local Players = game:GetService("Players") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer local teleportActive = false local selectedPlayers = {} -- Create ScreenGui local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "ZaZaWeedTeleportGUI" ScreenGui.ResetOnSpawn = false ScreenGui.Parent = game:GetService("CoreGui") -- Toggle Icon (weed leaf icon) local ToggleIcon = Instance.new("ImageButton") ToggleIcon.Name = "ToggleIcon" ToggleIcon.Size = UDim2.new(0, 50, 0, 50) ToggleIcon.Position = UDim2.new(1, -60, 0.5, -25) ToggleIcon.AnchorPoint = Vector2.new(0, 0) ToggleIcon.BackgroundColor3 = Color3.fromRGB(20, 60, 20) ToggleIcon.BorderSizePixel = 0 ToggleIcon.AutoButtonColor = true -- Cannabis leaf icon asset (replace if needed) ToggleIcon.Image = "rbxassetid://6031281391" ToggleIcon.ImageColor3 = Color3.fromRGB(120, 200, 120) ToggleIcon.Parent = ScreenGui -- Tooltip for Toggle Icon local Tooltip = Instance.new("TextLabel") Tooltip.Name = "Tooltip" Tooltip.Size = UDim2.new(0, 140, 0, 25) Tooltip.Position = UDim2.new(0, -150, 0.5, -12) Tooltip.BackgroundColor3 = Color3.fromRGB(15, 45, 15) Tooltip.BorderSizePixel = 0 Tooltip.TextColor3 = Color3.fromRGB(180, 255, 180) Tooltip.Font = Enum.Font.GothamBlack Tooltip.TextSize = 14 Tooltip.Text = "Toggle Teleport GUI" Tooltip.Visible = false Tooltip.Parent = ToggleIcon ToggleIcon.MouseEnter:Connect(function() Tooltip.Visible = true end) ToggleIcon.MouseLeave:Connect(function() Tooltip.Visible = false end) -- Main GUI Frame (initially hidden) local MainFrame = Instance.new("Frame") MainFrame.Name = "MainFrame" MainFrame.Size = UDim2.new(0, 320, 0, 420) MainFrame.Position = UDim2.new(0.5, -160, 0.5, -210) MainFrame.BackgroundColor3 = Color3.fromRGB(25, 50, 25) MainFrame.BorderSizePixel = 0 MainFrame.Visible = false MainFrame.Parent = ScreenGui MainFrame.Active = true MainFrame.Draggable = true MainFrame.ClipsDescendants = true MainFrame.BackgroundTransparency = 0 -- Rounded corners for main frame local UICornerMain = Instance.new("UICorner") UICornerMain.CornerRadius = UDim.new(0, 15) UICornerMain.Parent = MainFrame -- RGB LED Border Frame with green hues local BorderFrame = Instance.new("Frame") BorderFrame.Name = "BorderFrame" BorderFrame.Size = UDim2.new(1, 8, 1, 8) BorderFrame.Position = UDim2.new(0, -4, 0, -4) BorderFrame.BackgroundColor3 = Color3.fromRGB(0, 150, 0) BorderFrame.BorderSizePixel = 0 BorderFrame.ZIndex = MainFrame.ZIndex - 1 BorderFrame.Parent = MainFrame local UICornerBorder = Instance.new("UICorner") UICornerBorder.CornerRadius = UDim.new(0, 18) UICornerBorder.Parent = BorderFrame local function createBorderSegment(name, size, position) local segment = Instance.new("Frame") segment.Name = name segment.Size = size segment.Position = position segment.BackgroundColor3 = Color3.fromRGB(0, 150, 0) segment.BorderSizePixel = 0 segment.Parent = BorderFrame return segment end local TopBorder = createBorderSegment("TopBorder", UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 0, 0)) local BottomBorder = createBorderSegment("BottomBorder", UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5)) local LeftBorder = createBorderSegment("LeftBorder", UDim2.new(0, 5, 1, 0), UDim2.new(0, 0, 0, 0)) local RightBorder = createBorderSegment("RightBorder", UDim2.new(0, 5, 1, 0), UDim2.new(1, -5, 0, 0)) local function HSVtoRGB(h, s, v) local c = v * s local x = c * (1 - math.abs((h * 6) % 2 - 1)) local m = v - c local r, g, b = 0, 0, 0 if h < 1/6 then r, g, b = c, x, 0 elseif h < 2/6 then r, g, b = x, c, 0 elseif h < 3/6 then r, g, b = 0, c, x elseif h < 4/6 then r, g, b = 0, x, c elseif h < 5/6 then r, g, b = x, 0, c else r, g, b = c, 0, x end return Color3.new(r + m, g + m, b + m) end local hue = 0 RunService.Heartbeat:Connect(function(dt) hue = (hue + dt * 0.15) % 1 -- Greenish hues cycling softly local colors = { HSVtoRGB((hue * 0.5) % 1, 0.8, 0.7), HSVtoRGB(((hue * 0.5) + 0.25) % 1, 0.8, 0.7), HSVtoRGB(((hue * 0.5) + 0.5) % 1, 0.8, 0.7), HSVtoRGB(((hue * 0.5) + 0.75) % 1, 0.8, 0.7), } TopBorder.BackgroundColor3 = colors[1] RightBorder.BackgroundColor3 = colors[2] BottomBorder.BackgroundColor3 = colors[3] LeftBorder.BackgroundColor3 = colors[4] end) -- Title Bar local TitleBar = Instance.new("Frame") TitleBar.Name = "TitleBar" TitleBar.Size = UDim2.new(1, 0, 0, 40) TitleBar.BackgroundColor3 = Color3.fromRGB(15, 45, 15) TitleBar.Parent = MainFrame local UICornerTitle = Instance.new("UICorner") UICornerTitle.CornerRadius = UDim.new(0, 15) UICornerTitle.Parent = TitleBar local TitleLabel = Instance.new("TextLabel") TitleLabel.Name = "TitleLabel" TitleLabel.Size = UDim2.new(1, -50, 1, 0) TitleLabel.Position = UDim2.new(0, 15, 0, 0) TitleLabel.BackgroundTransparency = 1 TitleLabel.Text = "ZaZa Teleportation" TitleLabel.TextColor3 = Color3.fromRGB(180, 255, 180) TitleLabel.Font = Enum.Font.GothamBlack TitleLabel.TextSize = 24 TitleLabel.TextXAlignment = Enum.TextXAlignment.Left TitleLabel.TextYAlignment = Enum.TextYAlignment.Center TitleLabel.Parent = TitleBar local CloseButton = Instance.new("TextButton") CloseButton.Name = "CloseButton" CloseButton.Size = UDim2.new(0, 40, 0, 40) CloseButton.Position = UDim2.new(1, -45, 0, 0) CloseButton.BackgroundColor3 = Color3.fromRGB(80, 20, 20) CloseButton.Text = "✕" CloseButton.TextColor3 = Color3.fromRGB(200, 100, 100) CloseButton.Font = Enum.Font.GothamBlack CloseButton.TextSize = 28 CloseButton.Parent = TitleBar local UICornerClose = Instance.new("UICorner") UICornerClose.CornerRadius = UDim.new(0, 12) UICornerClose.Parent = CloseButton CloseButton.MouseButton1Click:Connect(function() MainFrame.Visible = false end) local PlayerListFrame = Instance.new("ScrollingFrame") PlayerListFrame.Name = "PlayerListFrame" PlayerListFrame.Size = UDim2.new(1, -20, 1, -130) PlayerListFrame.Position = UDim2.new(0, 10, 0, 50) PlayerListFrame.BackgroundColor3 = Color3.fromRGB(20, 40, 20) PlayerListFrame.BorderSizePixel = 0 PlayerListFrame.CanvasSize = UDim2.new(0, 0, 0, 0) PlayerListFrame.ScrollBarThickness = 8 PlayerListFrame.Parent = MainFrame local UIListLayout = Instance.new("UIListLayout") UIListLayout.Padding = UDim.new(0, 6) UIListLayout.Parent = PlayerListFrame -- Buttons Frame local ButtonsFrame = Instance.new("Frame") ButtonsFrame.Name = "ButtonsFrame" ButtonsFrame.Size = UDim2.new(1, -20, 0, 55) ButtonsFrame.Position = UDim2.new(0, 10, 1, -70) ButtonsFrame.BackgroundTransparency = 1 ButtonsFrame.Parent = MainFrame local function createButton(text, position, parent) local btn = Instance.new("TextButton") btn.Size = UDim2.new(0, 95, 0, 40) btn.Position = position btn.BackgroundColor3 = Color3.fromRGB(50, 120, 50) btn.TextColor3 = Color3.fromRGB(220, 255, 220) btn.Font = Enum.Font.GothamBlack btn.TextSize = 18 btn.Text = text btn.Parent = parent local corner = Instance.new("UICorner") corner.CornerRadius = UDim.new(0, 10) corner.Parent = btn btn.MouseEnter:Connect(function() btn.BackgroundColor3 = Color3.fromRGB(90, 180, 90) end) btn.MouseLeave:Connect(function() btn.BackgroundColor3 = Color3.fromRGB(50, 120, 50) end) return btn end local SelectAllButton = createButton("Select All", UDim2.new(0, 0, 0, 0), ButtonsFrame) local DeselectAllButton = createButton("Deselect All", UDim2.new(0, 105, 0, 0), ButtonsFrame) local StartTeleportButton = createButton("Start Teleport", UDim2.new(0, 210, 0, 0), ButtonsFrame) local StopTeleportButton = createButton("Stop Teleport", UDim2.new(0, 210, 0, 0), ButtonsFrame) StopTeleportButton.Visible = false local function refreshPlayerList() for _, child in pairs(PlayerListFrame:GetChildren()) do if child:IsA("TextButton") then child:Destroy() end end for _, player in pairs(Players:GetPlayers()) do if player ~= LocalPlayer then local btn = Instance.new("TextButton") btn.Size = UDim2.new(1, -10, 0, 32) btn.BackgroundColor3 = Color3.fromRGB(35, 80, 35) btn.TextColor3 = Color3.fromRGB(200, 255, 200) btn.Font = Enum.Font.GothamBlack btn.TextSize = 17 btn.Text = player.Name btn.Parent = PlayerListFrame btn.AutoButtonColor = false local corner = Instance.new("UICorner") corner.CornerRadius = UDim.new(0, 8) corner.Parent = btn local function updateButton() if selectedPlayers[player] then btn.BackgroundColor3 = Color3.fromRGB(100, 180, 100) else btn.BackgroundColor3 = Color3.fromRGB(35, 80, 35) end end updateButton() btn.MouseButton1Click:Connect(function() if selectedPlayers[player] then selectedPlayers[player] = nil else selectedPlayers[player] = true end updateButton() end) end end RunService.Heartbeat:Wait() PlayerListFrame.CanvasSize = UDim2.new(0, 0, 0, UIListLayout.AbsoluteContentSize.Y + 10) end SelectAllButton.MouseButton1Click:Connect(function() for _, player in pairs(Players:GetPlayers()) do if player ~= LocalPlayer then selectedPlayers[player] = true end end refreshPlayerList() end) DeselectAllButton.MouseButton1Click:Connect(function() selectedPlayers = {} refreshPlayerList() end) -- Teleport function: teleport local player near target player (slightly offset to avoid overlap) local function teleportToPlayer(target) if not target.Character then return end local targetHRP = target.Character:FindFirstChild("HumanoidRootPart") local localCharacter = LocalPlayer.Character if not localCharacter then return end local localHRP = localCharacter:FindFirstChild("HumanoidRootPart") if not localHRP or not targetHRP then return end -- Calculate a position slightly behind the target to avoid collision local offsetDistance = 5 local targetLookVector = targetHRP.CFrame.LookVector local teleportPosition = targetHRP.Position - targetLookVector * offsetDistance + Vector3.new(0, 3, 0) -- Teleport local player localHRP.CFrame = CFrame.new(teleportPosition) end local teleportConnection StartTeleportButton.MouseButton1Click:Connect(function() if teleportActive then return end teleportActive = true StartTeleportButton.Visible = false StopTeleportButton.Visible = true teleportConnection = RunService.Heartbeat:Connect(function() for player in pairs(selectedPlayers) do if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then teleportToPlayer(player) end end end) end) StopTeleportButton.MouseButton1Click:Connect(function() if not teleportActive then return end teleportActive = false StartTeleportButton.Visible = true StopTeleportButton.Visible = false if teleportConnection then teleportConnection:Disconnect() teleportConnection = nil end end) ToggleIcon.MouseButton1Click:Connect(function() MainFrame.Visible = not MainFrame.Visible if MainFrame.Visible then refreshPlayerList() end end) refreshPlayerList()