-- ZEPTUNIAN V EXE UI local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local Title = Instance.new("TextLabel") local ScriptBox = Instance.new("TextBox") local ExecuteButton = Instance.new("TextButton") local ClearButton = Instance.new("TextButton") -- Properties ScreenGui.Parent = game.CoreGui Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Frame.Size = UDim2.new(0, 300, 0, 200) Frame.Position = UDim2.new(0.5, -150, 0.5, -100) Title.Parent = Frame Title.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Title.Size = UDim2.new(1, 0, 0, 50) Title.Text = "ZEPTUNIAN V EXE" Title.TextColor3 = Color3.fromRGB(255, 255, 255) Title.TextScaled = true ScriptBox.Parent = Frame ScriptBox.BackgroundColor3 = Color3.fromRGB(200, 200, 200) ScriptBox.Size = UDim2.new(1, -20, 0, 100) ScriptBox.Position = UDim2.new(0, 10, 0, 60) ScriptBox.PlaceholderText = "Enter your script here..." ExecuteButton.Parent = Frame ExecuteButton.BackgroundColor3 = Color3.fromRGB(0, 255, 0) ExecuteButton.Size = UDim2.new(0, 100, 0, 30) ExecuteButton.Position = UDim2.new(0, 10, 0, 170) ExecuteButton.Text = "Execute" ClearButton.Parent = Frame ClearButton.BackgroundColor3 = Color3.fromRGB(255, 0, 0) ClearButton.Size = UDim2.new(0, 100, 0, 30) ClearButton.Position = UDim2.new(0, 120, 0, 170) ClearButton.Text = "Clear" -- Functionality ExecuteButton.MouseButton1Click:Connect(function() local scriptToExecute = ScriptBox.Text loadstring(scriptToExecute)() end) ClearButton.MouseButton1Click:Connect(function() ScriptBox.Text = "" end) -- Draggable UI local UserInputService = game:GetService("UserInputService") local dragging = false local dragInput, mousePos, framePos Title.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragInput = input mousePos = UserInputService:GetMouseLocation() - Frame.Position framePos = Frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then local newPos = UserInputService:GetMouseLocation() - mousePos Frame.Position = UDim2.new(0, newPos.X, 0, newPos.Y) end end)