local ContentProvider = game:GetService("ContentProvider") local Players = game:GetService("Players") local CoreGui = game:GetService("CoreGui") local RawIDs = { 268592485, 268592462, 268592427, 268590007, } local FormattedIDs = {} for i, id in ipairs(RawIDs) do FormattedIDs[i] = "rbxassetid://" .. tostring(id) end local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "DeltaAnimatedOverlay" ScreenGui.ResetOnSpawn = false ScreenGui.IgnoreGuiInset = true ScreenGui.DisplayOrder = -10 pcall(function() ScreenGui.ScreenInsets = Enum.ScreenInsets.None end) local LocalPlayer = Players.LocalPlayer if LocalPlayer and LocalPlayer:FindFirstChild("PlayerGui") then ScreenGui.Parent = LocalPlayer.PlayerGui else pcall(function() ScreenGui.Parent = CoreGui end) end local MainContainer = Instance.new("Frame") MainContainer.Size = UDim2.new(1, 0, 1, 0) MainContainer.BackgroundTransparency = 1 MainContainer.Active = false MainContainer.Parent = ScreenGui local AspectRatio = Instance.new("UIAspectRatioConstraint") AspectRatio.AspectRatio = 16 / 9 AspectRatio.AspectType = Enum.AspectType.FitWithinMaxSize AspectRatio.DominantAxis = Enum.DominantAxis.Width AspectRatio.Parent = MainContainer local ImageFrame = Instance.new("ImageLabel") ImageFrame.Size = UDim2.new(1, 0, 1, 0) ImageFrame.Position = UDim2.new(0, 0, 0, 0) ImageFrame.BackgroundTransparency = 1 ImageFrame.ImageTransparency = 0.58 ImageFrame.ZIndex = 1 ImageFrame.Active = false ImageFrame.Visible = true ImageFrame.Parent = MainContainer local BAR_WIDTH = 0.25 local LeftBar = Instance.new("Frame") LeftBar.Size = UDim2.new(BAR_WIDTH, 0, 1, 0) LeftBar.Position = UDim2.new(0, 0, 0, 0) LeftBar.BackgroundColor3 = Color3.fromRGB(0, 0, 0) LeftBar.BackgroundTransparency = 0 LeftBar.BorderSizePixel = 0 LeftBar.ZIndex = 0 LeftBar.Active = false LeftBar.Parent = ScreenGui local RightBar = Instance.new("Frame") RightBar.Size = UDim2.new(BAR_WIDTH, 0, 1, 0) RightBar.Position = UDim2.new(1 - BAR_WIDTH, 0, 0, 0) RightBar.BackgroundColor3 = Color3.fromRGB(0, 0, 0) RightBar.BackgroundTransparency = 0 RightBar.BorderSizePixel = 0 RightBar.ZIndex = 0 RightBar.Active = false RightBar.Parent = ScreenGui local BlurEffect = Instance.new("BlurEffect") BlurEffect.Name = "OverlayBlur" BlurEffect.Size = 7.12 BlurEffect.Parent = game:GetService("Lighting") task.spawn(function() pcall(function() ContentProvider:PreloadAsync(FormattedIDs) end) end) local DelayTime = 0.1 task.spawn(function() while ScreenGui and ScreenGui.Parent do for _, assetUrl in ipairs(FormattedIDs) do ImageFrame.Image = assetUrl task.wait(DelayTime) end end if BlurEffect then BlurEffect:Destroy() end end)