-- Gui to Lua -- Version: 3.2 -- Instances: local SkibidiGui = Instance.new("ScreenGui") local MainGui = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local ScrollingFrame = Instance.new("ScrollingFrame") local TextButton = Instance.new("TextButton") local TextButton_2 = Instance.new("TextButton") local TextButton_3 = Instance.new("TextButton") local TextButton_4 = Instance.new("TextButton") local TextButton_5 = Instance.new("TextButton") local TextButton_6 = Instance.new("TextButton") local TextButton_7 = Instance.new("TextButton") local TextButton_8 = Instance.new("TextButton") local TextButton_9 = Instance.new("TextButton") local TextButton_10 = Instance.new("TextButton") local TextButton_11 = Instance.new("TextButton") local TextButton_12 = Instance.new("TextButton") local TextButton_13 = Instance.new("TextButton") local TextButton_14 = Instance.new("TextButton") local TextButton_15 = Instance.new("TextButton") local TextButton_16 = Instance.new("TextButton") local TextButton_17 = Instance.new("TextButton") local TextButton_18 = Instance.new("TextButton") local TextButton_19 = Instance.new("TextButton") local TextButton_20 = Instance.new("TextButton") local TextButton_21 = Instance.new("TextButton") local TextButton_22 = Instance.new("TextButton") local TextButton_23 = Instance.new("TextButton") local TextButton_24 = Instance.new("TextButton") local TextButton_25 = Instance.new("TextButton") local TextButton_26 = Instance.new("TextButton") local TextButton_27 = Instance.new("TextButton") local TextButton_28 = Instance.new("TextButton") local TextButton_29 = Instance.new("TextButton") local TextButton_30 = Instance.new("TextButton") local TextLabel_2 = Instance.new("TextLabel") local TextButton_31 = Instance.new("TextButton") local TextButton_32 = Instance.new("TextButton") local TextButton_33 = Instance.new("TextButton") local TextButton_34 = Instance.new("TextButton") local TextButton_35 = Instance.new("TextButton") local TextButton_36 = Instance.new("TextButton") local TextButton_37 = Instance.new("TextButton") local TextButton_38 = Instance.new("TextButton") local TextButton_39 = Instance.new("TextButton") local TextButton_40 = Instance.new("TextButton") local TextButton_41 = Instance.new("TextButton") local TextButton_42 = Instance.new("TextButton") local TextButton_43 = Instance.new("TextButton") local TextButton_44 = Instance.new("TextButton") local TextButton_45 = Instance.new("TextButton") local TextButton_46 = Instance.new("TextButton") local TextButton_47 = Instance.new("TextButton") local TextButton_48 = Instance.new("TextButton") local TextButton_49 = Instance.new("TextButton") local TextButton_50 = Instance.new("TextButton") local TextButton_51 = Instance.new("TextButton") local TextButton_52 = Instance.new("TextButton") local TextButton_53 = Instance.new("TextButton") --Properties: SkibidiGui.Name = "SkibidiGui" SkibidiGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") SkibidiGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling SkibidiGui.ResetOnSpawn = false MainGui.Name = "MainGui" MainGui.Parent = SkibidiGui MainGui.BackgroundColor3 = Color3.fromRGB(0, 0, 0) MainGui.BorderColor3 = Color3.fromRGB(255, 255, 255) MainGui.BorderSizePixel = 4 MainGui.Position = UDim2.new(0.657365203, 0, 0.234848484, 0) MainGui.Size = UDim2.new(0, 425, 0, 419) TextLabel.Parent = MainGui TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1.000 TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(-0.0164705887, 0, 0, 0) TextLabel.Size = UDim2.new(0, 425, 0, 50) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "TRAFFICCONESKID GUI V2 LEAKED BY K00LBOI777 AND 1X9X8X7X6XC!!!" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextSize = 30.000 TextLabel.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) ScrollingFrame.Parent = MainGui ScrollingFrame.Active = true ScrollingFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ScrollingFrame.BackgroundTransparency = 1.000 ScrollingFrame.BorderColor3 = Color3.fromRGB(255, 255, 255) ScrollingFrame.BorderSizePixel = 0 ScrollingFrame.Position = UDim2.new(0, 0, 0.186157525, 0) ScrollingFrame.Size = UDim2.new(0, 382, 0, 257) ScrollingFrame.ScrollBarThickness = 5 TextButton.Parent = ScrollingFrame TextButton.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton.BorderSizePixel = 3 TextButton.Size = UDim2.new(0, 109, 0, 43) TextButton.Font = Enum.Font.SourceSans TextButton.Text = "btools" TextButton.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton.TextSize = 14.000 TextButton_2.Parent = ScrollingFrame TextButton_2.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_2.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_2.BorderSizePixel = 3 TextButton_2.Position = UDim2.new(0.28705883, 0, 0, 0) TextButton_2.Size = UDim2.new(0, 109, 0, 43) TextButton_2.Font = Enum.Font.SourceSans TextButton_2.Text = "skybox" TextButton_2.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_2.TextSize = 14.000 TextButton_3.Parent = ScrollingFrame TextButton_3.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_3.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_3.BorderSizePixel = 3 TextButton_3.Position = UDim2.new(0.564705908, 0, 0, 0) TextButton_3.Size = UDim2.new(0, 109, 0, 43) TextButton_3.Font = Enum.Font.SourceSans TextButton_3.Text = "decal spam" TextButton_3.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_3.TextSize = 14.000 TextButton_4.Parent = ScrollingFrame TextButton_4.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_4.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_4.BorderSizePixel = 3 TextButton_4.Position = UDim2.new(0, 0, 0.0655244738, 0) TextButton_4.Size = UDim2.new(0, 109, 0, 43) TextButton_4.Font = Enum.Font.SourceSans TextButton_4.Text = "skybox 2" TextButton_4.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_4.TextSize = 14.000 TextButton_5.Parent = ScrollingFrame TextButton_5.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_5.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_5.BorderSizePixel = 3 TextButton_5.Position = UDim2.new(0.291764706, 0, 0.0621545576, 0) TextButton_5.Size = UDim2.new(0, 109, 0, 43) TextButton_5.Font = Enum.Font.SourceSans TextButton_5.Text = "decal spam 2" TextButton_5.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_5.TextSize = 14.000 TextButton_6.Parent = ScrollingFrame TextButton_6.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_6.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_6.BorderSizePixel = 3 TextButton_6.Position = UDim2.new(0.564705908, 0, 0.0646663532, 0) TextButton_6.Size = UDim2.new(0, 109, 0, 43) TextButton_6.Font = Enum.Font.SourceSans TextButton_6.Text = "skybox 3" TextButton_6.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_6.TextSize = 14.000 TextButton_7.Parent = ScrollingFrame TextButton_7.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_7.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_7.BorderSizePixel = 3 TextButton_7.Position = UDim2.new(0.00470590359, 0, 0.125227258, 0) TextButton_7.Size = UDim2.new(0, 109, 0, 43) TextButton_7.Font = Enum.Font.SourceSans TextButton_7.Text = "decal spam 3" TextButton_7.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_7.TextSize = 14.000 TextButton_8.Parent = ScrollingFrame TextButton_8.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_8.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_8.BorderSizePixel = 3 TextButton_8.Position = UDim2.new(0.296470523, 0, 0.125017434, 0) TextButton_8.Size = UDim2.new(0, 109, 0, 43) TextButton_8.Font = Enum.Font.SourceSans TextButton_8.Text = "unanchor all" TextButton_8.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_8.TextSize = 14.000 TextButton_9.Parent = ScrollingFrame TextButton_9.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_9.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_9.BorderSizePixel = 3 TextButton_9.Position = UDim2.new(0.569411874, 0, 0.124266528, 0) TextButton_9.Size = UDim2.new(0, 109, 0, 43) TextButton_9.Font = Enum.Font.SourceSans TextButton_9.Text = "baseplate" TextButton_9.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_9.TextSize = 14.000 TextButton_10.Parent = ScrollingFrame TextButton_10.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_10.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_10.BorderSizePixel = 3 TextButton_10.Position = UDim2.new(0, 0, 0.185395882, 0) TextButton_10.Size = UDim2.new(0, 109, 0, 43) TextButton_10.Font = Enum.Font.SourceSans TextButton_10.Text = "duckify" TextButton_10.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_10.TextSize = 14.000 TextButton_11.Parent = ScrollingFrame TextButton_11.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_11.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_11.BorderSizePixel = 3 TextButton_11.Position = UDim2.new(0.27907443, 0, 0.184966952, 0) TextButton_11.Size = UDim2.new(0, 109, 0, 43) TextButton_11.Font = Enum.Font.SourceSans TextButton_11.Text = "troll rain" TextButton_11.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_11.TextSize = 14.000 TextButton_12.Parent = ScrollingFrame TextButton_12.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_12.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_12.BorderSizePixel = 3 TextButton_12.Position = UDim2.new(0.567243993, 0, 0.184379384, 0) TextButton_12.Size = UDim2.new(0, 109, 0, 43) TextButton_12.Font = Enum.Font.SourceSans TextButton_12.Text = "billboard gui" TextButton_12.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_12.TextSize = 14.000 TextButton_13.Parent = ScrollingFrame TextButton_13.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_13.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_13.BorderSizePixel = 3 TextButton_13.Position = UDim2.new(0.00216783234, 0, 0.249410048, 0) TextButton_13.Size = UDim2.new(0, 109, 0, 43) TextButton_13.Font = Enum.Font.SourceSans TextButton_13.Text = "sell gamepass" TextButton_13.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_13.TextSize = 14.000 TextButton_14.Parent = ScrollingFrame TextButton_14.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_14.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_14.BorderSizePixel = 3 TextButton_14.Position = UDim2.new(0.288856328, 0, 0.248749286, 0) TextButton_14.Size = UDim2.new(0, 109, 0, 43) TextButton_14.Font = Enum.Font.SourceSans TextButton_14.Text = "place all" TextButton_14.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_14.TextSize = 14.000 TextButton_15.Parent = ScrollingFrame TextButton_15.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_15.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_15.BorderSizePixel = 3 TextButton_15.Position = UDim2.new(0.58210218, 0, 0.248334512, 0) TextButton_15.Size = UDim2.new(0, 109, 0, 43) TextButton_15.Font = Enum.Font.SourceSans TextButton_15.Text = "forceplace all" TextButton_15.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_15.TextSize = 14.000 TextButton_16.Parent = ScrollingFrame TextButton_16.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_16.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_16.BorderSizePixel = 3 TextButton_16.Position = UDim2.new(-0.00111071591, 0, 0.309098631, 0) TextButton_16.Size = UDim2.new(0, 109, 0, 43) TextButton_16.Font = Enum.Font.SourceSans TextButton_16.Text = "globalforceplace" TextButton_16.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_16.TextSize = 14.000 TextButton_17.Parent = ScrollingFrame TextButton_17.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_17.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_17.BorderSizePixel = 3 TextButton_17.Position = UDim2.new(0.288115829, 0, 0.308192521, 0) TextButton_17.Size = UDim2.new(0, 109, 0, 43) TextButton_17.Font = Enum.Font.SourceSans TextButton_17.Text = "message 1" TextButton_17.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_17.TextSize = 14.000 TextButton_18.Parent = ScrollingFrame TextButton_18.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_18.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_18.BorderSizePixel = 3 TextButton_18.Position = UDim2.new(0.578823626, 0, 0.307960629, 0) TextButton_18.Size = UDim2.new(0, 109, 0, 43) TextButton_18.Font = Enum.Font.SourceSans TextButton_18.Text = "message 2" TextButton_18.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_18.TextSize = 14.000 TextButton_19.Parent = ScrollingFrame TextButton_19.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_19.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_19.BorderSizePixel = 3 TextButton_19.Position = UDim2.new(0.00142735511, 0, 0.369524777, 0) TextButton_19.Size = UDim2.new(0, 109, 0, 43) TextButton_19.Font = Enum.Font.SourceSans TextButton_19.Text = "epic sword" TextButton_19.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_19.TextSize = 14.000 TextButton_20.Parent = ScrollingFrame TextButton_20.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_20.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_20.BorderSizePixel = 3 TextButton_20.Position = UDim2.new(0.290653914, 0, 0.368359119, 0) TextButton_20.Size = UDim2.new(0, 109, 0, 43) TextButton_20.Font = Enum.Font.SourceSans TextButton_20.Text = "sword of darkness" TextButton_20.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_20.TextSize = 14.000 TextButton_21.Parent = ScrollingFrame TextButton_21.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_21.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_21.BorderSizePixel = 3 TextButton_21.Position = UDim2.new(0.581361711, 0, 0.369508326, 0) TextButton_21.Size = UDim2.new(0, 109, 0, 43) TextButton_21.Font = Enum.Font.SourceSans TextButton_21.Text = "R6" TextButton_21.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_21.TextSize = 14.000 TextButton_22.Parent = ScrollingFrame TextButton_22.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_22.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_22.BorderSizePixel = 3 TextButton_22.Position = UDim2.new(0.00142735511, 0, 0.447334349, 0) TextButton_22.Size = UDim2.new(0, 109, 0, 43) TextButton_22.Font = Enum.Font.SourceSans TextButton_22.Text = "R15" TextButton_22.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_22.TextSize = 14.000 TextButton_23.Parent = ScrollingFrame TextButton_23.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_23.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_23.BorderSizePixel = 3 TextButton_23.Position = UDim2.new(0.30334425, 0, 0.447081745, 0) TextButton_23.Size = UDim2.new(0, 109, 0, 43) TextButton_23.Font = Enum.Font.SourceSans TextButton_23.Text = "godmode" TextButton_23.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_23.TextSize = 14.000 TextButton_24.Parent = ScrollingFrame TextButton_24.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_24.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_24.BorderSizePixel = 3 TextButton_24.Position = UDim2.new(0.581361711, 0, 0.447248012, 0) TextButton_24.Size = UDim2.new(0, 109, 0, 43) TextButton_24.Font = Enum.Font.SourceSans TextButton_24.Text = "kill all" TextButton_24.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_24.TextSize = 14.000 TextButton_25.Parent = ScrollingFrame TextButton_25.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_25.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_25.BorderSizePixel = 3 TextButton_25.Position = UDim2.new(0.0198202878, 0, 0.60244602, 0) TextButton_25.Size = UDim2.new(0, 109, 0, 43) TextButton_25.Font = Enum.Font.SourceSans TextButton_25.Text = "theme" TextButton_25.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_25.TextSize = 14.000 TextButton_26.Parent = ScrollingFrame TextButton_26.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_26.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_26.BorderSizePixel = 3 TextButton_26.Position = UDim2.new(0.301432669, 0, 0.602746367, 0) TextButton_26.Size = UDim2.new(0, 109, 0, 43) TextButton_26.Font = Enum.Font.SourceSans TextButton_26.Text = "8 bit music" TextButton_26.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_26.TextSize = 14.000 TextButton_27.Parent = ScrollingFrame TextButton_27.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_27.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_27.BorderSizePixel = 3 TextButton_27.Position = UDim2.new(0.587064266, 0, 0.60189575, 0) TextButton_27.Size = UDim2.new(0, 109, 0, 43) TextButton_27.Font = Enum.Font.SourceSans TextButton_27.Text = "dubstep" TextButton_27.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_27.TextSize = 14.000 TextButton_28.Parent = ScrollingFrame TextButton_28.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_28.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_28.BorderSizePixel = 3 TextButton_28.Position = UDim2.new(0.0147642763, 0, 0.658137977, 0) TextButton_28.Size = UDim2.new(0, 109, 0, 43) TextButton_28.Font = Enum.Font.SourceSans TextButton_28.Text = "god is a girl" TextButton_28.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_28.TextSize = 14.000 TextButton_29.Parent = ScrollingFrame TextButton_29.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_29.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_29.BorderSizePixel = 3 TextButton_29.Position = UDim2.new(0.301452637, 0, 0.658041716, 0) TextButton_29.Size = UDim2.new(0, 109, 0, 43) TextButton_29.Font = Enum.Font.SourceSans TextButton_29.Text = "wont stop us" TextButton_29.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_29.TextSize = 14.000 TextButton_30.Parent = ScrollingFrame TextButton_30.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_30.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_30.BorderSizePixel = 3 TextButton_30.Position = UDim2.new(0.582008243, 0, 0.658674181, 0) TextButton_30.Size = UDim2.new(0, 109, 0, 43) TextButton_30.Font = Enum.Font.SourceSans TextButton_30.Text = "rockefeller" TextButton_30.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_30.TextSize = 14.000 TextLabel_2.Parent = ScrollingFrame TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.BackgroundTransparency = 1.000 TextLabel_2.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel_2.BorderSizePixel = 0 TextLabel_2.Position = UDim2.new(0.0752451643, 0, 0.5311203, 0) TextLabel_2.Size = UDim2.new(0, 240, 0, 50) TextLabel_2.Font = Enum.Font.SourceSans TextLabel_2.Text = "music" TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.TextSize = 40.000 TextButton_31.Parent = ScrollingFrame TextButton_31.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_31.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_31.BorderSizePixel = 3 TextButton_31.Position = UDim2.new(0.0173023492, 0, 0.710807145, 0) TextButton_31.Size = UDim2.new(0, 109, 0, 43) TextButton_31.Font = Enum.Font.SourceSans TextButton_31.Text = "mayo and noodles" TextButton_31.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_31.TextSize = 14.000 TextButton_32.Parent = ScrollingFrame TextButton_32.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_32.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_32.BorderSizePixel = 3 TextButton_32.Position = UDim2.new(0.296440244, 0, 0.710933983, 0) TextButton_32.Size = UDim2.new(0, 109, 0, 43) TextButton_32.Font = Enum.Font.SourceSans TextButton_32.Text = "gothic" TextButton_32.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_32.TextSize = 14.000 TextButton_33.Parent = ScrollingFrame TextButton_33.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_33.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_33.BorderSizePixel = 3 TextButton_33.Position = UDim2.new(0.576931775, 0, 0.709906518, 0) TextButton_33.Size = UDim2.new(0, 109, 0, 43) TextButton_33.Font = Enum.Font.SourceSans TextButton_33.Text = "return of the tres" TextButton_33.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_33.TextSize = 14.000 TextButton_34.Parent = ScrollingFrame TextButton_34.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_34.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_34.BorderSizePixel = 3 TextButton_34.Position = UDim2.new(0.0139021147, 0, 0.761899352, 0) TextButton_34.Size = UDim2.new(0, 109, 0, 43) TextButton_34.Font = Enum.Font.SourceSans TextButton_34.Text = "chinese rap" TextButton_34.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_34.TextSize = 14.000 TextButton_35.Parent = ScrollingFrame TextButton_35.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_35.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_35.BorderSizePixel = 3 TextButton_35.Position = UDim2.new(0.30415976, 0, 0.761236608, 0) TextButton_35.Size = UDim2.new(0, 109, 0, 43) TextButton_35.Font = Enum.Font.SourceSans TextButton_35.Text = "omfg hello" TextButton_35.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_35.TextSize = 14.000 TextButton_36.Parent = ScrollingFrame TextButton_36.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_36.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_36.BorderSizePixel = 3 TextButton_36.Position = UDim2.new(0.586222231, 0, 0.761866689, 0) TextButton_36.Size = UDim2.new(0, 109, 0, 43) TextButton_36.Font = Enum.Font.SourceSans TextButton_36.Text = "adibRc7 song" TextButton_36.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_36.TextSize = 14.000 TextButton_37.Parent = ScrollingFrame TextButton_37.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_37.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_37.BorderSizePixel = 3 TextButton_37.Position = UDim2.new(0.0139021147, 0, 0.812011302, 0) TextButton_37.Size = UDim2.new(0, 109, 0, 43) TextButton_37.Font = Enum.Font.SourceSans TextButton_37.Text = "subway6ists" TextButton_37.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_37.TextSize = 13.000 TextButton_38.Parent = ScrollingFrame TextButton_38.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_38.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_38.BorderSizePixel = 3 TextButton_38.Position = UDim2.new(0.298166007, 0, 0.81195116, 0) TextButton_38.Size = UDim2.new(0, 109, 0, 43) TextButton_38.Font = Enum.Font.SourceSans TextButton_38.Text = "fuck him fuck her" TextButton_38.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_38.TextSize = 13.000 TextButton_39.Parent = ScrollingFrame TextButton_39.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_39.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_39.BorderSizePixel = 3 TextButton_39.Position = UDim2.new(0.587506175, 0, 0.811804712, 0) TextButton_39.Size = UDim2.new(0, 109, 0, 43) TextButton_39.Font = Enum.Font.SourceSans TextButton_39.Text = "idk name" TextButton_39.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_39.TextSize = 13.000 TextButton_40.Parent = ScrollingFrame TextButton_40.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_40.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_40.BorderSizePixel = 3 TextButton_40.Position = UDim2.new(0.00882597081, 0, 0.861892581, 0) TextButton_40.Size = UDim2.new(0, 109, 0, 43) TextButton_40.Font = Enum.Font.SourceSans TextButton_40.Text = "you get nothing" TextButton_40.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_40.TextSize = 13.000 TextButton_41.Parent = ScrollingFrame TextButton_41.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_41.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_41.BorderSizePixel = 3 TextButton_41.Position = UDim2.new(0.298166007, 0, 0.861892581, 0) TextButton_41.Size = UDim2.new(0, 109, 0, 43) TextButton_41.Font = Enum.Font.SourceSans TextButton_41.Text = "still dre" TextButton_41.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_41.TextSize = 13.000 TextButton_42.Parent = ScrollingFrame TextButton_42.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_42.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_42.BorderSizePixel = 3 TextButton_42.Position = UDim2.new(0.590155661, 0, 0.862839103, 0) TextButton_42.Size = UDim2.new(0, 109, 0, 43) TextButton_42.Font = Enum.Font.SourceSans TextButton_42.Text = "anime music" TextButton_42.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_42.TextSize = 13.000 TextButton_43.Parent = ScrollingFrame TextButton_43.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_43.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_43.BorderSizePixel = 3 TextButton_43.Position = UDim2.new(0.00638600299, 0, 0.913131475, 0) TextButton_43.Size = UDim2.new(0, 109, 0, 43) TextButton_43.Font = Enum.Font.SourceSans TextButton_43.Text = "rupertgamingboy" TextButton_43.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_43.TextSize = 13.000 TextButton_44.Parent = ScrollingFrame TextButton_44.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_44.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_44.BorderSizePixel = 3 TextButton_44.Position = UDim2.new(0.304815322, 0, 0.913131475, 0) TextButton_44.Size = UDim2.new(0, 109, 0, 43) TextButton_44.Font = Enum.Font.SourceSans TextButton_44.Text = "crank dat" TextButton_44.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_44.TextSize = 13.000 TextButton_45.Parent = ScrollingFrame TextButton_45.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_45.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_45.BorderSizePixel = 3 TextButton_45.Position = UDim2.new(0.590155661, 0, 0.913131475, 0) TextButton_45.Size = UDim2.new(0, 109, 0, 43) TextButton_45.Font = Enum.Font.SourceSans TextButton_45.Text = "all the things she said racist" TextButton_45.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_45.TextSize = 9.000 TextButton_46.Parent = MainGui TextButton_46.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_46.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_46.BorderSizePixel = 3 TextButton_46.Position = UDim2.new(-0.00235294108, 0, 0.835322201, 0) TextButton_46.Size = UDim2.new(0, 109, 0, 29) TextButton_46.Font = Enum.Font.SourceSans TextButton_46.Text = "car all" TextButton_46.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_46.TextSize = 14.000 TextButton_47.Parent = MainGui TextButton_47.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_47.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_47.BorderSizePixel = 3 TextButton_47.Position = UDim2.new(0.26352942, 0, 0.835322201, 0) TextButton_47.Size = UDim2.new(0, 109, 0, 29) TextButton_47.Font = Enum.Font.SourceSans TextButton_47.Text = "shotgun" TextButton_47.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_47.TextSize = 14.000 TextButton_48.Parent = MainGui TextButton_48.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_48.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_48.BorderSizePixel = 3 TextButton_48.Position = UDim2.new(0.531764686, 0, 0.835322201, 0) TextButton_48.Size = UDim2.new(0, 109, 0, 29) TextButton_48.Font = Enum.Font.SourceSans TextButton_48.Text = "r15 others" TextButton_48.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_48.TextSize = 14.000 TextButton_49.Parent = MainGui TextButton_49.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_49.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_49.BorderSizePixel = 3 TextButton_49.Position = UDim2.new(0, 0, 0.921241045, 0) TextButton_49.Size = UDim2.new(0, 109, 0, 29) TextButton_49.Font = Enum.Font.SourceSans TextButton_49.Text = "r6 others" TextButton_49.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_49.TextSize = 14.000 TextButton_50.Parent = MainGui TextButton_50.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_50.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_50.BorderSizePixel = 3 TextButton_50.Position = UDim2.new(0.270588249, 0, 0.921241045, 0) TextButton_50.Size = UDim2.new(0, 109, 0, 29) TextButton_50.Font = Enum.Font.SourceSans TextButton_50.Text = "respawn others" TextButton_50.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_50.TextSize = 14.000 TextButton_51.Parent = MainGui TextButton_51.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_51.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_51.BorderSizePixel = 3 TextButton_51.Position = UDim2.new(0.531764686, 0, 0.921241045, 0) TextButton_51.Size = UDim2.new(0, 109, 0, 29) TextButton_51.Font = Enum.Font.SourceSans TextButton_51.Text = "respawn all" TextButton_51.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_51.TextSize = 14.000 TextButton_52.Parent = MainGui TextButton_52.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_52.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_52.BorderSizePixel = 3 TextButton_52.Position = UDim2.new(0.788235307, 0, 0.835322201, 0) TextButton_52.Size = UDim2.new(0, 91, 0, 29) TextButton_52.Font = Enum.Font.SourceSans TextButton_52.Text = "shotgun all" TextButton_52.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_52.TextSize = 14.000 TextButton_53.Parent = MainGui TextButton_53.BackgroundColor3 = Color3.fromRGB(75, 75, 75) TextButton_53.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton_53.BorderSizePixel = 3 TextButton_53.Position = UDim2.new(0.788235307, 0, 0.921241045, 0) TextButton_53.Size = UDim2.new(0, 91, 0, 29) TextButton_53.Font = Enum.Font.SourceSans TextButton_53.Text = "duck rain" TextButton_53.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_53.TextSize = 14.000 -- Scripts: local function WKEFAG_fake_script() -- MainGui.LocalScript local script = Instance.new('LocalScript', MainGui) local UserInputService = game:GetService("UserInputService") local gui = script.Parent local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end coroutine.wrap(WKEFAG_fake_script)() local function KZEQOZS_fake_script() -- TextButton.LocalScript local script = Instance.new('LocalScript', TextButton) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";btools") end) end coroutine.wrap(KZEQOZS_fake_script)() local function UCASBXZ_fake_script() -- TextButton_2.LocalScript local script = Instance.new('LocalScript', TextButton_2) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";time 0 ;fogcolor black") wait(0.25) local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,-10,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") SetTexture(v,id) --end) MeshResize(v,Vector3.new(99999,99999,99999)) SetLocked(v,true) end end end Sky("118235442857608") end) end coroutine.wrap(UCASBXZ_fake_script)() local function QMFPEJ_fake_script() -- TextButton_3.LocalScript local script = Instance.new('LocalScript', TextButton_3) local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("118235442857608") end) end coroutine.wrap(QMFPEJ_fake_script)() local function KOEFQU_fake_script() -- TextButton_4.LocalScript local script = Instance.new('LocalScript', TextButton_4) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";time 0 ;fogcolor black") wait(0.25) local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,-10,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") SetTexture(v,id) --end) MeshResize(v,Vector3.new(99999,99999,99999)) SetLocked(v,true) end end end Sky("93900064873927") end) end coroutine.wrap(KOEFQU_fake_script)() local function BZINKUA_fake_script() -- TextButton_5.LocalScript local script = Instance.new('LocalScript', TextButton_5) local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("93900064873927") end) end coroutine.wrap(BZINKUA_fake_script)() local function ETVBWDX_fake_script() -- TextButton_6.LocalScript local script = Instance.new('LocalScript', TextButton_6) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";time 0 ;fogcolor black") wait(0.25) local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,-10,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") SetTexture(v,id) --end) MeshResize(v,Vector3.new(99999,99999,99999)) SetLocked(v,true) end end end Sky("72166187740104") end) end coroutine.wrap(ETVBWDX_fake_script)() local function COGLXS_fake_script() -- TextButton_7.LocalScript local script = Instance.new('LocalScript', TextButton_7) local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("72166187740104") end) end coroutine.wrap(COGLXS_fake_script)() local function ZZWMAM_fake_script() -- TextButton_8.LocalScript local script = Instance.new('LocalScript', TextButton_8) local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Unanchor() for i,v in game.Workspace:GetDescendants() do spawn(function() SetLocked(v,false) SetAnchor(false,v) end) end end Unanchor() end) end coroutine.wrap(ZZWMAM_fake_script)() local function PFMVWD_fake_script() -- TextButton_9.LocalScript local script = Instance.new('LocalScript', TextButton_9) local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent,types) local args = { [1] = "CreatePart", [2] = types, [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Material(part,mate) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = mate } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function toptexturecreate(part) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = Enum.NormalId.Top, ["TextureType"] = "Texture" } } } _(args) end function toptextureadd(part) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = Enum.NormalId.Top, ["TextureType"] = "Texture", ["Texture"] = "rbxassetid://0", ["StudsPerTileV"] = 10, ["StudsPerTileU"] = 10 } } } _(args) end hrpx = math.floor(char.HumanoidRootPart.CFrame.x) hrpz = math.floor(char.HumanoidRootPart.CFrame.z) hrpy = math.floor(char.HumanoidRootPart.CFrame.y) function SpawnBasePlate() CreatePart(CFrame.new(hrpx,hrpy-20,hrpz),workspace,"Spawn") for i,v in game.Workspace:GetChildren() do if v:IsA("BasePart") and v.CFrame.y == hrpy - 20 and v.CFrame.x == hrpx then spawn(function() Resize(v,Vector3.new(500,2,500),CFrame.new(hrpx,hrpy-20,hrpz)) Color(v,Color3.fromRGB(16, 75, 0)) toptexturecreate(v) toptextureadd(v) while wait(1) do pcall(function()SetLocked(v,true)end) end end) end end end SpawnBasePlate() end) end coroutine.wrap(PFMVWD_fake_script)() local function AXSEY_fake_script() -- TextButton_10.LocalScript local script = Instance.new('LocalScript', TextButton_10) local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local chara = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = workspace.Part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part, }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = workspace.Part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Duckify(player) for i,v in player.Character:GetDescendants() do if v:IsA("BasePart") then pcall(function() SetLocked(v,false) SetTrans(v,1) end) end end char = player.Character --spawn(function() spawn(function() SetAnchor(true,char.HumanoidRootPart) CreatePart(char.HumanoidRootPart.CFrame,char) SetCollision(char.Part,false) SetName(char.Part, "Duck") end) repeat wait() until char:FindFirstChild("Duck") spawn(function() SetLocked(char.Duck,false) SetLocked(char.HumanoidRootPart,false) Weld(char.Duck,char.HumanoidRootPart,char.Duck) SetAnchor(false,char.Duck) AddMesh(char.Duck) end) repeat wait() until char.Duck:FindFirstChild("Mesh") MeshResize(char.Duck,Vector3.new(8,8,8)) SetMesh(char.Duck,"10749878672") SetTexture(char.Duck,"10749878886") SetAnchor(false,char.HumanoidRootPart) --end) end for i,v in game.Players:GetPlayers() do --spawn(function() Duckify(v) --end) end end) end coroutine.wrap(AXSEY_fake_script)() local function AXRF_fake_script() -- TextButton_11.LocalScript local script = Instance.new('LocalScript', TextButton_11) local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = workspace } _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://" .. texid } } } _(args) end function MeshResize(part, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function Sky(id) local hrp = char:WaitForChild("HumanoidRootPart") local cf = hrp.CFrame CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0))) for _, v in workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 6, 0) then SetAnchor(true, v) AddMesh(v) SetMesh(v, "14832966960") SetTexture(v, id) MeshResize(v, Vector3.new(0, 0, 0)) end end end local function createRainToads() while true do wait(0.01) -- Here they change the appearance time of the Toads or other meshes if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrpcf = player.Character.HumanoidRootPart.CFrame local x = hrpcf.x local z = hrpcf.z local randint = math.random(-600, 600) local randint2 = math.random(-600, 600) local xloc = randint + x local zloc = randint2 + z local cf = player.Character.HumanoidRootPart.CFrame.y + 400 spawn(function() local newToad = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc))) for i, v in game.Workspace:GetDescendants() do if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then SetName(v, "Get trolled u fagz") -- Here the name of the toad changes SetAnchor(false, v) AddMesh(v) Resize(v, Vector3.new(50, 50, 30), v.CFrame) MeshResize(v, Vector3.new(15, 15, 15)) SetMesh(v, "9403473283") -- Here put it A custom mesh SetTexture(v, "9403473396") -- X2 SetCollision(v, false) v.Orientation = Vector3.new(0, 0, 0) v.CFrame = v.CFrame + Vector3.new(0, 0, 0) local sound = Instance.new("Sound", v) sound.SoundId = "rbxassetid://153752123" -- Here the noise or another sound To the toads or other things It works when they appear sound.Volume = 0 sound.PlayOnRemove = true sound:Destroy() end end end) else wait(1) end end end coroutine.wrap(createRainToads)() Sky("95921788891849") -- Here they change the skybox id end) end coroutine.wrap(AXRF_fake_script)() local function MYPRWUC_fake_script() -- TextButton_12.LocalScript local script = Instance.new('LocalScript', TextButton_12) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";titler me TrafficConeHax") end) end coroutine.wrap(MYPRWUC_fake_script)() local function QKNFXPV_fake_script() -- TextButton_13.LocalScript local script = Instance.new('LocalScript', TextButton_13) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";SellGamepass all 1577151171") end) end coroutine.wrap(QKNFXPV_fake_script)() local function WNWJSUR_fake_script() -- TextButton_14.LocalScript local script = Instance.new('LocalScript', TextButton_14) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";place all 77023323315889") end) end coroutine.wrap(WNWJSUR_fake_script)() local function OOWF_fake_script() -- TextButton_15.LocalScript local script = Instance.new('LocalScript', TextButton_15) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";forceplace all 77023323315889") end) end coroutine.wrap(OOWF_fake_script)() local function HAQKJ_fake_script() -- TextButton_16.LocalScript local script = Instance.new('LocalScript', TextButton_16) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";globalforceplace 77023323315889") end) end coroutine.wrap(HAQKJ_fake_script)() local function XXOQJIZ_fake_script() -- TextButton_17.LocalScript local script = Instance.new('LocalScript', TextButton_17) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";sm Hacked By TrafficConeHax") end) end coroutine.wrap(XXOQJIZ_fake_script)() local function OJLVDTX_fake_script() -- TextButton_18.LocalScript local script = Instance.new('LocalScript', TextButton_18) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";sm TrafficConeHax Was Here") end) end coroutine.wrap(OJLVDTX_fake_script)() local function HDPGWD_fake_script() -- TextButton_19.LocalScript local script = Instance.new('LocalScript', TextButton_19) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";gear me 409745306") end) end coroutine.wrap(HDPGWD_fake_script)() local function SUKRPRR_fake_script() -- TextButton_20.LocalScript local script = Instance.new('LocalScript', TextButton_20) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";gear me 77443491") end) end coroutine.wrap(SUKRPRR_fake_script)() local function TWWABVA_fake_script() -- TextButton_21.LocalScript local script = Instance.new('LocalScript', TextButton_21) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";r6") end) end coroutine.wrap(TWWABVA_fake_script)() local function ZPPM_fake_script() -- TextButton_22.LocalScript local script = Instance.new('LocalScript', TextButton_22) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";r15") end) end coroutine.wrap(ZPPM_fake_script)() local function JRIJ_fake_script() -- TextButton_23.LocalScript local script = Instance.new('LocalScript', TextButton_23) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";god me") end) end coroutine.wrap(JRIJ_fake_script)() local function FGGG_fake_script() -- TextButton_24.LocalScript local script = Instance.new('LocalScript', TextButton_24) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";kill all") end) end coroutine.wrap(FGGG_fake_script)() local function WKSKHU_fake_script() -- TextButton_25.LocalScript local script = Instance.new('LocalScript', TextButton_25) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 104357803186796 ;volume inf ;pitch 0.9") end) end coroutine.wrap(WKSKHU_fake_script)() local function OZTPZ_fake_script() -- TextButton_26.LocalScript local script = Instance.new('LocalScript', TextButton_26) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 9048376021 ;volume inf") end) end coroutine.wrap(OZTPZ_fake_script)() local function EAXAVWH_fake_script() -- TextButton_27.LocalScript local script = Instance.new('LocalScript', TextButton_27) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 1842660195 ;volume inf") end) end coroutine.wrap(EAXAVWH_fake_script)() local function XETH_fake_script() -- TextButton_28.LocalScript local script = Instance.new('LocalScript', TextButton_28) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 100033974889149 ;volume inf ;pitch 0.75") end) end coroutine.wrap(XETH_fake_script)() local function VFRY_fake_script() -- TextButton_29.LocalScript local script = Instance.new('LocalScript', TextButton_29) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 1847661821 ;volume inf") end) end coroutine.wrap(VFRY_fake_script)() local function ULIEV_fake_script() -- TextButton_30.LocalScript local script = Instance.new('LocalScript', TextButton_30) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 16831104459 ;volume inf") end) end coroutine.wrap(ULIEV_fake_script)() local function WNEWIX_fake_script() -- TextButton_31.LocalScript local script = Instance.new('LocalScript', TextButton_31) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 92270747179845 ;volume inf") end) end coroutine.wrap(WNEWIX_fake_script)() local function IVQGOS_fake_script() -- TextButton_32.LocalScript local script = Instance.new('LocalScript', TextButton_32) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 139488665764275 ;volume inf ;pitch 0.74") end) end coroutine.wrap(IVQGOS_fake_script)() local function STLV_fake_script() -- TextButton_33.LocalScript local script = Instance.new('LocalScript', TextButton_33) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 88215990941966 ;volume inf ;pitch 0.127") end) end coroutine.wrap(STLV_fake_script)() local function LWWXE_fake_script() -- TextButton_34.LocalScript local script = Instance.new('LocalScript', TextButton_34) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 114476517052805 ;volume inf ;pitch 1.15") end) end coroutine.wrap(LWWXE_fake_script)() local function ESAMSHO_fake_script() -- TextButton_35.LocalScript local script = Instance.new('LocalScript', TextButton_35) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 110788401793874 ;volume inf ;pitch 1.1") end) end coroutine.wrap(ESAMSHO_fake_script)() local function NHJJZ_fake_script() -- TextButton_36.LocalScript local script = Instance.new('LocalScript', TextButton_36) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 74929011014877 ;volume inf ;pitch 0.13") end) end coroutine.wrap(NHJJZ_fake_script)() local function ZBUEA_fake_script() -- TextButton_37.LocalScript local script = Instance.new('LocalScript', TextButton_37) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 137418375092271 ;volume inf ;pitch 0.11") end) end coroutine.wrap(ZBUEA_fake_script)() local function KEGVM_fake_script() -- TextButton_38.LocalScript local script = Instance.new('LocalScript', TextButton_38) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 87174269808530 ;volume inf ;pitch 0.1") end) end coroutine.wrap(KEGVM_fake_script)() local function ZYMYT_fake_script() -- TextButton_39.LocalScript local script = Instance.new('LocalScript', TextButton_39) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 136436025722189 ;volume inf ;pitch 0.1") end) end coroutine.wrap(ZYMYT_fake_script)() local function IBGGN_fake_script() -- TextButton_40.LocalScript local script = Instance.new('LocalScript', TextButton_40) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 109255629287595 ;volume inf ;pitch 0.1") end) end coroutine.wrap(IBGGN_fake_script)() local function XKLB_fake_script() -- TextButton_41.LocalScript local script = Instance.new('LocalScript', TextButton_41) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 117137820246363 ;volume inf ;pitch 0.1") end) end coroutine.wrap(XKLB_fake_script)() local function FRFUOEP_fake_script() -- TextButton_42.LocalScript local script = Instance.new('LocalScript', TextButton_42) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 122425214041514 ;volume inf ;pitch 0.1") end) end coroutine.wrap(FRFUOEP_fake_script)() local function TDQMOB_fake_script() -- TextButton_43.LocalScript local script = Instance.new('LocalScript', TextButton_43) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 127724732955346 ;volume inf ;pitch 0.2") end) end coroutine.wrap(TDQMOB_fake_script)() local function DRXUE_fake_script() -- TextButton_44.LocalScript local script = Instance.new('LocalScript', TextButton_44) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 83819978755789 ;volume inf ;pitch 0.12") end) end coroutine.wrap(DRXUE_fake_script)() local function LOGHLL_fake_script() -- TextButton_45.LocalScript local script = Instance.new('LocalScript', TextButton_45) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 135125762857428 ;volume inf ;pitch 0.175") end) end coroutine.wrap(LOGHLL_fake_script)() local function CMEDA_fake_script() -- TextButton_46.LocalScript local script = Instance.new('LocalScript', TextButton_46) local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local chara = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = workspace.Part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part, }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = workspace.Part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Duckify(player) for i,v in player.Character:GetDescendants() do if v:IsA("BasePart") then pcall(function() SetLocked(v,false) SetTrans(v,1) end) end end char = player.Character --spawn(function() spawn(function() SetAnchor(true,char.HumanoidRootPart) CreatePart(char.HumanoidRootPart.CFrame,char) SetCollision(char.Part,false) SetName(char.Part, "Duck") end) repeat wait() until char:FindFirstChild("Duck") spawn(function() SetLocked(char.Duck,false) SetLocked(char.HumanoidRootPart,false) Weld(char.Duck,char.HumanoidRootPart,char.Duck) SetAnchor(false,char.Duck) AddMesh(char.Duck) end) repeat wait() until char.Duck:FindFirstChild("Mesh") MeshResize(char.Duck,Vector3.new(1,1,1)) SetMesh(char.Duck,"16121800660") SetTexture(char.Duck,"16121800738") SetAnchor(false,char.HumanoidRootPart) --end) end for i,v in game.Players:GetPlayers() do --spawn(function() Duckify(v) --end) end end) end coroutine.wrap(CMEDA_fake_script)() local function GWUY_fake_script() -- TextButton_47.LocalScript local script = Instance.new('LocalScript', TextButton_47) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";gear me 94233344") end) end coroutine.wrap(GWUY_fake_script)() local function ZAWCKJZ_fake_script() -- TextButton_48.LocalScript local script = Instance.new('LocalScript', TextButton_48) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";r15 others") end) end coroutine.wrap(ZAWCKJZ_fake_script)() local function ODIJVXB_fake_script() -- TextButton_49.LocalScript local script = Instance.new('LocalScript', TextButton_49) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";r6 others") end) end coroutine.wrap(ODIJVXB_fake_script)() local function NPDGAE_fake_script() -- TextButton_50.LocalScript local script = Instance.new('LocalScript', TextButton_50) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";respawn others") end) end coroutine.wrap(NPDGAE_fake_script)() local function TGYZKN_fake_script() -- TextButton_51.LocalScript local script = Instance.new('LocalScript', TextButton_51) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";respawn all") end) end coroutine.wrap(TGYZKN_fake_script)() local function FMGDN_fake_script() -- TextButton_52.LocalScript local script = Instance.new('LocalScript', TextButton_52) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";gear all 94233344") end) end coroutine.wrap(FMGDN_fake_script)() local function BBXPNB_fake_script() -- TextButton_53.LocalScript local script = Instance.new('LocalScript', TextButton_53) local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = workspace } _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://" .. texid } } } _(args) end function MeshResize(part, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function Sky(id) local hrp = char:WaitForChild("HumanoidRootPart") local cf = hrp.CFrame CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0))) for _, v in workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 6, 0) then SetAnchor(true, v) AddMesh(v) SetMesh(v, "14832966960") SetTexture(v, id) MeshResize(v, Vector3.new(0, 0, 0)) end end end local function createRainToads() while true do wait(0.01) -- Here they change the appearance time of the Toads or other meshes if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrpcf = player.Character.HumanoidRootPart.CFrame local x = hrpcf.x local z = hrpcf.z local randint = math.random(-600, 600) local randint2 = math.random(-600, 600) local xloc = randint + x local zloc = randint2 + z local cf = player.Character.HumanoidRootPart.CFrame.y + 400 spawn(function() local newToad = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc))) for i, v in game.Workspace:GetDescendants() do if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then SetName(v, "d u c k") -- Here the name of the toad changes SetAnchor(false, v) AddMesh(v) Resize(v, Vector3.new(13, 14, 19), v.CFrame) MeshResize(v, Vector3.new(3, 3, 3)) SetMesh(v, "14116572762") -- Here put it A custom mesh SetTexture(v, "14116572804") -- X2 SetCollision(v, true) v.Orientation = Vector3.new(0, 0, 0) v.CFrame = v.CFrame + Vector3.new(0, 0, 0) local sound = Instance.new("Sound", v) sound.SoundId = "rbxassetid://153752123" -- Here the noise or another sound To the toads or other things It works when they appear sound.Volume = 0 sound.PlayOnRemove = true sound:Destroy() end end end) else wait(1) end end end coroutine.wrap(createRainToads)() Sky("95921788891849") -- Here they change the skybox id end) end coroutine.wrap(BBXPNB_fake_script)()