-- WiraPro Zero Fall Damage -- Made by Wira local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local TweenService = game:GetService("TweenService") local RunService = game:GetService("RunService") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local screenGui = Instance.new("ScreenGui") screenGui.Name = "WiraProZeroFallDamage" screenGui.Parent = game:GetService("CoreGui") local mainFrame = Instance.new("Frame") mainFrame.Name = "MainFrame" mainFrame.Size = UDim2.new(0, 300, 0, 180) mainFrame.Position = UDim2.new(0.5, -150, 0.5, -90) mainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 25) mainFrame.BorderSizePixel = 0 mainFrame.ClipsDescendants = true mainFrame.Parent = screenGui local corner = Instance.new("UICorner") corner.CornerRadius = UDim.new(0, 8) corner.Parent = mainFrame local stroke = Instance.new("UIStroke") stroke.Color = Color3.fromRGB(0, 170, 255) stroke.Thickness = 2 stroke.Parent = mainFrame local header = Instance.new("Frame") header.Name = "Header" header.Size = UDim2.new(1, 0, 0, 40) header.BackgroundColor3 = Color3.fromRGB(20, 20, 20) header.BorderSizePixel = 0 header.Parent = mainFrame local headerCorner = Instance.new("UICorner") headerCorner.CornerRadius = UDim.new(0, 8) headerCorner.Parent = header local title = Instance.new("TextLabel") title.Name = "Title" title.Size = UDim2.new(0, 200, 1, 0) title.Position = UDim2.new(0, 10, 0, 0) title.BackgroundTransparency = 1 title.Text = "WiraPro Zero Fall Damage" title.TextColor3 = Color3.fromRGB(255, 255, 255) title.Font = Enum.Font.GothamBold title.TextSize = 14 title.TextXAlignment = Enum.TextXAlignment.Left title.Parent = header local minimizeBtn = Instance.new("TextButton") minimizeBtn.Name = "MinimizeBtn" minimizeBtn.Size = UDim2.new(0, 20, 0, 20) minimizeBtn.Position = UDim2.new(1, -50, 0.5, -10) minimizeBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 40) minimizeBtn.BorderSizePixel = 0 minimizeBtn.Text = "_" minimizeBtn.TextColor3 = Color3.fromRGB(255, 255, 255) minimizeBtn.Font = Enum.Font.GothamBold minimizeBtn.TextSize = 14 minimizeBtn.Parent = header local closeBtn = Instance.new("TextButton") closeBtn.Name = "CloseBtn" closeBtn.Size = UDim2.new(0, 20, 0, 20) closeBtn.Position = UDim2.new(1, -25, 0.5, -10) closeBtn.BackgroundColor3 = Color3.fromRGB(255, 50, 50) closeBtn.BorderSizePixel = 0 closeBtn.Text = "X" closeBtn.TextColor3 = Color3.fromRGB(255, 255, 255) closeBtn.Font = Enum.Font.GothamBold closeBtn.TextSize = 12 closeBtn.Parent = header local content = Instance.new("Frame") content.Name = "Content" content.Size = UDim2.new(1, -20, 1, -60) content.Position = UDim2.new(0, 10, 0, 50) content.BackgroundTransparency = 1 content.Parent = mainFrame local statusFrame = Instance.new("Frame") statusFrame.Name = "StatusFrame" statusFrame.Size = UDim2.new(1, 0, 0, 40) statusFrame.BackgroundColor3 = Color3.fromRGB(40, 40, 40) statusFrame.BorderSizePixel = 0 statusFrame.Parent = content local statusCorner = Instance.new("UICorner") statusCorner.CornerRadius = UDim.new(0, 6) statusCorner.Parent = statusFrame local statusLabel = Instance.new("TextLabel") statusLabel.Name = "StatusLabel" statusLabel.Size = UDim2.new(0, 80, 1, 0) statusLabel.Position = UDim2.new(0, 10, 0, 0) statusLabel.BackgroundTransparency = 1 statusLabel.Text = "Status:" statusLabel.TextColor3 = Color3.fromRGB(200, 200, 200) statusLabel.Font = Enum.Font.Gotham statusLabel.TextSize = 12 statusLabel.TextXAlignment = Enum.TextXAlignment.Left statusLabel.Parent = statusFrame local statusValue = Instance.new("TextLabel") statusValue.Name = "StatusValue" statusValue.Size = UDim2.new(0, 80, 1, 0) statusValue.Position = UDim2.new(1, -90, 0, 0) statusValue.BackgroundTransparency = 1 statusValue.Text = "OFF" statusValue.TextColor3 = Color3.fromRGB(255, 50, 50) statusValue.Font = Enum.Font.GothamBold statusValue.TextSize = 12 statusValue.Parent = statusFrame local toggleBtn = Instance.new("TextButton") toggleBtn.Name = "ToggleBtn" toggleBtn.Size = UDim2.new(1, 0, 0, 40) toggleBtn.Position = UDim2.new(0, 0, 0, 50) toggleBtn.BackgroundColor3 = Color3.fromRGB(0, 120, 215) toggleBtn.BorderSizePixel = 0 toggleBtn.Text = "ACTIVATE" toggleBtn.TextColor3 = Color3.fromRGB(255, 255, 255) toggleBtn.Font = Enum.Font.GothamBold toggleBtn.TextSize = 14 toggleBtn.Parent = content local toggleCorner = Instance.new("UICorner") toggleCorner.CornerRadius = UDim.new(0, 6) toggleCorner.Parent = toggleBtn local minimizedFrame = Instance.new("Frame") minimizedFrame.Name = "MinimizedFrame" minimizedFrame.Size = UDim2.new(0, 200, 0, 40) minimizedFrame.Position = UDim2.new(0.5, -100, 0, 10) minimizedFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 25) minimizedFrame.BorderSizePixel = 0 minimizedFrame.Visible = false minimizedFrame.Parent = screenGui local minimizedCorner = Instance.new("UICorner") minimizedCorner.CornerRadius = UDim.new(0, 8) minimizedCorner.Parent = minimizedFrame local minimizedStroke = Instance.new("UIStroke") minimizedStroke.Color = Color3.fromRGB(0, 170, 255) minimizedStroke.Thickness = 2 minimizedStroke.Parent = minimizedFrame local minimizedTitle = Instance.new("TextLabel") minimizedTitle.Name = "MinimizedTitle" minimizedTitle.Size = UDim2.new(0, 120, 1, 0) minimizedTitle.Position = UDim2.new(0, 10, 0, 0) minimizedTitle.BackgroundTransparency = 1 minimizedTitle.Text = "WiraPro ZFD" minimizedTitle.TextColor3 = Color3.fromRGB(255, 255, 255) minimizedTitle.Font = Enum.Font.GothamBold minimizedTitle.TextSize = 12 minimizedTitle.TextXAlignment = Enum.TextXAlignment.Left minimizedTitle.Parent = minimizedFrame local minimizedStatus = Instance.new("TextLabel") minimizedStatus.Name = "MinimizedStatus" minimizedStatus.Size = UDim2.new(0, 30, 1, 0) minimizedStatus.Position = UDim2.new(1, -40, 0, 0) minimizedStatus.BackgroundTransparency = 1 minimizedStatus.Text = "OFF" minimizedStatus.TextColor3 = Color3.fromRGB(255, 50, 50) minimizedStatus.Font = Enum.Font.GothamBold minimizedStatus.TextSize = 12 minimizedStatus.Parent = minimizedFrame local restoreBtn = Instance.new("TextButton") restoreBtn.Name = "RestoreBtn" restoreBtn.Size = UDim2.new(0, 20, 0, 20) restoreBtn.Position = UDim2.new(1, -70, 0.5, -10) restoreBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 40) restoreBtn.BorderSizePixel = 0 restoreBtn.Text = "^" restoreBtn.TextColor3 = Color3.fromRGB(255, 255, 255) restoreBtn.Font = Enum.Font.GothamBold restoreBtn.TextSize = 12 restoreBtn.Parent = minimizedFrame local isEnabled = false local isMinimized = false local connection local originalGravity local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart if isMinimized then minimizedFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) else mainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end header.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = mainFrame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) minimizedFrame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = minimizedFrame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) header.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then dragInput = input end end) minimizedFrame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) local function enableZeroFallDamage() if connection then connection:Disconnect() end connection = RunService.Heartbeat:Connect(function() if character and humanoid then local rootPart = character:FindFirstChild("HumanoidRootPart") if rootPart then local velocity = rootPart.Velocity.Y -- Jika jatuh dengan kecepatan tinggi (fall damage scenario) if velocity < -50 then -- Method 1: Reset fall distance humanoid:ChangeState(Enum.HumanoidStateType.Landed) -- Method 2: Reduce fall velocity rootPart.Velocity = Vector3.new(rootPart.Velocity.X, -10, rootPart.Velocity.Z) -- Method 3: Prevent fall damage through health manipulation if humanoid.Health < humanoid.MaxHealth then humanoid.Health = humanoid.MaxHealth end end end else -- Update character reference jika respawn character = player.Character if character then humanoid = character:WaitForChild("Humanoid") end end end) end local function disableZeroFallDamage() if connection then connection:Disconnect() connection = nil end end -- Toggle Function local function toggleZeroFallDamage() isEnabled = not isEnabled if isEnabled then enableZeroFallDamage() statusValue.Text = "ON" statusValue.TextColor3 = Color3.fromRGB(50, 255, 50) toggleBtn.Text = "DEACTIVATE" toggleBtn.BackgroundColor3 = Color3.fromRGB(215, 50, 50) minimizedStatus.Text = "ON" minimizedStatus.TextColor3 = Color3.fromRGB(50, 255, 50) else disableZeroFallDamage() statusValue.Text = "OFF" statusValue.TextColor3 = Color3.fromRGB(255, 50, 50) toggleBtn.Text = "ACTIVATE" toggleBtn.BackgroundColor3 = Color3.fromRGB(0, 120, 215) minimizedStatus.Text = "OFF" minimizedStatus.TextColor3 = Color3.fromRGB(255, 50, 50) end end -- UI Controls toggleBtn.MouseButton1Click:Connect(toggleZeroFallDamage) minimizeBtn.MouseButton1Click:Connect(function() isMinimized = true mainFrame.Visible = false minimizedFrame.Visible = true end) restoreBtn.MouseButton1Click:Connect(function() isMinimized = false minimizedFrame.Visible = false mainFrame.Visible = true end) closeBtn.MouseButton1Click:Connect(function() disableZeroFallDamage() screenGui:Destroy() end) -- Auto-update character reference player.CharacterAdded:Connect(function(newChar) character = newChar humanoid = newChar:WaitForChild("Humanoid") if isEnabled then disableZeroFallDamage() enableZeroFallDamage() end end) -- Initial setup warn("WiraPro Zero Fall Damage Loaded!") warn("Features:") warn("- Zero Fall Damage Protection") warn("- Toggle ON/OFF") warn("- Minimizable UI") warn("- Stylish Design") warn("Made by Wira")