--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] -- Gui to Lua -- Version: 3.2 -- Instances: local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local UICorner = Instance.new("UICorner") local UICorner_2 = Instance.new("UICorner") local ImageLabel = Instance.new("ImageLabel") local clicktotp = Instance.new("TextButton") local UICorner_3 = Instance.new("UICorner") local discomap = Instance.new("TextButton") local UICorner_4 = Instance.new("UICorner") local jumphigh = Instance.new("TextButton") local UICorner_5 = Instance.new("UICorner") local skyboxF3X = Instance.new("TextButton") local UICorner_6 = Instance.new("UICorner") local decalF3X = Instance.new("TextButton") local UICorner_7 = Instance.new("UICorner") local killallF3X = Instance.new("TextButton") local UICorner_8 = Instance.new("UICorner") local particles = Instance.new("TextButton") local UICorner_9 = Instance.new("UICorner") local theme = Instance.new("TextButton") local UICorner_10 = Instance.new("UICorner") local baseF3X = Instance.new("TextButton") local UICorner_11 = Instance.new("UICorner") local iyfe = Instance.new("TextButton") local nameless = Instance.new("TextButton") local n0ta4gui = Instance.new("TextButton") local c00lguife = Instance.new("TextButton") --Properties: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(255, 170, 0) Frame.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0.132428929, 0, 0.168038398, 0) Frame.Size = UDim2.new(0, 403, 0, 375) TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(255, 85, 0) TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Size = UDim2.new(0, 403, 0, 50) TextLabel.Font = Enum.Font.Arcade TextLabel.Text = "TubersXXX F3x Gui" TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel.TextSize = 26.000 UICorner.Parent = TextLabel UICorner_2.Parent = Frame ImageLabel.Parent = Frame ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) ImageLabel.BorderSizePixel = 0 ImageLabel.Position = UDim2.new(-0.00162598863, 0, 0.130666822, 0) ImageLabel.Size = UDim2.new(0, 402, 0, 324) ImageLabel.Image = "rbxassetid://80502068208375" clicktotp.Name = "clicktotp" clicktotp.Parent = ImageLabel clicktotp.BackgroundColor3 = Color3.fromRGB(255, 0, 0) clicktotp.BorderColor3 = Color3.fromRGB(0, 0, 0) clicktotp.BorderSizePixel = 0 clicktotp.Position = UDim2.new(-0.00354381488, 0, -0.000495298416, 0) clicktotp.Size = UDim2.new(0, 200, 0, 50) clicktotp.Font = Enum.Font.Arcade clicktotp.Text = "click to tp giver {fe}" clicktotp.TextColor3 = Color3.fromRGB(0, 0, 0) clicktotp.TextSize = 14.000 UICorner_3.Parent = clicktotp discomap.Name = "discomap" discomap.Parent = ImageLabel discomap.BackgroundColor3 = Color3.fromRGB(255, 0, 0) discomap.BorderColor3 = Color3.fromRGB(0, 0, 0) discomap.BorderSizePixel = 0 discomap.Position = UDim2.new(0.0014556041, 0, 0.166999534, 0) discomap.Size = UDim2.new(0, 198, 0, 46) discomap.Font = Enum.Font.Arcade discomap.Text = "disco map {cilent}" discomap.TextColor3 = Color3.fromRGB(0, 0, 0) discomap.TextSize = 14.000 UICorner_4.Parent = discomap jumphigh.Name = "jumphigh" jumphigh.Parent = ImageLabel jumphigh.BackgroundColor3 = Color3.fromRGB(255, 0, 0) jumphigh.BorderColor3 = Color3.fromRGB(0, 0, 0) jumphigh.BorderSizePixel = 0 jumphigh.Position = UDim2.new(-0.0043668123, 0, 0.648481011, 0) jumphigh.Size = UDim2.new(0, 198, 0, 46) jumphigh.Font = Enum.Font.Arcade jumphigh.Text = "jump high {fe}" jumphigh.TextColor3 = Color3.fromRGB(0, 0, 0) jumphigh.TextSize = 14.000 UICorner_5.Parent = jumphigh skyboxF3X.Name = "skyboxF3X" skyboxF3X.Parent = ImageLabel skyboxF3X.BackgroundColor3 = Color3.fromRGB(255, 0, 0) skyboxF3X.BorderColor3 = Color3.fromRGB(0, 0, 0) skyboxF3X.BorderSizePixel = 0 skyboxF3X.Position = UDim2.new(0.0014556041, 0, 0.821320534, 0) skyboxF3X.Size = UDim2.new(0, 198, 0, 46) skyboxF3X.Font = Enum.Font.Arcade skyboxF3X.Text = "skybox {F3X}" skyboxF3X.TextColor3 = Color3.fromRGB(0, 0, 0) skyboxF3X.TextSize = 14.000 UICorner_6.Parent = skyboxF3X decalF3X.Name = "decalF3X" decalF3X.Parent = ImageLabel decalF3X.BackgroundColor3 = Color3.fromRGB(255, 0, 0) decalF3X.BorderColor3 = Color3.fromRGB(0, 0, 0) decalF3X.BorderSizePixel = 0 decalF3X.Position = UDim2.new(0.532023251, 0, 0.648481011, 0) decalF3X.Size = UDim2.new(0, 190, 0, 46) decalF3X.Font = Enum.Font.Arcade decalF3X.Text = "decalspam {F3X}" decalF3X.TextColor3 = Color3.fromRGB(0, 0, 0) decalF3X.TextSize = 14.000 UICorner_7.Parent = decalF3X killallF3X.Name = "killallF3X" killallF3X.Parent = ImageLabel killallF3X.BackgroundColor3 = Color3.fromRGB(255, 0, 0) killallF3X.BorderColor3 = Color3.fromRGB(0, 0, 0) killallF3X.BorderSizePixel = 0 killallF3X.Position = UDim2.new(0.532023251, 0, 0.472555101, 0) killallF3X.Size = UDim2.new(0, 187, 0, 46) killallF3X.Font = Enum.Font.Arcade killallF3X.Text = "kill all {f3x}" killallF3X.TextColor3 = Color3.fromRGB(0, 0, 0) killallF3X.TextSize = 14.000 UICorner_8.Parent = killallF3X particles.Name = "particles" particles.Parent = ImageLabel particles.BackgroundColor3 = Color3.fromRGB(255, 0, 0) particles.BorderColor3 = Color3.fromRGB(0, 0, 0) particles.BorderSizePixel = 0 particles.Position = UDim2.new(0.0014556041, 0, 0.315147668, 0) particles.Size = UDim2.new(0, 198, 0, 46) particles.Font = Enum.Font.Arcade particles.Text = "particles {client}" particles.TextColor3 = Color3.fromRGB(0, 0, 0) particles.TextSize = 14.000 UICorner_9.Parent = particles theme.Name = "theme" theme.Parent = ImageLabel theme.BackgroundColor3 = Color3.fromRGB(255, 0, 0) theme.BorderColor3 = Color3.fromRGB(0, 0, 0) theme.BorderSizePixel = 0 theme.Position = UDim2.new(-0.0342501365, 0, -0.200284421, 0) theme.Size = UDim2.new(0, 55, 0, 27) theme.Font = Enum.Font.Arcade theme.Text = "theme" theme.TextColor3 = Color3.fromRGB(0, 0, 0) theme.TextSize = 14.000 UICorner_10.Parent = theme baseF3X.Name = "baseF3X" baseF3X.Parent = ImageLabel baseF3X.BackgroundColor3 = Color3.fromRGB(255, 0, 0) baseF3X.BorderColor3 = Color3.fromRGB(0, 0, 0) baseF3X.BorderSizePixel = 0 baseF3X.Position = UDim2.new(0.0014556041, 0, 0.472555101, 0) baseF3X.Size = UDim2.new(0, 198, 0, 46) baseF3X.Font = Enum.Font.Arcade baseF3X.Text = "add baseplate {F3X}" baseF3X.TextColor3 = Color3.fromRGB(0, 0, 0) baseF3X.TextSize = 14.000 UICorner_11.Parent = baseF3X iyfe.Name = "iyfe" iyfe.Parent = ImageLabel iyfe.BackgroundColor3 = Color3.fromRGB(255, 0, 0) iyfe.BorderColor3 = Color3.fromRGB(0, 0, 0) iyfe.BorderSizePixel = 0 iyfe.Position = UDim2.new(0.532023251, 0, 0.324406952, 0) iyfe.Size = UDim2.new(0, 187, 0, 43) iyfe.Font = Enum.Font.Arcade iyfe.Text = "infinite yield FE" iyfe.TextColor3 = Color3.fromRGB(0, 0, 0) iyfe.TextSize = 14.000 iyfe.MouseButton1Down:Connect(function() loadstring(game:HttpGet(('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'),true))() end) nameless.Name = "nameless" nameless.Parent = ImageLabel nameless.BackgroundColor3 = Color3.fromRGB(255, 0, 0) nameless.BorderColor3 = Color3.fromRGB(0, 0, 0) nameless.BorderSizePixel = 0 nameless.Position = UDim2.new(0.532023251, 0, 0.17317237, 0) nameless.Size = UDim2.new(0, 189, 0, 44) nameless.Font = Enum.Font.Arcade nameless.Text = "nameless admin" nameless.TextColor3 = Color3.fromRGB(0, 0, 0) nameless.TextSize = 14.000 nameless.MouseButton1Down:Connect(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/ltseverydayyou/Nameless-Admin/main/Source"))() end) n0ta4gui.Name = "n0ta4gui" n0ta4gui.Parent = ImageLabel n0ta4gui.BackgroundColor3 = Color3.fromRGB(255, 0, 0) n0ta4gui.BorderColor3 = Color3.fromRGB(0, 0, 0) n0ta4gui.BorderSizePixel = 0 n0ta4gui.Position = UDim2.new(0.532023251, 0, 0.00881967414, 0) n0ta4gui.Size = UDim2.new(0, 189, 0, 42) n0ta4gui.Font = Enum.Font.Arcade n0ta4gui.Text = "n0ta4gui" n0ta4gui.TextColor3 = Color3.fromRGB(0, 0, 0) n0ta4gui.TextSize = 14.000 n0ta4gui.MouseButton1Down:Connect(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/pedroluckygod/Yes/main/UNDETECTABLE%20GUI%20V7"))() end) c00lguife.Name = "c00lgui fe" c00lguife.Parent = ImageLabel c00lguife.BackgroundColor3 = Color3.fromRGB(255, 0, 0) c00lguife.BorderColor3 = Color3.fromRGB(0, 0, 0) c00lguife.BorderSizePixel = 0 c00lguife.Position = UDim2.new(0.524560571, 0, 0.821320534, 0) c00lguife.Size = UDim2.new(0, 190, 0, 46) c00lguife.Font = Enum.Font.Arcade c00lguife.Text = "C00lgui fe" c00lguife.TextColor3 = Color3.fromRGB(0, 0, 0) c00lguife.TextSize = 14.000 c00lguife.MouseButton1Down:Connect(function() loadstring(game:HttpGet("https://pastebin.com/raw/F5HQERvn"))() end) -- Scripts: local function BDPSI_fake_script() -- ScreenGui.notalso local script = Instance.new('LocalScript', ScreenGui) game.StarterGui:SetCore("SendNotification", { Title = "also the gui is fe and works on all games but except f3x scripts in there"; -- title Text = "script by GoofyUserAh/me"; --description Icon = "rbxassetid://13333189485"; --icon Duration = "5"; -- how long its on screen }) end coroutine.wrap(BDPSI_fake_script)() local function TMBYJG_fake_script() -- ScreenGui.notifactionnote local script = Instance.new('LocalScript', ScreenGui) game.StarterGui:SetCore("SendNotification", { Title = "note:"; -- title Text = "remember these scripts are fe but only disco map and particles and theme are client"; --description Icon = "rbxassetid://13333189485"; --icon Duration = "5"; -- how long its on screen }) end coroutine.wrap(TMBYJG_fake_script)() local function GPHVAMJ_fake_script() -- clicktotp.LocalScript local script = Instance.new('LocalScript', clicktotp) script.Parent.MouseButton1Click:Connect(function() mouse = game.Players.LocalPlayer:GetMouse() tool = Instance.new("Tool") tool.RequiresHandle = false tool.Name = "Click Teleport" tool.Activated:connect(function() local pos = mouse.Hit+Vector3.new(0,2.5,0) pos = CFrame.new(pos.X,pos.Y,pos.Z) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos end) tool.Parent = game.Players.LocalPlayer.Backpack end) end coroutine.wrap(GPHVAMJ_fake_script)() local function AAWBWB_fake_script() -- discomap.Script local script = Instance.new('Script', discomap) script.Parent.MouseButton1Down:Connect(function() while wait(0000000.1) do for i,v in pairs(workspace:GetDescendants()) do if v:IsA("BasePart") then local meshes = {"Brick","Cylinder","Head","Sphere","Torso","Wedge"} local mesh = Instance.new("SpecialMesh",v) mesh.MeshType = meshes[math.random(1,#meshes)] end end for i,fee in pairs(workspace:GetDescendants()) do if fee:IsA("BasePart") then fee.BrickColor = BrickColor.random() end end end end) end coroutine.wrap(AAWBWB_fake_script)() local function YXDIGIJ_fake_script() -- jumphigh.LocalScript local script = Instance.new('LocalScript', jumphigh) script.Parent.MouseButton1Click:Connect(function() local fly = false local plr = game.Players.LocalPlayer local mouse = plr:GetMouse() if fly == false then fly = true if fly == true then plr.Character.HumanoidRootPart.Velocity = workspace.CurrentCamera.CFrame.LookVector*-35 + Vector3.new(0,100,0) end end end) end coroutine.wrap(YXDIGIJ_fake_script)() local function PYOF_fake_script() -- skyboxF3X.LocalScript local script = Instance.new('LocalScript', skyboxF3X) script.Parent.MouseButton1Down:Connect(function() --rgrg local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"8006679977") SetTexture(v,id) --end) MeshResize(v,Vector3.new(50,50,50)) SetLocked(v,true) end end end Sky("80502068208375") end) end coroutine.wrap(PYOF_fake_script)() local function QMLOA_fake_script() -- decalF3X.LocalScript local script = Instance.new('LocalScript', decalF3X) script.Parent.MouseButton1Down:Connect(function() --rgrg local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("80502068208375") end) end coroutine.wrap(QMLOA_fake_script)() local function SJHM_fake_script() -- killallF3X.LocalScript local script = Instance.new('LocalScript', killallF3X) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function KillAll() for i,v in game.Players:GetPlayers() do spawn(function() SetLocked(v.Character.Head,false) DestroyPart(v.Character.Head) end) end end KillAll() end) end coroutine.wrap(SJHM_fake_script)() local function FLOM_fake_script() -- particles.Script local script = Instance.new('Script', particles) script.Parent.MouseButton1Click:Connect(function() for i, v in pairs(game.Players:GetChildren()) do emit = Instance.new("ParticleEmitter") emit.Parent = v.Character.Head emit.Texture = "http://www.roblox.com/asset/?id=80502068208375" emit.VelocitySpread = 10000000000 end end) end coroutine.wrap(FLOM_fake_script)() local function QBHI_fake_script() -- theme.Script local script = Instance.new('Script', theme) function onClick() local tubers93 = Instance.new("Sound") tubers93.Parent = game:GetService("Workspace") tubers93.SoundId = "rbxassetid://1847661783" tubers93.Playing = true tubers93.Looped = true tubers93.Pitch = 1 tubers93.Volume = 10 end script.Parent.MouseButton1Down:connect(onClick) end coroutine.wrap(QBHI_fake_script)() local function YEPXVI_fake_script() -- baseF3X.LocalScript local script = Instance.new('LocalScript', baseF3X) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function KillAll() for i,v in game.Players:GetPlayers() do spawn(function() SetLocked(v.Character.Head,false) DestroyPart(v.Character.Head) end) end end KillAll() end) end coroutine.wrap(YEPXVI_fake_script)() local function HEMBV_fake_script() -- Frame.DraggableGUI local script = Instance.new('LocalScript', Frame) local UIS = game:GetService('UserInputService') local frame = script.Parent local dragToggle = nil local dragSpeed = 0.25 local dragStart = nil local startPos = nil local function updateInput(input) local delta = input.Position - dragStart local position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) game:GetService('TweenService'):Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play() end frame.InputBegan:Connect(function(input) if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then dragToggle = true dragStart = input.Position startPos = frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragToggle = false end end) end end) UIS.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then if dragToggle then updateInput(input) end end end) end coroutine.wrap(HEMBV_fake_script)() local function RHCJW_fake_script() -- ScreenGui.notfication local script = Instance.new('LocalScript', ScreenGui) game.StarterGui:SetCore("SendNotification", { Title = "enjoy trolling!"; -- title Text = "script by GoofyUserAh/me"; --description Icon = "rbxassetid://13333189485"; --icon Duration = "5"; -- how long its on screen }) end coroutine.wrap(RHCJW_fake_script)() local function TJSX_fake_script() -- ScreenGui.notifactionnoteF3X local script = Instance.new('LocalScript', ScreenGui) game.StarterGui:SetCore("SendNotification", { Title = "note 2:"; -- title Text = "join f3x games if you want to try f3x scripts in this gui"; --description Icon = "rbxassetid://13333189485"; --icon Duration = "5"; -- how long its on screen }) end coroutine.wrap(TJSX_fake_script)()