-- Script to mute sounds and improve audio performance local sounds = game:GetDescendants() for _, object in pairs(sounds) do if object:IsA("Sound") then object.Volume = 0 object:Stop() end end -- Listen for new sounds that appear and silence them. game.DescendantAdded:Connect(function(object) if object:IsA("Sound") then object.Volume = 0 object:Stop() end end)