--dont forget to like and follow :)) local Players = game:GetService("Players") local TweenService = game:GetService("TweenService") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer local HitboxEnabled = false local HitboxSize = 10 local IsMinimized = false local ScreenGui = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local MainFrameCorner = Instance.new("UICorner") local SizeInput = Instance.new("TextBox") local SizeInputCorner = Instance.new("UICorner") local EnableButton = Instance.new("TextButton") local EnableButtonCorner = Instance.new("UICorner") local MinimizeButton = Instance.new("TextButton") local MinimizeButtonCorner = Instance.new("UICorner") ScreenGui.Parent = game.CoreGui MainFrame.Parent = ScreenGui MainFrame.Size = UDim2.new(0, 160, 0, 110) MainFrame.Position = UDim2.new(0.5, -80, 0.5, -55) MainFrame.BackgroundColor3 = Color3.fromRGB(50, 50, 50) MainFrame.BorderSizePixel = 0 MainFrame.Active = true MainFrame.Draggable = true MainFrame.ClipsDescendants = true MainFrame.BackgroundTransparency = 0.2 MainFrameCorner.Parent = MainFrame MainFrameCorner.CornerRadius = UDim.new(0, 10) MinimizeButton.Parent = MainFrame MinimizeButton.Size = UDim2.new(0, 160, 0, 20) MinimizeButton.Position = UDim2.new(0, 0, 0, 0) MinimizeButton.Text = "▼" MinimizeButton.BackgroundColor3 = Color3.fromRGB(80, 80, 80) MinimizeButton.TextColor3 = Color3.fromRGB(255, 255, 255) MinimizeButtonCorner.Parent = MinimizeButton MinimizeButtonCorner.CornerRadius = UDim.new(0, 10) SizeInput.Parent = MainFrame SizeInput.Size = UDim2.new(0, 140, 0, 25) SizeInput.Position = UDim2.new(0, 10, 0, 25) SizeInput.Text = "10" SizeInput.BackgroundColor3 = Color3.fromRGB(70, 70, 70) SizeInput.TextColor3 = Color3.fromRGB(255, 255, 255) SizeInputCorner.Parent = SizeInput SizeInputCorner.CornerRadius = UDim.new(0, 10) EnableButton.Parent = MainFrame EnableButton.Size = UDim2.new(0, 140, 0, 25) EnableButton.Position = UDim2.new(0, 10, 0, 55) EnableButton.Text = "Enable Hitbox" EnableButton.BackgroundColor3 = Color3.fromRGB(90, 90, 90) EnableButton.TextColor3 = Color3.fromRGB(255, 255, 255) EnableButtonCorner.Parent = EnableButton EnableButtonCorner.CornerRadius = UDim.new(0, 10) SizeInput.FocusLost:Connect(function() local InputValue = tonumber(SizeInput.Text) if InputValue and InputValue > 0 then HitboxSize = InputValue else SizeInput.Text = tostring(HitboxSize) end end) EnableButton.MouseButton1Click:Connect(function() HitboxEnabled = not HitboxEnabled EnableButton.Text = HitboxEnabled and "Disable Hitbox" or "Enable Hitbox" EnableButton.BackgroundColor3 = HitboxEnabled and Color3.fromRGB(0, 150, 0) or Color3.fromRGB(90, 90, 90) end) MinimizeButton.MouseButton1Click:Connect(function() IsMinimized = not IsMinimized local TargetSize = IsMinimized and UDim2.new(0, 160, 0, 20) or UDim2.new(0, 160, 0, 110) local CollapseTween = TweenService:Create(MainFrame, TweenInfo.new(0.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { Size = TargetSize }) CollapseTween:Play() MinimizeButton.Text = IsMinimized and "▲" or "▼" end) RunService.RenderStepped:Connect(function() if not HitboxEnabled then return end for _, Player in ipairs(Players:GetPlayers()) do if Player ~= LocalPlayer and Player.Character then local RootPart = Player.Character:FindFirstChild("HumanoidRootPart") if RootPart then RootPart.Size = Vector3.new(HitboxSize, HitboxSize, HitboxSize) RootPart.Transparency = 0.8 RootPart.BrickColor = BrickColor.new("Really red") RootPart.Material = Enum.Material.Neon RootPart.CanCollide = false end end end end)