local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local player = Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") local screenGui = Instance.new("ScreenGui") screenGui.Name = "ExecutorGui" screenGui.Parent = playerGui local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 400, 0, 300) frame.Position = UDim2.new(0, 0, 0, 0) frame.BackgroundColor3 = Color3.new(1, 0, 0) -- Bright red frame.BorderSizePixel = 10 -- Thick border frame.BorderColor3 = Color3.new(0, 1, 0) -- Bright green frame.Parent = screenGui local titleLabel = Instance.new("TextLabel") titleLabel.Size = UDim2.new(1, 0, 0, 50) titleLabel.BackgroundTransparency = 0 titleLabel.BackgroundColor3 = Color3.new(0, 0, 1) titleLabel.Text = "Vermus X" titleLabel.TextColor3 = Color3.new(1, 1, 0) titleLabel.Font = Enum.Font.Legacy titleLabel.TextSize = 10 titleLabel.Parent = frame local inputBox = Instance.new("TextBox") inputBox.Size = UDim2.new(1, 0, 0.6, -50) inputBox.Position = UDim2.new(0, 0, 0, 50) inputBox.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5) inputBox.TextColor3 = Color3.new(0, 0, 0) inputBox.Font = Enum.Font.Code inputBox.TextSize = 14 inputBox.TextXAlignment = Enum.TextXAlignment.Right inputBox.TextYAlignment = Enum.TextYAlignment.Bottom inputBox.ClearTextOnFocus = false inputBox.MultiLine = true inputBox.Parent = frame local executeButton = Instance.new("TextButton") executeButton.Size = UDim2.new(0.5, 0, 0.2, -45) executeButton.Position = UDim2.new(0, 0, 1, -45) executeButton.BackgroundColor3 = Color3.new(0, 1, 1) executeButton.Text = "Execute" executeButton.TextColor3 = Color3.new(0.5, 0, 0.5) executeButton.Font = Enum.Font.Code executeButton.TextSize = 8 executeButton.Parent = frame local clearButton = Instance.new("TextButton") clearButton.Size = UDim2.new(0.5, 0, 0.2, -45) clearButton.Position = UDim2.new(0.5, 0, 1, -45) clearButton.BackgroundColor3 = Color3.new(1, 1, 0) clearButton.Text = "Clear" clearButton.TextColor3 = Color3.new(0, 0, 0) clearButton.Font = Enum.Font.SciFi clearButton.TextSize = 8 clearButton.Parent = frame local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart local newPos = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) frame.Position = newPos end frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) frame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) executeButton.MouseButton1Click:Connect(function() local code = inputBox.Text local func, err = loadstring(code) if func then func() else warn(err) end end) clearButton.MouseButton1Click:Connect(function() inputBox.Text = "" end)