.Position = UDim2.new(0, 3, 0, 26) JumpPower.Size = UDim2.new(0, 140, 0, 20) JumpPower.Font = Enum.Font.Fantasy JumpPower.FontSize = Enum.FontSize.Size18 JumpPower.Text = "Jump Power" JumpPower.TextColor3 = Color3.new(255, 0, 0) JumpPower.TextSize = 15 player = game.Players.LocalPlayer Jump = 50 JumpPower.MouseButton1Down:connect(function() Jump = JumpText.Text end) player.Character.Humanoid.JumpPower = Jump player.Character.Humanoid.Changed:connect(function() player.Character.Humanoid.JumpPower = Jump end) WalkspeedLabel.Name = "WalkspeedLabel" WalkspeedLabel.Parent = toolaFrame WalkspeedLabel.BackgroundColor3 = Color3.new(0, 0, 0) WalkspeedLabel.BorderColor3 = Color3.new(0, 0, 0) WalkspeedLabel.Position = UDim2.new(0, 3, 0, 3) WalkspeedLabel.Size = UDim2.new(0, 140, 0, 20) WalkspeedLabel.Font = Enum.Font.Fantasy WalkspeedLabel.FontSize = Enum.FontSize.Size18 WalkspeedLabel.Text = "Walkspeed" WalkspeedLabel.TextColor3 = Color3.new(255, 0, 0) WalkspeedLabel.TextSize = 15 WalkSpeed.Name = "WalkSpeed" WalkSpeed.Parent = toolaFrame WalkSpeed.BackgroundColor3 = Color3.new(0, 0, 0) WalkSpeed.BorderColor3 = Color3.new(0, 0, 0) WalkSpeed.Position = UDim2.new(0, 147, 0, 3) WalkSpeed.Size = UDim2.new(0, 21, 0, 20) WalkSpeed.Font = Enum.Font.Fantasy WalkSpeed.FontSize = Enum.FontSize.Size18 WalkSpeed.Text = "V" WalkSpeed.TextColor3 = Color3.new(255, 0, 0) WalkSpeed.TextSize = 15 WalkspeedLabel.MouseButton1Down:connect(function() local walkspeedplayer = game:GetService("Players").LocalPlayer local walkspeedmouse = walkspeedplayer:GetMouse() local walkspeedenabled = false function x_walkspeed(key) if (key == "v") then if walkspeedenabled == false then _G.WS = 150; local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid; Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function() Humanoid.WalkSpeed = _G.WS; end) Humanoid.WalkSpeed = _G.WS; walkspeedenabled = true elseif walkspeedenabled == true then _G.WS = 15; local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid; Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function() Humanoid.WalkSpeed = _G.WS; end) Humanoid.WalkSpeed = _G.WS; walkspeedenabled = false end end end walkspeedmouse.KeyDown:connect(x_walkspeed) end) AntiBlack.Name = "AntiBlackLabel" AntiBlack.Parent = toolaFrame AntiBlack.BackgroundColor3 = Color3.new(0, 0, 0) AntiBlack.BorderColor3 = Color3.new(0, 0, 0) AntiBlack.Position = UDim2.new(0, 3, 0, 49) AntiBlack.Size = UDim2.new(0, 165, 0, 20) AntiBlack.Font = Enum.Font.Fantasy AntiBlack.FontSize = Enum.FontSize.Size18 AntiBlack.Text = "Anti Black List (OFF)" AntiBlack.TextColor3 = Color3.new(255, 0, 0) AntiBlack.TextSize = 15 AntiBlack.MouseButton1Click:connect(function() AntiBlack.TextColor3 = Color3.new(1, 1, 1) AntiBlack.BackgroundColor3 = Color3.new(0, 0, 0) AntiBlack.Text = "Anti Black List (ON)" local plr = game.Players.LocalPlayer local cframe for i,v in next, workspace:GetDescendants() do if v:IsA("SpawnLocation") then v.Touched:Connect(function(h) if h.Parent == plr.Character and cframe then plr.Character:SetPrimaryPartCFrame(cframe) end end) end end game:GetService("RunService"):BindToRenderStep("NO HACKS",Enum.RenderPriority.Last.Value,function() if game.Players.LocalPlayer.Character.PrimaryPart then cframe = game.Players.LocalPlayer.Character.PrimaryPart.CFrame end end) for i,v in next, debug.getregistry() do if type(v)=='function' and debug.getupvalues(v).lastUpdate then debug.setupvalue(v,"lastUpdate",math.huge) break end end for i,v in next, workspace.Effects:GetChildren() do if v:IsA("BasePart") and v.Name == "BlacklistWall" then v:Destroy() end end end) GriefFly.Name = "GriefFly" GriefFly.Parent = toolaFrame GriefFly.BackgroundColor3 = Color3.new(0, 0, 0) GriefFly.BorderColor3 = Color3.new(0, 0, 0) GriefFly.Position = UDim2.new(0, 3, 0, 72) GriefFly.Size = UDim2.new(0, 110, 0, 20) GriefFly.Font = Enum.Font.Fantasy GriefFly.FontSize = Enum.FontSize.Size18 GriefFly.Text = "Grief Fly Off " GriefFly.TextColor3 = Color3.new(255, 0, 0) GriefFly.TextSize = 15 GriefFly.MouseButton1Click:connect(function() GriefFly.Text = "Grief Fly On " GriefFly.TextColor3 = Color3.new(1, 1, 1) StopGriefFly.Text = "Stop Fly" Speed = 2 Force = 800000 --Script: lplayer = game:GetService("Players").LocalPlayer Mouse = lplayer:GetMouse() speedfly = Speed T = lplayer.Character.HumanoidRootPart CONTROL = {F = 0, B = 0, L = 0, R = 0} lCONTROL = {F = 0, B = 0, L = 0, R = 0} local function fly() flying = true local BG = Instance.new('BodyGyro', T) local BV = Instance.new('BodyVelocity', T) BG.P = 9e4 BG.maxTorque = Vector3.new(9e9, 9e9, 9e9) BG.cframe = T.CFrame BV.velocity = Vector3.new(0, 0.1, 0) BV.maxForce = Vector3.new(9e9, 9e9, 9e9) spawn(function() repeat wait() lplayer.Character.Humanoid.PlatformStand = true if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then SPEED = 50 elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then SPEED = 0 end if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R} elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED else BV.velocity = Vector3.new(0, 0.1, 0) end BG.cframe = workspace.CurrentCamera.CoordinateFrame until not flying CONTROL = {F = 0, B = 0, L = 0, R = 0} lCONTROL = {F = 0, B = 0, L = 0, R = 0} SPEED = 0 BG:destroy() BV:destroy() lplayer.Character.Humanoid.PlatformStand = false end) end Mouse.KeyDown:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = speedfly elseif KEY:lower() == 's' then CONTROL.B = -speedfly elseif KEY:lower() == 'a' then CONTROL.L = -speedfly elseif KEY:lower() == 'd' then CONTROL.R = speedfly end end) Mouse.KeyUp:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = 0 elseif KEY:lower() == 's' then CONTROL.B = 0 elseif KEY:lower() == 'a' then CONTROL.L = 0 elseif KEY:lower() == 'd' then CONTROL.R = 0 end end) fly() -- Made by JackMcJagger15 power = Force -- change this to make it more or less powerful game:GetService('RunService').Stepped:connect(function() game.Players.LocalPlayer.Character.Head.CanCollide = false game.Players.LocalPlayer.Character.Torso.CanCollide = false game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false end) wait(.1) local bambam = Instance.new("BodyThrust") bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart bambam.Force = Vector3.new(power,0,power) bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position while wait(0.2) do game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Died:connect(function() script:Remove() end) end end) StopGriefFly.Name = "StopGriefFly" StopGriefFly.Parent = toolaFrame StopGriefFly.BackgroundColor3 = Color3.new(0, 0, 0) StopGriefFly.BorderColor3 = Color3.new(0, 0, 0) StopGriefFly.Position = UDim2.new(0, 117, 0, 72) StopGriefFly.Size = UDim2.new(0, 51, 0, 20) StopGriefFly.Font = Enum.Font.Fantasy StopGriefFly.FontSize = Enum.FontSize.Size18 StopGriefFly.Text = "Stop Fly" StopGriefFly.TextColor3 = Color3.new(255, 0, 0) StopGriefFly.TextSize = 15 StopGriefFly.MouseButton1Click:connect(function() GriefFly.TextColor3 = Color3.new(1, 1, 1) active = false game.Players.LocalPlayer.Character.HumanoidRootPart.BodyThrust:Remove() if flying then end GriefFly.Text = "Grief Fly Off " StopGriefFly.Text = "Press Fly" GriefFly.TextColor3 = Color3.new(255, 0, 0) end) Fly.Name = "Fly" Fly.Parent = toolaFrame Fly.BackgroundColor3 = Color3.new(0, 0, 0) Fly.BorderColor3 = Color3.new(0, 0, 0) Fly.Position = UDim2.new(0, 3, 0, 95) Fly.Size = UDim2.new(0, 165, 0, 20) Fly.Font = Enum.Font.Fantasy Fly.FontSize = Enum.FontSize.Size18 Fly.Text = "Fly (Press again to STOP)" Fly.TextColor3 = Color3.new(255, 0, 0) Fly.TextSize = 15 Fly.MouseButton1Down:connect(function() flying = not flying repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid") local mouse = game.Players.LocalPlayer:GetMouse() repeat wait() until mouse local plr = game.Players.LocalPlayer local torso = plr.Character.Torso local deb = true local ctrl = {f = 0, b = 0, l = 0, r = 0} local lastctrl = {f = 0, b = 0, l = 0, r = 0} local maxspeed = 200 local speed = 0 if flying then end function FlyFunction() local bg = Instance.new("BodyGyro", torso) bg.P = 9e4 bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) bg.cframe = torso.CFrame local bv = Instance.new("BodyVelocity", torso) bv.velocity = Vector3.new(0,0.1,0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) repeat wait() plr.Character.Humanoid.PlatformStand = true if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then speed = speed+.5+(speed/maxspeed) if speed > maxspeed then speed = maxspeed end elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then speed = speed-1 if speed < 0 then speed = 0 end end if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = Vector3.new(0,0.1,0) end bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) until not flying ctrl = {f = 0, b = 0, l = 0, r = 0} lastctrl = {f = 0, b = 0, l = 0, r = 0} speed = 0 bg:Destroy() bv:Destroy() plr.Character.Humanoid.PlatformStand = false end mouse.KeyDown:connect(function(key) if key:lower() == "w" then ctrl.f = 1 elseif key:lower() == "s" then ctrl.b = -1 elseif key:lower() == "a" then ctrl.l = -1 elseif key:lower() == "d" then ctrl.r = 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then ctrl.f = 0 elseif key:lower() == "s" then ctrl.b = 0 elseif key:lower() == "a" then ctrl.l = 0 elseif key:lower() == "d" then ctrl.r = 0 end end) FlyFunction() end) PinkWires.Name = "PinkWires" PinkWires.Parent = toolaFrame PinkWires.BackgroundColor3 = Color3.new(0, 0, 0) PinkWires.BorderColor3 = Color3.new(0, 0, 0) PinkWires.Position = UDim2.new(0, 3, 0, 118) PinkWires.Size = UDim2.new(0, 165, 0, 20) PinkWires.Font = Enum.Font.Fantasy PinkWires.FontSize = Enum.FontSize.Size18 PinkWires.Text = "Pink Wires" PinkWires.TextColor3 = Color3.new(255, 0, 0) PinkWires.TextSize = 15 PinkWires.MouseButton1Click:connect(function() local typecurrent = false if typecurrent == true then typecurrent = false PinkWires.TextColor3 = Color3.new(0.666667, 0, 0) PinkWires.Text = "Pink Wires: Magenta Icicle" local c = game.ReplicatedStorage.Purchasables:FindFirstChild("IcicleWireMagenta", true) c.Name = "Wire" local d = game.ReplicatedStorage.Purchasables:FindFirstChild("Wire", true) d:Destroy() elseif typecurrent == false then typecurrent = true PinkWires.TextColor3 = Color3.new(1, 1, 1) PinkWires.Text = "Pink Wires: Active" local a = game.ReplicatedStorage.Purchasables:FindFirstChild("NeonWirePinky", true) a.Name = "Wire" local b = game.ReplicatedStorage.Purchasables:FindFirstChild("Wire", true) b:Destroy() end end) WaterCollide.Name = "WaterCollide" WaterCollide.Parent = toolaFrame WaterCollide.BackgroundColor3 = Color3.new(0, 0, 0) WaterCollide.BorderColor3 = Color3.new(0, 0, 0) WaterCollide.Position = UDim2.new(0, 3, 0, 141) WaterCollide.Size = UDim2.new(0, 165, 0, 20) WaterCollide.Font = Enum.Font.Fantasy WaterCollide.FontSize = Enum.FontSize.Size18 WaterCollide.Text = "Walk On Water" WaterCollide.TextColor3 = Color3.new(255, 0, 0) WaterCollide.TextSize = 15 WaterCollide.MouseButton1Down:connect(function() if WCollide == "Nothing" then WCollide = "On" WaterCollide.BackgroundColor3 = Color3.fromRGB(0, 0, 0) WaterCollide.TextColor3 = Color3.new(1, 1, 1) WaterCollide.Text = "Water Is Solid" game:service'ReplicatedStorage'.Interaction.Ban:Destroy() Instance.new('RemoteEvent', game:service'ReplicatedStorage'.Interaction).Name = "Ban" for i,v in pairs(game.Workspace.Water:GetChildren()) do if v:IsA("Part") then v.CanCollide = true end end else WCollide = "Nothing" WaterCollide.BackgroundColor3 = Color3.new(0, 0, 0) WaterCollide.TextColor3 = Color3.new(255, 0, 0) WaterCollide.Text = "Walk On Water" for i,v in pairs(game.Workspace.Water:GetChildren()) do if v:IsA("Part") then v.CanCollide = false end end end end) ClickTP.Name = "ClickTP" ClickTP.Parent = toolaFrame ClickTP.BackgroundColor3 = Color3.new(0, 0, 0) ClickTP.BorderColor3 = Color3.new(0, 0, 0) ClickTP.Position = UDim2.new(0, 3, 0, 164) ClickTP.Size = UDim2.new(0, 165, 0, 20) ClickTP.Font = Enum.Font.Fantasy ClickTP.FontSize = Enum.FontSize.Size18 ClickTP.Text = "ClickTP" ClickTP.TextColor3 = Color3.new(255, 0, 0) ClickTP.TextSize = 15 ClickTP.MouseButton1Click:Connect(function() mouse = game.Players.LocalPlayer:GetMouse() tool = Instance.new("Tool") tool.RequiresHandle = false tool.Name = "Click Teleport" tool.Activated:connect(function() local pos = mouse.Hit+Vector3.new(0,2.5,0) pos = CFrame.new(pos.X,pos.Y,pos.Z) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos end) tool.Parent = game.Players.LocalPlayer.Backpack end) Noclip.Name = "Noclip" Noclip.Parent = toolaFrame Noclip.BackgroundColor3 = Color3.new(0, 0, 0) Noclip.BorderColor3 = Color3.new(0, 0, 0) Noclip.Position = UDim2.new(0, 3, 0, 187) Noclip.Size = UDim2.new(0, 165, 0, 20) Noclip.Font = Enum.Font.Fantasy Noclip.FontSize = Enum.FontSize.Size18 Noclip.Text = "No clip" Noclip.TextColor3 = Color3.new(255, 0, 0) Noclip.TextSize = 15 noclip = false game:GetService('RunService').Stepped:connect(function() if noclip then game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) Noclip.BackgroundColor3 = Color3.new(0, 0, 0) Noclip.TextColor3 = Color3.new(1, 1, 1) Noclip.Text = "No Clip On" end end) Noclip.MouseButton1Down:connect(function() noclip = not noclip Noclip.BackgroundColor3 = Color3.new(0, 0, 0) Noclip.TextColor3 = Color3.new(255, 0, 0) Noclip.Text = "No Clip Off" end) AntiAFK.Name = "AntiAFK" AntiAFK.Parent = toolaFrame AntiAFK.BackgroundColor3 = Color3.new(0, 0, 0) AntiAFK.BorderColor3 = Color3.new(0, 0, 0) AntiAFK.Position = UDim2.new(0, 3, 0, 233) AntiAFK.Size = UDim2.new(0, 165, 0, 20) AntiAFK.Font = Enum.Font.Fantasy AntiAFK.FontSize = Enum.FontSize.Size18 AntiAFK.Text = "Start Anti-AFK Mode" AntiAFK.TextColor3 = Color3.new(255, 0, 0) AntiAFK.TextSize = 15 AntiAFKtime.Name = "AntiAFKtime" AntiAFKtime.Parent = toolaFrame AntiAFKtime.BackgroundColor3 = Color3.new(0, 0, 0) AntiAFKtime.BorderColor3 = Color3.new(0, 0, 0) AntiAFKtime.Position = UDim2.new(0, 3, 0, 210) AntiAFKtime.Size = UDim2.new(0, 165, 0, 20) AntiAFKtime.Font = Enum.Font.Fantasy AntiAFKtime.FontSize = Enum.FontSize.Size18 AntiAFKtime.Text = "AFK for: 0 Seconds" AntiAFKtime.TextColor3 = Color3.new(255, 0, 0) AntiAFKtime.TextSize = 15 AntiAFK.MouseButton1Down:Connect(function() if afkactive == true then afkactive = false AntiAFK.BackgroundColor3 = Color3.new(0, 0, 0) AntiAFKtime.TextColor3 = Color3.new(1, 1, 1) AntiAFK.Text = "Start Anti-AFK Mode" elseif afkactive == false then afkactive = true AntiAFK.BackgroundColor3 = Color3.new(0, 0, 0) AntiAFKtime.TextColor3 = Color3.new(1, 1, 1) AntiAFK.Text = "Stop Anti-AFK Mode" logtime = coroutine.wrap(function() afktotaltime=0 while afkactive == true do wait(1) afktotaltime=afktotaltime+1 AntiAFKtime.Text = "AFK for: "..afktotaltime.." Seconds" end end) messageBot = coroutine.wrap(function() while afkactive == true do wait(900) possiblechats = {"afk", "brb", "I'm AFK"} decide=math.random(1,#possiblechats) game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(possiblechats[decide], "All") game.Players:Chat("/e point") end end) moveChar = coroutine.wrap(function() plr = game:service'Players'.LocalPlayer char = plr.Character hum = char:FindFirstChildOfClass'Humanoid' while afkactive==true do wait(1) hum:Move(Vector3.new(1, 0, 0), false) wait(1) hum:Move(Vector3.new(-1, 0, 0), false) wait(1) hum:Move(Vector3.new(1, 0, 0), false) wait(1) hum:Move(Vector3.new(-1, 0, 0), false) wait(1) hum:Move(Vector3.new(0, 1, 0), false) wait(1) hum:Move(Vector3.new(0, 1, 0), false) wait(60) end end) logtime() moveChar() messageBot() end end) Fog.Name = "Fog" Fog.Parent = toolaFrame Fog.BackgroundColor3 = Color3.new(0, 0, 0) Fog.BorderColor3 = Color3.new(0, 0, 0) Fog.Position = UDim2.new(0, 3, 0, 256) Fog.Size = UDim2.new(0, 165, 0, 20) Fog.Font = Enum.Font.Fantasy Fog.FontSize = Enum.FontSize.Size18 Fog.Text = "Remove Fog" Fog.TextColor3 = Color3.new(255, 0, 0) Fog.TextSize = 15 Fog.MouseButton1Down:connect(function() Fog.BackgroundColor3 = Color3.new(0, 0, 0) Fog.TextColor3 = Color3.new(1, 1, 1) game.Lighting.Changed:connect(function() game.Lighting.TimeOfDay = "12:00:00" game.Lighting.FogEnd = 9999 game.Lighting.Brightness = 2 end) end) CARAs.Name = "CARAs" CARAs.Parent = toolaFrame CARAs.BackgroundColor3 = Color3.new(0, 0, 0) CARAs.BorderColor3 = Color3.new(0, 0, 0) CARAs.Position = UDim2.new(0, 147, 0, 279) CARAs.Size = UDim2.new(0, 21, 0, 20) CARAs.Font = Enum.Font.Fantasy CARAs.FontSize = Enum.FontSize.Size18 CARAs.Text = "S" CARAs.TextColor3 = Color3.new(255, 0, 0) CARAs.TextSize = 15 CARA.Name = "CARA" CARA.Parent = toolaFrame CARA.BackgroundColor3 = Color3.new(0, 0, 0) CARA.BorderColor3 = Color3.new(0, 0, 0) CARA.Position = UDim2.new(0, 3, 0, 279) CARA.Size = UDim2.new(0, 140, 0, 20) CARA.Font = Enum.Font.Fantasy CARA.FontSize = Enum.FontSize.Size18 CARA.Text = "Fast Car" CARA.TextColor3 = Color3.new(255, 0, 0) CARA.TextSize = 15 CARA.MouseButton1Down:connect(function() CARA.BackgroundColor3 = Color3.new(0, 0, 0) CARA.TextColor3 = Color3.new(1, 1, 1) game.Workspace.PlayerModels.ChildAdded:connect(function(ADDED) wait(0.5) if ADDED:FindFirstChild('Configuration') then if ADDED.Configuration:FindFirstChild('MaxSpeed') then ADDED.Configuration.MaxSpeed.Value = CARAs.Text end end end) end) RemoveT.Name = "RemoveT" RemoveT.Parent = toolaFrame RemoveT.BackgroundColor3 = Color3.new(0, 0, 0) RemoveT.BorderColor3 = Color3.new(0, 0, 0) RemoveT.Position = UDim2.new(0, 3, 0, 302) RemoveT.Size = UDim2.new(0, 165, 0, 20) RemoveT.Font = Enum.Font.Fantasy RemoveT.FontSize = Enum.FontSize.Size18 RemoveT.Text = "Remove Trees" RemoveT.TextColor3 = Color3.new(255, 0, 0) RemoveT.TextSize = 15 RemoveT.MouseButton1Down:connect(function() RemoveT.BackgroundColor3 = Color3.new(0, 0, 0) RemoveT.TextColor3 = Color3.new(1, 1, 1) for i,v in pairs(game.Workspace:GetDescendants()) do if v.Name == "WoodSection" and v.Parent:FindFirstChild("CutEvent") then game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v.Parent) game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(v.Parent) end end game.Workspace.DescendantAdded:connect(function(Thing) wait(0.1) if Thing.Name == "WoodSection" and Thing.Parent:FindFirstChild("CutEvent") then game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Thing.Parent) game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(Thing.Parent) end end) end) ReJoinServer.Name = "ReJoinServer" ReJoinServer.Parent = toolaFrame ReJoinServer.BackgroundColor3 = Color3.new(0, 0, 0) ReJoinServer.BorderColor3 = Color3.new(0, 0, 0) ReJoinServer.Position = UDim2.new(0, 3, 0, 325) ReJoinServer.Size = UDim2.new(0, 165, 0, 20) ReJoinServer.Font = Enum.Font.Fantasy ReJoinServer.FontSize = Enum.FontSize.Size18 ReJoinServer.Text = "ReJoin Server" ReJoinServer.TextColor3 = Color3.new(255, 0, 0) ReJoinServer.TextSize = 15 ReJoinServer.MouseButton1Down:connect(function() local placeId = "13822889" game:GetService("TeleportService"):Teleport(placeId) end) Reset.Name = "Reset" Reset.Parent = toolaFrame Reset.BackgroundColor3 = Color3.new(0, 0, 0) Reset.BorderColor3 = Color3.new(0, 0, 0) Reset.Position = UDim2.new(0, 3, 0, 348) Reset.Size = UDim2.new(0, 165, 0, 20) Reset.Font = Enum.Font.Fantasy Reset.FontSize = Enum.FontSize.Size18 Reset.Text = "Reset Character" Reset.TextColor3 = Color3.new(255, 0, 0) Reset.TextSize = 15 Reset.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.Head:Destroy() end) local BuyFrame = Instance.new("Frame") local Buymenu = Instance.new("ImageButton") local bcps = Instance.new("TextButton") local lshop = Instance.new("TextButton") local fshop = Instance.new("TextButton") local wrus = Instance.new("TextButton") local bp = Instance.new("TextButton") local ls = Instance.new("TextButton") Buymenu.Name = "Buymenu" Buymenu.Parent = Picker Buymenu.BackgroundColor3 = Color3.new(1, 1, 1) Buymenu.BorderColor3 = Color3.new(0, 0, 0) Buymenu.Position = UDim2.new(0, 15, 0,515) Buymenu.Size = UDim2.new(0, 80, 0, 80) Buymenu.ZIndex = 3 Buymenu.Image = "rbxassetid://3936608288" Buymenu.ScaleType = Enum.ScaleType.Crop Buymenu.MouseButton1Click:Connect(function() CurrentItem.Image = "rbxassetid://3886256996" AIntroImage.Visible = true AIntroImage1.Visible = true end) BuyFrame.Name = "BuyFrame" BuyFrame.Parent = MenuFrame BuyFrame.BorderSizePixel = 1 BuyFrame.BackgroundTransparency = 0 BuyFrame.BorderColor3 = Color3.new(0, 0, 0) BuyFrame.BackgroundColor3 = Color3.fromRGB(196, 40, 28) BuyFrame.Size = UDim2.new(0, 170, 0, 120) BuyFrame.Visible = false wrus.Name = "wrus" wrus.Parent = BuyFrame wrus.BackgroundColor3 = Color3.new(0, 0, 0) wrus.BorderColor3 = Color3.new(0, 0, 0) wrus.Position = UDim2.new(0, 3, 0, 3) wrus.Size = UDim2.new(0, 164, 0, 20) wrus.Font = Enum.Font.Fantasy wrus.FontSize = Enum.FontSize.Size18 wrus.Text = "Wod R Us" wrus.TextColor3 = Color3.new(255, 0, 0) wrus.TextSize = 15 wrus.MouseButton1Click:connect(function() loadstring(game:HttpGet('https://pastebin.com/raw/fKZ8uQjD',true))() end) fshop.Name = "fshop" fshop.Parent = BuyFrame fshop.BackgroundColor3 = Color3.new(0, 0, 0) fshop.BorderColor3 = Color3.new(0, 0, 0) fshop.Position = UDim2.new(0, 3, 0, 26) fshop.Size = UDim2.new(0, 164, 0, 20) fshop.Font = Enum.Font.Fantasy fshop.FontSize = Enum.FontSize.Size18 fshop.Text = "Furniture Store" fshop.TextColor3 = Color3.new(255, 0, 0) fshop.TextSize = 15 fshop.MouseButton1Click:connect(function() loadstring(game:HttpGet('https://pastebin.com/raw/S9SYLmVx',true))() end) bcps.Name = "bcps" bcps.Parent = BuyFrame bcps.BackgroundColor3 = Color3.new(0, 0, 0) bcps.BorderColor3 = Color3.new(0, 0, 0) bcps.Position = UDim2.new(0, 3, 0, 49) bcps.Size = UDim2.new(0, 164, 0, 20) bcps.Font = Enum.Font.Fantasy bcps.FontSize = Enum.FontSize.Size18 bcps.Text = "Bobs, Car, Pics" bcps.TextColor3 = Color3.new(255, 0, 0) bcps.TextSize = 15 bcps.MouseButton1Click:connect(function() loadstring(game:HttpGet('https://pastebin.com/raw/nG51TnbL',true))() end) ls.Name = "ls" ls.Parent = BuyFrame ls.BackgroundColor3 = Color3.new(0, 0, 0) ls.BorderColor3 = Color3.new(0, 0, 0) ls.Position = UDim2.new(0, 3, 0, 72) ls.Size = UDim2.new(0, 164, 0, 20) ls.Font = Enum.Font.Fantasy ls.FontSize = Enum.FontSize.Size18 ls.Text = "Logic Store" ls.TextColor3 = Color3.new(255, 0, 0) ls.TextSize = 15 ls.MouseButton1Click:connect(function() loadstring(game:HttpGet('https://pastebin.com/raw/eCtaBT4h',true))() end) bp.Name = "bp" bp.Parent = BuyFrame bp.BackgroundColor3 = Color3.new(0, 0, 0) bp.BorderColor3 = Color3.new(0, 0, 0) bp.Position = UDim2.new(0, 3, 0, 96) bp.Size = UDim2.new(0, 164, 0, 20) bp.Font = Enum.Font.Fantasy bp.FontSize = Enum.FontSize.Size18 bp.Text = "Blue Prints" bp.TextColor3 = Color3.new(255, 0, 0) bp.TextSize = 15 bp.MouseButton1Click:connect(function() loadstring(game:HttpGet('https://pastebin.com/raw/4MCbKXUs',true))() end) local LT2GUI2Frame = Instance.new("Frame") local Btoolamenu = Instance.new("ImageButton") local FunStuffHOVER = Instance.new("TextButton") local FunStuffTHOMAS = Instance.new("TextButton") local FunStuffPOLICE = Instance.new("TextButton") local FunStuffSPRAY = Instance.new("TextButton") local FunStuffCOCA = Instance.new("TextButton") local FunStuffLEAKED = Instance.new("TextButton") local FunStuffFLASH = Instance.new("TextButton") local FunStuffReset = Instance.new("TextButton") Btoolamenu.Name = "Btoolamenu" Btoolamenu.Parent = Picker Btoolamenu.BackgroundColor3 = Color3.new(1, 1, 1) Btoolamenu.BorderColor3 = Color3.new(0, 0, 0) Btoolamenu.Position = UDim2.new(0, 15, 0,600) Btoolamenu.Size = UDim2.new(0, 80, 0, 80) Btoolamenu.ZIndex = 3 Btoolamenu.Image = "rbxassetid://3953123880" Btoolamenu.ScaleType = Enum.ScaleType.Crop Btoolamenu.MouseButton1Click:Connect(function() CurrentItem.Image = "rbxassetid://3886256996" AIntroImage.Visible = true AIntroImage1.Visible = true end) LT2GUI2Frame.Name = "LT2GUI2Frame" LT2GUI2Frame.Parent = MenuFrame LT2GUI2Frame.BorderSizePixel = 1 LT2GUI2Frame.BackgroundTransparency = 0 LT2GUI2Frame.BorderColor3 = Color3.new(0, 0, 0) LT2GUI2Frame.BackgroundColor3 = Color3.fromRGB(196, 40, 28) LT2GUI2Frame.Size = UDim2.new(0, 170, 0, 186) LT2GUI2Frame.Visible = false FunStuffHOVER.Name = "FunStuffHOVER" FunStuffHOVER.Parent = LT2GUI2Frame FunStuffHOVER.BackgroundColor3 = Color3.new(0, 0, 0) FunStuffHOVER.BorderColor3 = Color3.new(0, 0, 0) FunStuffHOVER.Position = UDim2.new(0, 3, 0, 3) FunStuffHOVER.Size = UDim2.new(0, 165, 0, 20) FunStuffHOVER.Font = Enum.Font.Fantasy FunStuffHOVER.FontSize = Enum.FontSize.Size18 FunStuffHOVER.Text = "Hover Board" FunStuffHOVER.TextColor3 = Color3.new(255, 0, 0) FunStuffHOVER.TextSize = 15 FunStuffHOVER.MouseButton1Click:connect(function() loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/Hoverboard.txt',true))() end) FunStuffTHOMAS.Name = "FunStuffTHOMAS" FunStuffTHOMAS.Parent = LT2GUI2Frame FunStuffTHOMAS.BackgroundColor3 = Color3.new(0, 0, 0) FunStuffTHOMAS.BorderColor3 = Color3.new(0, 0, 0) FunStuffTHOMAS.Position = UDim2.new(0, 3, 0, 26) FunStuffTHOMAS.Size = UDim2.new(0, 165, 0, 20) FunStuffTHOMAS.Font = Enum.Font.Fantasy FunStuffTHOMAS.FontSize = Enum.FontSize.Size18 FunStuffTHOMAS.Text = "Thomas The Tank" FunStuffTHOMAS.TextColor3 = Color3.new(255, 0, 0) FunStuffTHOMAS.TextSize = 15 FunStuffTHOMAS.MouseButton1Click:connect(function() loadstring(game:HttpGet('http://pastebin.com/raw/tMr759X7',true))() end) FunStuffPOLICE.Name = "FunStuffPOLICE" FunStuffPOLICE.Parent = LT2GUI2Frame FunStuffPOLICE.BackgroundColor3 = Color3.new(0, 0, 0) FunStuffPOLICE.BorderColor3 = Color3.new(0, 0, 0) FunStuffPOLICE.Position = UDim2.new(0, 3, 0, 49) FunStuffPOLICE.Size = UDim2.new(0, 165, 0, 20) FunStuffPOLICE.Font = Enum.Font.Fantasy FunStuffPOLICE.FontSize = Enum.FontSize.Size18 FunStuffPOLICE.Text = "Police Man" FunStuffPOLICE.TextColor3 = Color3.new(255, 0, 0) FunStuffPOLICE.TextSize = 15 FunStuffPOLICE.MouseButton1Click:connect(function() loadstring(game:HttpGet('https://pastebin.com/raw/FR9Fzcqw',true))() end) FunStuffSPRAY.Name = "FunStuffSPRAY" FunStuffSPRAY.Parent = LT2GUI2Frame FunStuffSPRAY.BackgroundColor3 = Color3.new(0, 0, 0) FunStuffSPRAY.BorderColor3 = Color3.new(0, 0, 0) FunStuffSPRAY.Position = UDim2.new(0, 3, 0, 72) FunStuffSPRAY.Size = UDim2.new(0, 165, 0, 20) FunStuffSPRAY.Font = Enum.Font.Fantasy FunStuffSPRAY.FontSize = Enum.FontSize.Size18 FunStuffSPRAY.Text = "Spray Can" FunStuffSPRAY.TextColor3 = Color3.new(255, 0, 0) FunStuffSPRAY.TextSize = 15 FunStuffSPRAY.MouseButton1Click:connect(function() loadstring(game:HttpGet('http://pastebin.com/raw/raYkCjyy',true))() end) FunStuffCOCA.Name = "FunStuffCOCA" FunStuffCOCA.Parent = LT2GUI2Frame FunStuffCOCA.BackgroundColor3 = Color3.new(0, 0, 0) FunStuffCOCA.BorderColor3 = Color3.new(0, 0, 0) FunStuffCOCA.Position = UDim2.new(0, 3, 0, 95) FunStuffCOCA.Size = UDim2.new(0, 165, 0, 20) FunStuffCOCA.Font = Enum.Font.Fantasy FunStuffCOCA.FontSize = Enum.FontSize.Size18 FunStuffCOCA.Text = "Coca Cola" FunStuffCOCA.TextColor3 = Color3.new(255, 0, 0) FunStuffCOCA.TextSize = 15 FunStuffCOCA.MouseButton1Click:connect(function() loadstring(game:HttpGet('https://pastebin.com/raw/nMu90Kdq',true))() end) FunStuffLEAKED.Name = "FunStuffLEAKED" FunStuffLEAKED.Parent = LT2GUI2Frame FunStuffLEAKED.BackgroundColor3 = Color3.new(0, 0, 0) FunStuffLEAKED.BorderColor3 = Color3.new(0, 0, 0) FunStuffLEAKED.Position = UDim2.new(0, 3, 0, 118) FunStuffLEAKED.Size = UDim2.new(0, 165, 0, 20) FunStuffLEAKED.Font = Enum.Font.Fantasy FunStuffLEAKED.FontSize = Enum.FontSize.Size18 FunStuffLEAKED.Text = "Leaked Items" FunStuffLEAKED.TextColor3 = Color3.new(255, 0, 0) FunStuffLEAKED.TextSize = 15 FunStuffLEAKED.MouseButton1Down:connect(function() game.ReplicatedStorage.Purchasables:Clone().Parent = game.Workspace.PlayerModels end) FunStuffFLASH.Name = "FunStuffFLASH" FunStuffFLASH.Parent = LT2GUI2Frame FunStuffFLASH.BackgroundColor3 = Color3.new(0, 0, 0) FunStuffFLASH.BorderColor3 = Color3.new(0, 0, 0) FunStuffFLASH.Position = UDim2.new(0, 3, 0, 141) FunStuffFLASH.Size = UDim2.new(0, 165, 0, 20) FunStuffFLASH.Font = Enum.Font.Fantasy FunStuffFLASH.FontSize = Enum.FontSize.Size18 FunStuffFLASH.Text = "Flash Light" FunStuffFLASH.TextColor3 = Color3.new(255, 0, 0) FunStuffFLASH.TextSize = 15 FunStuffFLASH.MouseButton1Click:Connect(function() FunStuffFLASH.BackgroundColor3 = Color3.new(0.14902, 0.490196, 0.109804) -- Created by supersonicfan111 local p=game:GetService"Players".LocalPlayer local c=p.Character local surf='SmoothNoOutlines' if not c then error'Cannot find character, please respawn, then rerun the script' end -- Flashlight Handle local hand=Instance.new"Part" hand.BrickColor=BrickColor.DarkGray() hand.Parent=c hand.Anchored=false hand.Locked=true hand.CanCollide=false hand.FormFactor='Custom' hand.Size=Vector3.new(1,1,2) hand.TopSurface,hand.BottomSurface=surf,surf -- Torch Effect local fe=Instance.new"Part" fe.BrickColor=BrickColor.new"Black" fe.Parent=c fe.Anchored=false fe.Locked=true fe.CanCollide=false fe.FormFactor='Custom' fe.Size=Vector3.new(.8,.8,.2) fe.TopSurface,hand.BottomSurface=surf,surf -- Welding stuff -- Flash to Right Arm local weld1=Instance.new"Weld" weld1.Parent=hand weld1.Part0=hand weld1.Part1=c['Right Arm'] weld1.C0=CFrame.new(0, 1.5, 0) -- Torch Effect to Flash local weld2=Instance.new"Weld" weld2.Parent=hand weld2.Part0=hand weld2.Part1=fe weld2.C0=CFrame.new(0, 0, 1) -- Right Arm Weld local ra=Instance.new"Weld" ra.Parent=c['Torso'] ra.Part0=c['Right Arm'] ra.Part1=c['Torso'] ra.C0=CFrame.new(-1.5,1,0)*CFrame.Angles(math.rad(180),0,0) -- Flashlight Functionality local flashlightOn = false local Battery=50 -- Handles turning the flashlight on/off p:GetMouse().Button1Down:connect(function() flashlightOn=not flashlightOn if flashlightOn then fe.BrickColor=BrickColor.new"New Yeller" light=Instance.new"SurfaceLight" light.Parent=fe light.Range=1000 light.Face="Back" light.Brightness=10 fe.Material="Neon" else fe.BrickColor=BrickColor.new"Black" if light then light:destroy() end fe.Material="SmoothPlastic" end end) -- Battery Modules -- Depleting and Charging spawn(function() while wait(1) do if flashlightOn then if Battery > 0 then Battery=Battery-1 end else if Battery < 100 then Battery=Battery+1 end end print(Battery) end end) -- Turning off flashlight if the battery is too low spawn(function() while wait() do if Battery <= 0 then flashlightOn=false if light then light:destroy() end fe.BrickColor=BrickColor.new"Black" fe.Material="SmoothPlastic" end end end) local stepped = game:GetService'RunService'.RenderStepped end) FunStuffReset .Name = "FunStuffReset " FunStuffReset .Parent = LT2GUI2Frame FunStuffReset .BackgroundColor3 = Color3.new(0, 0, 0) FunStuffReset .BorderColor3 = Color3.new(0, 0, 0) FunStuffReset .Position = UDim2.new(0, 3, 0, 164) FunStuffReset .Size = UDim2.new(0, 165, 0, 20) FunStuffReset .Font = Enum.Font.Fantasy FunStuffReset .FontSize = Enum.FontSize.Size18 FunStuffReset .Text = "Reset Character" FunStuffReset .TextColor3 = Color3.new(255, 0, 0) FunStuffReset .TextSize = 15 FunStuffReset.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.Head:Destroy() end) local Menus = { [Player] = PlayerFrame; [Teleport] = Waypoints; [AIntroImage] = BloodFrameInfo; [Woodmenu] = WoodFrame; [Copymenu] = CopyFrame; [PaintFill] = PaintFills; [Artmenu] = ArtFrame; [toolamenu] = toolaFrame; [Buymenu] = BuyFrame; [Btoolamenu] = LT2GUI2Frame; } for button,frame in pairs(Menus) do button.MouseButton1Click:connect(function() if frame.Visible then frame.Visible = false return end for k,v in pairs(Menus) do v.Visible = v == frame end end) end local Menusa = { [Paint] = MenuFramea; } for button,frame in pairs(Menusa) do button.MouseButton1Click:connect(function() if frame.Visible then frame.Visible = true return end for k,v in pairs(Menusa) do v.Visible = v == frame end end) end --- Open/Close --- Open.MouseButton1Down:connect(function() OpenFrame.Visible = false MainFrame.Visible = true end) Minimize.MouseButton1Down:connect(function() MainFrame.Visible = false OpenFrame.Visible = true end) CloseBLOOD.MouseButton1Down:connect(function() BLOOD:destroy() end) --bring up menu CurrentItem.MouseButton1Click:Connect(function() if Picker.Visible == false then Picker.Visible = true else Picker.Visible = false end end)