while true do local Lighting = game:GetService("Lighting") for _, child in ipairs(Lighting:GetChildren()) do child:Destroy() end Lighting.FogEnd = 100000 Lighting.FogStart = 0 Lighting.ClockTime = 14 Lighting.Brightness = 2 Lighting.GlobalShadows = false Lighting.ExposureCompensation = 0 task.wait(0.1) end