-- Create by jam Hope you enjoy the bypasser walkspeed and junppower local Players = game:GetService("Players") local lp = Players.LocalPlayer local hooks = { walkspeed = 16, jumppower = 50 } local originalIndex local originalNewIndex originalIndex = hookmetamethod(game, "__index", function(self, property) if not checkcaller() and self:IsA("Humanoid") and self:IsDescendantOf(lp.Character) then local lowerProperty = property:lower() if hooks[lowerProperty] then return hooks[lowerProperty] end end return originalIndex(self, property) end) originalNewIndex = hookmetamethod(game, "__newindex", function(self, property, value) if not checkcaller() and self:IsA("Humanoid") and self:IsDescendantOf(lp.Character) then local lowerProperty = property:lower() if hooks[lowerProperty] then hooks[lowerProperty] = value return end end return originalNewIndex(self, property, value) end) local humanoid = lp.Character:FindFirstChildWhichIsA("Humanoid") if (humanoid) then humanoid.WalkSpeed = 200 -- change on what walkspeed you want humanoid.JumpPower = 100 -- change on what jumppower should it be end