local ID_GUI = "113522318700754" local ID_SKY_Y_DECAL = "135950108253966" local ID_PARTICULAS = "93224413172183" local ScreenGui = Instance.new("ScreenGui", game:GetService("CoreGui")) local ScanLabel = Instance.new("TextLabel", ScreenGui) ScanLabel.Size = UDim2.new(1, 0, 1, 0) ScanLabel.BackgroundColor3 = Color3.new(0, 0, 0) ScanLabel.TextColor3 = Color3.new(1, 1, 1) ScanLabel.Font = Enum.Font.Code ScanLabel.TextSize = 50 ScanLabel.Text = "SCANNING..." task.wait(3) local success = pcall(function() return loadstring("return true")() end) if success then ScanLabel.TextColor3 = Color3.new(0, 1, 0) ScanLabel.Text = "BACKDOOR FOUND!" task.wait(2) ScanLabel:Destroy() else ScanLabel.TextColor3 = Color3.new(1, 0, 0) ScanLabel.Text = "BACKDOOR NOT FOUND" task.wait(2) ScreenGui:Destroy() return end local MainFrame = Instance.new("ImageLabel", ScreenGui) MainFrame.Size = UDim2.new(0, 500, 0, 310) MainFrame.Position = UDim2.new(0.3, 0, 0.25, 0) MainFrame.Image = "rbxassetid://" .. ID_GUI MainFrame.Active = true MainFrame.Draggable = true local ButtonContainer = Instance.new("Frame", MainFrame) ButtonContainer.BackgroundTransparency = 1 ButtonContainer.Position = UDim2.new(0.05, 0, 0.15, 0) ButtonContainer.Size = UDim2.new(0.9, 0, 0.7, 0) local Grid = Instance.new("UIGridLayout", ButtonContainer) Grid.CellSize = UDim2.new(0, 130, 0, 55) Grid.CellPadding = UDim2.new(0, 15, 0, 15) Grid.HorizontalAlignment = "Center" local function AddAction(name, callback) local btn = Instance.new("TextButton", ButtonContainer) btn.Text = name btn.Font = "SourceSansBold" btn.TextSize = 18 btn.TextColor3 = Color3.new(1, 1, 1) btn.BackgroundTransparency = 1 btn.BorderSizePixel = 0 btn.MouseButton1Click:Connect(callback) end AddAction("sky", function() local s = game.Lighting:FindFirstChild("TrollSky") or Instance.new("Sky", game.Lighting) s.Name = "TrollSky" local url = "rbxassetid://" .. ID_SKY_Y_DECAL s.SkyboxBk = url s.SkyboxDn = url s.SkyboxFt = url s.SkyboxLf = url s.SkyboxRt = url s.SkyboxUp = url end) AddAction("decal", function() for _, v in pairs(game.Workspace:GetDescendants()) do if v:IsA("BasePart") and not v.Parent:FindFirstChild("Humanoid") then for _, face in pairs(Enum.NormalId:GetEnumItems()) do local d = Instance.new("Decal", v) d.Texture = "rbxassetid://" .. ID_SKY_Y_DECAL d.Face = face end end end end) AddAction("particles", function() for _, p in pairs(game.Players:GetPlayers()) do if p.Character and p.Character:FindFirstChild("HumanoidRootPart") then local pe = Instance.new("ParticleEmitter", p.Character.HumanoidRootPart) pe.Texture = "rbxassetid://" .. ID_PARTICULAS pe.Size = NumberSequence.new(15) pe.Rate = 250 pe.Speed = NumberRange.new(50) pe.Lifetime = NumberRange.new(2) pe.SpreadAngle = Vector2.new(360, 360) end end end) AddAction("kill all", function() for _, p in pairs(game.Players:GetPlayers()) do if p.Character and p.Character:FindFirstChild("Humanoid") then p.Character.Humanoid.Health = 0 end end end) AddAction("fire all", function() for _, p in pairs(game.Players:GetPlayers()) do if p.Character and p.Character:FindFirstChild("HumanoidRootPart") then Instance.new("Fire", p.Character.HumanoidRootPart).Size = 25 end end end) AddAction("disco", function() task.spawn(function() while task.wait(0.1) do game.Lighting.Ambient = Color3.fromHSV(tick()%1, 1, 1) end end) end) AddAction("unchaor all", function() for _, v in pairs(game.Workspace:GetDescendants()) do if v:IsA("BasePart") then v.Anchored = false v.Velocity = Vector3.new(0, -25, 0) end end end) AddAction("shutdown", function() for _, p in pairs(game.Players:GetPlayers()) do p:Kick("server shutdown") end end) AddAction("mesh parts", function() local types = {Enum.MeshType.Sphere, Enum.MeshType.Cylinder, Enum.MeshType.Wedge, Enum.MeshType.Brick} for _, v in pairs(game.Workspace:GetDescendants()) do if v:IsA("BasePart") and math.random(1, 5) == 1 then local m = v:FindFirstChildOfClass("SpecialMesh") or Instance.new("SpecialMesh", v) task.spawn(function() while task.wait(0.2) do m.MeshType = types[math.random(1, #types)] end end) end end end) local Close = Instance.new("TextButton", MainFrame) Close.Text = "close gui" Close.Position = UDim2.new(0.3, 0, 0.88, 0) Close.Size = UDim2.new(0.4, 0, 0.1, 0) Close.BackgroundTransparency = 1 Close.TextColor3 = Color3.new(1, 0, 0) Close.Font = "SourceSansBold" Close.TextSize = 22 Close.MouseButton1Click:Connect(function() ScreenGui:Destroy() end)