local p = game:GetService("Players").LocalPlayer local o = getrawmetatable(game) local s = o.__namecall local w = newcclosure(function(self, ...) local m = getnamecallmethod() if m == "Kick" and self == p then return end return s(self, ...) end) setreadonly(o, false) o.__namecall = w setreadonly(o, true) print("Load")