-- script was made by GrifickMine, surely other scripts was taken. local sizeMultiplier = 1.5 -- u can change size if you want. -- although you can change size, supported only 1.5 - as default size local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local Workspace = game:GetService("Workspace") local Lighting = game:GetService("Lighting") local CoreGui = game:GetService("CoreGui") local Player = Players.LocalPlayer local Mouse = Player:GetMouse() local toggleKey = Enum.KeyCode.K local guiBindBtn local guiVisible = true local waitingForKey = false if not CoreGui:FindFirstChild("UnifiedControlGUI") then print("Made by GrifickMine") print("Youtube: @GrifickMine_playing") print("Thanks for using my script!") end if CoreGui:FindFirstChild("UnifiedControlGUI") then CoreGui.UnifiedControlGUI:Destroy() print('Arleady loaded') end local MainGui = Instance.new("ScreenGui") MainGui.Name = "UnifiedControlGUI" MainGui.ResetOnSpawn = false MainGui.Parent = CoreGui local MainFrame = Instance.new("Frame") MainFrame.Size = UDim2.new(0, 150 * sizeMultiplier, 0, 288 * sizeMultiplier) MainFrame.Position = UDim2.new(0.5, -75 * sizeMultiplier, 0.4, -130 * sizeMultiplier) MainFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 20) MainFrame.Active = true MainFrame.Draggable = true MainFrame.Parent = MainGui local UICorner = Instance.new("UICorner") UICorner.CornerRadius = UDim.new(0, 7) UICorner.Parent = MainFrame local UIStroke = Instance.new("UIStroke") UIStroke.Thickness = 1 UIStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border UIStroke.Parent = MainFrame local UIStrokeGradient = Instance.new("UIGradient") UIStrokeGradient.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 0, 150)), ColorSequenceKeypoint.new(0.3, Color3.fromRGB(130, 0, 255)), ColorSequenceKeypoint.new(0.6, Color3.fromRGB(0, 150, 255)), ColorSequenceKeypoint.new(0.8, Color3.fromRGB(255, 0, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 0, 150)) }) UIStrokeGradient.Parent = UIStroke RunService.RenderStepped:Connect(function() UIStrokeGradient.Rotation = (UIStrokeGradient.Rotation + 2.5) % 360 end) local Title = Instance.new("TextLabel") Title.BackgroundTransparency = 1 Title.Position = UDim2.new(0, 15 * sizeMultiplier, 0, 7 * sizeMultiplier) Title.Size = UDim2.new(0, 110 * sizeMultiplier, 0, 14 * sizeMultiplier) Title.Font = Enum.Font.GothamBold Title.Text = "Multi-Hack Panel" Title.TextColor3 = Color3.fromRGB(255, 255, 255) Title.TextSize = 8 * sizeMultiplier Title.Parent = MainFrame local Line = Instance.new("Frame") Line.BackgroundColor3 = Color3.fromRGB(35, 35, 45) Line.BorderSizePixel = 0 Line.Position = UDim2.new(0, 9 * sizeMultiplier, 0, 25 * sizeMultiplier) Line.Size = UDim2.new(0, 132 * sizeMultiplier, 0, 1 * sizeMultiplier) Line.Parent = MainFrame local KeybindMenu = Instance.new("Frame") KeybindMenu.Name = "KeybindMenu" KeybindMenu.BackgroundColor3 = Color3.fromRGB(25, 25, 35) KeybindMenu.Position = UDim2.new(0.5, 116, 0.5, -217) KeybindMenu.Size = UDim2.new(0, 130, 0, 190) KeybindMenu.Visible = false KeybindMenu.Active = true KeybindMenu.Draggable = true KeybindMenu.Parent = MainFrame local KeybindCorner = Instance.new("UICorner") KeybindCorner.CornerRadius = UDim.new(0, 7) KeybindCorner.Parent = KeybindMenu local KeybindTitle = Instance.new("TextLabel") KeybindTitle.BackgroundTransparency = 1 KeybindTitle.Position = UDim2.new(0, 0, 0, 5) KeybindTitle.Size = UDim2.new(1, 0, 0, 20) KeybindTitle.Font = Enum.Font.GothamBold KeybindTitle.Text = "Change GUI Toggle Key" KeybindTitle.TextColor3 = Color3.fromRGB(255, 255, 255) KeybindTitle.TextSize = 10 KeybindTitle.Parent = KeybindMenu local KeybindDesc = Instance.new("TextLabel") KeybindDesc.BackgroundTransparency = 1 KeybindDesc.Position = UDim2.new(0, 10, 0, 30) KeybindDesc.Size = UDim2.new(1, -20, 0, 40) KeybindDesc.Font = Enum.Font.Gotham KeybindDesc.Text = "Press 'Read Key' and\nthen press your key" KeybindDesc.TextColor3 = Color3.fromRGB(200, 200, 200) KeybindDesc.TextSize = 8 KeybindDesc.TextWrapped = true KeybindDesc.Parent = KeybindMenu local KeybindDisplay = Instance.new("TextLabel") KeybindDisplay.Name = "KeybindDisplay" KeybindDisplay.BackgroundColor3 = Color3.fromRGB(40, 40, 50) KeybindDisplay.Position = UDim2.new(0.5, -50, 0.5, -10) KeybindDisplay.Size = UDim2.new(0, 100, 0, 30) KeybindDisplay.Font = Enum.Font.GothamBold KeybindDisplay.Text = "Current: K" KeybindDisplay.TextColor3 = Color3.fromRGB(255, 255, 255) KeybindDisplay.TextSize = 10 KeybindDisplay.Parent = KeybindMenu local ReadKeyBtn = Instance.new("TextButton") ReadKeyBtn.Name = "ReadKeyBtn" ReadKeyBtn.BackgroundColor3 = Color3.fromRGB(30, 30, 40) ReadKeyBtn.Position = UDim2.new(0.5, -50, 0.5, 30) ReadKeyBtn.Size = UDim2.new(0, 100, 0, 25) ReadKeyBtn.Font = Enum.Font.Gotham ReadKeyBtn.Text = "Read Key" ReadKeyBtn.TextColor3 = Color3.fromRGB(255, 255, 255) ReadKeyBtn.TextSize = 9 ReadKeyBtn.Parent = KeybindMenu local ReadKeyCorner = Instance.new("UICorner") ReadKeyCorner.CornerRadius = UDim.new(0, 3) ReadKeyCorner.Parent = ReadKeyBtn local KeybindClose = Instance.new("TextButton") KeybindClose.Name = "KeybindClose" KeybindClose.BackgroundColor3 = Color3.fromRGB(30, 30, 40) KeybindClose.Position = UDim2.new(0.5, -30, 0.5, 60) KeybindClose.Size = UDim2.new(0, 60, 0, 25) KeybindClose.Font = Enum.Font.Gotham KeybindClose.Text = "Close" KeybindClose.TextColor3 = Color3.fromRGB(255, 255, 255) KeybindClose.TextSize = 9 KeybindClose.Parent = KeybindMenu local KeybindCornerClose = Instance.new("UICorner") KeybindCornerClose.CornerRadius = UDim.new(0, 3) KeybindCornerClose.Parent = KeybindClose local KeybindMenuBtn = Instance.new("TextButton") KeybindMenuBtn.Name = "KeybindMenuBtn" KeybindMenuBtn.BackgroundColor3 = Color3.fromRGB(30, 30, 40) KeybindMenuBtn.Position = UDim2.new(1, -35 * sizeMultiplier, 0, 7 * sizeMultiplier) KeybindMenuBtn.Size = UDim2.new(0, 13 * sizeMultiplier, 0, 13 * sizeMultiplier) KeybindMenuBtn.Font = Enum.Font.GothamBold KeybindMenuBtn.Text = "K" KeybindMenuBtn.TextColor3 = Color3.fromRGB(130, 170, 255) KeybindMenuBtn.TextSize = 10 * sizeMultiplier KeybindMenuBtn.Parent = MainFrame local keybindCorner = Instance.new("UICorner") keybindCorner.CornerRadius = UDim.new(0, 3) keybindCorner.Parent = KeybindMenuBtn local ImportButton = Instance.new("TextButton") ImportButton.Name = "ImportButton" ImportButton.BackgroundColor3 = Color3.fromRGB(30, 30, 40) ImportButton.Position = UDim2.new(1, -140 * sizeMultiplier, 0, 7 * sizeMultiplier) ImportButton.Size = UDim2.new(0, 13 * sizeMultiplier, 0, 13 * sizeMultiplier) ImportButton.Font = Enum.Font.GothamBold ImportButton.Text = "I" ImportButton.TextColor3 = Color3.fromRGB(130, 170, 255) ImportButton.TextSize = 10 * sizeMultiplier ImportButton.Parent = MainFrame local ImportButtonCorner = Instance.new("UICorner") ImportButtonCorner.CornerRadius = UDim.new(0, 3) ImportButtonCorner.Parent = ImportButton local ImportMenu = Instance.new("Frame") ImportMenu.Name = "ImportMenu" ImportMenu.BackgroundColor3 = Color3.fromRGB(25, 25, 35) ImportMenu.Position = UDim2.new(0.5, 116, 0.5, -23) ImportMenu.Size = UDim2.new(0, 130, 0, 240) ImportMenu.Visible = false ImportMenu.Active = true ImportMenu.Draggable = true ImportMenu.Parent = MainFrame local ImportCorner = Instance.new("UICorner") ImportCorner.CornerRadius = UDim.new(0, 7) ImportCorner.Parent = ImportMenu local ImportClose = Instance.new("TextButton") ImportClose.Name = "ImportClose" ImportClose.BackgroundColor3 = Color3.fromRGB(20, 20, 30) ImportClose.Position = UDim2.new(0.5, 36, 0.5, -115) ImportClose.Size = UDim2.new(0, 20, 0, 20) ImportClose.Font = Enum.Font.Gotham ImportClose.Text = "X" ImportClose.TextColor3 = Color3.fromRGB(255, 0, 0) ImportClose.TextSize = 9 ImportClose.Parent = ImportMenu local Title = Instance.new("TextLabel") Title.BackgroundTransparency = 1 Title.Position = UDim2.new(0, 5 * sizeMultiplier, 0, 3 * sizeMultiplier) Title.Size = UDim2.new(0, 60 * sizeMultiplier, 0, 14 * sizeMultiplier) Title.Font = Enum.Font.GothamBold Title.Text = "Imports" Title.TextColor3 = Color3.fromRGB(255, 255, 255) Title.TextSize = 8 * sizeMultiplier Title.Parent = ImportMenu local Line = Instance.new("Frame") Line.BackgroundColor3 = Color3.fromRGB(65, 65, 75) Line.BorderSizePixel = 0 Line.Position = UDim2.new(0, 4 * sizeMultiplier, 0, 20 * sizeMultiplier) Line.Size = UDim2.new(0, 78 * sizeMultiplier, 0, 1.5 * sizeMultiplier) Line.Parent = ImportMenu local function styleImportMenuButton(btn, text, posY) btn.Parent = ImportMenu btn.BackgroundColor3 = Color3.fromRGB(22, 22, 28) btn.Position = UDim2.new(0, 7.5 * sizeMultiplier, 0, posY * sizeMultiplier) btn.Size = UDim2.new(0, 72 * sizeMultiplier, 0, 14.2 * sizeMultiplier) btn.Font = Enum.Font.GothamSemibold btn.Text = text btn.TextColor3 = Color3.fromRGB(170, 170, 180) btn.TextSize = 7 * sizeMultiplier btn.Visible = true local btnCorner = Instance.new("UICorner") btnCorner.CornerRadius = UDim.new(0, 4) btnCorner.Parent = btn local btnStroke = Instance.new("UIStroke") btnStroke.Parent = btn btnStroke.Color = Color3.fromRGB(35, 35, 45) btnStroke.Thickness = 1 return btn end local NumbStSIMB = 25 local NumbAddStSIMB = 16.5 local FlyBtn = styleImportMenuButton(Instance.new("TextButton"), "Fly", NumbStSIMB) NumbStSIMB = NumbStSIMB + NumbAddStSIMB local AnAfkBtn = styleImportMenuButton(Instance.new("TextButton"), "Anti Afk", NumbStSIMB) NumbStSIMB = NumbStSIMB + NumbAddStSIMB local CtrlTpBtn = styleImportMenuButton(Instance.new("TextButton"), "Ctrl+Click Tp", NumbStSIMB) NumbStSIMB = NumbStSIMB + NumbAddStSIMB local FreecamBtn = styleImportMenuButton(Instance.new("TextButton"), "FreeCam", NumbStSIMB) NumbStSIMB = NumbStSIMB + NumbAddStSIMB local InvisibilityBtn = styleImportMenuButton(Instance.new("TextButton"), "Invisibility", NumbStSIMB) NumbStSIMB = NumbStSIMB + NumbAddStSIMB local InfYieldBtn = styleImportMenuButton(Instance.new("TextButton"), "Infinite Yield", NumbStSIMB) NumbStSIMB = NumbStSIMB + NumbAddStSIMB local DexExplBtn = styleImportMenuButton(Instance.new("TextButton"), "DEX explorer", NumbStSIMB) NumbStSIMB = NumbStSIMB + NumbAddStSIMB local FreeGamepassBtn = styleImportMenuButton(Instance.new("TextButton"), "Free Gamepass", NumbStSIMB) ImportClose.MouseButton1Click:Connect(function() ImportMenu.Visible = not ImportMenu.Visible end) ImportButton.MouseButton1Click:Connect(function() ImportMenu.Visible = not ImportMenu.Visible end) AnAfkBtn.MouseButton1Click:Connect(function() AnAfkBtn.Visible = false loadstring(game:HttpGet("https://raw.githubusercontent.com/hassanxzayn-lua/Anti-afk/main/antiafkbyhassanxzyn"))(); end) InfYieldBtn.MouseButton1Click:Connect(function() InfYieldBtn.Visible = false loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end) DexExplBtn.MouseButton1Click:Connect(function() DexExplBtn.Visible = false loadstring(game:HttpGet("https://cdn.wearedevs.net/scripts/Dex%20Explorer.txt"))() end) CtrlTpBtn.MouseButton1Click:Connect(function() local UIS = game:GetService("UserInputService") local Player = game.Players.LocalPlayer local Mouse = Player:GetMouse() function GetCharacter() return game.Players.LocalPlayer.Character end function Teleport(pos) local Char = GetCharacter() if Char then Char:MoveTo(pos) end end UIS.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 and UIS:IsKeyDown(Enum.KeyCode.LeftControl) then Teleport(Mouse.Hit.p) end end) CtrlTpBtn.Visible = false end) FreecamBtn.MouseButton1Click:Connect(function() FreecamBtn.Visible = false local pi = math.pi local abs = math.abs local clamp = math.clamp local exp = math.exp local rad = math.rad local sign = math.sign local sqrt = math.sqrt local tan = math.tan game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FreeCam Script"; Text = "Shift+P to activate";}) Duration = 5; local ContextActionService = game:GetService("ContextActionService") local Players = game:GetService("Players") local RunService = game:GetService("RunService") local StarterGui = game:GetService("StarterGui") local UserInputService = game:GetService("UserInputService") local Workspace = game:GetService("Workspace") local Settings = UserSettings() local GameSettings = Settings.GameSettings local LocalPlayer = Players.LocalPlayer if not LocalPlayer then Players:GetPropertyChangedSignal("LocalPlayer"):Wait() LocalPlayer = Players.LocalPlayer end local Camera = Workspace.CurrentCamera Workspace:GetPropertyChangedSignal("CurrentCamera"):Connect(function() local newCamera = Workspace.CurrentCamera if newCamera then Camera = newCamera end end) local FFlagUserExitFreecamBreaksWithShiftlock do local success, result = pcall(function() return UserSettings():IsUserFeatureEnabled("UserExitFreecamBreaksWithShiftlock") end) FFlagUserExitFreecamBreaksWithShiftlock = success and result end local FFlagUserShowGuiHideToggles do local success, result = pcall(function() return UserSettings():IsUserFeatureEnabled("UserShowGuiHideToggles") end) FFlagUserShowGuiHideToggles = success and result end local FREECAM_ENABLED_ATTRIBUTE_NAME = "FreecamEnabled" local TOGGLE_INPUT_PRIORITY = Enum.ContextActionPriority.Low.Value local INPUT_PRIORITY = Enum.ContextActionPriority.High.Value local FREECAM_MACRO_KB = {Enum.KeyCode.LeftShift, Enum.KeyCode.P} local NAV_GAIN = Vector3.new(1, 1, 1)*64 local PAN_GAIN = Vector2.new(0.75, 1)*8 local FOV_GAIN = 300 local PITCH_LIMIT = rad(90) local VEL_STIFFNESS = 1.5 local PAN_STIFFNESS = 1.0 local FOV_STIFFNESS = 4.0 local Spring = {} do Spring.__index = Spring function Spring.new(freq, pos) local self = setmetatable({}, Spring) self.f = freq self.p = pos self.v = pos*0 return self end function Spring:Update(dt, goal) local f = self.f*2*pi local p0 = self.p local v0 = self.v local offset = goal - p0 local decay = exp(-f*dt) local p1 = goal + (v0*dt - offset*(f*dt + 1))*decay local v1 = (f*dt*(offset*f - v0) + v0)*decay self.p = p1 self.v = v1 return p1 end function Spring:Reset(pos) self.p = pos self.v = pos*0 end end local cameraPos = Vector3.new() local cameraRot = Vector2.new() local cameraFov = 0 local velSpring = Spring.new(VEL_STIFFNESS, Vector3.new()) local panSpring = Spring.new(PAN_STIFFNESS, Vector2.new()) local fovSpring = Spring.new(FOV_STIFFNESS, 0) local Input = {} do local thumbstickCurve do local K_CURVATURE = 2.0 local K_DEADZONE = 0.15 local function fCurve(x) return (exp(K_CURVATURE*x) - 1)/(exp(K_CURVATURE) - 1) end local function fDeadzone(x) return fCurve((x - K_DEADZONE)/(1 - K_DEADZONE)) end function thumbstickCurve(x) return sign(x)*clamp(fDeadzone(abs(x)), 0, 1) end end local gamepad = { ButtonX = 0, ButtonY = 0, DPadDown = 0, DPadUp = 0, ButtonL2 = 0, ButtonR2 = 0, Thumbstick1 = Vector2.new(), Thumbstick2 = Vector2.new(), } local keyboard = { W = 0, A = 0, S = 0, D = 0, E = 0, Q = 0, U = 0, H = 0, J = 0, K = 0, I = 0, Y = 0, Up = 0, Down = 0, LeftShift = 0, RightShift = 0, } local mouse = { Delta = Vector2.new(), MouseWheel = 0, } local NAV_GAMEPAD_SPEED = Vector3.new(1, 1, 1) local NAV_KEYBOARD_SPEED = Vector3.new(1, 1, 1) local PAN_MOUSE_SPEED = Vector2.new(1, 1)*(pi/64) local PAN_GAMEPAD_SPEED = Vector2.new(1, 1)*(pi/8) local FOV_WHEEL_SPEED = 1.0 local FOV_GAMEPAD_SPEED = 0.25 local NAV_ADJ_SPEED = 0.75 local NAV_SHIFT_MUL = 0.25 local navSpeed = 1 function Input.Vel(dt) navSpeed = clamp(navSpeed + dt*(keyboard.Up - keyboard.Down)*NAV_ADJ_SPEED, 0.01, 4) local kGamepad = Vector3.new( thumbstickCurve(gamepad.Thumbstick1.X), thumbstickCurve(gamepad.ButtonR2) - thumbstickCurve(gamepad.ButtonL2), thumbstickCurve(-gamepad.Thumbstick1.Y) )*NAV_GAMEPAD_SPEED local kKeyboard = Vector3.new( keyboard.D - keyboard.A + keyboard.K - keyboard.H, keyboard.E - keyboard.Q + keyboard.I - keyboard.Y, keyboard.S - keyboard.W + keyboard.J - keyboard.U )*NAV_KEYBOARD_SPEED local shift = UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) or UserInputService:IsKeyDown(Enum.KeyCode.RightShift) return (kGamepad + kKeyboard)*(navSpeed*(shift and NAV_SHIFT_MUL or 1)) end function Input.Pan(dt) local kGamepad = Vector2.new( thumbstickCurve(gamepad.Thumbstick2.Y), thumbstickCurve(-gamepad.Thumbstick2.X) )*PAN_GAMEPAD_SPEED local kMouse = mouse.Delta*PAN_MOUSE_SPEED mouse.Delta = Vector2.new() return kGamepad + kMouse end function Input.Fov(dt) local kGamepad = (gamepad.ButtonX - gamepad.ButtonY)*FOV_GAMEPAD_SPEED local kMouse = mouse.MouseWheel*FOV_WHEEL_SPEED mouse.MouseWheel = 0 return kGamepad + kMouse end do local function Keypress(action, state, input) keyboard[input.KeyCode.Name] = state == Enum.UserInputState.Begin and 1 or 0 return Enum.ContextActionResult.Sink end local function GpButton(action, state, input) gamepad[input.KeyCode.Name] = state == Enum.UserInputState.Begin and 1 or 0 return Enum.ContextActionResult.Sink end local function MousePan(action, state, input) local delta = input.Delta mouse.Delta = Vector2.new(-delta.y, -delta.x) return Enum.ContextActionResult.Sink end local function Thumb(action, state, input) gamepad[input.KeyCode.Name] = input.Position return Enum.ContextActionResult.Sink end local function Trigger(action, state, input) gamepad[input.KeyCode.Name] = input.Position.z return Enum.ContextActionResult.Sink end local function MouseWheel(action, state, input) mouse[input.UserInputType.Name] = -input.Position.z return Enum.ContextActionResult.Sink end local function Zero(t) for k, v in pairs(t) do t[k] = v*0 end end function Input.StartCapture() ContextActionService:BindActionAtPriority("FreecamKeyboard", Keypress, false, INPUT_PRIORITY, Enum.KeyCode.W, Enum.KeyCode.U, Enum.KeyCode.A, Enum.KeyCode.H, Enum.KeyCode.S, Enum.KeyCode.J, Enum.KeyCode.D, Enum.KeyCode.K, Enum.KeyCode.E, Enum.KeyCode.I, Enum.KeyCode.Q, Enum.KeyCode.Y, Enum.KeyCode.Up, Enum.KeyCode.Down ) ContextActionService:BindActionAtPriority("FreecamMousePan", MousePan, false, INPUT_PRIORITY, Enum.UserInputType.MouseMovement) ContextActionService:BindActionAtPriority("FreecamMouseWheel", MouseWheel, false, INPUT_PRIORITY, Enum.UserInputType.MouseWheel) ContextActionService:BindActionAtPriority("FreecamGamepadButton", GpButton, false, INPUT_PRIORITY, Enum.KeyCode.ButtonX, Enum.KeyCode.ButtonY) ContextActionService:BindActionAtPriority("FreecamGamepadTrigger", Trigger, false, INPUT_PRIORITY, Enum.KeyCode.ButtonR2, Enum.KeyCode.ButtonL2) ContextActionService:BindActionAtPriority("FreecamGamepadThumbstick", Thumb, false, INPUT_PRIORITY, Enum.KeyCode.Thumbstick1, Enum.KeyCode.Thumbstick2) end function Input.StopCapture() navSpeed = 1 Zero(gamepad) Zero(keyboard) Zero(mouse) ContextActionService:UnbindAction("FreecamKeyboard") ContextActionService:UnbindAction("FreecamMousePan") ContextActionService:UnbindAction("FreecamMouseWheel") ContextActionService:UnbindAction("FreecamGamepadButton") ContextActionService:UnbindAction("FreecamGamepadTrigger") ContextActionService:UnbindAction("FreecamGamepadThumbstick") end end end local function StepFreecam(dt) local vel = velSpring:Update(dt, Input.Vel(dt)) local pan = panSpring:Update(dt, Input.Pan(dt)) local fov = fovSpring:Update(dt, Input.Fov(dt)) local zoomFactor = sqrt(tan(rad(70/2))/tan(rad(cameraFov/2))) cameraFov = clamp(cameraFov + fov*FOV_GAIN*(dt/zoomFactor), 1, 120) cameraRot = cameraRot + pan*PAN_GAIN*(dt/zoomFactor) cameraRot = Vector2.new(clamp(cameraRot.x, -PITCH_LIMIT, PITCH_LIMIT), cameraRot.y%(2*pi)) local cameraCFrame = CFrame.new(cameraPos)*CFrame.fromOrientation(cameraRot.x, cameraRot.y, 0)*CFrame.new(vel*NAV_GAIN*dt) cameraPos = cameraCFrame.p Camera.CFrame = cameraCFrame Camera.Focus = cameraCFrame Camera.FieldOfView = cameraFov end local function CheckMouseLockAvailability() local devAllowsMouseLock = Players.LocalPlayer.DevEnableMouseLock local devMovementModeIsScriptable = Players.LocalPlayer.DevComputerMovementMode == Enum.DevComputerMovementMode.Scriptable local userHasMouseLockModeEnabled = GameSettings.ControlMode == Enum.ControlMode.MouseLockSwitch local userHasClickToMoveEnabled = GameSettings.ComputerMovementMode == Enum.ComputerMovementMode.ClickToMove local MouseLockAvailable = devAllowsMouseLock and userHasMouseLockModeEnabled and not userHasClickToMoveEnabled and not devMovementModeIsScriptable return MouseLockAvailable end local PlayerState = {} do local mouseBehavior local mouseIconEnabled local cameraType local cameraFocus local cameraCFrame local cameraFieldOfView local screenGuis = {} local coreGuis = { Backpack = true, Chat = true, Health = true, PlayerList = true, } local setCores = { BadgesNotificationsActive = true, PointsNotificationsActive = true, } function PlayerState.Push() for name in pairs(coreGuis) do coreGuis[name] = StarterGui:GetCoreGuiEnabled(Enum.CoreGuiType[name]) StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType[name], false) end for name in pairs(setCores) do setCores[name] = StarterGui:GetCore(name) StarterGui:SetCore(name, false) end local playergui = LocalPlayer:FindFirstChildOfClass("PlayerGui") if playergui then for _, gui in pairs(playergui:GetChildren()) do if gui:IsA("ScreenGui") and gui.Enabled then screenGuis[#screenGuis + 1] = gui gui.Enabled = false end end end cameraFieldOfView = Camera.FieldOfView Camera.FieldOfView = 70 cameraType = Camera.CameraType Camera.CameraType = Enum.CameraType.Custom cameraCFrame = Camera.CFrame cameraFocus = Camera.Focus mouseIconEnabled = UserInputService.MouseIconEnabled UserInputService.MouseIconEnabled = false if FFlagUserExitFreecamBreaksWithShiftlock and CheckMouseLockAvailability() then mouseBehavior = Enum.MouseBehavior.Default else mouseBehavior = UserInputService.MouseBehavior end UserInputService.MouseBehavior = Enum.MouseBehavior.Default end -- Restore state function PlayerState.Pop() for name, isEnabled in pairs(coreGuis) do StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType[name], isEnabled) end for name, isEnabled in pairs(setCores) do StarterGui:SetCore(name, isEnabled) end for _, gui in pairs(screenGuis) do if gui.Parent then gui.Enabled = true end end Camera.FieldOfView = cameraFieldOfView cameraFieldOfView = nil Camera.CameraType = cameraType cameraType = nil Camera.CFrame = cameraCFrame cameraCFrame = nil Camera.Focus = cameraFocus cameraFocus = nil UserInputService.MouseIconEnabled = mouseIconEnabled mouseIconEnabled = nil UserInputService.MouseBehavior = mouseBehavior mouseBehavior = nil end end local function StartFreecam() if FFlagUserShowGuiHideToggles then script:SetAttribute(FREECAM_ENABLED_ATTRIBUTE_NAME, true) end local cameraCFrame = Camera.CFrame cameraRot = Vector2.new(cameraCFrame:toEulerAnglesYXZ()) cameraPos = cameraCFrame.p cameraFov = Camera.FieldOfView velSpring:Reset(Vector3.new()) panSpring:Reset(Vector2.new()) fovSpring:Reset(0) PlayerState.Push() RunService:BindToRenderStep("Freecam", Enum.RenderPriority.Camera.Value, StepFreecam) Input.StartCapture() end local function StopFreecam() if FFlagUserShowGuiHideToggles then script:SetAttribute(FREECAM_ENABLED_ATTRIBUTE_NAME, false) end Input.StopCapture() RunService:UnbindFromRenderStep("Freecam") PlayerState.Pop() end do local enabled = false local function ToggleFreecam() if enabled then StopFreecam() else StartFreecam() end enabled = not enabled end local function CheckMacro(macro) for i = 1, #macro - 1 do if not UserInputService:IsKeyDown(macro[i]) then return end end ToggleFreecam() end local function HandleActivationInput(action, state, input) if state == Enum.UserInputState.Begin then if input.KeyCode == FREECAM_MACRO_KB[#FREECAM_MACRO_KB] then CheckMacro(FREECAM_MACRO_KB) end end return Enum.ContextActionResult.Pass end ContextActionService:BindActionAtPriority("FreecamToggle", HandleActivationInput, false, TOGGLE_INPUT_PRIORITY, FREECAM_MACRO_KB[#FREECAM_MACRO_KB]) if FFlagUserShowGuiHideToggles then script:SetAttribute(FREECAM_ENABLED_ATTRIBUTE_NAME, enabled) script:GetAttributeChangedSignal(FREECAM_ENABLED_ATTRIBUTE_NAME):Connect(function() local attributeValue = script:GetAttribute(FREECAM_ENABLED_ATTRIBUTE_NAME) if typeof(attributeValue) ~= "boolean" then script:SetAttribute(FREECAM_ENABLED_ATTRIBUTE_NAME, enabled) return end if attributeValue ~= enabled then if attributeValue then StartFreecam() enabled = true else StopFreecam() enabled = false end end end) end end end) InvisibilityBtn.MouseButton1Click:Connect(function() InvisibilityBtn.Visible = false loadstring(game:HttpGet('https://pastebin.com/raw/3Rnd9rHf'))() end) FreeGamepassBtn.MouseButton1Click:Connect(function() FreeGamepassBtn.Visible = false local Players = game:GetService("Players") local TweenService = game:GetService("TweenService") local UserInputService = game:GetService("UserInputService") local MarketplaceService = game:GetService("MarketplaceService") local player = Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") if playerGui:FindFirstChild("SeluwiaUI") then playerGui.SeluwiaUI:Destroy() end local screenGui = Instance.new("ScreenGui") screenGui.Name = "SeluwiaUI" screenGui.ResetOnSpawn = false screenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling screenGui.IgnoreGuiInset = true screenGui.Parent = playerGui local isMobile = UserInputService.TouchEnabled local autoSpeed = 100 local function stroke(parent, color, thickness) local s = Instance.new("UIStroke", parent) s.Color = color or Color3.fromRGB(40, 40, 56) s.Thickness = thickness or 1 return s end local function corner(parent, radius) local c = Instance.new("UICorner", parent) c.CornerRadius = UDim.new(0, radius or 10) return c end local function getTime() return os.date("%H:%M:%S") end local panelSize local fontSizeScale = isMobile and 0.8 or 1 local buttonHeight = isMobile and 36 or 28 local titleBarHeight = isMobile and 44 or 52 local footerHeight = isMobile and 44 or 50 if isMobile then panelSize = UDim2.new(0.9, 0, 0.7, 0) else panelSize = UDim2.new(0, 760, 0, 520) end local panel = Instance.new("Frame") panel.Name = "Panel" panel.Size = panelSize panel.Position = UDim2.new(0.5, -panelSize.X.Offset/2, 0.5, -panelSize.Y.Offset/2) if isMobile then panel.Position = UDim2.new(0.05, 0, 0.15, 0) end panel.BackgroundColor3 = Color3.fromRGB(10, 10, 12) panel.BorderSizePixel = 0 panel.Parent = screenGui corner(panel, 16) stroke(panel, Color3.fromRGB(30, 30, 42), 1) -- Resize handle (PC only) if not isMobile then local resizeHandle = Instance.new("Frame") resizeHandle.Name = "ResizeHandle" resizeHandle.Size = UDim2.new(0, 20, 0, 20) resizeHandle.Position = UDim2.new(1, -20, 1, -20) resizeHandle.AnchorPoint = Vector2.new(1, 1) resizeHandle.BackgroundColor3 = Color3.fromRGB(30, 30, 45) resizeHandle.BorderSizePixel = 0 resizeHandle.Parent = panel corner(resizeHandle, 4) stroke(resizeHandle, Color3.fromRGB(80, 80, 110), 1) local resizing = false local resizeStartPos, startSize resizeHandle.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then resizing = true resizeStartPos = input.Position startSize = panel.AbsoluteSize end end) UserInputService.InputChanged:Connect(function(input) if resizing and input.UserInputType == Enum.UserInputType.MouseMovement then local delta = input.Position - resizeStartPos local newWidth = math.clamp(startSize.X + delta.X, 400, 1200) local newHeight = math.clamp(startSize.Y + delta.Y, 300, 800) panel.Size = UDim2.new(0, newWidth, 0, newHeight) end end) UserInputService.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then resizing = false end end) end -- Dragging local dragging = false local dragStart, startPos local function onInputBegan(input) if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) and not resizing then dragging = true dragStart = input.Position startPos = panel.Position end end local function onInputChanged(input) if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then local delta = input.Position - dragStart panel.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end local function onInputEnded(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = false end end -- Title bar local titleBar = Instance.new("Frame") titleBar.Name = "TitleBar" titleBar.Size = UDim2.new(1, 0, 0, titleBarHeight) titleBar.BackgroundColor3 = Color3.fromRGB(13, 13, 17) titleBar.BorderSizePixel = 0 titleBar.Parent = panel corner(titleBar, 16) stroke(titleBar, Color3.fromRGB(22, 22, 31), 1) local titleFill = Instance.new("Frame") titleFill.Size = UDim2.new(1, 0, 0, 18) titleFill.Position = UDim2.new(0, 0, 1, -18) titleFill.BackgroundColor3 = Color3.fromRGB(13, 13, 17) titleFill.BorderSizePixel = 0 titleFill.ZIndex = titleBar.ZIndex + 1 titleFill.Parent = titleBar titleBar.InputBegan:Connect(onInputBegan) UserInputService.InputChanged:Connect(onInputChanged) UserInputService.InputEnded:Connect(onInputEnded) -- Live dot local liveDot = Instance.new("Frame") liveDot.Size = UDim2.new(0, 9, 0, 9) liveDot.Position = UDim2.new(0, 20, 0.5, -4) liveDot.BackgroundColor3 = Color3.fromRGB(61, 255, 160) liveDot.BorderSizePixel = 0 liveDot.ZIndex = titleBar.ZIndex + 2 liveDot.Parent = titleBar corner(liveDot, 999) local liveLabel = Instance.new("TextLabel") liveLabel.Size = UDim2.new(0, 50, 0, 20) liveLabel.Position = UDim2.new(0, 34, 0.5, -10) liveLabel.BackgroundTransparency = 1 liveLabel.Text = "LIVE" liveLabel.TextColor3 = Color3.fromRGB(61, 255, 160) liveLabel.TextSize = 11 * fontSizeScale liveLabel.Font = Enum.Font.GothamBold liveLabel.TextXAlignment = Enum.TextXAlignment.Left liveLabel.ZIndex = titleBar.ZIndex + 2 liveLabel.Parent = titleBar task.spawn(function() while screenGui.Parent do TweenService:Create(liveDot, TweenInfo.new(1), {Size = UDim2.new(0,11,0,11), Position = UDim2.new(0,19,0.5,-5)}):Play() task.wait(1) TweenService:Create(liveDot, TweenInfo.new(1), {Size = UDim2.new(0,9,0,9), Position = UDim2.new(0,20,0.5,-4)}):Play() task.wait(1) end end) local titleText = Instance.new("TextLabel") titleText.Size = UDim2.new(0, 200, 1, 0) titleText.Position = UDim2.new(0.5, -100, 0, 0) titleText.BackgroundTransparency = 1 titleText.Text = "SELUWIA" titleText.TextColor3 = Color3.fromRGB(210, 210, 228) titleText.TextSize = 14 * fontSizeScale titleText.Font = Enum.Font.GothamBold titleText.ZIndex = titleBar.ZIndex + 2 titleText.Parent = titleBar local clearBtn = Instance.new("TextButton") clearBtn.Size = UDim2.new(0, 76, 0, 30) clearBtn.Position = UDim2.new(1, -92, 0.5, -15) clearBtn.BackgroundColor3 = Color3.fromRGB(10, 10, 12) clearBtn.Text = "X Clear" clearBtn.TextColor3 = Color3.fromRGB(255, 80, 80) clearBtn.TextSize = 11 * fontSizeScale clearBtn.Font = Enum.Font.GothamBold clearBtn.BorderSizePixel = 0 clearBtn.ZIndex = titleBar.ZIndex + 3 clearBtn.Parent = titleBar corner(clearBtn, 8) stroke(clearBtn, Color3.fromRGB(80, 28, 28), 1) clearBtn.MouseEnter:Connect(function() clearBtn.BackgroundColor3 = Color3.fromRGB(28, 10, 10) end) clearBtn.MouseLeave:Connect(function() clearBtn.BackgroundColor3 = Color3.fromRGB(10, 10, 12) end) -- Log area local logArea = Instance.new("ScrollingFrame") logArea.Name = "LogArea" logArea.Size = UDim2.new(1, -12, 1, -(titleBarHeight + footerHeight + 10)) logArea.Position = UDim2.new(0, 6, 0, titleBarHeight + 6) logArea.BackgroundTransparency = 1 logArea.BorderSizePixel = 0 logArea.ScrollBarThickness = isMobile and 6 or 3 logArea.ScrollBarImageColor3 = Color3.fromRGB(60, 60, 90) logArea.CanvasSize = UDim2.new(0, 0, 0, 0) logArea.AutomaticCanvasSize = Enum.AutomaticSize.Y logArea.Parent = panel local listLayout = Instance.new("UIListLayout", logArea) listLayout.SortOrder = Enum.SortOrder.LayoutOrder listLayout.Padding = UDim.new(0, isMobile and 10 or 7) listLayout.VerticalAlignment = Enum.VerticalAlignment.Top local logPad = Instance.new("UIPadding", logArea) logPad.PaddingTop = UDim.new(0, 8) logPad.PaddingBottom = UDim.new(0, 6) logPad.PaddingLeft = UDim.new(0, 4) logPad.PaddingRight = UDim.new(0, 4) -- Footer local footer = Instance.new("Frame") footer.Size = UDim2.new(1, 0, 0, footerHeight) footer.Position = UDim2.new(0, 0, 1, -footerHeight) footer.BackgroundColor3 = Color3.fromRGB(13, 13, 17) footer.BorderSizePixel = 0 footer.Parent = panel corner(footer, 16) local footerFill = Instance.new("Frame") footerFill.Size = UDim2.new(1, 0, 0, 18) footerFill.BackgroundColor3 = Color3.fromRGB(13, 13, 17) footerFill.BorderSizePixel = 0 footerFill.Parent = footer local countLabel = Instance.new("TextLabel") countLabel.Size = UDim2.new(0, 160, 1, 0) countLabel.Position = UDim2.new(0, 20, 0, 0) countLabel.BackgroundTransparency = 1 countLabel.Text = "0 events captured" countLabel.TextColor3 = Color3.fromRGB(160, 155, 200) countLabel.TextSize = 12 * fontSizeScale countLabel.Font = Enum.Font.Gotham countLabel.TextXAlignment = Enum.TextXAlignment.Left countLabel.ZIndex = footer.ZIndex + 1 countLabel.Parent = footer local settingsBtn = Instance.new("TextButton") settingsBtn.Size = UDim2.new(0, 50, 0, buttonHeight) settingsBtn.Position = UDim2.new(1, -90, 0.5, -buttonHeight/2) settingsBtn.BackgroundColor3 = Color3.fromRGB(20, 20, 30) settingsBtn.Text = "SET" settingsBtn.TextColor3 = Color3.fromRGB(170, 165, 220) settingsBtn.TextSize = 11 * fontSizeScale settingsBtn.Font = Enum.Font.GothamBold settingsBtn.BorderSizePixel = 0 settingsBtn.ZIndex = footer.ZIndex + 1 settingsBtn.Parent = footer corner(settingsBtn, 7) stroke(settingsBtn, Color3.fromRGB(55, 50, 85), 1) local stopAllBtn = Instance.new("TextButton") stopAllBtn.Size = UDim2.new(0, 80, 0, buttonHeight) stopAllBtn.Position = UDim2.new(1, -170, 0.5, -buttonHeight/2) stopAllBtn.BackgroundColor3 = Color3.fromRGB(35, 15, 15) stopAllBtn.Text = "Stop All" stopAllBtn.TextColor3 = Color3.fromRGB(255, 120, 120) stopAllBtn.TextSize = 11 * fontSizeScale stopAllBtn.Font = Enum.Font.GothamBold stopAllBtn.BorderSizePixel = 0 stopAllBtn.ZIndex = footer.ZIndex + 1 stopAllBtn.Parent = footer corner(stopAllBtn, 7) stroke(stopAllBtn, Color3.fromRGB(80, 30, 30), 1) local closeBtn = Instance.new("TextButton") closeBtn.Size = UDim2.new(0, 26, 0, 26) closeBtn.Position = UDim2.new(1, -6, 0, -6) closeBtn.AnchorPoint = Vector2.new(1, 0) closeBtn.BackgroundColor3 = Color3.fromRGB(35, 12, 12) closeBtn.Text = "X" closeBtn.TextColor3 = Color3.fromRGB(255, 90, 90) closeBtn.TextSize = 17 * fontSizeScale closeBtn.Font = Enum.Font.GothamBold closeBtn.BorderSizePixel = 0 closeBtn.ZIndex = 10 closeBtn.Parent = panel corner(closeBtn, 999) -- Settings window (toggle) local settingsWindow = nil local function toggleSettings() if settingsWindow then settingsWindow:Destroy() settingsWindow = nil else settingsWindow = Instance.new("Frame") settingsWindow.Name = "SettingsWindow" settingsWindow.Size = UDim2.new(0, 300, 0, 200) settingsWindow.Position = UDim2.new(0.5, -150, 0.5, -100) settingsWindow.BackgroundColor3 = Color3.fromRGB(13, 13, 17) settingsWindow.BorderSizePixel = 0 settingsWindow.ZIndex = 50 settingsWindow.Parent = screenGui corner(settingsWindow, 12) stroke(settingsWindow, Color3.fromRGB(30, 30, 45), 1) local settingsTitleBar = Instance.new("Frame") settingsTitleBar.Size = UDim2.new(1, 0, 0, 40) settingsTitleBar.BackgroundColor3 = Color3.fromRGB(10, 10, 14) settingsTitleBar.BorderSizePixel = 0 settingsTitleBar.ZIndex = 51 settingsTitleBar.Parent = settingsWindow corner(settingsTitleBar, 12) local settingsTitle = Instance.new("TextLabel") settingsTitle.Size = UDim2.new(1, -40, 1, 0) settingsTitle.Position = UDim2.new(0, 10, 0, 0) settingsTitle.BackgroundTransparency = 1 settingsTitle.Text = "Settings" settingsTitle.TextColor3 = Color3.fromRGB(210, 210, 228) settingsTitle.TextSize = 14 settingsTitle.Font = Enum.Font.GothamBold settingsTitle.TextXAlignment = Enum.TextXAlignment.Left settingsTitle.ZIndex = 52 settingsTitle.Parent = settingsTitleBar local closeSettingsBtn = Instance.new("TextButton") closeSettingsBtn.Size = UDim2.new(0, 24, 0, 24) closeSettingsBtn.Position = UDim2.new(1, -30, 0, 8) closeSettingsBtn.BackgroundColor3 = Color3.fromRGB(35, 12, 12) closeSettingsBtn.Text = "X" closeSettingsBtn.TextColor3 = Color3.fromRGB(255, 90, 90) closeSettingsBtn.TextSize = 14 closeSettingsBtn.Font = Enum.Font.GothamBold closeSettingsBtn.BorderSizePixel = 0 closeSettingsBtn.ZIndex = 52 closeSettingsBtn.Parent = settingsTitleBar corner(closeSettingsBtn, 12) closeSettingsBtn.MouseButton1Click:Connect(function() if settingsWindow then settingsWindow:Destroy() settingsWindow = nil end end) -- Drag settings window local dragStartPos, dragStartMouse local draggingSettings = false settingsTitleBar.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then draggingSettings = true dragStartPos = settingsWindow.Position dragStartMouse = input.Position end end) UserInputService.InputChanged:Connect(function(input) if draggingSettings and input.UserInputType == Enum.UserInputType.MouseMovement then local delta = input.Position - dragStartMouse settingsWindow.Position = UDim2.new(dragStartPos.X.Scale, dragStartPos.X.Offset + delta.X, dragStartPos.Y.Scale, dragStartPos.Y.Offset + delta.Y) end end) UserInputService.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then draggingSettings = false end end) local speedLabel = Instance.new("TextLabel") speedLabel.Size = UDim2.new(0, 140, 0, 30) speedLabel.Position = UDim2.new(0, 20, 0, 60) speedLabel.BackgroundTransparency = 1 speedLabel.Text = "Signals per second:" speedLabel.TextColor3 = Color3.fromRGB(170, 165, 220) speedLabel.TextSize = 12 speedLabel.Font = Enum.Font.Gotham speedLabel.TextXAlignment = Enum.TextXAlignment.Left speedLabel.ZIndex = 51 speedLabel.Parent = settingsWindow local speedBox = Instance.new("TextBox") speedBox.Size = UDim2.new(0, 100, 0, 30) speedBox.Position = UDim2.new(0, 170, 0, 60) speedBox.BackgroundColor3 = Color3.fromRGB(20, 20, 30) speedBox.Text = tostring(autoSpeed) speedBox.TextColor3 = Color3.fromRGB(210, 210, 228) speedBox.TextSize = 12 speedBox.Font = Enum.Font.Gotham speedBox.BorderSizePixel = 0 speedBox.ZIndex = 51 speedBox.Parent = settingsWindow corner(speedBox, 6) stroke(speedBox, Color3.fromRGB(55, 50, 85), 1) local speedHint = Instance.new("TextLabel") speedHint.Size = UDim2.new(0, 260, 0, 20) speedHint.Position = UDim2.new(0, 20, 0, 95) speedHint.BackgroundTransparency = 1 speedHint.Text = "1 = slowest | 10000 = fastest | Default: 100" speedHint.TextColor3 = Color3.fromRGB(120, 120, 158) speedHint.TextSize = 10 speedHint.Font = Enum.Font.Gotham speedHint.TextXAlignment = Enum.TextXAlignment.Left speedHint.ZIndex = 51 speedHint.Parent = settingsWindow local saveBtn = Instance.new("TextButton") saveBtn.Size = UDim2.new(0, 100, 0, 32) saveBtn.Position = UDim2.new(0.5, -50, 1, -45) saveBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 55) saveBtn.Text = "Save" saveBtn.TextColor3 = Color3.fromRGB(61, 255, 160) saveBtn.TextSize = 12 saveBtn.Font = Enum.Font.GothamBold saveBtn.BorderSizePixel = 0 saveBtn.ZIndex = 51 saveBtn.Parent = settingsWindow corner(saveBtn, 7) stroke(saveBtn, Color3.fromRGB(45, 80, 60), 1) local savedMsg = nil saveBtn.MouseButton1Click:Connect(function() local newSpeed = tonumber(speedBox.Text) if newSpeed then newSpeed = math.floor(newSpeed) if newSpeed >= 1 and newSpeed <= 10000 then autoSpeed = newSpeed speedBox.Text = tostring(autoSpeed) speedBox.BackgroundColor3 = Color3.fromRGB(20, 20, 30) if savedMsg then savedMsg:Destroy() end savedMsg = Instance.new("TextLabel") savedMsg.Size = UDim2.new(0, 100, 0, 20) savedMsg.Position = UDim2.new(0.5, -50, 1, -20) savedMsg.BackgroundTransparency = 1 savedMsg.Text = "Saved!" savedMsg.TextColor3 = Color3.fromRGB(61, 255, 160) savedMsg.TextSize = 10 savedMsg.Font = Enum.Font.GothamBold savedMsg.ZIndex = 52 savedMsg.Parent = settingsWindow task.wait(1.5) if savedMsg then savedMsg:Destroy() end else speedBox.BackgroundColor3 = Color3.fromRGB(80, 30, 30) task.wait(0.5) speedBox.BackgroundColor3 = Color3.fromRGB(20, 20, 30) end else speedBox.BackgroundColor3 = Color3.fromRGB(80, 30, 30) task.wait(0.5) speedBox.BackgroundColor3 = Color3.fromRGB(20, 20, 30) end end) end end settingsBtn.MouseButton1Click:Connect(toggleSettings) -- Visibility toggles local uiVisible = true local reopenButton = nil local function showGui() if not screenGui.Enabled then screenGui.Enabled = true uiVisible = true if reopenButton then reopenButton.Visible = false end end end local function hideGui() if screenGui.Enabled then screenGui.Enabled = false uiVisible = false if isMobile then if not reopenButton or not reopenButton.Parent then reopenButton = Instance.new("TextButton") reopenButton.Size = UDim2.new(0, 56, 0, 56) reopenButton.Position = UDim2.new(1, -70, 1, -70) reopenButton.AnchorPoint = Vector2.new(1, 1) reopenButton.BackgroundColor3 = Color3.fromRGB(20, 20, 30) reopenButton.Text = "S" reopenButton.TextColor3 = Color3.fromRGB(210, 210, 228) reopenButton.TextSize = 24 reopenButton.Font = Enum.Font.GothamBold reopenButton.BorderSizePixel = 0 reopenButton.ZIndex = 100 reopenButton.Parent = playerGui corner(reopenButton, 28) stroke(reopenButton, Color3.fromRGB(80, 70, 120), 1.5) local dragStartPos, dragStartMouse reopenButton.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseButton1 then dragStartPos = reopenButton.Position dragStartMouse = input.Position local moveConn, endConn moveConn = UserInputService.InputChanged:Connect(function(input2) if input2.UserInputType == input.UserInputType then local delta = input2.Position - dragStartMouse reopenButton.Position = UDim2.new(dragStartPos.X.Scale, dragStartPos.X.Offset + delta.X, dragStartPos.Y.Scale, dragStartPos.Y.Offset + delta.Y) end end) endConn = UserInputService.InputEnded:Connect(function(input2) if input2.UserInputType == input.UserInputType then moveConn:Disconnect() endConn:Disconnect() end end) end end) reopenButton.MouseButton1Click:Connect(showGui) else reopenButton.Visible = true end end end end closeBtn.MouseButton1Click:Connect(hideGui) if not isMobile then UserInputService.InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.RightShift then if uiVisible then hideGui() else showGui() end end end) end -- Log management local eventCount = 0 local entries = {} local suppressCounter = 0 local function fireFakeSignal(signalType, id) suppressCounter = suppressCounter + 1 pcall(function() if signalType == "Product" then MarketplaceService:SignalPromptProductPurchaseFinished(player.UserId, id, true) elseif signalType == "Gamepass" then MarketplaceService:SignalPromptGamePassPurchaseFinished(player, id, true) elseif signalType == "Bulk" then MarketplaceService:SignalPromptBulkPurchaseFinished(player.UserId, id, true) elseif signalType == "Purchase" then MarketplaceService:SignalPromptPurchaseFinished(player.UserId, id, true) end end) suppressCounter = suppressCounter - 1 end local function makeEmptyLabel() local el = Instance.new("TextLabel") el.Name = "EmptyState" el.Size = UDim2.new(1, 0, 0, 260) el.BackgroundTransparency = 1 el.Text = "Waiting for events…\nAll marketplace events will appear here." el.TextColor3 = Color3.fromRGB(120, 120, 158) el.TextSize = 13 * fontSizeScale el.Font = Enum.Font.Gotham el.TextWrapped = true el.LayoutOrder = 99999 el.Parent = logArea return el end local function setEmpty(show) local e = logArea:FindFirstChild("EmptyState") if show and not e then makeEmptyLabel() elseif not show and e then e:Destroy() end end local activeAutoButtons = {} local activeSpamButtons = {} local function stopAllAutoAndSpam() for btn, data in pairs(activeAutoButtons) do data.active = false if data.loop then task.cancel(data.loop) end if btn and btn.Parent then btn.Text = "Auto" btn.TextColor3 = Color3.fromRGB(170, 165, 220) btn.BackgroundColor3 = Color3.fromRGB(20, 20, 30) end end table.clear(activeAutoButtons) for btn, data in pairs(activeSpamButtons) do data.active = false if data.loop then task.cancel(data.loop) end if btn and btn.Parent then btn.Text = "Run" btn.TextColor3 = Color3.fromRGB(170, 165, 220) btn.BackgroundColor3 = Color3.fromRGB(20, 20, 30) end end table.clear(activeSpamButtons) end stopAllBtn.MouseButton1Click:Connect(stopAllAutoAndSpam) local function addLog(label, id, signalType) if suppressCounter > 0 then return end setEmpty(false) local entryHeight = isMobile and 56 or 46 local entry = Instance.new("Frame") entry.Size = UDim2.new(1, -2, 0, entryHeight) entry.BackgroundColor3 = Color3.fromRGB(17, 17, 24) entry.BorderSizePixel = 0 entry.LayoutOrder = -(eventCount) entry.Parent = logArea corner(entry, 10) stroke(entry, Color3.fromRGB(48, 46, 70), 1) entry.BackgroundTransparency = 1 TweenService:Create(entry, TweenInfo.new(0.18), {BackgroundTransparency = 0}):Play() local dot = Instance.new("Frame") dot.Size = UDim2.new(0, 8, 0, 8) dot.Position = UDim2.new(0, 14, 0.5, -4) dot.BackgroundColor3 = Color3.fromRGB(61, 255, 160) dot.BorderSizePixel = 0 dot.Parent = entry corner(dot, 999) local lbl = Instance.new("TextLabel") lbl.Size = UDim2.new(0, 76, 1, 0) lbl.Position = UDim2.new(0, 28, 0, 0) lbl.BackgroundTransparency = 1 lbl.Text = string.upper(label) lbl.TextColor3 = Color3.fromRGB(160, 150, 210) lbl.TextSize = 10 * fontSizeScale lbl.Font = Enum.Font.GothamBold lbl.TextXAlignment = Enum.TextXAlignment.Left lbl.Parent = entry local idEl = Instance.new("TextLabel") idEl.Size = UDim2.new(0, 200, 1, 0) idEl.Position = UDim2.new(0, 108, 0, 0) idEl.BackgroundTransparency = 1 idEl.Text = tostring(id) idEl.TextColor3 = Color3.fromRGB(220, 220, 240) idEl.TextSize = 14 * fontSizeScale idEl.Font = Enum.Font.GothamBold idEl.TextXAlignment = Enum.TextXAlignment.Left idEl.TextTruncate = Enum.TextTruncate.AtEnd idEl.Parent = entry local timeEl = Instance.new("TextLabel") timeEl.Size = UDim2.new(0, 70, 1, 0) timeEl.Position = UDim2.new(0, 320, 0, 0) timeEl.BackgroundTransparency = 1 timeEl.Text = getTime() timeEl.TextColor3 = Color3.fromRGB(140, 135, 180) timeEl.TextSize = 11 * fontSizeScale timeEl.Font = Enum.Font.Gotham timeEl.Parent = entry local buttonFrame = Instance.new("Frame") buttonFrame.Size = UDim2.new(0, 200, 1, 0) buttonFrame.Position = UDim2.new(1, -200, 0, 0) buttonFrame.BackgroundTransparency = 1 buttonFrame.Parent = entry local autoBtn = Instance.new("TextButton") autoBtn.Size = UDim2.new(0, 56, 0, buttonHeight) autoBtn.Position = UDim2.new(0, 0, 0.5, -buttonHeight/2) autoBtn.BackgroundColor3 = Color3.fromRGB(20, 20, 30) autoBtn.Text = "Auto" autoBtn.TextColor3 = Color3.fromRGB(170, 165, 220) autoBtn.TextSize = 11 * fontSizeScale autoBtn.Font = Enum.Font.GothamBold autoBtn.BorderSizePixel = 0 autoBtn.Parent = buttonFrame corner(autoBtn, 7) stroke(autoBtn, Color3.fromRGB(55, 50, 85), 1) local copyBtn = Instance.new("TextButton") copyBtn.Size = UDim2.new(0, 56, 0, buttonHeight) copyBtn.Position = UDim2.new(0, 62, 0.5, -buttonHeight/2) copyBtn.BackgroundColor3 = Color3.fromRGB(20, 20, 30) copyBtn.Text = "Copy" copyBtn.TextColor3 = Color3.fromRGB(170, 165, 220) copyBtn.TextSize = 11 * fontSizeScale copyBtn.Font = Enum.Font.GothamBold copyBtn.BorderSizePixel = 0 copyBtn.Parent = buttonFrame corner(copyBtn, 7) stroke(copyBtn, Color3.fromRGB(55, 50, 85), 1) local runBtn = Instance.new("TextButton") runBtn.Size = UDim2.new(0, 52, 0, buttonHeight) runBtn.Position = UDim2.new(0, 124, 0.5, -buttonHeight/2) runBtn.BackgroundColor3 = Color3.fromRGB(20, 20, 30) runBtn.Text = "Run" runBtn.TextColor3 = Color3.fromRGB(170, 165, 220) runBtn.TextSize = 11 * fontSizeScale runBtn.Font = Enum.Font.GothamBold runBtn.BorderSizePixel = 0 runBtn.Parent = buttonFrame corner(runBtn, 7) stroke(runBtn, Color3.fromRGB(55, 50, 85), 1) copyBtn.MouseEnter:Connect(function() copyBtn.TextColor3 = Color3.fromRGB(190, 180, 255) copyBtn.BackgroundColor3 = Color3.fromRGB(22, 18, 40) end) copyBtn.MouseLeave:Connect(function() if copyBtn.Text ~= "Copied!" then copyBtn.TextColor3 = Color3.fromRGB(170, 165, 220) copyBtn.BackgroundColor3 = Color3.fromRGB(20, 20, 30) end end) copyBtn.MouseButton1Click:Connect(function() pcall(setclipboard, tostring(id)) copyBtn.Text = "Copied!" copyBtn.TextColor3 = Color3.fromRGB(200, 190, 255) task.wait(1.5) copyBtn.Text = "Copy" copyBtn.TextColor3 = Color3.fromRGB(170, 165, 220) copyBtn.BackgroundColor3 = Color3.fromRGB(20, 20, 30) end) local autoActive = false local autoLoop = nil local function startAuto() if autoActive then return end autoActive = true autoBtn.Text = "Auto ON" autoBtn.TextColor3 = Color3.fromRGB(255, 100, 100) autoBtn.BackgroundColor3 = Color3.fromRGB(40, 15, 15) autoLoop = task.spawn(function() local delay = autoSpeed > 0 and (1 / autoSpeed) or 0.01 while autoActive and autoBtn.Parent do fireFakeSignal(signalType, id) task.wait(delay) end end) activeAutoButtons[autoBtn] = {active = true, loop = autoLoop} end local function stopAuto() autoActive = false if autoLoop then task.cancel(autoLoop) end activeAutoButtons[autoBtn] = nil if autoBtn.Parent then autoBtn.Text = "Auto" autoBtn.TextColor3 = Color3.fromRGB(170, 165, 220) autoBtn.BackgroundColor3 = Color3.fromRGB(20, 20, 30) end end autoBtn.MouseButton1Click:Connect(function() if autoActive then stopAuto() else startAuto() end end) local holdStart = nil local holdConnection = nil local spamLoop = nil local isSpamming = false local function startSpam() if isSpamming then return end isSpamming = true runBtn.Text = "Spamming..." runBtn.TextColor3 = Color3.fromRGB(255, 200, 0) spamLoop = task.spawn(function() while isSpamming and runBtn.Parent do fireFakeSignal(signalType, id) task.wait(0.1) end end) activeSpamButtons[runBtn] = {active = true, loop = spamLoop} end local function stopSpam() isSpamming = false if spamLoop then task.cancel(spamLoop) end activeSpamButtons[runBtn] = nil if runBtn.Parent then runBtn.Text = "Run" runBtn.TextColor3 = Color3.fromRGB(170, 165, 220) runBtn.BackgroundColor3 = Color3.fromRGB(20, 20, 30) end end -- Use InputBegan/InputEnded for both mouse and touch local function onRunPress() if isSpamming then return end holdStart = tick() holdConnection = task.spawn(function() while holdStart and (tick() - holdStart) < 3 do task.wait(0.1) end if holdStart and not isSpamming then startSpam() end end) end local function onRunRelease() local heldDuration = holdStart and (tick() - holdStart) or 0 holdStart = nil if holdConnection then task.cancel(holdConnection) end if isSpamming then stopSpam() elseif heldDuration < 3 then fireFakeSignal(signalType, id) runBtn.Text = "Sent!" runBtn.TextColor3 = Color3.fromRGB(61, 255, 160) task.wait(1.5) if runBtn.Parent then runBtn.Text = "Run" runBtn.TextColor3 = Color3.fromRGB(170, 165, 220) end end end runBtn.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then onRunPress() end end) runBtn.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then onRunRelease() end end) runBtn.MouseEnter:Connect(function() if not isSpamming then runBtn.TextColor3 = Color3.fromRGB(61, 255, 160) runBtn.BackgroundColor3 = Color3.fromRGB(10, 22, 18) end end) runBtn.MouseLeave:Connect(function() if not isSpamming and runBtn.Text == "Run" then runBtn.TextColor3 = Color3.fromRGB(170, 165, 220) runBtn.BackgroundColor3 = Color3.fromRGB(20, 20, 30) end end) entry.AncestryChanged:Connect(function() if not entry.Parent then if autoActive then stopAuto() end if isSpamming then stopSpam() end for i, e in ipairs(entries) do if e == entry then table.remove(entries, i) break end end end end) eventCount = eventCount + 1 countLabel.Text = eventCount .. (eventCount == 1 and " event captured" or " events captured") table.insert(entries, entry) end clearBtn.MouseButton1Click:Connect(function() stopAllAutoAndSpam() for _, e in ipairs(entries) do e:Destroy() end entries = {} eventCount = 0 countLabel.Text = "0 events captured" setEmpty(true) end) MarketplaceService.PromptProductPurchaseFinished:Connect(function(plr, id, bought) if suppressCounter == 0 then addLog("Product", id, "Product") end end) MarketplaceService.PromptGamePassPurchaseFinished:Connect(function(plr, id, bought) if suppressCounter == 0 then addLog("Gamepass", id, "Gamepass") end end) MarketplaceService.PromptBulkPurchaseFinished:Connect(function(userId, id, bought) if suppressCounter == 0 then addLog("Bulk", id, "Bulk") end end) MarketplaceService.PromptPurchaseFinished:Connect(function(userId, id, bought) if suppressCounter == 0 then addLog("Purchase", id, "Purchase") end end) setEmpty(true) end) FlyBtn.MouseButton1Click:Connect(function() local main = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local up = Instance.new("TextButton") local down = Instance.new("TextButton") local onof = Instance.new("TextButton") local TextLabel = Instance.new("TextLabel") local plus = Instance.new("TextButton") local speed = Instance.new("TextLabel") local mine = Instance.new("TextButton") local closebutton = Instance.new("TextButton") local mini = Instance.new("TextButton") local mini2 = Instance.new("TextButton") main.Name = "main" main.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") main.ZIndexBehavior = Enum.ZIndexBehavior.Sibling main.ResetOnSpawn = false Frame.Parent = main Frame.BackgroundColor3 = Color3.fromRGB(163, 255, 137) Frame.BorderColor3 = Color3.fromRGB(103, 221, 213) Frame.Position = UDim2.new(0.100320168, 0, 0.379746825, 0) Frame.Size = UDim2.new(0, 190, 0, 57) up.Name = "up" up.Parent = Frame up.BackgroundColor3 = Color3.fromRGB(79, 255, 152) up.Size = UDim2.new(0, 44, 0, 28) up.Font = Enum.Font.SourceSans up.Text = "UP" up.TextColor3 = Color3.fromRGB(0, 0, 0) up.TextSize = 14.000 down.Name = "down" down.Parent = Frame down.BackgroundColor3 = Color3.fromRGB(215, 255, 121) down.Position = UDim2.new(0, 0, 0.491228074, 0) down.Size = UDim2.new(0, 44, 0, 28) down.Font = Enum.Font.SourceSans down.Text = "DOWN" down.TextColor3 = Color3.fromRGB(0, 0, 0) down.TextSize = 14.000 onof.Name = "onof" onof.Parent = Frame onof.BackgroundColor3 = Color3.fromRGB(255, 249, 74) onof.Position = UDim2.new(0.702823281, 0, 0.491228074, 0) onof.Size = UDim2.new(0, 56, 0, 28) onof.Font = Enum.Font.SourceSans onof.Text = "fly" onof.TextColor3 = Color3.fromRGB(0, 0, 0) onof.TextSize = 14.000 TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(242, 60, 255) TextLabel.Position = UDim2.new(0.469327301, 0, 0, 0) TextLabel.Size = UDim2.new(0, 100, 0, 28) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "FLY GUI V3" TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel.TextScaled = true TextLabel.TextSize = 14.000 TextLabel.TextWrapped = true plus.Name = "plus" plus.Parent = Frame plus.BackgroundColor3 = Color3.fromRGB(133, 145, 255) plus.Position = UDim2.new(0.231578946, 0, 0, 0) plus.Size = UDim2.new(0, 45, 0, 28) plus.Font = Enum.Font.SourceSans plus.Text = "+" plus.TextColor3 = Color3.fromRGB(0, 0, 0) plus.TextScaled = true plus.TextSize = 14.000 plus.TextWrapped = true speed.Name = "speed" speed.Parent = Frame speed.BackgroundColor3 = Color3.fromRGB(255, 85, 0) speed.Position = UDim2.new(0.468421042, 0, 0.491228074, 0) speed.Size = UDim2.new(0, 44, 0, 28) speed.Font = Enum.Font.SourceSans speed.Text = "1" speed.TextColor3 = Color3.fromRGB(0, 0, 0) speed.TextScaled = true speed.TextSize = 14.000 speed.TextWrapped = true mine.Name = "mine" mine.Parent = Frame mine.BackgroundColor3 = Color3.fromRGB(123, 255, 247) mine.Position = UDim2.new(0.231578946, 0, 0.491228074, 0) mine.Size = UDim2.new(0, 45, 0, 29) mine.Font = Enum.Font.SourceSans mine.Text = "-" mine.TextColor3 = Color3.fromRGB(0, 0, 0) mine.TextScaled = true mine.TextSize = 14.000 mine.TextWrapped = true closebutton.Name = "Close" closebutton.Parent = main.Frame closebutton.BackgroundColor3 = Color3.fromRGB(225, 25, 0) closebutton.Font = "SourceSans" closebutton.Size = UDim2.new(0, 45, 0, 28) closebutton.Text = "X" closebutton.TextSize = 30 closebutton.Position = UDim2.new(0, 0, -1, 27) mini.Name = "minimize" mini.Parent = main.Frame mini.BackgroundColor3 = Color3.fromRGB(192, 150, 230) mini.Font = "SourceSans" mini.Size = UDim2.new(0, 45, 0, 28) mini.Text = "-" mini.TextSize = 40 mini.Position = UDim2.new(0, 44, -1, 27) mini2.Name = "minimize2" mini2.Parent = main.Frame mini2.BackgroundColor3 = Color3.fromRGB(192, 150, 230) mini2.Font = "SourceSans" mini2.Size = UDim2.new(0, 45, 0, 28) mini2.Text = "+" mini2.TextSize = 40 mini2.Position = UDim2.new(0, 44, -1, 57) mini2.Visible = false speeds = 1 local speaker = game:GetService("Players").LocalPlayer local chr = game.Players.LocalPlayer.Character local hum = chr and chr:FindFirstChildWhichIsA("Humanoid") nowe = false Frame.Active = true -- main = gui Frame.Draggable = true onof.MouseButton1Down:connect(function() if nowe == true then nowe = false speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Freefall,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Landed,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Physics,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Running,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.RunningNoPhysics,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.StrafingNoPhysics,true) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Swimming,true) speaker.Character.Humanoid:ChangeState(Enum.HumanoidStateType.RunningNoPhysics) else nowe = true for i = 1, speeds do spawn(function() local hb = game:GetService("RunService").Heartbeat tpwalking = true local chr = game.Players.LocalPlayer.Character local hum = chr and chr:FindFirstChildWhichIsA("Humanoid") while tpwalking and hb:Wait() and chr and hum and hum.Parent do if hum.MoveDirection.Magnitude > 0 then chr:TranslateBy(hum.MoveDirection) end end end) end game.Players.LocalPlayer.Character.Animate.Disabled = true local Char = game.Players.LocalPlayer.Character local Hum = Char:FindFirstChildOfClass("Humanoid") or Char:FindFirstChildOfClass("AnimationController") for i,v in next, Hum:GetPlayingAnimationTracks() do v:AdjustSpeed(0) end speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Freefall,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Landed,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Physics,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Running,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.RunningNoPhysics,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.StrafingNoPhysics,false) speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Swimming,false) speaker.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Swimming) end if game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R6 then local plr = game.Players.LocalPlayer local torso = plr.Character.Torso local flying = true local deb = true local ctrl = {f = 0, b = 0, l = 0, r = 0} local lastctrl = {f = 0, b = 0, l = 0, r = 0} local maxspeed = 50 local speed = 0 local bg = Instance.new("BodyGyro", torso) bg.P = 9e4 bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) bg.cframe = torso.CFrame local bv = Instance.new("BodyVelocity", torso) bv.velocity = Vector3.new(0,0.1,0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) if nowe == true then plr.Character.Humanoid.PlatformStand = true end while nowe == true or game:GetService("Players").LocalPlayer.Character.Humanoid.Health == 0 do game:GetService("RunService").RenderStepped:Wait() if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then speed = speed+.5+(speed/maxspeed) if speed > maxspeed then speed = maxspeed end elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then speed = speed-1 if speed < 0 then speed = 0 end end if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = Vector3.new(0,0,0) end -- game.Players.LocalPlayer.Character.Animate.Disabled = true bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) end ctrl = {f = 0, b = 0, l = 0, r = 0} lastctrl = {f = 0, b = 0, l = 0, r = 0} speed = 0 bg:Destroy() bv:Destroy() plr.Character.Humanoid.PlatformStand = false game.Players.LocalPlayer.Character.Animate.Disabled = false tpwalking = false else local plr = game.Players.LocalPlayer local UpperTorso = plr.Character.UpperTorso local flying = true local deb = true local ctrl = {f = 0, b = 0, l = 0, r = 0} local lastctrl = {f = 0, b = 0, l = 0, r = 0} local maxspeed = 50 local speed = 0 local bg = Instance.new("BodyGyro", UpperTorso) bg.P = 9e4 bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) bg.cframe = UpperTorso.CFrame local bv = Instance.new("BodyVelocity", UpperTorso) bv.velocity = Vector3.new(0,0.1,0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) if nowe == true then plr.Character.Humanoid.PlatformStand = true end while nowe == true or game:GetService("Players").LocalPlayer.Character.Humanoid.Health == 0 do wait() if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then speed = speed+.5+(speed/maxspeed) if speed > maxspeed then speed = maxspeed end elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then speed = speed-1 if speed < 0 then speed = 0 end end if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = Vector3.new(0,0,0) end bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) end ctrl = {f = 0, b = 0, l = 0, r = 0} lastctrl = {f = 0, b = 0, l = 0, r = 0} speed = 0 bg:Destroy() bv:Destroy() plr.Character.Humanoid.PlatformStand = false game.Players.LocalPlayer.Character.Animate.Disabled = false tpwalking = false end end) local tis up.MouseButton1Down:connect(function() tis = up.MouseEnter:connect(function() while tis do wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,1,0) end end) end) up.MouseLeave:connect(function() if tis then tis:Disconnect() tis = nil end end) local dis down.MouseButton1Down:connect(function() dis = down.MouseEnter:connect(function() while dis do wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,-1,0) end end) end) down.MouseLeave:connect(function() if dis then dis:Disconnect() dis = nil end end) game:GetService("Players").LocalPlayer.CharacterAdded:Connect(function(char) wait(0.7) game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false game.Players.LocalPlayer.Character.Animate.Disabled = false end) plus.MouseButton1Down:connect(function() speeds = speeds + 1 speed.Text = speeds if nowe == true then tpwalking = false for i = 1, speeds do spawn(function() local hb = game:GetService("RunService").Heartbeat tpwalking = true local chr = game.Players.LocalPlayer.Character local hum = chr and chr:FindFirstChildWhichIsA("Humanoid") while tpwalking and hb:Wait() and chr and hum and hum.Parent do if hum.MoveDirection.Magnitude > 0 then chr:TranslateBy(hum.MoveDirection) end end end) end end end) mine.MouseButton1Down:connect(function() if speeds == 1 then speed.Text = 'cannot be less than 1' wait(1) speed.Text = speeds else speeds = speeds - 1 speed.Text = speeds if nowe == true then tpwalking = false for i = 1, speeds do spawn(function() local hb = game:GetService("RunService").Heartbeat tpwalking = true local chr = game.Players.LocalPlayer.Character local hum = chr and chr:FindFirstChildWhichIsA("Humanoid") while tpwalking and hb:Wait() and chr and hum and hum.Parent do if hum.MoveDirection.Magnitude > 0 then chr:TranslateBy(hum.MoveDirection) end end end) end end end end) closebutton.MouseButton1Click:Connect(function() main:Destroy() end) mini.MouseButton1Click:Connect(function() up.Visible = false down.Visible = false onof.Visible = false plus.Visible = false speed.Visible = false mine.Visible = false mini.Visible = false mini2.Visible = true main.Frame.BackgroundTransparency = 1 closebutton.Position = UDim2.new(0, 0, -1, 57) end) mini2.MouseButton1Click:Connect(function() up.Visible = true down.Visible = true onof.Visible = true plus.Visible = true speed.Visible = true mine.Visible = true mini.Visible = true mini2.Visible = false main.Frame.BackgroundTransparency = 0 closebutton.Position = UDim2.new(0, 0, -1, 27) end) FlyBtn.Visible = false end) local function toggleGuiVisibility() guiVisible = not guiVisible MainGui.Enabled = guiVisible end local function updateKeybindDisplay() KeybindDisplay.Text = "Current: " .. tostring(toggleKey):match("Enum%.KeyCode%.(%a+)") end KeybindMenuBtn.MouseButton1Click:Connect(function() KeybindMenu.Visible = not KeybindMenu.Visible updateKeybindDisplay() end) KeybindClose.MouseButton1Click:Connect(function() KeybindMenu.Visible = false end) ReadKeyBtn.MouseButton1Click:Connect(function() waitingForKey = true KeybindDesc.Text = "Press your key..." KeybindDesc.TextColor3 = Color3.fromRGB(255, 200, 0) local inputConnection inputConnection = UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.UserInputType == Enum.UserInputType.Keyboard then toggleKey = input.KeyCode updateKeybindDisplay() KeybindDesc.Text = "Key set!" KeybindDesc.TextColor3 = Color3.fromRGB(100, 255, 100) inputConnection:Disconnect() task.wait(1) KeybindDesc.Text = "Press 'Read Key' and\nthen press your key" KeybindDesc.TextColor3 = Color3.fromRGB(200, 200, 200) waitingForKey = false end end) end) UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if not waitingForKey and input.KeyCode == toggleKey then toggleGuiVisibility() end end) updateKeybindDisplay() local CloseBtn = Instance.new("TextButton") CloseBtn.Name = "CloseButton" CloseBtn.BackgroundColor3 = Color3.fromRGB(25, 25, 35) CloseBtn.Position = UDim2.new(1, -19 * sizeMultiplier, 0, 7 * sizeMultiplier) CloseBtn.Size = UDim2.new(0, 13 * sizeMultiplier, 0, 13 * sizeMultiplier) CloseBtn.Font = Enum.Font.GothamBold CloseBtn.Text = "×" CloseBtn.TextColor3 = Color3.fromRGB(255, 80, 80) CloseBtn.TextSize = 10 * sizeMultiplier CloseBtn.Parent = MainFrame local closeCorner = Instance.new("UICorner") closeCorner.CornerRadius = UDim.new(0, 3) closeCorner.Parent = CloseBtn CloseBtn.MouseButton1Click:Connect(toggleGuiVisibility) local function styleMenuButton(btn, text, posY) btn.Parent = MainFrame btn.BackgroundColor3 = Color3.fromRGB(22, 22, 28) btn.Position = UDim2.new(0, 9 * sizeMultiplier, 0, posY * sizeMultiplier) btn.Size = UDim2.new(0, 132 * sizeMultiplier, 0, 21 * sizeMultiplier) btn.Font = Enum.Font.GothamSemibold btn.Text = text btn.TextColor3 = Color3.fromRGB(170, 170, 180) btn.TextSize = 7 * sizeMultiplier local btnCorner = Instance.new("UICorner") btnCorner.CornerRadius = UDim.new(0, 4) btnCorner.Parent = btn local btnStroke = Instance.new("UIStroke") btnStroke.Parent = btn btnStroke.Color = Color3.fromRGB(35, 35, 45) btnStroke.Thickness = 1 return btn end local NoclipBtn = Instance.new("TextButton") local FullbrightBtn = Instance.new("TextButton") local NoFogBtn = Instance.new("TextButton") local CreateEspBtn = Instance.new("TextButton") local RemoveEspBtn = Instance.new("TextButton") local InstantPromptBtn = Instance.new("TextButton") local InfJumpBtn = Instance.new("TextButton") local FlingBtn = Instance.new("TextButton") local FlingGuiBtn = Instance.new("TextButton") local TeleportBtn = Instance.new("TextButton") styleMenuButton(NoclipBtn, "Noclip: OFF", 33.5) styleMenuButton(FullbrightBtn, "Fullbright: OFF", 56) styleMenuButton(NoFogBtn, "No Fog: OFF", 79) styleMenuButton(CreateEspBtn, "Create ESP", 101.5) styleMenuButton(RemoveEspBtn, "Remove ESP", 124) styleMenuButton(InstantPromptBtn, "Instant Interact: OFF", 147) styleMenuButton(InfJumpBtn, "Inf Jump: OFF", 169.5) styleMenuButton(FlingBtn, "Fling: OFF", 192) styleMenuButton(FlingGuiBtn, "Fling GUI: OFF", 215) styleMenuButton(TeleportBtn, "Teleport to Players", 237.5) local FGui = false local FlingGuiScreenGui = nil FlingGuiBtn.MouseButton1Click:Connect(function() FGui = not FGui if FGui then FlingGuiScreenGui = Instance.new("ScreenGui") FlingGuiScreenGui.Name = "FlingGUI" FlingGuiScreenGui.ResetOnSpawn = false FlingGuiScreenGui.Parent = CoreGui local Players = game:GetService("Players") local mainX = MainFrame.Position.X.Offset local mainY = MainFrame.Position.Y.Offset local newFlX = mainX + 710 local MainFrame = Instance.new("Frame") MainFrame.Size = UDim2.new(0, 300, 0, 350) MainFrame.Position = UDim2.new(0, newFlX, 0, mainY+410) MainFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 20) MainFrame.BorderSizePixel = 0 MainFrame.Active = true MainFrame.Draggable = true MainFrame.Parent = FlingGuiScreenGui local TitleBar = Instance.new("Frame") TitleBar.Size = UDim2.new(1, 0, 0, 30) TitleBar.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TitleBar.BorderSizePixel = 0 TitleBar.Parent = MainFrame local Title = Instance.new("TextLabel") Title.Size = UDim2.new(1, -30, 1, 0) Title.BackgroundTransparency = 1 Title.Text = "FLING GUI" Title.TextColor3 = Color3.fromRGB(255, 0, 0) Title.Font = Enum.Font.SourceSansBold Title.TextSize = 18 Title.Parent = TitleBar local CloseButton = Instance.new("TextButton") CloseButton.Position = UDim2.new(1, -30, 0, 0) CloseButton.Size = UDim2.new(0, 30, 0, 30) CloseButton.BackgroundColor3 = Color3.fromRGB(30, 30, 40) CloseButton.BorderSizePixel = 0 CloseButton.Text = "X" CloseButton.TextColor3 = Color3.fromRGB(255, 255, 255) CloseButton.Font = Enum.Font.SourceSansBold CloseButton.TextSize = 18 CloseButton.Parent = TitleBar local StatusLabel = Instance.new("TextLabel") StatusLabel.Position = UDim2.new(0, 10, 0, 40) StatusLabel.Size = UDim2.new(1, -20, 0, 25) StatusLabel.BackgroundTransparency = 1 StatusLabel.Text = "Select targets to fling" StatusLabel.TextColor3 = Color3.fromRGB(255, 255, 255) StatusLabel.Font = Enum.Font.SourceSans StatusLabel.TextSize = 16 StatusLabel.TextXAlignment = Enum.TextXAlignment.Left StatusLabel.Parent = MainFrame local SelectionFrame = Instance.new("Frame") SelectionFrame.Position = UDim2.new(0, 10, 0, 70) SelectionFrame.Size = UDim2.new(1, -20, 0, 200) SelectionFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 40) SelectionFrame.BorderSizePixel = 0 SelectionFrame.Parent = MainFrame local PlayerScrollFrame = Instance.new("ScrollingFrame") PlayerScrollFrame.Position = UDim2.new(0, 5, 0, 5) PlayerScrollFrame.Size = UDim2.new(1, -10, 1, -10) PlayerScrollFrame.BackgroundTransparency = 1 PlayerScrollFrame.BorderSizePixel = 0 PlayerScrollFrame.ScrollBarThickness = 6 PlayerScrollFrame.CanvasSize = UDim2.new(0, 0, 0, 0) PlayerScrollFrame.Parent = SelectionFrame local StartButton = Instance.new("TextButton") StartButton.Position = UDim2.new(0, 20, 0, 280) StartButton.Size = UDim2.new(0.5, -25, 0, 30) StartButton.BackgroundColor3 = Color3.fromRGB(30, 30, 40) StartButton.BorderSizePixel = 0 StartButton.Text = "START FLING" StartButton.TextColor3 = Color3.fromRGB(255, 255, 255) StartButton.Font = Enum.Font.SourceSansBold StartButton.TextSize = 16 StartButton.Parent = MainFrame local StopButton = Instance.new("TextButton") StopButton.Position = UDim2.new(0.5, 5, 0, 280) StopButton.Size = UDim2.new(0.5, -25, 0, 30) StopButton.BackgroundColor3 = Color3.fromRGB(30, 30, 40) StopButton.BorderSizePixel = 0 StopButton.Text = "STOP FLING" StopButton.TextColor3 = Color3.fromRGB(255, 255, 255) StopButton.Font = Enum.Font.SourceSansBold StopButton.TextSize = 16 StopButton.Parent = MainFrame local SelectAllButton = Instance.new("TextButton") SelectAllButton.Position = UDim2.new(0, 10, 0, 315) SelectAllButton.Size = UDim2.new(0.5, -15, 0, 30) SelectAllButton.BackgroundColor3 = Color3.fromRGB(30, 30, 40) SelectAllButton.BorderSizePixel = 0 SelectAllButton.Text = "SELECT ALL" SelectAllButton.TextColor3 = Color3.fromRGB(255, 255, 255) SelectAllButton.Font = Enum.Font.SourceSans SelectAllButton.TextSize = 14 SelectAllButton.Parent = MainFrame local DeselectAllButton = Instance.new("TextButton") DeselectAllButton.Position = UDim2.new(0.5, 5, 0, 315) DeselectAllButton.Size = UDim2.new(0.5, -15, 0, 30) DeselectAllButton.BackgroundColor3 = Color3.fromRGB(30, 30, 40) DeselectAllButton.BorderSizePixel = 0 DeselectAllButton.Text = "DESELECT ALL" DeselectAllButton.TextColor3 = Color3.fromRGB(255, 255, 255) DeselectAllButton.Font = Enum.Font.SourceSans DeselectAllButton.TextSize = 14 DeselectAllButton.Parent = MainFrame local SelectedTargets = {} local PlayerCheckboxes = {} local FlingActive = false local FlingConnection = nil getgenv().OldPos = nil getgenv().FPDH = workspace.FallenPartsDestroyHeight local function RefreshPlayerList() for _, child in pairs(PlayerScrollFrame:GetChildren()) do child:Destroy() end PlayerCheckboxes = {} local PlayerList = Players:GetPlayers() table.sort(PlayerList, function(a, b) return a.Name:lower() < b.Name:lower() end) local yPosition = 5 for _, player in ipairs(PlayerList) do if player ~= Player then local PlayerEntry = Instance.new("Frame") PlayerEntry.Size = UDim2.new(1, -10, 0, 30) PlayerEntry.Position = UDim2.new(0, 5, 0, yPosition) PlayerEntry.BackgroundColor3 = Color3.fromRGB(50, 50, 50) PlayerEntry.BorderSizePixel = 0 PlayerEntry.Parent = PlayerScrollFrame local Checkbox = Instance.new("TextButton") Checkbox.Size = UDim2.new(0, 24, 0, 24) Checkbox.Position = UDim2.new(0, 3, 0.5, -12) Checkbox.BackgroundColor3 = Color3.fromRGB(70, 70, 70) Checkbox.BorderSizePixel = 0 Checkbox.Text = "" Checkbox.Parent = PlayerEntry local Checkmark = Instance.new("TextLabel") Checkmark.Size = UDim2.new(1, 0, 1, 0) Checkmark.BackgroundTransparency = 1 Checkmark.Text = "✓" Checkmark.TextColor3 = Color3.fromRGB(0, 255, 0) Checkmark.TextSize = 18 Checkmark.Font = Enum.Font.SourceSansBold Checkmark.Visible = SelectedTargets[player.Name] ~= nil Checkmark.Parent = Checkbox local NameLabel = Instance.new("TextLabel") NameLabel.Size = UDim2.new(1, -35, 1, 0) NameLabel.Position = UDim2.new(0, 30, 0, 0) NameLabel.BackgroundTransparency = 1 NameLabel.Text = player.Name NameLabel.TextColor3 = Color3.fromRGB(255, 255, 255) NameLabel.TextSize = 16 NameLabel.Font = Enum.Font.SourceSans NameLabel.TextXAlignment = Enum.TextXAlignment.Left NameLabel.Parent = PlayerEntry local ClickArea = Instance.new("TextButton") ClickArea.Size = UDim2.new(1, 0, 1, 0) ClickArea.BackgroundTransparency = 1 ClickArea.Text = "" ClickArea.ZIndex = 2 ClickArea.Parent = PlayerEntry ClickArea.MouseButton1Click:Connect(function() if SelectedTargets[player.Name] then SelectedTargets[player.Name] = nil Checkmark.Visible = false else SelectedTargets[player.Name] = player Checkmark.Visible = true end UpdateStatus() end) PlayerCheckboxes[player.Name] = { Entry = PlayerEntry, Checkmark = Checkmark } yPosition = yPosition + 35 end end PlayerScrollFrame.CanvasSize = UDim2.new(0, 0, 0, yPosition + 5) end local function CountSelectedTargets() local count = 0 for _ in pairs(SelectedTargets) do count = count + 1 end return count end local function UpdateStatus() local count = CountSelectedTargets() if FlingActive then StatusLabel.Text = "Flinging " .. count .. " target(s)" StatusLabel.TextColor3 = Color3.fromRGB(255, 80, 80) else StatusLabel.Text = count .. " target(s) selected" StatusLabel.TextColor3 = Color3.fromRGB(255, 255, 255) end end local function ToggleAllPlayers(select) for _, player in ipairs(Players:GetPlayers()) do if player ~= Player then local checkboxData = PlayerCheckboxes[player.Name] if checkboxData then if select then SelectedTargets[player.Name] = player checkboxData.Checkmark.Visible = true else SelectedTargets[player.Name] = nil checkboxData.Checkmark.Visible = false end end end end UpdateStatus() end local function Message(Title, Text, Time) game:GetService("StarterGui"):SetCore("SendNotification", { Title = Title, Text = Text, Duration = Time or 5 }) end local function SkidFling(TargetPlayer) local Character = Player.Character local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid") local RootPart = Humanoid and Humanoid.RootPart local TCharacter = TargetPlayer.Character if not TCharacter then return end local THumanoid local TRootPart local THead local Accessory local Handle if TCharacter:FindFirstChildOfClass("Humanoid") then THumanoid = TCharacter:FindFirstChildOfClass("Humanoid") end if THumanoid and THumanoid.RootPart then TRootPart = THumanoid.RootPart end if TCharacter:FindFirstChild("Head") then THead = TCharacter.Head end if TCharacter:FindFirstChildOfClass("Accessory") then Accessory = TCharacter:FindFirstChildOfClass("Accessory") end if Accessory and Accessory:FindFirstChild("Handle") then Handle = Accessory.Handle end if Character and Humanoid and RootPart then if RootPart.Velocity.Magnitude < 50 then getgenv().OldPos = RootPart.CFrame end if THumanoid and THumanoid.Sit then return Message("Error", TargetPlayer.Name .. " is sitting", 2) end if THead then workspace.CurrentCamera.CameraSubject = THead elseif Handle then workspace.CurrentCamera.CameraSubject = Handle elseif THumanoid and TRootPart then workspace.CurrentCamera.CameraSubject = THumanoid end if not TCharacter:FindFirstChildWhichIsA("BasePart") then return end local FPos = function(BasePart, Pos, Ang) RootPart.CFrame = CFrame.new(BasePart.Position) * Pos * Ang Character:SetPrimaryPartCFrame(CFrame.new(BasePart.Position) * Pos * Ang) RootPart.Velocity = Vector3.new(9e7, 9e7 * 10, 9e7) RootPart.RotVelocity = Vector3.new(9e8, 9e8, 9e8) end local SFBasePart = function(BasePart) local TimeToWait = 2 local Time = tick() local Angle = 0 repeat if RootPart and THumanoid then if BasePart.Velocity.Magnitude < 50 then Angle = Angle + 100 FPos(BasePart, CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle),0 ,0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle),0 ,0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection, CFrame.Angles(math.rad(Angle),0 ,0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection, CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() else FPos(BasePart, CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, -THumanoid.WalkSpeed), CFrame.Angles(0, 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(0, 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(0, 0, 0)) task.wait() end end until Time + TimeToWait < tick() or not FlingActive end workspace.FallenPartsDestroyHeight = 0/0 local BV = Instance.new("BodyVelocity") BV.Parent = RootPart BV.Velocity = Vector3.new(0, 0, 0) BV.MaxForce = Vector3.new(9e9, 9e9, 9e9) Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, false) if TRootPart then SFBasePart(TRootPart) elseif THead then SFBasePart(THead) elseif Handle then SFBasePart(Handle) else return Message("Error", TargetPlayer.Name .. " has no valid parts", 2) end BV:Destroy() Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, true) workspace.CurrentCamera.CameraSubject = Humanoid if getgenv().OldPos then repeat RootPart.CFrame = getgenv().OldPos * CFrame.new(0, .5, 0) Character:SetPrimaryPartCFrame(getgenv().OldPos * CFrame.new(0, .5, 0)) Humanoid:ChangeState("GettingUp") for _, part in pairs(Character:GetChildren()) do if part:IsA("BasePart") then part.Velocity, part.RotVelocity = Vector3.new(), Vector3.new() end end task.wait() until (RootPart.Position - getgenv().OldPos.p).Magnitude < 25 workspace.FallenPartsDestroyHeight = getgenv().FPDH end else return Message("Error", "Your character is not ready", 2) end end local function StartFling() if FlingActive then return end local count = CountSelectedTargets() if count == 0 then StatusLabel.Text = "No targets selected!" wait(1) StatusLabel.Text = "Select targets to fling" return end FlingActive = true UpdateStatus() Message("Started", "Flinging " .. count .. " targets", 2) spawn(function() while FlingActive do local validTargets = {} for name, player in pairs(SelectedTargets) do if player and player.Parent then validTargets[name] = player else SelectedTargets[name] = nil local checkbox = PlayerCheckboxes[name] if checkbox then checkbox.Checkmark.Visible = false end end end for _, player in pairs(validTargets) do if FlingActive then SkidFling(player) wait(0.1) else break end end UpdateStatus() wait(0.5) end end) end local function StopFling() if not FlingActive then return end FlingActive = false UpdateStatus() Message("Stopped", "Fling has been stopped", 2) end StartButton.MouseButton1Click:Connect(StartFling) StopButton.MouseButton1Click:Connect(StopFling) SelectAllButton.MouseButton1Click:Connect(function() ToggleAllPlayers(true) end) DeselectAllButton.MouseButton1Click:Connect(function() ToggleAllPlayers(false) end) CloseButton.MouseButton1Click:Connect(function() FGui = false if FlingGuiScreenGui then FlingGuiScreenGui:Destroy() FlingGuiScreenGui = nil end FlingGuiBtn.Text = "Fling GUI: OFF" FlingGuiBtn.TextColor3 = Color3.fromRGB(170, 170, 180) FlingActiveInternal = false end) Players.PlayerAdded:Connect(RefreshPlayerList) Players.PlayerRemoving:Connect(function(player) if SelectedTargets[player.Name] then SelectedTargets[player.Name] = nil end RefreshPlayerList() UpdateStatus() end) RefreshPlayerList() UpdateStatus() FlingGuiBtn.Text = "Fling GUI: ON" FlingGuiBtn.TextColor3 = Color3.fromRGB(0, 255, 130) else if FlingGuiScreenGui then FlingGuiScreenGui:Destroy() FlingGuiScreenGui = nil end FlingGuiBtn.Text = "Fling GUI: OFF" FlingGuiBtn.TextColor3 = Color3.fromRGB(170, 170, 180) FlingActiveInternal = false end end) local tpGui = Instance.new("Frame") tpGui.Name = "TPMenu" tpGui.Parent = MainFrame tpGui.BackgroundColor3 = Color3.fromRGB(22, 22, 28) tpGui.BorderSizePixel = 0 tpGui.Position = UDim2.new(0, -135 * sizeMultiplier, 0, 0) tpGui.Size = UDim2.new(0, 132 * sizeMultiplier, 0, 288 * sizeMultiplier) tpGui.Visible = false local tpCorner = Instance.new("UICorner") tpCorner.CornerRadius = UDim.new(0, 4) tpCorner.Parent = tpGui local tpStroke = Instance.new("UIStroke") tpStroke.Parent = tpGui tpStroke.Color = Color3.fromRGB(35, 35, 45) tpStroke.Thickness = 1 local tpTitle = Instance.new("TextLabel") tpTitle.BackgroundTransparency = 1 tpTitle.Position = UDim2.new(0, 0, 0, 5 * sizeMultiplier) tpTitle.Size = UDim2.new(1, 0, 0, 15 * sizeMultiplier) tpTitle.Font = Enum.Font.GothamSemibold tpTitle.Text = "Teleport to Players" tpTitle.TextColor3 = Color3.fromRGB(255, 255, 255) tpTitle.TextSize = 8 * sizeMultiplier tpTitle.Parent = tpGui local tpScroll = Instance.new("ScrollingFrame") tpScroll.Parent = tpGui tpScroll.Size = UDim2.new(1, -10 * sizeMultiplier, 1, -45 * sizeMultiplier) tpScroll.Position = UDim2.new(0, 5 * sizeMultiplier, 0, 20 * sizeMultiplier) tpScroll.BackgroundColor3 = Color3.fromRGB(30, 30, 40) tpScroll.BorderSizePixel = 0 tpScroll.ScrollBarThickness = 5 * sizeMultiplier local settingsGui = Instance.new("Frame") settingsGui.Name = "TPSettings" settingsGui.Parent = MainFrame settingsGui.BackgroundColor3 = Color3.fromRGB(22, 22, 28) settingsGui.BorderSizePixel = 0 settingsGui.Position = UDim2.new(0, -229 * sizeMultiplier, 0, 0 * sizeMultiplier) settingsGui.Size = UDim2.new(0, 92 * sizeMultiplier, 0, 140 * sizeMultiplier) settingsGui.Visible = false local settingsCorner = Instance.new("UICorner") settingsCorner.CornerRadius = UDim.new(0, 4) settingsCorner.Parent = settingsGui local settingsStroke = Instance.new("UIStroke") settingsStroke.Parent = settingsGui settingsStroke.Color = Color3.fromRGB(35, 35, 45) settingsStroke.Thickness = 1 local settingsTitle = Instance.new("TextLabel") settingsTitle.BackgroundTransparency = 1 settingsTitle.Position = UDim2.new(0, 0, 0, 5 * sizeMultiplier) settingsTitle.Size = UDim2.new(1, 0, 0, 15 * sizeMultiplier) settingsTitle.Font = Enum.Font.GothamSemibold settingsTitle.Text = "Teleport Settings" settingsTitle.TextColor3 = Color3.fromRGB(255, 255, 255) settingsTitle.TextSize = 8 * sizeMultiplier settingsTitle.Parent = settingsGui local xLabel = Instance.new("TextLabel") xLabel.BackgroundTransparency = 1 xLabel.Position = UDim2.new(0, 10 * sizeMultiplier, 0, 20 * sizeMultiplier) xLabel.Size = UDim2.new(1, -20 * sizeMultiplier, 0, 12 * sizeMultiplier) xLabel.Font = Enum.Font.Gotham xLabel.Text = "Forward/Back:" xLabel.TextColor3 = Color3.fromRGB(200, 200, 200) xLabel.TextSize = 7 * sizeMultiplier xLabel.Parent = settingsGui local xTextBox = Instance.new("TextBox") xTextBox.BackgroundColor3 = Color3.fromRGB(40, 40, 50) xTextBox.Position = UDim2.new(0, 10 * sizeMultiplier, 0, 30 * sizeMultiplier) xTextBox.Size = UDim2.new(0, 72 * sizeMultiplier, 0, 14 * sizeMultiplier) xTextBox.Font = Enum.Font.Gotham xTextBox.Text = "2" xTextBox.TextColor3 = Color3.fromRGB(255, 255, 255) xTextBox.TextSize = 7 * sizeMultiplier xTextBox.Parent = settingsGui local xCorner = Instance.new("UICorner") xCorner.CornerRadius = UDim.new(0, 3) xCorner.Parent = xTextBox local yLabel = Instance.new("TextLabel") yLabel.BackgroundTransparency = 1 yLabel.Position = UDim2.new(0, 10 * sizeMultiplier, 0, 50 * sizeMultiplier) yLabel.Size = UDim2.new(1, -20 * sizeMultiplier, 0, 12 * sizeMultiplier) yLabel.Font = Enum.Font.Gotham yLabel.Text = "Up/Down:" yLabel.TextColor3 = Color3.fromRGB(200, 200, 200) yLabel.TextSize = 7 * sizeMultiplier yLabel.Parent = settingsGui local yTextBox = Instance.new("TextBox") yTextBox.BackgroundColor3 = Color3.fromRGB(40, 40, 50) yTextBox.Position = UDim2.new(0, 10 * sizeMultiplier, 0, 60 * sizeMultiplier) yTextBox.Size = UDim2.new(0, 72 * sizeMultiplier, 0, 14 * sizeMultiplier) yTextBox.Font = Enum.Font.Gotham yTextBox.Text = "0.5" yTextBox.TextColor3 = Color3.fromRGB(255, 255, 255) yTextBox.TextSize = 7 * sizeMultiplier yTextBox.Parent = settingsGui local yCorner = Instance.new("UICorner") yCorner.CornerRadius = UDim.new(0, 3) yCorner.Parent = yTextBox local zLabel = Instance.new("TextLabel") zLabel.BackgroundTransparency = 1 zLabel.Position = UDim2.new(0, 10 * sizeMultiplier, 0, 80 * sizeMultiplier) zLabel.Size = UDim2.new(1, -20 * sizeMultiplier, 0, 12 * sizeMultiplier) zLabel.Font = Enum.Font.Gotham zLabel.Text = "Left/Right:" zLabel.TextColor3 = Color3.fromRGB(200, 200, 200) zLabel.TextSize = 7 * sizeMultiplier zLabel.Parent = settingsGui local zTextBox = Instance.new("TextButton") zTextBox.BackgroundColor3 = Color3.fromRGB(40, 40, 50) zTextBox.Position = UDim2.new(0, 10 * sizeMultiplier, 0, 90 * sizeMultiplier) zTextBox.Size = UDim2.new(0, 72 * sizeMultiplier, 0, 14 * sizeMultiplier) zTextBox.Font = Enum.Font.Gotham zTextBox.Text = "0" zTextBox.TextColor3 = Color3.fromRGB(255, 255, 255) zTextBox.TextSize = 7 * sizeMultiplier zTextBox.Parent = settingsGui local zCorner = Instance.new("UICorner") zCorner.CornerRadius = UDim.new(0, 3) zCorner.Parent = zTextBox local applyBtn = Instance.new("TextButton") applyBtn.BackgroundColor3 = Color3.fromRGB(30, 30, 40) applyBtn.Position = UDim2.new(0, 10 * sizeMultiplier, 0, 115 * sizeMultiplier) applyBtn.Size = UDim2.new(0, 72 * sizeMultiplier, 0, 15 * sizeMultiplier) applyBtn.Font = Enum.Font.GothamSemibold applyBtn.Text = "Apply" applyBtn.TextColor3 = Color3.fromRGB(255, 255, 255) applyBtn.TextSize = 7 * sizeMultiplier applyBtn.Parent = settingsGui local applyCorner = Instance.new("UICorner") applyCorner.CornerRadius = UDim.new(0, 4) applyCorner.Parent = applyBtn local settingsBtn = Instance.new("TextButton") settingsBtn.BackgroundColor3 = Color3.fromRGB(30, 30, 40) settingsBtn.Position = UDim2.new(0, 10 * sizeMultiplier, 0, 269 * sizeMultiplier) settingsBtn.Size = UDim2.new(1, -20 * sizeMultiplier, 0, 15 * sizeMultiplier) settingsBtn.Font = Enum.Font.Gotham settingsBtn.Text = "Settings" settingsBtn.TextColor3 = Color3.fromRGB(200, 200, 200) settingsBtn.TextSize = 8 * sizeMultiplier settingsBtn.Parent = tpGui local settingsCornerBtn = Instance.new("UICorner") settingsCornerBtn.CornerRadius = UDim.new(0, 3) settingsCornerBtn.Parent = settingsBtn local activeConnections = {} local function updatePlayerList() tpScroll:ClearAllChildren() local playerListY = 0 for _, player in ipairs(Players:GetPlayers()) do if player ~= Player then local playerBtn = Instance.new("TextButton") playerBtn.Name = player.Name playerBtn.Parent = tpScroll playerBtn.Size = UDim2.new(1, -15 * sizeMultiplier, 0, 20 * sizeMultiplier) playerBtn.Position = UDim2.new(0, 5, 0, playerListY) playerBtn.Text = player.Name playerBtn.TextColor3 = Color3.fromRGB(200, 200, 200) playerBtn.TextSize = 8 * sizeMultiplier playerBtn.Font = Enum.Font.Gotham playerBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 50) playerBtn.BorderSizePixel = 0 local btnCorner = Instance.new("UICorner") btnCorner.CornerRadius = UDim.new(0, 3) btnCorner.Parent = playerBtn local btnStroke = Instance.new("UIStroke") btnStroke.Parent = playerBtn btnStroke.Color = Color3.fromRGB(50, 50, 60) btnStroke.Thickness = 1 local conn = playerBtn.MouseButton1Click:Connect(function() if playerBtn.Text ~= Player.Name then local target = Players:FindFirstChild(playerBtn.Text) if target and target.Character and Player.Character then local targetRoot = target.Character:FindFirstChild("HumanoidRootPart") local localRoot = Player.Character:FindFirstChild("HumanoidRootPart") if targetRoot and localRoot then local xValue = tonumber(xTextBox.Text) or 0 local yValue = tonumber(yTextBox.Text) or 0.5 local zValue = tonumber(zTextBox.Text) or 0 local forwardBack = targetRoot.CFrame.LookVector * -xValue local offset = forwardBack + Vector3.new(zValue, yValue, 0) Player.Character:SetPrimaryPartCFrame(targetRoot.CFrame + offset) end end end end) table.insert(activeConnections, conn) playerListY = playerListY + 22 * sizeMultiplier end end end Players.PlayerAdded:Connect(updatePlayerList) Players.PlayerRemoving:Connect(updatePlayerList) updatePlayerList() TeleportBtn.MouseButton1Click:Connect(function() tpGui.Visible = not tpGui.Visible if not tpGui.Visible then settingsGui.Visible = false end end) settingsBtn.MouseButton1Click:Connect(function() settingsGui.Visible = not settingsGui.Visible end) applyBtn.MouseButton1Click:Connect(function() local xValue = tonumber(xTextBox.Text) or 0 local yValue = tonumber(yTextBox.Text) or 0.5 local zValue = tonumber(zTextBox.Text) or 0 for _, conn in ipairs(activeConnections) do conn:Disconnect() end table.clear(activeConnections) updatePlayerList() end) local defaultLighting = { Ambient = Lighting.Ambient, ColorShift_Top = Lighting.ColorShift_Top, ColorShift_Bottom = Lighting.ColorShift_Bottom, OutdoorAmbient = Lighting.OutdoorAmbient, FogColor = Lighting.FogColor, FogEnd = Lighting.FogEnd, FogStart = Lighting.FogStart } local noclipEnabled = false local fullbrightEnabled = false local noFogEnabled = false local instantPromptEnabled = false local infJumpEnabled = false local flingEnabled = false local noclipConnection local promptDescendantConn local flingThread NoclipBtn.MouseButton1Click:Connect(function() noclipEnabled = not noclipEnabled if noclipEnabled then NoclipBtn.Text = "Noclip: ON" NoclipBtn.TextColor3 = Color3.fromRGB(0, 255, 130) noclipConnection = RunService.Stepped:Connect(function() if Player.Character then for _, part in pairs(Player.Character:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end end end) else NoclipBtn.Text = "Noclip: OFF" NoclipBtn.TextColor3 = Color3.fromRGB(170, 170, 180) if noclipConnection then noclipConnection:Disconnect() noclipConnection = nil end end end) FullbrightBtn.MouseButton1Click:Connect(function() fullbrightEnabled = not fullbrightEnabled if fullbrightEnabled then FullbrightBtn.Text = "Fullbright: ON" FullbrightBtn.TextColor3 = Color3.fromRGB(0, 255, 130) else FullbrightBtn.Text = "Fullbright: OFF" FullbrightBtn.TextColor3 = Color3.fromRGB(170, 170, 180) Lighting.Ambient = defaultLighting.Ambient Lighting.ColorShift_Top = defaultLighting.ColorShift_Top Lighting.ColorShift_Bottom = defaultLighting.ColorShift_Bottom Lighting.OutdoorAmbient = defaultLighting.OutdoorAmbient end end) NoFogBtn.MouseButton1Click:Connect(function() noFogEnabled = not noFogEnabled if noFogEnabled then NoFogBtn.Text = "No Fog: ON" NoFogBtn.TextColor3 = Color3.fromRGB(0, 255, 130) else NoFogBtn.Text = "No Fog: OFF" NoFogBtn.TextColor3 = Color3.fromRGB(170, 170, 180) Lighting.FogColor = defaultLighting.FogColor Lighting.FogEnd = defaultLighting.FogEnd Lighting.FogStart = defaultLighting.FogStart end end) local function clearPlayerESP(player) if player.Character then for _, obj in pairs(player.Character:GetDescendants()) do if obj:IsA("BoxHandleAdornment") or obj:IsA("BillboardGui") then obj:Destroy() end end end end CreateEspBtn.MouseButton1Click:Connect(function() for _, v in pairs(Players:GetPlayers()) do if v ~= Player then clearPlayerESP(v) end end for _, v in pairs(Players:GetPlayers()) do if v ~= Player and v.Character and v.Character:FindFirstChild("HumanoidRootPart") then for _, part in pairs(v.Character:GetChildren()) do if part:IsA("BasePart") then local box = Instance.new("BoxHandleAdornment") box.Name = "ESP_Box" box.Size = part.Size + Vector3.new(0.1, 0.1, 0.1) box.AlwaysOnTop = true box.ZIndex = 10 box.Adornee = part box.Color3 = Color3.fromRGB(255, 0, 100) box.Transparency = 0.4 box.Parent = part end end if v.Character:FindFirstChild("Head") then local billboard = Instance.new("BillboardGui") billboard.Name = "ESP_Name" billboard.Size = UDim2.new(0, 200, 0, 50) billboard.AlwaysOnTop = true billboard.ExtentsOffset = Vector3.new(0, 3, 0) billboard.Adornee = v.Character.Head local label = Instance.new("TextLabel") label.Size = UDim2.new(1, 0, 1, 0) label.BackgroundTransparency = 1 label.Text = v.Name label.TextColor3 = Color3.fromRGB(255, 255, 255) label.TextStrokeTransparency = 0 label.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) label.Font = Enum.Font.GothamBold label.TextSize = 14 label.Parent = billboard billboard.Parent = v.Character.Head end end end end) RemoveEspBtn.MouseButton1Click:Connect(function() for _, v in pairs(Players:GetPlayers()) do clearPlayerESP(v) end end) InstantPromptBtn.MouseButton1Click:Connect(function() instantPromptEnabled = not instantPromptEnabled if instantPromptEnabled then InstantPromptBtn.Text = "Instant Interact: ON" InstantPromptBtn.TextColor3 = Color3.fromRGB(0, 255, 130) for _, prompt in ipairs(Workspace:GetDescendants()) do if prompt:IsA("ProximityPrompt") then prompt.HoldDuration = 0 end end if not promptDescendantConn then promptDescendantConn = Workspace.DescendantAdded:Connect(function(obj) if obj:IsA("ProximityPrompt") then obj.HoldDuration = 0 end end) end else InstantPromptBtn.Text = "Instant Interact: OFF" InstantPromptBtn.TextColor3 = Color3.fromRGB(170, 170, 180) if promptDescendantConn then promptDescendantConn:Disconnect() promptDescendantConn = nil end end end) InfJumpBtn.MouseButton1Click:Connect(function() infJumpEnabled = not infJumpEnabled if infJumpEnabled then InfJumpBtn.Text = "Inf Jump: ON" InfJumpBtn.TextColor3 = Color3.fromRGB(0, 255, 130) else InfJumpBtn.Text = "Inf Jump: OFF" InfJumpBtn.TextColor3 = Color3.fromRGB(170, 170, 180) end end) UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if not infJumpEnabled then return end if input.KeyCode == Enum.KeyCode.Space then local character = Player.Character local humanoid = character and character:FindFirstChildOfClass("Humanoid") if humanoid then humanoid:ChangeState(Enum.HumanoidStateType.Jumping) end end end) RunService.RenderStepped:Connect(function() if fullbrightEnabled then Lighting.Ambient = Color3.fromRGB(255, 255, 255) Lighting.ColorShift_Top = Color3.fromRGB(255, 255, 255) Lighting.ColorShift_Bottom = Color3.fromRGB(255, 255, 255) Lighting.OutdoorAmbient = Color3.fromRGB(255, 255, 255) end if noFogEnabled then Lighting.FogStart = 0 Lighting.FogEnd = 999999 local atmosphere = Lighting:FindFirstChildOfClass("Atmosphere") if atmosphere then atmosphere.Density = 0 end end end) local function startFling() local lp = Players.LocalPlayer local c, hrp, vel, movel = nil, nil, nil, 0.1 while flingEnabled and flingEnabled == true do RunService.Heartbeat:Wait() c = lp.Character hrp = c and c:FindFirstChild("HumanoidRootPart") if hrp then vel = hrp.Velocity hrp.Velocity = vel * 10000 + Vector3.new(0, 10000, 0) RunService.RenderStepped:Wait() hrp.Velocity = vel RunService.Stepped:Wait() hrp.Velocity = vel + Vector3.new(0, movel, 0) movel = -movel end end end FlingBtn.MouseButton1Click:Connect(function() flingEnabled = not flingEnabled FlingBtn.Text = flingEnabled and "Fling: ON" or "Fling: OFF" FlingBtn.TextColor3 = flingEnabled and Color3.fromRGB(0, 255, 130) or Color3.fromRGB(170, 170, 180) if flingEnabled then if flingThread and coroutine.status(flingThread) == "running" then coroutine.close(flingThread) end flingThread = coroutine.create(startFling) coroutine.resume(flingThread) else if flingThread and coroutine.status(flingThread) == "running" then coroutine.close(flingThread) flingThread = nil end end end) local SpeedJumpFrame = Instance.new("Frame") SpeedJumpFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 25) SpeedJumpFrame.BorderSizePixel = 0 SpeedJumpFrame.Position = UDim2.new(0, -1, 0, 291 * sizeMultiplier) SpeedJumpFrame.Size = UDim2.new(1.001, 1, 0, 60 * sizeMultiplier) SpeedJumpFrame.Visible = false SpeedJumpFrame.Parent = MainFrame local SpeedJumpCorner = Instance.new("UICorner") SpeedJumpCorner.CornerRadius = UDim.new(0, 7) SpeedJumpCorner.Parent = SpeedJumpFrame local MinimizeBtn = Instance.new("TextButton") MinimizeBtn.BackgroundColor3 = Color3.fromRGB(30, 30, 40) MinimizeBtn.Position = UDim2.new(1, -27, 0, 5 * sizeMultiplier) MinimizeBtn.Size = UDim2.new(0, 13 * sizeMultiplier, 0, 11 * sizeMultiplier) MinimizeBtn.Font = Enum.Font.GothamBold MinimizeBtn.Text = "x" MinimizeBtn.TextColor3 = Color3.fromRGB(255, 0, 0) MinimizeBtn.TextSize = 7 * sizeMultiplier MinimizeBtn.Parent = SpeedJumpFrame local MinimizeCorner = Instance.new("UICorner") MinimizeCorner.CornerRadius = UDim.new(0, 3) MinimizeCorner.Parent = MinimizeBtn local SpeedJumpBtn = Instance.new("TextButton") SpeedJumpBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 50) SpeedJumpBtn.Position = UDim2.new(0, 9 * sizeMultiplier, 0, 261 * sizeMultiplier) SpeedJumpBtn.Size = UDim2.new(0, 132 * sizeMultiplier, 0, 20 * sizeMultiplier) SpeedJumpBtn.Font = Enum.Font.GothamSemibold SpeedJumpBtn.Text = "speed & jump" SpeedJumpBtn.TextColor3 = Color3.fromRGB(255, 255, 255) SpeedJumpBtn.TextSize = 8 * sizeMultiplier SpeedJumpBtn.Parent = MainFrame local SpeedJumpBtnCorner = Instance.new("UICorner") SpeedJumpBtnCorner.CornerRadius = UDim.new(0, 4) SpeedJumpBtnCorner.Parent = SpeedJumpBtn local SpeedLabel = Instance.new("TextLabel") SpeedLabel.BackgroundTransparency = 1 SpeedLabel.Position = UDim2.new(0, 10, 0, 10) SpeedLabel.Size = UDim2.new(0, 50, 0, 12) SpeedLabel.Font = Enum.Font.Gotham SpeedLabel.Text = "Speed:" SpeedLabel.TextColor3 = Color3.fromRGB(200, 200, 200) SpeedLabel.TextSize = 7 * sizeMultiplier SpeedLabel.Parent = SpeedJumpFrame local SpeedBtn = Instance.new("TextButton") SpeedBtn.BackgroundColor3 = Color3.fromRGB(30, 30, 40) SpeedBtn.Position = UDim2.new(0, 10, 0, 25) SpeedBtn.Size = UDim2.new(0, 50, 0, 14) SpeedBtn.Font = Enum.Font.Gotham SpeedBtn.Text = "SET" SpeedBtn.TextColor3 = Color3.fromRGB(255, 255, 255) SpeedBtn.TextSize = 6 * sizeMultiplier SpeedBtn.Parent = SpeedJumpFrame local SpeedTextBox = Instance.new("TextBox") SpeedTextBox.BackgroundColor3 = Color3.fromRGB(40, 40, 50) SpeedTextBox.Position = UDim2.new(0, 65, 0, 25) SpeedTextBox.Size = UDim2.new(0, 80, 0, 14) SpeedTextBox.Font = Enum.Font.Gotham SpeedTextBox.Text = "16" SpeedTextBox.TextColor3 = Color3.fromRGB(255, 255, 255) SpeedTextBox.TextSize = 7 * sizeMultiplier SpeedTextBox.Parent = SpeedJumpFrame local SpeedCorner = Instance.new("UICorner") SpeedCorner.CornerRadius = UDim.new(0, 3) SpeedCorner.Parent = SpeedTextBox local AutoBtn = Instance.new("TextButton") AutoBtn.BackgroundColor3 = Color3.fromRGB(30, 30, 40) AutoBtn.Position = UDim2.new(0, 160, 0, 38) AutoBtn.Size = UDim2.new(0, 50, 0, 24) AutoBtn.Font = Enum.Font.GothamBold AutoBtn.Text = "AUTO" AutoBtn.TextColor3 = Color3.fromRGB(255, 255, 255) AutoBtn.TextSize = 7 * sizeMultiplier AutoBtn.Parent = SpeedJumpFrame local AutoCorner = Instance.new("UICorner") AutoCorner.CornerRadius = UDim.new(0, 3) AutoCorner.Parent = AutoBtn local JumpLabel = Instance.new("TextLabel") JumpLabel.BackgroundTransparency = 1 JumpLabel.Position = UDim2.new(0, 10, 0, 45) JumpLabel.Size = UDim2.new(0, 50, 0, 12) JumpLabel.Font = Enum.Font.Gotham JumpLabel.Text = "Jump:" JumpLabel.TextColor3 = Color3.fromRGB(200, 200, 200) JumpLabel.TextSize = 7 * sizeMultiplier JumpLabel.Parent = SpeedJumpFrame local JumpBtn = Instance.new("TextButton") JumpBtn.BackgroundColor3 = Color3.fromRGB(30, 30, 40) JumpBtn.Position = UDim2.new(0, 10, 0, 60) JumpBtn.Size = UDim2.new(0, 50, 0, 14) JumpBtn.Font = Enum.Font.Gotham JumpBtn.Text = "SET" JumpBtn.TextColor3 = Color3.fromRGB(255, 255, 255) JumpBtn.TextSize = 6 * sizeMultiplier JumpBtn.Parent = SpeedJumpFrame local JumpTextBox = Instance.new("TextBox") JumpTextBox.BackgroundColor3 = Color3.fromRGB(40, 40, 50) JumpTextBox.Position = UDim2.new(0, 65, 0, 60) JumpTextBox.Size = UDim2.new(0, 80, 0, 14) JumpTextBox.Font = Enum.Font.Gotham JumpTextBox.Text = "50" JumpTextBox.TextColor3 = Color3.fromRGB(255, 255, 255) JumpTextBox.TextSize = 7 * sizeMultiplier JumpTextBox.Parent = SpeedJumpFrame local JumpCorner = Instance.new("UICorner") JumpCorner.CornerRadius = UDim.new(0, 3) JumpCorner.Parent = JumpTextBox local function toggleSpeedJumpFrame() SpeedJumpFrame.Visible = not SpeedJumpFrame.Visible end SpeedJumpBtn.MouseButton1Click:Connect(toggleSpeedJumpFrame) MinimizeBtn.MouseButton1Click:Connect(toggleSpeedJumpFrame) AutoBtn.MouseButton1Click:Connect(function() autoEnabled = not autoEnabled AutoBtn.TextColor3 = autoEnabled and Color3.fromRGB(150, 255, 150) or Color3.fromRGB(255, 255, 255) if autoEnabled then coroutine.wrap(function() while autoEnabled do local character = Player.Character or Player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") while autoEnabled and humanoid and humanoid:IsDescendantOf(Workspace) do local speed = tonumber(SpeedTextBox.Text) or 16 local jump = tonumber(JumpTextBox.Text) or 50 humanoid.WalkSpeed = speed humanoid.JumpPower = jump task.wait(0.3) end end end)() end end) SpeedBtn.MouseButton1Click:Connect(function() if Player.Character and Player.Character:FindFirstChild("Humanoid") then local speed = tonumber(SpeedTextBox.Text) or 16 Player.Character.Humanoid.WalkSpeed = speed end end) JumpBtn.MouseButton1Click:Connect(function() if Player.Character and Player.Character:FindFirstChild("Humanoid") then local jump = tonumber(JumpTextBox.Text) or 50 Player.Character.Humanoid.JumpPower = jump end end)