-- LocalScript inside StarterPlayerScripts local Workspace = game:GetService("Workspace") local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local localPlayer = Players.LocalPlayer local playerGui = localPlayer:WaitForChild("PlayerGui") ----------------------------------------- -- CONFIGURATION ----------------------------------------- -- Change "Delete" to any key you want (e.g., Enum.KeyCode.V) local TOGGLE_KEY = Enum.KeyCode.Delete ----------------------------------------- -- STATE DATA ----------------------------------------- local killbrickESPActive = false local surfaceESPActive = false local isMinimized = false ----------------------------------------- -- UI CREATION ----------------------------------------- local screenGui = Instance.new("ScreenGui") screenGui.Name = "ESPControlMenu" screenGui.ResetOnSpawn = false screenGui.Parent = playerGui -- Main Container Frame local mainFrame = Instance.new("Frame") mainFrame.Name = "MainFrame" mainFrame.Size = UDim2.new(0, 220, 0, 160) mainFrame.Position = UDim2.new(0, 20, 0, 20) mainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 35) mainFrame.BorderSizePixel = 0 mainFrame.Active = true mainFrame.Draggable = true -- Drag via title bar or main frame mainFrame.Parent = screenGui local uiCorner = Instance.new("UICorner") uiCorner.CornerRadius = UDim.new(0, 8) uiCorner.Parent = mainFrame -- Title Banner local titleLabel = Instance.new("TextLabel") titleLabel.Name = "TitleLabel" titleLabel.Size = UDim2.new(1, 0, 0, 35) titleLabel.BackgroundColor3 = Color3.fromRGB(45, 45, 50) titleLabel.Text = "ESP OVERLAY PANEL" titleLabel.TextColor3 = Color3.fromRGB(240, 240, 240) titleLabel.Font = Enum.Font.SourceSansBold titleLabel.TextSize = 14 titleLabel.TextXAlignment = Enum.TextXAlignment.Left titleLabel.Position = UDim2.new(0, 0, 0, 0) titleLabel.Parent = mainFrame -- Padding for text inside Title local padding = Instance.new("UIPadding") padding.PaddingLeft = UDim.new(0, 10) padding.Parent = titleLabel local titleCorner = Instance.new("UICorner") titleCorner.CornerRadius = UDim.new(0, 8) titleCorner.Parent = titleLabel -- Minimize Button (-) local minimizeBtn = Instance.new("TextButton") minimizeBtn.Name = "MinimizeButton" minimizeBtn.Size = UDim2.new(0, 25, 0, 25) minimizeBtn.Position = UDim2.new(1, -60, 0, 5) minimizeBtn.BackgroundColor3 = Color3.fromRGB(60, 60, 65) minimizeBtn.Text = "-" minimizeBtn.TextColor3 = Color3.fromRGB(240, 240, 240) minimizeBtn.Font = Enum.Font.SourceSansBold minimizeBtn.TextSize = 16 minimizeBtn.BorderSizePixel = 0 minimizeBtn.Parent = titleLabel local minCorner = Instance.new("UICorner") minCorner.CornerRadius = UDim.new(0, 4) minCorner.Parent = minimizeBtn -- Close Button (X) local closeBtn = Instance.new("TextButton") closeBtn.Name = "CloseButton" closeBtn.Size = UDim2.new(0, 25, 0, 25) closeBtn.Position = UDim2.new(1, -30, 0, 5) closeBtn.BackgroundColor3 = Color3.fromRGB(180, 50, 50) closeBtn.Text = "X" closeBtn.TextColor3 = Color3.fromRGB(255, 255, 255) closeBtn.Font = Enum.Font.SourceSansBold closeBtn.TextSize = 12 closeBtn.BorderSizePixel = 0 closeBtn.Parent = titleLabel local closeCorner = Instance.new("UICorner") closeCorner.CornerRadius = UDim.new(0, 4) closeCorner.Parent = closeBtn -- Content Window (Holds the toggles so they hide when minimized) local contentFrame = Instance.new("Frame") contentFrame.Name = "ContentFrame" contentFrame.Size = UDim2.new(1, 0, 1, -35) contentFrame.Position = UDim2.new(0, 0, 0, 35) contentFrame.BackgroundTransparency = 1 contentFrame.BorderSizePixel = 0 contentFrame.Parent = mainFrame -- Helper function to stylize toggle buttons local function createToggleButton(name, text, positionY) local button = Instance.new("TextButton") button.Name = name button.Size = UDim2.new(1, -20, 0, 40) button.Position = UDim2.new(0, 10, 0, positionY) button.BackgroundColor3 = Color3.fromRGB(200, 50, 50) button.Text = text .. ": OFF" button.TextColor3 = Color3.fromRGB(255, 255, 255) button.Font = Enum.Font.SourceSansBold button.TextSize = 14 button.BorderSizePixel = 0 button.Parent = contentFrame local btnCorner = Instance.new("UICorner") btnCorner.CornerRadius = UDim.new(0, 6) btnCorner.Parent = button return button end local killbrickBtn = createToggleButton("KillbrickToggle", "🔴 Killbrick ESP", 15) local surfaceBtn = createToggleButton("SurfaceToggle", "🟢 Surface Wireframe", 65) ----------------------------------------- -- ESP RENDERING MANAGEMENT ----------------------------------------- local function updateKillbrickESP(part) local existing = part:FindFirstChild("KillBrickESP") if killbrickESPActive then if not existing then local highlight = Instance.new("Highlight") highlight.Name = "KillBrickESP" highlight.FillColor = Color3.fromRGB(255, 0, 0) highlight.FillTransparency = 0.5 highlight.OutlineColor = Color3.fromRGB(255, 255, 255) highlight.OutlineTransparency = 0 highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop highlight.Parent = part end else if existing then existing:Destroy() end end end local function updateSurfaceESP(part) local existing = part:FindFirstChild("SurfaceMeshESP") if surfaceESPActive then if not existing then local boxAdornment = Instance.new("BoxHandleAdornment") boxAdornment.Name = "SurfaceMeshESP" boxAdornment.Size = part.Size boxAdornment.Color3 = Color3.fromRGB(0, 255, 127) boxAdornment.Transparency = 0.4 boxAdornment.Adornee = part boxAdornment.AlwaysOnTop = true boxAdornment.ZIndex = 10 boxAdornment.Parent = part end else if existing then existing:Destroy() end end end local function runGlobalESPScan() local character = localPlayer.Character for _, object in pairs(Workspace:GetDescendants()) do if object:IsA("BasePart") then if character and object:IsDescendantOf(character) then continue end local nameLower = string.lower(object.Name) local hasKillScript = object:FindFirstChildOfClass("Script") or object:FindFirstChildOfClass("LocalScript") if string.find(nameLower, "kill") or string.find(nameLower, "lava") or string.find(nameLower, "deadly") or hasKillScript then updateKillbrickESP(object) end if object.Transparency >= 0.95 and object.CanCollide == true then updateSurfaceESP(object) end end end end ----------------------------------------- -- WINDOW INTERACTION CONTROLS ----------------------------------------- -- Minimize functionality minimizeBtn.MouseButton1Click:Connect(function() isMinimized = not isMinimized if isMinimized then contentFrame.Visible = false mainFrame.Size = UDim2.new(0, 220, 0, 35) -- Collapse height to title bar only minimizeBtn.Text = "+" else contentFrame.Visible = true mainFrame.Size = UDim2.new(0, 220, 0, 160) -- Expand back to normal minimizeBtn.Text = "-" end end) -- Close Button functionality closeBtn.MouseButton1Click:Connect(function() screenGui.Enabled = false end) -- Keyboard shortcut listener (Del Key) UserInputService.InputBegan:Connect(function(input, gameProcessedEvent) -- gameProcessedEvent prevents toggling the menu if you are currently typing in chat if gameProcessedEvent then return end if input.KeyCode == TOGGLE_KEY then screenGui.Enabled = not screenGui.Enabled end end) -- Toggle Actions killbrickBtn.MouseButton1Click:Connect(function() killbrickESPActive = not killbrickESPActive if killbrickESPActive then killbrickBtn.BackgroundColor3 = Color3.fromRGB(50, 180, 50) killbrickBtn.Text = "🔴 Killbrick ESP: ON" else killbrickBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50) killbrickBtn.Text = "🔴 Killbrick ESP: OFF" end runGlobalESPScan() end) surfaceBtn.MouseButton1Click:Connect(function() surfaceESPActive = not surfaceESPActive if surfaceESPActive then surfaceBtn.BackgroundColor3 = Color3.fromRGB(50, 180, 50) surfaceBtn.Text = "🟢 Surface Wireframe: ON" else surfaceBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50) surfaceBtn.Text = "🟢 Surface Wireframe: OFF" end runGlobalESPScan() end) -- Continuous background streaming sweep task.spawn(function() while true do task.wait(3) runGlobalESPScan() end end)