local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local Window = Rayfield:CreateWindow({ Name = "REFUGE | BEASTY V3 (FORCE FIX)", LoadingTitle = "Bypassing Game Engine...", LoadingSubtitle = "by Beastyi", ConfigurationSaving = { Enabled = false }, KeySystem = true, KeySettings = { Title = "Access Key", Subtitle = "Key: beasty", Note = "Enter the key below", FileName = "BeastyKey", SaveKey = false, Key = {"beasty"} } }) -- [[ VARIABLES ]] -- local SpeedMultiplier = 1 -- 1 is default local JumpPowerValue = 50 local InfJumpEnabled = false -- [[ THE ULTIMATE SPEED FIX ]] -- -- This bypasses WalkSpeed by manually moving your character's CFrame game:GetService("RunService").Heartbeat:Connect(function() local lp = game.Players.LocalPlayer if lp.Character and lp.Character:FindFirstChild("HumanoidRootPart") and lp.Character:FindFirstChild("Humanoid") then local humanoid = lp.Character.Humanoid if humanoid.MoveDirection.Magnitude > 0 and SpeedMultiplier > 1 then lp.Character:TranslateBy(humanoid.MoveDirection * (SpeedMultiplier / 10)) end end end) -- [[ MOVEMENT TAB ]] -- local MainTab = Window:CreateTab("Movement", 4483362458) MainTab:CreateSlider({ Name = "Force Speed Multiplier", Range = {1, 20}, Increment = 1, CurrentValue = 1, Callback = function(Value) SpeedMultiplier = Value end, }) MainTab:CreateSlider({ Name = "Jump Power", Range = {50, 500}, Increment = 1, CurrentValue = 50, Callback = function(Value) JumpPowerValue = Value game.Players.LocalPlayer.Character.Humanoid.JumpPower = Value game.Players.LocalPlayer.Character.Humanoid.UseJumpPower = true end, }) MainTab:CreateToggle({ Name = "Infinite Jump", CurrentValue = false, Callback = function(Value) InfJumpEnabled = Value end, }) -- Inf Jump Logic game:GetService("UserInputService").JumpRequest:Connect(function() if InfJumpEnabled then game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):ChangeState("Jumping") end end) -- [[ VISUALS TAB ]] -- local VisualTab = Window:CreateTab("Visuals", 4483362458) VisualTab:CreateButton({ Name = "ESP (High-Vis)", Callback = function() for _, v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer and v.Character then local Highlight = Instance.new("Highlight", v.Character) Highlight.FillColor = Color3.fromRGB(255, 0, 255) end end end, }) VisualTab:CreateButton({ Name = "FullBright", Callback = function() game:GetService("Lighting").Brightness = 5 game:GetService("Lighting").GlobalShadows = false game:GetService("Lighting").ClockTime = 14 end, }) -- [[ UTILITY TAB ]] -- local UtilTab = Window:CreateTab("Utility", 4483362458) UtilTab:CreateButton({ Name = "Click TP Tool", Callback = function() local mouse = game.Players.LocalPlayer:GetMouse() local tool = Instance.new("Tool") tool.RequiresHandle = false tool.Name = "Click TP" tool.Activated:Connect(function() game.Players.LocalPlayer.Character:MoveTo(mouse.Hit.p) end) tool.Parent = game.Players.LocalPlayer.Backpack end, })