--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER designed using localmaze gui creator ]=] -- Instances: 11 | Scripts: 4 | Modules: 0 | Tags: 0 local LMG2L = {}; -- Players.elmejorde99ni.PlayerGui.ScreenGui LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; -- Players.elmejorde99ni.PlayerGui.ScreenGui.Frame LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]); LMG2L["Frame_2"]["BorderSizePixel"] = 0; LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["Frame_2"]["Size"] = UDim2.new(0, 246, 0, 206); LMG2L["Frame_2"]["Position"] = UDim2.new(0, 86, 0, 106); -- Players.elmejorde99ni.PlayerGui.ScreenGui.Frame.TextButton LMG2L["TextButton_3"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton_3"]["BorderSizePixel"] = 0; LMG2L["TextButton_3"]["TextSize"] = 14; LMG2L["TextButton_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_3"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_3"]["Size"] = UDim2.new(0, 118, 0, 50); LMG2L["TextButton_3"]["Text"] = [[fly]]; LMG2L["TextButton_3"]["Position"] = UDim2.new(0, 10, 0, 20); -- Players.elmejorde99ni.PlayerGui.ScreenGui.Frame.TextButton.LocalScript LMG2L["LocalScript_4"] = Instance.new("LocalScript", LMG2L["TextButton_3"]); -- Players.elmejorde99ni.PlayerGui.ScreenGui.Frame.noclip LMG2L["noclip_5"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["noclip_5"]["BorderSizePixel"] = 0; LMG2L["noclip_5"]["TextSize"] = 14; LMG2L["noclip_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["noclip_5"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["noclip_5"]["Size"] = UDim2.new(0, 102, 0, 58); LMG2L["noclip_5"]["Text"] = [[no clip]]; LMG2L["noclip_5"]["Name"] = [[noclip]]; LMG2L["noclip_5"]["Position"] = UDim2.new(0, 12, 0, 98); -- Players.elmejorde99ni.PlayerGui.ScreenGui.Frame.noclip.LocalScript LMG2L["LocalScript_6"] = Instance.new("LocalScript", LMG2L["noclip_5"]); -- Players.elmejorde99ni.PlayerGui.ScreenGui.Frame.UIDragDetector LMG2L["UIDragDetector_7"] = Instance.new("UIDragDetector", LMG2L["Frame_2"]); -- Players.elmejorde99ni.PlayerGui.ScreenGui.Frame.TextButton LMG2L["TextButton_8"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton_8"]["BorderSizePixel"] = 0; LMG2L["TextButton_8"]["TextSize"] = 14; LMG2L["TextButton_8"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_8"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_8"]["Size"] = UDim2.new(0, 88, 0, 50); LMG2L["TextButton_8"]["Text"] = [[fling]]; LMG2L["TextButton_8"]["Position"] = UDim2.new(0, 144, 0, 22); -- Players.elmejorde99ni.PlayerGui.ScreenGui.Frame.TextButton.LocalScript LMG2L["LocalScript_9"] = Instance.new("LocalScript", LMG2L["TextButton_8"]); -- Players.elmejorde99ni.PlayerGui.ScreenGui.Frame.TextButton LMG2L["TextButton_a"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton_a"]["BorderSizePixel"] = 0; LMG2L["TextButton_a"]["TextSize"] = 14; LMG2L["TextButton_a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_a"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_a"]["Size"] = UDim2.new(0, 110, 0, 46); LMG2L["TextButton_a"]["Text"] = [[ESP]]; LMG2L["TextButton_a"]["Position"] = UDim2.new(0, 126, 0, 106); -- Players.elmejorde99ni.PlayerGui.ScreenGui.Frame.TextButton.LocalScript LMG2L["LocalScript_b"] = Instance.new("LocalScript", LMG2L["TextButton_a"]); -- Players.elmejorde99ni.PlayerGui.ScreenGui.Frame.TextButton.LocalScript local function C_4() local script = LMG2L["LocalScript_4"]; local button = script.Parent button.MouseButton1Click:Connect(function() print("El botón fue presionado!") local main = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local up = Instance.new("TextButton") local down = Instance.new("TextButton") local onof = Instance.new("TextButton") local TextLabel = Instance.new("TextLabel") local plus = Instance.new("TextButton") local speed = Instance.new("TextLabel") local mine = Instance.new("TextButton") local closebutton = Instance.new("TextButton") local mini = Instance.new("TextButton") local mini2 = Instance.new("TextButton") main.Name = "main" main.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") main.ZIndexBehavior = Enum.ZIndexBehavior.Sibling main.ResetOnSpawn = false Frame.Parent = main Frame.BackgroundColor3 = Color3.fromRGB(163, 255, 137) Frame.BorderColor3 = Color3.fromRGB(103, 221, 213) Frame.Position = UDim2.new(0.100320168, 0, 0.379746825, 0) Frame.Size = UDim2.new(0, 190, 0, 57) up.Name = "up" up.Parent = Frame up.BackgroundColor3 = Color3.fromRGB(79, 255, 152) up.Size = UDim2.new(0, 44, 0, 28) up.Font = Enum.Font.SourceSans up.Text = "UP" up.TextColor3 = Color3.fromRGB(0, 0, 0) up.TextSize = 14.000 down.Name = "down" down.Parent = Frame down.BackgroundColor3 = Color3.fromRGB(215, 255, 121) down.Position = UDim2.new(0, 0, 0.491228074, 0) down.Size = UDim2.new(0, 44, 0, 28) down.Font = Enum.Font.SourceSans down.Text = "DOWN" down.TextColor3 = Color3.fromRGB(0, 0, 0) down.TextSize = 14.000 onof.Name = "onof" onof.Parent = Frame onof.BackgroundColor3 = Color3.fromRGB(255, 249, 74) onof.Position = UDim2.new(0.702823281, 0, 0.491228074, 0) onof.Size = UDim2.new(0, 56, 0, 28) onof.Font = Enum.Font.SourceSans onof.Text = "fly" onof.TextColor3 = Color3.fromRGB(0, 0, 0) onof.TextSize = 14.000 TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(242, 60, 255) TextLabel.Position = UDim2.new(0.469327301, 0, 0, 0) TextLabel.Size = UDim2.new(0, 100, 0, 28) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "FLY GUI V3" TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel.TextScaled = true TextLabel.TextSize = 14.000 TextLabel.TextWrapped = true plus.Name = "plus" plus.Parent = Frame plus.BackgroundColor3 = Color3.fromRGB(133, 145, 255) plus.Position = UDim2.new(0.231578946, 0, 0, 0) plus.Size = UDim2.new(0, 45, 0, 28) plus.Font = Enum.Font.SourceSans plus.Text = "+" plus.TextColor3 = Color3.fromRGB(0, 0, 0) plus.TextScaled = true plus.TextSize = 14.000 plus.TextWrapped = true speed.Name = "speed" speed.Parent = Frame speed.BackgroundColor3 = Color3.fromRGB(255, 85, 0) speed.Position = UDim2.new(0.468421042, 0, 0.491228074, 0) speed.Size = UDim2.new(0, 44, 0, 28) speed.Font = Enum.Font.SourceSans speed.Text = "1" speed.TextColor3 = Color3.fromRGB(0, 0, 0) speed.TextScaled = true speed.TextSize = 14.000 speed.TextWrapped = true mine.Name = "mine" mine.Parent = Frame mine.BackgroundColor3 = Color3.fromRGB(123, 255, 247) mine.Position = UDim2.new(0.231578946, 0, 0.491228074, 0) mine.Size = UDim2.new(0, 45, 0, 29) mine.Font = Enum.Font.SourceSans mine.Text = "-" mine.TextColor3 = Color3.fromRGB(0, 0, 0) mine.TextScaled = true mine.TextSize = 14.000 mine.TextWrapped = true closebutton.Name = "Close" closebutton.Parent = main.Frame closebutton.BackgroundColor3 = Color3.fromRGB(225, 25, 0) closebutton.Font = "SourceSans" closebutton.Size = UDim2.new(0, 45, 0, 28) closebutton.Text = "X" closebutton.TextSize = 30 closebutton.Position = UDim2.new(0, 0, -1, 27) mini.Name = "minimize" mini.Parent = main.Frame mini.BackgroundColor3 = Color3.fromRGB(192, 150, 230) mini.Font = "SourceSans" mini.Size = UDim2.new(0, 45, 0, 28) mini.Text = "-" mini.TextSize = 40 mini.Position = UDim2.new(0, 44, -1, 27) mini2.Name = "minimize2" mini2.Parent = main.Frame mini2.BackgroundColor3 = Color3.fromRGB(192, 150, 230) mini2.Font = "SourceSans" mini2.Size = UDim2.new(0, 45, 0, 28) mini2.Text = "+" mini2.TextSize = 40 mini2.Position = UDim2.new(0, 44, -1, 57) mini2.Visible = false speeds = 1 local speaker = game:GetService("Players").LocalPlayer local chr = game.Players.LocalPlayer.Character local hum = chr and chr:FindFirstChildWhichIsA("Humanoid") nowe = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FLY GUI V3"; Text = "BY XNEO"; Icon = "rbxthumb://type=Asset&id=5107182114&w=150&h=150"}) Duration = 5; Frame.Active = true -- main = gui Frame.Draggable = true onof.MouseButton1Down:connect(function() if nowe == true then nowe = false speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Freefall,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Landed,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Physics,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Running,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.RunningNoPhysics,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.StrafingNoPhysics,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Swimming,true) speaker.Character.Humanoid:ChangeState(Enum.HumanoidStateType.RunningNoPhysics) else nowe = true for i = 1, speeds do spawn(function() local hb = game:GetService("RunService").Heartbeat tpwalking = true local chr = game.Players.LocalPlayer.Character local hum = chr and chr:FindFirstChildWhichIsA("Humanoid") while tpwalking and hb:Wait() and chr and hum and hum.Parent do if hum.MoveDirection.Magnitude > 0 then chr:TranslateBy(hum.MoveDirection) end end end) end game.Players.LocalPlayer.Character.Animate.Disabled = true local Char = game.Players.LocalPlayer.Character local Hum = Char:FindFirstChildOfClass("Humanoid") or Char:FindFirstChildOfClass("AnimationController") for i,v in next, Hum:GetPlayingAnimationTracks() do v:AdjustSpeed(0) end speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Freefall,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Landed,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Physics,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Running,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.RunningNoPhysics,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.StrafingNoPhysics,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Swimming,false) speaker.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Swimming) end if game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R6 then local plr = game.Players.LocalPlayer local torso = plr.Character.Torso local flying = true local deb = true local ctrl = {f = 0, b = 0, l = 0, r = 0} local lastctrl = {f = 0, b = 0, l = 0, r = 0} local maxspeed = 50 local speed = 0 local bg = Instance.new("BodyGyro", torso) bg.P = 9e4 bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) bg.cframe = torso.CFrame local bv = Instance.new("BodyVelocity", torso) bv.velocity = Vector3.new(0,0.1,0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) if nowe == true then plr.Character.Humanoid.PlatformStand = true end while nowe == true or game:GetService("Players").LocalPlayer.Character.Humanoid.Health == 0 do game:GetService("RunService").RenderStepped:Wait() if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then speed = speed+.5+(speed/maxspeed) if speed > maxspeed then speed = maxspeed end elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then speed = speed-1 if speed < 0 then speed = 0 end end if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = Vector3.new(0,0,0) end -- game.Players.LocalPlayer.Character.Animate.Disabled = true bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) end ctrl = {f = 0, b = 0, l = 0, r = 0} lastctrl = {f = 0, b = 0, l = 0, r = 0} speed = 0 bg:Destroy() bv:Destroy() plr.Character.Humanoid.PlatformStand = false game.Players.LocalPlayer.Character.Animate.Disabled = false tpwalking = false else local plr = game.Players.LocalPlayer local UpperTorso = plr.Character.UpperTorso local flying = true local deb = true local ctrl = {f = 0, b = 0, l = 0, r = 0} local lastctrl = {f = 0, b = 0, l = 0, r = 0} local maxspeed = 50 local speed = 0 local bg = Instance.new("BodyGyro", UpperTorso) bg.P = 9e4 bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) bg.cframe = UpperTorso.CFrame local bv = Instance.new("BodyVelocity", UpperTorso) bv.velocity = Vector3.new(0,0.1,0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) if nowe == true then plr.Character.Humanoid.PlatformStand = true end while nowe == true or game:GetService("Players").LocalPlayer.Character.Humanoid.Health == 0 do wait() if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then speed = speed+.5+(speed/maxspeed) if speed > maxspeed then speed = maxspeed end elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then speed = speed-1 if speed < 0 then speed = 0 end end if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = Vector3.new(0,0,0) end bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) end ctrl = {f = 0, b = 0, l = 0, r = 0} lastctrl = {f = 0, b = 0, l = 0, r = 0} speed = 0 bg:Destroy() bv:Destroy() plr.Character.Humanoid.PlatformStand = false game.Players.LocalPlayer.Character.Animate.Disabled = false tpwalking = false end end) local tis up.MouseButton1Down:connect(function() tis = up.MouseEnter:connect(function() while tis do wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,1,0) end end) end) up.MouseLeave:connect(function() if tis then tis:Disconnect() tis = nil end end) local dis down.MouseButton1Down:connect(function() dis = down.MouseEnter:connect(function() while dis do wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,-1,0) end end) end) down.MouseLeave:connect(function() if dis then dis:Disconnect() dis = nil end end) game:GetService("Players").LocalPlayer.CharacterAdded:Connect(function(char) wait(0.7) game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false game.Players.LocalPlayer.Character.Animate.Disabled = false end) plus.MouseButton1Down:connect(function() speeds = speeds + 1 speed.Text = speeds if nowe == true then tpwalking = false for i = 1, speeds do spawn(function() local hb = game:GetService("RunService").Heartbeat tpwalking = true local chr = game.Players.LocalPlayer.Character local hum = chr and chr:FindFirstChildWhichIsA("Humanoid") while tpwalking and hb:Wait() and chr and hum and hum.Parent do if hum.MoveDirection.Magnitude > 0 then chr:TranslateBy(hum.MoveDirection) end end end) end end end) mine.MouseButton1Down:connect(function() if speeds == 1 then speed.Text = 'cannot be less than 1' wait(1) speed.Text = speeds else speeds = speeds - 1 speed.Text = speeds if nowe == true then tpwalking = false for i = 1, speeds do spawn(function() local hb = game:GetService("RunService").Heartbeat tpwalking = true local chr = game.Players.LocalPlayer.Character local hum = chr and chr:FindFirstChildWhichIsA("Humanoid") while tpwalking and hb:Wait() and chr and hum and hum.Parent do if hum.MoveDirection.Magnitude > 0 then chr:TranslateBy(hum.MoveDirection) end end end) end end end end) closebutton.MouseButton1Click:Connect(function() main:Destroy() end) mini.MouseButton1Click:Connect(function() up.Visible = false down.Visible = false onof.Visible = false plus.Visible = false speed.Visible = false mine.Visible = false mini.Visible = false mini2.Visible = true main.Frame.BackgroundTransparency = 1 closebutton.Position = UDim2.new(0, 0, -1, 57) end) mini2.MouseButton1Click:Connect(function() up.Visible = true down.Visible = true onof.Visible = true plus.Visible = true speed.Visible = true mine.Visible = true mini.Visible = true mini2.Visible = false main.Frame.BackgroundTransparency = 0 closebutton.Position = UDim2.new(0, 0, -1, 27) end) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 end) end; task.spawn(C_4); -- Players.elmejorde99ni.PlayerGui.ScreenGui.Frame.noclip.LocalScript local function C_6() local script = LMG2L["LocalScript_6"]; local button = script.Parent button.MouseButton1Click:Connect(function() print("El botón fue presionado!") players = game:GetService('Players') local lplr = players.LocalPlayer local lastCF, stop, heartbeatConnection local function start() heartbeatConnection = game:GetService('RunService').Heartbeat:Connect(function() if stop then return end lastCF = lplr.Character:FindFirstChildOfClass('Humanoid').RootPart.CFrame end) lplr.Character:FindFirstChildOfClass('Humanoid').RootPart:GetPropertyChangedSignal('CFrame'):Connect(function() stop = true lplr.Character:FindFirstChildOfClass('Humanoid').RootPart.CFrame = lastCF game:GetService('RunService').Heartbeat:Wait() stop = false end) lplr.Character:FindFirstChildOfClass('Humanoid').Died:Connect(function() heartbeatConnection:Disconnect() end) end lplr.CharacterAdded:Connect(function(character) repeat game:GetService('RunService').Heartbeat:Wait() until character:FindFirstChildOfClass('Humanoid') repeat game:GetService('RunService').Heartbeat:Wait() until character:FindFirstChildOfClass('Humanoid').RootPart start() end) lplr.CharacterRemoving:Connect(function() heartbeatConnection:Disconnect() end) start() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 end) end; task.spawn(C_6); -- Players.elmejorde99ni.PlayerGui.ScreenGui.Frame.TextButton.LocalScript local function C_9() local script = LMG2L["LocalScript_9"]; local button = script.Parent button.MouseButton1Click:Connect(function() print("El botón fue presionado!") local character = script.Parent character:WaitForChild("HumanoidRootPart").Touched:Connect(function(hit) local otroPersonaje = hit.Parent local humanoid = otroPersonaje:FindFirstChild("Humanoid") if humanoid and otroPersonaje ~= character then local root = otroPersonaje:FindFirstChild("HumanoidRootPart") if root then root.AssemblyLinearVelocity = Vector3.new(0, 150, 0) end end end) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 end) end; task.spawn(C_9); -- Players.elmejorde99ni.PlayerGui.ScreenGui.Frame.TextButton.LocalScript local function C_b() local script = LMG2L["LocalScript_b"]; local button = script.Parent button.MouseButton1Click:Connect(function() print("El botón fue presionado!") --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] _G.FriendColor = Color3.fromRGB(0, 0, 255) _G.EnemyColor = Color3.fromRGB(255, 0, 0) _G.UseTeamColor = true -------------------------------------------------------------------- local Holder = Instance.new("Folder", game.CoreGui) Holder.Name = "ESP" local Box = Instance.new("BoxHandleAdornment") Box.Name = "nilBox" Box.Size = Vector3.new(1, 2, 1) Box.Color3 = Color3.new(100 / 255, 100 / 255, 100 / 255) Box.Transparency = 0.7 Box.ZIndex = 0 Box.AlwaysOnTop = false Box.Visible = false local NameTag = Instance.new("BillboardGui") NameTag.Name = "nilNameTag" NameTag.Enabled = false NameTag.Size = UDim2.new(0, 200, 0, 50) NameTag.AlwaysOnTop = true NameTag.StudsOffset = Vector3.new(0, 1.8, 0) local Tag = Instance.new("TextLabel", NameTag) Tag.Name = "Tag" Tag.BackgroundTransparency = 1 Tag.Position = UDim2.new(0, -50, 0, 0) Tag.Size = UDim2.new(0, 300, 0, 20) Tag.TextSize = 15 Tag.TextColor3 = Color3.new(100 / 255, 100 / 255, 100 / 255) Tag.TextStrokeColor3 = Color3.new(0 / 255, 0 / 255, 0 / 255) Tag.TextStrokeTransparency = 0.4 Tag.Text = "nil" Tag.Font = Enum.Font.SourceSansBold Tag.TextScaled = false local LoadCharacter = function(v) repeat wait() until v.Character ~= nil v.Character:WaitForChild("Humanoid") local vHolder = Holder:FindFirstChild(v.Name) vHolder:ClearAllChildren() local b = Box:Clone() b.Name = v.Name .. "Box" b.Adornee = v.Character b.Parent = vHolder local t = NameTag:Clone() t.Name = v.Name .. "NameTag" t.Enabled = true t.Parent = vHolder t.Adornee = v.Character:WaitForChild("Head", 5) if not t.Adornee then return UnloadCharacter(v) end t.Tag.Text = v.Name b.Color3 = Color3.new(v.TeamColor.r, v.TeamColor.g, v.TeamColor.b) t.Tag.TextColor3 = Color3.new(v.TeamColor.r, v.TeamColor.g, v.TeamColor.b) local Update local UpdateNameTag = function() if not pcall(function() v.Character.Humanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None local maxh = math.floor(v.Character.Humanoid.MaxHealth) local h = math.floor(v.Character.Humanoid.Health) end) then Update:Disconnect() end end UpdateNameTag() Update = v.Character.Humanoid.Changed:Connect(UpdateNameTag) end local UnloadCharacter = function(v) local vHolder = Holder:FindFirstChild(v.Name) if vHolder and (vHolder:FindFirstChild(v.Name .. "Box") ~= nil or vHolder:FindFirstChild(v.Name .. "NameTag") ~= nil) then vHolder:ClearAllChildren() end end local LoadPlayer = function(v) local vHolder = Instance.new("Folder", Holder) vHolder.Name = v.Name v.CharacterAdded:Connect(function() pcall(LoadCharacter, v) end) v.CharacterRemoving:Connect(function() pcall(UnloadCharacter, v) end) v.Changed:Connect(function(prop) if prop == "TeamColor" then UnloadCharacter(v) wait() LoadCharacter(v) end end) LoadCharacter(v) end local UnloadPlayer = function(v) UnloadCharacter(v) local vHolder = Holder:FindFirstChild(v.Name) if vHolder then vHolder:Destroy() end end for i,v in pairs(game:GetService("Players"):GetPlayers()) do spawn(function() pcall(LoadPlayer, v) end) end game:GetService("Players").PlayerAdded:Connect(function(v) pcall(LoadPlayer, v) end) game:GetService("Players").PlayerRemoving:Connect(function(v) pcall(UnloadPlayer, v) end) game:GetService("Players").LocalPlayer.NameDisplayDistance = 0 if _G.Reantheajfdfjdgs then return end _G.Reantheajfdfjdgs = ":suifayhgvsdghfsfkajewfrhk321rk213kjrgkhj432rj34f67df" local players = game:GetService("Players") local plr = players.LocalPlayer function esp(target, color) if target.Character then if not target.Character:FindFirstChild("GetReal") then local highlight = Instance.new("Highlight") highlight.RobloxLocked = true highlight.Name = "GetReal" highlight.Adornee = target.Character highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop highlight.FillColor = color highlight.Parent = target.Character else target.Character.GetReal.FillColor = color end end end while task.wait() do for i, v in pairs(players:GetPlayers()) do if v ~= plr then esp(v, _G.UseTeamColor and v.TeamColor.Color or ((plr.TeamColor == v.TeamColor) and _G.FriendColor or _G.EnemyColor)) end end end game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 end) end; task.spawn(C_b); return LMG2L["ScreenGui_1"], require;