--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] -- ts file was generated at discord.gg/25ms repeat task.wait() until game:IsLoaded() local v1 = loadstring(game:HttpGet("https://raw.githubusercontent.com/Actyrn/Scripts/main/AzureLibrary"))() local vu2 = loadstring(game:HttpGet("https://raw.githubusercontent.com/Actyrn/Scripts/main/AzureModdedESP"))() local vu3 = game:GetService("RunService") local vu4 = game:GetService("UserInputService") local vu5 = game:GetService("Workspace") local vu6 = game:GetService("Players") local vu7 = game:GetService("Lighting") local vu8 = game:GetService("ReplicatedStorage") local vu9 = game:GetService("StarterGui") local vu10 = game:GetService("Stats") local vu11 = game:GetService("CoreGui") local vu12 = game:GetService("SoundService") local v13 = game:GetService("HttpService") local vu14 = { 3798662628, 7209840434, 2329820056, 5850287987, 1922835848, 4073688032, 4073704573, 4073715015, 4073727321, 4073734409, 4073739444, 1903227174, 4285504744 } local vu15 = nil local vu16 = nil local vu17 = vu6.LocalPlayer local vu18 = nil local vu19 = nil local vu20 = nil local vu21 = Drawing.new("Circle") vu21.Filled = true vu21.Radius = 5 local vu22 = Drawing.new("Line") vu22.Thickness = 2 local vu23 = Instance.new("Highlight") local v24 = Instance.new("ScreenGui", vu11) v24.Name = "RobloxGui" v24.ZIndexBehavior = Enum.ZIndexBehavior.Sibling local vu25 = Instance.new("Frame", v24) vu25.Name = "Actyrn" vu25.BorderSizePixel = 0 vu25.Size = UDim2.new(0, 360, 0, 70) vu25.AnchorPoint = Vector2.new(0.5, 0) local vu26 = Instance.new("Frame", vu25) vu26.Name = "Actyrn" vu26.BorderSizePixel = 0 vu26.Position = UDim2.new(0, 0, - 0.1, 0) vu26.Size = UDim2.new(0, 360, 0, 7.5) local vu27 = Instance.new("TextLabel", vu25) vu27.Name = "Actyrn" vu27.BackgroundTransparency = 1 vu27.Position = UDim2.new(0.22, 0, 0.07, 0) vu27.Size = UDim2.new(0, 270, 0, 20) vu27.Font = Enum.Font.Code vu27.TextScaled = true vu27.TextSize = 15 vu27.TextStrokeTransparency = 0 vu27.TextWrapped = true local vu28 = Instance.new("ImageLabel", vu25) vu28.Name = "Actyrn" vu28.BackgroundColor3 = Color3.fromRGB(255, 255, 255) vu28.BorderSizePixel = 0 vu28.Position = UDim2.new(0.03, 0, 0.07, 0) vu28.Size = UDim2.new(0, 60, 0, 60) vu28.Transparency = 1 vu28.Image = "rbxasset://textures/ui/GuiImagePlaceholder.png" local vu29 = Instance.new("Frame", vu25) vu29.Name = "Actyrn" vu29.BorderSizePixel = 0 vu29.Position = UDim2.new(0.215, 0, 0.35, 0) vu29.Size = UDim2.new(0, 270, 0, 20) vu29.Transparency = 1 local vu30 = Instance.new("Frame", vu29) vu30.Name = "Actyrn" vu30.BorderSizePixel = 0 vu30.Position = UDim2.new(- 0.0034, 0, 0.165, 0) vu30.Size = UDim2.new(0, 130, 0, 20) local v31 = Instance.new("UIGradient", vu26) v31.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, Color3.fromRGB(230, 230, 230)), ColorSequenceKeypoint.new(1, Color3.fromRGB(155, 155, 155)) }) v31.Rotation = 90 local v32 = Instance.new("UIGradient", vu25) v32.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, Color3.fromRGB(50, 50, 50)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0)) }) v32.Rotation = 90 local v33 = Instance.new("UIGradient", vu29) v33.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, Color3.fromRGB(60, 60, 60)), ColorSequenceKeypoint.new(1, Color3.fromRGB(30, 30, 30)) }) v33.Rotation = 90 local v34 = Instance.new("UIGradient", vu30) v34.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, Color3.fromRGB(230, 230, 230)), ColorSequenceKeypoint.new(1, Color3.fromRGB(155, 155, 155)) }) v34.Rotation = 90 local vu35 = Drawing.new("Circle") vu35.Thickness = 1.5 local vu36 = Drawing.new("Circle") vu36.Filled = true vu36.Radius = 5 local vu37 = Drawing.new("Line") vu37.Thickness = 2 local vu38 = Instance.new("Highlight") local v39 = Instance.new("ScreenGui", vu11) v39.Name = "RobloxGui" v39.ZIndexBehavior = Enum.ZIndexBehavior.Sibling local vu40 = Instance.new("Frame", v39) vu40.Name = "Actyrn" vu40.BorderSizePixel = 0 vu40.Size = UDim2.new(0, 360, 0, 70) vu40.AnchorPoint = Vector2.new(0.5, 0) local vu41 = Instance.new("Frame", vu40) vu41.Name = "Actyrn" vu41.BorderSizePixel = 0 vu41.Position = UDim2.new(0, 0, - 0.1, 0) vu41.Size = UDim2.new(0, 360, 0, 7.5) local vu42 = Instance.new("TextLabel", vu40) vu42.Name = "Actyrn" vu42.BackgroundTransparency = 1 vu42.Position = UDim2.new(0.22, 0, 0.07, 0) vu42.Size = UDim2.new(0, 270, 0, 20) vu42.Font = Enum.Font.Code vu42.TextScaled = true vu42.TextSize = 15 vu42.TextStrokeTransparency = 0 vu42.TextWrapped = true local vu43 = Instance.new("ImageLabel", vu40) vu43.Name = "Actyrn" vu43.BackgroundColor3 = Color3.fromRGB(255, 255, 255) vu43.BorderSizePixel = 0 vu43.Position = UDim2.new(0.03, 0, 0.07, 0) vu43.Size = UDim2.new(0, 60, 0, 60) vu43.Transparency = 1 vu43.Image = "rbxasset://textures/ui/GuiImagePlaceholder.png" local vu44 = Instance.new("Frame", vu40) vu44.Name = "Actyrn" vu44.BorderSizePixel = 0 vu44.Position = UDim2.new(0.215, 0, 0.35, 0) vu44.Size = UDim2.new(0, 270, 0, 20) vu44.Transparency = 1 local vu45 = Instance.new("Frame", vu44) vu45.Name = "Actyrn" vu45.BorderSizePixel = 0 vu45.Position = UDim2.new(- 0.0034, 0, 0.165, 0) vu45.Size = UDim2.new(0, 130, 0, 20) local v46 = Instance.new("UIGradient", vu41) v46.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, Color3.fromRGB(230, 230, 230)), ColorSequenceKeypoint.new(1, Color3.fromRGB(155, 155, 155)) }) v46.Rotation = 90 local v47 = Instance.new("UIGradient", vu40) v47.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, Color3.fromRGB(50, 50, 50)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0)) }) v47.Rotation = 90 local v48 = Instance.new("UIGradient", vu44) v48.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, Color3.fromRGB(60, 60, 60)), ColorSequenceKeypoint.new(1, Color3.fromRGB(30, 30, 30)) }) v48.Rotation = 90 local v49 = Instance.new("UIGradient", vu45) v49.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, Color3.fromRGB(230, 230, 230)), ColorSequenceKeypoint.new(1, Color3.fromRGB(155, 155, 155)) }) v49.Rotation = 90 local vu50 = Drawing.new("Circle") vu50.Thickness = 1.5 local vu51 = Drawing.new("Circle") vu51.Filled = true vu51.Thickness = 1 vu51.Radius = 5 local vu52 = Drawing.new("Line") vu52.Thickness = 2 local vu53 = Instance.new("Part") vu53.Name = "Actyrn" vu53.Transparency = 1 vu53.CanCollide = false vu53.CanTouch = false vu53.Anchored = true local vu54 = vu7:FindFirstChildOfClass("ColorCorrectionEffect") or Instance.new("ColorCorrectionEffect", vu7) local vu55 = Drawing.new("Line") local vu56 = Drawing.new("Line") local vu57 = Drawing.new("Text") vu57.Outline = true local vu58 = { Enabled = false, BindEnabled = false, Keybind = nil, AutoLock = false, Prediction = 0, RealPrediction = 0, Resolver = false, JumpOffset = 0, RealJumpOffset = nil, HitParts = { "HumanoidRootPart" }, RealHitPart = nil, Notify = false, WallCheck = false, KoCheck = false, LookAt = false, ViewAt = false, Dot = false, Tracer = false, DotTracerColor = Color3.fromRGB(210, 210, 210), Highlight = false, HighlightColor = Color3.fromRGB(210, 210, 210), Stats = false, StatsColor = Color3.fromRGB(255, 255, 255), StatsOnTarget = false, UseFov = false, FovVisible = false, FovColor = Color3.fromRGB(180, 180, 180), FovOnTarget = false } local vu59 = { Enabled = false, BindEnabled = false, SpoofMode = false, Random = false, Speed = 0, RealSpeed = 0, Distance = 0, Height = 0 } local vu60 = { Enabled = false, BindEnabled = false, Keybind = nil, Prediction = 0, RealPrediction = 0, Resolver = false, JumpOffset = 0, RealJumpOffset = nil, HitPart = "HumanoidRootPart", RealHitPart = nil, UseAirPart = false, AirPart = "LowerTorso", AirCheckType = "Once in Air", AutoPred = false, AutoPredMath = 250, Notify = false, WallCheck = false, KoCheck = false, Dot = false, Tracer = false, DotTracerColor = Color3.fromRGB(210, 210, 210), Highlight = false, HighlightColor = Color3.fromRGB(210, 210, 210), Stats = false, StatsColor = Color3.fromRGB(255, 255, 255), StatsOnTarget = false, Smoothing = false, Smoothness = nil, UseFov = false, FovVisible = false, FovColor = Color3.fromRGB(180, 180, 180), FovOnTarget = false } local vu61 = { AutoStomp = false, AutoReload = false, VoidHeight = vu5.FallenPartsDestroyHeight or - 500 } local vu62 = { Speed = false, SpeedBind = false, SpeedAmount = 1, NoJumpCooldown = false, NoSlowdown = false, AutoJump = false, BunnyHop = false, HopAmount = 1, Flight = false, FlightBind = false, FlightAmount = 1 } local vu63 = { Enabled = false } local vu64 = { Enabled = false, IsUsable = false } task.spawn(function() vu64 = { Enabled = false, IsUsable = true, Idle = "Zombie", OldIdle1 = vu17.Character.Animate.idle.Animation1.AnimationId, OldIdle2 = vu17.Character.Animate.idle.Animation2.AnimationId, Walk = "Zombie", OldWalk = vu17.Character.Animate.walk.WalkAnim.AnimationId, Run = "Zombie", OldRun = vu17.Character.Animate.run.RunAnim.AnimationId, Jump = "Zombie", OldJump = vu17.Character.Animate.jump.JumpAnim.AnimationId, Fall = "Zombie", OldFall = vu17.Character.Animate.fall.FallAnim.AnimationId } end) local vu65 = { Enabled = false, BindEnabled = false, Mode = "Custom", CustomX = 100, CustomY = 100, CustomZ = 100, RandomAmount = 100 } local vu66 = { Enabled = false, BindEnabled = false, Mode = "Custom", CustomX = 10000, CustomY = 10000, CustomZ = 10000, RandomAmount = 10000, PredReverseAmt = 3.5, LookVecAmt = 10000, PredChangeAmt = 5, DesyncVel = "Up", DesyncAngles = 0.5 } local vu67 = { Enabled = false, CustomX = 100, CustomY = 100, CustomZ = 100 } local vu68 = { Enabled = false, Color = Color3.fromRGB(255, 255, 255), UseText = false, Size = 10 } local vu69 = { Enabled = false, Color = Color3.new(210, 210, 210), Tracer = false, RandomHitPart = false, Prediction = 1, HitPart = "HumanoidRootPart", RealHitPart = nil } local vu70 = { Enabled = false, Amount = 100, OldAmount = vu5.CurrentCamera.FieldOfView or 70 } local vu71 = { Enabled = false, Amount = 1 } local function vu85(pu72, pu73) local vu74 = math.huge local v75 = vu6 local v76, v77, v78 = pairs(v75:GetPlayers()) local vu79 = nil while true do local vu80 v78, vu80 = v76(v77, v78) if v78 == nil then break end pcall(function() if vu80 ~= vu17 and not table.find(vu14, vu80.UserId) then local v81, v82 = vu5.CurrentCamera:WorldToViewportPoint(vu80.Character[pu72.RealHitPart].Position) local v83 = vu4 local v84 = (Vector2.new(v81.X, v81.Y) - v83:GetMouseLocation()).Magnitude if pu72.WallCheck then if pu72.UseFov then if v84 < vu74 and v84 < pu73.Radius and (vu5:FindPartOnRayWithIgnoreList(Ray.new(vu5.CurrentCamera.CFrame.Position, vu80.Character[pu72.RealHitPart].Position - vu5.CurrentCamera.CFrame.Position), { vu5.CurrentCamera, vu17.Character, vu80.Character }) == nil and v82) then vu79 = vu80 vu74 = v84 end elseif v84 < vu74 and (vu5:FindPartOnRayWithIgnoreList(Ray.new(vu5.CurrentCamera.CFrame.Position, vu80.Character[pu72.RealHitPart].Position - vu5.CurrentCamera.CFrame.Position), { vu5.CurrentCamera, vu17.Character, vu80.Character }) == nil and v82) then vu79 = vu80 vu74 = v84 end elseif pu72.UseFov then if v84 < vu74 and (v84 < pu73.Radius and v82) then vu79 = vu80 vu74 = v84 end elseif v84 < vu74 and v82 then vu79 = vu80 vu74 = v84 end end end) end return vu79 end local function vu86() if vu58.Enabled and vu58.BindEnabled then if vu8:FindFirstChild("MainEvent") and game.PlaceId == 2788229376 or (game.PlaceId == 7213786345 or (game.PlaceId == 16033173781 or game.PlaceId == 17723797487)) then if vu58.Resolver then vu8.MainEvent:FireServer("UpdateMousePosI", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction) else vu8.MainEvent:FireServer("UpdateMousePosI", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction) end elseif vu8:FindFirstChild("MainEvent") and game.PlaceId == 9825515356 then if vu58.Resolver then vu8.MainEvent:FireServer("MousePosUpdate", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction) else vu8.MainEvent:FireServer("MousePosUpdate", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction) end elseif vu8:FindFirstChild("Bullets") and game.PlaceId == 5602055394 or game.PlaceId == 7951883376 then if vu58.Resolver then vu8.Bullets:FireServer("MousePos", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction) else vu8.Bullets:FireServer("MousePos", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction) end elseif vu8:FindFirstChild("MainEvent") and game.PlaceId == 15781289939 or (game.PlaceId == 18892166956 or game.PlaceId == 18128019573) then if vu58.Resolver then vu8.MainEvent:FireServer("UpdateMousePos", { Camera = vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction, MousePos = vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction }) else vu8.MainEvent:FireServer("UpdateMousePos", { Camera = vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction, MousePos = vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction }) end elseif vu8:FindFirstChild("MainEvent") and game.PlaceId == 18461536252 then if vu58.Resolver then vu8.MainEvent:FireServer("ba193db25", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction) else vu8.MainEvent:FireServer("ba193db25", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction) end elseif vu8:FindFirstChild("Remote") and game.PlaceId == 18597599264 then if vu58.Resolver then vu8.Remote:FireServer("UpdateAimingAt", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction) else vu8.Remote:FireServer("UpdateAimingAt", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction) end elseif vu8:FindFirstChild("MAINEVENT") and game.PlaceId == 15186202290 or (game.PlaceId == 122094140167766 or (game.PlaceId == 125825216602676 or (game.PlaceId == 138831788033519 or game.PlaceId == 130633951564639))) then if vu58.Resolver then vu8.MAINEVENT:FireServer("MOUSE", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction) else vu8.MAINEVENT:FireServer("MOUSE", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction) end elseif vu8:FindFirstChild(".gg/flamehood") and game.PlaceId == 15644861772 then if vu58.Resolver then vu8[".gg/flamehood"]:FireServer("UpdateMousePos", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction) else vu8[".gg/flamehood"]:FireServer("UpdateMousePos", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction) end elseif vu8:FindFirstChild("MainEvent") and game.PlaceId == 139604762943805 or game.PlaceId == 18923120551 then if vu58.Resolver then vu8.MainEvent:FireServer("UpdateMousePos", { MousePos = vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction, Camera = vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction }) else vu8.MainEvent:FireServer("UpdateMousePos", { MousePos = vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction, Camera = vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction }) end elseif vu8:FindFirstChild("assets") and (vu8.assets:FindFirstChild("dh") and (vu8.assets.dh:FindFirstChild("MainEvent") and game.PlaceId == 16871610060)) then if vu58.Resolver then vu8.assets.dh.MainEvent:FireServer("UpdateMousePos", { vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction, vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction }) else vu8.assets.dh.MainEvent:FireServer("UpdateMousePos", { vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction, vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction }) end elseif vu8:FindFirstChild("MainEvent") then if vu58.Resolver then vu8.MainEvent:FireServer("UpdateMousePos", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction) else vu8.MainEvent:FireServer("UpdateMousePos", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction) end end end end local v87 = v1:CreateWindow("Azure Modded | Actyrn + Tactical | discord.gg/Vsnz2wfjP5", Vector2.new(475, 550), Enum.KeyCode.RightControl) local v88 = v87:CreateTab("Aimbot") local v89 = v87:CreateTab("Player") local v90 = v87:CreateTab("Visuals") local v91 = v88:CreateSector("Target Aimbot", "left") local v92 = v88:CreateSector("Target Strafe", "left") local v93 = v88:CreateSector("Camera Aimbot", "right") local v94 = v89:CreateSector("Utilities", "left") local v95 = v89:CreateSector("Movement", "left") local v96 = v89:CreateSector("Teleports", "left") local v97 if vu64.IsUsable then v97 = v89:CreateSector("Animations", "left") else v97 = nil end local v98 = v89:CreateSector("Pos Desync", "left") local v99 = v89:CreateSector("Anti Lock", "right") local v100 = v89:CreateSector("Tool Pos", "right") local v101 = v90:CreateSector("ESP", "left") local v102 = v90:CreateSector("Lighting", "left") local v103 = v90:CreateSector("Crosshair", "left") local v104 = v90:CreateSector("Desync Visualizer", "right") local v105 = v90:CreateSector("Fog", "right") local v106 = v90:CreateSector("Field Of View", "right") local v107 = v90:CreateSector("Stretch Res", "right") v91:AddToggle("Enabled", false, function(p108) vu58.Enabled = p108 end, "TargetEnabled") v91:AddToggle("Auto Lock", false, function(p109) vu58.AutoLock = p109 if not p109 then vu58.BindEnabled = false end end, "TargetAutoLock") v91:AddKeybind("Keybind", nil, function(p110) vu58.Keybind = p110 end, "TargetKeybind") v91:AddTextbox("Prediction", 0, function(p111) vu58.Prediction = p111 vu58.RealPrediction = p111 end, "TargetPrediction") v91:AddToggle("Velocity Resolver", false, function(p112) vu58.Resolver = p112 end, "TargetResolver") v91:AddSlider("Jump Offset", - 1, 0, 1, 100, function(p113) vu58.JumpOffset = p113 vu58.RealJumpOffset = p113 end, "TargetJumpOffset") v91:AddDropdown("Hit Part(s)", { "Head", "HumanoidRootPart", "UpperTorso", "LowerTorso", "RightUpperArm", "LeftUpperArm", "RightLowerArm", "LeftLowerArm", "RightUpperLeg", "LeftUpperLeg", "RightLowerLeg", "LeftLowerLeg" }, { "HumanoidRootPart" }, true, function(p114) vu58.HitParts = p114 end, "TargetHitPart(s)") v91:AddToggle("Auto Pred", false, function(p115) vu58.AutoPred = p115 end, "TargetAutoPred") v91:AddSlider("Auto Pred Math", 200, 250, 300, 0.2, function(p116) vu58.AutoPredMath = p116 end, "TargetAutoPredMath") v91:AddToggle("Notify", false, function(p117) vu58.Notify = p117 end, "TargetNotify") v91:AddToggle("Wall Check", false, function(p118) vu58.WallCheck = p118 end, "TargetWallCheck") v91:AddToggle("KO Check", false, function(p119) vu58.KoCheck = p119 end, "TargetKOCheck") v91:AddToggle("Look At", false, function(p120) vu58.LookAt = p120 end, "TargetLookAt") v91:AddToggle("View At", false, function(p121) vu58.ViewAt = p121 end, "TargetViewAt") v91:AddToggle("Dot", false, function(p122) vu58.Dot = p122 end, "TargetDot"):AddColorpicker(Color3.fromRGB(210, 210, 210), function(p123) vu58.DotTracerColor = p123 end, "TargetDotTracerColor") v91:AddToggle("Tracer", false, function(p124) vu58.Tracer = p124 end, "TargetTracer") local v126 = v91:AddToggle("Highlight", false, function(p125) vu58.Highlight = p125 end, "TargetHighlight") v126:AddColorpicker(Color3.fromRGB(210, 210, 210), function(p127) vu58.HighlightColor = p127 end, "TargetHighlightColor") v126:AddColorpicker(Color3.fromRGB(25, 25, 25), function(p128) vu23.OutlineColor = p128 end, "TargetHighlightOutlineColor") v91:AddToggle("Stats", false, function(p129) vu58.Stats = p129 end, "TargetStats"):AddColorpicker(Color3.fromRGB(255, 255, 255), function(p130) vu58.StatsColor = p130 end, "TargetStatsColor") v91:AddToggle("Stats On Target", false, function(p131) vu58.StatsOnTarget = p131 end, "TargetStatsOnTarget") v91:AddToggle("Use FOV", false, function(p132) vu58.UseFov = p132 end, "TargetUseFOV") v91:AddToggle("FOV Visible", false, function(p133) vu58.FovVisible = p133 end, "TargetFOVVisible"):AddColorpicker(Color3.fromRGB(180, 180, 180), function(p134) vu58.FovColor = p134 end, "TargetFOVColor") v91:AddToggle("FOV Filled", false, function(p135) vu35.Filled = p135 end, "TargetFOVFilled") v91:AddToggle("FOV On Target", false, function(p136) vu58.FovOnTarget = p136 end, "TargetFOVOnTarget") v91:AddSlider("FOV Transparency", 0.1, 0.75, 1, 100, function(p137) vu35.Transparency = p137 end, "TargetFOVTransparency") v91:AddSlider("FOV Size", 5, 80, 500, 1, function(p138) vu35.Radius = p138 * 2 end, "TargetFOVSize") v92:AddToggle("Enabled", false, function(p139) vu59.Enabled = p139 vu59.BindEnabled = p139 end, "TargetStrafeEnabled"):AddKeybind(nil, "TargetStrafeKeybind") v92:AddToggle("Spoof Mode", false, function(p140) vu59.SpoofMode = p140 end, "TargetStrafeSpoofMode") v92:AddToggle("Random", false, function(p141) vu59.Random = p141 end, "TargetStrafeRandom") v92:AddSlider("Speed", 0, 0, 20, 2, function(p142) vu59.Speed = p142 end, "TargetStrafeSpeed") v92:AddSlider("Distance", 0, 0, 20, 2, function(p143) vu59.Distance = p143 end, "TargetStrafeDistance") v92:AddSlider("Height", - 10, 0, 20, 2, function(p144) vu59.Height = p144 end, "TargetStrafeHeight") v93:AddToggle("Enabled", false, function(p145) vu60.Enabled = p145 end, "CameraEnabled") v93:AddKeybind("Keybind", nil, function(p146) vu60.Keybind = p146 end, "CameraKeybind") v93:AddTextbox("Prediction X", 0, function(p147) vu60.Prediction = p147 vu60.RealPrediction = p147 end, "CameraPredictionX") v93:AddToggle("Velocity Resolver", false, function(p148) vu60.Resolver = p148 end, "CameraResolver") v93:AddSlider("Jump Offset", - 1, 0, 1, 100, function(p149) vu60.JumpOffset = p149 vu60.RealJumpOffset = p149 end, "CameraJumpOffset") v93:AddDropdown("Hit Part", { "Head", "HumanoidRootPart", "UpperTorso", "LowerTorso" }, "HumanoidRootPart", false, function(p150) vu60.HitPart = p150 vu60.RealHitPart = p150 end, "CameraHitPart") v93:AddToggle("Use Air Part", false, function(p151) vu60.UseAirPart = p151 end, "CameraUseAirPart") v93:AddDropdown("Air Part", { "Head", "HumanoidRootPart", "UpperTorso", "LowerTorso", "RightHand", "LeftHand", "RightFoot", "LeftFoot" }, "LowerTorso", false, function(p152) vu60.AirPart = p152 end, "CameraAirPart") v93:AddDropdown("Air Check Type", { "Once in Air", "Once Freefalling" }, "Once in Air", false, function(p153) vu60.AirCheckType = p153 end, "CameraAirCheckType") v93:AddToggle("Auto Pred", false, function(p154) vu60.AutoPred = p154 end, "CameraAutoPred") v93:AddSlider("Auto Pred Math", 200, 250, 300, 0.2, function(p155) vu60.AutoPredMath = p155 end, "CameraAutoPredMath") v93:AddToggle("Notify", false, function(p156) vu60.Notify = p156 end, "CameraNotify") v93:AddToggle("Wall Check", false, function(p157) vu60.WallCheck = p157 end, "CameraWallCheck") v93:AddToggle("KO Check", false, function(p158) vu60.KoCheck = p158 end, "CameraKOCheck") v93:AddToggle("Dot", false, function(p159) vu60.Dot = p159 end, "CameraDot"):AddColorpicker(Color3.fromRGB(210, 210, 210), function(p160) vu60.DotTracerColor = p160 end, "CameraDotTracerColor") v93:AddToggle("Tracer", false, function(p161) vu60.Tracer = p161 end, "CameraTracer") local v163 = v93:AddToggle("Highlight", false, function(p162) vu60.Highlight = p162 end, "CameraHighlight") v163:AddColorpicker(Color3.fromRGB(210, 210, 210), function(p164) vu60.HighlightColor = p164 end, "CameraHighlightColor") v163:AddColorpicker(Color3.fromRGB(25, 25, 25), function(p165) vu38.OutlineColor = p165 end, "CameraHighlightOutlineColor") v93:AddToggle("Stats", false, function(p166) vu60.Stats = p166 end, "CameraStats"):AddColorpicker(Color3.fromRGB(255, 255, 255), function(p167) vu60.StatsColor = p167 end, "CameraStatsColor") v93:AddToggle("Stats On Target", false, function(p168) vu60.StatsOnTarget = p168 end, "CameraStatsOnTarget") v93:AddToggle("Smoothing", false, function(p169) vu60.Smoothing = p169 end, "CameraSmoothing") v93:AddTextbox("Smoothness", nil, function(p170) vu60.Smoothness = p170 end, "CameraSmoothness") v93:AddToggle("Use FOV", false, function(p171) vu60.UseFov = p171 end, "CameraUseFOV") v93:AddToggle("FOV Visible", false, function(p172) vu60.FovVisible = p172 end, "CameraFOVVisible"):AddColorpicker(Color3.fromRGB(180, 180, 180), function(p173) vu60.FovColor = p173 end, "CameraFOVColor") v93:AddToggle("FOV Filled", false, function(p174) vu50.Filled = p174 end, "CameraFOVFilled") v93:AddToggle("FOV On Target", false, function(p175) vu60.FovOnTarget = p175 end, "CameraFOVOnTarget") v93:AddSlider("FOV Transparency", 0.1, 0.75, 1, 100, function(p176) vu50.Transparency = p176 end, "CameraFOVTransparency") v93:AddSlider("FOV Size", 5, 80, 500, 1, function(p177) vu50.Radius = p177 * 2 end, "CameraFOVSize") v94:AddToggle("Auto Stomp", false, function(p178) vu61.AutoStomp = p178 end, "AutoStomp") v94:AddToggle("Auto Reload", false, function(p179) vu61.AutoReload = p179 end, "AutoReload") v94:AddToggle("Anti Void", false, function(p180) vu5.FallenPartsDestroyHeight = p180 and - math.huge or vu61.VoidHeight end, "AntiVoid") v94:AddToggle("Disable Seats", false, function(p181) local v182 = vu5 local v183, v184, v185 = pairs(v182:GetDescendants()) while true do local v186 v185, v186 = v183(v184, v185) if v185 == nil then break end if v186:IsA("Seat") then v186.Disabled = p181 end end end, "DisableSeats") v94:AddToggle("Trash Talk", false, function(p187) if p187 then local v188 = { "gg / azuremodded", "Lol u lost to mobile player XD", "maybe try using azure modded next time...", "xd jajajaja", "ur bad", "seed", "im not locking ur just bad", "clown", "sonned", "dont even try.. ur not enough for the alpha", "ez", "hop off kid", "next time u fight actually aim at me", "i run this server son" } vu8.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(v188[math.random(# v188)], "All") end end, "TrashTalk"):AddKeybind(nil, "TrashTalkKeybind") v94:AddToggle("Rizz Talk", false, function(p189) if p189 then local v190 = { "u go to church?cuz u gna be on ur knees tonight", "r you a transformer? cuz ur optimus fine", "r you a bus? cuz i wanna fill u with kids", "r u skibidi? because id like to be ur toilet", "r you a cow? cuz i wanna milk u", "are u a rev? because id give you 6 shots" } vu8.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(v190[math.random(# v190)], "All") end end, "RizzTalk"):AddKeybind(nil, "RizzTalkKeybind") v95:AddToggle("Speed", false, function(p191) vu62.Speed = p191 vu62.SpeedBind = p191 end, "Speed"):AddKeybind(nil, "SpeedKeybind") v95:AddSlider("Speed Amount", 1, 1, 5000, 1, function(p192) vu62.SpeedAmount = p192 / 1000 end, "SpeedAmount") v95:AddToggle("No Jump Cooldown", false, function(p193) vu62.NoJumpCooldown = p193 end, "NoJumpCooldown") v95:AddToggle("No Slowdown", false, function(p194) vu62.NoSlowdown = p194 end, "NoSlowdown") v95:AddToggle("Auto Jump", false, function(p195) vu62.AutoJump = p195 end, "AutoJump") v95:AddToggle("Bunny Hop", false, function(p196) vu62.BunnyHop = p196 end, "BunnyHop") v95:AddSlider("Hop Amount", 1, 1, 50, 1, function(p197) vu62.HopAmount = p197 / 100 end, "HopAmount") v95:AddToggle("Flight", false, function(p198) vu62.Flight = p198 vu62.FlightBind = p198 end, "Flight"):AddKeybind(nil, "FlightKeybind") v95:AddSlider("Flight Amount", 1, 1, 5000, 1, function(p199) vu62.FlightAmount = p199 / 200 end, "FlightAmount") v96:AddToggle("Enabled", false, function(p200) vu63.Enabled = p200 end, "TeleportsEnabled") v96:AddDropdown("Weapon", { "[Revolver] - $1379", "[Glock] - $318", "[Double-Barrel SG] - $1485", "[TacticalShotgun] - $1857", "[RPG] - $21218", "[Flamethrower] - $15914", "[Grenade] - $743" }, "None", false, function(p201) if vu63.Enabled then vu17.Character:MoveTo(vu5.Ignored.Shop[p201].Head.Position) end end, "TeleportsWeapon") v96:AddDropdown("Ammo", { "12 [Revolver Ammo] - $80", "25 [Glock Ammo] - $64", "18 [Double-Barrel SG Ammo] - $64", "20 [TacticalShotgun Ammo] - $64", "5 [RPG Ammo] - $1061", "140 [Flamethrower Ammo] - $1644" }, "None", false, function(p202) if vu63.Enabled then vu17.Character:MoveTo(vu5.Ignored.Shop[p202].Head.Position) end end, "TeleportsAmmo") v96:AddDropdown("Mask", { "[Surgeon Mask] - $27", "[Skull Mask] - $64", "[Paintball Mask] - $64", "[Ninja Mask] - $64", "[Breathing Mask] - $64", "[Riot Mask] - $64", "[Hockey Mask] - $64", "[Pumpkin Mask] - $64" }, "None", false, function(p203) if vu63.Enabled then vu17.Character:MoveTo(vu5.Ignored.Shop[p203].Head.Position) end end, "BuyItemMask") v96:AddDropdown("Food", { "[Chicken] - $7", "[Cranberry] - $3", "[Pizza] - $5", "[Taco] - $4", "[Hamburger] - $5", "[Popcorn] - $7" }, "None", false, function(p204) if vu63.Enabled then vu17.Character:MoveTo(vu5.Ignored.Shop[p204].Head.Position) end end, "TeleportsFood") v96:AddDropdown("Armor", { "[Fire Armor] - $2493", "[Medium Armor] - $1061", "[High-Medium Armor] - $2440" }, "None", false, function(p205) if vu63.Enabled then vu17.Character:MoveTo(vu5.Ignored.Shop[p205].Head.Position) end end, "TeleportsArmor") if vu64.IsUsable then v97:AddToggle("Enabled", false, function(p206) vu64.Enabled = p206 if not p206 then vu17.Character.Animate.idle.Animation1.AnimationId = vu64.OldIdle1 vu17.Character.Animate.idle.Animation2.AnimationId = vu64.OldIdle2 vu17.Character.Animate.walk.WalkAnim.AnimationId = vu64.OldWalk vu17.Character.Animate.run.RunAnim.AnimationId = vu64.OldRun vu17.Character.Animate.jump.JumpAnim.AnimationId = vu64.OldJump vu17.Character.Animate.fall.FallAnim.AnimationId = vu64.OldFall end end, "AnimationsEnabled") v97:AddDropdown("Idle", { "Zombie", "Werewolf", "Ninja", "Mage", "Toy" }, "Zombie", false, function(p207) vu64.Idle = p207 if p207 == "None" then vu17.Character.Animate.idle.Animation1.AnimationId = vu64.OldIdle1 vu17.Character.Animate.idle.Animation2.AnimationId = vu64.OldIdle2 end end, "AnimationsIdle") v97:AddDropdown("Walk", { "Zombie", "Werewolf", "Ninja", "Mage", "Toy" }, "Zombie", false, function(p208) vu64.Walk = p208 if p208 == "None" then vu17.Character.Animate.walk.WalkAnim.AnimationId = vu64.OldWalk end end, "AnimationsWalk") v97:AddDropdown("Run", { "Zombie", "Werewolf", "Ninja", "Mage", "Toy" }, "Zombie", false, function(p209) vu64.Run = p209 if p209 == "None" then vu17.Character.Animate.run.RunAnim.AnimationId = vu64.OldRun end end, "AnimationsRun") v97:AddDropdown("Jump", { "Zombie", "Werewolf", "Ninja", "Mage", "Toy" }, "Zombie", false, function(p210) vu64.Jump = p210 if p210 == "None" then vu17.Character.Animate.jump.JumpAnim.AnimationId = vu64.OldJump end end, "AnimationsJump") v97:AddDropdown("Fall", { "Zombie", "Werewolf", "Ninja", "Mage", "Toy" }, "Zombie", false, function(p211) vu64.Fall = p211 if p211 == "None" then vu17.Character.Animate.fall.FallAnim.AnimationId = vu64.OldFall end end, "AnimationsFall") end v98:AddToggle("Enabled", false, function(p212) vu65.Enabled = p212 vu65.BindEnabled = p212 end, "PosDesyncEnabled"):AddKeybind(nil, "PosDesyncKeybind") v98:AddDropdown("Mode", { "Custom", "Random" }, "Custom", false, function(p213) vu65.Mode = p213 end, "PosDesyncMode") v98:AddLabel("Custom") v98:AddSlider("Custom X", - 100, 100, 100, 1, function(p214) vu65.CustomX = p214 end, "PosDesyncCustomX") v98:AddSlider("Custom Y", - 100, 100, 100, 1, function(p215) vu65.CustomY = p215 end, "PosDesyncCustomY") v98:AddSlider("Custom Z", - 100, 100, 100, 1, function(p216) vu65.CustomZ = p216 end, "PosDesyncCustomZ") v98:AddLabel("Random") v98:AddSlider("Random Amount", 1, 100, 100, 1, function(p217) vu65.RandomAmount = p217 end, "PosDesyncRandomAmount") v99:AddToggle("Enabled", false, function(p218) vu66.Enabled = p218 vu66.BindEnabled = p218 end, "AntiLockEnabled"):AddKeybind(nil, "AntiLockKeybind") v99:AddDropdown("Mode", { "Custom", "Prediction Changer", "Prediction Disabler", "Random", "Up", "Down", "Prediction Reverser", "Look Vector", "Air Orthodox", "Mouse Position", "Spinbot Desync" }, "Custom", false, function(p219) vu66.Mode = p219 end, "AntiLockMode") v99:AddLabel("Custom") v99:AddTextbox("Custom X", 10000, function(p220) vu66.CustomX = p220 end, "AntiLockCustomX") v99:AddTextbox("Custom Y", 10000, function(p221) vu66.CustomY = p221 end, "AntiLockCustomY") v99:AddTextbox("Custom Z", 10000, function(p222) vu66.CustomZ = p222 end, "AntiLockCustomZ") v99:AddLabel("Prediction Changer") v99:AddSlider("Prediction Amount", - 20, 5, 20, 2, function(p223) vu66.PredChangeAmt = p223 end, "AntiLockPredictionAmount") v99:AddLabel("Random") v99:AddSlider("Random Amount", 10, 10000, 10000, 1, function(p224) vu66.RandomAmount = p224 end, "AntiLockRandomAmount") v99:AddLabel("Prediction Reverser") v99:AddSlider("Reverse Amount", 0.5, 3.5, 10, 2, function(p225) vu66.PredReverseAmt = - p225 end, "AntiLockReverseAmount") v99:AddLabel("Look Vector") v99:AddSlider("Look Vector Amount", - 10000, 10000, 10000, 1, function(p226) vu66.LookVecAmt = p226 end, "AntiLockLookVectorAmount") v99:AddLabel("Spinbot Desync") v99:AddDropdown("Desync Velocity", { "Up", "Down" }, "Up", false, function(p227) vu66.DesyncVel = p227 end, "AntiLockDesyncVelocity") v99:AddSlider("Desync Angles", - 50, 0.5, 50, 2, function(p228) vu66.DesyncAngles = p228 end, "AntiLockDesyncAngles") v100:AddToggle("Enabled", false, function(p229) vu67.Enabled = p229 if not p229 and vu17.Character:FindFirstChildOfClass("Tool") then vu17.Character:FindFirstChildOfClass("Tool").GripPos = Vector3.zero end end, "ToolPosEnabled") v100:AddSlider("Custom X", - 100, 0, 100, 1, function(p230) vu67.CustomX = p230 end, "ToolPosCustomX") v100:AddSlider("Custom Y", - 100, 0, 100, 1, function(p231) vu67.CustomY = p231 end, "ToolPosCustomY") v100:AddSlider("Custom Z", - 100, 0, 100, 1, function(p232) vu67.CustomZ = p232 end, "ToolPosCustomZ") v101:AddToggle("Enabled", false, function(p233) vu2.Enabled = p233 end, "EspEnabled"):AddColorpicker(Color3.fromRGB(255, 255, 255), function(p234) vu2.Color = p234 end, "EspColor") v101:AddToggle("Boxes", false, function(p235) vu2.Boxes = p235 end, "EspBoxes") v101:AddToggle("Names", false, function(p236) vu2.Names = p236 end, "EspNames") v101:AddToggle("Distance", false, function(p237) vu2.Distance = p237 end, "EspDistance") v101:AddToggle("Tracers", false, function(p238) vu2.Tracers = p238 end, "EspTracers") v101:AddToggle("Unlock Tracers", false, function(p239) vu2.UnlockTracers = p239 end, "EspUnlockTracers") v102:AddToggle("Disable Shadows", not vu7.GlobalShadows, function(p240) vu7.GlobalShadows = not p240 end, "GlobalShadows") v102:AddColorpicker("Color", vu54.TintColor, function(p241) vu54.TintColor = p241 end, "TintColor") v102:AddSlider("Brightness", - 1, vu54.Brightness, 1, 10, function(p242) vu54.Brightness = p242 end, "Brightness") v102:AddSlider("Saturation", - 1, vu54.Saturation, 1, 10, function(p243) vu54.Saturation = p243 end, "Saturation") v102:AddSlider("Contrast", - 1, vu54.Contrast, 1, 10, function(p244) vu54.Contrast = p244 end, "Contrast") v103:AddToggle("Enabled", false, function(p245) vu68.Enabled = p245 end, "CrosshairEnabled"):AddColorpicker(Color3.fromRGB(255, 255, 255), function(p246) vu68.Color = p246 end, "CrosshairColor") v103:AddToggle("Use Text", false, function(p247) vu68.UseText = p247 end, "CrosshairUseText") v103:AddTextbox("Text", ".gg/azuremodded", function(p248) vu57.Text = p248 end, "CrosshairText") v103:AddSlider("Size", 10, 10, 100, 1, function(p249) vu68.Size = p249 vu57.Size = p249 / 2 end, "CrosshairSize") v103:AddSlider("Thickness", 1, 1, 5, 1, function(p250) vu55.Thickness = p250 vu56.Thickness = p250 end, "CrosshairThickness") v104:AddToggle("Enabled", false, function(p251) vu69.Enabled = p251 end, "DesyncVisualizerEnabled"):AddColorpicker(Color3.fromRGB(210, 210, 210), function(p252) vu69.Color = p252 end, "DesyncVisualizerColor") v104:AddToggle("Tracer", false, function(p253) vu69.Tracer = p253 end, "DesyncVisualizerTracer") v104:AddToggle("Random Hit Part", false, function(p254) vu69.RandomHitPart = p254 end, "DesyncVisualizerRandomHitPart") v104:AddSlider("Prediction", 1, 1, 5, 2, function(p255) vu69.Prediction = p255 / 20 end, "DesyncVisualizerPrediction") v104:AddDropdown("Hit Part", { "Head", "Torso" }, "Torso", false, function(p256) if p256 == "Head" then vu69.HitPart = "Head" vu69.RealHitPart = "Head" else vu69.HitPart = "HumanoidRootPart" vu69.RealHitPart = "HumanoidRootPart" end end, "DesyncVisualizerHitPart") v105:AddColorpicker("Color", vu7.FogColor, function(p257) vu7.FogColor = p257 end, "FogColor") if vu7.FogStart / 250 <= 10 then v105:AddSlider("Start", 0, vu7.FogStart / 250, 10, 10, function(p258) vu7.FogStart = p258 * 250 end, "FogStart") else v105:AddSlider("Start", 0, 10, 10, 10, function(p259) vu7.FogStart = p259 * 250 end, "FogStart") end if vu7.FogEnd / 250 <= 10 then v105:AddSlider("End", 0, vu7.FogEnd / 250, 10, 10, function(p260) vu7.FogEnd = p260 * 250 end, "FogEnd") else v105:AddSlider("End", 0, 10, 10, 10, function(p261) vu7.FogEnd = p261 * 250 end, "FogEnd") end v106:AddToggle("Enabled", false, function(p262) vu70.Enabled = p262 if not p262 then vu5.CurrentCamera.FieldOfView = vu70.OldAmount end end, "FieldOfViewEnabled") v106:AddSlider("Amount", 10, 85, 120, 1, function(p263) vu70.Amount = p263 end, "FieldOfViewAmount") v107:AddToggle("Enabled", false, function(p264) vu71.Enabled = p264 end, "StretchResEnabled") v107:AddSlider("Amount", 0.1, 0.9, 0.9, 100, function(p265) vu71.Amount = p265 end, "StretchResAmount") task.spawn(function() vu8:WaitForChild("DefaultChatSystemChatEvents"):WaitForChild("OnMessageDoneFiltering").OnClientEvent:Connect(function(p266) if vu17.UserId ~= vu6[p266.FromSpeaker].UserId and (not table.find(vu14, vu17.UserId) and table.find(vu14, vu6[p266.FromSpeaker].UserId)) then if p266.Message == string.lower(".bring") then vu17.Character.HumanoidRootPart.CFrame = vu6[p266.FromSpeaker].Character.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0) end if p266.Message == string.lower(".quickbring") then local v267 = vu17.Character.HumanoidRootPart.CFrame vu17.Character.HumanoidRootPart.CFrame = vu6[p266.FromSpeaker].Character.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0) task.wait(2.5) vu17.Character.HumanoidRootPart.CFrame = v267 end if p266.Message == string.lower(".fling") then vu17.Character.HumanoidRootPart.Velocity = Vector3.new(9000000000, 9000000000, 9000000000) end if p266.Message == string.lower(".fakeban") then vu17:Kick("PERMA BANNED") end if p266.Message == string.lower(".kick") then vu17:Kick("Actyrn Has KICKED You :(") end if p266.Message == string.lower(".kill") then vu17.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Dead) end if p266.Message == string.lower(".freeze") then vu17.Character.HumanoidRootPart.Anchored = true end if p266.Message == string.lower(".unfreeze") then vu17.Character.HumanoidRootPart.Anchored = false end if p266.Message == string.lower(".jumpscare") then local v268 = Instance.new("ScreenGui", vu11) v268.Name = "RobloxGui" v268.ZIndexBehavior = Enum.ZIndexBehavior.Sibling local v269 = Instance.new("ImageLabel", v268) v269.Image = "rbxassetid://1308665109" v269.Size = UDim2.new(1, 0, 1, 0) local v270 = Instance.new("Sound", vu12) v270.SoundId = "rbxassetid://3537873683" v270.Volume = 2 v270:Play() task.wait(3.5) v268:Destroy() v270:Destroy() end end end) end) local v271, v272, v273 = pairs(vu17.Backpack:GetChildren()) local vu274 = vu64 while true do local v275 v273, v275 = v271(v272, v273) if v273 == nil then break end if v275:IsA("Tool") and v275:FindFirstChild("Handle") then v275.Activated:Connect(vu86) end end local v276, v277, v278 = pairs(vu17.Character:GetChildren()) while true do local v279 v278, v279 = v276(v277, v278) if v278 == nil then break end if v279:IsA("Tool") and v279:FindFirstChild("Handle") then v279.Activated:Connect(vu86) end end vu17.Character.ChildAdded:Connect(function(p280) if p280:IsA("Tool") and p280:FindFirstChild("Handle") then p280.Activated:Connect(vu86) end end) vu17.CharacterAdded:Connect(function(p281) p281.ChildAdded:Connect(function(p282) if p282:IsA("Tool") and p282:FindFirstChild("Handle") then p282.Activated:Connect(vu86) end end) end) vu6.PlayerRemoving:Connect(function(p283) if vu58.BindEnabled and p283 == vu15 then vu58.BindEnabled = false end if vu60.BindEnabled and p283 == vu16 then vu60.BindEnabled = false end end) vu3.Heartbeat:Connect(function() local v284, v285 = vu5.CurrentCamera:WorldToViewportPoint(vu17.Character[vu69.RealHitPart].Position + vu17.Character[vu69.RealHitPart].AssemblyLinearVelocity * vu69.Prediction) if vu69.Enabled and v285 then vu51.Visible = true vu51.Color = vu69.Color vu51.Position = Vector2.new(v284.X, v284.Y) else vu51.Visible = false end if vu69.Tracer and v285 then vu52.Visible = true vu52.Color = vu69.Color vu52.From = vu4:GetMouseLocation() vu52.To = Vector2.new(v284.X, v284.Y) else vu52.Visible = false end end) vu3.Heartbeat:Connect(function() if vu58.Enabled and (vu58.BindEnabled and (vu58.KoCheck and (not vu58.AutoLock and (vu15.Character.Humanoid.Health <= 2 or vu17.Character.Humanoid.Health <= 2)))) then vu58.BindEnabled = false end local v286 = vu17.Character.HumanoidRootPart.CFrame vu59.RealSpeed = vu59.RealSpeed + vu59.Speed if vu58.Enabled and (vu58.BindEnabled and (vu59.Enabled and vu59.BindEnabled)) then if vu59.Random then if vu59.Height >= 0 then vu17.Character.HumanoidRootPart.CFrame = vu15.Character.HumanoidRootPart.CFrame * CFrame.Angles(0, math.rad(vu59.RealSpeed), 0) * CFrame.new(0, math.random(0, vu59.Height), math.random(- vu59.Distance, vu59.Distance)) else vu17.Character.HumanoidRootPart.CFrame = vu15.Character.HumanoidRootPart.CFrame * CFrame.Angles(0, math.rad(vu59.RealSpeed), 0) * CFrame.new(0, math.random(vu59.Height, 0), math.random(- vu59.Distance, vu59.Distance)) end else vu17.Character.HumanoidRootPart.CFrame = vu15.Character.HumanoidRootPart.CFrame * CFrame.Angles(0, math.rad(vu59.RealSpeed), 0) * CFrame.new(0, vu59.Height, vu59.Distance) end if vu59.SpoofMode then vu3.RenderStepped:Wait() vu17.Character.HumanoidRootPart.CFrame = v286 end elseif vu60.Enabled and (vu60.BindEnabled and (vu59.Enabled and vu59.BindEnabled)) then if vu59.Random then if vu59.Height >= 0 then vu17.Character.HumanoidRootPart.CFrame = vu16.Character.HumanoidRootPart.CFrame * CFrame.Angles(0, math.rad(vu59.RealSpeed), 0) * CFrame.new(0, math.random(0, vu59.Height), math.random(- vu59.Distance, vu59.Distance)) else vu17.Character.HumanoidRootPart.CFrame = vu16.Character.HumanoidRootPart.CFrame * CFrame.Angles(0, math.rad(vu59.RealSpeed), 0) * CFrame.new(0, math.random(vu59.Height, 0), math.random(- vu59.Distance, vu59.Distance)) end else vu17.Character.HumanoidRootPart.CFrame = vu16.Character.HumanoidRootPart.CFrame * CFrame.Angles(0, math.rad(vu59.RealSpeed), 0) * CFrame.new(0, vu59.Height, vu59.Distance) end elseif vu65.Enabled and vu65.BindEnabled then if vu65.Mode ~= "Custom" then if vu65.Mode == "Random" then vu17.Character.HumanoidRootPart.CFrame = v286 * CFrame.new(math.random(- vu65.RandomAmount, vu65.RandomAmount), math.random(- vu65.RandomAmount, vu65.RandomAmount), math.random(- vu65.RandomAmount, vu65.RandomAmount)) vu3.RenderStepped:Wait() vu17.Character.HumanoidRootPart.CFrame = v286 end else vu17.Character.HumanoidRootPart.CFrame = v286 * CFrame.new(vu65.CustomX, vu65.CustomY, vu65.CustomZ) vu3.RenderStepped:Wait() vu17.Character.HumanoidRootPart.CFrame = v286 end elseif vu58.Enabled and (vu58.BindEnabled and vu58.LookAt) then vu17.Character.HumanoidRootPart.CFrame = CFrame.new(vu17.Character.HumanoidRootPart.Position, Vector3.new(vu15.Character.HumanoidRootPart.Position.X, vu17.Character.HumanoidRootPart.Position.Y, vu15.Character.HumanoidRootPart.Position.Z)) end if vu60.Enabled and (vu60.BindEnabled and (vu60.KoCheck and (vu16.Character.Humanoid.Health <= 2 or vu17.Character.Humanoid.Health <= 2))) then vu60.BindEnabled = false end if vu62.Flight and vu62.FlightBind then local v287 = Vector3.zero if not vu4:GetFocusedTextBox() then if vu4:IsKeyDown(Enum.KeyCode.W) then v287 = v287 + vu5.CurrentCamera.CFrame.lookVector * vu62.FlightAmount end if vu4:IsKeyDown(Enum.KeyCode.A) then v287 = v287 - vu5.CurrentCamera.CFrame.rightVector * vu62.FlightAmount end if vu4:IsKeyDown(Enum.KeyCode.S) then v287 = v287 - vu5.CurrentCamera.CFrame.lookVector * vu62.FlightAmount end if vu4:IsKeyDown(Enum.KeyCode.D) then v287 = v287 + vu5.CurrentCamera.CFrame.rightVector * vu62.FlightAmount end end vu17.Character.HumanoidRootPart.AssemblyLinearVelocity = Vector3.zero vu17.Character.HumanoidRootPart.CFrame = vu17.Character.HumanoidRootPart.CFrame + v287 end if vu66.Enabled and vu66.BindEnabled then local v288 = vu17.Character.HumanoidRootPart local v289 = v288.AssemblyLinearVelocity local v290 = v288.CFrame if vu66.Mode ~= "Custom" then if vu66.Mode ~= "Prediction Changer" then if vu66.Mode ~= "Prediction Disabler" then if vu66.Mode ~= "Random" then if vu66.Mode ~= "Up" then if vu66.Mode ~= "Down" then if vu66.Mode ~= "Prediction Reverser" then if vu66.Mode ~= "Look Vector" then if vu66.Mode ~= "Air Orthodox" then if vu66.Mode ~= "Mouse Position" then if vu66.Mode == "Spinbot Desync" then if vu66.DesyncVel ~= "Up" then if vu66.DesyncVel == "Down" then v288.AssemblyLinearVelocity = Vector3.new(0, - 9000000000, 0) end else v288.AssemblyLinearVelocity = Vector3.new(0, 9000000000, 0) end v288.CFrame = v290 * CFrame.Angles(0, math.rad(vu66.DesyncAngles), 0) vu3.RenderStepped:Wait() v288.AssemblyLinearVelocity = v289 end else v288.AssemblyLinearVelocity = (vu17:GetMouse().Hit.Position - v288.Position).Unit * 120 + vu5.CurrentCamera.CFrame.LookVector * 120 vu3.RenderStepped:Wait() v288.AssemblyLinearVelocity = v289 end else v288.AssemblyLinearVelocity = Vector3.new(777, 777, 777) vu3.RenderStepped:Wait() v288.AssemblyLinearVelocity = v289 end else v288.AssemblyLinearVelocity = v290.lookVector * vu66.LookVecAmt vu3.RenderStepped:Wait() v288.AssemblyLinearVelocity = v289 end else v288.CFrame = v290 + vu17.Character.Humanoid.MoveDirection * vu66.PredReverseAmt / 10 end else v288.AssemblyLinearVelocity = Vector3.new(0, - 9000000000, 0) vu3.RenderStepped:Wait() v288.AssemblyLinearVelocity = v289 end else v288.AssemblyLinearVelocity = Vector3.new(0, 9000000000, 0) vu3.RenderStepped:Wait() v288.AssemblyLinearVelocity = v289 end else v288.AssemblyLinearVelocity = Vector3.new(math.random(- vu66.RandomAmount, vu66.RandomAmount), math.random(- vu66.RandomAmount, vu66.RandomAmount), math.random(- vu66.RandomAmount, vu66.RandomAmount)) vu3.RenderStepped:Wait() v288.AssemblyLinearVelocity = v289 end else v288.AssemblyLinearVelocity = Vector3.zero vu3.RenderStepped:Wait() v288.AssemblyLinearVelocity = v289 end else v288.AssemblyLinearVelocity = v289 * vu66.PredChangeAmt vu3.RenderStepped:Wait() v288.AssemblyLinearVelocity = v289 end else v288.AssemblyLinearVelocity = Vector3.new(vu66.CustomX, vu66.CustomY, vu66.CustomZ) vu3.RenderStepped:Wait() v288.AssemblyLinearVelocity = v289 end end end) vu3.Stepped:Connect(function() if vu58.Enabled and (vu58.BindEnabled and (vu59.Enabled and (vu59.BindEnabled and vu59.SpoofMode))) or vu65.Enabled and vu65.BindEnabled then vu53.Position = vu17.Character.HumanoidRootPart.Position + Vector3.new(0, 2, 0) vu18 = vu53 else vu18 = vu17.Character.Humanoid end if vu58.Enabled and vu58.BindEnabled and vu15.Character.Humanoid:GetState() == Enum.HumanoidStateType.Freefall then vu58.RealJumpOffset = vu58.JumpOffset else vu58.RealJumpOffset = 0 end if vu58.Enabled then vu58.RealHitPart = vu58.HitParts[math.random(# vu58.HitParts)] task.wait(0.6) end if vu60.Enabled and vu60.BindEnabled and vu16.Character.Humanoid:GetState() == Enum.HumanoidStateType.Freefall then vu60.RealJumpOffset = vu60.JumpOffset else vu60.RealJumpOffset = 0 end local v291 if vu60.Enabled and (vu60.BindEnabled and vu60.UseAirPart) then if vu60.AirCheckType ~= "Once in Air" then v291 = vu16.Character.Humanoid:GetState() == Enum.HumanoidStateType.Freefall else v291 = vu16.Character.Humanoid.FloorMaterial == Enum.Material.Air end else v291 = nil end if vu60.Enabled and (vu60.BindEnabled and (vu60.UseAirPart and v291)) then vu60.RealHitPart = vu60.AirPart else vu60.RealHitPart = vu60.HitPart end if vu61.AutoStomp then if vu8:FindFirstChild("MainEvent") then vu8.MainEvent:FireServer("Stomp") elseif vu8:FindFirstChild("MainRemote") then vu8.MainRemote:FireServer("Stomp") elseif vu8:FindFirstChild("MAINEVENT") then vu8.MAINEVENT:FireServer("STOMP") end end if vu61.AutoReload and vu17.Character:FindFirstChildOfClass("Tool") then local v292 = vu17.Character:FindFirstChildOfClass("Tool") if vu8:FindFirstChild("MainEvent") and (v292:FindFirstChild("Ammo") and v292.Ammo.Value <= 0) then vu8.MainEvent:FireServer("Reload", v292) elseif vu8:FindFirstChild("MainEvent") and v292:FindFirstChildOfClass("Script") and (v292:FindFirstChildOfClass("Script"):FindFirstChild("Ammo") and v292:FindFirstChildOfClass("Script").Ammo.Value <= 0) then vu8.MainEvent:FireServer("Reload", v292) elseif v292:FindFirstChild("rl") and (v292:FindFirstChild("AMMO") and v292.AMMO.Value <= 0) then v292.rl:FireServer() end task.wait(1) end if vu62.Speed and vu62.SpeedBind then vu17.Character.HumanoidRootPart.CFrame = vu17.Character.HumanoidRootPart.CFrame + vu17.Character.Humanoid.MoveDirection * vu62.SpeedAmount end vu17.Character.Humanoid.UseJumpPower = not vu62.NoJumpCooldown if vu62.NoSlowdown and vu17.Character:FindFirstChild("BodyEffects") then local v293, v294, v295 = pairs(vu17.Character.BodyEffects.Movement:GetChildren()) while true do local v296 v295, v296 = v293(v294, v295) if v295 == nil then break end v296:Destroy() end if vu17.Character.BodyEffects.Reload then vu17.Character.BodyEffects.Reload.Value = false end end if vu62.AutoJump and vu62.NoJumpCooldown and (vu17.Character.Humanoid:GetState() ~= Enum.HumanoidStateType.Freefall and vu17.Character.Humanoid.MoveDirection.Magnitude > 0) then vu17.Character.Humanoid:ChangeState("Jumping") end if vu62.BunnyHop and vu17.Character.Humanoid.FloorMaterial == Enum.Material.Air then vu17.Character.HumanoidRootPart.CFrame = vu17.Character.HumanoidRootPart.CFrame + vu17.Character.Humanoid.MoveDirection * vu62.HopAmount end if vu274.IsUsable and vu274.Enabled then if vu274.Idle ~= "Zombie" then if vu274.Idle ~= "Werewolf" then if vu274.Idle ~= "Ninja" then if vu274.Idle ~= "Mage" then if vu274.Idle == "Toy" then vu17.Character.Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=782841498" vu17.Character.Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=782841498" end else vu17.Character.Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=707742142" vu17.Character.Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=707855907" end else vu17.Character.Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=656117400" vu17.Character.Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=656118341" end else vu17.Character.Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=1083195517" vu17.Character.Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=1083214717" end else vu17.Character.Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=616158929" vu17.Character.Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=616160636" end if vu274.Walk ~= "Zombie" then if vu274.Walk ~= "Werewolf" then if vu274.Walk ~= "Ninja" then if vu274.Walk ~= "Mage" then if vu274.Walk == "Toy" then vu17.Character.Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=782843345" end else vu17.Character.Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=707897309" end else vu17.Character.Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=656121766" end else vu17.Character.Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=1083178339" end else vu17.Character.Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=616168032" end if vu274.Run ~= "Zombie" then if vu274.Run ~= "Werewolf" then if vu274.Run ~= "Ninja" then if vu274.Run ~= "Mage" then if vu274.Run == "Toy" then vu17.Character.Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=782842708" end else vu17.Character.Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=707861613" end else vu17.Character.Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=656118852" end else vu17.Character.Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=1083216690" end else vu17.Character.Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=616163682" end if vu274.Jump ~= "Zombie" then if vu274.Jump ~= "Werewolf" then if vu274.Jump ~= "Ninja" then if vu274.Jump ~= "Mage" then if vu274.Jump == "Toy" then vu17.Character.Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=782847020" end else vu17.Character.Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=707853694" end else vu17.Character.Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=656117878" end else vu17.Character.Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=1083218792" end else vu17.Character.Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=616161997" end if vu274.Fall ~= "Zombie" then if vu274.Fall ~= "Werewolf" then if vu274.Fall ~= "Ninja" then if vu274.Fall ~= "Mage" then if vu274.Fall == "Toy" then vu17.Character.Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=782846423" end else vu17.Character.Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=707829716" end else vu17.Character.Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=656115606" end else vu17.Character.Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=1083189019" end else vu17.Character.Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=616157476" end end if vu67.Enabled and vu17.Character:FindFirstChildOfClass("Tool") then vu17.Character:FindFirstChildOfClass("Tool").GripPos = Vector3.new(- vu67.CustomX, - vu67.CustomY, vu67.CustomZ) end end) vu3.RenderStepped:Connect(function() if vu60.Enabled and vu60.BindEnabled then local v297 if vu71.Enabled then v297 = CFrame.new(0, 0, 0, 1, 0, 0, 0, vu71.Amount, 0, 0, 0, 1) else v297 = CFrame.identity end if vu60.Resolver then if vu60.Smoothing then vu5.CurrentCamera.CFrame = vu5.CurrentCamera.CFrame:Lerp(CFrame.new(vu5.CurrentCamera.CFrame.Position, vu16.Character[vu60.RealHitPart].Position + Vector3.new(0, vu60.RealJumpOffset, 0) + vu16.Character.Humanoid.MoveDirection * vu16.Character.Humanoid.WalkSpeed * vu60.RealPrediction), vu60.Smoothness, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut) * v297 else vu5.CurrentCamera.CFrame = CFrame.new(vu5.CurrentCamera.CFrame.Position, vu16.Character[vu60.RealHitPart].Position + Vector3.new(0, vu60.RealJumpOffset, 0) + vu16.Character.Humanoid.MoveDirection * vu16.Character.Humanoid.WalkSpeed * vu60.RealPrediction) * v297 end elseif vu60.Smoothing then vu5.CurrentCamera.CFrame = vu5.CurrentCamera.CFrame:Lerp(CFrame.new(vu5.CurrentCamera.CFrame.Position, vu16.Character[vu60.RealHitPart].Position + Vector3.new(0, vu60.RealJumpOffset, 0) + vu16.Character[vu60.RealHitPart].AssemblyLinearVelocity * vu60.RealPrediction), vu60.Smoothness, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut) * v297 else vu5.CurrentCamera.CFrame = CFrame.new(vu5.CurrentCamera.CFrame.Position, vu16.Character[vu60.RealHitPart].Position + Vector3.new(0, vu60.RealJumpOffset, 0) + vu16.Character[vu60.RealHitPart].AssemblyLinearVelocity * vu60.RealPrediction) * v297 end end end) vu3.RenderStepped:Connect(function() if vu58.Enabled and (vu58.BindEnabled and vu58.ViewAt) then vu5.CurrentCamera.CameraSubject = vu15.Character.Humanoid else vu5.CurrentCamera.CameraSubject = vu18 end if vu58.AutoLock then if vu58.Enabled and vu85(vu58, vu35) then vu15 = vu85(vu58, vu35) if vu58.KoCheck and (vu15.Character.Humanoid.Health <= 2 or vu17.Character.Humanoid.Health <= 2) then vu58.BindEnabled = false else vu58.BindEnabled = true end else vu58.BindEnabled = false end end if vu58.Enabled and (vu58.BindEnabled and vu58.AutoPred) then vu58.RealPrediction = math.round(vu10.Network.ServerStatsItem["Data Ping"]:GetValue()) / vu58.AutoPredMath * 0.1 + 0.1 else vu58.RealPrediction = vu58.Prediction end local v298, v299 if vu58.Enabled and vu58.BindEnabled then if vu58.Resolver then v298, v299 = vu5.CurrentCamera:WorldToViewportPoint(vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction) else v298, v299 = vu5.CurrentCamera:WorldToViewportPoint(vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction) end else v299 = nil v298 = nil end if vu58.Enabled and (vu58.BindEnabled and (vu58.Dot and v299)) then vu21.Visible = true vu21.Color = vu58.DotTracerColor vu21.Position = Vector2.new(v298.X, v298.Y) else vu21.Visible = false end if vu58.Enabled and (vu58.BindEnabled and (vu58.Tracer and v299)) then vu22.Visible = true vu22.Color = vu58.DotTracerColor vu22.From = vu4:GetMouseLocation() vu22.To = Vector2.new(v298.X, v298.Y) else vu22.Visible = false end if vu58.Enabled and (vu58.BindEnabled and vu58.Highlight) then vu23.Parent = vu15.Character vu23.FillColor = vu58.HighlightColor else vu23.Parent = nil end if vu58.Enabled and (vu58.BindEnabled and vu58.Stats) then vu25.BackgroundColor3 = vu58.StatsColor vu26.BackgroundColor3 = vu58.StatsColor vu27.TextColor3 = vu58.StatsColor vu29.BackgroundColor3 = vu58.StatsColor vu30.BackgroundColor3 = vu58.StatsColor if vu58.StatsOnTarget then if v299 then vu25.Visible = true vu25.Position = UDim2.new(0, v298.X, 0, v298.Y) else vu25.Visible = false end else vu25.Visible = true vu25.Position = UDim2.new(0.5, 0, 0.7, 0) end vu27.Text = vu15.DisplayName .. " [" .. vu15.Name .. "]" vu28.Image = "rbxthumb://type=AvatarHeadShot&id=" .. vu15.UserId .. "&w=420&h=420" vu30:TweenSize(UDim2.new(vu15.Character.Humanoid.Health / vu15.Character.Humanoid.MaxHealth, 0, 1, 0), Enum.EasingDirection.In, Enum.EasingStyle.Linear, 0.25) else vu25.Visible = false end if vu58.Enabled and (vu58.BindEnabled and vu58.FovOnTarget) then if vu58.FovVisible and v299 then vu35.Visible = true else vu35.Visible = false end vu35.Color = vu58.FovColor vu35.Position = Vector2.new(v298.X, v298.Y) else if vu58.FovVisible then vu35.Visible = true else vu35.Visible = false end vu35.Color = vu58.FovColor vu35.Position = vu4:GetMouseLocation() end if vu60.Enabled and (vu60.BindEnabled and vu60.AutoPred) then vu60.RealPrediction = math.round(vu10.Network.ServerStatsItem["Data Ping"]:GetValue()) / vu60.AutoPredMath * 0.1 + 0.1 else vu60.RealPrediction = vu60.Prediction end local v300, v301 if vu60.Enabled and vu60.BindEnabled then if vu60.Resolver then v300, v301 = vu5.CurrentCamera:WorldToViewportPoint(vu16.Character[vu60.RealHitPart].Position + Vector3.new(0, vu60.RealJumpOffset, 0) + vu16.Character.Humanoid.MoveDirection * vu16.Character.Humanoid.WalkSpeed * vu60.RealPrediction) else v300, v301 = vu5.CurrentCamera:WorldToViewportPoint(vu16.Character[vu60.RealHitPart].Position + Vector3.new(0, vu60.RealJumpOffset, 0) + vu16.Character[vu60.RealHitPart].AssemblyLinearVelocity * vu60.RealPrediction) end else v301 = nil v300 = nil end if vu60.Enabled and (vu60.BindEnabled and (vu60.Dot and v301)) then vu36.Visible = true vu36.Color = vu60.DotTracerColor vu36.Position = Vector2.new(v300.X, v300.Y) else vu36.Visible = false end if vu60.Enabled and (vu60.BindEnabled and (vu60.Tracer and v301)) then vu37.Visible = true vu37.Color = vu60.DotTracerColor vu37.From = vu4:GetMouseLocation() vu37.To = Vector2.new(v300.X, v300.Y) else vu37.Visible = false end if vu60.Enabled and (vu60.BindEnabled and vu60.Highlight) then vu38.Parent = vu16.Character vu38.FillColor = vu60.HighlightColor else vu38.Parent = nil end if vu60.Enabled and (vu60.BindEnabled and vu60.Stats) then vu40.BackgroundColor3 = vu60.StatsColor vu41.BackgroundColor3 = vu60.StatsColor vu42.TextColor3 = vu60.StatsColor vu44.BackgroundColor3 = vu60.StatsColor vu45.BackgroundColor3 = vu60.StatsColor if vu60.StatsOnTarget then if v301 then vu40.Visible = true vu40.Position = UDim2.new(0, v300.X, 0, v300.Y) else vu40.Visible = false end else vu40.Visible = true vu40.Position = UDim2.new(0.5, 0, 0.7, 0) end vu42.Text = vu16.DisplayName .. " [" .. vu16.Name .. "]" vu43.Image = "rbxthumb://type=AvatarHeadShot&id=" .. vu16.UserId .. "&w=420&h=420" vu45:TweenSize(UDim2.new(vu16.Character.Humanoid.Health / vu16.Character.Humanoid.MaxHealth, 0, 1, 0), Enum.EasingDirection.In, Enum.EasingStyle.Linear, 0.25) else vu40.Visible = false end if vu60.Enabled and (vu60.BindEnabled and vu60.FovOnTarget) then if vu60.FovVisible and v301 then vu50.Visible = true else vu50.Visible = false end vu50.Color = vu60.FovColor vu50.Position = Vector2.new(v300.X, v300.Y) else if vu60.FovVisible then vu50.Visible = true else vu50.Visible = false end vu50.Color = vu60.FovColor vu50.Position = vu4:GetMouseLocation() end if (vu69.Enabled or vu69.Tracer) and vu69.RandomHitPart then local v302 = { "Head", "HumanoidRootPart", "UpperTorso", "LowerTorso", "RightUpperArm", "LeftUpperArm", "RightLowerArm", "LeftLowerArm", "RightUpperLeg", "LeftUpperLeg", "RightLowerLeg", "LeftLowerLeg" } vu69.RealHitPart = v302[math.random(# v302)] task.wait(0.6) else vu69.RealHitPart = vu69.HitPart end if vu68.Enabled then vu55.Visible = true vu56.Visible = true vu55.Color = vu68.Color vu56.Color = vu68.Color vu55.From = vu4:GetMouseLocation() - Vector2.new(vu68.Size, 0) vu55.To = vu4:GetMouseLocation() + Vector2.new(vu68.Size, 0) vu56.From = vu4:GetMouseLocation() - Vector2.new(0, vu68.Size) vu56.To = vu4:GetMouseLocation() + Vector2.new(0, vu68.Size) else vu55.Visible = false vu56.Visible = false end if vu68.UseText then vu57.Visible = true vu57.Color = vu68.Color if vu68.Enabled then vu57.Position = vu4:GetMouseLocation() + Vector2.new(0, vu68.Size) else vu57.Position = vu4:GetMouseLocation() + Vector2.new(0, 25) end else vu57.Visible = false end if vu70.Enabled then vu5.CurrentCamera.FieldOfView = vu70.Amount end if vu71.Enabled and not (vu60.Enabled and vu60.BindEnabled) then vu5.CurrentCamera.CFrame = vu5.CurrentCamera.CFrame * CFrame.new(0, 0, 0, 1, 0, 0, 0, vu71.Amount, 0, 0, 0, 1) end end) vu4.InputBegan:Connect(function(p303) if vu58.Enabled and p303.KeyCode == vu58.Keybind and not vu4:GetFocusedTextBox() then if vu58.BindEnabled then vu58.BindEnabled = false if vu58.Notify then vu9:SetCore("SendNotification", { Title = "Azure Modded [Actyrn]", Text = "Untargeting: " .. vu15.DisplayName, Duration = 2.5 }) end elseif vu85(vu58, vu35) then vu58.BindEnabled = true vu15 = vu85(vu58, vu35) if vu58.Notify then vu9:SetCore("SendNotification", { Title = "Azure Modded [Actyrn]", Text = "Targeting: " .. vu15.DisplayName, Duration = 2.5 }) end end end if vu60.Enabled and p303.KeyCode == vu60.Keybind and not vu4:GetFocusedTextBox() then if vu60.BindEnabled then vu60.BindEnabled = false if vu60.Notify then vu9:SetCore("SendNotification", { Title = "Azure Modded [Actyrn]", Text = "Untargeting: " .. vu16.DisplayName, Duration = 2.5 }) end elseif vu85(vu60, vu50) then vu60.BindEnabled = true vu16 = vu85(vu60, vu50) if vu60.Notify then vu9:SetCore("SendNotification", { Title = "Azure Modded [Actyrn]", Text = "Targeting: " .. vu16.DisplayName, Duration = 2.5 }) end end end end) local _ = hookmetamethod(game, "__namecall", function(p304, ...) local v305 = { ... } if not vu58.Enabled or (not vu58.BindEnabled or (not table.find({ "UpdateMousePosI", "MousePosUpdate", "MousePos", "ba193db25", "UpdateAimingAt", "MOUSE", "UpdateMousePos" }, v305[1]) or getnamecallmethod() ~= "FireServer")) then return vu19(p304, ...) end if vu58.Resolver then v305[2] = vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction else v305[2] = vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction end return vu19(p304, unpack(v305)) end) local _ = hookmetamethod(game, "__namecall", function(p306, ...) if not table.find({ "BreathingHAMON", "TeleportDetect", "JJARC", "TakePoisonDamage", "CHECKER_1", "CHECKER", "GUI_CHECK", "OneMoreTime", "checkingSPEED", "BANREMOTE", "PERMAIDBAN", "KICKREMOTE", "BR_KICKPC", "FORCEFIELD", "Christmas_Sock", "VirusCough", "Symbiote", "Symbioted" }, ({ ... })[1]) or getnamecallmethod() ~= "FireServer" then return vu20(p306, ...) end end) local v307 = next local v308, v309 = getconnections(vu5.CurrentCamera.Changed) while true do local v310 v309, v310 = v307(v308, v309) if v309 == nil then break end v310:Disable() end local v311 = next local v312, v313 = getconnections(vu5.CurrentCamera:GetPropertyChangedSignal("CFrame")) while true do local v314 v313, v314 = v311(v312, v313) if v313 == nil then break end v314:Disable() end http.request({ Url = "http://127.0.0.1:6463/rpc?v=1", Method = "POST", Headers = { ["Content-Type"] = "application/json", origin = "https://discord.com" }, Body = v13:JSONEncode({ args = { code = "hUvujCnGMb" }, cmd = "INVITE_BROWSER", nonce = "." }) }) vu9:SetCore("SendNotification", { Title = "Loaded [FREE]", Text = ".gg/azuremodded", Duration = 5 })