-- Do not skidd local screenGui = Instance.new("ScreenGui") screenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") local frame = Instance.new("Frame") frame.Size = UDim2.new(0.35, 0, 0.4, 0) frame.Position = UDim2.new(0.32, 0, 0.3, 0) frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30) frame.BorderSizePixel = 0 frame.Parent = screenGui local titleLabel = Instance.new("TextLabel") titleLabel.Size = UDim2.new(1, 0, 0.2, 0) titleLabel.Text = "Velexy Executor" titleLabel.BackgroundColor3 = Color3.fromRGB(50, 50, 50) titleLabel.TextColor3 = Color3.fromRGB(255, 255, 255) titleLabel.Font = Enum.Font.SourceSansBold titleLabel.TextSize = 24 titleLabel.Parent = frame local textBox = Instance.new("TextBox") textBox.Size = UDim2.new(1, -20, 0.5, -20) textBox.Position = UDim2.new(0, 10, 0.2, 10) textBox.PlaceholderText = "Enter your Lua script here..." textBox.BackgroundColor3 = Color3.fromRGB(40, 40, 40) textBox.TextColor3 = Color3.fromRGB(255, 255, 255) textBox.BorderSizePixel = 0 textBox.Parent = frame local executeButton = Instance.new("TextButton") executeButton.Size = UDim2.new(0.4, 0, 0.2, 0) executeButton.Position = UDim2.new(0.1, 0, 0.75, 0) executeButton.Text = "Execute" executeButton.BackgroundColor3 = Color3.fromRGB(0, 170, 0) executeButton.TextColor3 = Color3.fromRGB(255, 255, 255) executeButton.BorderSizePixel = 0 executeButton.Font = Enum.Font.SourceSansBold executeButton.TextSize = 20 executeButton.Parent = frame local clearButton = Instance.new("TextButton") clearButton.Size = UDim2.new(0.4, 0, 0.2, 0) clearButton.Position = UDim2.new(0.5, 0, 0.75, 0) clearButton.Text = "Clear" clearButton.BackgroundColor3 = Color3.fromRGB(220, 50, 50) clearButton.TextColor3 = Color3.fromRGB(255, 255, 255) clearButton.BorderSizePixel = 0 clearButton.Font = Enum.Font.SourceSansBold clearButton.TextSize = 20 clearButton.Parent = frame local dragging local dragInput local startPos frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true startPos = input.Position dragInput = input input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) frame.InputChanged:Connect(function(input) if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then local delta = input.Position - startPos frame.Position = UDim2.new(frame.Position.X.Scale, frame.Position.X.Offset + delta.X, frame.Position.Y.Scale, frame.Position.Y.Offset + delta.Y) end end) executeButton.MouseButton1Click:Connect(function() local scriptText = textBox.Text if scriptText and scriptText ~= "" then local func, err = loadstring(scriptText) if func then pcall(func) else print("Error in script: " .. err) end end end) clearButton.MouseButton1Click:Connect(function() textBox.Text = "" end)