-- Notificação de agradecimento ao executar o script game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Obrigado", Text = "Special Thanks to Bipolarkiddz", Duration = 10 }) --[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. \\~8\\~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P \\~Y8888P' Y888888P 888888D Y88888P \\~Y8888P' YP YP CONVERTER designed using localmaze gui creator ]=] -- Instances: 36 | Scripts: 12 | Modules: 0 | Tags: 0 local LMG2L = {}; -- Players.bipolarkidd_meen.PlayerGui.ScreenGui LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); LMG2L["ScreenGui_1"].ResetOnSpawn = false LMG2L["ScreenGui_1"].Enabled = true LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]); LMG2L["Frame_2"]["Active"] = true; LMG2L["Frame_2"]["BorderSizePixel"] = 0; LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["Frame_2"]["Size"] = UDim2.new(0.24792, 0, 0.48791, 0); LMG2L["Frame_2"]["Position"] = UDim2.new(0.14063, 0, 0.24606, 0); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.LocalScript LMG2L["LocalScript_3"] = Instance.new("LocalScript", LMG2L["Frame_2"]); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.SkyboxButton LMG2L["SkyboxButton_4"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["SkyboxButton_4"]["BorderSizePixel"] = 0; LMG2L["SkyboxButton_4"]["TextSize"] = 20; LMG2L["SkyboxButton_4"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["SkyboxButton_4"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["SkyboxButton_4"]["Size"] = UDim2.new(0.2521, 0, 0.15086, 0); LMG2L["SkyboxButton_4"]["Text"] = [[skybox]]; LMG2L["SkyboxButton_4"]["Name"] = [[SkyboxButton]]; LMG2L["SkyboxButton_4"]["Position"] = UDim2.new(0.05882, 0, 0.2931, 0); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.SkyboxButton.LocalScript LMG2L["LocalScript_5"] = Instance.new("LocalScript", LMG2L["SkyboxButton_4"]); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.SkyboxButton.UIStroke LMG2L["UIStroke_6"] = Instance.new("UIStroke", LMG2L["SkyboxButton_4"]); LMG2L["UIStroke_6"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; LMG2L["UIStroke_6"]["Thickness"] = 2; LMG2L["UIStroke_6"]["Color"] = Color3.fromRGB(255, 255, 255); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.R6Button LMG2L["R6Button_7"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["R6Button_7"]["BorderSizePixel"] = 0; LMG2L["R6Button_7"]["TextSize"] = 20; LMG2L["R6Button_7"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["R6Button_7"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["R6Button_7"]["Size"] = UDim2.new(0.15966, 0, 0.125, 0); LMG2L["R6Button_7"]["Text"] = [[r6]]; LMG2L["R6Button_7"]["Name"] = [[R6Button]]; LMG2L["R6Button_7"]["Position"] = UDim2.new(0.06303, 0, 0.14224, 0); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.R6Button.LocalScript LMG2L["LocalScript_8"] = Instance.new("LocalScript", LMG2L["R6Button_7"]); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.R6Button.UIStroke LMG2L["UIStroke_9"] = Instance.new("UIStroke", LMG2L["R6Button_7"]); LMG2L["UIStroke_9"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; LMG2L["UIStroke_9"]["Thickness"] = 2; LMG2L["UIStroke_9"]["Color"] = Color3.fromRGB(255, 255, 255); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.UIStroke LMG2L["UIStroke_a"] = Instance.new("UIStroke", LMG2L["Frame_2"]); LMG2L["UIStroke_a"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; LMG2L["UIStroke_a"]["Thickness"] = 2; LMG2L["UIStroke_a"]["Color"] = Color3.fromRGB(255, 255, 255); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.BtoolsButton LMG2L["BtoolsButton_b"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["BtoolsButton_b"]["BorderSizePixel"] = 0; LMG2L["BtoolsButton_b"]["TextSize"] = 18; LMG2L["BtoolsButton_b"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["BtoolsButton_b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["BtoolsButton_b"]["Size"] = UDim2.new(0.14286, 0, 0.12931, 0); LMG2L["BtoolsButton_b"]["Text"] = [[btools]]; LMG2L["BtoolsButton_b"]["Name"] = [[BtoolsButton]]; LMG2L["BtoolsButton_b"]["Position"] = UDim2.new(0.77311, 0, 0.14655, 0); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.BtoolsButton.LocalScript LMG2L["LocalScript_c"] = Instance.new("LocalScript", LMG2L["BtoolsButton_b"]); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.BtoolsButton.UIStroke LMG2L["UIStroke_d"] = Instance.new("UIStroke", LMG2L["BtoolsButton_b"]); LMG2L["UIStroke_d"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; LMG2L["UIStroke_d"]["Thickness"] = 2; LMG2L["UIStroke_d"]["Color"] = Color3.fromRGB(255, 255, 255); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.HintButton LMG2L["HintButton_e"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["HintButton_e"]["BorderSizePixel"] = 0; LMG2L["HintButton_e"]["TextSize"] = 20; LMG2L["HintButton_e"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["HintButton_e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["HintButton_e"]["Size"] = UDim2.new(0.2521, 0, 0.15086, 0); LMG2L["HintButton_e"]["Text"] = [[hint]]; LMG2L["HintButton_e"]["Name"] = [[HintButton]]; LMG2L["HintButton_e"]["Position"] = UDim2.new(0.06303, 0, 0.67241, 0); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.HintButton.LocalScript LMG2L["LocalScript_f"] = Instance.new("LocalScript", LMG2L["HintButton_e"]); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.HintButton.UIStroke LMG2L["UIStroke_10"] = Instance.new("UIStroke", LMG2L["HintButton_e"]); LMG2L["UIStroke_10"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; LMG2L["UIStroke_10"]["Thickness"] = 2; LMG2L["UIStroke_10"]["Color"] = Color3.fromRGB(255, 255, 255); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.DiscoButton LMG2L["DiscoButton_11"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["DiscoButton_11"]["BorderSizePixel"] = 0; LMG2L["DiscoButton_11"]["TextSize"] = 20; LMG2L["DiscoButton_11"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["DiscoButton_11"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["DiscoButton_11"]["Size"] = UDim2.new(0.2521, 0, 0.15086, 0); LMG2L["DiscoButton_11"]["Text"] = [[disco]]; LMG2L["DiscoButton_11"]["Name"] = [[DiscoButton]]; LMG2L["DiscoButton_11"]["Position"] = UDim2.new(0.06303, 0, 0.47845, 0); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.DiscoButton.LocalScript LMG2L["LocalScript_12"] = Instance.new("LocalScript", LMG2L["DiscoButton_11"]); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.DiscoButton.UIStroke LMG2L["UIStroke_13"] = Instance.new("UIStroke", LMG2L["DiscoButton_11"]); LMG2L["UIStroke_13"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; LMG2L["UIStroke_13"]["Thickness"] = 2; LMG2L["UIStroke_13"]["Color"] = Color3.fromRGB(255, 255, 255); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.ThemeButton LMG2L["ThemeButton_14"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["ThemeButton_14"]["BorderSizePixel"] = 0; LMG2L["ThemeButton_14"]["TextSize"] = 20; LMG2L["ThemeButton_14"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["ThemeButton_14"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["ThemeButton_14"]["Size"] = UDim2.new(0.2479, 0, 0.14224, 0); LMG2L["ThemeButton_14"]["Text"] = [[theme]]; LMG2L["ThemeButton_14"]["Name"] = [[ThemeButton]]; LMG2L["ThemeButton_14"]["Position"] = UDim2.new(0.66387, 0, 0.48276, 0); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.ThemeButton.LocalScript LMG2L["LocalScript_15"] = Instance.new("LocalScript", LMG2L["ThemeButton_14"]); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.ThemeButton.UIStroke LMG2L["UIStroke_16"] = Instance.new("UIStroke", LMG2L["ThemeButton_14"]); LMG2L["UIStroke_16"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; LMG2L["UIStroke_16"]["Thickness"] = 2; LMG2L["UIStroke_16"]["Color"] = Color3.fromRGB(255, 255, 255); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.MessageButton LMG2L["MessageButton_17"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["MessageButton_17"]["BorderSizePixel"] = 0; LMG2L["MessageButton_17"]["TextSize"] = 20; LMG2L["MessageButton_17"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["MessageButton_17"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["MessageButton_17"]["Size"] = UDim2.new(0.2521, 0, 0.15086, 0); LMG2L["MessageButton_17"]["Text"] = [[message]]; LMG2L["MessageButton_17"]["Name"] = [[MessageButton]]; LMG2L["MessageButton_17"]["Position"] = UDim2.new(0.65966, 0, 0.29741, 0); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.MessageButton.LocalScript LMG2L["LocalScript_18"] = Instance.new("LocalScript", LMG2L["MessageButton_17"]); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.MessageButton.UIStroke LMG2L["UIStroke_19"] = Instance.new("UIStroke", LMG2L["MessageButton_17"]); LMG2L["UIStroke_19"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; LMG2L["UIStroke_19"]["Thickness"] = 2; LMG2L["UIStroke_19"]["Color"] = Color3.fromRGB(255, 255, 255); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.RealmButton LMG2L["RealmButton_1a"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["RealmButton_1a"]["BorderSizePixel"] = 0; LMG2L["RealmButton_1a"]["TextSize"] = 20; LMG2L["RealmButton_1a"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["RealmButton_1a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["RealmButton_1a"]["Size"] = UDim2.new(0.2437, 0, 0.14224, 0); LMG2L["RealmButton_1a"]["Text"] = [[realm]]; LMG2L["RealmButton_1a"]["Name"] = [[RealmButton]]; LMG2L["RealmButton_1a"]["Position"] = UDim2.new(0.37395, 0, 0.48707, 0); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.RealmButton.LocalScript LMG2L["LocalScript_1b"] = Instance.new("LocalScript", LMG2L["RealmButton_1a"]); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.RealmButton.UIStroke LMG2L["UIStroke_1c"] = Instance.new("UIStroke", LMG2L["RealmButton_1a"]); LMG2L["UIStroke_1c"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; LMG2L["UIStroke_1c"]["Thickness"] = 2; LMG2L["UIStroke_1c"]["Color"] = Color3.fromRGB(255, 255, 255); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.TextLabel LMG2L["TextLabel_1d"] = Instance.new("TextLabel", LMG2L["Frame_2"]); LMG2L["TextLabel_1d"]["BorderSizePixel"] = 0; LMG2L["TextLabel_1d"]["TextSize"] = 30; LMG2L["TextLabel_1d"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_1d"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_1d"]["BackgroundTransparency"] = 1; LMG2L["TextLabel_1d"]["Size"] = UDim2.new(0.19748, 0, 0.12069, 0); LMG2L["TextLabel_1d"]["Text"] = [[Universy Gui v1]]; LMG2L["TextLabel_1d"]["Position"] = UDim2.new(0.39916, 0, 0.01293, 0); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.DecalButton LMG2L["DecalButton_1e"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["DecalButton_1e"]["BorderSizePixel"] = 0; LMG2L["DecalButton_1e"]["TextSize"] = 20; LMG2L["DecalButton_1e"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["DecalButton_1e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["DecalButton_1e"]["Size"] = UDim2.new(0.2521, 0, 0.15086, 0); LMG2L["DecalButton_1e"]["Text"] = [[decal]]; LMG2L["DecalButton_1e"]["Name"] = [[DecalButton]]; LMG2L["DecalButton_1e"]["Position"] = UDim2.new(0.36975, 0, 0.2931, 0); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.DecalButton.LocalScript LMG2L["LocalScript_1f"] = Instance.new("LocalScript", LMG2L["DecalButton_1e"]); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.DecalButton.UIStroke LMG2L["UIStroke_20"] = Instance.new("UIStroke", LMG2L["DecalButton_1e"]); LMG2L["UIStroke_20"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; LMG2L["UIStroke_20"]["Thickness"] = 2; LMG2L["UIStroke_20"]["Color"] = Color3.fromRGB(255, 255, 255); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.ToadButton LMG2L["ToadButton_21"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["ToadButton_21"]["BorderSizePixel"] = 0; LMG2L["ToadButton_21"]["TextSize"] = 20; LMG2L["ToadButton_21"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["ToadButton_21"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["ToadButton_21"]["Size"] = UDim2.new(0.2521, 0, 0.15086, 0); LMG2L["ToadButton_21"]["Text"] = [[toadroast]]; LMG2L["ToadButton_21"]["Name"] = [[ToadButton]]; LMG2L["ToadButton_21"]["Position"] = UDim2.new(0.36975, 0, 0.67672, 0); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.ToadButton.LocalScript LMG2L["LocalScript_22"] = Instance.new("LocalScript", LMG2L["ToadButton_21"]); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.ToadButton.UIStroke LMG2L["UIStroke_23"] = Instance.new("UIStroke", LMG2L["ToadButton_21"]); LMG2L["UIStroke_23"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; LMG2L["UIStroke_23"]["Thickness"] = 2; LMG2L["UIStroke_23"]["Color"] = Color3.fromRGB(255, 255, 255); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.LocalScript LMG2L["LocalScript_24"] = Instance.new("LocalScript", LMG2L["Frame_2"]); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.LocalScript local function C_3() local script = LMG2L["LocalScript_3"]; -- LocalScript Draggable Frame - PC + Mobile (toque e arrastar) -- Coloca dentro do Frame que tu quer mover local UserInputService = game:GetService("UserInputService") local TweenService = game:GetService("TweenService") local frame = script.Parent -- o Frame que vai ser arrastado local dragging = false local dragInput = nil local dragStart = nil local startPos = nil -- Função pra iniciar o drag (mouse ou toque) local function updateInput(input) local delta = input.Position - dragStart local newPos = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) frame.Position = newPos end frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) frame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then updateInput(input) end end) -- Opcional: animação suave ao soltar (pra ficar bonito) frame.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = false -- Tween suave pra "parar" (opcional, comenta se não quiser) local tweenInfo = TweenInfo.new(0.2, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) TweenService:Create(frame, tweenInfo, {Position = frame.Position}):Play() end end) print("Frame draggable ativado! (PC + Mobile)") end; task.spawn(C_3); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.SkyboxButton.LocalScript local function C_5() local script = LMG2L["LocalScript_5"]; -- SKYBOX SCRIPT BY BIPOLARKIDD:) - adaptado com ID 13337209605 e spin tumbling script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local skyid = "13337209605" local remote = nil spawn(function() repeat task.wait(0.2) for _, tool in pairs(player.Character:GetChildren()) do if tool:IsA("Tool") and tool:FindFirstChild("SyncAPI") and tool.SyncAPI:FindFirstChild("ServerEndpoint") then remote = tool.SyncAPI.ServerEndpoint break end end if not remote then for _, tool in pairs(player.Backpack:GetChildren()) do if tool:IsA("Tool") and tool:FindFirstChild("SyncAPI") and tool.SyncAPI:FindFirstChild("ServerEndpoint") then remote = tool.SyncAPI.ServerEndpoint break end end end until remote end) repeat task.wait() until remote local function invoke(args) pcall(function() remote:InvokeServer(unpack(args)) end) end if workspace:FindFirstChild("sky") then invoke({"Remove", {[1] = workspace.sky}}) end wait(0.3) local character = player.Character or player.CharacterAdded:Wait() local hrp = character:FindFirstChild("HumanoidRootPart") or character:WaitForChild("HumanoidRootPart") invoke({"CreatePart", "Normal", CFrame.new(hrp.Position), workspace}) wait(0.4) local tempPart = workspace:FindFirstChild("Part") if tempPart then invoke({"SetName", {[1] = tempPart}, "sky"}) end local sky = workspace:FindFirstChild("sky") if sky then invoke({"SyncCollision", {[1] = {["Part"] = sky, ["CanCollide"] = false}}}) invoke({"SetLocked", {[1] = sky}, true}) invoke({"CreateMeshes", {[1] = {["Part"] = sky}}}) invoke({"SyncMesh", {[1] = {["MeshType"] = Enum.MeshType.FileMesh, ["Part"] = sky}}}) invoke({"SyncMesh", {[1] = {["Part"] = sky, ["MeshId"] = "rbxassetid://111891702759441"}}}) invoke({"SyncMesh", {[1] = {["Part"] = sky, ["Scale"] = Vector3.new(4000, 4000, 4000)}}}) invoke({"SyncMesh", {[1] = {["Part"] = sky, ["TextureId"] = "rbxassetid://"..skyid}}}) -- SPIN TUMBLING SUAVE spawn(function() local RunService = game:GetService("RunService") local speed = 0.8 while task.wait() do if sky and sky.Parent then local delta = RunService.Heartbeat:Wait() local rotateX = CFrame.Angles(math.rad(speed * delta * 30), 0, 0) local rotateY = CFrame.Angles(0, math.rad(speed * delta * 40), 0) local rotateZ = CFrame.Angles(0, 0, math.rad(speed * delta * 20)) local newCF = sky.CFrame * rotateX * rotateY * rotateZ invoke({"SyncMove", {[1] = {["Part"] = sky, ["CFrame"] = newCF}}}) end end end) end game.StarterGui:SetCore("SendNotification", { Title = "✨ Skybox Atualizado!", Text = "Sky com spin suave - ID: " .. skyid, Duration = 5 }) print("Skybox com spin criado! ID: " .. skyid) end) end; task.spawn(C_5); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.R6Button.LocalScript local function C_8() local script = LMG2L["LocalScript_8"]; -- OnButtonClick pro teu botão (cole isso no LocalScript dentro do botão) script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local hdClient = ReplicatedStorage:FindFirstChild("HDAdminClient") or ReplicatedStorage:FindFirstChild("HDAdminHDClient") if not hdClient then warn("❌ HDAdminClient não encontrado!") return end local requestCommand = hdClient:FindFirstChild("Signals") and hdClient.Signals:FindFirstChild("RequestCommand") if not requestCommand then warn("❌ RequestCommand não encontrado!") return end -- Comando que roda quando clica requestCommand:InvokeServer(";R6") -- Notificação opcional (pode remover se não quiser) game.StarterGui:SetCore("SendNotification", { Title = "✅ Executado!", Text = "Comando enviado pro HD Admin", Duration = 3 }) print("Comando enviado via botão!") end) end; task.spawn(C_8); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.BtoolsButton.LocalScript local function C_c() local script = LMG2L["LocalScript_c"]; -- OnButtonClick pro teu botão (cole isso no LocalScript dentro do botão) script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local hdClient = ReplicatedStorage:FindFirstChild("HDAdminClient") or ReplicatedStorage:FindFirstChild("HDAdminHDClient") if not hdClient then warn("❌ HDAdminClient não encontrado!") return end local requestCommand = hdClient:FindFirstChild("Signals") and hdClient.Signals:FindFirstChild("RequestCommand") if not requestCommand then warn("❌ RequestCommand não encontrado!") return end -- Comando que roda quando clica requestCommand:InvokeServer(";BuildingTools") -- Notificação opcional (pode remover se não quiser) game.StarterGui:SetCore("SendNotification", { Title = "✅ Executado!", Text = "Comando enviado pro HD Admin", Duration = 3 }) print("Comando enviado via botão!") end) end; task.spawn(C_c); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.HintButton.LocalScript local function C_f() local script = LMG2L["LocalScript_f"]; -- OnButtonClick pro teu botão (cole isso no LocalScript dentro do botão) script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local hdClient = ReplicatedStorage:FindFirstChild("HDAdminClient") or ReplicatedStorage:FindFirstChild("HDAdminHDClient") if not hdClient then warn("❌ HDAdminClient não encontrado!") return end local requestCommand = hdClient:FindFirstChild("Signals") and hdClient.Signals:FindFirstChild("RequestCommand") if not requestCommand then warn("❌ RequestCommand não encontrado!") return end -- Comando que roda quando clica requestCommand:InvokeServer(";h Universy is here!1!1! | . g g K d z y V s w W U") -- Notificação opcional (pode remover se não quiser) game.StarterGui:SetCore("SendNotification", { Title = "✅ Executado!", Text = "Comando enviado pro HD Admin", Duration = 3 }) print("Comando enviado via botão!") end) end; task.spawn(C_f); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.DiscoButton.LocalScript local function C_12() local script = LMG2L["LocalScript_12"]; -- OnButtonClick pro teu botão (cole isso no LocalScript dentro do botão) script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local hdClient = ReplicatedStorage:FindFirstChild("HDAdminClient") or ReplicatedStorage:FindFirstChild("HDAdminHDClient") if not hdClient then warn("❌ HDAdminClient não encontrado!") return end local requestCommand = hdClient:FindFirstChild("Signals") and hdClient.Signals:FindFirstChild("RequestCommand") if not requestCommand then warn("❌ RequestCommand não encontrado!") return end -- Comando que roda quando clica requestCommand:InvokeServer(";disco ;fog inf ;time 0") -- Notificação opcional (pode remover se não quiser) game.StarterGui:SetCore("SendNotification", { Title = "✅ Executado!", Text = "Comando enviado pro HD Admin", Duration = 3 }) print("Comando enviado via botão!") end) end; task.spawn(C_12); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.ThemeButton.LocalScript local function C_15() local script = LMG2L["LocalScript_15"]; -- OnButtonClick pro teu botão (cole isso no LocalScript dentro do botão) script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local hdClient = ReplicatedStorage:FindFirstChild("HDAdminClient") or ReplicatedStorage:FindFirstChild("HDAdminHDClient") if not hdClient then warn("❌ HDAdminClient não encontrado!") return end local requestCommand = hdClient:FindFirstChild("Signals") and hdClient.Signals:FindFirstChild("RequestCommand") if not requestCommand then warn("❌ RequestCommand não encontrado!") return end -- Comando que roda quando clica requestCommand:InvokeServer(";music 1846368080 ;volume 10 ;pitch 1") -- Notificação opcional (pode remover se não quiser) game.StarterGui:SetCore("SendNotification", { Title = "✅ Executado!", Text = "Comando enviado pro HD Admin", Duration = 3 }) print("Comando enviado via botão!") end) end; task.spawn(C_15); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.MessageButton.LocalScript local function C_18() local script = LMG2L["LocalScript_18"]; -- OnButtonClick pro teu botão (cole isso no LocalScript dentro do botão) script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local hdClient = ReplicatedStorage:FindFirstChild("HDAdminClient") or ReplicatedStorage:FindFirstChild("HDAdminHDClient") if not hdClient then warn("❌ HDAdminClient não encontrado!") return end local requestCommand = hdClient:FindFirstChild("Signals") and hdClient.Signals:FindFirstChild("RequestCommand") if not requestCommand then warn("❌ RequestCommand não encontrado!") return end -- Comando que roda quando clica requestCommand:InvokeServer(";m this game is been hacked by Universy team! | . g g K d z y V s w W U") -- Notificação opcional (pode remover se não quiser) game.StarterGui:SetCore("SendNotification", { Title = "✅ Executado!", Text = "Comando enviado pro HD Admin", Duration = 3 }) print("Comando enviado via botão!") end) end; task.spawn(C_18); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.RealmButton.LocalScript local function C_1b() local script = LMG2L["LocalScript_1b"]; -- OnButtonClick pro teu botão (cole isso no LocalScript dentro do botão) script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local hdClient = ReplicatedStorage:FindFirstChild("HDAdminClient") or ReplicatedStorage:FindFirstChild("HDAdminHDClient") if not hdClient then warn("❌ HDAdminClient não encontrado!") return end local requestCommand = hdClient:FindFirstChild("Signals") and hdClient.Signals:FindFirstChild("RequestCommand") if not requestCommand then warn("❌ RequestCommand não encontrado!") return end -- Comando que roda quando clica requestCommand:InvokeServer(";place all 140126870498487") -- Notificação opcional (pode remover se não quiser) game.StarterGui:SetCore("SendNotification", { Title = "✅ Executado!", Text = "Comando enviado pro HD Admin", Duration = 3 }) print("Comando enviado via botão!") end) end; task.spawn(C_1b); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.DecalButton.LocalScript local function C_1f() local script = LMG2L["LocalScript_1f"]; script.Parent.MouseButton1Click:Connect(function() -- Decal Spam do script que tu mandou (k00ply GUI) - Roda só quando clica local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("13337209605") -- ID do decal que tu quer spamar (muda aqui se quiser) end) end; task.spawn(C_1f); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.ToadButton.LocalScript local function C_22() local script = LMG2L["LocalScript_22"]; -- OnButtonClick pro teu botão (cole isso no LocalScript dentro do botão) script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local hdClient = ReplicatedStorage:FindFirstChild("HDAdminClient") or ReplicatedStorage:FindFirstChild("HDAdminHDClient") if not hdClient then warn("❌ HDAdminClient não encontrado!") return end local requestCommand = hdClient:FindFirstChild("Signals") and hdClient.Signals:FindFirstChild("RequestCommand") if not requestCommand then warn("❌ RequestCommand não encontrado!") return end -- Comando que roda quando clica requestCommand:InvokeServer(";ice others ;m this server is been Hacked by Universy. | . g g K d z y V s w W U") -- Notificação opcional (pode remover se não quiser) game.StarterGui:SetCore("SendNotification", { Title = "✅ Executado!", Text = "Comando enviado pro HD Admin", Duration = 3 }) print("Comando enviado via botão!") end) end; task.spawn(C_22); -- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.LocalScript local function C_24() local script = LMG2L["LocalScript_24"]; --// LocalScript dentro do Frame ou da ScreenGui local Players = game:GetService("Players") local player = Players.LocalPlayer local gui = script.Parent -- ← se o script tá dentro do Frame -- local gui = script.Parent -- ← se o script tá dentro da ScreenGui e você quer a ScreenGui toda -- Configurações (mude se precisar) local RESET_ON_SPAWN = false -- geralmente false mesmo local KEEP_ENABLED = true -- Função principal local function onCharacterAdded(char) -- Espera um pouquinho pro Character carregar direito task.wait(0.15) -- Pega a PlayerGui atual (importante!) local playerGui = player:WaitForChild("PlayerGui", 10) if not playerGui then return end -- Se a gui já existe na PlayerGui atual → só deixa visível local existing = playerGui:FindFirstChild(gui.Name) if existing then existing.Enabled = KEEP_ENABLED existing.ResetOnSpawn = RESET_ON_SPAWN return end -- Senão → clona de novo local clone = gui:Clone() clone.Parent = playerGui clone.Enabled = KEEP_ENABLED clone.ResetOnSpawn = RESET_ON_SPAWN end -- Conecta no character atual (pra quando entrar no jogo) if player.Character then onCharacterAdded(player.Character) end -- Conecta nos próximos respawns/resets player.CharacterAdded:Connect(onCharacterAdded) end; task.spawn(C_24); return LMG2L["ScreenGui_1"], require;