local UserInputService = game:GetService("UserInputService") local Players = game:GetService("Players") local player = Players.LocalPlayer UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.V then local character = player.Character if character and character:FindFirstChild("HumanoidRootPart") then local root = character.HumanoidRootPart root.CFrame = root.CFrame + Vector3.new(0, 500, 0) -- Set to how many studs you want end end end)