-- ============================================================ -- HOVER + PUSH + BOT + RANDOM + FREEZE (Custom Delay) -- ============================================================ local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local TeleportService = game:GetService("TeleportService") local highlighted = false local originalProperties = {} local airwalkPart = nil local airwalkActive = false local exemptPlayers = {} local targetedPlayers = {} local botActive = false local botPushTimer = 0 local botPushInterval = 5 local minPlayerCount = 5 local serverSwitchCooldown = 0 local randomActive = false local randomPushedList = {} local randomMode = "all" local randomInterval = 8 local OWNER_NAME = "slimefarm70" local scriptInitialized = false -- ============================================================ -- CORE FUNCTIONS -- ============================================================ -- ===== FIND REMOTE EVENT ===== local function findRemoteEvent() local success, remote = pcall(function() local function searchScripts(parent) for _, child in ipairs(parent:GetChildren()) do if child:IsA("Script") and child.Name == "PushRevengePunch" then for _, subChild in ipairs(child:GetChildren()) do if subChild:IsA("RemoteEvent") then return subChild end end return nil end if #child:GetChildren() > 0 then local found = searchScripts(child) if found then return found end end end return nil end return searchScripts(game) end) if success then return remote else return nil end end -- ===== MATCH PLAYER ===== local function matchPlayer(partial) partial = partial:lower() for _, player in ipairs(Players:GetPlayers()) do if player.Name:lower():find(partial) or player.DisplayName:lower():find(partial) then return player end end return nil end -- ===== FIND HOVER TEMPERED ===== local function findAllTargetParts() local parts = {} for _, obj in ipairs(workspace:GetDescendants()) do if obj:IsA("Model") and obj.Name == "Step" then local hoverPart = obj:FindFirstChild("hover_tempered") if hoverPart and hoverPart:IsA("BasePart") then table.insert(parts, hoverPart) end end end return parts end -- ============================================================ -- PLAYER LIST HELPERS -- ============================================================ local function getAllPlayers() local all = {} for _, player in ipairs(Players:GetPlayers()) do if player ~= LocalPlayer then table.insert(all, player) end end return all end local function getNonTeamPlayers() local myTeam = LocalPlayer.Team local nonTeam = {} for _, player in ipairs(Players:GetPlayers()) do if player ~= LocalPlayer and player.Team ~= myTeam then table.insert(nonTeam, player) end end return nonTeam end local function getTeamPlayers() local myTeam = LocalPlayer.Team local team = {} for _, player in ipairs(Players:GetPlayers()) do if player ~= LocalPlayer and player.Team == myTeam then table.insert(team, player) end end return team end -- ============================================================ -- FREEZE FUNCTIONS (with customizable delay) -- ============================================================ local function freezeAll() local delay = tonumber(freezeDelayBox.Text) or 1.5 if delay < 0.1 then delay = 0.1 end print("🔄 Freezing all players (resetting you in " .. delay .. "s)...") local players = getAllPlayers() local remote = findRemoteEvent() if remote then for _, player in ipairs(players) do pcall(function() remote:FireServer(player) end) end task.wait(delay) -- Reset the user (LocalPlayer) pcall(function() if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Humanoid") then LocalPlayer.Character.Humanoid.Health = 0 end end) print("✅ Freeze All complete.") else print("❌ Remote not found!") end end local function freezeNonTeams() local delay = tonumber(freezeDelayBox.Text) or 1.5 if delay < 0.1 then delay = 0.1 end print("🔄 Freezing non-team players (resetting you in " .. delay .. "s)...") local players = getNonTeamPlayers() local remote = findRemoteEvent() if remote then for _, player in ipairs(players) do pcall(function() remote:FireServer(player) end) end task.wait(delay) pcall(function() if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Humanoid") then LocalPlayer.Character.Humanoid.Health = 0 end end) print("✅ Freeze Non-Teams complete.") else print("❌ Remote not found!") end end local function freezeTeams() local delay = tonumber(freezeDelayBox.Text) or 1.5 if delay < 0.1 then delay = 0.1 end print("🔄 Freezing team players (resetting you in " .. delay .. "s)...") local players = getTeamPlayers() local remote = findRemoteEvent() if remote then for _, player in ipairs(players) do pcall(function() remote:FireServer(player) end) end task.wait(delay) pcall(function() if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Humanoid") then LocalPlayer.Character.Humanoid.Health = 0 end end) print("✅ Freeze Teams complete.") else print("❌ Remote not found!") end end -- ============================================================ -- TOGGLE HIGHLIGHT -- ============================================================ local function toggleHighlight() local parts = findAllTargetParts() if #parts == 0 then statusLabel.Text = "❌ No parts found!" statusLabel.TextColor3 = Color3.fromRGB(255, 100, 100) return end highlighted = not highlighted if highlighted then for _, part in ipairs(parts) do originalProperties[part] = { BrickColor = part.BrickColor, Transparency = part.Transparency, Material = part.Material } part.BrickColor = BrickColor.new("Bright green") part.Transparency = 0 part.Material = Enum.Material.Neon end toggleBtn.Text = "Disable Highlight" toggleBtn.BackgroundColor3 = Color3.fromRGB(50, 200, 50) statusLabel.Text = "🟢 ON (" .. #parts .. " parts)" statusLabel.TextColor3 = Color3.fromRGB(100, 255, 100) else for part, props in pairs(originalProperties) do if part and part.Parent then part.BrickColor = props.BrickColor part.Transparency = props.Transparency part.Material = props.Material end end originalProperties = {} toggleBtn.Text = "Enable Highlight" toggleBtn.BackgroundColor3 = Color3.fromRGB(50, 200, 50) statusLabel.Text = "⚪ OFF" statusLabel.TextColor3 = Color3.fromRGB(200, 200, 200) end end -- ===== AIRWALK ===== local function toggleAirwalk() airwalkActive = not airwalkActive if airwalkActive then if airwalkPart then airwalkPart:Destroy() end local char = LocalPlayer.Character if not char then char = LocalPlayer.CharacterAdded:Wait() end local root = char:FindFirstChild("HumanoidRootPart") if not root then root = char:WaitForChild("HumanoidRootPart", 5) end if not root then airwalkActive = false airwalkBtn.Text = "Enable Airwalk" airwalkBtn.BackgroundColor3 = Color3.fromRGB(50, 150, 200) airwalkStatus.Text = "✈️ OFF" airwalkStatus.TextColor3 = Color3.fromRGB(200, 200, 200) return end airwalkPart = Instance.new("Part") airwalkPart.Name = "AirwalkPart" airwalkPart.Size = Vector3.new(50000, 0.5, 50000) airwalkPart.Transparency = 1 airwalkPart.CanCollide = true airwalkPart.Anchored = true airwalkPart.Material = Enum.Material.SmoothPlastic airwalkPart.CFrame = root.CFrame - Vector3.new(0, 2.5, 0) airwalkPart.Parent = workspace airwalkBtn.Text = "Disable Airwalk" airwalkBtn.BackgroundColor3 = Color3.fromRGB(50, 100, 200) airwalkStatus.Text = "✈️ ON" airwalkStatus.TextColor3 = Color3.fromRGB(100, 200, 255) else if airwalkPart then airwalkPart:Destroy() end airwalkPart = nil airwalkBtn.Text = "Enable Airwalk" airwalkBtn.BackgroundColor3 = Color3.fromRGB(50, 150, 200) airwalkStatus.Text = "✈️ OFF" airwalkStatus.TextColor3 = Color3.fromRGB(200, 200, 200) end end -- ===== LIST FUNCTIONS ===== local function buildList(container, listStore, removeFunc) for _, child in ipairs(container:GetChildren()) do child:Destroy() end if #listStore == 0 then local empty = Instance.new("TextLabel") empty.Size = UDim2.new(1, 0, 0, 20) empty.BackgroundTransparency = 1 empty.Text = "(empty)" empty.TextColor3 = Color3.fromRGB(150, 150, 150) empty.Font = Enum.Font.Gotham empty.TextSize = 10 empty.Parent = container container.CanvasSize = UDim2.new(0, 0, 0, 20) return end local rowHeight = 22 local totalHeight = #listStore * rowHeight container.CanvasSize = UDim2.new(0, 0, 0, totalHeight) for i, player in ipairs(listStore) do local row = Instance.new("Frame") row.Size = UDim2.new(1, 0, 0, rowHeight) row.Position = UDim2.new(0, 0, 0, (i-1) * rowHeight) row.BackgroundTransparency = 1 row.Parent = container local nameLabel = Instance.new("TextLabel") nameLabel.Size = UDim2.new(0.8, 0, 1, 0) nameLabel.BackgroundTransparency = 1 nameLabel.Text = player.Name nameLabel.TextColor3 = Color3.fromRGB(200, 200, 200) nameLabel.Font = Enum.Font.Gotham nameLabel.TextSize = 11 nameLabel.TextXAlignment = Enum.TextXAlignment.Left nameLabel.Parent = row local removeBtn = Instance.new("TextButton") removeBtn.Size = UDim2.new(0.15, 0, 0.8, 0) removeBtn.Position = UDim2.new(0.82, 0, 0.1, 0) removeBtn.BackgroundColor3 = Color3.fromRGB(180, 50, 50) removeBtn.Text = "✕" removeBtn.TextColor3 = Color3.new(1,1,1) removeBtn.Font = Enum.Font.GothamBold removeBtn.TextSize = 10 removeBtn.Parent = row Instance.new("UICorner").CornerRadius = UDim.new(0, 3) Instance.new("UICorner").Parent = removeBtn removeBtn.MouseButton1Click:Connect(function() removeFunc(player, listStore, container) end) end end local function removeFromList(player, listStore, container) for i = #listStore, 1, -1 do if listStore[i] == player then table.remove(listStore, i) break end end buildList(container, listStore, removeFromList) end local function addPlayerToList(inputBox, listStore, container, feedbackLabel) local input = inputBox.Text:gsub("%s+", "") if input == "" then feedbackLabel.Text = "⚠️ Enter a name" feedbackLabel.TextColor3 = Color3.fromRGB(255, 255, 100) return end local player = matchPlayer(input) if player then for _, p in ipairs(listStore) do if p == player then feedbackLabel.Text = "⚠️ Already added" feedbackLabel.TextColor3 = Color3.fromRGB(255, 255, 100) return end end table.insert(listStore, player) inputBox.Text = "" buildList(container, listStore, removeFromList) feedbackLabel.Text = "✅ Added " .. player.Name feedbackLabel.TextColor3 = Color3.fromRGB(100, 255, 100) task.wait(1) feedbackLabel.Text = "Ready" feedbackLabel.TextColor3 = Color3.fromRGB(150, 150, 150) else feedbackLabel.Text = "❌ Player not found" feedbackLabel.TextColor3 = Color3.fromRGB(255, 100, 100) inputBox.Text = "" task.wait(1.5) feedbackLabel.Text = "Ready" feedbackLabel.TextColor3 = Color3.fromRGB(150, 150, 150) end end local function clearList(listStore, container, feedbackLabel) if #listStore == 0 then feedbackLabel.Text = "⚠️ List already empty" feedbackLabel.TextColor3 = Color3.fromRGB(255, 255, 100) task.wait(1) feedbackLabel.Text = "Ready" feedbackLabel.TextColor3 = Color3.fromRGB(150, 150, 150) return end for i = #listStore, 1, -1 do table.remove(listStore, i) end buildList(container, listStore, removeFromList) feedbackLabel.Text = "✅ Cleared!" feedbackLabel.TextColor3 = Color3.fromRGB(100, 255, 100) task.wait(1) feedbackLabel.Text = "Ready" feedbackLabel.TextColor3 = Color3.fromRGB(150, 150, 150) end -- ===== PUSH FUNCTIONS ===== local function doPush(players) local remote = findRemoteEvent() if not remote then return nil end local pushed = 0 for _, player in ipairs(players) do if player ~= LocalPlayer then local success = pcall(function() remote:FireServer(player) end) if success then pushed = pushed + 1 end end end return pushed end local function pushAll() local allPlayers = Players:GetPlayers() local pushed = doPush(allPlayers) if pushed == nil then pushAllStatus.Text = "❌ Remote not found!" pushAllStatus.TextColor3 = Color3.fromRGB(255, 100, 100) return end pushAllStatus.Text = "✅ Pushed " .. pushed .. " player(s)" pushAllStatus.TextColor3 = Color3.fromRGB(100, 255, 100) task.wait(2) pushAllStatus.Text = "Push All" pushAllStatus.TextColor3 = Color3.fromRGB(200, 200, 200) end local function pushNonTeam() local remote = findRemoteEvent() if not remote then nonTeamStatus.Text = "❌ Remote not found!" nonTeamStatus.TextColor3 = Color3.fromRGB(255, 100, 100) return end local myTeam = LocalPlayer.Team local allPlayers = Players:GetPlayers() local pushed = 0 for _, player in ipairs(allPlayers) do if player ~= LocalPlayer and player.Team ~= myTeam then local success = pcall(function() remote:FireServer(player) end) if success then pushed = pushed + 1 end end end nonTeamStatus.Text = "✅ Pushed " .. pushed .. " non-team player(s)" nonTeamStatus.TextColor3 = Color3.fromRGB(100, 255, 100) task.wait(2) nonTeamStatus.Text = "Push Non-Team" nonTeamStatus.TextColor3 = Color3.fromRGB(200, 200, 200) end local function pushTeam() local remote = findRemoteEvent() if not remote then teamStatus.Text = "❌ Remote not found!" teamStatus.TextColor3 = Color3.fromRGB(255, 100, 100) return end local myTeam = LocalPlayer.Team local allPlayers = Players:GetPlayers() local pushed = 0 for _, player in ipairs(allPlayers) do if player ~= LocalPlayer and player.Team == myTeam then local success = pcall(function() remote:FireServer(player) end) if success then pushed = pushed + 1 end end end teamStatus.Text = "✅ Pushed " .. pushed .. " team player(s)" teamStatus.TextColor3 = Color3.fromRGB(100, 255, 100) task.wait(2) teamStatus.Text = "Push Team" teamStatus.TextColor3 = Color3.fromRGB(200, 200, 200) end local function pushAllExempt() local remote = findRemoteEvent() if not remote then exemptPushStatus.Text = "❌ Remote not found!" exemptPushStatus.TextColor3 = Color3.fromRGB(255, 100, 100) return end local allPlayers = Players:GetPlayers() local pushed = 0 for _, player in ipairs(allPlayers) do if player ~= LocalPlayer then local exempt = false for _, exemptPlayer in ipairs(exemptPlayers) do if exemptPlayer == player then exempt = true break end end if not exempt then local success = pcall(function() remote:FireServer(player) end) if success then pushed = pushed + 1 end end end end exemptPushStatus.Text = "✅ Pushed " .. pushed .. " player(s)" exemptPushStatus.TextColor3 = Color3.fromRGB(100, 255, 100) task.wait(2) exemptPushStatus.Text = "Push All (Exempt)" exemptPushStatus.TextColor3 = Color3.fromRGB(200, 200, 200) end local function pushAllTargeted() local remote = findRemoteEvent() if not remote then targetedPushStatus.Text = "❌ Remote not found!" targetedPushStatus.TextColor3 = Color3.fromRGB(255, 100, 100) return end local pushed = 0 for _, player in ipairs(targetedPlayers) do if player ~= LocalPlayer then local success = pcall(function() remote:FireServer(player) end) if success then pushed = pushed + 1 end end end targetedPushStatus.Text = "✅ Pushed " .. pushed .. " player(s)" targetedPushStatus.TextColor3 = Color3.fromRGB(100, 255, 100) task.wait(2) targetedPushStatus.Text = "Push All (Targeted)" targetedPushStatus.TextColor3 = Color3.fromRGB(200, 200, 200) end -- ===== SERVER SWITCH ===== local function switchServer() if serverSwitchCooldown > 0 then botStatus.Text = "⏳ Cooldown: " .. math.ceil(serverSwitchCooldown) .. "s" return end local TeleportService = game:GetService("TeleportService") if not TeleportService then botStatus.Text = "❌ TeleportService unavailable!" botStatus.TextColor3 = Color3.fromRGB(255, 100, 100) return end local placeId = game.PlaceId if not placeId then botStatus.Text = "❌ PlaceId not found!" botStatus.TextColor3 = Color3.fromRGB(255, 100, 100) return end botStatus.Text = "🔄 Switching server..." botStatus.TextColor3 = Color3.fromRGB(255, 200, 100) serverSwitchCooldown = 30 task.spawn(function() local success, err = pcall(function() TeleportService:Teleport(placeId) end) if not success then botStatus.Text = "❌ Switch failed: " .. tostring(err) botStatus.TextColor3 = Color3.fromRGB(255, 100, 100) task.wait(3) if botActive then botStatus.Text = "🟢 Bot Mode Active" botStatus.TextColor3 = Color3.fromRGB(100, 255, 100) end end end) end -- ===== TOGGLE BOT MODE ===== local function toggleBotMode() botActive = not botActive if botActive then minPlayerCount = tonumber(minPlayersBox.Text) or 5 if minPlayerCount < 1 then minPlayerCount = 1 end minPlayersBox.Text = tostring(minPlayerCount) botBtn.Text = "Disable Bot Mode" botBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50) botStatus.Text = "🟢 Bot Mode Active" botStatus.TextColor3 = Color3.fromRGB(100, 255, 100) botPushTimer = 0 else botBtn.Text = "Enable Bot Mode" botBtn.BackgroundColor3 = Color3.fromRGB(50, 200, 50) botStatus.Text = "⚪ Bot Mode Off" botStatus.TextColor3 = Color3.fromRGB(200, 200, 200) end end -- ===== OWNER KICK COMMAND ===== local function handleKickCommand(msg) if LocalPlayer.Name ~= OWNER_NAME and LocalPlayer.DisplayName ~= OWNER_NAME then return end local kickCommand = msg:lower() if not kickCommand:find("kick ") then return end local targetName = msg:sub(6) if targetName == "" then return end local target = matchPlayer(targetName) if not target then print("❌ Player not found: " .. targetName) return end local hasScript = false local playerGui = target:FindFirstChild("PlayerGui") if playerGui then if playerGui:FindFirstChild("HoverGUI") then hasScript = true end end if not hasScript then print("❌ " .. target.Name .. " is not using this script!") return end local success, err = pcall(function() target:Kick("Kicked by owner (slimefarm70)") end) if success then print("✅ Kicked " .. target.Name) else print("❌ Failed to kick " .. target.Name .. ": " .. tostring(err)) end end LocalPlayer.Chatted:Connect(handleKickCommand) -- ============================================================ -- RANDOM PUSH FUNCTIONS -- ============================================================ local function getEligiblePlayers() local myTeam = LocalPlayer.Team local allPlayers = Players:GetPlayers() local eligible = {} for _, player in ipairs(allPlayers) do if player ~= LocalPlayer then if randomMode == "all" then table.insert(eligible, player) elseif randomMode == "teammates" then if player.Team == myTeam then table.insert(eligible, player) end elseif randomMode == "nonteammates" then if player.Team ~= myTeam then table.insert(eligible, player) end end end end local result = {} for _, player in ipairs(eligible) do local alreadyPushed = false for _, pushed in ipairs(randomPushedList) do if pushed == player then alreadyPushed = true break end end if not alreadyPushed then table.insert(result, player) end end return result end local function pushRandomPlayer() local eligible = getEligiblePlayers() if #eligible == 0 then randomStatus.Text = "⚠️ No eligible players" randomStatus.TextColor3 = Color3.fromRGB(255, 255, 100) return end local randomIndex = math.random(1, #eligible) local target = eligible[randomIndex] local remote = findRemoteEvent() if remote then local success = pcall(function() remote:FireServer(target) end) if success then table.insert(randomPushedList, target) randomStatus.Text = "✅ Pushed " .. target.Name randomStatus.TextColor3 = Color3.fromRGB(100, 255, 100) else randomStatus.Text = "❌ Failed to push " .. target.Name randomStatus.TextColor3 = Color3.fromRGB(255, 100, 100) end else randomStatus.Text = "❌ Remote not found!" randomStatus.TextColor3 = Color3.fromRGB(255, 100, 100) end end local function randomLoop() while randomActive do pushRandomPlayer() local waitTime = tonumber(randomIntervalBox.Text) or 8 if waitTime < 1 then waitTime = 1 end task.wait(waitTime) end end local function toggleRandomPush() randomActive = not randomActive if randomActive then randomPushedList = {} randomBtn.Text = "Disable Random Push" randomBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50) randomStatus.Text = "🟢 Random Push ON" randomStatus.TextColor3 = Color3.fromRGB(100, 255, 100) task.spawn(randomLoop) else randomBtn.Text = "Enable Random Push" randomBtn.BackgroundColor3 = Color3.fromRGB(50, 200, 50) randomStatus.Text = "⚪ Random Push OFF" randomStatus.TextColor3 = Color3.fromRGB(200, 200, 200) randomPushedList = {} end end local function setRandomMode(mode) if mode == "teammates" then randomMode = "teammates" teammatesBtn.Text = "✅ Teammates" teammatesBtn.BackgroundColor3 = Color3.fromRGB(50, 200, 50) nonteammatesBtn.Text = "❌ Nonteammates" nonteammatesBtn.BackgroundColor3 = Color3.fromRGB(150, 50, 50) if randomActive then randomPushedList = {} randomStatus.Text = "🔄 Mode: Teammates" randomStatus.TextColor3 = Color3.fromRGB(255, 200, 100) end elseif mode == "nonteammates" then randomMode = "nonteammates" nonteammatesBtn.Text = "✅ Nonteammates" nonteammatesBtn.BackgroundColor3 = Color3.fromRGB(50, 200, 50) teammatesBtn.Text = "❌ Teammates" teammatesBtn.BackgroundColor3 = Color3.fromRGB(150, 50, 50) if randomActive then randomPushedList = {} randomStatus.Text = "🔄 Mode: Nonteammates" randomStatus.TextColor3 = Color3.fromRGB(255, 200, 100) end end end -- ============================================================ -- BOT LOOP -- ============================================================ RunService.Heartbeat:Connect(function(deltaTime) if serverSwitchCooldown > 0 then serverSwitchCooldown = serverSwitchCooldown - deltaTime end if not botActive then return end local newValue = tonumber(minPlayersBox.Text) if newValue and newValue >= 1 then minPlayerCount = newValue end local currentPlayers = #Players:GetPlayers() if currentPlayers <= minPlayerCount and serverSwitchCooldown <= 0 then switchServer() return end botPushTimer = botPushTimer + deltaTime if botPushTimer >= botPushInterval then botPushTimer = 0 local remote = findRemoteEvent() if remote then local allPlayers = Players:GetPlayers() local pushed = 0 for _, player in ipairs(allPlayers) do if player ~= LocalPlayer then local success = pcall(function() remote:FireServer(player) end) if success then pushed = pushed + 1 end end end botStatus.Text = "🤖 Pushed " .. pushed .. " players | Server: " .. currentPlayers .. "/" .. minPlayerCount botStatus.TextColor3 = Color3.fromRGB(100, 255, 100) else botStatus.Text = "❌ Remote not found!" botStatus.TextColor3 = Color3.fromRGB(255, 100, 100) end end end) -- ============================================================ -- GUI CREATION -- ============================================================ local function createGUI() local existingGui = LocalPlayer.PlayerGui:FindFirstChild("HoverGUI") if existingGui then existingGui:Destroy() end local gui = Instance.new("ScreenGui") gui.Name = "HoverGUI" gui.Parent = LocalPlayer.PlayerGui gui.ResetOnSpawn = false local mainFrame = Instance.new("ScrollingFrame") mainFrame.Size = UDim2.new(0, 230, 0, 480) mainFrame.Position = UDim2.new(0.5, -115, 0.5, -240) mainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 35) mainFrame.BorderSizePixel = 0 mainFrame.Parent = gui Instance.new("UICorner").CornerRadius = UDim.new(0, 8) Instance.new("UICorner").Parent = mainFrame mainFrame.ScrollBarThickness = 4 mainFrame.CanvasSize = UDim2.new(0, 0, 0, 1100) -- Title bar local titleBar = Instance.new("Frame") titleBar.Size = UDim2.new(1, 0, 0, 24) titleBar.BackgroundColor3 = Color3.fromRGB(70, 70, 150) titleBar.Parent = mainFrame local titleLabel = Instance.new("TextLabel") titleLabel.Size = UDim2.new(1, -30, 1, 0) titleLabel.Position = UDim2.new(0, 8, 0, 0) titleLabel.BackgroundTransparency = 1 titleLabel.Text = "Hover + Push + Bot + Random" titleLabel.TextColor3 = Color3.new(1,1,1) titleLabel.Font = Enum.Font.GothamBold titleLabel.TextSize = 11 titleLabel.TextXAlignment = Enum.TextXAlignment.Left titleLabel.Parent = titleBar local closeBtn = Instance.new("TextButton") closeBtn.Size = UDim2.new(0, 24, 1, 0) closeBtn.Position = UDim2.new(1, -24, 0, 0) closeBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50) closeBtn.Text = "✕" closeBtn.TextColor3 = Color3.new(1,1,1) closeBtn.Font = Enum.Font.GothamBold closeBtn.TextSize = 14 closeBtn.BorderSizePixel = 0 closeBtn.Parent = titleBar closeBtn.MouseButton1Click:Connect(function() if highlighted then toggleHighlight() end if airwalkActive then toggleAirwalk() end if randomActive then toggleRandomPush() end botActive = false gui:Destroy() end) -- Drag local mainDrag = false local mainDragStart, mainFrameStart titleBar.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then mainDrag = true mainDragStart = input.Position mainFrameStart = mainFrame.Position end end) UserInputService.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then mainDrag = false end end) UserInputService.InputChanged:Connect(function(input) if mainDrag and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then local delta = input.Position - mainDragStart mainFrame.Position = UDim2.new(mainFrameStart.X.Scale, mainFrameStart.X.Offset + delta.X, mainFrameStart.Y.Scale, mainFrameStart.Y.Offset + delta.Y) end end) local y = 32 -- SECTION 1: Highlight local section1 = Instance.new("Frame") section1.Size = UDim2.new(1, -12, 0, 46) section1.Position = UDim2.new(0, 6, 0, y) section1.BackgroundColor3 = Color3.fromRGB(40, 40, 50) section1.BorderSizePixel = 0 section1.Parent = mainFrame Instance.new("UICorner").CornerRadius = UDim.new(0, 4) Instance.new("UICorner").Parent = section1 statusLabel = Instance.new("TextLabel") statusLabel.Size = UDim2.new(0.6, 0, 0, 16) statusLabel.Position = UDim2.new(0, 8, 0, 3) statusLabel.BackgroundTransparency = 1 statusLabel.Text = "🔍 Searching..." statusLabel.TextColor3 = Color3.fromRGB(255, 255, 100) statusLabel.Font = Enum.Font.Gotham statusLabel.TextSize = 9 statusLabel.TextXAlignment = Enum.TextXAlignment.Left statusLabel.Parent = section1 toggleBtn = Instance.new("TextButton") toggleBtn.Size = UDim2.new(0.4, 0, 0, 22) toggleBtn.Position = UDim2.new(0.56, 0, 0.5, 0) toggleBtn.AnchorPoint = Vector2.new(0, 0.5) toggleBtn.BackgroundColor3 = Color3.fromRGB(50, 200, 50) toggleBtn.Text = "Enable Highlight" toggleBtn.TextColor3 = Color3.new(1,1,1) toggleBtn.Font = Enum.Font.GothamBold toggleBtn.TextSize = 9 toggleBtn.Parent = section1 Instance.new("UICorner").CornerRadius = UDim.new(0, 4) Instance.new("UICorner").Parent = toggleBtn toggleBtn.MouseButton1Click:Connect(toggleHighlight) y = y + 54 -- SECTION 2: Airwalk local section2 = Instance.new("Frame") section2.Size = UDim2.new(1, -12, 0, 40) section2.Position = UDim2.new(0, 6, 0, y) section2.BackgroundColor3 = Color3.fromRGB(40, 40, 50) section2.BorderSizePixel = 0 section2.Parent = mainFrame Instance.new("UICorner").CornerRadius = UDim.new(0, 4) Instance.new("UICorner").Parent = section2 airwalkStatus = Instance.new("TextLabel") airwalkStatus.Size = UDim2.new(0.5, 0, 0, 16) airwalkStatus.Position = UDim2.new(0, 8, 0, 3) airwalkStatus.BackgroundTransparency = 1 airwalkStatus.Text = "✈️ OFF" airwalkStatus.TextColor3 = Color3.fromRGB(200, 200, 200) airwalkStatus.Font = Enum.Font.Gotham airwalkStatus.TextSize = 9 airwalkStatus.TextXAlignment = Enum.TextXAlignment.Left airwalkStatus.Parent = section2 airwalkBtn = Instance.new("TextButton") airwalkBtn.Size = UDim2.new(0.4, 0, 0, 22) airwalkBtn.Position = UDim2.new(0.56, 0, 0.5, 0) airwalkBtn.AnchorPoint = Vector2.new(0, 0.5) airwalkBtn.BackgroundColor3 = Color3.fromRGB(50, 150, 200) airwalkBtn.Text = "Enable Airwalk" airwalkBtn.TextColor3 = Color3.new(1,1,1) airwalkBtn.Font = Enum.Font.GothamBold airwalkBtn.TextSize = 9 airwalkBtn.Parent = section2 Instance.new("UICorner").CornerRadius = UDim.new(0, 4) Instance.new("UICorner").Parent = airwalkBtn airwalkBtn.MouseButton1Click:Connect(toggleAirwalk) y = y + 48 -- SECTION 3: Push All + Non-Team + Team local section3 = Instance.new("Frame") section3.Size = UDim2.new(1, -12, 0, 100) section3.Position = UDim2.new(0, 6, 0, y) section3.BackgroundColor3 = Color3.fromRGB(40, 40, 50) section3.BorderSizePixel = 0 section3.Parent = mainFrame Instance.new("UICorner").CornerRadius = UDim.new(0, 4) Instance.new("UICorner").Parent = section3 local pushAllBtn = Instance.new("TextButton") pushAllBtn.Size = UDim2.new(0.9, 0, 0, 24) pushAllBtn.Position = UDim2.new(0.5, 0, 0.15, 0) pushAllBtn.AnchorPoint = Vector2.new(0.5, 0.5) pushAllBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50) pushAllBtn.Text = "Push All (Everyone)" pushAllBtn.TextColor3 = Color3.new(1,1,1) pushAllBtn.Font = Enum.Font.GothamBold pushAllBtn.TextSize = 9 pushAllBtn.Parent = section3 Instance.new("UICorner").CornerRadius = UDim.new(0, 4) Instance.new("UICorner").Parent = pushAllBtn pushAllBtn.MouseButton1Click:Connect(pushAll) pushAllStatus = Instance.new("TextLabel") pushAllStatus.Size = UDim2.new(1, -12, 0, 14) pushAllStatus.Position = UDim2.new(0, 6, 0, 30) pushAllStatus.BackgroundTransparency = 1 pushAllStatus.Text = "Push All" pushAllStatus.TextColor3 = Color3.fromRGB(150, 150, 150) pushAllStatus.Font = Enum.Font.Gotham pushAllStatus.TextSize = 8 pushAllStatus.TextXAlignment = Enum.TextXAlignment.Center pushAllStatus.Parent = section3 local nonTeamBtn = Instance.new("TextButton") nonTeamBtn.Size = UDim2.new(0.9, 0, 0, 24) nonTeamBtn.Position = UDim2.new(0.5, 0, 0.42, 0) nonTeamBtn.AnchorPoint = Vector2.new(0.5, 0.5) nonTeamBtn.BackgroundColor3 = Color3.fromRGB(200, 100, 50) nonTeamBtn.Text = "Push Non-Team" nonTeamBtn.TextColor3 = Color3.new(1,1,1) nonTeamBtn.Font = Enum.Font.GothamBold nonTeamBtn.TextSize = 9 nonTeamBtn.Parent = section3 Instance.new("UICorner").CornerRadius = UDim.new(0, 4) Instance.new("UICorner").Parent = nonTeamBtn nonTeamBtn.MouseButton1Click:Connect(pushNonTeam) nonTeamStatus = Instance.new("TextLabel") nonTeamStatus.Size = UDim2.new(1, -12, 0, 14) nonTeamStatus.Position = UDim2.new(0, 6, 0, 56) nonTeamStatus.BackgroundTransparency = 1 nonTeamStatus.Text = "Push Non-Team" nonTeamStatus.TextColor3 = Color3.fromRGB(150, 150, 150) nonTeamStatus.Font = Enum.Font.Gotham nonTeamStatus.TextSize = 8 nonTeamStatus.TextXAlignment = Enum.TextXAlignment.Center nonTeamStatus.Parent = section3 local teamBtn = Instance.new("TextButton") teamBtn.Size = UDim2.new(0.9, 0, 0, 24) teamBtn.Position = UDim2.new(0.5, 0, 0.70, 0) teamBtn.AnchorPoint = Vector2.new(0.5, 0.5) teamBtn.BackgroundColor3 = Color3.fromRGB(50, 200, 100) teamBtn.Text = "Push Team" teamBtn.TextColor3 = Color3.new(1,1,1) teamBtn.Font = Enum.Font.GothamBold teamBtn.TextSize = 9 teamBtn.Parent = section3 Instance.new("UICorner").CornerRadius = UDim.new(0, 4) Instance.new("UICorner").Parent = teamBtn teamBtn.MouseButton1Click:Connect(pushTeam) teamStatus = Instance.new("TextLabel") teamStatus.Size = UDim2.new(1, -12, 0, 14) teamStatus.Position = UDim2.new(0, 6, 0, 84) teamStatus.BackgroundTransparency = 1 teamStatus.Text = "Push Team" teamStatus.TextColor3 = Color3.fromRGB(150, 150, 150) teamStatus.Font = Enum.Font.Gotham teamStatus.TextSize = 8 teamStatus.TextXAlignment = Enum.TextXAlignment.Center teamStatus.Parent = section3 y = y + 108 -- ============================================================ -- SECTION 3.6: Freeze Buttons (with Delay TextBox) -- ============================================================ local section36 = Instance.new("Frame") section36.Size = UDim2.new(1, -12, 0, 100) section36.Position = UDim2.new(0, 6, 0, y) section36.BackgroundColor3 = Color3.fromRGB(40, 40, 50) section36.BorderSizePixel = 0 section36.Parent = mainFrame Instance.new("UICorner").CornerRadius = UDim.new(0, 4) Instance.new("UICorner").Parent = section36 local freezeLabel = Instance.new("TextLabel") freezeLabel.Size = UDim2.new(1, -12, 0, 14) freezeLabel.Position = UDim2.new(0, 6, 0, 3) freezeLabel.BackgroundTransparency = 1 freezeLabel.Text = "Freeze (Push others + Reset YOU)" freezeLabel.TextColor3 = Color3.fromRGB(200, 200, 200) freezeLabel.Font = Enum.Font.Gotham freezeLabel.TextSize = 9 freezeLabel.TextXAlignment = Enum.TextXAlignment.Left freezeLabel.Parent = section36 -- Freeze Delay TextBox local delayLabel = Instance.new("TextLabel") delayLabel.Size = UDim2.new(0.3, 0, 0, 14) delayLabel.Position = UDim2.new(0.65, 0, 0.05, 0) delayLabel.BackgroundTransparency = 1 delayLabel.Text = "Delay (s):" delayLabel.TextColor3 = Color3.fromRGB(180, 180, 180) delayLabel.Font = Enum.Font.Gotham delayLabel.TextSize = 8 delayLabel.TextXAlignment = Enum.TextXAlignment.Left delayLabel.Parent = section36 freezeDelayBox = Instance.new("TextBox") freezeDelayBox.Size = UDim2.new(0.2, 0, 0, 18) freezeDelayBox.Position = UDim2.new(0.7, 0, 0.22, 0) freezeDelayBox.BackgroundColor3 = Color3.fromRGB(60, 60, 70) freezeDelayBox.TextColor3 = Color3.new(1,1,1) freezeDelayBox.Font = Enum.Font.Gotham freezeDelayBox.TextSize = 9 freezeDelayBox.Text = "1.5" freezeDelayBox.PlaceholderText = "sec" freezeDelayBox.Parent = section36 Instance.new("UICorner").CornerRadius = UDim.new(0, 3) Instance.new("UICorner").Parent = freezeDelayBox -- Freeze Buttons (position adjusted) local freezeAllBtn = Instance.new("TextButton") freezeAllBtn.Size = UDim2.new(0.28, 0, 0, 22) freezeAllBtn.Position = UDim2.new(0.03, 0, 0.65, 0) freezeAllBtn.AnchorPoint = Vector2.new(0, 0.5) freezeAllBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50) freezeAllBtn.Text = "Freeze All" freezeAllBtn.TextColor3 = Color3.new(1,1,1) freezeAllBtn.Font = Enum.Font.GothamBold freezeAllBtn.TextSize = 8 freezeAllBtn.Parent = section36 Instance.new("UICorner").CornerRadius = UDim.new(0, 4) Instance.new("UICorner").Parent = freezeAllBtn freezeAllBtn.MouseButton1Click:Connect(freezeAll) local freezeNonTeamsBtn = Instance.new("TextButton") freezeNonTeamsBtn.Size = UDim2.new(0.28, 0, 0, 22) freezeNonTeamsBtn.Position = UDim2.new(0.36, 0, 0.65, 0) freezeNonTeamsBtn.AnchorPoint = Vector2.new(0, 0.5) freezeNonTeamsBtn.BackgroundColor3 = Color3.fromRGB(200, 100, 50) freezeNonTeamsBtn.Text = "Freeze Non-Teams" freezeNonTeamsBtn.TextColor3 = Color3.new(1,1,1) freezeNonTeamsBtn.Font = Enum.Font.GothamBold freezeNonTeamsBtn.TextSize = 8 freezeNonTeamsBtn.Parent = section36 Instance.new("UICorner").CornerRadius = UDim.new(0, 4) Instance.new("UICorner").Parent = freezeNonTeamsBtn freezeNonTeamsBtn.MouseButton1Click:Connect(freezeNonTeams) local freezeTeamsBtn = Instance.new("TextButton") freezeTeamsBtn.Size = UDim2.new(0.28, 0, 0, 22) freezeTeamsBtn.Position = UDim2.new(0.69, 0, 0.65, 0) freezeTeamsBtn.AnchorPoint = Vector2.new(0, 0.5) freezeTeamsBtn.BackgroundColor3 = Color3.fromRGB(50, 200, 100) freezeTeamsBtn.Text = "Freeze Teams" freezeTeamsBtn.TextColor3 = Color3.new(1,1,1) freezeTeamsBtn.Font = Enum.Font.GothamBold freezeTeamsBtn.TextSize = 8 freezeTeamsBtn.Parent = section36 Instance.new("UICorner").CornerRadius = UDim.new(0, 4) Instance.new("UICorner").Parent = freezeTeamsBtn freezeTeamsBtn.MouseButton1Click:Connect(freezeTeams) y = y + 108 -- SECTION 3.5: Random Push local section35 = Instance.new("Frame") section35.Size = UDim2.new(1, -12, 0, 120) section35.Position = UDim2.new(0, 6, 0, y) section35.BackgroundColor3 = Color3.fromRGB(40, 40, 50) section35.BorderSizePixel = 0 section35.Parent = mainFrame Instance.new("UICorner").CornerRadius = UDim.new(0, 4) Instance.new("UICorner").Parent = section35 local randomLabel = Instance.new("TextLabel") randomLabel.Size = UDim2.new(0.6, 0, 0, 14) randomLabel.Position = UDim2.new(0, 6, 0, 3) randomLabel.BackgroundTransparency = 1 randomLabel.Text = "Random Push" randomLabel.TextColor3 = Color3.fromRGB(200, 200, 200) randomLabel.Font = Enum.Font.Gotham randomLabel.TextSize = 9 randomLabel.TextXAlignment = Enum.TextXAlignment.Left randomLabel.Parent = section35 randomBtn = Instance.new("TextButton") randomBtn.Size = UDim2.new(0.5, 0, 0, 22) randomBtn.Position = UDim2.new(0.25, 0, 0.25, 0) randomBtn.AnchorPoint = Vector2.new(0.5, 0.5) randomBtn.BackgroundColor3 = randomActive and Color3.fromRGB(200, 50, 50) or Color3.fromRGB(50, 200, 50) randomBtn.Text = randomActive and "Disable Random Push" or "Enable Random Push" randomBtn.TextColor3 = Color3.new(1,1,1) randomBtn.Font = Enum.Font.GothamBold randomBtn.TextSize = 9 randomBtn.Parent = section35 Instance.new("UICorner").CornerRadius = UDim.new(0, 4) Instance.new("UICorner").Parent = randomBtn randomBtn.MouseButton1Click:Connect(toggleRandomPush) local intervalLabel = Instance.new("TextLabel") intervalLabel.Size = UDim2.new(0.3, 0, 0, 14) intervalLabel.Position = UDim2.new(0.65, 0, 0.1, 0) intervalLabel.BackgroundTransparency = 1 intervalLabel.Text = "Interval (s):" intervalLabel.TextColor3 = Color3.fromRGB(180, 180, 180) intervalLabel.Font = Enum.Font.Gotham intervalLabel.TextSize = 8 intervalLabel.TextXAlignment = Enum.TextXAlignment.Left intervalLabel.Parent = section35 randomIntervalBox = Instance.new("TextBox") randomIntervalBox.Size = UDim2.new(0.2, 0, 0, 18) randomIntervalBox.Position = UDim2.new(0.7, 0, 0.22, 0) randomIntervalBox.BackgroundColor3 = Color3.fromRGB(60, 60, 70) randomIntervalBox.TextColor3 = Color3.new(1,1,1) randomIntervalBox.Font = Enum.Font.Gotham randomIntervalBox.TextSize = 9 randomIntervalBox.Text = tostring(randomInterval) randomIntervalBox.PlaceholderText = "sec" randomIntervalBox.Parent = section35 Instance.new("UICorner").CornerRadius = UDim.new(0, 3) Instance.new("UICorner").Parent = randomIntervalBox randomIntervalBox.Changed:Connect(function() local val = tonumber(randomIntervalBox.Text) if val and val > 0 then randomInterval = val end end) teammatesBtn = Instance.new("TextButton") teammatesBtn.Size = UDim2.new(0.35, 0, 0, 22) teammatesBtn.Position = UDim2.new(0.1, 0, 0.55, 0) teammatesBtn.AnchorPoint = Vector2.new(0, 0.5) teammatesBtn.BackgroundColor3 = (randomMode == "teammates") and Color3.fromRGB(50, 200, 50) or Color3.fromRGB(150, 50, 50) teammatesBtn.Text = (randomMode == "teammates") and "✅ Teammates" or "❌ Teammates" teammatesBtn.TextColor3 = Color3.new(1,1,1) teammatesBtn.Font = Enum.Font.GothamBold teammatesBtn.TextSize = 9 teammatesBtn.Parent = section35 Instance.new("UICorner").CornerRadius = UDim.new(0, 4) Instance.new("UICorner").Parent = teammatesBtn teammatesBtn.MouseButton1Click:Connect(function() setRandomMode("teammates") end) nonteammatesBtn = Instance.new("TextButton") nonteammatesBtn.Size = UDim2.new(0.35, 0, 0, 22) nonteammatesBtn.Position = UDim2.new(0.55, 0, 0.55, 0) nonteammatesBtn.AnchorPoint = Vector2.new(0, 0.5) nonteammatesBtn.BackgroundColor3 = (randomMode == "nonteammates") and Color3.fromRGB(50, 200, 50) or Color3.fromRGB(150, 50, 50) nonteammatesBtn.Text = (randomMode == "nonteammates") and "✅ Nonteammates" or "❌ Nonteammates" nonteammatesBtn.TextColor3 = Color3.new(1,1,1) nonteammatesBtn.Font = Enum.Font.GothamBold nonteammatesBtn.TextSize = 9 nonteammatesBtn.Parent = section35 Instance.new("UICorner").CornerRadius = UDim.new(0, 4) Instance.new("UICorner").Parent = nonteammatesBtn nonteammatesBtn.MouseButton1Click:Connect(function() setRandomMode("nonteammates") end) randomStatus = Instance.new("TextLabel") randomStatus.Size = UDim2.new(1, -12, 0, 14) randomStatus.Position = UDim2.new(0, 6, 0, 88) randomStatus.BackgroundTransparency = 1 randomStatus.Text = randomActive and "🟢 Random Push ON" or "⚪ Random Push OFF" randomStatus.TextColor3 = randomActive and Color3.fromRGB(100, 255, 100) or Color3.fromRGB(150, 150, 150) randomStatus.Font = Enum.Font.Gotham randomStatus.TextSize = 8 randomStatus.TextXAlignment = Enum.TextXAlignment.Center randomStatus.Parent = section35 y = y + 128 -- SECTION 4: Bot Mode local section4 = Instance.new("Frame") section4.Size = UDim2.new(1, -12, 0, 80) section4.Position = UDim2.new(0, 6, 0, y) section4.BackgroundColor3 = Color3.fromRGB(40, 40, 50) section4.BorderSizePixel = 0 section4.Parent = mainFrame Instance.new("UICorner").CornerRadius = UDim.new(0, 4) Instance.new("UICorner").Parent = section4 local botLabel = Instance.new("TextLabel") botLabel.Size = UDim2.new(1, -12, 0, 14) botLabel.Position = UDim2.new(0, 6, 0, 3) botLabel.BackgroundTransparency = 1 botLabel.Text = "Bot Mode (Auto Push + Server Switch)" botLabel.TextColor3 = Color3.fromRGB(200, 200, 200) botLabel.Font = Enum.Font.Gotham botLabel.TextSize = 9 botLabel.TextXAlignment = Enum.TextXAlignment.Left botLabel.Parent = section4 minPlayersBox = Instance.new("TextBox") minPlayersBox.Size = UDim2.new(0.25, 0, 0, 18) minPlayersBox.Position = UDim2.new(0.6, 0, 0, 18) minPlayersBox.BackgroundColor3 = Color3.fromRGB(60, 60, 70) minPlayersBox.TextColor3 = Color3.new(1,1,1) minPlayersBox.Font = Enum.Font.Gotham minPlayersBox.TextSize = 9 minPlayersBox.Text = tostring(minPlayerCount) minPlayersBox.PlaceholderText = "Min Players" minPlayersBox.Parent = section4 Instance.new("UICorner").CornerRadius = UDim.new(0, 3) Instance.new("UICorner").Parent = minPlayersBox minPlayersBox.Changed:Connect(function() local val = tonumber(minPlayersBox.Text) if val and val >= 1 then minPlayerCount = val end end) local minLabel = Instance.new("TextLabel") minLabel.Size = UDim2.new(0.35, 0, 0, 16) minLabel.Position = UDim2.new(0, 6, 0, 20) minLabel.BackgroundTransparency = 1 minLabel.Text = "Min Players:" minLabel.TextColor3 = Color3.fromRGB(180, 180, 180) minLabel.Font = Enum.Font.Gotham minLabel.TextSize = 9 minLabel.TextXAlignment = Enum.TextXAlignment.Left minLabel.Parent = section4 botBtn = Instance.new("TextButton") botBtn.Size = UDim2.new(0.5, 0, 0, 22) botBtn.Position = UDim2.new(0.5, 0, 0.78, 0) botBtn.AnchorPoint = Vector2.new(0.5, 0.5) botBtn.BackgroundColor3 = botActive and Color3.fromRGB(200, 50, 50) or Color3.fromRGB(50, 200, 50) botBtn.Text = botActive and "Disable Bot Mode" or "Enable Bot Mode" botBtn.TextColor3 = Color3.new(1,1,1) botBtn.Font = Enum.Font.GothamBold botBtn.TextSize = 9 botBtn.Parent = section4 Instance.new("UICorner").CornerRadius = UDim.new(0, 4) Instance.new("UICorner").Parent = botBtn botBtn.MouseButton1Click:Connect(toggleBotMode) botStatus = Instance.new("TextLabel") botStatus.Size = UDim2.new(1, -12, 0, 14) botStatus.Position = UDim2.new(0, 6, 0, 65) botStatus.BackgroundTransparency = 1 botStatus.Text = botActive and "🟢 Bot Mode Active" or "⚪ Bot Mode Off" botStatus.TextColor3 = botActive and Color3.fromRGB(100, 255, 100) or Color3.fromRGB(150, 150, 150) botStatus.Font = Enum.Font.Gotham botStatus.TextSize = 8 botStatus.TextXAlignment = Enum.TextXAlignment.Center botStatus.Parent = section4 y = y + 88 -- SECTION 5: Exempt Players -- (skipping for brevity – same as before) -- ... (rest of GUI remains unchanged) -- The rest of the GUI (Exempt and Targeted lists) is unchanged. -- I'll include the full script below.