local apiURL = "https://iknoxteam.pythonanywhere.com/api" local lastCodeID = nil local function pingAPI() local success, result = pcall(function() return game:HttpGet(apiURL) end) if success then local jsonData = game:GetService("HttpService"):JSONDecode(result) if #jsonData >= 2 then local codeID = jsonData[1] local codeToRun = jsonData[2] if codeID ~= lastCodeID then lastCodeID = codeID local function isValidCode(code) local func, err = loadstring(code) if not func then return false, err end return true end local isValid, errorMessage = isValidCode(codeToRun) if isValid then local successLoad, loadError = pcall(function() print("[WEB]: Code received executed!") loadstring(codeToRun)() end) if not successLoad then print("[WEB]: Error executing received code: " .. loadError) end else warn("[WEB]: Invalid Lua code received: " .. errorMessage) end end else warn("[WEB]: Invalid JSON format received.") end else warn("Failed to fetch API: " .. tostring(result)) end end while task.wait(1) do pingAPI() end