--[[ GOD MODE FOR EVERYONE Server-Side | Single Script All players are completely invincible ]] local Players = game:GetService("Players") local function applyGodMode(character) local humanoid = character:WaitForChild("Humanoid") -- Infinite health humanoid.MaxHealth = math.huge humanoid.Health = humanoid.MaxHealth -- Prevent Roblox death mechanics humanoid.BreakJointsOnDeath = false humanoid.RequiresNeck = false -- Force health back if damaged humanoid.HealthChanged:Connect(function() if humanoid.Health < humanoid.MaxHealth then humanoid.Health = humanoid.MaxHealth end end) -- Absolute death prevention humanoid.Died:Connect(function() task.wait() humanoid.Health = humanoid.MaxHealth end) end -- Apply to every player Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function(character) applyGodMode(character) end) end) -- Apply to players already in game (Studio test) for _, player in ipairs(Players:GetPlayers()) do if player.Character then applyGodMode(player.Character) end end