--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER ]=] -- Instances: 135 | Scripts: 51 | Modules: 0 | Tags: 0 local G2L = {}; -- StarterGui.VOID WARE NEW G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); G2L["1"]["Name"] = [[VOID WARE NEW]]; G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; G2L["1"]["ResetOnSpawn"] = false; -- StarterGui.VOID WARE NEW.LocalScript G2L["2"] = Instance.new("LocalScript", G2L["1"]); -- StarterGui.VOID WARE NEW.clicktoselect G2L["3"] = Instance.new("LocalScript", G2L["1"]); G2L["3"]["Name"] = [[clicktoselect]]; -- StarterGui.VOID WARE NEW.LocalScript G2L["4"] = Instance.new("LocalScript", G2L["1"]); -- StarterGui.VOID WARE NEW.LocalScript G2L["5"] = Instance.new("LocalScript", G2L["1"]); -- StarterGui.VOID WARE NEW.LocalScript G2L["6"] = Instance.new("LocalScript", G2L["1"]); -- StarterGui.VOID WARE NEW.LocalScript G2L["7"] = Instance.new("LocalScript", G2L["1"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME G2L["8"] = Instance.new("Frame", G2L["1"]); G2L["8"]["BorderSizePixel"] = 2; G2L["8"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["8"]["Size"] = UDim2.new(0, 413, 0, 251); G2L["8"]["Position"] = UDim2.new(0.10231, 113, 0.79044, -202); G2L["8"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["8"]["Name"] = [[VOID WARE FRAME]]; -- StarterGui.VOID WARE NEW.VOID WARE FRAME.UIDragDetector G2L["9"] = Instance.new("UIDragDetector", G2L["8"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.Script Tittle G2L["a"] = Instance.new("TextLabel", G2L["8"]); G2L["a"]["TextWrapped"] = true; G2L["a"]["BorderSizePixel"] = 2; G2L["a"]["TextSize"] = 25; G2L["a"]["TextStrokeColor3"] = Color3.fromRGB(255, 255, 255); G2L["a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["a"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["a"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["a"]["Size"] = UDim2.new(0, 413, 0, 50); G2L["a"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["a"]["Text"] = [[VOID WARE V3.5 BY VVOID]]; G2L["a"]["Name"] = [[Script Tittle]]; -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN G2L["b"] = Instance.new("TextButton", G2L["8"]); G2L["b"]["BorderSizePixel"] = 2; G2L["b"]["TextSize"] = 14; G2L["b"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["b"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["b"]["Size"] = UDim2.new(0, 60, 0, 27); G2L["b"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["b"]["Text"] = [[Main]]; G2L["b"]["Name"] = [[MAIN]]; G2L["b"]["Position"] = UDim2.new(0, 0, 0.23108, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN.LocalScript G2L["c"] = Instance.new("LocalScript", G2L["b"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO G2L["d"] = Instance.new("TextButton", G2L["8"]); G2L["d"]["BorderSizePixel"] = 2; G2L["d"]["TextSize"] = 14; G2L["d"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["d"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["d"]["Size"] = UDim2.new(0, 60, 0, 27); G2L["d"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["d"]["Text"] = [[TCO]]; G2L["d"]["Name"] = [[TCO]]; G2L["d"]["Position"] = UDim2.new(0, 0, 0.33865, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO.LocalScript G2L["e"] = Instance.new("LocalScript", G2L["d"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.STATS G2L["f"] = Instance.new("TextButton", G2L["8"]); G2L["f"]["BorderSizePixel"] = 2; G2L["f"]["TextSize"] = 14; G2L["f"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["f"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["f"]["Size"] = UDim2.new(0, 60, 0, 27); G2L["f"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["f"]["Text"] = [[STATS]]; G2L["f"]["Name"] = [[STATS]]; G2L["f"]["Position"] = UDim2.new(0, 0, 0.44622, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS G2L["10"] = Instance.new("Folder", G2L["8"]); G2L["10"]["Name"] = [[MAIN_SCRIPTS]]; -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.LocalScript G2L["11"] = Instance.new("LocalScript", G2L["10"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Reset G2L["12"] = Instance.new("TextButton", G2L["10"]); G2L["12"]["BorderSizePixel"] = 2; G2L["12"]["TextSize"] = 14; G2L["12"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["12"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["12"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["12"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["12"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["12"]["Text"] = [[RESET]]; G2L["12"]["Name"] = [[Reset]]; G2L["12"]["Visible"] = false; G2L["12"]["Position"] = UDim2.new(0.20823, 0, 0.23108, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Reset.Reset_script G2L["13"] = Instance.new("LocalScript", G2L["12"]); G2L["13"]["Name"] = [[Reset_script]]; -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Reset.Reset_script.TextLabel G2L["14"] = Instance.new("TextLabel", G2L["13"]); G2L["14"]["BorderSizePixel"] = 0; G2L["14"]["TextSize"] = 14; G2L["14"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["14"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["14"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["14"]["Size"] = UDim2.new(0, 224, 0, 37); G2L["14"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["14"]["Position"] = UDim2.new(0, 0, 0.02559, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.god G2L["15"] = Instance.new("TextButton", G2L["10"]); G2L["15"]["BorderSizePixel"] = 2; G2L["15"]["TextSize"] = 14; G2L["15"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["15"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["15"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["15"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["15"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["15"]["Text"] = [[GOD]]; G2L["15"]["Name"] = [[god]]; G2L["15"]["Visible"] = false; G2L["15"]["Position"] = UDim2.new(0.20823, 0, 0.41833, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.god.LocalScript G2L["16"] = Instance.new("LocalScript", G2L["15"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.fly G2L["17"] = Instance.new("TextButton", G2L["10"]); G2L["17"]["BorderSizePixel"] = 2; G2L["17"]["TextSize"] = 14; G2L["17"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["17"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["17"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["17"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["17"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["17"]["Text"] = [[FLY]]; G2L["17"]["Name"] = [[fly]]; G2L["17"]["Visible"] = false; G2L["17"]["Position"] = UDim2.new(0.20823, 0, 0.60956, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.fly.LocalScript G2L["18"] = Instance.new("LocalScript", G2L["17"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Teleport G2L["19"] = Instance.new("TextButton", G2L["10"]); G2L["19"]["BorderSizePixel"] = 2; G2L["19"]["TextSize"] = 14; G2L["19"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["19"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["19"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["19"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["19"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["19"]["Text"] = [[TELEPORT]]; G2L["19"]["Name"] = [[Teleport]]; G2L["19"]["Visible"] = false; G2L["19"]["Position"] = UDim2.new(0.20823, 0, 0.81673, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Teleport.LocalScript G2L["1a"] = Instance.new("LocalScript", G2L["19"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Fling G2L["1b"] = Instance.new("TextButton", G2L["10"]); G2L["1b"]["BorderSizePixel"] = 2; G2L["1b"]["TextSize"] = 14; G2L["1b"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["1b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["1b"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1b"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["1b"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["1b"]["Text"] = [[FLING]]; G2L["1b"]["Name"] = [[Fling]]; G2L["1b"]["Visible"] = false; G2L["1b"]["Position"] = UDim2.new(0.5109, 0, 0.81673, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Fling.LocalScript G2L["1c"] = Instance.new("LocalScript", G2L["1b"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Teleport to spawn G2L["1d"] = Instance.new("TextButton", G2L["10"]); G2L["1d"]["BorderSizePixel"] = 2; G2L["1d"]["TextSize"] = 14; G2L["1d"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["1d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["1d"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1d"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["1d"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["1d"]["Text"] = [[TP TO SPAWN]]; G2L["1d"]["Name"] = [[Teleport to spawn]]; G2L["1d"]["Visible"] = false; G2L["1d"]["Position"] = UDim2.new(0.5109, 0, 0.60956, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Teleport to spawn.LocalScript G2L["1e"] = Instance.new("LocalScript", G2L["1d"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Auto Pick up G2L["1f"] = Instance.new("TextButton", G2L["10"]); G2L["1f"]["BorderSizePixel"] = 2; G2L["1f"]["TextSize"] = 14; G2L["1f"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["1f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["1f"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1f"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["1f"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["1f"]["Text"] = [[PICK UP TOOLS]]; G2L["1f"]["Name"] = [[Auto Pick up]]; G2L["1f"]["Visible"] = false; G2L["1f"]["Position"] = UDim2.new(0.5109, 0, 0.41833, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Auto Pick up.LocalScript G2L["20"] = Instance.new("LocalScript", G2L["1f"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Rejoin G2L["21"] = Instance.new("TextButton", G2L["10"]); G2L["21"]["BorderSizePixel"] = 2; G2L["21"]["TextSize"] = 14; G2L["21"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["21"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["21"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["21"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["21"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["21"]["Text"] = [[REJOIN]]; G2L["21"]["Name"] = [[Rejoin]]; G2L["21"]["Visible"] = false; G2L["21"]["Position"] = UDim2.new(0.50847, 0, 0.23108, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Rejoin.LocalScript G2L["22"] = Instance.new("LocalScript", G2L["21"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.nc clip G2L["23"] = Instance.new("TextButton", G2L["10"]); G2L["23"]["BorderSizePixel"] = 2; G2L["23"]["TextSize"] = 14; G2L["23"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["23"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["23"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["23"]["Size"] = UDim2.new(0, 71, 0, 34); G2L["23"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["23"]["Text"] = [[noclip]]; G2L["23"]["Name"] = [[nc clip]]; G2L["23"]["Visible"] = false; G2L["23"]["Position"] = UDim2.new(0.8063, 0, 0.23108, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.nc clip.LocalScript G2L["24"] = Instance.new("LocalScript", G2L["23"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Bang G2L["25"] = Instance.new("TextButton", G2L["10"]); G2L["25"]["BorderSizePixel"] = 2; G2L["25"]["TextSize"] = 14; G2L["25"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["25"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["25"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["25"]["Size"] = UDim2.new(0, 71, 0, 34); G2L["25"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["25"]["Text"] = [[Bang]]; G2L["25"]["Name"] = [[Bang]]; G2L["25"]["Visible"] = false; G2L["25"]["Position"] = UDim2.new(0.8063, 0, 0.41833, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Bang.LocalScript G2L["26"] = Instance.new("LocalScript", G2L["25"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS G2L["27"] = Instance.new("Folder", G2L["8"]); G2L["27"]["Name"] = [[TCO_SCRIPTS]]; -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Grief G2L["28"] = Instance.new("TextButton", G2L["27"]); G2L["28"]["BorderSizePixel"] = 2; G2L["28"]["TextSize"] = 14; G2L["28"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["28"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["28"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["28"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["28"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["28"]["Text"] = [[OPEN GRIEF]]; G2L["28"]["Name"] = [[Grief]]; G2L["28"]["Visible"] = false; G2L["28"]["Position"] = UDim2.new(0.17676, 0, 0.25896, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Grief.LocalScript G2L["29"] = Instance.new("LocalScript", G2L["28"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Anti mute G2L["2a"] = Instance.new("TextButton", G2L["27"]); G2L["2a"]["BorderSizePixel"] = 2; G2L["2a"]["TextSize"] = 14; G2L["2a"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["2a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["2a"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["2a"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["2a"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["2a"]["Text"] = [[OPEN ANTI MENU]]; G2L["2a"]["Name"] = [[Anti mute]]; G2L["2a"]["Visible"] = false; G2L["2a"]["Position"] = UDim2.new(0.17676, 0, 0.41833, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Anti mute.LocalScript G2L["2b"] = Instance.new("LocalScript", G2L["2a"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Cubes G2L["2c"] = Instance.new("TextButton", G2L["27"]); G2L["2c"]["BorderSizePixel"] = 2; G2L["2c"]["TextSize"] = 14; G2L["2c"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["2c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["2c"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["2c"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["2c"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["2c"]["Text"] = [[Cubes]]; G2L["2c"]["Name"] = [[Cubes]]; G2L["2c"]["Visible"] = false; G2L["2c"]["Position"] = UDim2.new(0.17676, 0, 0.58167, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Cubes.LocalScript G2L["2d"] = Instance.new("LocalScript", G2L["2c"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Auto nan G2L["2e"] = Instance.new("TextButton", G2L["27"]); G2L["2e"]["BorderSizePixel"] = 2; G2L["2e"]["TextSize"] = 14; G2L["2e"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["2e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["2e"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["2e"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["2e"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["2e"]["Text"] = [[Auto nan]]; G2L["2e"]["Name"] = [[Auto nan]]; G2L["2e"]["Visible"] = false; G2L["2e"]["Position"] = UDim2.new(0.17676, 0, 0.75299, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Auto nan.LocalScript G2L["2f"] = Instance.new("LocalScript", G2L["2e"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Auto morph werid G2L["30"] = Instance.new("TextButton", G2L["27"]); G2L["30"]["TextWrapped"] = true; G2L["30"]["BorderSizePixel"] = 2; G2L["30"]["TextSize"] = 14; G2L["30"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["30"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["30"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["30"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["30"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["30"]["Text"] = [[Auto morph werid]]; G2L["30"]["Name"] = [[Auto morph werid]]; G2L["30"]["Visible"] = false; G2L["30"]["Position"] = UDim2.new(0.48184, 0, 0.25896, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Auto morph werid.LocalScript G2L["31"] = Instance.new("LocalScript", G2L["30"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Raid G2L["32"] = Instance.new("TextButton", G2L["27"]); G2L["32"]["BorderSizePixel"] = 2; G2L["32"]["TextSize"] = 14; G2L["32"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["32"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["32"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["32"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["32"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["32"]["Text"] = [[raid]]; G2L["32"]["Name"] = [[Raid]]; G2L["32"]["Visible"] = false; G2L["32"]["Position"] = UDim2.new(0.48184, 0, 0.43028, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Raid.LocalScript G2L["33"] = Instance.new("LocalScript", G2L["32"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Abuse person G2L["34"] = Instance.new("TextButton", G2L["27"]); G2L["34"]["BorderSizePixel"] = 2; G2L["34"]["TextSize"] = 14; G2L["34"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["34"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["34"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["34"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["34"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["34"]["Text"] = [[ABUSE Player]]; G2L["34"]["Name"] = [[Abuse person]]; G2L["34"]["Visible"] = false; G2L["34"]["Position"] = UDim2.new(0.48184, 0, 0.73307, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Abuse person.LocalScript G2L["35"] = Instance.new("LocalScript", G2L["34"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.bkit button G2L["36"] = Instance.new("TextButton", G2L["27"]); G2L["36"]["BorderSizePixel"] = 2; G2L["36"]["TextSize"] = 14; G2L["36"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["36"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["36"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["36"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["36"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["36"]["Text"] = [[Open item ui]]; G2L["36"]["Name"] = [[bkit button]]; G2L["36"]["Visible"] = false; G2L["36"]["Position"] = UDim2.new(0.48184, 0, 0.59761, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.bkit button.LocalScript G2L["37"] = Instance.new("LocalScript", G2L["36"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.AURASKIBIDIPHONK G2L["38"] = Instance.new("TextButton", G2L["27"]); G2L["38"]["TextWrapped"] = true; G2L["38"]["BorderSizePixel"] = 2; G2L["38"]["TextSize"] = 14; G2L["38"]["TextScaled"] = true; G2L["38"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["38"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["38"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["38"]["Size"] = UDim2.new(0, 80, 0, 34); G2L["38"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["38"]["Text"] = [[OPEN AURA MENU]]; G2L["38"]["Name"] = [[AURASKIBIDIPHONK]]; G2L["38"]["Visible"] = false; G2L["38"]["Position"] = UDim2.new(0.78208, 0, 0.21514, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.AURASKIBIDIPHONK.LocalScript G2L["39"] = Instance.new("LocalScript", G2L["38"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.STATS_UI G2L["3a"] = Instance.new("Folder", G2L["8"]); G2L["3a"]["Name"] = [[STATS_UI]]; -- StarterGui.VOID WARE NEW.VOID WARE FRAME.SELECTED PLAYER G2L["3b"] = Instance.new("TextLabel", G2L["8"]); G2L["3b"]["TextWrapped"] = true; G2L["3b"]["BorderSizePixel"] = 0; G2L["3b"]["TextSize"] = 13; G2L["3b"]["TextScaled"] = true; G2L["3b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["3b"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["3b"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["3b"]["Size"] = UDim2.new(0, 200, 0, 14); G2L["3b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["3b"]["Text"] = [[PLAYER SELECTED : ]]; G2L["3b"]["Name"] = [[SELECTED PLAYER]]; G2L["3b"]["Position"] = UDim2.new(0, 0, 0.14343, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.User G2L["3c"] = Instance.new("TextBox", G2L["8"]); G2L["3c"]["Name"] = [[User]]; G2L["3c"]["PlaceholderColor3"] = Color3.fromRGB(255, 255, 255); G2L["3c"]["BorderSizePixel"] = 2; G2L["3c"]["TextWrapped"] = true; G2L["3c"]["TextSize"] = 14; G2L["3c"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["3c"]["TextScaled"] = true; G2L["3c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["3c"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["3c"]["Size"] = UDim2.new(0, 62, 0, 26); G2L["3c"]["Position"] = UDim2.new(0, 0, 0.78884, 0); G2L["3c"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["3c"]["Text"] = [[]]; -- StarterGui.VOID WARE NEW.VOID WARE FRAME.idk G2L["3d"] = Instance.new("TextLabel", G2L["8"]); G2L["3d"]["TextWrapped"] = true; G2L["3d"]["BorderSizePixel"] = 2; G2L["3d"]["TextSize"] = 14; G2L["3d"]["TextScaled"] = true; G2L["3d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["3d"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["3d"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["3d"]["Size"] = UDim2.new(0, 62, 0, 43); G2L["3d"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["3d"]["Text"] = [[TYPE PLAYERS USERNAME]]; G2L["3d"]["Name"] = [[idk]]; G2L["3d"]["Position"] = UDim2.new(0, 0, 0.58167, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.GITHUB G2L["3e"] = Instance.new("TextLabel", G2L["8"]); G2L["3e"]["BorderSizePixel"] = 0; G2L["3e"]["TextSize"] = 13; G2L["3e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["3e"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["3e"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["3e"]["Size"] = UDim2.new(0, 200, 0, 14); G2L["3e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["3e"]["Text"] = [[https://discord.gg/cuqvRZpPEH]]; G2L["3e"]["Name"] = [[GITHUB]]; G2L["3e"]["Position"] = UDim2.new(0.07568, 0, 0.94301, 0); -- StarterGui.VOID WARE NEW.status effects frame G2L["3f"] = Instance.new("Frame", G2L["1"]); G2L["3f"]["BorderSizePixel"] = 2; G2L["3f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["3f"]["Size"] = UDim2.new(0, 224, 0, 254); G2L["3f"]["Position"] = UDim2.new(0.76061, -38, 0.75214, -221); G2L["3f"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["3f"]["Name"] = [[status effects frame]]; -- StarterGui.VOID WARE NEW.status effects frame.Statuses G2L["40"] = Instance.new("TextLabel", G2L["3f"]); G2L["40"]["BorderSizePixel"] = 2; G2L["40"]["TextSize"] = 20; G2L["40"]["TextStrokeColor3"] = Color3.fromRGB(255, 255, 255); G2L["40"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["40"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["40"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["40"]["Size"] = UDim2.new(0, 224, 0, 50); G2L["40"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["40"]["Text"] = [[VOID WARE MANAGER]]; G2L["40"]["Name"] = [[Statuses]]; -- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame G2L["41"] = Instance.new("ScrollingFrame", G2L["3f"]); G2L["41"]["Active"] = true; G2L["41"]["BorderSizePixel"] = 2; G2L["41"]["HorizontalScrollBarInset"] = Enum.ScrollBarInset.ScrollBar; G2L["41"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["41"]["Size"] = UDim2.new(0, 224, 0, 204); G2L["41"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0); G2L["41"]["Position"] = UDim2.new(0, 0, 0.19685, 0); G2L["41"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["41"]["ScrollBarThickness"] = 0; -- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.delete G2L["42"] = Instance.new("LocalScript", G2L["41"]); G2L["42"]["Name"] = [[delete]]; -- StarterGui.VOID WARE NEW.status effects frame.UIDragDetector G2L["43"] = Instance.new("UIDragDetector", G2L["3f"]); G2L["43"]["DragUDim2"] = UDim2.new(0, -6, 0, -189); -- StarterGui.VOID WARE NEW.name_val G2L["44"] = Instance.new("IntValue", G2L["1"]); G2L["44"]["Name"] = [[name_val]]; -- StarterGui.VOID WARE NEW.Value G2L["45"] = Instance.new("IntValue", G2L["1"]); -- StarterGui.VOID WARE NEW.Grief G2L["46"] = Instance.new("Frame", G2L["1"]); G2L["46"]["Visible"] = false; G2L["46"]["BorderSizePixel"] = 2; G2L["46"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["46"]["Size"] = UDim2.new(0, 226, 0, 256); G2L["46"]["Position"] = UDim2.new(0.3185, 306, -0.30858, 406); G2L["46"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["46"]["Name"] = [[Grief]]; -- StarterGui.VOID WARE NEW.Grief.scripts G2L["47"] = Instance.new("ScrollingFrame", G2L["46"]); G2L["47"]["Active"] = true; G2L["47"]["BorderSizePixel"] = 2; G2L["47"]["Name"] = [[scripts]]; G2L["47"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["47"]["Size"] = UDim2.new(0, 226, 0, 196); G2L["47"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0); G2L["47"]["Position"] = UDim2.new(0, 0, 0.23438, 0); G2L["47"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["47"]["ScrollBarThickness"] = 0; -- StarterGui.VOID WARE NEW.Grief.scripts.LocalScript G2L["48"] = Instance.new("LocalScript", G2L["47"]); -- StarterGui.VOID WARE NEW.Grief.scripts.Delete grief G2L["49"] = Instance.new("TextButton", G2L["47"]); G2L["49"]["BorderSizePixel"] = 2; G2L["49"]["TextSize"] = 14; G2L["49"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["49"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["49"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["49"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["49"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["49"]["Text"] = [[Delete grief]]; G2L["49"]["Name"] = [[Delete grief]]; G2L["49"]["Position"] = UDim2.new(0.24983, 0, 0.18408, 0); -- StarterGui.VOID WARE NEW.Grief.scripts.Delete grief.LocalScript G2L["4a"] = Instance.new("LocalScript", G2L["49"]); -- StarterGui.VOID WARE NEW.Grief.scripts.Paint Grief G2L["4b"] = Instance.new("TextButton", G2L["47"]); G2L["4b"]["BorderSizePixel"] = 2; G2L["4b"]["TextSize"] = 14; G2L["4b"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["4b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["4b"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["4b"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["4b"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["4b"]["Text"] = [[Paint Grief]]; G2L["4b"]["Name"] = [[Paint Grief]]; G2L["4b"]["Position"] = UDim2.new(0.24983, 0, 0.40857, 0); -- StarterGui.VOID WARE NEW.Grief.scripts.Paint Grief.LocalScript G2L["4c"] = Instance.new("LocalScript", G2L["4b"]); -- StarterGui.VOID WARE NEW.Grief.scripts.Color g G2L["4d"] = Instance.new("TextBox", G2L["47"]); G2L["4d"]["Name"] = [[Color g]]; G2L["4d"]["PlaceholderColor3"] = Color3.fromRGB(255, 255, 255); G2L["4d"]["BorderSizePixel"] = 2; G2L["4d"]["TextWrapped"] = true; G2L["4d"]["TextSize"] = 14; G2L["4d"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["4d"]["TextScaled"] = true; G2L["4d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["4d"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["4d"]["PlaceholderText"] = [[INPUT COLOR RGB]]; G2L["4d"]["Size"] = UDim2.new(0, 62, 0, 26); G2L["4d"]["Position"] = UDim2.new(0.36283, 0, 0.64089, 0); G2L["4d"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["4d"]["Text"] = [[]]; -- StarterGui.VOID WARE NEW.Grief.scripts.Color b G2L["4e"] = Instance.new("TextBox", G2L["47"]); G2L["4e"]["Name"] = [[Color b]]; G2L["4e"]["PlaceholderColor3"] = Color3.fromRGB(255, 255, 255); G2L["4e"]["BorderSizePixel"] = 2; G2L["4e"]["TextWrapped"] = true; G2L["4e"]["TextSize"] = 14; G2L["4e"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["4e"]["TextScaled"] = true; G2L["4e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["4e"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["4e"]["PlaceholderText"] = [[INPUT COLOR RGB]]; G2L["4e"]["Size"] = UDim2.new(0, 62, 0, 26); G2L["4e"]["Position"] = UDim2.new(0.66814, 0, 0.64089, 0); G2L["4e"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["4e"]["Text"] = [[]]; -- StarterGui.VOID WARE NEW.Grief.scripts.Color r G2L["4f"] = Instance.new("TextBox", G2L["47"]); G2L["4f"]["Name"] = [[Color r]]; G2L["4f"]["PlaceholderColor3"] = Color3.fromRGB(255, 255, 255); G2L["4f"]["BorderSizePixel"] = 2; G2L["4f"]["TextWrapped"] = true; G2L["4f"]["TextSize"] = 14; G2L["4f"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["4f"]["TextScaled"] = true; G2L["4f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["4f"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["4f"]["PlaceholderText"] = [[INPUT COLOR RGB]]; G2L["4f"]["Size"] = UDim2.new(0, 62, 0, 26); G2L["4f"]["Position"] = UDim2.new(0.06195, 0, 0.64089, 0); G2L["4f"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["4f"]["Text"] = [[]]; -- StarterGui.VOID WARE NEW.Grief.scripts.Spray Grief G2L["50"] = Instance.new("TextButton", G2L["47"]); G2L["50"]["BorderSizePixel"] = 2; G2L["50"]["TextSize"] = 14; G2L["50"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["50"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["50"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["50"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["50"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["50"]["Text"] = [[Spray Grief]]; G2L["50"]["Name"] = [[Spray Grief]]; G2L["50"]["Position"] = UDim2.new(0.24983, 0, 0.81673, 0); -- StarterGui.VOID WARE NEW.Grief.scripts.Spray Grief.LocalScript G2L["51"] = Instance.new("LocalScript", G2L["50"]); -- StarterGui.VOID WARE NEW.Grief.scripts.TextLabel G2L["52"] = Instance.new("TextLabel", G2L["47"]); G2L["52"]["BorderSizePixel"] = 0; G2L["52"]["TextSize"] = 14; G2L["52"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["52"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["52"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["52"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["52"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["52"]["Text"] = [[COLOR(RGB)]]; G2L["52"]["Position"] = UDim2.new(0.06195, 0, 0.50977, 0); -- StarterGui.VOID WARE NEW.Grief.scripts.Toxic grief G2L["53"] = Instance.new("TextButton", G2L["47"]); G2L["53"]["BorderSizePixel"] = 2; G2L["53"]["TextSize"] = 14; G2L["53"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["53"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["53"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["53"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["53"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["53"]["Text"] = [[Toxic grief]]; G2L["53"]["Name"] = [[Toxic grief]]; G2L["53"]["Position"] = UDim2.new(0.25426, 0, 0.28748, 0); -- StarterGui.VOID WARE NEW.Grief.scripts.Toxic grief.LocalScript G2L["54"] = Instance.new("LocalScript", G2L["53"]); -- StarterGui.VOID WARE NEW.Grief.name G2L["55"] = Instance.new("TextLabel", G2L["46"]); G2L["55"]["BorderSizePixel"] = 0; G2L["55"]["TextSize"] = 29; G2L["55"]["TextStrokeColor3"] = Color3.fromRGB(255, 255, 255); G2L["55"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["55"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["55"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["55"]["Size"] = UDim2.new(0, 226, 0, 50); G2L["55"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["55"]["Text"] = [[GRIEF GUI]]; G2L["55"]["Name"] = [[name]]; -- StarterGui.VOID WARE NEW.Grief.Selected Player G2L["56"] = Instance.new("TextLabel", G2L["46"]); G2L["56"]["BorderSizePixel"] = 0; G2L["56"]["TextSize"] = 14; G2L["56"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["56"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["56"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["56"]["Size"] = UDim2.new(0, 200, 0, 18); G2L["56"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["56"]["Text"] = [[PLAYER SELECTED:]]; G2L["56"]["Name"] = [[Selected Player]]; G2L["56"]["Position"] = UDim2.new(0, 0, 0.23438, 0); -- StarterGui.VOID WARE NEW.Grief.Selected Player.LocalScript G2L["57"] = Instance.new("LocalScript", G2L["56"]); -- StarterGui.VOID WARE NEW.Grief.UIDragDetector G2L["58"] = Instance.new("UIDragDetector", G2L["46"]); G2L["58"]["DragUDim2"] = UDim2.new(0, 153, 0, 203); -- StarterGui.VOID WARE NEW.player selected G2L["59"] = Instance.new("StringValue", G2L["1"]); G2L["59"]["Name"] = [[player selected]]; -- StarterGui.VOID WARE NEW.Anti ui G2L["5a"] = Instance.new("Frame", G2L["1"]); G2L["5a"]["Visible"] = false; G2L["5a"]["BorderSizePixel"] = 2; G2L["5a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["5a"]["Size"] = UDim2.new(0, 226, 0, 256); G2L["5a"]["Position"] = UDim2.new(0.39038, 321, 0.05281, 83); G2L["5a"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["5a"]["Name"] = [[Anti ui]]; -- StarterGui.VOID WARE NEW.Anti ui.scripts G2L["5b"] = Instance.new("ScrollingFrame", G2L["5a"]); G2L["5b"]["Active"] = true; G2L["5b"]["BorderSizePixel"] = 2; G2L["5b"]["Name"] = [[scripts]]; G2L["5b"]["ScrollBarImageTransparency"] = 1; G2L["5b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["5b"]["Size"] = UDim2.new(0, 226, 0, 196); G2L["5b"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0); G2L["5b"]["Position"] = UDim2.new(0, 0, 0.23438, 0); G2L["5b"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); -- StarterGui.VOID WARE NEW.Anti ui.scripts.Anti mute G2L["5c"] = Instance.new("TextButton", G2L["5b"]); G2L["5c"]["BorderSizePixel"] = 2; G2L["5c"]["TextSize"] = 14; G2L["5c"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["5c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["5c"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["5c"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["5c"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["5c"]["Text"] = [[Anti mute]]; G2L["5c"]["Name"] = [[Anti mute]]; G2L["5c"]["Position"] = UDim2.new(0.28081, 0, 0.05713, 0); -- StarterGui.VOID WARE NEW.Anti ui.scripts.Anti mute.LocalScript G2L["5d"] = Instance.new("LocalScript", G2L["5c"]); -- StarterGui.VOID WARE NEW.Anti ui.scripts.anti char changes G2L["5e"] = Instance.new("TextButton", G2L["5b"]); G2L["5e"]["TextWrapped"] = true; G2L["5e"]["BorderSizePixel"] = 2; G2L["5e"]["TextSize"] = 14; G2L["5e"]["TextScaled"] = true; G2L["5e"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["5e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["5e"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["5e"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["5e"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["5e"]["Text"] = [[Anti char changes]]; G2L["5e"]["Name"] = [[anti char changes]]; G2L["5e"]["Position"] = UDim2.new(0.28081, 0, 0.13916, 0); -- StarterGui.VOID WARE NEW.Anti ui.scripts.anti char changes.LocalScript G2L["5f"] = Instance.new("LocalScript", G2L["5e"]); -- StarterGui.VOID WARE NEW.Anti ui.scripts.anti char changes.LocalScript G2L["60"] = Instance.new("LocalScript", G2L["5e"]); -- StarterGui.VOID WARE NEW.Anti ui.scripts.ANTI VIS G2L["61"] = Instance.new("TextButton", G2L["5b"]); G2L["61"]["BorderSizePixel"] = 2; G2L["61"]["TextSize"] = 14; G2L["61"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["61"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["61"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["61"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["61"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["61"]["Text"] = [[ANTI VIS]]; G2L["61"]["Name"] = [[ANTI VIS]]; G2L["61"]["Position"] = UDim2.new(0.28081, 0, 0.22314, 0); -- StarterGui.VOID WARE NEW.Anti ui.scripts.ANTI VIS.LocalScript G2L["62"] = Instance.new("LocalScript", G2L["61"]); -- StarterGui.VOID WARE NEW.Anti ui.name G2L["63"] = Instance.new("TextLabel", G2L["5a"]); G2L["63"]["BorderSizePixel"] = 0; G2L["63"]["TextSize"] = 29; G2L["63"]["TextStrokeColor3"] = Color3.fromRGB(255, 255, 255); G2L["63"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["63"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["63"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["63"]["Size"] = UDim2.new(0, 226, 0, 50); G2L["63"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["63"]["Text"] = [[ANTI UI]]; G2L["63"]["Name"] = [[name]]; -- StarterGui.VOID WARE NEW.Anti ui.UIDragDetector G2L["64"] = Instance.new("UIDragDetector", G2L["5a"]); G2L["64"]["DragUDim2"] = UDim2.new(0, 321, 0, 83); -- StarterGui.VOID WARE NEW.UIScale G2L["65"] = Instance.new("UIScale", G2L["1"]); -- StarterGui.VOID WARE NEW.Buttion ui G2L["66"] = Instance.new("Frame", G2L["1"]); G2L["66"]["Visible"] = false; G2L["66"]["BorderSizePixel"] = 2; G2L["66"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["66"]["Size"] = UDim2.new(0, 226, 0, 256); G2L["66"]["Position"] = UDim2.new(0.20722, 321, -0.0429, 83); G2L["66"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["66"]["Name"] = [[Buttion ui]]; -- StarterGui.VOID WARE NEW.Buttion ui.scripts G2L["67"] = Instance.new("ScrollingFrame", G2L["66"]); G2L["67"]["Active"] = true; G2L["67"]["BorderSizePixel"] = 2; G2L["67"]["Name"] = [[scripts]]; G2L["67"]["ScrollBarImageTransparency"] = 1; G2L["67"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["67"]["Size"] = UDim2.new(0, 226, 0, 196); G2L["67"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0); G2L["67"]["Position"] = UDim2.new(0, 0, 0.23438, 0); G2L["67"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.fly giver G2L["68"] = Instance.new("TextButton", G2L["67"]); G2L["68"]["BorderSizePixel"] = 2; G2L["68"]["TextSize"] = 14; G2L["68"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["68"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["68"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["68"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["68"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["68"]["Text"] = [[fly giver]]; G2L["68"]["Name"] = [[fly giver]]; G2L["68"]["Position"] = UDim2.new(0.28081, 0, 0.05713, 0); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.fly giver.LocalScript G2L["69"] = Instance.new("LocalScript", G2L["68"]); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.r15 giver G2L["6a"] = Instance.new("TextButton", G2L["67"]); G2L["6a"]["TextWrapped"] = true; G2L["6a"]["BorderSizePixel"] = 2; G2L["6a"]["TextSize"] = 14; G2L["6a"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["6a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["6a"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["6a"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["6a"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["6a"]["Text"] = [[r15 giver]]; G2L["6a"]["Name"] = [[r15 giver]]; G2L["6a"]["Position"] = UDim2.new(0.28081, 0, 0.13916, 0); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.r15 giver.LocalScript G2L["6b"] = Instance.new("LocalScript", G2L["6a"]); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.BKIT BUTTON G2L["6c"] = Instance.new("TextButton", G2L["67"]); G2L["6c"]["BorderSizePixel"] = 2; G2L["6c"]["TextSize"] = 14; G2L["6c"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["6c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["6c"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["6c"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["6c"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["6c"]["Text"] = [[bkit giver]]; G2L["6c"]["Name"] = [[BKIT BUTTON]]; G2L["6c"]["Position"] = UDim2.new(0.28081, 0, 0.22314, 0); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.BKIT BUTTON.LocalScript G2L["6d"] = Instance.new("LocalScript", G2L["6c"]); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.r6 giver G2L["6e"] = Instance.new("TextButton", G2L["67"]); G2L["6e"]["BorderSizePixel"] = 2; G2L["6e"]["TextSize"] = 14; G2L["6e"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["6e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["6e"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["6e"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["6e"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["6e"]["Text"] = [[r6 giver]]; G2L["6e"]["Name"] = [[r6 giver]]; G2L["6e"]["Position"] = UDim2.new(0.28081, 0, 0.31103, 0); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.r6 giver.LocalScript G2L["6f"] = Instance.new("LocalScript", G2L["6e"]); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.unfly G2L["70"] = Instance.new("TextButton", G2L["67"]); G2L["70"]["BorderSizePixel"] = 2; G2L["70"]["TextSize"] = 14; G2L["70"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["70"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["70"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["70"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["70"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["70"]["Text"] = [[Unfly]]; G2L["70"]["Name"] = [[unfly]]; G2L["70"]["Position"] = UDim2.new(0.28081, 0, 0.39111, 0); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.unfly.LocalScript G2L["71"] = Instance.new("LocalScript", G2L["70"]); -- StarterGui.VOID WARE NEW.Buttion ui.name G2L["72"] = Instance.new("TextLabel", G2L["66"]); G2L["72"]["BorderSizePixel"] = 0; G2L["72"]["TextSize"] = 29; G2L["72"]["TextStrokeColor3"] = Color3.fromRGB(255, 255, 255); G2L["72"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["72"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["72"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["72"]["Size"] = UDim2.new(0, 226, 0, 50); G2L["72"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["72"]["Text"] = [[ITEM UI]]; G2L["72"]["Name"] = [[name]]; -- StarterGui.VOID WARE NEW.Buttion ui.UIDragDetector G2L["73"] = Instance.new("UIDragDetector", G2L["66"]); G2L["73"]["DragUDim2"] = UDim2.new(0, 321, 0, 83); -- StarterGui.VOID WARE NEW.Aura G2L["74"] = Instance.new("Frame", G2L["1"]); G2L["74"]["Visible"] = false; G2L["74"]["BorderSizePixel"] = 2; G2L["74"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["74"]["Size"] = UDim2.new(0, 226, 0, 256); G2L["74"]["Position"] = UDim2.new(0.3185, 306, -0.30858, 406); G2L["74"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["74"]["Name"] = [[Aura]]; -- StarterGui.VOID WARE NEW.Aura.scripts G2L["75"] = Instance.new("ScrollingFrame", G2L["74"]); G2L["75"]["Active"] = true; G2L["75"]["BorderSizePixel"] = 2; G2L["75"]["Name"] = [[scripts]]; G2L["75"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["75"]["Size"] = UDim2.new(0, 226, 0, 196); G2L["75"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0); G2L["75"]["Position"] = UDim2.new(0, 0, 0.23438, 0); G2L["75"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["75"]["ScrollBarThickness"] = 0; -- StarterGui.VOID WARE NEW.Aura.scripts.LocalScript G2L["76"] = Instance.new("LocalScript", G2L["75"]); -- StarterGui.VOID WARE NEW.Aura.scripts.Delete grief G2L["77"] = Instance.new("TextButton", G2L["75"]); G2L["77"]["BorderSizePixel"] = 2; G2L["77"]["TextSize"] = 14; G2L["77"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["77"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["77"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["77"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["77"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["77"]["Text"] = [[Delete aura]]; G2L["77"]["Name"] = [[Delete grief]]; G2L["77"]["Position"] = UDim2.new(0.24983, 0, 0.18408, 0); -- StarterGui.VOID WARE NEW.Aura.scripts.Delete grief.LocalScript G2L["78"] = Instance.new("LocalScript", G2L["77"]); -- StarterGui.VOID WARE NEW.Aura.scripts.Paint Grief G2L["79"] = Instance.new("TextButton", G2L["75"]); G2L["79"]["BorderSizePixel"] = 2; G2L["79"]["TextSize"] = 14; G2L["79"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["79"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["79"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["79"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["79"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["79"]["Text"] = [[Paint aura]]; G2L["79"]["Name"] = [[Paint Grief]]; G2L["79"]["Position"] = UDim2.new(0.24983, 0, 0.40857, 0); -- StarterGui.VOID WARE NEW.Aura.scripts.Paint Grief.LocalScript G2L["7a"] = Instance.new("LocalScript", G2L["79"]); -- StarterGui.VOID WARE NEW.Aura.scripts.Color g G2L["7b"] = Instance.new("TextBox", G2L["75"]); G2L["7b"]["Name"] = [[Color g]]; G2L["7b"]["PlaceholderColor3"] = Color3.fromRGB(255, 255, 255); G2L["7b"]["BorderSizePixel"] = 2; G2L["7b"]["TextWrapped"] = true; G2L["7b"]["TextSize"] = 14; G2L["7b"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["7b"]["TextScaled"] = true; G2L["7b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["7b"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["7b"]["PlaceholderText"] = [[INPUT COLOR RGB]]; G2L["7b"]["Size"] = UDim2.new(0, 62, 0, 26); G2L["7b"]["Position"] = UDim2.new(0.36283, 0, 0.64089, 0); G2L["7b"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["7b"]["Text"] = [[]]; -- StarterGui.VOID WARE NEW.Aura.scripts.Color b G2L["7c"] = Instance.new("TextBox", G2L["75"]); G2L["7c"]["Name"] = [[Color b]]; G2L["7c"]["PlaceholderColor3"] = Color3.fromRGB(255, 255, 255); G2L["7c"]["BorderSizePixel"] = 2; G2L["7c"]["TextWrapped"] = true; G2L["7c"]["TextSize"] = 14; G2L["7c"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["7c"]["TextScaled"] = true; G2L["7c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["7c"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["7c"]["PlaceholderText"] = [[INPUT COLOR RGB]]; G2L["7c"]["Size"] = UDim2.new(0, 62, 0, 26); G2L["7c"]["Position"] = UDim2.new(0.66814, 0, 0.64089, 0); G2L["7c"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["7c"]["Text"] = [[]]; -- StarterGui.VOID WARE NEW.Aura.scripts.Color r G2L["7d"] = Instance.new("TextBox", G2L["75"]); G2L["7d"]["Name"] = [[Color r]]; G2L["7d"]["PlaceholderColor3"] = Color3.fromRGB(255, 255, 255); G2L["7d"]["BorderSizePixel"] = 2; G2L["7d"]["TextWrapped"] = true; G2L["7d"]["TextSize"] = 14; G2L["7d"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["7d"]["TextScaled"] = true; G2L["7d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["7d"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["7d"]["PlaceholderText"] = [[INPUT COLOR RGB]]; G2L["7d"]["Size"] = UDim2.new(0, 62, 0, 26); G2L["7d"]["Position"] = UDim2.new(0.06195, 0, 0.64089, 0); G2L["7d"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["7d"]["Text"] = [[]]; -- StarterGui.VOID WARE NEW.Aura.scripts.Spray Grief G2L["7e"] = Instance.new("TextButton", G2L["75"]); G2L["7e"]["BorderSizePixel"] = 2; G2L["7e"]["TextSize"] = 14; G2L["7e"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["7e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["7e"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["7e"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["7e"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["7e"]["Text"] = [[Spray aura]]; G2L["7e"]["Name"] = [[Spray Grief]]; G2L["7e"]["Position"] = UDim2.new(0.24983, 0, 0.81673, 0); -- StarterGui.VOID WARE NEW.Aura.scripts.Spray Grief.LocalScript G2L["7f"] = Instance.new("LocalScript", G2L["7e"]); -- StarterGui.VOID WARE NEW.Aura.scripts.TextLabel G2L["80"] = Instance.new("TextLabel", G2L["75"]); G2L["80"]["BorderSizePixel"] = 0; G2L["80"]["TextSize"] = 14; G2L["80"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["80"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["80"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["80"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["80"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["80"]["Text"] = [[COLOR(RGB)]]; G2L["80"]["Position"] = UDim2.new(0.06195, 0, 0.50977, 0); -- StarterGui.VOID WARE NEW.Aura.scripts.Toxic grief G2L["81"] = Instance.new("TextButton", G2L["75"]); G2L["81"]["BorderSizePixel"] = 2; G2L["81"]["TextSize"] = 14; G2L["81"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["81"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["81"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["81"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["81"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["81"]["Text"] = [[Toxic aura]]; G2L["81"]["Name"] = [[Toxic grief]]; G2L["81"]["Position"] = UDim2.new(0.25426, 0, 0.28748, 0); -- StarterGui.VOID WARE NEW.Aura.scripts.Toxic grief.LocalScript G2L["82"] = Instance.new("LocalScript", G2L["81"]); -- StarterGui.VOID WARE NEW.Aura.Aura ui G2L["83"] = Instance.new("TextLabel", G2L["74"]); G2L["83"]["BorderSizePixel"] = 0; G2L["83"]["TextSize"] = 29; G2L["83"]["TextStrokeColor3"] = Color3.fromRGB(255, 255, 255); G2L["83"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["83"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["83"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["83"]["Size"] = UDim2.new(0, 226, 0, 50); G2L["83"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["83"]["Text"] = [[AURA UI]]; G2L["83"]["Name"] = [[Aura ui]]; -- StarterGui.VOID WARE NEW.Aura.Selected Player G2L["84"] = Instance.new("TextLabel", G2L["74"]); G2L["84"]["BorderSizePixel"] = 0; G2L["84"]["TextSize"] = 14; G2L["84"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["84"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["84"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["84"]["Size"] = UDim2.new(0, 200, 0, 18); G2L["84"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["84"]["Text"] = [[PLAYER SELECTED:]]; G2L["84"]["Name"] = [[Selected Player]]; G2L["84"]["Position"] = UDim2.new(0, 0, 0.23438, 0); -- StarterGui.VOID WARE NEW.Aura.Selected Player.LocalScript G2L["85"] = Instance.new("LocalScript", G2L["84"]); -- StarterGui.VOID WARE NEW.Aura.UIDragDetector G2L["86"] = Instance.new("UIDragDetector", G2L["74"]); G2L["86"]["DragUDim2"] = UDim2.new(0, 153, 0, 203); -- StarterGui.VOID WARE NEW.LocalScript G2L["87"] = Instance.new("LocalScript", G2L["1"]); -- StarterGui.VOID WARE NEW.LocalScript local function C_2() local script = G2L["2"]; while true do task.wait() local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local humrootpart = character:WaitForChild("HumanoidRootPart") local cam = workspace.CurrentCamera cam.CameraSubject = humanoid cam.CameraType = Enum.CameraType.Custom local StarterGui = game:GetService("StarterGui") local CurrentCamera = workspace.CurrentCamera local RunService = game:GetService("RunService") repeat CurrentCamera.CameraType = Enum.CameraType.Custom CurrentCamera.FieldOfView = 70 CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true) RunService.RenderStepped:Wait() until not (script and StarterGui) end end; task.spawn(C_2); -- StarterGui.VOID WARE NEW.clicktoselect local function C_3() local script = G2L["3"]; local plr = game.Players.LocalPlayer local mouse = plr:GetMouse() local mainui = script.Parent local textbox = mainui["VOID WARE FRAME"].User local textlabel = mainui["VOID WARE FRAME"]["SELECTED PLAYER"] mouse.Button1Down:Connect(function() local plr = game.Players.LocalPlayer local mouse = plr:GetMouse() local mainui = script.Parent local textbox = mainui["VOID WARE FRAME"].User local textlabel = mainui["VOID WARE FRAME"]["SELECTED PLAYER"] local target = mouse.Target if target then if target:IsA("Model") then script.Parent["player selected"].Value = target textbox.Text = target.Name textlabel.Text = "PLAYER SELECTED : " .. target.Name if target:IsA("Tool") then local boombox = target.SuperFlyGoldBoombox.Handle print(boombox) local id = boombox.Sound.SoundId print(id) end else if target.Parent:IsA("Model") then textbox.Text = target.Parent.Name textlabel.Text = "PLAYER SELECTED : " .. target.Parent.Name script.Parent["player selected"].Value = target.Parent.Name if target.Parent:IsA("Tool") then local boombox = target local id = boombox.Sound.SoundId print(id) end end end end end) end; task.spawn(C_3); -- StarterGui.VOID WARE NEW.LocalScript local function C_4() local script = G2L["4"]; end; task.spawn(C_4); -- StarterGui.VOID WARE NEW.LocalScript local function C_5() local script = G2L["5"]; -- Configuration local TELEPORT_DELAY = 0.5 -- Time in seconds to wait after respawning before teleporting (helps prevent physics glitches) -- Services local Players = game:GetService("Players") local player = Players.LocalPlayer -- Variable to store the death position local lastDeathCFrame = nil -- Function to handle tracking death and respawn positioning local function monitorCharacter(character) local humanoid = character:WaitForChild("Humanoid", 10) local rootPart = character:WaitForChild("HumanoidRootPart", 10) if not humanoid or not rootPart then return end -- 1. Track when the character dies and save the position humanoid.Died:Connect(function() if rootPart then lastDeathCFrame = rootPart.CFrame end end) end -- 2. Track when a new character spawns and teleport them back player.CharacterAdded:Connect(function(newCharacter) -- Start monitoring the new character for their next death monitorCharacter(newCharacter) -- If we have a saved death position, teleport the player back to it if lastDeathCFrame then local newRootPart = newCharacter:WaitForChild("HumanoidRootPart", 10) if newRootPart then task.wait(TELEPORT_DELAY) newRootPart.CFrame = lastDeathCFrame lastDeathCFrame = nil -- Reset until the next death end end end) -- Initialize the script for the current character alive right now if player.Character then monitorCharacter(player.Character) end end; task.spawn(C_5); -- StarterGui.VOID WARE NEW.LocalScript local function C_6() local script = G2L["6"]; -- Script Path: game:GetService("TextChatService").LocalChatFunctionality -- Took 0.81s to decompile. -- Executor: Solara (3.0) -- https://lua.expert/ local Players = game:GetService("Players") game:GetService("TextChatService").OnIncomingMessage = function(p1) --[[ Line: 4 | Upvalues: Players (copy) ]] local TextChatMessageProperties = Instance.new("TextChatMessageProperties") if p1.Metadata == "Roblox.Team.Success.NowInTeam" then local TextChatMessageProperties2 = Instance.new("TextChatMessageProperties") return TextChatMessageProperties2 end if p1.TextSource then local v1 = "abcdefghijklmnopqrstuvwxyz" local v2 = Players[p1.TextSource.Name] if v2:GetAttribute("Arken") == true then TextChatMessageProperties.PrefixText = "(" .. v2.DisplayName .. ") " elseif v2.Team == game:GetService("Teams").Chosen then TextChatMessageProperties.PrefixText = "(" .. v2.DisplayName .. ") " elseif v2.Team == nil then TextChatMessageProperties.PrefixText = "(" .. v2.DisplayName .. ") " end if v2.HasVerifiedBadge then TextChatMessageProperties.PrefixText = utf8.char(57344) .. " " .. TextChatMessageProperties.PrefixText elseif v2.MembershipType ~= Enum.MembershipType.None then TextChatMessageProperties.PrefixText = "\240\159\146\142 " .. TextChatMessageProperties.PrefixText end if v2:GetAttribute("IQ") <= 50 then local Text = p1.Text for k, v in pairs(string.split("abcdefghijklmnopqrstuvwxyz", "")) do TextChatMessageProperties.Text = "[LOW IQ]: " .. Text end TextChatMessageProperties.Text = Text elseif v2:GetAttribute("IQ") >= 200 and Players.LocalPlayer:GetAttribute("IQ") < 200 then local Text = p1.Text for k, v in pairs(string.split("abcdefghijklmnopqrstuvwxyz", "")) do TextChatMessageProperties.Text = "[HIGH IQ]: " .. Text end TextChatMessageProperties.Text = Text end if string.sub(p1.Text, 1, 1) == ";" or v2:HasTag("Muted") then TextChatMessageProperties.Text = "[MUTED/HIDDEN]: " .. p1.Text end local isSaturation = game:GetService("Lighting").RGB.Saturation == -2 end return TextChatMessageProperties end end; task.spawn(C_6); -- StarterGui.VOID WARE NEW.LocalScript local function C_7() local script = G2L["7"]; local Players = game:GetService("Players") local RunService = game:GetService("RunService") local TextChatService = game:GetService("TextChatService") local plr = Players.LocalPlayer -- Define your custom client-sided spawn position here local CUSTOM_SPAWN_CFRAME = CFrame.new(0, 100, 0) local VOID_HEIGHT = -100 local diedInVoid = false local spamTeleportActive = false local spamEndTime = 0 -- Function to handle the actual high-frequency spam teleportation loop local function triggerSpamTeleport() if spamTeleportActive then spamEndTime = os.clock() + 5 -- Extend duration if triggered again return end spamTeleportActive = true spamEndTime = os.clock() + 5 local connection connection = RunService.RenderStepped:Connect(function() if os.clock() > spamEndTime then spamTeleportActive = false connection:Disconnect() return end -- Spam teleport the current character's HumanoidRootPart every frame if plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then plr.Character.HumanoidRootPart.CFrame = CUSTOM_SPAWN_CFRAME -- Zero out velocity so you don't accumulate falling momentum when it finishes plr.Character.HumanoidRootPart.AssemblyLinearVelocity = Vector3.zero end end) end -- Check chat content for trigger words local function checkChatMessage(messageText) local lowerMsg = string.lower(messageText) if string.find(lowerMsg, "mapseed") or string.find(lowerMsg, "maptide") then triggerSpamTeleport() end end -- 1. Listen for new TextChatService (Modern Roblox Chat) TextChatService.MessageReceived:Connect(function(textChatMessage) if textChatMessage.Text then checkChatMessage(textChatMessage.Text) end end) -- 2. Listen for Legacy Chat System (Older/Custom Chat frameworks) local function hookPlayerChat(otherPlayer) otherPlayer.Chatted:Connect(function(msg) checkChatMessage(msg) end) end Players.PlayerAdded:Connect(hookPlayerChat) for _, p in ipairs(Players:GetPlayers()) do hookPlayerChat(p) end -- Void Death Spawn Handling local function trackCharacter(char) local hrp = char:WaitForChild("HumanoidRootPart", 5) local humanoid = char:WaitForChild("Humanoid", 5) if not hrp or not humanoid then return end if diedInVoid then hrp.CFrame = CUSTOM_SPAWN_CFRAME diedInVoid = false end humanoid.Died:Connect(function() if hrp.Position.Y <= VOID_HEIGHT then diedInVoid = true else diedInVoid = false end end) end plr.CharacterAdded:Connect(trackCharacter) if plr.Character then task.spawn(trackCharacter, plr.Character) end end; task.spawn(C_7); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN.LocalScript local function C_c() local script = G2L["c"]; local btn = script.Parent btn.MouseButton1Click:Connect(function() for i,v in pairs(script.Parent.Parent.MAIN_SCRIPTS:GetChildren()) do v.Visible = true end for i,v in pairs(script.Parent.Parent.TCO_SCRIPTS:GetChildren()) do v.Visible = false end end) end; task.spawn(C_c); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO.LocalScript local function C_e() local script = G2L["e"]; local btn = script.Parent btn.MouseButton1Click:Connect(function() for i,v in pairs(script.Parent.Parent.MAIN_SCRIPTS:GetChildren()) do v.Visible = false end for i,v in pairs(script.Parent.Parent.TCO_SCRIPTS:GetChildren()) do v.Visible = true end end) end; task.spawn(C_e); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.LocalScript local function C_11() local script = G2L["11"]; for _, v in pairs(script.Parent:GetChildren()) do if v:IsA("TextButton") then v.Visible = true end end print([[ ======================================================================================== __ ______ _____ _____ __ __ ___ _____ ______ \ \ / / __ \_ _| __ \ \ \ / // _ \| __ \| ____| \ \ / / | | || | | | | | \ \ /\ / /| /_\ | |__) | |__ \ \/ /| | | || | | | | | \ \/ \/ / | _ | _ /| __| \ / | |__| || |_| |__| | \ /\ / | | | | | \ \| |____ \/ \____/_____|_____/ \/ \/ |_| |_|_| \_\______| ======================================================================================== ]]) script:Destroy() end; task.spawn(C_11); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Reset.Reset_script local function C_13() local script = G2L["13"]; local plr = game.Players.LocalPlayer local btn = script.Parent btn.MouseButton1Click:Connect(function() local char = plr.Character local humanoid = char and char:FindFirstChildOfClass("Humanoid") if not humanoid then return end local gui = script.Parent.Parent.Parent.Parent local vman = gui["status effects frame"] -- the IntValue object local nameVal = gui.name_val -- the IntValue object local posVal = gui.Value local say = Instance.new("TextLabel") say.Size = UDim2.new(0, 224, 0, 37) say.TextColor3 = Color3.fromRGB(255, 255, 255) say.BackgroundTransparency = 1 say.TextStrokeTransparency = 0 say.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) say.TextScaled = true say.Parent = vman.ScrollingFrame say.TextScaled = false say.TextWrapped = false say.TextScaled = false say.TextSize = 14 say.FontFace = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); nameVal.Value += 1 posVal.Value += 30 say.Name = tostring(nameVal.Value) say.Position = UDim2.new(0, 0, 0, posVal.Value) -- use pixel offset say.Text = "Reset" humanoid.Health = 0 end) end; task.spawn(C_13); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.god.LocalScript local function C_16() local script = G2L["16"]; local plr = game.Players.LocalPlayer local btn = script.Parent local gui = script.Parent.Parent.Parent.Parent local vman = gui["status effects frame"] local nameVal = gui.name_val -- the IntValue object local posVal = gui.Value -- the IntValue object local offon = false btn.MouseButton1Click:Connect(function() offon = not offon local plr = game.Players.LocalPlayer local char = plr.Character local humanoid = char and char:FindFirstChildOfClass("Humanoid") if not humanoid then return end local say = Instance.new("TextLabel") say.Size = UDim2.new(0, 224, 0, 37) say.TextColor3 = Color3.fromRGB(255, 255, 255) say.BackgroundTransparency = 1 say.TextStrokeTransparency = 0 say.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) say.TextScaled = true say.Parent = vman.ScrollingFrame say.TextScaled = false say.TextWrapped = false say.TextScaled = false say.TextSize = 14 say.FontFace = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); nameVal.Value += 1 posVal.Value += 30 say.Name = tostring(nameVal.Value) say.Position = UDim2.new(0, 0, 0, posVal.Value) -- use pixel offset if offon then say.Text = "Godmode Enabled" while offon do task.wait() humanoid.MaxHealth = "inf" humanoid.Health = "inf" end else say.Text = "Godmode Disabled" humanoid.Health = 100 end end) end; task.spawn(C_16); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.fly.LocalScript local function C_18() local script = G2L["18"]; local button = script.Parent local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local Players = game:GetService("Players") local player = Players.LocalPlayer local flying = false local moveForward = false local moveBack = false local moveLeft = false local moveRight = false local moveUp = false local moveDown = false local speed = 50 local character local humanoid local rootPart local function getCharacterParts() character = player.Character or player.CharacterAdded:Wait() humanoid = character:WaitForChild("Humanoid") rootPart = character:WaitForChild("HumanoidRootPart") -- Make sure the client owns the character's physics. pcall(function() rootPart:SetNetworkOwner(player) end) return character, humanoid, rootPart end getCharacterParts() player.CharacterAdded:Connect(function() task.wait(0.1) getCharacterParts() if flying then humanoid.PlatformStand = true end end) local function stopFlying() flying = false getCharacterParts() moveForward = false moveBack = false moveLeft = false moveRight = false moveUp = false moveDown = false humanoid.PlatformStand = false -- Stop all velocity and rotational forces rootPart.AssemblyLinearVelocity = Vector3.zero rootPart.AssemblyAngularVelocity = Vector3.zero end local function startFlying() flying = true getCharacterParts() humanoid.PlatformStand = true -- Remove existing velocity when starting. rootPart.AssemblyLinearVelocity = Vector3.zero rootPart.AssemblyAngularVelocity = Vector3.zero end button.MouseButton1Click:Connect(function() local gui = script.Parent.Parent.Parent.Parent local vman = gui["status effects frame"] local nameVal = gui.name_val -- the IntValue object local posVal = gui.Value -- the IntValue object local say = Instance.new("TextLabel") say.Size = UDim2.new(0, 224, 0, 37) say.TextColor3 = Color3.fromRGB(255, 255, 255) say.BackgroundTransparency = 1 say.TextStrokeTransparency = 0 say.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) say.TextScaled = true say.Parent = vman.ScrollingFrame say.TextScaled = false say.TextWrapped = false say.TextScaled = false say.TextSize = 14 say.FontFace = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); nameVal.Value += 1 posVal.Value += 30 say.Name = tostring(nameVal.Value) say.Position = UDim2.new(0, 0, 0, posVal.Value) -- use pixel offset if not flying then startFlying() say.Text = "flying on" else stopFlying() say.Text = "flying off" end end) UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed or not flying then return end if input.KeyCode == Enum.KeyCode.W then moveForward = true elseif input.KeyCode == Enum.KeyCode.S then moveBack = true elseif input.KeyCode == Enum.KeyCode.A then moveLeft = true elseif input.KeyCode == Enum.KeyCode.D then moveRight = true elseif input.KeyCode == Enum.KeyCode.Space or input.KeyCode == Enum.KeyCode.E then moveUp = true elseif input.KeyCode == Enum.KeyCode.Q then moveDown = true end end) UserInputService.InputEnded:Connect(function(input) if input.KeyCode == Enum.KeyCode.W then moveForward = false elseif input.KeyCode == Enum.KeyCode.S then moveBack = false elseif input.KeyCode == Enum.KeyCode.A then moveLeft = false elseif input.KeyCode == Enum.KeyCode.D then moveRight = false elseif input.KeyCode == Enum.KeyCode.Space or input.KeyCode == Enum.KeyCode.E then moveUp = false elseif input.KeyCode == Enum.KeyCode.Q then moveDown = false end end) RunService.RenderStepped:Connect(function() if not flying then return end if not character or not character.Parent then getCharacterParts() return end local camera = workspace.CurrentCamera local moveVector = Vector3.zero local lookVector = camera.CFrame.LookVector local rightVector = camera.CFrame.RightVector if moveForward then moveVector += lookVector end if moveBack then moveVector -= lookVector end if moveRight then moveVector += rightVector end if moveLeft then moveVector -= rightVector end if moveUp then moveVector += Vector3.new(0, 1, 0) end if moveDown then moveVector -= Vector3.new(0, 1, 0) end if moveVector.Magnitude > 0 then moveVector = moveVector.Unit * speed end -- Physics-based movement. rootPart.AssemblyLinearVelocity = moveVector -- FIX 1: Stop rotational physics forces (stops character spinning on collision) rootPart.AssemblyAngularVelocity = Vector3.zero -- FIX 2: Force character to face the camera direction smoothly local targetRotation = CFrame.lookAt(rootPart.Position, rootPart.Position + lookVector) rootPart.CFrame = targetRotation end) end; task.spawn(C_18); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Teleport.LocalScript local function C_1a() local script = G2L["1a"]; local button = script.Parent local Players = game:GetService("Players") local player = Players.LocalPlayer local gui = script.Parent.Parent.Parent.Parent local vman = gui["status effects frame"] local nameVal = gui.name_val -- the IntValue object local posVal = gui.Value -- the IntValue object button.MouseButton1Click:Connect(function() local button = script.Parent local gui = script.Parent.Parent.Parent.Parent local vman = gui["status effects frame"] local nameVal = gui.name_val -- the IntValue object local posVal = gui.Value -- the IntValue object local player = Players.LocalPlayer local char = player.Character local humanoid = char and char:FindFirstChildOfClass("Humanoid") local rootPart = char and char:FindFirstChild("HumanoidRootPart") local plrtotpto = workspace:FindFirstChild(script.Parent.Parent.Parent.User.Text) or workspace:FindFirstChild(script.Parent.Parent.Parent["SELECTED PLAYER"].Text) if plrtotpto.Name == "Clone" then rootPart.CFrame = plrtotpto.PrimaryPart.CFrame return end rootPart.Position = plrtotpto.HumanoidRootPart.Position local say = Instance.new("TextLabel") say.Size = UDim2.new(0, 224, 0, 37) say.TextColor3 = Color3.fromRGB(255, 255, 255) say.BackgroundTransparency = 1 say.TextStrokeTransparency = 0 say.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) say.TextSize = 14 say.TextScaled = false say.Parent = vman.ScrollingFrame say.TextScaled = false say.TextWrapped = false say.TextScaled = false say.TextSize = 14 say.Name = tostring(nameVal.Value) say.FontFace = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); nameVal.Value += 1 posVal.Value += 30 say.Position = UDim2.new(0, 0, 0, posVal.Value) say.Text = "Teleported to ".. plrtotpto.Name end) end; task.spawn(C_1a); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Fling.LocalScript local function C_1c() local script = G2L["1c"]; local btn = script.Parent local plr = game.Players.LocalPlayer local gui = script.Parent.Parent.Parent.Parent local vman = gui["status effects frame"] local nameVal = gui.name_val -- the IntValue object local posVal = gui.Value -- the IntValue object local offon = false btn.MouseButton1Click:Connect(function() local char = plr.Character if not char then return end local hum = char:FindFirstChildOfClass("Humanoid") local hrp = char:FindFirstChild("HumanoidRootPart") if not hum or not hrp then return end -- Correctly fallback to the alternative UI text field if the primary one is empty local targetName = script.Parent.Parent.Parent.User.Text if targetName == "" or targetName == "User" then targetName = script.Parent.Parent.Parent["SELECTED PLAYER"].Text end -- Verify the target exists in workspace before proceeding local plrtotpto = workspace:FindFirstChild(targetName) if not plrtotpto or not plrtotpto:FindFirstChild("HumanoidRootPart") then warn("[VOID WARE]: Target player or their HumanoidRootPart could not be found.") print("[VOID WARE]: Trying to find PrimaryPart/Head") if plrtotpto.Name == "Clone" then print("[VOID WARE]: Clone Found") else warn("[VOID WARE]: Not Flinging Clone Or Player") end return end offon = not offon -- UI Creation local say = Instance.new("TextLabel") say.Size = UDim2.new(0, 224, 0, 37) say.TextColor3 = Color3.fromRGB(255, 255, 255) say.BackgroundTransparency = 1 say.TextStrokeTransparency = 0 say.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) say.TextSize = 14 say.FontFace = Font.new("rbxasset://fonts/families/PressStart2P.json", Enum.FontWeight.Regular, Enum.FontStyle.Normal) say.Parent = vman.ScrollingFrame nameVal.Value += 1 posVal.Value += 30 say.Name = tostring(nameVal.Value) say.Position = UDim2.new(0, 0, 0, posVal.Value) if offon and hrp.Position.Y <= 1000 then say.Text = "Flinging " .. targetName -- Disable character collision safely for _, v in pairs(char:GetChildren()) do if v:IsA("BasePart") then v.CanCollide = (v.Name == "HumanoidRootPart") end end -- Loop sequence while offon and hrp.Position.Y <= 1000 and plrtotpto:FindFirstChild("HumanoidRootPart") or plrtotpto:WaitForChild("PrimaryPart") do task.wait() hrp.AssemblyLinearVelocity = Vector3.new(999999999999999,999999999999999,999999999999999) -- Using CFrame instead of Position prevents physics/joint breaking bugs if plrtotpto.Name ~= "Clone" then hrp.CFrame = plrtotpto.HumanoidRootPart.CFrame else hrp.CFrame = plrtotpto.PrimaryPart.CFrame - CFrame.new(0, 3, 0) end if hrp.Position.Y >= 2000 then hrp.CFrame = CFrame.new(0, 100, 0) for _, v in pairs(char:GetChildren()) do if v:IsA("BasePart") then v.CanCollide = true v.AssemblyLinearVelocity = Vector3.new(0,0,0) end end offon = false break end end else say.Text = "Stopped Flinging " .. targetName for _, v in pairs(char:GetChildren()) do if v:IsA("BasePart") then v.CanCollide = true hrp.AssemblyLinearVelocity = Vector3.new(0, 0, 0) end end hrp.CFrame = CFrame.new(0, 100, 0) end end) end; task.spawn(C_1c); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Teleport to spawn.LocalScript local function C_1e() local script = G2L["1e"]; local button = script.Parent local keyboard = game:GetService("UserInputService") button.MouseButton1Click:Connect(function() local gui = script.Parent.Parent.Parent.Parent local vman = gui["status effects frame"] -- the IntValue object local nameVal = gui.name_val -- the IntValue object local posVal = gui.Value local say = Instance.new("TextLabel") say.Size = UDim2.new(0, 224, 0, 37) say.TextColor3 = Color3.fromRGB(255, 255, 255) say.BackgroundTransparency = 1 say.TextStrokeTransparency = 0 say.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) say.TextScaled = true say.Parent = vman.ScrollingFrame say.TextScaled = false say.TextWrapped = false say.TextScaled = false say.TextSize = 14 say.FontFace = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); nameVal.Value += 1 posVal.Value += 30 say.Name = tostring(nameVal.Value) say.Position = UDim2.new(0, 0, 0, posVal.Value) -- use pixel offset say.Text = "Teleporting to spawn" local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local rp = character.HumanoidRootPart rp.Position = Vector3.new(0,100,0) rp.Velocity = Vector3.new(0,0,0) end) end; task.spawn(C_1e); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Auto Pick up.LocalScript local function C_20() local script = G2L["20"]; local button = script.Parent local keyboard = game:GetService("UserInputService") local Toolpickup = false local pickingup = false button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local pripart = character.PrimaryPart local previouspos = pripart.Position local gui = script.Parent.Parent.Parent.Parent local vman = gui["status effects frame"] -- the IntValue object local nameVal = gui.name_val -- the IntValue object local posVal = gui.Value local say = Instance.new("TextLabel") say.Size = UDim2.new(0, 224, 0, 37) say.TextColor3 = Color3.fromRGB(255, 255, 255) say.BackgroundTransparency = 1 say.TextStrokeTransparency = 0 say.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) say.TextScaled = true say.Parent = vman.ScrollingFrame say.TextScaled = false say.TextWrapped = false say.TextScaled = false say.TextSize = 14 say.FontFace = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); nameVal.Value += 1 posVal.Value += 30 say.Name = tostring(nameVal.Value) say.Position = UDim2.new(0, 0, 0, posVal.Value) -- use pixel offset Toolpickup = not Toolpickup if Toolpickup then say.Text = "Auto picking up tools on" while pickingup do task.wait() pickingup = true while pickingup do local tools = workspace:GetChildren() if #tools > 0 then for _, tool in ipairs(tools) do if tool:IsA("Tool") then pripart.Position = tool.Handle.Position task.wait() pripart.Position = previouspos end task.wait() end task.wait() end task.wait() end task.wait() end else say.Text = "Auto picking up tools off" pickingup = false end end) end; task.spawn(C_20); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Rejoin.LocalScript local function C_22() local script = G2L["22"]; local TeleportService = game:GetService("TeleportService") local HttpService = game:GetService("HttpService") local Players = game:GetService("Players") local player = Players.LocalPlayer script.Parent.MouseButton1Click:Connect(function() local placeId = game.PlaceId local jobId = game.JobId -- Instruct your background autoexec script to ignore this leave _G.VoidWareIntentionalLeave = true print("VOID WARE: Fetching public server instance mapping...") -- Try an explicit external server index check to look up your server room local success = pcall(function() -- We request the public server list API using a proxy to bypass client limitations local apiURL = string.format("https://roproxy.com" .. placeId) local serverDataRaw = game:HttpGet(apiURL) local serverData = HttpService:JSONDecode(serverDataRaw) if serverData and serverData.data then local roomFound = false for _, server in ipairs(serverData.data) do -- If we match your exact current server ID, push the client into it explicitly if server.id == jobId then roomFound = true local teleportOptions = Instance.new("TeleportOptions") teleportOptions.ServerInstanceId = jobId TeleportService:TeleportAsync(placeId, {player}, teleportOptions) break end end -- Hard lock fallback if the specific room filled up or can't be indexed if not roomFound then print("VOID WARE: Server room no longer indexed. Retrying raw latch...") TeleportService:Teleport(placeId) end end end) -- Absolute backup if the HTTP service throws an issue on the executor if not success then print("VOID WARE: Bridge network block. Executing base-level match...") pcall(function() TeleportService:Teleport(placeId) end) end end) end; task.spawn(C_22); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.nc clip.LocalScript local function C_24() local script = G2L["24"]; local plr = game.Players.LocalPlayer local char = plr.Character or plr.CharacterAdded:Wait() local hum = char:WaitForChild("Humanoid") local humrootpart = char:WaitForChild("HumanoidRootPart") local btn = script.parent local offon = false btn.MouseButton1Click:Connect(function() offon = not offon local gui = script.Parent.Parent.Parent.Parent local vman = gui["status effects frame"] -- the IntValue object local nameVal = gui.name_val -- the IntValue object local posVal = gui.Value local say = Instance.new("TextLabel") say.Size = UDim2.new(0, 224, 0, 37) say.TextColor3 = Color3.fromRGB(255, 255, 255) say.BackgroundTransparency = 1 say.TextStrokeTransparency = 0 say.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) say.TextScaled = true say.Parent = vman.ScrollingFrame say.TextScaled = false say.TextWrapped = false say.TextScaled = false say.TextSize = 14 say.FontFace = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); nameVal.Value += 1 posVal.Value += 30 say.Name = tostring(nameVal.Value) say.Position = UDim2.new(0, 0, 0, posVal.Value) -- use pixel offset local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local humrootpart = character:WaitForChild("HumanoidRootPart") if offon then for _, part in pairs(character:GetChildren()) do if part:IsA("BasePart") or part:IsA("MeshPart") then part.CanCollide = false end say.Text = "NOCLIPPED" end else for _, part in pairs(character:GetChildren()) do if part:IsA("BasePart") or part:IsA("MeshPart") then part.CanCollide = true end say.Text = "CLIPPED" end end end) end; task.spawn(C_24); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Bang.LocalScript local function C_26() local script = G2L["26"]; local button = script.Parent local keyboard = game:GetService("UserInputService") local rstatus = false button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local humrootpart = character:WaitForChild("HumanoidRootPart") local rapeani = Instance.new("Animation") rapeani.AnimationId = "rbxassetid://5918726674" rapeani.Parent = humanoid local playing = humanoid:LoadAnimation(rapeani) rstatus = not rstatus if rstatus then playing:Play() else for i,v in pairs(humanoid:GetPlayingAnimationTracks()) do v:Stop() end end while rstatus do task.wait() humrootpart.CFrame = workspace:FindFirstChild(script.Parent.Parent.Parent.User.Text).HumanoidRootPart.CFrame humrootpart.Orientation = workspace:FindFirstChild(script.Parent.Parent.Parent.User.Text).HumanoidRootPart.Orientation end end) end; task.spawn(C_26); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Grief.LocalScript local function C_29() local script = G2L["29"]; local btn = script.Parent local offon btn.MouseButton1Click:Connect(function() offon = not offon if offon then script.Parent.Parent.Parent.Parent.Grief.Visible = true else script.Parent.Parent.Parent.Parent.Grief.Visible = false end end) end; task.spawn(C_29); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Anti mute.LocalScript local function C_2b() local script = G2L["2b"]; local btn = script.Parent local offon btn.MouseButton1Click:Connect(function() offon = not offon if offon then script.Parent.Parent.Parent.Parent["Anti ui"].Visible = true else script.Parent.Parent.Parent.Parent["Anti ui"].Visible = false end end) end; task.spawn(C_2b); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Cubes.LocalScript local function C_2d() local script = G2L["2d"]; local button = script.Parent local keyboard = game:GetService("UserInputService") button.MouseButton1Click:Connect(function() local Player = script.Parent.Parent.Parent.Parent["player selected"].Value local playersblocks = game.Workspace.Bricks:WaitForChild(Player) for _, part in pairs(playersblocks:GetChildren()) do local highlight = Instance.new('Highlight') highlight.Parent = part end task.wait(1) for _, part in pairs(playersblocks:GetChildren()) do local highlight = part:FindFirstChildOfClass("Highlight") highlight:Destroy() end end) end; task.spawn(C_2d); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Auto nan.LocalScript local function C_2f() local script = G2L["2f"]; -- Configuration local TARGET_TOOL_NAME = "The Arkenstone" -- Replace with the exact name of the tool local CHAT_MESSAGE = "I just equipped my " .. TARGET_TOOL_NAME .. "!" -- Services local Players = game:GetService("Players") local TextChatService = game:GetService("TextChatService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local player = Players.LocalPlayer local backpack = player:WaitForChild("Backpack") local char = player.Character or player.CharacterAdded:Wait() local hum = char:WaitForChild("Humanoid") local offon = false local btn = script.Parent btn.MouseButton1Click:Connect(function() offon = not offon end) -- Function to safely send chat messages based on the game's chat engine local function sendChatMessage(message) -- Try TextChatService first (Modern Roblox Chat, used in 2026) if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then local textChannel = TextChatService.TextChannels:FindFirstChild("RBXGeneral") if textChannel then textChannel:SendAsync(";maptide nan") task.wait(0.01) textChannel:SendAsync(";oof a") end else -- Fallback to Legacy Chat (Older games) local sayMessageRequest = ReplicatedStorage:FindFirstChild("DefaultChatSystemChatEvents") and ReplicatedStorage.DefaultChatSystemChatEvents:FindFirstChild("SayMessageRequest") if sayMessageRequest and sayMessageRequest:IsA("RemoteEvent") then sayMessageRequest:FireServer(message, "All") end end end -- Listen for items entering the Backpack char.ChildAdded:Connect(function(child) if child:IsA("Tool") and child.Name == TARGET_TOOL_NAME then if offon then sendChatMessage(CHAT_MESSAGE) end end end) while true do task.wait() for _, tool in pairs(backpack:GetChildren()) do if tool.Name == TARGET_TOOL_NAME then if offon then hum:EquipTool(tool) sendChatMessage() end end end end end; task.spawn(C_2f); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Auto morph werid.LocalScript local function C_31() local script = G2L["31"]; -- Configuration local TARGET_TOOL_NAME = "The Arkenstone" -- Replace with the exact name of the tool local CHAT_MESSAGE = "I just equipped my " .. TARGET_TOOL_NAME .. "!" -- Services local Players = game:GetService("Players") local TextChatService = game:GetService("TextChatService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local player = Players.LocalPlayer local backpack = player:WaitForChild("Backpack") local char = player.Character or player.CharacterAdded:Wait() local hum = char:WaitForChild("Humanoid") local offon = false local morph = 1 local btn = script.Parent btn.MouseButton1Click:Connect(function() offon = not offon morph = math.random(1,2) end) -- Function to safely send chat messages based on the game's chat engine local function sendChatMessage(message) -- Try TextChatService first (Modern Roblox Chat, used in 2026) if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then local textChannel = TextChatService.TextChannels:FindFirstChild("RBXGeneral") if textChannel then if morph == 1 then textChannel:SendAsync(";morph a Dont1play2with3me") end if morph == 2 then textChannel:SendAsync(";morph a roblox_user_9228681129") end end else -- Fallback to Legacy Chat (Older games) local sayMessageRequest = ReplicatedStorage:FindFirstChild("DefaultChatSystemChatEvents") and ReplicatedStorage.DefaultChatSystemChatEvents:FindFirstChild("SayMessageRequest") if sayMessageRequest and sayMessageRequest:IsA("RemoteEvent") then sayMessageRequest:FireServer(message, "All") end end end -- Listen for items entering the Backpack char.ChildAdded:Connect(function(child) if child:IsA("Tool") and child.Name == TARGET_TOOL_NAME then if offon then sendChatMessage(CHAT_MESSAGE) end end end) while true do task.wait() for _, tool in pairs(backpack:GetChildren()) do if tool.Name == TARGET_TOOL_NAME then if offon then hum:EquipTool(tool) sendChatMessage() end end end end end; task.spawn(C_31); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Raid.LocalScript local function C_33() local script = G2L["33"]; local TextChatService = game:GetService("TextChatService") local Players = game:GetService("Players") local TextChannels = TextChatService:WaitForChild("TextChannels", 5) local LocalPlayer = Players.LocalPlayer local offon = false script.Parent.MouseButton1Click:Connect(function() offon = not offon end) -- Configuration local BROADCAST_INTERVAL = 5 -- Time in seconds between messages local STOP_COMMAND = "/stop" local isRunning = true -- Controls the loop state -- Preset messages with siren, fire, and star emojis local PRESET_MESSAGES = { "🚨🔥⭐ [Void Ware] Void Ware is the best script today! $JOIN TEAM VVOID$⭐🔥🚨", "🚨🔥⭐ [Void Ware] Void Ware: Better than agar ware. $JOIN TEAM VVOID$⭐🔥🚨", "🚨🔥⭐ [Void Ware] Void Ware is getting more features daily! $JOIN TEAM VVOID$⭐🔥🚨", "🚨🔥⭐ [Void Ware] I never expected scripts to be so fun! $JOIN TEAM VVOID$⭐🔥🚨", "🚨🔥⭐ [Void Ware] Experience zero lag and smooth optimization! $JOIN TEAM VVOID$⭐🔥🚨", "🚨🔥⭐ [Void Ware] Fully loaded with automated features and safe execution! $JOIN TEAM VVOID$⭐🔥🚨", "🚨🔥⭐ [Void Ware] The cleanest user interface you will ever use! $JOIN TEAM VVOID$⭐🔥🚨", "🚨🔥⭐ [Void Ware] Constant updates keeping everything fresh daily! $JOIN TEAM VVOID$⭐🔥🚨", "🚨🔥⭐ [Void Ware] Join the next generation of script testing $JOIN TEAM VVOID$! ⭐🔥🚨", "🚨🔥⭐ [Void Ware] Unmatched quality, entirely built different! $JOIN TEAM VVOID$⭐🔥🚨", "🚨🔥⭐ [Void Ware] Simple to set up, impossible to match! $JOIN TEAM VVOID$⭐🔥🚨", "🚨🔥⭐ [Void Ware] DESTROY SERVERS with unmatched power! $JOIN TEAM VVOID$⭐🔥🚨", "🚨🔥⭐ $TEAM VVOID TODAY$ ⭐🔥🚨" } -- 1. Hook up the listener to check for the stop command TextChatService.MessageReceived:Connect(function(textChatMessage : Message) local textSource = textChatMessage.TextSource if not textSource then return end -- Verify that YOU are the one who typed the stop command if textSource.UserId == LocalPlayer.UserId then if textChatMessage.Text == STOP_COMMAND then isRunning = false warn("[Void Ware Test]: Automatic broadcasting stopped.") end end end) -- 2. Start the automatic broadcasting loop if TextChannels then local generalChannel = TextChannels:WaitForChild("RBXGeneral", 5) if generalChannel then task.spawn(function() while isRunning do -- Pick a random message from the presets local randomIndex = math.random(1, #PRESET_MESSAGES) local selectedMessage = PRESET_MESSAGES[randomIndex] if offon then -- Send the message to the global chat channel generalChannel:SendAsync(selectedMessage) end -- Wait before firing the next message task.wait(BROADCAST_INTERVAL) end end) else warn("[Void Ware Test]: Could not find the RBXGeneral channel.") end else warn("[Void Ware Test]: TextChannels service not found.") end end; task.spawn(C_33); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Abuse person.LocalScript local function C_35() local script = G2L["35"]; -- Configuration local TARGET_TOOL_NAME = "The Arkenstone" -- Replace with the exact name of the tool local CHAT_MESSAGE = "I just equipped my " .. TARGET_TOOL_NAME .. "!" -- Services local Players = game:GetService("Players") local TextChatService = game:GetService("TextChatService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local player = Players.LocalPlayer local backpack = player:WaitForChild("Backpack") local char = player.Character or player.CharacterAdded:Wait() local hum = char:WaitForChild("Humanoid") local offon = false local playersele = script.Parent.Parent.Parent.Parent["player selected"].Value local btn = script.Parent btn.MouseButton1Click:Connect(function() offon = not offon end) -- Function to safely send chat messages based on the game's chat engine local function sendChatMessage(message) -- Try TextChatService first (Modern Roblox Chat, used in 2026) if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then local textChannel = TextChatService.TextChannels:FindFirstChild("RBXGeneral") if textChannel then textChannel:SendAsync(";morph ".. playersele .. " Dont1play2with3me") task.wait(0.01) textChannel:SendAsync(";name ".. playersele .." mommy") end else -- Fallback to Legacy Chat (Older games) local sayMessageRequest = ReplicatedStorage:FindFirstChild("DefaultChatSystemChatEvents") and ReplicatedStorage.DefaultChatSystemChatEvents:FindFirstChild("SayMessageRequest") if sayMessageRequest and sayMessageRequest:IsA("RemoteEvent") then sayMessageRequest:FireServer(message, "All") end end end -- Listen for items entering the Backpack char.ChildAdded:Connect(function(child) if child:IsA("Tool") and child.Name == TARGET_TOOL_NAME then if offon then sendChatMessage(CHAT_MESSAGE) end end end) while true do task.wait() for _, tool in pairs(backpack:GetChildren()) do if tool.Name == TARGET_TOOL_NAME then if offon then hum:EquipTool(tool) sendChatMessage() end end end end end; task.spawn(C_35); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.bkit button.LocalScript local function C_37() local script = G2L["37"]; local btn = script.Parent local offon = false btn.MouseButton1Click:Connect(function() offon = not offon if offon then script.Parent.Parent.Parent.Parent["Buttion ui"].Visible = true else script.Parent.Parent.Parent.Parent["Buttion ui"].Visible = false end end) end; task.spawn(C_37); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.AURASKIBIDIPHONK.LocalScript local function C_39() local script = G2L["39"]; local btn = script.Parent local offon btn.MouseButton1Click:Connect(function() offon = not offon if offon then script.Parent.Parent.Parent.Parent.Aura.Visible = true else script.Parent.Parent.Parent.Parent.Aura.Visible = false end end) end; task.spawn(C_39); -- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.delete local function C_42() local script = G2L["42"]; local plr = game.Players.LocalPlayer local btn = script.Parent local gui = script.Parent.Parent.Parent local vman = gui["status effects frame"] local nameVal = gui.name_val -- the IntValue object local posVal = gui.Value -- the IntValue object while true do task.wait() if nameVal.Value >= 11 then for v_, v in pairs(vman.ScrollingFrame:GetChildren()) do v:Destroy() posVal.Value = 0 nameVal.Value = 0 end end end end; task.spawn(C_42); -- StarterGui.VOID WARE NEW.Grief.scripts.LocalScript local function C_48() local script = G2L["48"]; end; task.spawn(C_48); -- StarterGui.VOID WARE NEW.Grief.scripts.Delete grief.LocalScript local function C_4a() local script = G2L["4a"]; local button = script.Parent local keyboard = game:GetService("UserInputService") local mouse = game.Players.LocalPlayer:GetMouse() local Griefing = false keyboard.InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.R then Griefing = false end end) button.MouseButton1Click:Connect(function() Griefing = true local Player = script.Parent.Parent.Parent.Parent["player selected"].Value if Player.Name ~= "Clone" then local playersblocks = game.Workspace.Bricks:WaitForChild(Player) local Dtool = game.Players.LocalPlayer.Backpack:FindFirstChild("Delete") local Player = game.Players.LocalPlayer local Character = Player.Character local Humanoid = Character.Humanoid local HumanoidRootPart = Character.HumanoidRootPart local prepos = HumanoidRootPart.Position while Griefing == true do task.wait() if Dtool.Parent == game.Players.LocalPlayer.Backpack then Humanoid:EquipTool(Dtool) end HumanoidRootPart.Position = prepos for _, part in pairs(playersblocks:GetChildren()) do task.wait() print(part.Position) HumanoidRootPart.Position = part.Position Dtool.Script.Event:FireServer(part, part.Position) Dtool:Activate() end end end end) end; task.spawn(C_4a); -- StarterGui.VOID WARE NEW.Grief.scripts.Paint Grief.LocalScript local function C_4c() local script = G2L["4c"]; local button = script.Parent local keyboard = game:GetService("UserInputService") local mouse = game.Players.LocalPlayer:GetMouse() local Griefing = false keyboard.InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.R then Griefing = false end end) button.MouseButton1Click:Connect(function() Griefing = true local Player = script.Parent.Parent.Parent.Parent["player selected"].Value local playersblocks = game.Workspace.Bricks:WaitForChild(Player) local Dtool = game.Players.LocalPlayer.Backpack:FindFirstChild("Paint") local Player = game.Players.LocalPlayer local Character = Player.Character local Humanoid = Character.Humanoid local HumanoidRootPart = Character.HumanoidRootPart local prepos = HumanoidRootPart.Position while Griefing == true do task.wait() if Dtool.Parent == game.Players.LocalPlayer.Backpack then Humanoid:EquipTool(Dtool) end HumanoidRootPart.Position = prepos for _, part in pairs(playersblocks:GetChildren()) do local selectedColorfortext = Color3.fromRGB(255,255,255) local selectedcolor = Color3.fromRGB(script.Parent.Parent["Color r"].Text, script.Parent.Parent["Color g"].Text, script.Parent.Parent["Color b"].Text) local sides = { Enum.NormalId.Front, Enum.NormalId.Right, Enum.NormalId.Back, Enum.NormalId.Left, Enum.NormalId.Top, Enum.NormalId.Bottom } local side = sides[math.random(1, #sides)] task.wait() print(part.Position) HumanoidRootPart.Position = part.Position Dtool.Script.Event:FireServer(part, side, part.Position, "both 🤝", selectedcolor, "", "") Dtool:Activate() end end end) end; task.spawn(C_4c); -- StarterGui.VOID WARE NEW.Grief.scripts.Spray Grief.LocalScript local function C_51() local script = G2L["51"]; local button = script.Parent local keyboard = game:GetService("UserInputService") local mouse = game.Players.LocalPlayer:GetMouse() local Griefing = false keyboard.InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.R then Griefing = false end end) button.MouseButton1Click:Connect(function() Griefing = true local Player = script.Parent.Parent.Parent.Parent["player selected"].Value local playersblocks = game.Workspace.Bricks:WaitForChild(Player) local Dtool = game.Players.LocalPlayer.Backpack:FindFirstChild("Paint") local Player = game.Players.LocalPlayer local Character = Player.Character local Humanoid = Character.Humanoid local HumanoidRootPart = Character.HumanoidRootPart local prepos = HumanoidRootPart.Position while Griefing == true do task.wait() if Dtool.Parent == game.Players.LocalPlayer.Backpack then Humanoid:EquipTool(Dtool) end HumanoidRootPart.Position = prepos for _, part in pairs(playersblocks:GetChildren()) do local selectedColorfortext = Color3.fromRGB(255,255,255) local selectedcolor = Color3.fromRGB(script.Parent.Parent["Color r"].Text, script.Parent.Parent["Color g"].Text, script.Parent.Parent["Color b"].Text) local sides = { Enum.NormalId.Front, Enum.NormalId.Right, Enum.NormalId.Back, Enum.NormalId.Left, Enum.NormalId.Top, Enum.NormalId.Bottom } local side = sides[math.random(1, #sides)] task.wait() print(part.Position) HumanoidRootPart.Position = part.Position Dtool.Script.Event:FireServer(part, side, part.Position, "both 🤝", selectedcolor, "spray", "VOID WARE NEW BEST TCO SCRIPT?!?!?!?!") Dtool:Activate() end end end) end; task.spawn(C_51); -- StarterGui.VOID WARE NEW.Grief.scripts.Toxic grief.LocalScript local function C_54() local script = G2L["54"]; local button = script.Parent local keyboard = game:GetService("UserInputService") local mouse = game.Players.LocalPlayer:GetMouse() local Griefing = false local Player = game.Players.LocalPlayer local Character = Player.Character local Humanoid = Character.Humanoid keyboard.InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.R then Griefing = false end end) button.MouseButton1Click:Connect(function() Griefing = true local Player = script.Parent.Parent.Parent.Parent["player selected"].Value local playersblocks = game.Workspace.Bricks:WaitForChild(Player) local Dtool = game.Players.LocalPlayer.Backpack:FindFirstChild("Paint") local plr = game.Players.LocalPlayer local char = plr.Character local humanoid = char and char:FindFirstChildOfClass("Humanoid") humanoid.MaxHealth = 99999999 humanoid.Health = 9999999 local HumanoidRootPart = Character.HumanoidRootPart local prepos = HumanoidRootPart.Position while Griefing == true do task.wait() if Dtool.Parent == game.Players.LocalPlayer.Backpack then Humanoid:EquipTool(Dtool) humanoid.MaxHealth = 99999999999999 humanoid.Health = 99999999999999 end HumanoidRootPart.Position = prepos for _, part in pairs(playersblocks:GetChildren()) do local selectedColorfortext = Color3.fromRGB(255,255,255) local selectedcolor = Color3.fromRGB(script.Parent.Parent["Color r"].Text, script.Parent.Parent["Color g"].Text, script.Parent.Parent["Color b"].Text) local sides = { Enum.NormalId.Front, Enum.NormalId.Right, Enum.NormalId.Back, Enum.NormalId.Left, Enum.NormalId.Top, Enum.NormalId.Bottom } local side = sides[math.random(1, #sides)] task.wait() print(part.Position) HumanoidRootPart.Position = part.Position Dtool.Script.Event:FireServer(part, side, part.Position, "both 🤝", selectedcolor, "toxic", "") Dtool:Activate() end end end) end; task.spawn(C_54); -- StarterGui.VOID WARE NEW.Grief.Selected Player.LocalScript local function C_57() local script = G2L["57"]; while true do task.wait() script.Parent.Text = "Selected Player: ".. script.Parent.Parent.Parent["player selected"].Value end end; task.spawn(C_57); -- StarterGui.VOID WARE NEW.Anti ui.scripts.Anti mute.LocalScript local function C_5d() local script = G2L["5d"]; local button = script.Parent local keyboard = game:GetService("UserInputService") local amstauts = false local TextChatService = game:GetService("TextChatService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local localPlayer = Players.LocalPlayer local playerGui = localPlayer:WaitForChild("PlayerGui") local screenGui = Instance.new("ScreenGui") screenGui.Name = "mute bypass" screenGui.ResetOnSpawn = false screenGui.Parent = playerGui screenGui.Enabled = false local textBox = Instance.new("TextBox") textBox.Size = UDim2.new(0, 300, 0, 40) textBox.Position = UDim2.new(0.5, -150, 0.85, 0) textBox.BackgroundColor3 = Color3.fromRGB(30, 30, 30) textBox.TextColor3 = Color3.fromRGB(255, 255, 255) textBox.PlaceholderText = "Type here to chat..." textBox.PlaceholderColor3 = Color3.fromRGB(150, 150, 150) textBox.TextSize = 18 textBox.Font = Enum.Font.SourceSans textBox.ClearTextOnFocus = true textBox.Parent = screenGui local uiCorner = Instance.new("UICorner") uiCorner.CornerRadius = UDim.new(0, 8) uiCorner.Parent = textBox local function sendToChat(textToSend) if textToSend == "" then return end if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then local textChannels = TextChatService:FindFirstChild("TextChannels") if textChannels then local general = textChannels:FindFirstChild("RBXGeneral") if general then general:SendAsync(textToSend .. " (fuck)") end end else -- Fallback to Legacy Chat local chatEvents = ReplicatedStorage:FindFirstChild("DefaultChatSystemChatEvents") if chatEvents then local sayMessage = chatEvents:FindFirstChild("SayMessageRequest") if sayMessage and sayMessage:IsA("RemoteEvent") then sayMessage:FireServer(textToSend, "All") end end end end textBox.FocusLost:Connect(function(enterPressed) if enterPressed then sendToChat(textBox.Text) textBox.Text = "" end end) button.MouseButton1Click:Connect(function() amstauts = not amstauts if amstauts then screenGui.Enabled = true else screenGui.Enabled = false end end) end; task.spawn(C_5d); -- StarterGui.VOID WARE NEW.Anti ui.scripts.anti char changes.LocalScript local function C_5f() local script = G2L["5f"]; local btn = script.Parent local offon = false local Players = game:GetService("Players") local RunService = game:GetService("RunService") local plr = Players.LocalPlayer local monitorConnection = nil -- Safely finds the spawn position without throwing errors if missing local function getSpawnPosition() local spawnLoc = workspace:FindFirstChild("SpawnLocation") if spawnLoc and spawnLoc:IsA("BasePart") then return spawnLoc.Position end return Vector3.new(0, 10, 0) -- Fallback coordinates end -- Completely turns off the background monitoring loop local function stopMonitoring() if monitorConnection then monitorConnection:Disconnect() monitorConnection = nil end end -- Runs the main checks efficiently every frame local function startMonitoring() stopMonitoring() -- Clear any running loops first monitorConnection = RunService.Heartbeat:Connect(function() local char = plr.Character if not char or not char.Parent then return end local hum = char:FindFirstChildOfClass("Humanoid") local hrp = char:FindFirstChild("HumanoidRootPart") if not hum or not hrp or hum.Health <= 0 then return end -- 1. Scan children instantly (NO task.wait inside here anymore) for _, v in ipairs(char:GetChildren()) do if v.Name == "Hielo" or v.Name == "Jail" then hum.Health = 0 return end if v.Name == "Head" and v:IsA("BasePart") and v.Transparency == 1 then hum.Health = 0 return end end -- 2. Out of Bounds Teleport Fix (Checks if too high OR too low in the void) if hrp.Position.Y >= 900 or hrp.Position.Y <= -900 then local targetSpawn = getSpawnPosition() hrp.CFrame = CFrame.new(targetSpawn + Vector3.new(0, 10, 0)) hrp.AssemblyLinearVelocity = Vector3.zero -- Stop falling momentum end -- 3. Identity Check if hum.DisplayName ~= plr.DisplayName then hum.Health = 0 return end -- 4. Stat Enforcements if hum.WalkSpeed ~= 16 then hum.WalkSpeed = 16 end if hum.UseJumpPower == false and hum.JumpHeight < 8 then hum.JumpHeight = 7 end -- 5. Part Color Check if hrp.BrickColor.Name == "Bright green" then hum.Health = 0 return end end) end -- Toggle button configuration btn.MouseButton1Click:Connect(function() offon = not offon if offon then startMonitoring() else stopMonitoring() end end) -- Respawn persistence handler (makes it keep working after you die) plr.CharacterAdded:Connect(function(newCharacter) if offon then task.wait(0.3) -- Small delay to allow the character parts to physically load startMonitoring() end end) end; task.spawn(C_5f); -- StarterGui.VOID WARE NEW.Anti ui.scripts.anti char changes.LocalScript local function C_60() local script = G2L["60"]; local btn = script.Parent local offon = false local Players = game:GetService("Players") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer local TOLERANCE = 0.05 -- Margin of error for physics/animations local heartbeatConnection = nil local characterAddedConnection = nil local baselineSizes = {} -- Function to cache your character's natural sizes local function cacheBaseline(character) table.clear(baselineSizes) for _, child in ipairs(character:GetChildren()) do if child:IsA("BasePart") then baselineSizes[child.Name] = child.Size end end end -- Safely disconnects the frame-by-frame loop without breaking respawn tracking local function stopHeartbeat() if heartbeatConnection then heartbeatConnection:Disconnect() heartbeatConnection = nil end end -- Completely turns off everything when the button is toggled off local function resetAllConnections() stopHeartbeat() if characterAddedConnection then characterAddedConnection:Disconnect() characterAddedConnection = nil end end -- Starts monitoring your character size efficiently local function startMonitoring(character) if not character then return end local humanoid = character:WaitForChild("Humanoid", 5) if not humanoid then return end -- Cache your actual spawn sizes cacheBaseline(character) -- Disconnect any old scan loop before making a new one stopHeartbeat() -- Efficient single-loop Heartbeat scan heartbeatConnection = RunService.Heartbeat:Connect(function() if not character or not character.Parent or humanoid.Health <= 0 then stopHeartbeat() -- Only stop the heartbeat loop on death, don't kill respawn listener return end for partName, expectedSize in pairs(baselineSizes) do local part = character:FindFirstChild(partName) if part and part:IsA("BasePart") then local sizeDifference = (part.Size - expectedSize).Magnitude if sizeDifference > TOLERANCE then -- Detection triggered: Kill the local player safely stopHeartbeat() task.wait(0.1) humanoid.Health = 0 break end end end end) end -- Toggle button logic btn.MouseButton1Click:Connect(function() offon = not offon if offon then -- Turn ON: Start monitoring current character if LocalPlayer.Character then startMonitoring(LocalPlayer.Character) end -- Setup clean listener for next spawns (This now stays alive after death) if not characterAddedConnection then characterAddedConnection = LocalPlayer.CharacterAdded:Connect(function(newCharacter) task.wait(0.5) -- Give character a brief moment to assemble if offon then startMonitoring(newCharacter) end end) end else -- Turn OFF: Safely clear everything from memory resetAllConnections() end end) end; task.spawn(C_60); -- StarterGui.VOID WARE NEW.Anti ui.scripts.ANTI VIS.LocalScript local function C_62() local script = G2L["62"]; local btn = script.Parent local offon = false btn.MouseButton1Click:Connect(function() offon = not offon if offon then while offon do task.wait(0.1) game.Lighting.Blur.Enabled = false game.Players.LocalPlayer.PlayerGui.Blind.Enabled = false game.StarterGui.Blind.Enabled = false game.Lighting.RGB.Enabled = false game.Lighting.Fog.Density = 0 if game.Players.LocalPlayer.PlayerGui.Epic then game.Players.LocalPlayer.PlayerGui.Epic.Enabled = false else game.StarterGui.Epic.Enabled = false end game.StarterGui.Epic.Enabled = false end end end) end; task.spawn(C_62); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.fly giver.LocalScript local function C_69() local script = G2L["69"]; local Players = game:GetService("Players") local TextChatService = game:GetService("TextChatService") local localPlayer = Players.LocalPlayer local button = script.Parent -- The script is inside the button local toolName = "The Arkenstone" local debounce = false local scriptEnabled = false -- Starts turned OFF by default -- Keep track of our event connection so we can disconnect it local touchConnection = nil -- 1. Helper function to find your specific green brick with the r6 spray local function findGreenR6Block() local bricksFolder = workspace:WaitForChild("Bricks") local playerBricks = bricksFolder:FindFirstChild(localPlayer.Name) or bricksFolder:WaitForChild(localPlayer.Name, 5) if not playerBricks then return nil end for _, block in pairs(playerBricks:GetChildren()) do if block:IsA("BasePart") and block.BrickColor == BrickColor.new("Bright green") then local surfaceGui = block:FindFirstChildOfClass("SurfaceGui") if surfaceGui then local label = surfaceGui:FindFirstChild("Label") or surfaceGui:FindFirstChildOfClass("TextLabel") if label and label.Text == "fly" then return block end end end end return nil end -- 2. Core touch logic local function onTouch(hit) if not scriptEnabled then return end local character = hit.Parent local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid and not debounce then local touchingPlayer = Players:GetPlayerFromCharacter(character) if touchingPlayer then debounce = true -- Equip "The Arkenstone" local backpack = localPlayer:FindFirstChildOfClass("Backpack") local tool = backpack and backpack:FindFirstChild(toolName) local localCharacter = localPlayer.Character local localHumanoid = localCharacter and localCharacter:FindFirstChildOfClass("Humanoid") if tool and localHumanoid then localHumanoid:EquipTool(tool) end -- Grab ONLY the first 4 letters of the touching player's name local shortName = string.sub(touchingPlayer.Name, 1, 4) -- 3. SEND THE MESSAGE DIRECTLY INTO THE REAL CHAT FEED task.spawn(function() local textChannels = TextChatService:FindFirstChild("TextChannels") local generalChannel = textChannels and textChannels:FindFirstChild("RBXGeneral") if generalChannel then -- This simulates you physically typing and sending the message generalChannel:SendAsync(";fly " .. shortName) task.wait(0.1) humanoid:UnequipTools() end end) humanoid:UnequipTools() task.wait(3) -- Cooldown debounce = false end end end -- 4. Toggle Functionality when Button is Clicked local function onButtonClicked() scriptEnabled = not scriptEnabled if scriptEnabled then button.Text = "Fly Giver: On" button.BackgroundColor3 = Color3.fromRGB(0, 200, 0) -- Green task.spawn(function() local targetBlock = findGreenR6Block() if targetBlock then if touchConnection then touchConnection:Disconnect() end touchConnection = targetBlock.Touched:Connect(onTouch) else button.Text = "Block Not Found!" scriptEnabled = false button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) task.wait(1) button.Text = "Fly Giver" scriptEnabled = true end end) else button.Text = "Fly Giver: Off" button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) -- Red if touchConnection then touchConnection:Disconnect() touchConnection = nil end end end button.MouseButton1Click:Connect(onButtonClicked) button.Text = "Fly Giver: Off" button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) end; task.spawn(C_69); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.r15 giver.LocalScript local function C_6b() local script = G2L["6b"]; local Players = game:GetService("Players") local TextChatService = game:GetService("TextChatService") local localPlayer = Players.LocalPlayer local button = script.Parent -- The script is inside the button local toolName = "The Arkenstone" local debounce = false local scriptEnabled = false -- Starts turned OFF by default -- Keep track of our event connection so we can disconnect it local touchConnection = nil -- 1. Helper function to find your specific green brick with the r6 spray local function findGreenR6Block() local bricksFolder = workspace:WaitForChild("Bricks") local playerBricks = bricksFolder:FindFirstChild(localPlayer.Name) or bricksFolder:WaitForChild(localPlayer.Name, 5) if not playerBricks then return nil end for _, block in pairs(playerBricks:GetChildren()) do if block:IsA("BasePart") and block.BrickColor == BrickColor.new("Bright green") then local surfaceGui = block:FindFirstChildOfClass("SurfaceGui") if surfaceGui then local label = surfaceGui:FindFirstChild("Label") or surfaceGui:FindFirstChildOfClass("TextLabel") if label and label.Text == "r15" then return block end end end end return nil end -- 2. Core touch logic local function onTouch(hit) if not scriptEnabled then return end local character = hit.Parent local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid and not debounce then local touchingPlayer = Players:GetPlayerFromCharacter(character) if touchingPlayer then debounce = true -- Equip "The Arkenstone" local backpack = localPlayer:FindFirstChildOfClass("Backpack") local tool = backpack and backpack:FindFirstChild(toolName) local localCharacter = localPlayer.Character local localHumanoid = localCharacter and localCharacter:FindFirstChildOfClass("Humanoid") if tool and localHumanoid then localHumanoid:EquipTool(tool) task.wait(0.1) humanoid:UnequipTools() end -- Grab ONLY the first 4 letters of the touching player's name local shortName = string.sub(touchingPlayer.Name, 1, 4) -- 3. SEND THE MESSAGE DIRECTLY INTO THE REAL CHAT FEED task.spawn(function() local textChannels = TextChatService:FindFirstChild("TextChannels") local generalChannel = textChannels and textChannels:FindFirstChild("RBXGeneral") if generalChannel then -- This simulates you physically typing and sending the message generalChannel:SendAsync(";r15 " .. shortName) end end) humanoid:UnequipTools() task.wait(3) -- Cooldown debounce = false end end end -- 4. Toggle Functionality when Button is Clicked local function onButtonClicked() scriptEnabled = not scriptEnabled if scriptEnabled then button.Text = "r15 Giver: On" button.BackgroundColor3 = Color3.fromRGB(0, 200, 0) -- Green task.spawn(function() local targetBlock = findGreenR6Block() if targetBlock then if touchConnection then touchConnection:Disconnect() end touchConnection = targetBlock.Touched:Connect(onTouch) else button.Text = "Block Not Found!" scriptEnabled = false button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) task.wait(1) button.Text = "r15 Giver" scriptEnabled = true end end) else button.Text = "r15 Giver: Off" button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) -- Red if touchConnection then touchConnection:Disconnect() touchConnection = nil end end end button.MouseButton1Click:Connect(onButtonClicked) button.Text = "r15 Giver: Off" button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) end; task.spawn(C_6b); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.BKIT BUTTON.LocalScript local function C_6d() local script = G2L["6d"]; local Players = game:GetService("Players") local TextChatService = game:GetService("TextChatService") local localPlayer = Players.LocalPlayer local button = script.Parent -- The script is inside the button local toolName = "The Arkenstone" local debounce = false local scriptEnabled = false -- Starts turned OFF by default -- Keep track of our event connection so we can disconnect it local touchConnection = nil -- 1. Helper function to find your specific green brick with the r6 spray local function findGreenR6Block() local bricksFolder = workspace:WaitForChild("Bricks") local playerBricks = bricksFolder:FindFirstChild(localPlayer.Name) or bricksFolder:WaitForChild(localPlayer.Name, 5) if not playerBricks then return nil end for _, block in pairs(playerBricks:GetChildren()) do if block:IsA("BasePart") and block.BrickColor == BrickColor.new("Bright green") then local surfaceGui = block:FindFirstChildOfClass("SurfaceGui") if surfaceGui then local label = surfaceGui:FindFirstChild("Label") or surfaceGui:FindFirstChildOfClass("TextLabel") if label and label.Text == "bkit" then return block end end end end return nil end -- 2. Core touch logic local function onTouch(hit) if not scriptEnabled then return end local character = hit.Parent local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid and not debounce then local touchingPlayer = Players:GetPlayerFromCharacter(character) if touchingPlayer then debounce = true -- Equip "The Arkenstone" local backpack = localPlayer:FindFirstChildOfClass("Backpack") local tool = backpack and backpack:FindFirstChild(toolName) local localCharacter = localPlayer.Character local localHumanoid = localCharacter and localCharacter:FindFirstChildOfClass("Humanoid") if tool and localHumanoid then localHumanoid:EquipTool(tool) end -- Grab ONLY the first 4 letters of the touching player's name local shortName = string.sub(touchingPlayer.Name, 1, 4) -- 3. SEND THE MESSAGE DIRECTLY INTO THE REAL CHAT FEED task.spawn(function() local textChannels = TextChatService:FindFirstChild("TextChannels") local generalChannel = textChannels and textChannels:FindFirstChild("RBXGeneral") if generalChannel then -- This simulates you physically typing and sending the message generalChannel:SendAsync(";bkit " .. shortName) task.wait(0.1) humanoid:UnequipTools() end end) humanoid:UnequipTools() task.wait(3) -- Cooldown debounce = false end end end -- 4. Toggle Functionality when Button is Clicked local function onButtonClicked() scriptEnabled = not scriptEnabled if scriptEnabled then button.Text = "bkit Giver: On" button.BackgroundColor3 = Color3.fromRGB(0, 200, 0) -- Green task.spawn(function() local targetBlock = findGreenR6Block() if targetBlock then if touchConnection then touchConnection:Disconnect() end touchConnection = targetBlock.Touched:Connect(onTouch) else button.Text = "Block Not Found!" scriptEnabled = false button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) task.wait(1) button.Text = "bkit Giver" scriptEnabled = true end end) else button.Text = "bkit Giver: Off" button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) -- Red if touchConnection then touchConnection:Disconnect() touchConnection = nil end end end button.MouseButton1Click:Connect(onButtonClicked) button.Text = "bkit Giver: Off" button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) end; task.spawn(C_6d); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.r6 giver.LocalScript local function C_6f() local script = G2L["6f"]; local Players = game:GetService("Players") local TextChatService = game:GetService("TextChatService") local localPlayer = Players.LocalPlayer local button = script.Parent -- The script is inside the button local toolName = "The Arkenstone" local debounce = false local scriptEnabled = false -- Starts turned OFF by default -- Keep track of our event connection so we can disconnect it local touchConnection = nil -- 1. Helper function to find your specific green brick with the r6 spray local function findGreenR6Block() local bricksFolder = workspace:WaitForChild("Bricks") local playerBricks = bricksFolder:FindFirstChild(localPlayer.Name) or bricksFolder:WaitForChild(localPlayer.Name, 5) if not playerBricks then return nil end for _, block in pairs(playerBricks:GetChildren()) do if block:IsA("BasePart") and block.BrickColor == BrickColor.new("Bright green") then local surfaceGui = block:FindFirstChildOfClass("SurfaceGui") if surfaceGui then local label = surfaceGui:FindFirstChild("Label") or surfaceGui:FindFirstChildOfClass("TextLabel") if label and label.Text == "r6" then return block end end end end return nil end -- 2. Core touch logic local function onTouch(hit) if not scriptEnabled then return end local character = hit.Parent local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid and not debounce then local touchingPlayer = Players:GetPlayerFromCharacter(character) if touchingPlayer then debounce = true -- Equip "The Arkenstone" local backpack = localPlayer:FindFirstChildOfClass("Backpack") local tool = backpack and backpack:FindFirstChild(toolName) local localCharacter = localPlayer.Character local localHumanoid = localCharacter and localCharacter:FindFirstChildOfClass("Humanoid") if tool and localHumanoid then localHumanoid:EquipTool(tool) end -- Grab ONLY the first 4 letters of the touching player's name local shortName = string.sub(touchingPlayer.Name, 1, 4) -- 3. SEND THE MESSAGE DIRECTLY INTO THE REAL CHAT FEED task.spawn(function() local textChannels = TextChatService:FindFirstChild("TextChannels") local generalChannel = textChannels and textChannels:FindFirstChild("RBXGeneral") if generalChannel then -- This simulates you physically typing and sending the message generalChannel:SendAsync(";r6 " .. shortName) task.wait(0.1) humanoid:UnequipTools() end end) humanoid:UnequipTools() task.wait(3) -- Cooldown debounce = false end end end -- 4. Toggle Functionality when Button is Clicked local function onButtonClicked() scriptEnabled = not scriptEnabled if scriptEnabled then button.Text = "r6 Giver: On" button.BackgroundColor3 = Color3.fromRGB(0, 200, 0) -- Green task.spawn(function() local targetBlock = findGreenR6Block() if targetBlock then if touchConnection then touchConnection:Disconnect() end touchConnection = targetBlock.Touched:Connect(onTouch) else button.Text = "Block Not Found!" scriptEnabled = false button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) task.wait(1) button.Text = "r6 Giver" scriptEnabled = true end end) else button.Text = "r6 Giver: Off" button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) -- Red if touchConnection then touchConnection:Disconnect() touchConnection = nil end end end button.MouseButton1Click:Connect(onButtonClicked) button.Text = "r6 Giver: Off" button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) end; task.spawn(C_6f); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.unfly.LocalScript local function C_71() local script = G2L["71"]; local Players = game:GetService("Players") local TextChatService = game:GetService("TextChatService") local localPlayer = Players.LocalPlayer local button = script.Parent -- The script is inside the button local toolName = "The Arkenstone" local debounce = false local scriptEnabled = false -- Starts turned OFF by default -- Keep track of our event connection so we can disconnect it local touchConnection = nil -- 1. Helper function to find your specific green brick with the r6 spray local function findGreenR6Block() local bricksFolder = workspace:WaitForChild("Bricks") local playerBricks = bricksFolder:FindFirstChild(localPlayer.Name) or bricksFolder:WaitForChild(localPlayer.Name, 5) if not playerBricks then return nil end for _, block in pairs(playerBricks:GetChildren()) do if block:IsA("BasePart") and block.BrickColor == BrickColor.new("Bright green") then local surfaceGui = block:FindFirstChildOfClass("SurfaceGui") if surfaceGui then local label = surfaceGui:FindFirstChild("Label") or surfaceGui:FindFirstChildOfClass("TextLabel") if label and label.Text == "unfly" then return block end end end end return nil end -- 2. Core touch logic local function onTouch(hit) if not scriptEnabled then return end local character = hit.Parent local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid and not debounce then local touchingPlayer = Players:GetPlayerFromCharacter(character) if touchingPlayer then debounce = true -- Equip "The Arkenstone" local backpack = localPlayer:FindFirstChildOfClass("Backpack") local tool = backpack and backpack:FindFirstChild(toolName) local localCharacter = localPlayer.Character local localHumanoid = localCharacter and localCharacter:FindFirstChildOfClass("Humanoid") if tool and localHumanoid then localHumanoid:EquipTool(tool) end -- Grab ONLY the first 4 letters of the touching player's name local shortName = string.sub(touchingPlayer.Name, 1, 4) -- 3. SEND THE MESSAGE DIRECTLY INTO THE REAL CHAT FEED task.spawn(function() local textChannels = TextChatService:FindFirstChild("TextChannels") local generalChannel = textChannels and textChannels:FindFirstChild("RBXGeneral") if generalChannel then -- This simulates you physically typing and sending the message generalChannel:SendAsync(";unfly " .. shortName) task.wait(0.1) humanoid:UnequipTools() end end) humanoid:UnequipTools() task.wait(3) -- Cooldown debounce = false end end end -- 4. Toggle Functionality when Button is Clicked local function onButtonClicked() scriptEnabled = not scriptEnabled if scriptEnabled then button.Text = "unfly Giver: On" button.BackgroundColor3 = Color3.fromRGB(0, 200, 0) -- Green task.spawn(function() local targetBlock = findGreenR6Block() if targetBlock then if touchConnection then touchConnection:Disconnect() end touchConnection = targetBlock.Touched:Connect(onTouch) else button.Text = "Block Not Found!" scriptEnabled = false button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) task.wait(1) button.Text = "unfly Giver" scriptEnabled = true end end) else button.Text = "unfly Giver: Off" button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) -- Red if touchConnection then touchConnection:Disconnect() touchConnection = nil end end end button.MouseButton1Click:Connect(onButtonClicked) button.Text = "unfly Giver: Off" button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) end; task.spawn(C_71); -- StarterGui.VOID WARE NEW.Aura.scripts.LocalScript local function C_76() local script = G2L["76"]; end; task.spawn(C_76); -- StarterGui.VOID WARE NEW.Aura.scripts.Delete grief.LocalScript local function C_78() local script = G2L["78"]; local button = script.Parent local keyboard = game:GetService("UserInputService") local plr = game.Players.LocalPlayer local Griefing = false local currentAura = nil -- Stop griefing and cleanup when pressing "R" keyboard.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.R then Griefing = false -- Destroy created aura sphere if currentAura then currentAura:Destroy() currentAura = nil end end end) button.MouseButton1Click:Connect(function() local char = plr.Character or plr.CharacterAdded:Wait() local hrp = char:FindFirstChild("HumanoidRootPart") local hum = char:FindFirstChildOfClass("Humanoid") local dtool = plr.Backpack:FindFirstChild("Delete") or char:FindFirstChild("Delete") if not dtool or not hrp or not hum then return end Griefing = true print("Griefing Started") -- Setup Visual Aura Sphere local aura = Instance.new("Part") aura.Size = Vector3.new(20, 20, 20) aura.Name = "DeleteAura" aura.Parent = workspace aura.CanCollide = false aura.Anchored = true aura.Transparency = 0.5 aura.Shape = Enum.PartType.Ball aura.Material = Enum.Material.ForceField aura.Color = Color3.fromRGB(255, 0, 0) currentAura = aura -- Spatial Query Overlap Parameters local overlapParams = OverlapParams.new() overlapParams.FilterType = Enum.RaycastFilterType.Exclude overlapParams.FilterDescendantsInstances = {char, aura} while Griefing do task.wait() -- Yield to prevent freezing -- Re-verify character references in case of respawn char = plr.Character if not char then break end hrp = char:FindFirstChild("HumanoidRootPart") hum = char:FindFirstChildOfClass("Humanoid") if hrp and aura and aura.Parent then aura.Position = hrp.Position -- Modern replacement for GetTouchingParts local touchedParts = workspace:GetPartsInPart(aura, overlapParams) for _, v in ipairs(touchedParts) do if not Griefing then break end -- Check if part belongs to workspace.Bricks local isInBricks = (v.Parent == workspace:FindFirstChild("Bricks")) or (v.Parent and v.Parent.Parent == workspace:FindFirstChild("Bricks")) if isInBricks and v.Name == "Brick" then local previouslyholding = char:FindFirstChildOfClass("Tool") -- Equip delete tool & fire remote hum:EquipTool(dtool) if dtool:FindFirstChild("Script") and dtool.Script:FindFirstChild("Event") then dtool.Script.Event:FireServer(v, v.Position) dtool:Activate() end task.wait() -- Equip previous tool back if applicable if previouslyholding and previouslyholding.Parent == plr.Backpack then hum:EquipTool(previouslyholding) end end end else break end end -- Clean up sphere when loop terminates if aura then aura:Destroy() end end) end; task.spawn(C_78); -- StarterGui.VOID WARE NEW.Aura.scripts.Paint Grief.LocalScript local function C_7a() local script = G2L["7a"]; local button = script.Parent local keyboard = game:GetService("UserInputService") local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local Griefing = false local currentAura = nil local sides = { Enum.NormalId.Front, Enum.NormalId.Right, Enum.NormalId.Back, Enum.NormalId.Left, Enum.NormalId.Top, Enum.NormalId.Bottom } -- Stop painting and destroy sphere on pressing "R" keyboard.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.R then Griefing = false if currentAura then currentAura:Destroy() currentAura = nil end end end) button.MouseButton1Click:Connect(function() local bricksFolder = workspace:FindFirstChild("Bricks") if not bricksFolder then warn("Bricks folder not found in Workspace!") return end Griefing = true -- Setup Visual Aura Sphere local aura = Instance.new("Part") aura.Size = Vector3.new(20, 20, 20) -- Adjust size to change aura radius aura.Name = "PaintAura" aura.Parent = workspace aura.CanCollide = false aura.Anchored = true aura.Transparency = 0.5 aura.Shape = Enum.PartType.Ball aura.Material = Enum.Material.ForceField aura.Color = Color3.fromRGB(0, 255, 150) currentAura = aura -- Spatial Query setup to detect ALL blocks inside workspace.Bricks local overlapParams = OverlapParams.new() overlapParams.FilterType = Enum.RaycastFilterType.Include overlapParams.FilterDescendantsInstances = {bricksFolder} while Griefing do task.wait() local Character = LocalPlayer.Character local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid") local HumanoidRootPart = Character and Character:FindFirstChild("HumanoidRootPart") local Dtool = LocalPlayer.Backpack:FindFirstChild("Paint") or (Character and Character:FindFirstChild("Paint")) if not Character or not Humanoid or not HumanoidRootPart or not Dtool then break end -- Keep sphere positioned at player root aura.Position = HumanoidRootPart.Position -- Read color inputs from UI local rVal = tonumber(button.Parent["Color r"].Text) or 255 local gVal = tonumber(button.Parent["Color g"].Text) or 255 local bVal = tonumber(button.Parent["Color b"].Text) or 255 local selectedcolor = Color3.fromRGB(rVal, gVal, bVal) -- Detect all bricks inside the aura sphere local partsInAura = workspace:GetPartsInPart(aura, overlapParams) for _, part in ipairs(partsInAura) do if not Griefing then break end if part:IsA("BasePart") then -- Auto-equip paint tool if Dtool.Parent == LocalPlayer.Backpack then Humanoid:EquipTool(Dtool) end -- Randomize side and paint block local side = sides[math.random(1, #sides)] if Dtool:FindFirstChild("Script") and Dtool.Script:FindFirstChild("Event") then Dtool.Script.Event:FireServer(part, side, part.Position, "both 🤝", selectedcolor, "", "") Dtool:Activate() end task.wait() end end end -- Cleanup aura when turned off if aura then aura:Destroy() end end) end; task.spawn(C_7a); -- StarterGui.VOID WARE NEW.Aura.scripts.Spray Grief.LocalScript local function C_7f() local script = G2L["7f"]; local button = script.Parent local keyboard = game:GetService("UserInputService") local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local Griefing = false local currentAura = nil local sides = { Enum.NormalId.Front, Enum.NormalId.Right, Enum.NormalId.Back, Enum.NormalId.Left, Enum.NormalId.Top, Enum.NormalId.Bottom } -- Stop painting and destroy sphere on pressing "R" keyboard.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.R then Griefing = false if currentAura then currentAura:Destroy() currentAura = nil end end end) button.MouseButton1Click:Connect(function() local bricksFolder = workspace:FindFirstChild("Bricks") if not bricksFolder then warn("Bricks folder not found in Workspace!") return end Griefing = true -- Setup Visual Aura Sphere local aura = Instance.new("Part") aura.Size = Vector3.new(20, 20, 20) -- Adjust size to change aura radius aura.Name = "PaintAura" aura.Parent = workspace aura.CanCollide = false aura.Anchored = true aura.Transparency = 0.5 aura.Shape = Enum.PartType.Ball aura.Material = Enum.Material.ForceField aura.Color = Color3.fromRGB(255, 255, 255) currentAura = aura -- Spatial Query setup to detect ALL blocks inside workspace.Bricks local overlapParams = OverlapParams.new() overlapParams.FilterType = Enum.RaycastFilterType.Include overlapParams.FilterDescendantsInstances = {bricksFolder} while Griefing do task.wait() local Character = LocalPlayer.Character local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid") local HumanoidRootPart = Character and Character:FindFirstChild("HumanoidRootPart") local Dtool = LocalPlayer.Backpack:FindFirstChild("Paint") or (Character and Character:FindFirstChild("Paint")) if not Character or not Humanoid or not HumanoidRootPart or not Dtool then break end -- Keep sphere positioned at player root aura.Position = HumanoidRootPart.Position -- Read color inputs from UI local rVal = tonumber(button.Parent["Color r"].Text) or 255 local gVal = tonumber(button.Parent["Color g"].Text) or 255 local bVal = tonumber(button.Parent["Color b"].Text) or 255 local selectedcolor = Color3.fromRGB(rVal, gVal, bVal) -- Detect all bricks inside the aura sphere local partsInAura = workspace:GetPartsInPart(aura, overlapParams) for _, part in ipairs(partsInAura) do if not Griefing then break end if part:IsA("BasePart") then -- Auto-equip paint tool if Dtool.Parent == LocalPlayer.Backpack then Humanoid:EquipTool(Dtool) end -- Randomize side and paint block local side = sides[math.random(1, #sides)] if Dtool:FindFirstChild("Script") and Dtool.Script:FindFirstChild("Event") then Dtool.Script.Event:FireServer(part, side, part.Position, "both 🤝", selectedcolor, "spray", "VOID WARE NEW BEST TCO SCRIPT?!?!?!?!") Dtool:Activate() end task.wait() end end end -- Cleanup aura when turned off if aura then aura:Destroy() end end) end; task.spawn(C_7f); -- StarterGui.VOID WARE NEW.Aura.scripts.Toxic grief.LocalScript local function C_82() local script = G2L["82"]; local button = script.Parent local keyboard = game:GetService("UserInputService") local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local Griefing = false local currentAura = nil local sides = { Enum.NormalId.Front, Enum.NormalId.Right, Enum.NormalId.Back, Enum.NormalId.Left, Enum.NormalId.Top, Enum.NormalId.Bottom } -- Stop painting and destroy sphere on pressing "R" keyboard.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.R then Griefing = false if currentAura then currentAura:Destroy() currentAura = nil end end end) button.MouseButton1Click:Connect(function() local bricksFolder = workspace:FindFirstChild("Bricks") if not bricksFolder then warn("Bricks folder not found in Workspace!") return end Griefing = true -- Setup Visual Aura Sphere local aura = Instance.new("Part") aura.Size = Vector3.new(20, 20, 20) -- Adjust size to change aura radius aura.Name = "PaintAura" aura.Parent = workspace aura.CanCollide = false aura.Anchored = true aura.Transparency = 0.5 aura.Shape = Enum.PartType.Ball aura.Material = Enum.Material.ForceField aura.Color = Color3.fromRGB(0, 0, 0) currentAura = aura -- Spatial Query setup to detect ALL blocks inside workspace.Bricks local overlapParams = OverlapParams.new() overlapParams.FilterType = Enum.RaycastFilterType.Include overlapParams.FilterDescendantsInstances = {bricksFolder} while Griefing do task.wait() local Character = LocalPlayer.Character local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid") local HumanoidRootPart = Character and Character:FindFirstChild("HumanoidRootPart") local Dtool = LocalPlayer.Backpack:FindFirstChild("Paint") or (Character and Character:FindFirstChild("Paint")) if not Character or not Humanoid or not HumanoidRootPart or not Dtool then break end local plr = game.Players.LocalPlayer local char = plr.Character local humanoid = char and char:FindFirstChildOfClass("Humanoid") humanoid.MaxHealth = 99999999 humanoid.Health = 9999999 -- Keep sphere positioned at player root aura.Position = HumanoidRootPart.Position -- Read color inputs from UI local rVal = tonumber(button.Parent["Color r"].Text) or 255 local gVal = tonumber(button.Parent["Color g"].Text) or 255 local bVal = tonumber(button.Parent["Color b"].Text) or 255 local selectedcolor = Color3.fromRGB(rVal, gVal, bVal) -- Detect all bricks inside the aura sphere local partsInAura = workspace:GetPartsInPart(aura, overlapParams) for _, part in ipairs(partsInAura) do if not Griefing then break end if part:IsA("BasePart") then -- Auto-equip paint tool if Dtool.Parent == LocalPlayer.Backpack then Humanoid:EquipTool(Dtool) end -- Randomize side and paint block local side = sides[math.random(1, #sides)] if Dtool:FindFirstChild("Script") and Dtool.Script:FindFirstChild("Event") then Dtool.Script.Event:FireServer(part, side, part.Position, "both 🤝", selectedcolor, "toxic", "") Dtool:Activate() end task.wait() end end end -- Cleanup aura when turned off if aura then aura:Destroy() end end) end; task.spawn(C_82); -- StarterGui.VOID WARE NEW.Aura.Selected Player.LocalScript local function C_85() local script = G2L["85"]; while true do task.wait() script.Parent.Text = "Selected Player: ".. script.Parent.Parent.Parent["player selected"].Value end end; task.spawn(C_85); -- StarterGui.VOID WARE NEW.LocalScript local function C_87() local script = G2L["87"]; -- Save this file in your Solara V3 'autoexec' folder local TeleportService = game:GetService("TeleportService") local Players = game:GetService("Players") local CoreGui = game:GetService("CoreGui") local plr = Players.LocalPlayer while not plr do task.wait(0.1) plr = Players.LocalPlayer end local placeId = game.PlaceId -- Initialize the global leave flag as false when you join a new server _G.VoidWareIntentionalLeave = false local function attemptRejoin() -- If the button script set this to true, STOP and let the button handle the teleport if _G.VoidWareIntentionalLeave == true then print("VOID WARE: User initiated a voluntary rejoin. Auto-kick handler standing down.") return end print("VOID WARE: Kick detected! Attempting automatic server rejoin...") while true do -- Double check inside the loop just in case if _G.VoidWareIntentionalLeave == true then break end pcall(function() TeleportService:Teleport(placeId) end) task.wait(2.5) end end -- Monitor the UI overlay for disconnection prompts task.spawn(function() local promptGui = CoreGui:WaitForChild("RobloxPromptGui", 15) if not promptGui then return end local promptOverlay = promptGui:WaitForChild("promptOverlay", 15) if not promptOverlay then return end if promptOverlay:FindFirstChild("ErrorPrompt") then attemptRejoin() end promptOverlay.ChildAdded:Connect(function(child) if child.Name == "ErrorPrompt" then attemptRejoin() end end) end) end; task.spawn(C_87); return G2L["1"], require;