-- Ez crack by YourLocal0zent -- Instances: local CoolGui = Instance.new("ScreenGui") local cope = Instance.new("TextButton") local settings = Instance.new("Frame") local titles = Instance.new("TextLabel") local smain = Instance.new("Frame") local sdidlabel = Instance.new("TextLabel") local bgtlabel = Instance.new("TextLabel") local sdid = Instance.new("TextBox") local bgt = Instance.new("TextBox") local swsjhlabel = Instance.new("TextLabel") local sglabel = Instance.new("TextLabel") local swsjh = Instance.new("TextBox") local sg = Instance.new("TextBox") local sidlabel = Instance.new("TextLabel") local sid = Instance.new("TextBox") local fps = Instance.new("TextLabel") local size = Instance.new("TextLabel") local time = Instance.new("TextLabel") local checkrfe = Instance.new("TextLabel") local suslabel = Instance.new("TextLabel") local sus = Instance.new("TextBox") local rlabel = Instance.new("TextLabel") local glabel = Instance.new("TextLabel") local blabel = Instance.new("TextLabel") local r = Instance.new("TextBox") local g = Instance.new("TextBox") local b = Instance.new("TextBox") local stlabel = Instance.new("TextLabel") local st = Instance.new("TextBox") local sbutton = Instance.new("TextButton") local main = Instance.new("Frame") local title = Instance.new("TextLabel") local left = Instance.new("TextButton") local right = Instance.new("TextButton") local page1 = Instance.new("Frame") local fes = Instance.new("Frame") local sectitle = Instance.new("TextLabel") local button = Instance.new("TextButton") local button_2 = Instance.new("TextButton") local button_3 = Instance.new("TextButton") local button_4 = Instance.new("TextButton") local button_5 = Instance.new("TextButton") local button_6 = Instance.new("TextButton") local button_7 = Instance.new("TextButton") local button_8 = Instance.new("TextButton") local button_9 = Instance.new("TextButton") local button_10 = Instance.new("TextButton") local button_11 = Instance.new("TextButton") local button_12 = Instance.new("TextButton") local button_13 = Instance.new("TextButton") local button_14 = Instance.new("TextButton") local lp = Instance.new("Frame") local sectitle_2 = Instance.new("TextLabel") local button_15 = Instance.new("TextButton") local button_16 = Instance.new("TextButton") local button_17 = Instance.new("TextButton") local button_18 = Instance.new("TextButton") local button_19 = Instance.new("TextButton") local button_20 = Instance.new("TextButton") local button_21 = Instance.new("TextButton") local button_22 = Instance.new("TextButton") local button_23 = Instance.new("TextButton") local button_24 = Instance.new("TextButton") local pgname = Instance.new("TextLabel") local page3 = Instance.new("Frame") local guir = Instance.new("Frame") local sectitle_3 = Instance.new("TextLabel") local button_25 = Instance.new("TextButton") local button_26 = Instance.new("TextButton") local button_27 = Instance.new("TextButton") local button_28 = Instance.new("TextButton") local button_29 = Instance.new("TextButton") local button_30 = Instance.new("TextButton") local button_31 = Instance.new("TextButton") local button_32 = Instance.new("TextButton") local button_33 = Instance.new("TextButton") local button_34 = Instance.new("TextButton") local misc = Instance.new("Frame") local sectitle_4 = Instance.new("TextLabel") local button_35 = Instance.new("TextButton") local button_36 = Instance.new("TextButton") local button_37 = Instance.new("TextButton") local button_38 = Instance.new("TextButton") local button_39 = Instance.new("TextButton") local button_40 = Instance.new("TextButton") local button_41 = Instance.new("TextButton") local button_42 = Instance.new("TextButton") local pgname_2 = Instance.new("TextLabel") local page2 = Instance.new("Frame") local fds = Instance.new("Frame") local sectitle_5 = Instance.new("TextLabel") local button_43 = Instance.new("TextButton") local button_44 = Instance.new("TextButton") local button_45 = Instance.new("TextButton") local button_46 = Instance.new("TextButton") local btools = Instance.new("Frame") local sectitle_6 = Instance.new("TextLabel") local button_47 = Instance.new("TextButton") local button_48 = Instance.new("TextButton") local button_49 = Instance.new("TextButton") local button_50 = Instance.new("TextButton") local button_51 = Instance.new("TextButton") local button_52 = Instance.new("TextButton") local button_53 = Instance.new("TextButton") local button_54 = Instance.new("TextButton") local button_55 = Instance.new("TextButton") local button_56 = Instance.new("TextButton") local button_57 = Instance.new("TextButton") local pgname_3 = Instance.new("TextLabel") local page4 = Instance.new("Frame") local pres = Instance.new("Frame") local sectitle_7 = Instance.new("TextLabel") local button_58 = Instance.new("TextButton") local button_59 = Instance.new("TextButton") local button_60 = Instance.new("TextButton") local button_61 = Instance.new("TextButton") local button_62 = Instance.new("TextButton") local button_63 = Instance.new("TextButton") local creds = Instance.new("Frame") local credits = Instance.new("TextLabel") local pgname_4 = Instance.new("TextLabel") --Properties: CoolGui.Name = "CoolGui" CoolGui.Parent = game.Players.LocalPlayer.PlayerGui CoolGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling CoolGui.ResetOnSpawn = false cope.Name = "cope" cope.Parent = CoolGui cope.BackgroundColor3 = Color3.fromRGB(0, 0, 0) cope.BorderColor3 = Color3.fromRGB(255, 0, 0) cope.BorderSizePixel = 3 cope.LayoutOrder = 13 cope.Position = UDim2.new(-0.000998668605, 0, 0.962397218, 0) cope.Size = UDim2.new(0, 300, 0, 20) cope.ZIndex = 3 cope.Font = Enum.Font.SourceSans cope.Text = "Close" cope.TextColor3 = Color3.fromRGB(255, 255, 255) cope.TextSize = 18.000 settings.Name = "settings" settings.Parent = CoolGui settings.BackgroundColor3 = Color3.fromRGB(0, 0, 0) settings.BorderColor3 = Color3.fromRGB(255, 0, 0) settings.BorderSizePixel = 3 settings.Position = UDim2.new(0.280000001, 3, 0.294712126, 0) settings.Size = UDim2.new(0, 300, 0, 400) settings.ZIndex = 2 titles.Name = "titles" titles.Parent = settings titles.BackgroundColor3 = Color3.fromRGB(0, 0, 0) titles.BorderColor3 = Color3.fromRGB(255, 0, 0) titles.BorderSizePixel = 3 titles.LayoutOrder = 3 titles.Size = UDim2.new(0, 300, 0, 40) titles.Font = Enum.Font.SourceSans titles.Text = "Settings" titles.TextColor3 = Color3.fromRGB(255, 255, 255) titles.TextSize = 24.000 smain.Name = "smain" smain.Parent = settings smain.BackgroundColor3 = Color3.fromRGB(0, 0, 0) smain.BorderColor3 = Color3.fromRGB(255, 0, 0) smain.BorderSizePixel = 3 smain.Position = UDim2.new(0.00333363842, 0, 0.100000001, 0) smain.Size = UDim2.new(0, 298, 0, 359) sdidlabel.Name = "sdidlabel" sdidlabel.Parent = smain sdidlabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) sdidlabel.BorderColor3 = Color3.fromRGB(255, 0, 0) sdidlabel.BorderSizePixel = 3 sdidlabel.Size = UDim2.new(0, 149, 0, 33) sdidlabel.ZIndex = 3 sdidlabel.Font = Enum.Font.SourceSansBold sdidlabel.Text = "Skybox/Decal ID" sdidlabel.TextColor3 = Color3.fromRGB(255, 255, 255) sdidlabel.TextSize = 14.000 bgtlabel.Name = "bgtlabel" bgtlabel.Parent = smain bgtlabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) bgtlabel.BorderColor3 = Color3.fromRGB(255, 0, 0) bgtlabel.BorderSizePixel = 3 bgtlabel.Position = UDim2.new(0.5, 0, 0, 0) bgtlabel.Size = UDim2.new(0, 149, 0, 33) bgtlabel.ZIndex = 3 bgtlabel.Font = Enum.Font.SourceSansBold bgtlabel.Text = "Billboard Gui Text" bgtlabel.TextColor3 = Color3.fromRGB(255, 255, 255) bgtlabel.TextSize = 14.000 sdid.Name = "sdid" sdid.Parent = smain sdid.BackgroundColor3 = Color3.fromRGB(0, 0, 0) sdid.BorderColor3 = Color3.fromRGB(255, 0, 0) sdid.BorderSizePixel = 3 sdid.Position = UDim2.new(0, 0, 0.0919220075, 0) sdid.Size = UDim2.new(0, 149, 0, 28) sdid.ZIndex = 3 sdid.Font = Enum.Font.SourceSans sdid.Text = "15475953475" sdid.TextColor3 = Color3.fromRGB(255, 255, 255) sdid.TextSize = 14.000 sdid.TextWrapped = true bgt.Name = "bgt" bgt.Parent = smain bgt.BackgroundColor3 = Color3.fromRGB(0, 0, 0) bgt.BorderColor3 = Color3.fromRGB(255, 0, 0) bgt.BorderSizePixel = 3 bgt.Position = UDim2.new(0.5, 0, 0.0919220075, 0) bgt.Size = UDim2.new(0, 149, 0, 28) bgt.ZIndex = 3 bgt.Font = Enum.Font.SourceSans bgt.Text = "c00lkidd" bgt.TextColor3 = Color3.fromRGB(255, 255, 255) bgt.TextSize = 14.000 bgt.TextWrapped = true swsjhlabel.Name = "swsjhlabel" swsjhlabel.Parent = smain swsjhlabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) swsjhlabel.BorderColor3 = Color3.fromRGB(255, 0, 0) swsjhlabel.BorderSizePixel = 3 swsjhlabel.Position = UDim2.new(0, 0, 0.169916436, 0) swsjhlabel.Size = UDim2.new(0, 74, 0, 33) swsjhlabel.ZIndex = 3 swsjhlabel.Font = Enum.Font.SourceSansBold swsjhlabel.Text = "Set WS/JH" swsjhlabel.TextColor3 = Color3.fromRGB(255, 255, 255) swsjhlabel.TextSize = 14.000 sglabel.Name = "sglabel" sglabel.Parent = smain sglabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) sglabel.BorderColor3 = Color3.fromRGB(255, 0, 0) sglabel.BorderSizePixel = 3 sglabel.Position = UDim2.new(0.241610736, 0, 0.169916436, 0) sglabel.Size = UDim2.new(0, 74, 0, 33) sglabel.ZIndex = 3 sglabel.Font = Enum.Font.SourceSansBold sglabel.Text = "Set Gravity" sglabel.TextColor3 = Color3.fromRGB(255, 255, 255) sglabel.TextSize = 14.000 swsjh.Name = "swsjh" swsjh.Parent = smain swsjh.BackgroundColor3 = Color3.fromRGB(0, 0, 0) swsjh.BorderColor3 = Color3.fromRGB(255, 0, 0) swsjh.BorderSizePixel = 3 swsjh.Position = UDim2.new(0, 0, 0.261838436, 0) swsjh.Size = UDim2.new(0, 72, 0, 28) swsjh.ZIndex = 3 swsjh.Font = Enum.Font.SourceSans swsjh.Text = "50" swsjh.TextColor3 = Color3.fromRGB(255, 255, 255) swsjh.TextSize = 14.000 swsjh.TextWrapped = true sg.Name = "sg" sg.Parent = smain sg.BackgroundColor3 = Color3.fromRGB(0, 0, 0) sg.BorderColor3 = Color3.fromRGB(255, 0, 0) sg.BorderSizePixel = 3 sg.Position = UDim2.new(0.241610736, 0, 0.261838436, 0) sg.Size = UDim2.new(0, 74, 0, 28) sg.ZIndex = 3 sg.Font = Enum.Font.SourceSans sg.Text = "100" sg.TextColor3 = Color3.fromRGB(255, 255, 255) sg.TextSize = 14.000 sg.TextWrapped = true sidlabel.Name = "sidlabel" sidlabel.Parent = smain sidlabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) sidlabel.BorderColor3 = Color3.fromRGB(255, 0, 0) sidlabel.BorderSizePixel = 3 sidlabel.Position = UDim2.new(0.5, 0, 0.169916436, 0) sidlabel.Size = UDim2.new(0, 149, 0, 33) sidlabel.ZIndex = 3 sidlabel.Font = Enum.Font.SourceSansBold sidlabel.Text = "Music ID" sidlabel.TextColor3 = Color3.fromRGB(255, 255, 255) sidlabel.TextSize = 14.000 sid.Name = "sid" sid.Parent = smain sid.BackgroundColor3 = Color3.fromRGB(0, 0, 0) sid.BorderColor3 = Color3.fromRGB(255, 0, 0) sid.BorderSizePixel = 3 sid.Position = UDim2.new(0.5, 0, 0.261838436, 0) sid.Size = UDim2.new(0, 149, 0, 28) sid.ZIndex = 3 sid.Font = Enum.Font.SourceSans sid.Text = "" sid.TextColor3 = Color3.fromRGB(255, 255, 255) sid.TextSize = 14.000 sid.TextWrapped = true fps.Name = "fps" fps.Parent = smain fps.BackgroundColor3 = Color3.fromRGB(0, 0, 0) fps.BorderColor3 = Color3.fromRGB(255, 0, 0) fps.BorderSizePixel = 3 fps.Position = UDim2.new(0, 0, 0.339832872, 0) fps.Size = UDim2.new(0, 149, 0, 33) fps.ZIndex = 3 fps.Font = Enum.Font.SourceSans fps.Text = "FPS: " fps.TextColor3 = Color3.fromRGB(255, 255, 255) fps.TextSize = 14.000 size.Name = "size" size.Parent = smain size.BackgroundColor3 = Color3.fromRGB(0, 0, 0) size.BorderColor3 = Color3.fromRGB(255, 0, 0) size.BorderSizePixel = 3 size.Position = UDim2.new(0, 0, 0.431754887, 0) size.Size = UDim2.new(0, 149, 0, 33) size.ZIndex = 3 size.Font = Enum.Font.SourceSans size.Text = "Server Size: " size.TextColor3 = Color3.fromRGB(255, 255, 255) size.TextSize = 14.000 time.Name = "time" time.Parent = smain time.BackgroundColor3 = Color3.fromRGB(0, 0, 0) time.BorderColor3 = Color3.fromRGB(255, 0, 0) time.BorderSizePixel = 3 time.Position = UDim2.new(0, 0, 0.523676872, 0) time.Size = UDim2.new(0, 149, 0, 33) time.ZIndex = 3 time.Font = Enum.Font.SourceSans time.Text = "Server Time: " time.TextColor3 = Color3.fromRGB(255, 255, 255) time.TextSize = 14.000 time.TextWrapped = true checkrfe.Name = "checkrfe" checkrfe.Parent = smain checkrfe.BackgroundColor3 = Color3.fromRGB(0, 0, 0) checkrfe.BorderColor3 = Color3.fromRGB(255, 0, 0) checkrfe.BorderSizePixel = 3 checkrfe.Position = UDim2.new(0.5, 0, 0.339832872, 0) checkrfe.Size = UDim2.new(0, 149, 0, 33) checkrfe.ZIndex = 3 checkrfe.Font = Enum.Font.SourceSans checkrfe.Text = "Loading.." checkrfe.TextColor3 = Color3.fromRGB(255, 255, 255) checkrfe.TextSize = 14.000 checkrfe.TextWrapped = true suslabel.Name = "suslabel" suslabel.Parent = smain suslabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) suslabel.BorderColor3 = Color3.fromRGB(255, 0, 0) suslabel.BorderSizePixel = 3 suslabel.Position = UDim2.new(0, 0, 0.615598857, 0) suslabel.Size = UDim2.new(0, 146, 0, 33) suslabel.ZIndex = 3 suslabel.Font = Enum.Font.SourceSansBold suslabel.Text = "Set Username" suslabel.TextColor3 = Color3.fromRGB(255, 255, 255) suslabel.TextSize = 14.000 sus.Name = "sus" sus.Parent = smain sus.BackgroundColor3 = Color3.fromRGB(0, 0, 0) sus.BorderColor3 = Color3.fromRGB(255, 0, 0) sus.BorderSizePixel = 3 sus.Position = UDim2.new(0, 0, 0.707520902, 0) sus.Size = UDim2.new(0, 146, 0, 28) sus.ZIndex = 3 sus.Font = Enum.Font.SourceSans sus.Text = "c00lkidd" sus.TextColor3 = Color3.fromRGB(255, 255, 255) sus.TextSize = 14.000 sus.TextWrapped = true rlabel.Name = "rlabel" rlabel.Parent = smain rlabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) rlabel.BorderColor3 = Color3.fromRGB(255, 0, 0) rlabel.BorderSizePixel = 3 rlabel.Position = UDim2.new(0.5, 0, 0.615598857, 0) rlabel.Size = UDim2.new(0, 49, 0, 33) rlabel.ZIndex = 3 rlabel.Font = Enum.Font.SourceSansBold rlabel.Text = "R" rlabel.TextColor3 = Color3.fromRGB(255, 255, 255) rlabel.TextSize = 14.000 glabel.Name = "glabel" glabel.Parent = smain glabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) glabel.BorderColor3 = Color3.fromRGB(255, 0, 0) glabel.BorderSizePixel = 3 glabel.Position = UDim2.new(0.667785227, 0, 0.615598857, 0) glabel.Size = UDim2.new(0, 49, 0, 33) glabel.ZIndex = 3 glabel.Font = Enum.Font.SourceSansBold glabel.Text = "G" glabel.TextColor3 = Color3.fromRGB(255, 255, 255) glabel.TextSize = 14.000 blabel.Name = "blabel" blabel.Parent = smain blabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) blabel.BorderColor3 = Color3.fromRGB(255, 0, 0) blabel.BorderSizePixel = 3 blabel.Position = UDim2.new(0.832214773, 0, 0.615598857, 0) blabel.Size = UDim2.new(0, 49, 0, 33) blabel.ZIndex = 3 blabel.Font = Enum.Font.SourceSansBold blabel.Text = "B" blabel.TextColor3 = Color3.fromRGB(255, 255, 255) blabel.TextSize = 14.000 r.Name = "r" r.Parent = smain r.BackgroundColor3 = Color3.fromRGB(0, 0, 0) r.BorderColor3 = Color3.fromRGB(255, 0, 0) r.BorderSizePixel = 3 r.Position = UDim2.new(0.5, 0, 0.707520902, 0) r.Size = UDim2.new(0, 50, 0, 28) r.ZIndex = 3 r.Font = Enum.Font.SourceSans r.Text = "255" r.TextColor3 = Color3.fromRGB(255, 255, 255) r.TextSize = 14.000 r.TextWrapped = true g.Name = "g" g.Parent = smain g.BackgroundColor3 = Color3.fromRGB(0, 0, 0) g.BorderColor3 = Color3.fromRGB(255, 0, 0) g.BorderSizePixel = 3 g.Position = UDim2.new(0.667785227, 0, 0.707520902, 0) g.Size = UDim2.new(0, 50, 0, 28) g.ZIndex = 3 g.Font = Enum.Font.SourceSans g.Text = "0" g.TextColor3 = Color3.fromRGB(255, 255, 255) g.TextSize = 14.000 g.TextWrapped = true b.Name = "b" b.Parent = smain b.BackgroundColor3 = Color3.fromRGB(0, 0, 0) b.BorderColor3 = Color3.fromRGB(255, 0, 0) b.BorderSizePixel = 3 b.Position = UDim2.new(0.832214773, 0, 0.707520902, 0) b.Size = UDim2.new(0, 50, 0, 28) b.ZIndex = 3 b.Font = Enum.Font.SourceSans b.Text = "0" b.TextColor3 = Color3.fromRGB(255, 255, 255) b.TextSize = 14.000 b.TextWrapped = true stlabel.Name = "stlabel" stlabel.Parent = smain stlabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) stlabel.BorderColor3 = Color3.fromRGB(255, 0, 0) stlabel.BorderSizePixel = 3 stlabel.Position = UDim2.new(0.5, 0, 0.431754887, 0) stlabel.Size = UDim2.new(0, 148, 0, 33) stlabel.ZIndex = 3 stlabel.Font = Enum.Font.SourceSansBold stlabel.Text = "Set Spam Text" stlabel.TextColor3 = Color3.fromRGB(255, 255, 255) stlabel.TextSize = 14.000 st.Name = "st" st.Parent = smain st.BackgroundColor3 = Color3.fromRGB(0, 0, 0) st.BorderColor3 = Color3.fromRGB(255, 0, 0) st.BorderSizePixel = 3 st.Position = UDim2.new(0.5, 0, 0.523676872, 0) st.Size = UDim2.new(0, 149, 0, 30) st.ZIndex = 4 st.Font = Enum.Font.SourceSans st.Text = "join team c00lkidd!" st.TextColor3 = Color3.fromRGB(255, 255, 255) st.TextSize = 14.000 st.TextWrapped = true sbutton.Name = "sbutton" sbutton.Parent = settings sbutton.BackgroundColor3 = Color3.fromRGB(0, 0, 0) sbutton.BorderColor3 = Color3.fromRGB(255, 0, 0) sbutton.BorderSizePixel = 3 sbutton.Position = UDim2.new(1, 0, 0, 0) sbutton.Size = UDim2.new(0, 27, 1, 0) sbutton.ZIndex = 2 sbutton.Font = Enum.Font.SourceSans sbutton.Text = "<" sbutton.TextColor3 = Color3.fromRGB(255, 255, 255) sbutton.TextSize = 48.000 main.Name = "main" main.Parent = CoolGui main.BackgroundColor3 = Color3.fromRGB(0, 0, 0) main.BorderColor3 = Color3.fromRGB(255, 0, 0) main.BorderSizePixel = 3 main.Position = UDim2.new(-0.00299600535, 3, 0.294712126, 0) main.Size = UDim2.new(0, 300, 0, 400) main.ZIndex = 2 title.Name = "title" title.Parent = main title.BackgroundColor3 = Color3.fromRGB(0, 0, 0) title.BorderColor3 = Color3.fromRGB(255, 0, 0) title.BorderSizePixel = 3 title.LayoutOrder = 3 title.Position = UDim2.new(-0.00333333341, 0, 0, 0) title.Size = UDim2.new(0, 300, 0, 40) title.Font = Enum.Font.SourceSans title.Text = "c00lgui revival by Hyperion" title.TextColor3 = Color3.fromRGB(255, 255, 255) title.TextSize = 24.000 left.Name = "left" left.Parent = main left.BackgroundColor3 = Color3.fromRGB(0, 0, 0) left.BorderColor3 = Color3.fromRGB(255, 0, 0) left.BorderSizePixel = 3 left.Position = UDim2.new(0, 0, 0.100000001, 0) left.Size = UDim2.new(0, 149, 0, 33) left.Font = Enum.Font.SourceSans left.Text = "<" left.TextColor3 = Color3.fromRGB(255, 255, 255) left.TextSize = 48.000 right.Name = "right" right.Parent = main right.BackgroundColor3 = Color3.fromRGB(0, 0, 0) right.BorderColor3 = Color3.fromRGB(255, 0, 0) right.BorderSizePixel = 3 right.Position = UDim2.new(0.49666667, 0, 0.100000001, 0) right.Size = UDim2.new(0, 149, 0, 33) right.Font = Enum.Font.SourceSans right.Text = ">" right.TextColor3 = Color3.fromRGB(255, 255, 255) right.TextSize = 48.000 page1.Name = "page1" page1.Parent = main page1.BackgroundColor3 = Color3.fromRGB(0, 0, 0) page1.BorderColor3 = Color3.fromRGB(255, 0, 0) page1.BorderSizePixel = 3 page1.Position = UDim2.new(0, 0, 0.182500005, 0) page1.Size = UDim2.new(0, 298, 0, 306) fes.Name = "fes" fes.Parent = page1 fes.BackgroundColor3 = Color3.fromRGB(0, 0, 0) fes.BorderColor3 = Color3.fromRGB(255, 0, 0) fes.BorderSizePixel = 3 fes.Size = UDim2.new(0, 149, 0, 306) sectitle.Name = "sectitle" sectitle.Parent = fes sectitle.BackgroundColor3 = Color3.fromRGB(0, 0, 0) sectitle.BorderColor3 = Color3.fromRGB(255, 0, 0) sectitle.BorderSizePixel = 3 sectitle.Size = UDim2.new(0, 149, 0, 30) sectitle.Font = Enum.Font.SourceSansBold sectitle.Text = "FE Scripts" sectitle.TextColor3 = Color3.fromRGB(255, 255, 255) sectitle.TextSize = 14.000 button.Name = "button" button.Parent = fes button.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button.BorderColor3 = Color3.fromRGB(255, 0, 0) button.BorderSizePixel = 3 button.Position = UDim2.new(0, 0, 0.0980392173, 0) button.Size = UDim2.new(0, 71, 0, 25) button.Font = Enum.Font.SourceSans button.Text = "Glitch Sound" button.TextColor3 = Color3.fromRGB(255, 255, 255) button.TextSize = 14.000 button_2.Name = "button" button_2.Parent = fes button_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_2.BorderColor3 = Color3.fromRGB(255, 0, 0) button_2.BorderSizePixel = 3 button_2.Position = UDim2.new(0.523489952, 0, 0.0980392173, 0) button_2.Size = UDim2.new(0, 71, 0, 25) button_2.Font = Enum.Font.SourceSans button_2.Text = "Dank Engine" button_2.TextColor3 = Color3.fromRGB(255, 255, 255) button_2.TextSize = 14.000 button_3.Name = "button" button_3.Parent = fes button_3.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_3.BorderColor3 = Color3.fromRGB(255, 0, 0) button_3.BorderSizePixel = 3 button_3.Position = UDim2.new(0, 0, 0.179738566, 0) button_3.Size = UDim2.new(0, 71, 0, 25) button_3.Font = Enum.Font.SourceSans button_3.Text = "Lightsaber" button_3.TextColor3 = Color3.fromRGB(255, 255, 255) button_3.TextSize = 14.000 button_4.Name = "button" button_4.Parent = fes button_4.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_4.BorderColor3 = Color3.fromRGB(255, 0, 0) button_4.BorderSizePixel = 3 button_4.Position = UDim2.new(0.523489952, 0, 0.179738566, 0) button_4.Size = UDim2.new(0, 71, 0, 25) button_4.Font = Enum.Font.SourceSans button_4.Text = "sing c00lkidd" button_4.TextColor3 = Color3.fromRGB(255, 255, 255) button_4.TextSize = 14.000 button_5.Name = "button" button_5.Parent = fes button_5.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_5.BorderColor3 = Color3.fromRGB(255, 0, 0) button_5.BorderSizePixel = 3 button_5.Position = UDim2.new(0, 0, 0.261437923, 0) button_5.Size = UDim2.new(0, 71, 0, 25) button_5.Font = Enum.Font.SourceSans button_5.Text = "Nameless FE" button_5.TextColor3 = Color3.fromRGB(255, 255, 255) button_5.TextSize = 14.000 button_6.Name = "button" button_6.Parent = fes button_6.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_6.BorderColor3 = Color3.fromRGB(255, 0, 0) button_6.BorderSizePixel = 3 button_6.Position = UDim2.new(0.523489952, 0, 0.261437923, 0) button_6.Size = UDim2.new(0, 71, 0, 25) button_6.Font = Enum.Font.SourceSans button_6.Text = "Infinite Yield" button_6.TextColor3 = Color3.fromRGB(255, 255, 255) button_6.TextSize = 14.000 button_7.Name = "button" button_7.Parent = fes button_7.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_7.BorderColor3 = Color3.fromRGB(255, 0, 0) button_7.BorderSizePixel = 3 button_7.Position = UDim2.new(0, 0, 0.343137264, 0) button_7.Size = UDim2.new(0, 71, 0, 25) button_7.Font = Enum.Font.SourceSans button_7.Text = "Fedora Admin" button_7.TextColor3 = Color3.fromRGB(255, 255, 255) button_7.TextSize = 14.000 button_8.Name = "button" button_8.Parent = fes button_8.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_8.BorderColor3 = Color3.fromRGB(255, 0, 0) button_8.BorderSizePixel = 3 button_8.Position = UDim2.new(0.523489952, 0, 0.343137264, 0) button_8.Size = UDim2.new(0, 71, 0, 25) button_8.Font = Enum.Font.SourceSans button_8.Text = "OPFinality" button_8.TextColor3 = Color3.fromRGB(255, 255, 255) button_8.TextSize = 14.000 button_9.Name = "button" button_9.Parent = fes button_9.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_9.BorderColor3 = Color3.fromRGB(255, 0, 0) button_9.BorderSizePixel = 3 button_9.Position = UDim2.new(0, 0, 0.424836606, 0) button_9.Size = UDim2.new(0, 71, 0, 25) button_9.Font = Enum.Font.SourceSans button_9.Text = "Illuminati" button_9.TextColor3 = Color3.fromRGB(255, 255, 255) button_9.TextSize = 14.000 button_10.Name = "button" button_10.Parent = fes button_10.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_10.BorderColor3 = Color3.fromRGB(255, 0, 0) button_10.BorderSizePixel = 3 button_10.Position = UDim2.new(0.523489952, 0, 0.424836606, 0) button_10.Size = UDim2.new(0, 71, 0, 25) button_10.Font = Enum.Font.SourceSans button_10.Text = "Script Hub" button_10.TextColor3 = Color3.fromRGB(255, 255, 255) button_10.TextSize = 14.000 button_11.Name = "button" button_11.Parent = fes button_11.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_11.BorderColor3 = Color3.fromRGB(255, 0, 0) button_11.BorderSizePixel = 3 button_11.Position = UDim2.new(0, 0, 0.506535947, 0) button_11.Size = UDim2.new(0, 71, 0, 25) button_11.Font = Enum.Font.SourceSans button_11.Text = "Executor" button_11.TextColor3 = Color3.fromRGB(255, 255, 255) button_11.TextSize = 14.000 button_12.Name = "button" button_12.Parent = fes button_12.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_12.BorderColor3 = Color3.fromRGB(255, 0, 0) button_12.BorderSizePixel = 3 button_12.Position = UDim2.new(0.523489952, 0, 0.506535947, 0) button_12.Size = UDim2.new(0, 71, 0, 25) button_12.Font = Enum.Font.SourceSans button_12.Text = "Energize FE" button_12.TextColor3 = Color3.fromRGB(255, 255, 255) button_12.TextSize = 14.000 button_13.Name = "button" button_13.Parent = fes button_13.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_13.BorderColor3 = Color3.fromRGB(255, 0, 0) button_13.BorderSizePixel = 3 button_13.Position = UDim2.new(0, 0, 0.588235319, 0) button_13.Size = UDim2.new(0, 71, 0, 25) button_13.Font = Enum.Font.SourceSans button_13.Text = "dev-uzi" button_13.TextColor3 = Color3.fromRGB(255, 255, 255) button_13.TextSize = 14.000 button_14.Name = "button" button_14.Parent = fes button_14.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_14.BorderColor3 = Color3.fromRGB(255, 0, 0) button_14.BorderSizePixel = 3 button_14.Position = UDim2.new(0.523489952, 0, 0.588235319, 0) button_14.Size = UDim2.new(0, 71, 0, 25) button_14.Font = Enum.Font.SourceSans button_14.Text = "Unanchored2Plr" button_14.TextColor3 = Color3.fromRGB(255, 255, 255) button_14.TextSize = 14.000 lp.Name = "lp" lp.Parent = page1 lp.BackgroundColor3 = Color3.fromRGB(0, 0, 0) lp.BorderColor3 = Color3.fromRGB(255, 0, 0) lp.BorderSizePixel = 3 lp.Position = UDim2.new(0.5, 0, 0, 0) lp.Size = UDim2.new(0, 149, 0, 306) sectitle_2.Name = "sectitle" sectitle_2.Parent = lp sectitle_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) sectitle_2.BorderColor3 = Color3.fromRGB(255, 0, 0) sectitle_2.BorderSizePixel = 3 sectitle_2.Size = UDim2.new(0, 149, 0, 30) sectitle_2.Font = Enum.Font.SourceSansBold sectitle_2.Text = "LocalPlayer" sectitle_2.TextColor3 = Color3.fromRGB(255, 255, 255) sectitle_2.TextSize = 14.000 button_15.Name = "button" button_15.Parent = lp button_15.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_15.BorderColor3 = Color3.fromRGB(255, 0, 0) button_15.BorderSizePixel = 3 button_15.Position = UDim2.new(0, 0, 0.0980392173, 0) button_15.Size = UDim2.new(0, 71, 0, 25) button_15.Font = Enum.Font.SourceSans button_15.Text = "Billboard Gui" button_15.TextColor3 = Color3.fromRGB(255, 255, 255) button_15.TextSize = 14.000 button_15.TextWrapped = true button_16.Name = "button" button_16.Parent = lp button_16.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_16.BorderColor3 = Color3.fromRGB(255, 0, 0) button_16.BorderSizePixel = 3 button_16.Position = UDim2.new(0.523489952, 0, 0.0980392173, 0) button_16.Size = UDim2.new(0, 71, 0, 25) button_16.Font = Enum.Font.SourceSans button_16.Text = "Change Name" button_16.TextColor3 = Color3.fromRGB(255, 255, 255) button_16.TextSize = 14.000 button_17.Name = "button" button_17.Parent = lp button_17.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_17.BorderColor3 = Color3.fromRGB(255, 0, 0) button_17.BorderSizePixel = 3 button_17.Position = UDim2.new(0, 0, 0.179738566, 0) button_17.Size = UDim2.new(0, 71, 0, 25) button_17.Font = Enum.Font.SourceSans button_17.Text = "Set Walkspeed" button_17.TextColor3 = Color3.fromRGB(255, 255, 255) button_17.TextSize = 14.000 button_18.Name = "button" button_18.Parent = lp button_18.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_18.BorderColor3 = Color3.fromRGB(255, 0, 0) button_18.BorderSizePixel = 3 button_18.Position = UDim2.new(0.523489952, 0, 0.179738566, 0) button_18.Size = UDim2.new(0, 71, 0, 25) button_18.Font = Enum.Font.SourceSans button_18.Text = "Floating Pad" button_18.TextColor3 = Color3.fromRGB(255, 255, 255) button_18.TextSize = 14.000 button_19.Name = "button" button_19.Parent = lp button_19.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_19.BorderColor3 = Color3.fromRGB(255, 0, 0) button_19.BorderSizePixel = 3 button_19.Position = UDim2.new(0, 0, 0.261437923, 0) button_19.Size = UDim2.new(0, 71, 0, 25) button_19.Font = Enum.Font.SourceSans button_19.Text = "Set Platform" button_19.TextColor3 = Color3.fromRGB(255, 255, 255) button_19.TextSize = 14.000 button_20.Name = "button" button_20.Parent = lp button_20.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_20.BorderColor3 = Color3.fromRGB(255, 0, 0) button_20.BorderSizePixel = 3 button_20.Position = UDim2.new(0.523489952, 0, 0.261437923, 0) button_20.Size = UDim2.new(0, 71, 0, 25) button_20.Font = Enum.Font.SourceSans button_20.Text = "Spam Text" button_20.TextColor3 = Color3.fromRGB(255, 255, 255) button_20.TextSize = 14.000 button_21.Name = "button" button_21.Parent = lp button_21.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_21.BorderColor3 = Color3.fromRGB(255, 0, 0) button_21.BorderSizePixel = 3 button_21.Position = UDim2.new(0, 0, 0.343137264, 0) button_21.Size = UDim2.new(0, 71, 0, 25) button_21.Font = Enum.Font.SourceSans button_21.Text = "Chicken Arms" button_21.TextColor3 = Color3.fromRGB(255, 255, 255) button_21.TextSize = 14.000 button_22.Name = "button" button_22.Parent = lp button_22.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_22.BorderColor3 = Color3.fromRGB(255, 0, 0) button_22.BorderSizePixel = 3 button_22.Position = UDim2.new(0.523489952, 0, 0.343137264, 0) button_22.Size = UDim2.new(0, 71, 0, 25) button_22.Font = Enum.Font.SourceSans button_22.Text = "Set Gravity" button_22.TextColor3 = Color3.fromRGB(255, 255, 255) button_22.TextSize = 14.000 button_23.Name = "button" button_23.Parent = lp button_23.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_23.BorderColor3 = Color3.fromRGB(255, 0, 0) button_23.BorderSizePixel = 3 button_23.Position = UDim2.new(0, 0, 0.424836606, 0) button_23.Size = UDim2.new(0, 71, 0, 25) button_23.Font = Enum.Font.SourceSans button_23.Text = "Set Jump" button_23.TextColor3 = Color3.fromRGB(255, 255, 255) button_23.TextSize = 14.000 button_24.Name = "button" button_24.Parent = lp button_24.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_24.BorderColor3 = Color3.fromRGB(255, 0, 0) button_24.BorderSizePixel = 3 button_24.Position = UDim2.new(0.523489952, 0, 0.424836606, 0) button_24.Size = UDim2.new(0, 71, 0, 25) button_24.ZIndex = 2 button_24.Font = Enum.Font.SourceSans button_24.Text = "Head Shake" button_24.TextColor3 = Color3.fromRGB(255, 255, 255) button_24.TextSize = 14.000 pgname.Name = "pgname" pgname.Parent = page1 pgname.BackgroundColor3 = Color3.fromRGB(0, 0, 0) pgname.BorderColor3 = Color3.fromRGB(255, 0, 0) pgname.BorderSizePixel = 3 pgname.LayoutOrder = 3 pgname.Position = UDim2.new(-0.00333332852, 0, 0.86601305, 0) pgname.Size = UDim2.new(0, 300, 0, 40) pgname.ZIndex = 3 pgname.Font = Enum.Font.SourceSansBold pgname.Text = "Page 1" pgname.TextColor3 = Color3.fromRGB(255, 255, 255) pgname.TextSize = 19.000 page3.Name = "page3" page3.Parent = main page3.BackgroundColor3 = Color3.fromRGB(0, 0, 0) page3.BorderColor3 = Color3.fromRGB(255, 0, 0) page3.BorderSizePixel = 3 page3.Position = UDim2.new(0, 0, 0.182500005, 0) page3.Size = UDim2.new(0, 298, 0, 306) page3.Visible = false guir.Name = "guir" guir.Parent = page3 guir.BackgroundColor3 = Color3.fromRGB(0, 0, 0) guir.BorderColor3 = Color3.fromRGB(255, 0, 0) guir.BorderSizePixel = 3 guir.Size = UDim2.new(0, 149, 0, 306) sectitle_3.Name = "sectitle" sectitle_3.Parent = guir sectitle_3.BackgroundColor3 = Color3.fromRGB(0, 0, 0) sectitle_3.BorderColor3 = Color3.fromRGB(255, 0, 0) sectitle_3.BorderSizePixel = 3 sectitle_3.Size = UDim2.new(0, 149, 0, 30) sectitle_3.Font = Enum.Font.SourceSansBold sectitle_3.Text = "Guis and Remotes" sectitle_3.TextColor3 = Color3.fromRGB(255, 255, 255) sectitle_3.TextSize = 14.000 button_25.Name = "button" button_25.Parent = guir button_25.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_25.BorderColor3 = Color3.fromRGB(255, 0, 0) button_25.BorderSizePixel = 3 button_25.Position = UDim2.new(0, 0, 0.0980392173, 0) button_25.Size = UDim2.new(0, 71, 0, 25) button_25.Font = Enum.Font.SourceSans button_25.Text = "T0PK3K" button_25.TextColor3 = Color3.fromRGB(255, 255, 255) button_25.TextSize = 14.000 button_26.Name = "button" button_26.Parent = guir button_26.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_26.BorderColor3 = Color3.fromRGB(255, 0, 0) button_26.BorderSizePixel = 3 button_26.Position = UDim2.new(0.523489952, 0, 0.0980392173, 0) button_26.Size = UDim2.new(0, 71, 0, 25) button_26.Font = Enum.Font.SourceSans button_26.Text = "Admin Panel" button_26.TextColor3 = Color3.fromRGB(255, 255, 255) button_26.TextSize = 14.000 button_27.Name = "button" button_27.Parent = guir button_27.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_27.BorderColor3 = Color3.fromRGB(255, 0, 0) button_27.BorderSizePixel = 3 button_27.Position = UDim2.new(0, 0, 0.179738566, 0) button_27.Size = UDim2.new(0, 71, 0, 25) button_27.Font = Enum.Font.SourceSans button_27.Text = "Project Soviet" button_27.TextColor3 = Color3.fromRGB(255, 255, 255) button_27.TextSize = 14.000 button_28.Name = "button" button_28.Parent = guir button_28.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_28.BorderColor3 = Color3.fromRGB(255, 0, 0) button_28.BorderSizePixel = 3 button_28.Position = UDim2.new(0.523489952, 0, 0.179738566, 0) button_28.Size = UDim2.new(0, 71, 0, 25) button_28.Font = Enum.Font.SourceSans button_28.Text = "Harked" button_28.TextColor3 = Color3.fromRGB(255, 255, 255) button_28.TextSize = 14.000 button_29.Name = "button" button_29.Parent = guir button_29.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_29.BorderColor3 = Color3.fromRGB(255, 0, 0) button_29.BorderSizePixel = 3 button_29.Position = UDim2.new(0.523489952, 0, 0.343137264, 0) button_29.Size = UDim2.new(0, 71, 0, 25) button_29.Font = Enum.Font.SourceSans button_29.Text = "Fire Remotes" button_29.TextColor3 = Color3.fromRGB(255, 255, 255) button_29.TextSize = 14.000 button_30.Name = "button" button_30.Parent = guir button_30.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_30.BorderColor3 = Color3.fromRGB(255, 0, 0) button_30.BorderSizePixel = 3 button_30.Position = UDim2.new(0, 0, 0.343137264, 0) button_30.Size = UDim2.new(0, 71, 0, 25) button_30.Font = Enum.Font.SourceSans button_30.Text = "Comet" button_30.TextColor3 = Color3.fromRGB(255, 255, 255) button_30.TextSize = 14.000 button_31.Name = "button" button_31.Parent = guir button_31.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_31.BorderColor3 = Color3.fromRGB(255, 0, 0) button_31.BorderSizePixel = 3 button_31.Position = UDim2.new(0.523489952, 0, 0.261437923, 0) button_31.Size = UDim2.new(0, 71, 0, 25) button_31.Font = Enum.Font.SourceSans button_31.Text = "SimpleSpy" button_31.TextColor3 = Color3.fromRGB(255, 255, 255) button_31.TextSize = 14.000 button_32.Name = "button" button_32.Parent = guir button_32.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_32.BorderColor3 = Color3.fromRGB(255, 0, 0) button_32.BorderSizePixel = 3 button_32.Position = UDim2.new(0, 0, 0.261437923, 0) button_32.Size = UDim2.new(0, 71, 0, 25) button_32.Font = Enum.Font.SourceSans button_32.Text = "FraktureSS" button_32.TextColor3 = Color3.fromRGB(255, 255, 255) button_32.TextSize = 14.000 button_33.Name = "button" button_33.Parent = guir button_33.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_33.BorderColor3 = Color3.fromRGB(255, 0, 0) button_33.BorderSizePixel = 3 button_33.Position = UDim2.new(0, 0, 0.424836606, 0) button_33.Size = UDim2.new(0, 71, 0, 25) button_33.Font = Enum.Font.SourceSans button_33.Text = "ReplicationUI" button_33.TextColor3 = Color3.fromRGB(255, 255, 255) button_33.TextSize = 14.000 button_34.Name = "button" button_34.Parent = guir button_34.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_34.BorderColor3 = Color3.fromRGB(255, 0, 0) button_34.BorderSizePixel = 3 button_34.Position = UDim2.new(0.523489952, 0, 0.424836606, 0) button_34.Size = UDim2.new(0, 71, 0, 25) button_34.Font = Enum.Font.SourceSans button_34.Text = "Backdoor.exe" button_34.TextColor3 = Color3.fromRGB(255, 255, 255) button_34.TextSize = 14.000 misc.Name = "misc" misc.Parent = page3 misc.BackgroundColor3 = Color3.fromRGB(0, 0, 0) misc.BorderColor3 = Color3.fromRGB(255, 0, 0) misc.BorderSizePixel = 3 misc.Position = UDim2.new(0.5, 0, 0, 0) misc.Size = UDim2.new(0, 149, 0, 306) sectitle_4.Name = "sectitle" sectitle_4.Parent = misc sectitle_4.BackgroundColor3 = Color3.fromRGB(0, 0, 0) sectitle_4.BorderColor3 = Color3.fromRGB(255, 0, 0) sectitle_4.BorderSizePixel = 3 sectitle_4.Size = UDim2.new(0, 149, 0, 30) sectitle_4.Font = Enum.Font.SourceSansBold sectitle_4.Text = "Misc." sectitle_4.TextColor3 = Color3.fromRGB(255, 255, 255) sectitle_4.TextSize = 14.000 button_35.Name = "button" button_35.Parent = misc button_35.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_35.BorderColor3 = Color3.fromRGB(255, 0, 0) button_35.BorderSizePixel = 3 button_35.Position = UDim2.new(0, 0, 0.0980392173, 0) button_35.Size = UDim2.new(0, 71, 0, 25) button_35.Font = Enum.Font.SourceSans button_35.Text = "Punch Tool" button_35.TextColor3 = Color3.fromRGB(255, 255, 255) button_35.TextSize = 14.000 button_36.Name = "button" button_36.Parent = misc button_36.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_36.BorderColor3 = Color3.fromRGB(255, 0, 0) button_36.BorderSizePixel = 3 button_36.Position = UDim2.new(0.523489952, 0, 0.0980392173, 0) button_36.Size = UDim2.new(0, 71, 0, 25) button_36.Font = Enum.Font.SourceSans button_36.Text = "Classic Btools" button_36.TextColor3 = Color3.fromRGB(255, 255, 255) button_36.TextSize = 14.000 button_37.Name = "button" button_37.Parent = misc button_37.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_37.BorderColor3 = Color3.fromRGB(255, 0, 0) button_37.BorderSizePixel = 3 button_37.Position = UDim2.new(0, 0, 0.179738566, 0) button_37.Size = UDim2.new(0, 71, 0, 25) button_37.Font = Enum.Font.SourceSans button_37.Text = "F3X (Client)" button_37.TextColor3 = Color3.fromRGB(255, 255, 255) button_37.TextSize = 14.000 button_38.Name = "button" button_38.Parent = misc button_38.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_38.BorderColor3 = Color3.fromRGB(255, 0, 0) button_38.BorderSizePixel = 3 button_38.Position = UDim2.new(0.523489952, 0, 0.179738566, 0) button_38.Size = UDim2.new(0, 71, 0, 25) button_38.Font = Enum.Font.SourceSans button_38.Text = "commit oof" button_38.TextColor3 = Color3.fromRGB(255, 255, 255) button_38.TextSize = 14.000 button_39.Name = "button" button_39.Parent = misc button_39.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_39.BorderColor3 = Color3.fromRGB(255, 0, 0) button_39.BorderSizePixel = 3 button_39.Position = UDim2.new(0, 0, 0.261437923, 0) button_39.Size = UDim2.new(0, 71, 0, 25) button_39.Font = Enum.Font.SourceSans button_39.Text = "Destroy GUI" button_39.TextColor3 = Color3.fromRGB(255, 255, 255) button_39.TextSize = 14.000 button_40.Name = "button" button_40.Parent = misc button_40.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_40.BorderColor3 = Color3.fromRGB(255, 0, 0) button_40.BorderSizePixel = 3 button_40.Position = UDim2.new(0.523489952, 0, 0.261437923, 0) button_40.Size = UDim2.new(0, 71, 0, 25) button_40.Font = Enum.Font.SourceSans button_40.Text = "Dex Explorer" button_40.TextColor3 = Color3.fromRGB(255, 255, 255) button_40.TextSize = 14.000 button_41.Name = "button" button_41.Parent = misc button_41.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_41.BorderColor3 = Color3.fromRGB(255, 0, 0) button_41.BorderSizePixel = 3 button_41.Position = UDim2.new(0, 0, 0.343137264, 0) button_41.Size = UDim2.new(0, 71, 0, 25) button_41.Font = Enum.Font.SourceSans button_41.Text = "Sword Tool" button_41.TextColor3 = Color3.fromRGB(255, 255, 255) button_41.TextSize = 14.000 button_42.Name = "button" button_42.Parent = misc button_42.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_42.BorderColor3 = Color3.fromRGB(255, 0, 0) button_42.BorderSizePixel = 3 button_42.Position = UDim2.new(0.523489952, 0, 0.343137264, 0) button_42.Size = UDim2.new(0, 71, 0, 25) button_42.Font = Enum.Font.SourceSans button_42.Text = "Discord Invite" button_42.TextColor3 = Color3.fromRGB(255, 255, 255) button_42.TextSize = 14.000 pgname_2.Name = "pgname" pgname_2.Parent = page3 pgname_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) pgname_2.BorderColor3 = Color3.fromRGB(255, 0, 0) pgname_2.BorderSizePixel = 3 pgname_2.LayoutOrder = 3 pgname_2.Position = UDim2.new(-0.00333332852, 0, 0.86601305, 0) pgname_2.Size = UDim2.new(0, 300, 0, 40) pgname_2.ZIndex = 3 pgname_2.Font = Enum.Font.SourceSansBold pgname_2.Text = "Page 3" pgname_2.TextColor3 = Color3.fromRGB(255, 255, 255) pgname_2.TextSize = 19.000 page2.Name = "page2" page2.Parent = main page2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) page2.BorderColor3 = Color3.fromRGB(255, 0, 0) page2.BorderSizePixel = 3 page2.Position = UDim2.new(0, 0, 0.182500005, 0) page2.Size = UDim2.new(0, 298, 0, 306) page2.Visible = false fds.Name = "fds" fds.Parent = page2 fds.BackgroundColor3 = Color3.fromRGB(0, 0, 0) fds.BorderColor3 = Color3.fromRGB(255, 0, 0) fds.BorderSizePixel = 3 fds.Size = UDim2.new(0, 149, 0, 306) sectitle_5.Name = "sectitle" sectitle_5.Parent = fds sectitle_5.BackgroundColor3 = Color3.fromRGB(0, 0, 0) sectitle_5.BorderColor3 = Color3.fromRGB(255, 0, 0) sectitle_5.BorderSizePixel = 3 sectitle_5.Size = UDim2.new(0, 149, 0, 30) sectitle_5.Font = Enum.Font.SourceSansBold sectitle_5.Text = "Client-Sided Scripts (NOBODY SEES THEM)" sectitle_5.TextColor3 = Color3.fromRGB(255, 255, 255) sectitle_5.TextSize = 14.000 sectitle_5.TextWrapped = true button_43.Name = "button" button_43.Parent = fds button_43.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_43.BorderColor3 = Color3.fromRGB(255, 0, 0) button_43.BorderSizePixel = 3 button_43.Position = UDim2.new(0, 0, 0.0980392173, 0) button_43.Size = UDim2.new(0, 71, 0, 25) button_43.Font = Enum.Font.SourceSans button_43.Text = "Play Music" button_43.TextColor3 = Color3.fromRGB(255, 255, 255) button_43.TextSize = 14.000 button_44.Name = "button" button_44.Parent = fds button_44.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_44.BorderColor3 = Color3.fromRGB(255, 0, 0) button_44.BorderSizePixel = 3 button_44.Position = UDim2.new(0.523489952, 0, 0.0980392173, 0) button_44.Size = UDim2.new(0, 71, 0, 25) button_44.Font = Enum.Font.SourceSans button_44.Text = "Disco Fog" button_44.TextColor3 = Color3.fromRGB(255, 255, 255) button_44.TextSize = 14.000 button_45.Name = "button" button_45.Parent = fds button_45.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_45.BorderColor3 = Color3.fromRGB(255, 0, 0) button_45.BorderSizePixel = 3 button_45.Position = UDim2.new(0, 0, 0.179738566, 0) button_45.Size = UDim2.new(0, 71, 0, 25) button_45.Font = Enum.Font.SourceSans button_45.Text = "c00lify" button_45.TextColor3 = Color3.fromRGB(255, 255, 255) button_45.TextSize = 14.000 button_46.Name = "button" button_46.Parent = fds button_46.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_46.BorderColor3 = Color3.fromRGB(255, 0, 0) button_46.BorderSizePixel = 3 button_46.Position = UDim2.new(0.523489952, 0, 0.179738566, 0) button_46.Size = UDim2.new(0, 71, 0, 25) button_46.Font = Enum.Font.SourceSans button_46.Text = "MLG Particles" button_46.TextColor3 = Color3.fromRGB(255, 255, 255) button_46.TextSize = 14.000 btools.Name = "btools" btools.Parent = page2 btools.BackgroundColor3 = Color3.fromRGB(0, 0, 0) btools.BorderColor3 = Color3.fromRGB(255, 0, 0) btools.BorderSizePixel = 3 btools.Position = UDim2.new(0.5, 0, 0, 0) btools.Size = UDim2.new(0, 149, 0, 306) sectitle_6.Name = "sectitle" sectitle_6.Parent = btools sectitle_6.BackgroundColor3 = Color3.fromRGB(0, 0, 0) sectitle_6.BorderColor3 = Color3.fromRGB(255, 0, 0) sectitle_6.BorderSizePixel = 3 sectitle_6.Size = UDim2.new(0, 149, 0, 30) sectitle_6.Font = Enum.Font.SourceSansBold sectitle_6.Text = "F3X Scripts" sectitle_6.TextColor3 = Color3.fromRGB(255, 255, 255) sectitle_6.TextSize = 14.000 button_47.Name = "button" button_47.Parent = btools button_47.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_47.BorderColor3 = Color3.fromRGB(255, 0, 0) button_47.BorderSizePixel = 3 button_47.Position = UDim2.new(0, 0, 0.0980392173, 0) button_47.Size = UDim2.new(0, 71, 0, 25) button_47.Font = Enum.Font.SourceSans button_47.Text = "Set Skybox" button_47.TextColor3 = Color3.fromRGB(255, 255, 255) button_47.TextSize = 14.000 button_48.Name = "button" button_48.Parent = btools button_48.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_48.BorderColor3 = Color3.fromRGB(255, 0, 0) button_48.BorderSizePixel = 3 button_48.Position = UDim2.new(0.523489952, 0, 0.0980392173, 0) button_48.Size = UDim2.new(0, 71, 0, 25) button_48.Font = Enum.Font.SourceSans button_48.Text = "Set Decal" button_48.TextColor3 = Color3.fromRGB(255, 255, 255) button_48.TextSize = 14.000 button_49.Name = "button" button_49.Parent = btools button_49.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_49.BorderColor3 = Color3.fromRGB(255, 0, 0) button_49.BorderSizePixel = 3 button_49.Position = UDim2.new(0, 0, 0.179738566, 0) button_49.Size = UDim2.new(0, 71, 0, 25) button_49.Font = Enum.Font.SourceSans button_49.Text = "Fire Parts" button_49.TextColor3 = Color3.fromRGB(255, 255, 255) button_49.TextSize = 14.000 button_50.Name = "button" button_50.Parent = btools button_50.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_50.BorderColor3 = Color3.fromRGB(255, 0, 0) button_50.BorderSizePixel = 3 button_50.Position = UDim2.new(0.523489952, 0, 0.179738566, 0) button_50.Size = UDim2.new(0, 71, 0, 25) button_50.Font = Enum.Font.SourceSans button_50.Text = "Fire All" button_50.TextColor3 = Color3.fromRGB(255, 255, 255) button_50.TextSize = 14.000 button_51.Name = "button" button_51.Parent = btools button_51.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_51.BorderColor3 = Color3.fromRGB(255, 0, 0) button_51.BorderSizePixel = 3 button_51.Position = UDim2.new(0, 0, 0.261437923, 0) button_51.Size = UDim2.new(0, 71, 0, 25) button_51.Font = Enum.Font.SourceSans button_51.Text = "Raining Toad" button_51.TextColor3 = Color3.fromRGB(255, 255, 255) button_51.TextSize = 14.000 button_52.Name = "button" button_52.Parent = btools button_52.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_52.BorderColor3 = Color3.fromRGB(255, 0, 0) button_52.BorderSizePixel = 3 button_52.Position = UDim2.new(0.523489952, 0, 0.261437923, 0) button_52.Size = UDim2.new(0, 71, 0, 25) button_52.Font = Enum.Font.SourceSans button_52.Text = "Kill All" button_52.TextColor3 = Color3.fromRGB(255, 255, 255) button_52.TextSize = 14.000 button_53.Name = "button" button_53.Parent = btools button_53.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_53.BorderColor3 = Color3.fromRGB(255, 0, 0) button_53.BorderSizePixel = 3 button_53.Position = UDim2.new(0, 0, 0.343137264, 0) button_53.Size = UDim2.new(0, 71, 0, 25) button_53.Font = Enum.Font.SourceSans button_53.Text = "Set Baseplate" button_53.TextColor3 = Color3.fromRGB(255, 255, 255) button_53.TextSize = 14.000 button_54.Name = "button" button_54.Parent = btools button_54.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_54.BorderColor3 = Color3.fromRGB(255, 0, 0) button_54.BorderSizePixel = 3 button_54.Position = UDim2.new(0.523489952, 0, 0.343137264, 0) button_54.Size = UDim2.new(0, 71, 0, 25) button_54.Font = Enum.Font.SourceSans button_54.Text = "Bighead All" button_54.TextColor3 = Color3.fromRGB(255, 255, 255) button_54.TextSize = 14.000 button_55.Name = "button" button_55.Parent = btools button_55.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_55.BorderColor3 = Color3.fromRGB(255, 0, 0) button_55.BorderSizePixel = 3 button_55.Position = UDim2.new(0, 0, 0.424836606, 0) button_55.Size = UDim2.new(0, 71, 0, 25) button_55.Font = Enum.Font.SourceSans button_55.Text = "Unanchor All" button_55.TextColor3 = Color3.fromRGB(255, 255, 255) button_55.TextSize = 14.000 button_56.Name = "button" button_56.Parent = btools button_56.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_56.BorderColor3 = Color3.fromRGB(255, 0, 0) button_56.BorderSizePixel = 3 button_56.Position = UDim2.new(0.523489952, 0, 0.424836606, 0) button_56.Size = UDim2.new(0, 71, 0, 25) button_56.Font = Enum.Font.SourceSans button_56.Text = "Disco All" button_56.TextColor3 = Color3.fromRGB(255, 255, 255) button_56.TextSize = 14.000 button_57.Name = "button" button_57.Parent = btools button_57.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_57.BorderColor3 = Color3.fromRGB(255, 0, 0) button_57.BorderSizePixel = 3 button_57.Position = UDim2.new(0, 0, 0.506535947, 0) button_57.Size = UDim2.new(0, 71, 0, 25) button_57.ZIndex = 2 button_57.Font = Enum.Font.SourceSans button_57.Text = "Raining Luigi" button_57.TextColor3 = Color3.fromRGB(255, 255, 255) button_57.TextSize = 14.000 pgname_3.Name = "pgname" pgname_3.Parent = page2 pgname_3.BackgroundColor3 = Color3.fromRGB(0, 0, 0) pgname_3.BorderColor3 = Color3.fromRGB(255, 0, 0) pgname_3.BorderSizePixel = 3 pgname_3.LayoutOrder = 3 pgname_3.Position = UDim2.new(-0.00333332852, 0, 0.86601305, 0) pgname_3.Size = UDim2.new(0, 300, 0, 40) pgname_3.ZIndex = 3 pgname_3.Font = Enum.Font.SourceSansBold pgname_3.Text = "Page 2" pgname_3.TextColor3 = Color3.fromRGB(255, 255, 255) pgname_3.TextSize = 19.000 page4.Name = "page4" page4.Parent = main page4.BackgroundColor3 = Color3.fromRGB(0, 0, 0) page4.BorderColor3 = Color3.fromRGB(255, 0, 0) page4.BorderSizePixel = 3 page4.Position = UDim2.new(0, 0, 0.182500005, 0) page4.Size = UDim2.new(0, 298, 0, 306) page4.Visible = false pres.Name = "pres" pres.Parent = page4 pres.BackgroundColor3 = Color3.fromRGB(0, 0, 0) pres.BorderColor3 = Color3.fromRGB(255, 0, 0) pres.BorderSizePixel = 3 pres.Size = UDim2.new(0, 149, 0, 306) sectitle_7.Name = "sectitle" sectitle_7.Parent = pres sectitle_7.BackgroundColor3 = Color3.fromRGB(0, 0, 0) sectitle_7.BorderColor3 = Color3.fromRGB(255, 0, 0) sectitle_7.BorderSizePixel = 3 sectitle_7.Size = UDim2.new(0, 149, 0, 30) sectitle_7.Font = Enum.Font.SourceSansBold sectitle_7.Text = "Skybox/Decal Presets (F3X)" sectitle_7.TextColor3 = Color3.fromRGB(255, 255, 255) sectitle_7.TextSize = 14.000 sectitle_7.TextWrapped = true button_58.Name = "button" button_58.Parent = pres button_58.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_58.BorderColor3 = Color3.fromRGB(255, 0, 0) button_58.BorderSizePixel = 3 button_58.Position = UDim2.new(0, 0, 0.0980392173, 0) button_58.Size = UDim2.new(0, 71, 0, 25) button_58.Font = Enum.Font.SourceSans button_58.Text = "c00lkidd" button_58.TextColor3 = Color3.fromRGB(255, 255, 255) button_58.TextSize = 14.000 button_59.Name = "button" button_59.Parent = pres button_59.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_59.BorderColor3 = Color3.fromRGB(255, 0, 0) button_59.BorderSizePixel = 3 button_59.Position = UDim2.new(0.523489952, 0, 0.0980392173, 0) button_59.Size = UDim2.new(0, 71, 0, 25) button_59.Font = Enum.Font.SourceSans button_59.Text = "1x3x5x6" button_59.TextColor3 = Color3.fromRGB(255, 255, 255) button_59.TextSize = 14.000 button_60.Name = "button" button_60.Parent = pres button_60.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_60.BorderColor3 = Color3.fromRGB(255, 0, 0) button_60.BorderSizePixel = 3 button_60.Position = UDim2.new(0, 0, 0.179738566, 0) button_60.Size = UDim2.new(0, 71, 0, 25) button_60.Font = Enum.Font.SourceSans button_60.Text = "skrubl0rdz" button_60.TextColor3 = Color3.fromRGB(255, 255, 255) button_60.TextSize = 14.000 button_61.Name = "button" button_61.Parent = pres button_61.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_61.BorderColor3 = Color3.fromRGB(255, 0, 0) button_61.BorderSizePixel = 3 button_61.Position = UDim2.new(0.523489952, 0, 0.179738566, 0) button_61.Size = UDim2.new(0, 71, 0, 25) button_61.Font = Enum.Font.SourceSans button_61.Text = "k00pkidd" button_61.TextColor3 = Color3.fromRGB(255, 255, 255) button_61.TextSize = 14.000 button_62.Name = "button" button_62.Parent = pres button_62.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_62.BorderColor3 = Color3.fromRGB(255, 0, 0) button_62.BorderSizePixel = 3 button_62.Position = UDim2.new(0.523489952, 0, 0.261437923, 0) button_62.Size = UDim2.new(0, 71, 0, 25) button_62.Font = Enum.Font.SourceSans button_62.Text = "007n7" button_62.TextColor3 = Color3.fromRGB(255, 255, 255) button_62.TextSize = 14.000 button_63.Name = "button" button_63.Parent = pres button_63.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_63.BorderColor3 = Color3.fromRGB(255, 0, 0) button_63.BorderSizePixel = 3 button_63.Position = UDim2.new(0, 0, 0.261437923, 0) button_63.Size = UDim2.new(0, 71, 0, 25) button_63.Font = Enum.Font.SourceSans button_63.Text = "cK Logo" button_63.TextColor3 = Color3.fromRGB(255, 255, 255) button_63.TextSize = 14.000 creds.Name = "creds" creds.Parent = page4 creds.BackgroundColor3 = Color3.fromRGB(0, 0, 0) creds.BorderColor3 = Color3.fromRGB(255, 0, 0) creds.BorderSizePixel = 3 creds.Position = UDim2.new(0.5, 0, 0, 0) creds.Size = UDim2.new(0, 149, 0, 306) credits.Name = "credits" credits.Parent = creds credits.BackgroundColor3 = Color3.fromRGB(0, 0, 0) credits.BorderColor3 = Color3.fromRGB(255, 0, 0) credits.BorderSizePixel = 3 credits.Size = UDim2.new(0, 149, 0, 265) credits.Font = Enum.Font.SourceSans credits.Text = "Thank you for using c00lgui revival! \nMore updates coming soon! \n.gg/KkhpkGJdCp " credits.TextColor3 = Color3.fromRGB(255, 255, 255) credits.TextSize = 14.000 credits.TextWrapped = true pgname_4.Name = "pgname" pgname_4.Parent = page4 pgname_4.BackgroundColor3 = Color3.fromRGB(0, 0, 0) pgname_4.BorderColor3 = Color3.fromRGB(255, 0, 0) pgname_4.BorderSizePixel = 3 pgname_4.LayoutOrder = 3 pgname_4.Position = UDim2.new(-0.00333332852, 0, 0.86601305, 0) pgname_4.Size = UDim2.new(0, 300, 0, 40) pgname_4.ZIndex = 5 pgname_4.Font = Enum.Font.SourceSansBold pgname_4.Text = "Page 4" pgname_4.TextColor3 = Color3.fromRGB(255, 255, 255) pgname_4.TextSize = 19.000 -- Scripts: local function NYNRIT_fake_script() -- cope.LocalScript local script = Instance.new('LocalScript', cope) local main = script.Parent.Parent.main local settings = script.Parent.Parent.settings local close = script.Parent close.MouseButton1Down:connect(function() if close.Text == "Close" then main.Visible = false settings.Visible = false close.Text = "Open" elseif close.Text == "Open" then main.Visible = true settings.Visible = true close.Text = "Close" end end) end coroutine.wrap(NYNRIT_fake_script)() local function VGZZVRN_fake_script() -- fps.fpscheck local script = Instance.new('LocalScript', fps) local label = script.Parent local RunService = game:GetService("RunService") RunService.RenderStepped:Connect(function(frame) label.Text = "FPS: "..(math.round(1/frame)) end) end coroutine.wrap(VGZZVRN_fake_script)() local function IYAH_fake_script() -- size.sizecheck local script = Instance.new('LocalScript', size) local label = script.Parent local RunService = game:GetService("RunService") while true do label.Text = "Server Size: "..tostring(game:GetService('Players').NumPlayers) wait(.5) end end coroutine.wrap(IYAH_fake_script)() local function PDUUVHM_fake_script() -- time.timecheck local script = Instance.new('LocalScript', time) local label = script.Parent local RunService = game:GetService("RunService") while true do label.Text = "Server Time: "..tostring(game:GetService('Workspace').DistributedGameTime) wait(.5) end end coroutine.wrap(PDUUVHM_fake_script)() local function UJXVVWH_fake_script() -- checkrfe.rfecheck local script = Instance.new('LocalScript', checkrfe) label = script.Parent if game:GetService("SoundService").RespectFilteringEnabled == true then label.Text = "RespectFilteringEnabled is on" else label.Text = "RespectFilteringEnabled is of" end end coroutine.wrap(UJXVVWH_fake_script)() local function BVMU_fake_script() -- sbutton.LocalScript local script = Instance.new('LocalScript', sbutton) local sbutton = script.Parent local addon = script.Parent.Parent sbutton.MouseButton1Down:connect(function() if sbutton.Text == "<" then sbutton.Visible = true sbutton.Text = ">" addon.Position = UDim2.new(-0.00299600535, 3, 0.294712126, 0) else sbutton.Visible = true sbutton.Text = "<" addon.Position = UDim2.new(0.280000001, 3, 0.294999987, 0) end end) end coroutine.wrap(BVMU_fake_script)() local function YRGW_fake_script() -- left.flipleft local script = Instance.new('LocalScript', left) local right = script.Parent local one = script.Parent.Parent.page1 local two = script.Parent.Parent.page2 local three = script.Parent.Parent.page3 local four = script.Parent.Parent.page4 right.MouseButton1Down:connect(function() if three.Visible == true then one.Visible = false two.Visible = true three.Visible = false four.Visible = false elseif four.Visible == true then one.Visible = false two.Visible = false three.Visible = true four.Visible = false elseif one.Visible == true then one.Visible = false two.Visible = false three.Visible = false four.Visible = true elseif two.Visible == true then one.Visible = true two.Visible = false three.Visible = false four.Visible = false end end) end coroutine.wrap(YRGW_fake_script)() local function UBUJB_fake_script() -- right.flipright local script = Instance.new('LocalScript', right) local right = script.Parent local one = script.Parent.Parent.page1 local two = script.Parent.Parent.page2 local three = script.Parent.Parent.page3 local four = script.Parent.Parent.page4 right.MouseButton1Down:connect(function() if one.Visible == true then one.Visible = false two.Visible = true three.Visible = false four.Visible = false elseif two.Visible == true then one.Visible = false two.Visible = false three.Visible = true four.Visible = false elseif three.Visible == true then one.Visible = false two.Visible = false three.Visible = false four.Visible = true elseif four.Visible == true then one.Visible = true two.Visible = false three.Visible = false four.Visible = false end end) end coroutine.wrap(UBUJB_fake_script)() local function GQMYFIM_fake_script() -- button.LocalScript local script = Instance.new('LocalScript', button) local button = script.Parent button.MouseButton1Down:connect(function() local duration = 999999 -- integer only, no decimals if game:GetService("SoundService").RespectFilteringEnabled then return end local sounds = {} for i,v in pairs(Game:GetDescendants()) do if v:IsA("Sound") then table.insert(sounds,v) end end local con = Game.DescendantAdded:Connect(function(v) if v:IsA("Sound") then table.insert(sounds,v) end end) wait(.1) local start = math.floor(tick()) repeat for i,v in pairs(sounds) do v:Play() v.TimePosition = math.random(0,v.TimeLength * 1000)/1000 task.wait() end until math.floor(tick()) == start + duration con:Disconnect() for i,v in pairs(sounds) do v:Stop() end end) end coroutine.wrap(GQMYFIM_fake_script)() local function OEFDAQK_fake_script() -- button_2.LocalScript local script = Instance.new('LocalScript', button_2) local button = script.Parent button.MouseButton1Down:connect(function() --[[ Thomas The Dank Engine: By: KrystalTeam Features: Being a dank engine that kill people Version: 1.0.0.2 --]] local p = game.Players.LocalPlayer.Character local weld = Instance.new("Weld",p.Torso) weld.Part0 = p.Torso local train = Instance.new("Part",p.Torso) train.Anchored = true train.CanCollide = false train.Size = Vector3.new(3,2,6) train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) weld.Part1 = train weld.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(180),0) train.Anchored = false local TrainMesh = Instance.new("SpecialMesh",train) TrainMesh.MeshType = Enum.MeshType.FileMesh TrainMesh.Scale = Vector3.new(0.020,0.020,0.015) TrainMesh.MeshId = "rbxassetid://431017802" TrainMesh.TextureId = "rbxassetid://431017809" local weld2 = Instance.new("Weld",p.Torso) weld2.Part0 = p.Torso local Smoke = Instance.new("Part",p.Torso) Smoke.Anchored = true Smoke.CanCollide = false Smoke.Size = Vector3.new(1,1,1) Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) weld2.Part1 = Smoke weld2.C1 = CFrame.new(0,-4,3.5)-- * CFrame.Angles(0,math.rad(180),0) Smoke.Anchored = false Smoke.Transparency = 1; local Particle = Instance.new("ParticleEmitter",Smoke) Particle.Rate = 50; Particle.Speed = NumberRange.new(30,60); Particle.VelocitySpread = 4; Particle.Texture = "rbxassetid://133619974" local Light = Instance.new("SpotLight",train) Light.Angle = 45; Light.Brightness = 100; Light.Face = Enum.NormalId.Back; Light.Range = 30; spawn(function() while p.Humanoid.Health ~= 0 do p.Humanoid.WalkSpeed = 60; wait(); end end) for i,v in pairs(p:GetChildren()) do if v:IsA("Part") then v.Transparency = 1; elseif v:IsA("Hat") then v:Destroy() elseif v:IsA("Model") then v:Destroy() end end local function SFX(id) local s=Instance.new("Sound",p.Torso); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end local Debounce = false train.Touched:connect(function(p) if Debounce == false then Debounce = true if p.Parent then if p.Parent:IsA("Model") then if game.Players:FindFirstChild(p.Parent.Name) then if p.Parent.Name ~= game.Players.LocalPlayer.Name then spawn(function() for i, plr in pairs(game.Players:GetChildren()) do if plr.Name ~= game.Players.LocalPlayer.Name then for i = 1, 10 do game.ReplicatedStorage.meleeEvent:FireServer(plr) end end end end) local Whistle = SFX(475073913) Whistle:Play() end end end end wait() Debounce = false end end) local Music = SFX(190819252) Music.Looped = true; wait(1) Music:Play(); --------------------------------------------------------------------------------- if game:GetService("ReplicatedStorage"):FindFirstChild("juisdfj0i32i0eidsuf0iok") then hiddenfling = true else hiddenfling = true detection = Instance.new("Decal") detection.Name = "juisdfj0i32i0eidsuf0iok" detection.Parent = game:GetService("ReplicatedStorage") local function fling() local hrp, c, vel, movel = nil, nil, nil, 0.1 while true do game:GetService("RunService").Heartbeat:Wait() if hiddenfling then local lp = game.Players.LocalPlayer while hiddenfling and not (c and c.Parent and hrp and hrp.Parent) do game:GetService("RunService").Heartbeat:Wait() c = lp.Character hrp = c:FindFirstChild("HumanoidRootPart") or c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso") end if hiddenfling then vel = hrp.Velocity hrp.Velocity = vel * 10000 + Vector3.new(0, 10000, 0) game:GetService("RunService").RenderStepped:Wait() if c and c.Parent and hrp and hrp.Parent then hrp.Velocity = vel end game:GetService("RunService").Stepped:Wait() if c and c.Parent and hrp and hrp.Parent then hrp.Velocity = vel + Vector3.new(0, movel, 0) movel = movel * -1 end end end end end fling() end end) end coroutine.wrap(OEFDAQK_fake_script)() local function WSOLZXR_fake_script() -- button_3.LocalScript local script = Instance.new('LocalScript', button_3) local button = script.Parent button.MouseButton1Down:connect(function() loadstring(game:HttpGet("https://pastebin.com/raw/KdVq9EHW",true))() end) end coroutine.wrap(WSOLZXR_fake_script)() local function KORGM_fake_script() -- button_4.LocalScript local script = Instance.new('LocalScript', button_4) local button = script.Parent button.MouseButton1Down:connect(function() -- Lyrics local lyrics = { "Spooky Scary Skeletons", "Send shivers down your spine", "Shrieking skulls will shock your soul", "Seal your doom tonight", "Spooky Scary Skeletons", "Speak with such a screech", "You'll shake and shudder in surprise", "When you hear these zombies shriek", "We're so sorry skeletons", "You're so misunderstood", "You only want to socialize", "But i don't think we should", "Cause spooky scary skeletons", "Shout startling shrilly screams", "They'll sneak from their sarcophagus", "And just won't leave you be.", } -- Chat function local function singLyrics() for _, lyric in ipairs(lyrics) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(lyric, "All") wait(2.5) -- Adjust the delay as desired end end -- Start singing singLyrics() end) end coroutine.wrap(KORGM_fake_script)() local function ZTWGZ_fake_script() -- button_5.LocalScript local script = Instance.new('LocalScript', button_5) local button = script.Parent button.MouseButton1Down:connect(function() loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-Nameless-Admin-FE-11243"))(); end) end coroutine.wrap(ZTWGZ_fake_script)() local function PKXRUA_fake_script() -- button_6.LocalScript local script = Instance.new('LocalScript', button_6) local button = script.Parent button.MouseButton1Down:connect(function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end) end coroutine.wrap(PKXRUA_fake_script)() local function EKIXV_fake_script() -- button_7.LocalScript local script = Instance.new('LocalScript', button_7) local button = script.Parent button.MouseButton1Down:connect(function() loadstring(game:HttpGet('https://raw.githubusercontent.com/alexx1212/spamer/main/spamererm'))() end) end coroutine.wrap(EKIXV_fake_script)() local function TBTPQ_fake_script() -- button_8.LocalScript local script = Instance.new('LocalScript', button_8) local button = script.Parent button.MouseButton1Down:connect(function() loadstring(game:HttpGet('https://rawscripts.net/raw/OpFinality_590'))() end) end coroutine.wrap(TBTPQ_fake_script)() local function XHAG_fake_script() -- button_9.LocalScript local script = Instance.new('LocalScript', button_9) local button = script.Parent button.MouseButton1Down:connect(function() loadstring(game:HttpGet("https://gist.githubusercontent.com/jointeamck/5d8a45ea83d64db757182c7fae4caeae/raw/27d5fe5866fc61208fead93a7caeeb854f1c1be4/Illuminati%2520Laser%2520Fling",true))() end) end coroutine.wrap(XHAG_fake_script)() local function DXFTXQ_fake_script() -- button_10.LocalScript local script = Instance.new('LocalScript', button_10) local button = script.Parent button.MouseButton1Down:connect(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/FilteringEnabled/FE/main/ScriptHub"))() end) end coroutine.wrap(DXFTXQ_fake_script)() local function FJHJF_fake_script() -- button_11.LocalScript local script = Instance.new('LocalScript', button_11) local button = script.Parent button.MouseButton1Down:connect(function() loadstring(game:HttpGet("https://gist.githubusercontent.com/jointeamck/c1c6ad86b743343aca463a0963c028a5/raw/cb40c5b77119cb52b60428dc3e112a4b479fc258/qipu's%2520Executor%2520(fixed)"))() end) end coroutine.wrap(FJHJF_fake_script)() local function RTGO_fake_script() -- button_12.LocalScript local script = Instance.new('LocalScript', button_12) local button = script.Parent button.MouseButton1Down:connect(function() loadstring(game:HttpGet("https://gist.githubusercontent.com/jointeamck/7c4d164bd1a2726d5e352547c3f98052/raw/77332837d2d6669f50b191a5ecc90da7f6e6690e/Energize"))() end) end coroutine.wrap(RTGO_fake_script)() local function WXHMD_fake_script() -- button_13.LocalScript local script = Instance.new('LocalScript', button_13) local button = script.Parent button.MouseButton1Down:connect(function() wait(0.001); -------------------------------------------------------------------------------------- _clear=function() local c={char;bag;gui;}; for i=1,#c do local c=c[i]:children(); for i=1,#c do if(c[i].Name==name)then c[i].Parent=nil; end; end; end; local n=name..user.Name; local c=workspace:children(); for i=1,#c do if(c[i].Name==n)then c[i].Parent=nil; end; end; end; _valid_key=function(object,key) return object[key],key; end; _new=function(class) return function(props) if(type(list_base_props)=='table')then for i,v in next,list_base_props do if(props[i]==nil)then props[i]=v; end; end; end; local object=class; if(type(class)=='string')then object=Instance.new(class:sub(1,1):upper()..class:sub(2)); end; local parent=props[1]; props[1]=nil; for i,v in next,props do local load,res,key=pcall(_valid_key,object,i:sub(1,1):upper()..i:sub(2)); if(not load)then load,res,key=pcall(_valid_key,object,i); end; if(key)then t=type(res); s=tostring(res); if(t=='userdata'and s=='Signal '..key)then if(type(v)=='table')then for i=1,#v do res:connect(v[i]); end; else res:connect(v); end; else object[key]=v; end; end; end; if(parent)then object.Parent=parent; end; return object; end; end; _RGB=function(r,g,b) return Color3.new(r/255,g/255,b/255); end; _copy=function(o) local def=o.archivable; o.archivable=true; local c=o:clone(); o.archivable=def; return c; end; _hum=function(char) local hum=char:findFirstChild'Humanoid'; if(not hum or hum.className~='Humanoid')then local c=char:children(); for i=1,#c do if(c[i].className=='Humanoid')then return c[i]; end; end; else return hum; end; end; _hum_tag=function(hum) local c=hum:findFirstChild'creator'or Instance.new('ObjectValue',hum); c.Name='creator'; c.Value=user; if(hum.Health==0 and not hum:findFirstChild'killed')then Instance.new('BoolValue',hum).Name='killed'; bullets.clip=bullets.clip+10; end; end; _hum_dam=function(hum,dam,percent) hum.Health=hum.Health-(percent and hum.MaxHealth*(dam*0.01)or dam); if(hum.Health<=hum.MaxHealth*0.1)then _hum_tag(hum); end; end; _ray=function(v0,v1,i) local mag=(v0-v1).magnitude; local ray=Ray.new(v0,(v1-v0).unit*(mag>999 and 999 or mag)); return(type(i)=='table'and workspace.FindPartOnRayWithIgnoreList or workspace.FindPartOnRay)(workspace,ray,i); end; _must=function(v0,v1,i) local hit,pos=_ray(v0,v1,i); return not hit and mouse.target or hit,pos; end; _cframe=function(x,y,z,r0,r1,r2) return CFrame.Angles( math.rad(r0 or 0), math.rad(r1 or 0), math.rad(r2 or 0) )*CFrame.new(x,y,z); end; _update=function() if(bool_active and not screen.Parent)then screen.Parent=gui; elseif(not bool_active and screen.Parent)then screen.Parent=nil; end; end; _light=function(v0,v1) local mag=(v0-v1).magnitude; local len=math.random(2,7); len=len>mag/2 and mag/2 or len; local light=_new'part'{ cFrame=CFrame.new(v0,v1); size=Vector3.new(1,1,1); color=_RGB(255,255,0); anchored=true; inv; }; _new'blockMesh'{ scale=Vector3.new(0.2,0.2,len); offset=Vector3.new(0,0,-len/2); light; }; local bb=_new'billboardGui'{ size=UDim2.new(2,0,2,0); adornee=light; light; }; _new'imageLabel'{ image=url:format(109101526); backgroundTransparency=1; size=UDim2.new(1,0,1,0); bb; }; _rem(light,0.15); end; _rem=function(object,del) if(del)then delay(del,function() if(object.Parent)then object.Parent=nil; end; end); else pcall(function() if(object.Parent)then object.Parent=nil; end; end); end; end; _blood=function(pos,count) for i=1,count do local p=_new'part'{ rotVelocity=Vector3.new(math.random(),math.random(),math.random())*50; position=pos+Vector3.new(math.random(),math.random(),math.random()); velocity=Vector3.new(math.random(),math.random(),math.random())*50; size=Vector3.new(math.random(),math.random(),math.random())/3; color=_RGB(255,0,0); transparency=0.5; canCollide=true; bottomSurface=0; topSurface=0; formFactor=3; locked=true; inv; }; delay(5,function() p.Parent=nil; end); end; end; _make_hue=function() h_hue=_new'part'{ size=Vector3.new(0.25,1.8,0.35); color=_RGB(100,100,100); formFactor=3; name='hue'; handle; }; hh_weld=_new'weld'{ c1=_cframe(0,0.5,0); part0=handle; part1=h_hue; handle; }; end; _shot=function(v0,v1) if(not time_left)then time_left=0; end; if(time_left>time())then return nil; else time_left=time()+math.random(1,10)/100; end; if(bullets.current<1)then local tick_sound=head:findFirstChild'tick_sound'or _new'sound'{ soundId='rbxasset://sounds/SWITCH3.wav'; name='tick_sound'; volume=0.2; pitch=2; head; }; tick_sound:play(); if(bullets.clip>0)then time_left=time()+2; h_hue:breakJoints(); h_hue.CanCollide=true; h_hue.Velocity=(h_hue.CFrame*CFrame.new(0,5,0)).lookVector*10; _rem(h_hue,10); delay(1.9,function() _make_hue(); local got=(bullets.clip>bullets.maximum and bullets.maximum or bullets.clip)-bullets.current; bullets.clip=bullets.clip-got; bullets.current=bullets.current+got; end); end; return nil; else bullets.current=bullets.current-1; h_weld.C1=_cframe(0,0.75,0, -math.random(1000,1100)/10,180,0); d_weld.C1=_cframe(0,-0.25,0.3); lightstuff.Visible=true; delay(0.1,function() lightstuff.Visible=false; end); _rem(_new'part'{ velocity=CFrame.new(drag.Position,(drag.CFrame*CFrame.new(-4,-5,0)).p).lookVector*10; cFrame=drag.CFrame*CFrame.new(-0.5,0,0); size=Vector3.new(0.1,0.1,0.4); color=_RGB(200,200,0); material='Slate'; canCollide=true; formFactor=3; inv; },5); delay(0.1,function() d_weld.C1=_cframe(0,-0.25,0); if(bool_active)then h_weld.C1=h_weld_cf_active; end; end) end; local hit,pos=_must(v0,v1,char); shot_sound:play(); _light(v0,v1); if(not hit)then return nil;end; if(hit.Parent.className=='Hat')then hit:breakJoints(); hit.CanCollide=true; hit.Velocity=CFrame.new(v0,pos).lookVector*math.random(30,50); hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90)); else local hum=_hum(hit.Parent); if(not hum)then if(hit.Anchored==false and hit.Size.magnitude<4)then end; else _blood(pos,math.random(3,6)); hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90))/6; if(hit.Name=='Head')then _blood(pos,math.random(3,6)); delay(0.001,function() _new(workspace:FindFirstChild'head_shot'or'sound'){ pitch=math.random(70,100)*0.01; soundId=url:format(1876552); name='head_shot'; workspace; }:play(); end); _hum_tag(hum); _rem(_new'part'{ cFrame=CFrame.new(v0,pos)*CFrame.new(0,0,-(v0-pos).magnitude*0.5); size=Vector3.new(0.1,0.1,(v0-pos).magnitude); color=torso.Color; transparency=0.5; canCollide=false; bottomSurface=0; anchored=true; formFactor=3; topSurface=0; inv; },30); hit.Parent=nil; for b=0,1 do for a=0,1 do for i=0,1 do _rem(_new'part'{ velocity=CFrame.new(v0,pos).lookVector*20; cFrame=hit.CFrame*CFrame.new(i,-b,a); size=Vector3.new(0.5,0.5,0.5); color=_RGB(255,255,255); bottomSurface=0; canCollide=true; transparency=0; formFactor=3; topSurface=0; hum; },30); end; end; end; end; end; end; end; ---------------------------------------------------------------------------------------- _cf_select=function(mouse) mouse.Icon=url:format(109111387);--108999296 bool_active=true; local arm=char:findFirstChild'Right Arm'; local weld=torso:findFirstChild'Right Shoulder'; if(arm and weld)then h_weld.Part0=arm; h_weld.C1=h_weld_cf_active; weld.Part1=nil; weld.Part0=nil; weld=_new(torso:findFirstChild'right_arml'or'weld'){ name='right_arml'; part0=torso; part1=arm; torso; }; arml=(arml or 0)+1; local alv=arml; local gyro=torso:findFirstChild'p_gyro'or Instance.new('BodyGyro',torso); gyro.maxTorque=Vector3.new(5e5,5e5,5e5); gyro.P=30000; gyro.D=1000; gyro.Name='p_gyro'; repeat local pos=mouse.hit.p; local val,valp,p0,p1,p2,hitpos,cj,c0,c1; val=-math.pi*0.5; valp=val*-1; p0=torso.CFrame; p0=p0+((p0*CFrame.Angles(valp,0,0)).lookVector*0.5)+(p0*CFrame.Angles(0,val,0)).lookVector; p1=p0+((p0.p-pos).unit*-2); p2=CFrame.new((p0.p+p1.p)/2,p0.p)*CFrame.Angles(val,val,0); hitpos=torso.Position; cj=CFrame.new(hitpos); c0=torso.CFrame:inverse()*cj; c1=p2:inverse()*cj; weld.C0=c0; weld.C1=c1; gyro.cframe=CFrame.new(torso.Position,Vector3.new(pos.X,torso.Position.Y,pos.Z)); wait(0.001); until arml~=alv; gyro.Parent=nil; end; end; _cf_deselect=function() bool_active=false; arml=(arml or 0)+1; loop_shot=(loop_shot or 0)+1; h_weld.Part0=torso; h_weld.C1=h_weld_cf_inactive; local weld=torso:findFirstChild'right_arml'; if(weld)then weld.Part1=nil; weld.Part0=nil; end; local arm=char:findFirstChild'Right Arm'; local weld=torso:findFirstChild'Right Shoulder'; if(arm and weld)then weld.Part0=torso; weld.Part1=arm; end; end; _cf_mouse=function(event,fun) mouse[event:sub(1,1):upper()..event:sub(2)]:connect(function(...) if(bool_active)then fun(...); end; end); end; ---------------------------------------------------------------------------------------- do local main=getfenv(0); local c=game:children(); local check=function(v) if(v.className~=''and v.className~='Instance'and game:service(v.className))then main[v.className:sub(1,1):lower()..v.className:sub(2)]=v; end; end; for i=1,#c do pcall(check,c[i]); end; end; ---------------------------------------------------------------------------------------- bullets={ maximum=51111111111111111111111111110; current=511111111111111111111111111111110; clip=501111111111111111111111111111111*4; }; list_base_props={ backgroundColor3=_RGB(0,0,0); textColor3=_RGB(200,200,200); borderSizePixel=0; color=_RGB(0,0,0); archivable=false; canCollide=false; bottomSurface=0; topSurface=0; formFactor=0; locked=true; }; ---------------------------------------------------------------------------------------- user=players.localPlayer; mouse=user:getMouse(); char=user.Character; gui=user.PlayerGui; bag=user.Backpack; torso=char.Torso; head=char.Head; hum=_hum(char); url='rbxassetid://%d'; name='dev-uzi'; h_weld_cf_inactive=_cframe(0.35,0.5,0.5, 0,90,-70); h_weld_cf_active=_cframe(0,0.75,0, -110,180,0); assert(hum,'humanoid is not found'); ---------------------------------------------------------------------------------------- _clear(); ---------------------------------------------------------------------------------------- _cf_mouse('button1Down',function() loop_shot=(loop_shot or 0)+1; local vers=loop_shot; local step=runService.Stepped; repeat _shot((tube.CFrame*CFrame.new(0,0,tube.Size.Z*0.5)).p,mouse.hit.p); step:wait();--wait(0.001); until vers~=loop_shot; end); _cf_mouse('button1Up',function() loop_shot=(loop_shot or 0)+1; end); _cf_mouse('move',function() cross_f.Position=UDim2.new(0,mouse.X-11,0,mouse.Y-11); end); _cf_mouse('keyDown',function(k) if(k=='r')then if(bullets.clip>0 and time_left<=time())then local got=(bullets.clip>bullets.maximum and bullets.maximum or bullets.clip)-bullets.current; bullets.clip=bullets.clip-got; bullets.current=bullets.current+got; if(got~=0)then time_left=time()+2; end; end; end; end); ---------------------------------------------------------------------------------------- screen=_new'screenGui'{ name=name; }; cross_f=_new'frame'{ size=UDim2.new(0,21,0,21); backgroundTransparency=1; screen; }; for i=0,1 do _new'frame'{ position=UDim2.new(0,13*i,0,11); size=UDim2.new(0,10,0,1); cross_f; }; end; for i=0,1 do _new'frame'{ position=UDim2.new(0,11,0,13*i); size=UDim2.new(0,1,0,10); cross_f; }; end; ---------------------------------------------------------------------------------------- shot_sound=_new(head:findFirstChild'2920959'or'sound'){ soundId=url:format(2920959); pitch=1.4; head; }; if(shot_sound.Name~='2920959')then shot_sound.Name='2920959'; shot_sound:play(); end; bin=_new'hopperBin'{ deselected=_cf_deselect; selected=_cf_select; name=name; bag; }; inv=_new'model'{ name=name; char; }; handle=_new'part'{ size=Vector3.new(0.3,1.3,0.4); color=_RGB(140,140,140); name='handle'; formFactor=3; inv; touched=function(hit) if(hit.Parent.className=='Model')then local hum=_hum(hit.Parent); if(hum~=nil)then _hum_dam(hum,handle.Velocity.magnitude); end; end; end; }; h_weld=_new'weld'{ c1=h_weld_cf_inactive; part1=handle; part0=torso; handle; }; _make_hue(); h_part=_new'part'{ size=Vector3.new(0.4,0.4,1.4); color=_RGB(140,140,140); name='handle'; formFactor=3; handle; }; hp_weld=_new'weld'{ c1=_cframe(0,-1.3/2,-0.3, 20,0,0); part0=handle; part1=h_part; handle; }; drag=_new'part'{ size=Vector3.new(0.5,0.45,1.5); color=_RGB(100,100,100); name='handle'; formFactor=3; handle; }; d_weld=_new'weld'{ c1=_cframe(0,-0.25,0); part0=h_part; part1=drag; handle; }; tube=_new'part'{ size=Vector3.new(0.2,0.2,1.5); color=_RGB(0,0,0); name='handle'; formFactor=3; handle; }; t_weld=_new'weld'{ c1=_cframe(0,-0.3,-0.1); part0=h_part; part1=tube; handle; }; bullets_label=_new'textLabel'{ textStrokeColor3=_RGB(0,0,0); textColor3=_RGB(200,200,200); textStrokeTransparency=0; backgroundTransparency=1; fontSize=5; screen; }; lightstuff=_new'frame'{ backgroundColor3=_RGB(255,255,255); position=UDim2.new(0,0,0,-1); backgroundTransparency=0.5; size=UDim2.new(1,0,1,1); borderSizePixel=0; visible=false; screen; }; coroutine.wrap(function() local red,white,green; repeat if(screen.Parent)then if(not green and bullets.current==bullets.maximum)then green=true; bullets_label.TextColor3=_RGB(0,200,0); elseif(not red and bullets.current==0)then red=true; bullets_label.TextColor3=_RGB(200,0,0); elseif((red or green)and bullets.current~=0 and bullets.current~=bullets.maximum)then bullets_label.TextColor3=_RGB(200,200,200); green=false; red=false; end; bullets_label.Text=('Bullets: %d/%d'):format(bullets.current,bullets.clip); bullets_label.Size=UDim2.new(0,bullets_label.TextBounds.X,0,bullets_label.TextBounds.Y); bullets_label.Position=UDim2.new(1,-bullets_label.TextBounds.X-6,1,-bullets_label.TextBounds.Y-6); end; wait(0.001); until nil; end)(); --fling part local Players = game:GetService("Players") local Mouse = game:GetService("Players").LocalPlayer:GetMouse() Mouse.Button1Down:Connect(function() local Target = Mouse.Target if Target and Target.Parent and Target.Parent:IsA("Model") and Players:GetPlayerFromCharacter(Target.Parent) then local PlayerName = Players:GetPlayerFromCharacter(Target.Parent).Name local player = game.Players.LocalPlayer local Targets = {PlayerName} local Players = game:GetService("Players") local Player = Players.LocalPlayer local AllBool = false local GetPlayer = function(Name) Name = Name:lower() if Name == "all" or Name == "others" then AllBool = true return elseif Name == "random" then local GetPlayers = Players:GetPlayers() if table.find(GetPlayers,Player) then table.remove(GetPlayers,table.find(GetPlayers,Player)) end return GetPlayers[math.random(#GetPlayers)] elseif Name ~= "random" and Name ~= "all" and Name ~= "others" then for _,x in next, Players:GetPlayers() do if x ~= Player then if x.Name:lower():match("^"..Name) then return x; elseif x.DisplayName:lower():match("^"..Name) then return x; end end end else return end end local Message = function(_Title, _Text, Time) print(_Title) print(_Text) print(Time) end local SkidFling = function(TargetPlayer) local Character = Player.Character local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid") local RootPart = Humanoid and Humanoid.RootPart local TCharacter = TargetPlayer.Character local THumanoid local TRootPart local THead local Accessory local Handle if TCharacter:FindFirstChildOfClass("Humanoid") then THumanoid = TCharacter:FindFirstChildOfClass("Humanoid") end if THumanoid and THumanoid.RootPart then TRootPart = THumanoid.RootPart end if TCharacter:FindFirstChild("Head") then THead = TCharacter.Head end if TCharacter:FindFirstChildOfClass("Accessory") then Accessory = TCharacter:FindFirstChildOfClass("Accessory") end if Accessoy and Accessory:FindFirstChild("Handle") then Handle = Accessory.Handle end if Character and Humanoid and RootPart then if RootPart.Velocity.Magnitude < 50 then getgenv().OldPos = RootPart.CFrame end if THumanoid and THumanoid.Sit and not AllBool then end if THead then workspace.CurrentCamera.CameraSubject = THead elseif not THead and Handle then workspace.CurrentCamera.CameraSubject = Handle elseif THumanoid and TRootPart then workspace.CurrentCamera.CameraSubject = THumanoid end if not TCharacter:FindFirstChildWhichIsA("BasePart") then return end local FPos = function(BasePart, Pos, Ang) RootPart.CFrame = CFrame.new(BasePart.Position) * Pos * Ang Character:SetPrimaryPartCFrame(CFrame.new(BasePart.Position) * Pos * Ang) RootPart.Velocity = Vector3.new(9e7, 9e7 * 10, 9e7) RootPart.RotVelocity = Vector3.new(9e8, 9e8, 9e8) end local SFBasePart = function(BasePart) local TimeToWait = 2 local Time = tick() local Angle = 0 repeat if RootPart and THumanoid then if BasePart.Velocity.Magnitude < 50 then Angle = Angle + 100 FPos(BasePart, CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle),0 ,0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(2.25, 1.5, -2.25) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(-2.25, -1.5, 2.25) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection,CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection,CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() else FPos(BasePart, CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, -THumanoid.WalkSpeed), CFrame.Angles(0, 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, 1.5, TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, -TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(0, 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, 1.5, TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(0, 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5 ,0), CFrame.Angles(math.rad(-90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(0, 0, 0)) task.wait() end else break end until BasePart.Velocity.Magnitude > 500 or BasePart.Parent ~= TargetPlayer.Character or TargetPlayer.Parent ~= Players or not TargetPlayer.Character == TCharacter or THumanoid.Sit or Humanoid.Health <= 0 or tick() > Time + TimeToWait end workspace.FallenPartsDestroyHeight = 0/0 local BV = Instance.new("BodyVelocity") BV.Name = "EpixVel" BV.Parent = RootPart BV.Velocity = Vector3.new(9e8, 9e8, 9e8) BV.MaxForce = Vector3.new(1/0, 1/0, 1/0) Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, false) if TRootPart and THead then if (TRootPart.CFrame.p - THead.CFrame.p).Magnitude > 5 then SFBasePart(THead) else SFBasePart(TRootPart) end elseif TRootPart and not THead then SFBasePart(TRootPart) elseif not TRootPart and THead then SFBasePart(THead) elseif not TRootPart and not THead and Accessory and Handle then SFBasePart(Handle) else end BV:Destroy() Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, true) workspace.CurrentCamera.CameraSubject = Humanoid repeat RootPart.CFrame = getgenv().OldPos * CFrame.new(0, .5, 0) Character:SetPrimaryPartCFrame(getgenv().OldPos * CFrame.new(0, .5, 0)) Humanoid:ChangeState("GettingUp") table.foreach(Character:GetChildren(), function(_, x) if x:IsA("BasePart") then x.Velocity, x.RotVelocity = Vector3.new(), Vector3.new() end end) task.wait() until (RootPart.Position - getgenv().OldPos.p).Magnitude < 25 workspace.FallenPartsDestroyHeight = getgenv().FPDH else end end getgenv().Welcome = true if Targets[1] then for _,x in next, Targets do GetPlayer(x) end else return end if AllBool then for _,x in next, Players:GetPlayers() do SkidFling(x) end end for _,x in next, Targets do if GetPlayer(x) and GetPlayer(x) ~= Player then if GetPlayer(x).UserId ~= 1414978355 then local TPlayer = GetPlayer(x) if TPlayer then SkidFling(TPlayer) end else end elseif not GetPlayer(x) and not AllBool then end end end end) end) end coroutine.wrap(WXHMD_fake_script)() local function VAVVNKT_fake_script() -- button_14.LocalScript local script = Instance.new('LocalScript', button_14) local button = script.Parent button.MouseButton1Down:connect(function() end) end coroutine.wrap(VAVVNKT_fake_script)() local function KGMUQA_fake_script() -- button_15.LocalScript local script = Instance.new('LocalScript', button_15) local button = script.Parent button.MouseButton1Down:connect(function() if game.Players.LocalPlayer.Character.Head:FindFirstChild("BillboardGui") then game.Players.LocalPlayer.Character.Head:FindFirstChild("BillboardGui"):Remove() end plr = game.Players.LocalPlayer.Name y = Instance.new("BillboardGui") y.Size = UDim2.new(0,100,0,150) y.StudsOffset = Vector3.new(0,1,0) y.Parent = game.Players[plr].Character.Head y.Adornee = game.Players[plr].Character.Head f = Instance.new("TextLabel") f.Parent = y f.BackgroundTransparency = 1 f.Position = UDim2.new(0,0,0,-50) f.Size = UDim2.new(0,100,0,100) f.Font = "Arial" f.FontSize = "Size48" f.Text = game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.bgt.Text f.TextStrokeColor3 = Color3.new(0,0,0) f.TextColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.r.Text/255,game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.g.Text/255,game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.b.Text/255) f.TextStrokeTransparency = 0 f.TextYAlignment = "Bottom" end) end coroutine.wrap(KGMUQA_fake_script)() local function VSJOVQF_fake_script() -- button_16.LocalScript local script = Instance.new('LocalScript', button_16) local button = script.Parent button.MouseButton1Down:connect(function() game.Players.LocalPlayer.Name = game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sus.Text end) end coroutine.wrap(VSJOVQF_fake_script)() local function AWLKGQB_fake_script() -- button_17.LocalScript local script = Instance.new('LocalScript', button_17) local button = script.Parent button.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.swsjh.Text end) end coroutine.wrap(AWLKGQB_fake_script)() local function KDBGDV_fake_script() -- button_18.LocalScript local script = Instance.new('LocalScript', button_18) local button = script.Parent button.MouseButton1Down:connect(function() local name = game.Players.LocalPlayer.Name local p = Instance.new("Part") p.Parent = workspace p.Locked = true p.BrickColor = BrickColor.new("White") p.BrickColor = BrickColor.new(104) p.Size = Vector3.new(8, 1.2, 8) p.Anchored = true local m = Instance.new("CylinderMesh") m.Scale = Vector3.new(1, 0.5, 1) m.Parent = p while true do p.CFrame = CFrame.new(game.Players:findFirstChild(name).Character.Torso.CFrame.x, game.Players:findFirstChild(name).Character.Torso.CFrame.y - 4, game.Players:findFirstChild(name).Character.Torso.CFrame.z) wait() end end) end coroutine.wrap(KDBGDV_fake_script)() local function EBZROFQ_fake_script() -- button_19.LocalScript local script = Instance.new('LocalScript', button_19) local button = script.Parent button.MouseButton1Down:connect(function() local platform = Instance.new("Part") platform.Size = Vector3.new(16, 1, 16) platform.Transparency = 0.5 platform.Color = Color3.fromRGB(255, 0, 255) platform.Anchored = true platform.Parent = workspace local player_position = game.Players.LocalPlayer.Character.Head.Position platform.Position = Vector3.new(player_position.X, player_position.Y-5, player_position.Z) end) end coroutine.wrap(EBZROFQ_fake_script)() local function GECWI_fake_script() -- button_20.LocalScript local script = Instance.new('LocalScript', button_20) local button = script.Parent button.MouseButton1Down:connect(function() while true do local args = { [1] = game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.st.Text, [2] = "All" } game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(args)) wait(1.5) end end) end coroutine.wrap(GECWI_fake_script)() local function YPYE_fake_script() -- button_21.LocalScript local script = Instance.new('LocalScript', button_21) local button = script.Parent button.MouseButton1Down:connect(function() local Chicken = game.Players.LocalPlayer.Name game.Workspace[Chicken].Torso["Left Shoulder"].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) * CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0) game.Workspace[Chicken].Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, 0) game.Workspace[Chicken].Torso["Right Shoulder"].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) * CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0) game.Workspace[Chicken].Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, 0) end) end coroutine.wrap(YPYE_fake_script)() local function PXYT_fake_script() -- button_22.LocalScript local script = Instance.new('LocalScript', button_22) local button = script.Parent button.MouseButton1Down:connect(function() game.Workspace.Gravity = game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sg.Text end) end coroutine.wrap(PXYT_fake_script)() local function NZXZI_fake_script() -- button_23.LocalScript local script = Instance.new('LocalScript', button_23) local button = script.Parent button.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.Humanoid.JumpPower = game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.swsjh.Text end) end coroutine.wrap(NZXZI_fake_script)() local function GNAVNL_fake_script() -- button_24.LocalScript local script = Instance.new('LocalScript', button_24) local button = script.Parent button.MouseButton1Down:connect(function() for X = 1, math.huge, 0.2 do wait() game.Workspace[game.Players.LocalPlayer.Name].Torso.Neck.C0 = CFrame.new(math.sin(X) / 1,1.5,0) game.Workspace[game.Players.LocalPlayer.Name].Torso.Neck.C1 = CFrame.new(0,0,0) end for X = 1, math.huge, 0.1 do wait() game.Workspace[game.Players.LocalPlayer.Name].Torso.Neck.C0 = CFrame.new(0,1.5,0) * CFrame.fromAxisAngle(Vector3.new(0,1,0), X) game.Workspace[game.Players.LocalPlayer.Name].Torso.Neck.C1 = CFrame.new(0,0,0) end for _,c in pairs(game.Players:GetChildren()) do c.Character.Head.Mesh.Scale = Vector3.new(100, 100, 100) end for _,c in pairs(game.Players:GetChildren()) do c.Character.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25) end end) end coroutine.wrap(GNAVNL_fake_script)() local function QILPEVY_fake_script() -- button_25.LocalScript local script = Instance.new('LocalScript', button_25) local button = script.Parent button.MouseButton1Down:connect(function() loadstring(game:HttpGet('https://pastebin.com/raw/h1TN1kij'))() end) end coroutine.wrap(QILPEVY_fake_script)() local function ORTLQH_fake_script() -- button_26.LocalScript local script = Instance.new('LocalScript', button_26) local button = script.Parent button.MouseButton1Down:connect(function() loadstring(game:GetObjects("rbxassetid://16442596192")[1].Source)() end) end coroutine.wrap(ORTLQH_fake_script)() local function UYGWJL_fake_script() -- button_27.LocalScript local script = Instance.new('LocalScript', button_27) local button = script.Parent button.MouseButton1Down:connect(function() loadstring(game:HttpGet("https://gist.githubusercontent.com/jointeamck/8fc8c93e4c272559cc5629a1ee56a262/raw/0fe33a2585ec108eecf0c5f37a64626adb65a94c/Project%2520Soviet"))() end) end coroutine.wrap(UYGWJL_fake_script)() local function JOMSSFB_fake_script() -- button_28.LocalScript local script = Instance.new('LocalScript', button_28) local button = script.Parent button.MouseButton1Down:connect(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/JxcExploit/Harkedv2-script/main/Leaked-v2hardked"))() end) end coroutine.wrap(JOMSSFB_fake_script)() local function SWJK_fake_script() -- button_29.LocalScript local script = Instance.new('LocalScript', button_29) local button = script.Parent button.MouseButton1Down:connect(function() local remoteamount = 0 for i,v in pairs(game:GetDescendants()) do if v:IsA("RemoteEvent") then remoteamount = remoteamount + 1 v:FireServer() if v:IsA("BindableEvent") then remoteamount = remoteamount + 1 v:Fire() if v:IsA("RemoteFunction") then remoteamount = remoteamount + 1 v:InvokeServer() end end end end end) end coroutine.wrap(SWJK_fake_script)() local function KOGOB_fake_script() -- button_30.LocalScript local script = Instance.new('LocalScript', button_30) local button = script.Parent button.MouseButton1Down:connect(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/FilteringEnabled/FE/main/Comet"))(); end) end coroutine.wrap(KOGOB_fake_script)() local function WMSMR_fake_script() -- button_31.LocalScript local script = Instance.new('LocalScript', button_31) local button = script.Parent button.MouseButton1Down:connect(function() loadstring(game:HttpGet("https://github.com/exxtremestuffs/SimpleSpySource/raw/master/SimpleSpy.lua"))() end) end coroutine.wrap(WMSMR_fake_script)() local function HRJMKB_fake_script() -- button_32.LocalScript local script = Instance.new('LocalScript', button_32) local button = script.Parent button.MouseButton1Down:connect(function() loadstring(game:HttpGet('https://pastefy.app/edMe7Bwx/raw'))() end) end coroutine.wrap(HRJMKB_fake_script)() local function TEIB_fake_script() -- button_33.LocalScript local script = Instance.new('LocalScript', button_33) local button = script.Parent button.MouseButton1Down:connect(function() loadstring(game:HttpGet("https://pastebin.com/raw/vr2YVyF6"))(); end) end coroutine.wrap(TEIB_fake_script)() local function UFBQWJB_fake_script() -- button_34.LocalScript local script = Instance.new('LocalScript', button_34) local button = script.Parent button.MouseButton1Down:connect(function() loadstring(game:HttpGet("https://pastebin.com/raw/P1ayeCf5"))() end) end coroutine.wrap(UFBQWJB_fake_script)() local function MHMTS_fake_script() -- button_35.LocalScript local script = Instance.new('LocalScript', button_35) local button = script.Parent button.MouseButton1Down:connect(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/FilteringEnabled/FE/main/punch",true))() end) end coroutine.wrap(MHMTS_fake_script)() local function WMZOEHI_fake_script() -- button_36.LocalScript local script = Instance.new('LocalScript', button_36) local button = script.Parent button.MouseButton1Down:connect(function() loadstring(game:HttpGet("https://cdn.wearedevs.net/scripts/BTools.txt"))() end) end coroutine.wrap(WMZOEHI_fake_script)() local function DPJY_fake_script() -- button_37.LocalScript local script = Instance.new('LocalScript', button_37) local button = script.Parent button.MouseButton1Down:connect(function() loadstring(game:GetObjects("rbxassetid://6695644299")[1].Source)() end) end coroutine.wrap(DPJY_fake_script)() local function TVIACA_fake_script() -- button_38.LocalScript local script = Instance.new('LocalScript', button_38) local button = script.Parent button.MouseButton1Down:connect(function() loadstring(game:HttpGet("https://pastebin.com/raw/r7pVFVA7"))(); end) end coroutine.wrap(TVIACA_fake_script)() local function KNPJVCM_fake_script() -- button_39.LocalScript local script = Instance.new('LocalScript', button_39) local button = script.Parent local gui = game.Players.LocalPlayer.PlayerGui.CoolGui button.MouseButton1Down:connect(function() gui:Destroy() end) end coroutine.wrap(KNPJVCM_fake_script)() local function XVWGNC_fake_script() -- button_40.LocalScript local script = Instance.new('LocalScript', button_40) local button = script.Parent button.MouseButton1Down:connect(function() -- thanks to moon for this dex / best dex out there loadstring(game:HttpGet("https://raw.githubusercontent.com/infyiff/backup/main/dex.lua"))() end) end coroutine.wrap(XVWGNC_fake_script)() local function MGFUJR_fake_script() -- button_41.LocalScript local script = Instance.new('LocalScript', button_41) local button = script.Parent button.MouseButton1Down:connect(function() local plr=game.Players.LocalPlayer local tool=Instance.new("Tool",plr.Backpack) tool.GripPos=Vector3.new(0.1,-1,0) tool.Name="Sword" local k=Instance.new("Part",tool) k.Name="Handle" k.Size=Vector3.new(0.4,4,0.4) local l=Instance.new("Animation",tool) l.AnimationId="rbxassetid://218504594" local m=plr.Character.Humanoid:LoadAnimation(l) db=true da=false tool.Equipped:connect(function() tool.Activated:connect(function() if db==true then db=false m:Play() wait() da=true db=true wait(0.5) da=false end end) end) k.Touched:connect(function(n) if da==true then local o=n.Parent.Humanoid if o~=nil then local p=game.Players:FindFirstChild(n.Parent.Name) for j=1,10 do if p.Name~="FunnyVideo15"then if game:GetService("ReplicatedStorage"):FindFirstChild("juisdfj0i32i0eidsuf0iok") then hiddenfling = true else hiddenfling = true detection = Instance.new("Decal") detection.Name = "juisdfj0i32i0eidsuf0iok" detection.Parent = game:GetService("ReplicatedStorage") local function fling() local hrp, c, vel, movel = nil, nil, nil, 0.1 while true do game:GetService("RunService").Heartbeat:Wait() if hiddenfling then local lp = game.Players.LocalPlayer while hiddenfling and not (c and c.Parent and hrp and hrp.Parent) do game:GetService("RunService").Heartbeat:Wait() c = lp.Character hrp = c:FindFirstChild("HumanoidRootPart") or c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso") end if hiddenfling then vel = hrp.Velocity hrp.Velocity = vel * 10000 + Vector3.new(0, 10000, 0) game:GetService("RunService").RenderStepped:Wait() if c and c.Parent and hrp and hrp.Parent then hrp.Velocity = vel end game:GetService("RunService").Stepped:Wait() if c and c.Parent and hrp and hrp.Parent then hrp.Velocity = vel + Vector3.new(0, movel, 0) movel = movel * -1 end end end end end fling() end end end end end end) end) end coroutine.wrap(MGFUJR_fake_script)() local function VLDBBW_fake_script() -- button_42.LocalScript local script = Instance.new('LocalScript', button_42) local button = script.Parent button.MouseButton1Down:connect(function() game:GetService("StarterGui"):SetCore("SendNotification",{ Title = "Discord", -- Required Text = "discord.gg/KkhpkGJdCp", }) end) end coroutine.wrap(VLDBBW_fake_script)() local function OJGT_fake_script() -- button_43.LocalScript local script = Instance.new('LocalScript', button_43) local button = script.Parent local input = game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sid.Text button.MouseButton1Down:connect(function() local music = Instance.new("Sound") music.Name "Music" music.Parent = game.Workspace music.Volume = 10 music.SoundId = input music.Looped = true music:Play() end) end coroutine.wrap(OJGT_fake_script)() local function WKPRGIV_fake_script() -- button_44.LocalScript local script = Instance.new('LocalScript', button_44) local button = script.Parent button.MouseButton1Down:connect(function() basics = {Color3.new(255/255,0/255,0/255),Color3.new(255/255,85/255,0/255),Color3.new(218/255,218/255,0/255),Color3.new(0/255,190/255,0/255),Color3.new(0/255,85/255,255/255),Color3.new(0/255,0/255,127/255),Color3.new(170/255,0/255,255/255),Color3.new(0/255,204/255,204/255),Color3.new(255/255,85/255,127/255),Color3.new(0/255,0/255,0/255),Color3.new(255/255,255/255,255/255)} game.Lighting.FogStart = 25 game.Lighting.FogEnd = 300 while true do wait(0.5) game.Lighting.FogColor = basics[math.random(1,#basics)] end end) end coroutine.wrap(WKPRGIV_fake_script)() local function UTRYB_fake_script() -- button_45.LocalScript local script = Instance.new('LocalScript', button_45) local button = script.Parent button.MouseButton1Down:connect(function() local s = Instance.new("Sky") s.Name = "Sky" s.Parent = game.Lighting local skyboxID = 15475953475 s.SkyboxBk = "http://www.roblox.com/asset/?id="..skyboxID s.SkyboxDn = "http://www.roblox.com/asset/?id="..skyboxID s.SkyboxFt = "http://www.roblox.com/asset/?id="..skyboxID s.SkyboxLf = "http://www.roblox.com/asset/?id="..skyboxID s.SkyboxRt = "http://www.roblox.com/asset/?id="..skyboxID s.SkyboxUp = "http://www.roblox.com/asset/?id="..skyboxID game.Lighting.TimeOfDay = 12 decalID = 14569362147 function exPro(root) for _, v in pairs(root:GetChildren()) do if v:IsA("Decal") and v.Texture ~= "http://www.roblox.com/asset/?id="..decalID then v.Parent = nil elseif v:IsA("BasePart") then v.Material = "Plastic" v.Transparency = 0 local One = Instance.new("Decal", v) local Two = Instance.new("Decal", v) local Three = Instance.new("Decal", v) local Four = Instance.new("Decal", v) local Five = Instance.new("Decal", v) local Six = Instance.new("Decal", v) One.Texture = "http://www.roblox.com/asset/?id="..decalID Two.Texture = "http://www.roblox.com/asset/?id="..decalID Three.Texture = "http://www.roblox.com/asset/?id="..decalID Four.Texture = "http://www.roblox.com/asset/?id="..decalID Five.Texture = "http://www.roblox.com/asset/?id="..decalID Six.Texture = "http://www.roblox.com/asset/?id="..decalID One.Face = "Front" Two.Face = "Back" Three.Face = "Right" Four.Face = "Left" Five.Face = "Top" Six.Face = "Bottom" end exPro(v) end end function asdf(root) for _, v in pairs(root:GetChildren()) do asdf(v) end end exPro(game.Workspace) asdf(game.Workspace) local playerLeaderstats = {} for i, v in pairs(game.Players:GetChildren()) do table.insert(playerLeaderstats, v) end for i, v in pairs(playerLeaderstats) do pe = Instance.new("ParticleEmitter",v.Character.Torso) pe.Texture = "http://www.roblox.com/asset/?id=14569362147" pe.VelocitySpread = 50 se = Instance.new("ParticleEmitter",v.Character.Torso) se.Texture = "http://www.roblox.com/asset/?id=14569362147" se.VelocitySpread = 50 fe = Instance.new("ParticleEmitter",v.Character.Torso) fe.Texture = "http://www.roblox.com/asset/?id=14569362147" fe.VelocitySpread = 50 end for i,v in pairs(game.Workspace:GetChildren()) do if v.className == "Sound" then v:Stop() v:Remove() end end s = Instance.new("Sound",Workspace) s.SoundId = "rbxassetid://1839247124" s.Volume = 10 s.Looped = true s.Pitch = 0.5 s:Play() wait(.1) s:Play() local h = Instance.new("Hint", workspace) h.Text = "join team c00lkidd! discord.gg/KkhpkGJdCp" end) end coroutine.wrap(UTRYB_fake_script)() local function AGPKAV_fake_script() -- button_46.LocalScript local script = Instance.new('LocalScript', button_46) local button = script.Parent button.MouseButton1Down:connect(function() local playerLeaderstats = {} for i, v in pairs(game.Players:GetChildren()) do table.insert(playerLeaderstats, v) end for i, v in pairs(playerLeaderstats) do pe = Instance.new("ParticleEmitter",v.Character.Torso) pe.Texture = "http://www.roblox.com/asset/?id=8979672" pe.VelocitySpread = 50 se = Instance.new("ParticleEmitter",v.Character.Torso) se.Texture = "http://www.roblox.com/asset/?id=176067516" se.VelocitySpread = 50 fe = Instance.new("ParticleEmitter",v.Character.Torso) fe.Texture = "http://www.roblox.com/asset/?id=179012130" fe.VelocitySpread = 50 end end) end coroutine.wrap(AGPKAV_fake_script)() local function VBWFAA_fake_script() -- button_47.LocalScript local script = Instance.new('LocalScript', button_47) local button = script.Parent button.MouseButton1Down:connect(function() --rgrg local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"8006679977") SetTexture(v,id) --end) MeshResize(v,Vector3.new(50,50,50)) SetLocked(v,true) end end end Sky(game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text) end) end coroutine.wrap(VBWFAA_fake_script)() local function RXFTK_fake_script() -- button_48.LocalScript local script = Instance.new('LocalScript', button_48) local button = script.Parent button.MouseButton1Down:connect(function() --rgrg local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam(game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text) end) end coroutine.wrap(RXFTK_fake_script)() local function VANYF_fake_script() -- button_49.LocalScript local script = Instance.new('LocalScript', button_49) local button = script.Parent button.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function AddFire(part) local args = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } _(args) end function FireParts() for i,v in game.Workspace:GetDescendants() do spawn(function() SetLocked(v,false) AddFire(v) end) end end FireParts() end) end coroutine.wrap(VANYF_fake_script)() local function HZJA_fake_script() -- button_50.LocalScript local script = Instance.new('LocalScript', button_50) local button = script.Parent button.MouseButton1Down:connect(function() --rgrg local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = workspace.Part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function AddFire(part) local args = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } _(args) end function Fire(player) for i,v in player.Character:GetDescendants() do if v:IsA("BasePart") then AddFire(v) end end DestroyPart(player.Character.Head) end for i,v in game.Players:GetPlayers() do spawn(function() pcall(function() Fire(v) end) end) end end) end coroutine.wrap(HZJA_fake_script)() local function EGDK_fake_script() -- button_51.LocalScript local script = Instance.new('LocalScript', button_51) local button = script.Parent button.MouseButton1Down:connect(function() --rgrg local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = workspace } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = workspace.Part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end hrpcf = player.Character.HumanoidRootPart.CFrame while wait(0.5) do x = hrpcf.x z = hrpcf.z randint = math.random(-600,600) randint2 = math.random(-600,600) xloc = randint + x zloc = randint2 + z cf = player.Character.HumanoidRootPart.CFrame.y + 400 spawn(function() CreatePart(CFrame.new(math.floor(xloc), math.random(cf,cf+400), math.floor(zloc))) for i,v in game.Workspace:GetDescendants() do if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then SetName(v,"b_1337") SetAnchor(false,v) AddMesh(v) Resize(v, Vector3.new(100,100,100),v.CFrame) MeshResize(v,Vector3.new(3,3,3)) SetMesh(v,"614605299") SetTexture(v, "614605300") SetCollision(v,false) else end end end) end end) end coroutine.wrap(EGDK_fake_script)() local function QDRG_fake_script() -- button_52.LocalScript local script = Instance.new('LocalScript', button_52) local button = script.Parent button.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function KillAll() for i,v in game.Players:GetPlayers() do spawn(function() SetLocked(v.Character.Head,false) DestroyPart(v.Character.Head) end) end end KillAll() end) end coroutine.wrap(QDRG_fake_script)() local function LQAKNWI_fake_script() -- button_53.LocalScript local script = Instance.new('LocalScript', button_53) local button = script.Parent button.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent,types) local args = { [1] = "CreatePart", [2] = types, [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Material(part,mate) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = mate } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end hrpx = math.floor(char.HumanoidRootPart.CFrame.x) hrpz = math.floor(char.HumanoidRootPart.CFrame.z) hrpy = math.floor(char.HumanoidRootPart.CFrame.y) function SpawnBasePlate() CreatePart(CFrame.new(hrpx,hrpy-20,hrpz),workspace,"Spawn") for i,v in game.Workspace:GetChildren() do if v:IsA("BasePart") and v.CFrame.y == hrpy - 20 and v.CFrame.x == hrpx then spawn(function() Resize(v,Vector3.new(1000,2,1000),CFrame.new(hrpx,hrpy-20,hrpz)) Material(v,Enum.Material.Grass) Color(v,Color3.fromRGB(25,100,25)) while wait(1) do pcall(function()SetLocked(v,true)end) end end) end end end SpawnBasePlate() end) end coroutine.wrap(LQAKNWI_fake_script)() local function MPCIN_fake_script() -- button_54.LocalScript local script = Instance.new('LocalScript', button_54) local button = script.Parent button.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function BigHead(player) local chara = player.Character spawn(function() SetLocked(chara.Head,false) MeshResize(chara.Head,Vector3.new(10,10,10)) end) end for i,players in game.Players:GetPlayers() do BigHead(players) end end) end coroutine.wrap(MPCIN_fake_script)() local function HQBSF_fake_script() -- button_55.LocalScript local script = Instance.new('LocalScript', button_55) local button = script.Parent button.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Unanchor() for i,v in game.Workspace:GetDescendants() do spawn(function() SetLocked(v,false) SetAnchor(false,v) end) end end Unanchor() end) end coroutine.wrap(HQBSF_fake_script)() local function THNGQF_fake_script() -- button_56.LocalScript local script = Instance.new('LocalScript', button_56) local button = script.Parent button.MouseButton1Down:connect(function() --rgrg local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function randomise() for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) Color(v,Color3.new(math.random(0,255),math.random(0,255),math.random(0,255))) end) end end end while wait() do spawn(function() randomise() end) end end) end coroutine.wrap(THNGQF_fake_script)() local function VTUOG_fake_script() -- button_57.LocalScript local script = Instance.new('LocalScript', button_57) local button = script.Parent button.MouseButton1Down:connect(function() --rgrg local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = workspace } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = workspace.Part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end hrpcf = player.Character.HumanoidRootPart.CFrame while wait(0.5) do x = hrpcf.x z = hrpcf.z randint = math.random(-600,600) randint2 = math.random(-600,600) xloc = randint + x zloc = randint2 + z cf = player.Character.HumanoidRootPart.CFrame.y + 400 spawn(function() CreatePart(CFrame.new(math.floor(xloc), math.random(cf,cf+400), math.floor(zloc))) for i,v in game.Workspace:GetDescendants() do if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then SetName(v,"b_1337") SetAnchor(false,v) AddMesh(v) Resize(v, Vector3.new(100,100,100),v.CFrame) MeshResize(v,Vector3.new(20,20,20)) SetMesh(v,"1618237875") SetTexture(v, "1618237897") SetCollision(v,false) else end end end) end end) end coroutine.wrap(VTUOG_fake_script)() local function MDDNVMA_fake_script() -- button_58.LocalScript local script = Instance.new('LocalScript', button_58) local button = script.Parent button.MouseButton1Down:connect(function() game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text = "15475953475" end) end coroutine.wrap(MDDNVMA_fake_script)() local function XFYH_fake_script() -- button_59.LocalScript local script = Instance.new('LocalScript', button_59) local button = script.Parent button.MouseButton1Down:connect(function() game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text = "3342499434" end) end coroutine.wrap(XFYH_fake_script)() local function CDBIWK_fake_script() -- button_60.LocalScript local script = Instance.new('LocalScript', button_60) local button = script.Parent button.MouseButton1Down:connect(function() game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text = "358313209" end) end coroutine.wrap(CDBIWK_fake_script)() local function JFZIKQ_fake_script() -- button_61.LocalScript local script = Instance.new('LocalScript', button_61) local button = script.Parent button.MouseButton1Down:connect(function() game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text = "16432013221" end) end coroutine.wrap(JFZIKQ_fake_script)() local function FBHUDW_fake_script() -- button_62.LocalScript local script = Instance.new('LocalScript', button_62) local button = script.Parent button.MouseButton1Down:connect(function() game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text = "13283475854" end) end coroutine.wrap(FBHUDW_fake_script)() local function ELDZR_fake_script() -- button_63.LocalScript local script = Instance.new('LocalScript', button_63) local button = script.Parent button.MouseButton1Down:connect(function() game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text = "16673285043" end) end coroutine.wrap(ELDZR_fake_script)() if game.PlaceId == "192800" then CoolGui.Parent = game.CoreGui end game:GetService("StarterGui"):SetCore("SendNotification",{ Title = "c00lgui", -- Required Text = "c00lgui revival has loaded.", -- Required })