-- OP Random Hub Script local player = game.Players.LocalPlayer local screenGui = Instance.new("ScreenGui") screenGui.Name = "OPRandomHub" screenGui.Parent = player.PlayerGui -- Main Frame local mainFrame = Instance.new("Frame") mainFrame.Size = UDim2.new(0, 400, 0, 500) mainFrame.Position = UDim2.new(0.5, -200, 0.5, -250) mainFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) mainFrame.BorderSizePixel = 2 mainFrame.BorderColor3 = Color3.fromRGB(255, 0, 0) mainFrame.Visible = false mainFrame.Parent = screenGui -- Draggable Functionality local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart mainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end mainFrame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = mainFrame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) mainFrame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) game:GetService("UserInputService").InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) -- Open/Close Button local openButton = Instance.new("TextButton") openButton.Size = UDim2.new(0, 200, 0, 50) openButton.Position = UDim2.new(0.5, -100, 0.8, 0) openButton.BackgroundColor3 = Color3.fromRGB(255, 0, 0) openButton.Text = "Open OP Hub" openButton.Parent = screenGui openButton.MouseButton1Click:Connect(function() mainFrame.Visible = not mainFrame.Visible end) -- Script Buttons (10 OP Scripts) local scripts = { {"God Mode", function() player.Character.Humanoid.Health = 1000 player.Character.Humanoid.MaxHealth = 1000 player.Character.Humanoid.WalkSpeed = 100 end}, {"Teleport to Player", function() local targetPlayer = game.Players:GetPlayers()[math.random(1, #game.Players:GetPlayers())] if targetPlayer and targetPlayer.Character then player.Character:SetPrimaryPartCFrame(targetPlayer.Character.HumanoidRootPart.CFrame) end end}, {"Invisibility", function() for _, part in pairs(player.Character:GetChildren()) do if part:IsA("BasePart") then part.Transparency = 1 end end end}, {"Speed Hack", function() player.Character.Humanoid.WalkSpeed = 500 wait(5) player.Character.Humanoid.WalkSpeed = 16 end}, {"Unlimited Jump", function() player.Character.Humanoid.JumpPower = 500 end}, {"Explosive Kick", function() local explosion = Instance.new("Explosion") explosion.Position = player.Character.HumanoidRootPart.Position explosion.BlastRadius = 20 explosion.BlastPressure = 100000 explosion.Parent = workspace end}, {"Fly Hack", function() local bodyVelocity = Instance.new("BodyVelocity") bodyVelocity.MaxForce = Vector3.new(100000, 100000, 100000) bodyVelocity.Velocity = Vector3.new(0, 100, 0) bodyVelocity.Parent = player.Character.HumanoidRootPart wait(5) bodyVelocity:Destroy() end}, {"Super Strength", function() player.Character.Humanoid.Health = 1000 player.Character.Humanoid.MaxHealth = 1000 for _, part in pairs(player.Character:GetChildren()) do if part:IsA("BasePart") then part.Size = part.Size * 2 end end end}, {"Disable Gravity", function() game.Workspace.Gravity = 0 wait(5) game.Workspace.Gravity = 196.2 end}, {"Mega Shield", function() local shield = Instance.new("Part") shield.Size = Vector3.new(50, 50, 50) shield.Position = player.Character.HumanoidRootPart.Position + Vector3.new(0, 5, 0) shield.Anchored = true shield.Parent = workspace shield.BrickColor = BrickColor.new("Bright red") end} } for i, scriptData in ipairs(scripts) do local button = Instance.new("TextButton") button.Size = UDim2.new(0, 350, 0, 30) button.Position = UDim2.new(0.5, -175, 0, (i - 1) * 35 + 10) button.BackgroundColor3 = Color3.fromRGB(255, 165, 0) button.Text = scriptData[1] button.Parent = mainFrame button.MouseButton1Click:Connect(scriptData[2]) end