-- GUI Başlangıç local ScreenGui = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local ToggleButton = Instance.new("TextButton") local ImageLabel = Instance.new("ImageLabel") -- Parent Ayarları ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") MainFrame.Parent = ScreenGui ImageLabel.Parent = MainFrame -- Ana Çerçeve Ayarları MainFrame.Size = UDim2.new(0, 400, 0, 300) MainFrame.Position = UDim2.new(0.5, -200, 0.5, -150) MainFrame.BackgroundColor3 = Color3.fromRGB(50, 50, 50) MainFrame.Active = true MainFrame.Draggable = true -- Sürüklenebilir -- Resim Ayarları (Dönen Resim) ImageLabel.Size = UDim2.new(0, 100, 0, 100) ImageLabel.Position = UDim2.new(0.5, -50, 0.2, -50) ImageLabel.Image = "rbxassetid://122609059319189" ImageLabel.Rotation = 0 ImageLabel.AnchorPoint = Vector2.new(0.5, 0.5) -- Animasyonlu Giriş local tweenService = game:GetService("TweenService") local introTween = tweenService:Create(MainFrame, TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.Out), {Position = UDim2.new(0.5, -200, 0.5, -150)}) introTween:Play() -- Butonlar local buttonData = { {name = "Sis", func = function() local effect = Instance.new("ParticleEmitter") effect.Parent = MainFrame effect.Color = ColorSequence.new(Color3.fromRGB(255, 0, 0)) effect.Size = NumberSequence.new(10) effect.Lifetime = NumberRange.new(3, 5) end}, {name = "Fire Karakter", func = function() local fireEffect = Instance.new("Fire") fireEffect.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart fireEffect.Color = Color3.fromRGB(0, 255, 0) -- Yeşil yanma end}, {name = "Blok Nuke", func = function() for i = 1, 900 do local block = Instance.new("Part") block.Size = Vector3.new(5, 5, 5) block.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(math.random(-50, 50), 50, math.random(-50, 50)) block.Color = Color3.fromRGB(math.random(0, 255), math.random(0, 255), math.random(0, 255)) block.Anchored = true block.Parent = workspace end end}, {name = "Hint T", func = function() local hint = Instance.new("Message", workspace) hint.Text = "666 TRAPZON 666" wait(1) hint.Text = "Ez GAME" end}, {name = "MeepCity", func = function() -- YER TABAKASI OLUŞTURMA local layer = Instance.new("Part") layer.Size = Vector3.new(1000, 1, 1000) layer.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, -50, 0) layer.Color = Color3.fromRGB(255, 255, 255) layer.Anchored = true layer.Parent = workspace -- Hint ve Tool'lar local hint = Instance.new("Message", workspace) hint.Text = "Welcome here trapzon meepcity" local tool = Instance.new("Tool") tool.Parent = game.Players.LocalPlayer.Backpack end}, {name = "Bozucu", func = function() -- Oyun rengi siyah olsun game.Lighting.Ambient = Color3.fromRGB(0, 0, 0) -- Kötü grafik efekti game.Lighting.Brightness = 0.1 -- Türk Bayrağı efekti game.Players.LocalPlayer.Character.Head.BillboardGui.Adornee = game.Players.LocalPlayer.Character.Head end}, {name = "GLICH", func = function() -- Karakter partisinde animasyon ve sis local character = game.Players.LocalPlayer.Character local fireEffect = Instance.new("Fire", character) fireEffect.Color = Color3.fromRGB(0, 0, 255) -- Mavi ve kırmızı yanma -- Hint Bozulma local hint = Instance.new("Message", workspace) hint.Text = "Sürekli Bozulma" end}, {name = "Message", func = function() local msg = Instance.new("Message", workspace) msg.Text = "XXXOMER12345678 AND KİCH 🇩🇪" end}, {name = "Model GLİCH", func = function() for _, model in pairs(workspace:GetChildren()) do if model:IsA("Model") then local part = model:FindFirstChild("PrimaryPart") if part then local glitchEffect = Instance.new("ParticleEmitter") glitchEffect.Parent = part glitchEffect.Color = ColorSequence.new(Color3.fromRGB(255, 0, 0)) end end end end}, {name = "TSB Animasyon", func = function() -- TSB animasyon kodları end}, {name = "KICH Özel", func = function() -- KICH özel animasyonları end} } -- Butonları oluşturma for i, buttonInfo in ipairs(buttonData) do local button = Instance.new("TextButton") button.Parent = MainFrame button.Text = buttonInfo.name button.Size = UDim2.new(0, 200, 0, 50) button.Position = UDim2.new(0.5, -100, 0, (i - 1) * 60) button.MouseButton1Click:Connect(buttonInfo.func) end