-- Infinite Jump GUI pour Delta -- Crédit : @blashyz @a10_fr -- Création du ScreenGui local screenGui = Instance.new("ScreenGui") screenGui.Name = "InfiniteJumpGui" screenGui.ResetOnSpawn = false screenGui.Parent = game.CoreGui -- Cadre principal local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 220, 0, 150) frame.Position = UDim2.new(0.35, 0, 0.3, 0) frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30) frame.Active = true frame.Draggable = true frame.Parent = screenGui -- Bouton Activer/Désactiver saut infini local jumpButton = Instance.new("TextButton") jumpButton.Size = UDim2.new(0, 200, 0, 40) jumpButton.Position = UDim2.new(0, 10, 0, 20) jumpButton.Text = "Activer Saut Infini" jumpButton.BackgroundColor3 = Color3.fromRGB(50, 50, 200) jumpButton.TextColor3 = Color3.fromRGB(255, 255, 255) jumpButton.Font = Enum.Font.SourceSansBold jumpButton.TextSize = 18 jumpButton.Parent = frame -- Bouton Fermer local closeButton = Instance.new("TextButton") closeButton.Size = UDim2.new(0, 200, 0, 30) closeButton.Position = UDim2.new(0, 10, 0, 70) closeButton.Text = "Fermer GUI" closeButton.BackgroundColor3 = Color3.fromRGB(200, 50, 50) closeButton.TextColor3 = Color3.fromRGB(255, 255, 255) closeButton.Font = Enum.Font.SourceSansBold closeButton.TextSize = 18 closeButton.Parent = frame -- Label crédits local credits = Instance.new("TextLabel") credits.Size = UDim2.new(1, 0, 0, 30) credits.Position = UDim2.new(0, 0, 1, -30) credits.BackgroundTransparency = 1 credits.Text = "Crédit: @blashyz @a10_fr" credits.TextColor3 = Color3.fromRGB(255, 255, 255) credits.Font = Enum.Font.SourceSans credits.TextSize = 16 credits.Parent = frame -- Variables local infiniteJumpEnabled = false local player = game.Players.LocalPlayer local uis = game:GetService("UserInputService") -- Activer/Désactiver saut infini jumpButton.MouseButton1Click:Connect(function() infiniteJumpEnabled = not infiniteJumpEnabled if infiniteJumpEnabled then jumpButton.Text = "Désactiver Saut Infini" jumpButton.BackgroundColor3 = Color3.fromRGB(50, 200, 50) else jumpButton.Text = "Activer Saut Infini" jumpButton.BackgroundColor3 = Color3.fromRGB(50, 50, 200) end end) -- Logique saut infini uis.JumpRequest:Connect(function() if infiniteJumpEnabled and player.Character and player.Character:FindFirstChildOfClass("Humanoid") then player.Character:FindFirstChildOfClass("Humanoid"):ChangeState("Jumping") end end) -- Fermer le GUI closeButton.MouseButton1Click:Connect(function() screenGui:Destroy() end)