local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local head = character:WaitForChild("Head") local scaleFactor = 1.3 local function changeHeadWidth() local newSize = Vector3.new(head.Size.X * scaleFactor, head.Size.Y, head.Size.Z) head.Size = newSize end local screenGui = Instance.new("ScreenGui", player.PlayerGui) local textLabel = Instance.new("TextLabel", screenGui) textLabel.Size = UDim2.new(0, 300, 0, 100) textLabel.Position = UDim2.new(0.5, -150, 0.5, -50) textLabel.Text = "Enjoy your wide head hehhehehe" textLabel.TextColor3 = Color3.new(1, 0, 0) textLabel.BackgroundTransparency = 1 textLabel.Font = Enum.Font.SourceSansBold textLabel.TextSize = 24 local function rejoinGame() wait(6) game:GetService("TeleportService"):Teleport(game.PlaceId, player) end spawn(rejoinGame) while true do changeHeadWidth() wait(0.1) end