_G.FastAttack = true if _G.FastAttack then local _ENV = (getgenv or getrenv or getfenv)() local function SafeWaitForChild(parent, childName) local success, result = pcall(function() return parent:WaitForChild(childName) end) if not success or not result then warn("noooooo: " .. childName) end return result end local function WaitChilds(path, ...) local last = path for _, child in {...} do last = last:FindFirstChild(child) or SafeWaitForChild(last, child) if not last then break end end return last end local VirtualInputManager = game:GetService("VirtualInputManager") local CollectionService = game:GetService("CollectionService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local TeleportService = game:GetService("TeleportService") local RunService = game:GetService("RunService") local Players = game:GetService("Players") local Player = Players.LocalPlayer if not Player then warn("KhĂƒÂƒĂ‚Â´ng tĂƒÂƒĂ‚Â¬m thĂƒÂ¡Ă‚ÂºĂ‚Â¥y ngĂƒÂ†Ă‚Â°ĂƒÂ¡Ă‚Â»Ă‚Âi chĂƒÂ†Ă‚Â¡i cĂƒÂ¡Ă‚Â»Ă‚Â¥c bĂƒÂ¡Ă‚Â»Ă‚Â™.") return end local Remotes = SafeWaitForChild(ReplicatedStorage, "Remotes") if not Remotes then return end local Validator = SafeWaitForChild(Remotes, "Validator") local CommF = SafeWaitForChild(Remotes, "CommF_") local CommE = SafeWaitForChild(Remotes, "CommE") local ChestModels = SafeWaitForChild(workspace, "ChestModels") local WorldOrigin = SafeWaitForChild(workspace, "_WorldOrigin") local Characters = SafeWaitForChild(workspace, "Characters") local Enemies = SafeWaitForChild(workspace, "Enemies") local Map = SafeWaitForChild(workspace, "Map") local EnemySpawns = SafeWaitForChild(WorldOrigin, "EnemySpawns") local Locations = SafeWaitForChild(WorldOrigin, "Locations") local RenderStepped = RunService.RenderStepped local Heartbeat = RunService.Heartbeat local Stepped = RunService.Stepped local Modules = SafeWaitForChild(ReplicatedStorage, "Modules") local Net = SafeWaitForChild(Modules, "Net") local sethiddenproperty = sethiddenproperty or function(...) return ... end local setupvalue = setupvalue or (debug and debug.setupvalue) local getupvalue = getupvalue or (debug and debug.getupvalue) local Settings = { AutoClick = true, ClickDelay = 0, } local Module = {} Module.FastAttack = (function() if _ENV.rz_FastAttack then return _ENV.rz_FastAttack end local FastAttack = { Distance = 100, attackMobs = true, attackPlayers = true, Equipped = nil } local RegisterAttack = SafeWaitForChild(Net, "RE/RegisterAttack") local RegisterHit = SafeWaitForChild(Net, "RE/RegisterHit") local function IsAlive(character) return character and character:FindFirstChild("Humanoid") and character.Humanoid.Health > 0 end local function ProcessEnemies(OthersEnemies, Folder) local BasePart = nil for _, Enemy in Folder:GetChildren() do local Head = Enemy:FindFirstChild("Head") if Head and IsAlive(Enemy) and Player:DistanceFromCharacter(Head.Position) < FastAttack.Distance then if Enemy ~= Player.Character then table.insert(OthersEnemies, { Enemy, Head }) BasePart = Head end end end return BasePart end function FastAttack:Attack(BasePart, OthersEnemies) if not BasePart or #OthersEnemies == 0 then return end RegisterAttack:FireServer(Settings.ClickDelay or 0) RegisterHit:FireServer(BasePart, OthersEnemies) end function FastAttack:AttackNearest() local OthersEnemies = {} local Part1 = ProcessEnemies(OthersEnemies, Enemies) local Part2 = ProcessEnemies(OthersEnemies, Characters) if #OthersEnemies > 0 then self:Attack(Part1 or Part2, OthersEnemies) else task.wait(0) end end function FastAttack:BladeHits() local Equipped = IsAlive(Player.Character) and Player.Character:FindFirstChildOfClass("Tool") if Equipped and Equipped.ToolTip ~= "Gun" then self:AttackNearest() else task.wait(0) end end task.spawn(function() while task.wait(Settings.ClickDelay) do if Settings.AutoClick then FastAttack:BladeHits() end end end) _ENV.rz_FastAttack = FastAttack return FastAttack end)() end local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local player = Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") if getgenv().Team == "Marines" then ReplicatedStorage.Remotes.CommF_:InvokeServer("SetTeam", "Marines") elseif getgenv().Team == "Pirates" then ReplicatedStorage.Remotes.CommF_:InvokeServer("SetTeam", "Pirates") end repeat task.wait(1) local chooseTeam = playerGui:FindFirstChild("ChooseTeam", true) local uiController = playerGui:FindFirstChild("UIController", true) if chooseTeam and chooseTeam.Visible and uiController then for _, v in pairs(getgc(true)) do if type(v) == "function" and getfenv(v).script == uiController then local constant = getconstants(v) pcall(function() if (constant[1] == "Pirates" or constant[1] == "Marines") and #constant == 1 then if constant[1] == getgenv().Team then v(getgenv().Team) end end end) end end end until player.Team hookfunction(require(game:GetService("ReplicatedStorage").Effect.Container.Death), function() end) hookfunction(require(game:GetService("ReplicatedStorage").Effect.Container.Respawn), function() end) local Fluent = loadstring(game:HttpGet("https://raw.githubusercontent.com/hluuvn/bloxfruit/refs/heads/main/Main%20diamond%20hub.lua"))() Window = Fluent:CreateWindow({ Title = "💎Diamond Hub", SubTitle="Blox Fruit", TabWidth=155, Theme="Light", Acrylic=false, Size=UDim2.fromOffset(520, 320), MinimizeKey = Enum.KeyCode.LeftControl }) local Tabs = { Info=Window:AddTab({ Title="📃Thông tin" }), Main=Window:AddTab({ Title="🗡️Cày" }), Main1=Window:AddTab({ Title="⚔️Cày khác" }), Sea=Window:AddTab({ Title="🌊Sự kiện biển" }), Item=Window:AddTab({ Title="🏹Lấy Item" }), Setting=Window:AddTab({ Title="⚙️Cài đặt" }), Status=Window:AddTab({ Title="🔫Máy chủ" }), Stats=Window:AddTab({ Title="🧬Chỉ số" }), Player=Window:AddTab({ Title="👨‍💻Người chơi" }), Teleport=Window:AddTab({ Title="🕹️Dịch chuyển" }), Visual=Window:AddTab({ Title="🎰Buff Ảo" }), Fruit=Window:AddTab({ Title="🍍Trái/👁️Esp" }), Raid=Window:AddTab({ Title="🔱Dungeon" }), Race=Window:AddTab({ Title="⚜️Tộc V4" }), Shop=Window:AddTab({ Title="⛩️Cửa hàng" }), Misc=Window:AddTab({ Title="🧮Khác" }), } local Options = Fluent.Options local id = game.PlaceId if id==2753915549 then Sea1=true; elseif id==4442272183 then Sea2=true; elseif id==7449423635 then Sea3=true; else game:Shutdown() end; game:GetService("Players").LocalPlayer.Idled:connect(function() game:GetService("VirtualUser"):Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame) wait() game:GetService("VirtualUser"):Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame) end) Sea1=false Sea2=false Sea3=false local placeId = game.PlaceId if placeId==2753915549 then Sea1=true elseif placeId==4442272183 then Sea2=true elseif placeId==7449423635 then Sea3=true end function CheckLevel() local Lv = game:GetService("Players").LocalPlayer.Data.Level.Value if Sea1 then if Lv==1 or Lv<=9 or SelectMonster=="Bandit" then Ms="Bandit" NameQuest="BanditQuest1" QuestLv=1 NameMon="Bandit" CFrameQ=CFrame.new(1060.9383544922, 16.455066680908, 1547.7841796875) CFrameMon=CFrame.new(1038.5533447266, 41.296249389648, 1576.5098876953) elseif Lv==10 or Lv<=14 or SelectMonster=="Monkey" then Ms="Monkey" NameQuest="JungleQuest" QuestLv=1 NameMon="Monkey" CFrameQ=CFrame.new(-1601.6553955078, 36.85213470459, 153.38809204102) CFrameMon=CFrame.new(-1448.1446533203, 50.851993560791, 63.60718536377) elseif Lv==15 or Lv<=29 or SelectMonster=="Gorilla" then Ms="Gorilla" NameQuest="JungleQuest" QuestLv=2 NameMon="Gorilla" CFrameQ=CFrame.new(-1601.6553955078, 36.85213470459, 153.38809204102) CFrameMon=CFrame.new(-1142.6488037109, 40.462348937988,-515.39227294922) elseif Lv==30 or Lv<=39 or SelectMonster=="Pirate" then Ms="Pirate" NameQuest="BuggyQuest1" QuestLv=1 NameMon="Pirate" CFrameQ=CFrame.new(-1140.1761474609, 4.752049446106, 3827.4057617188) CFrameMon=CFrame.new(-1201.0881347656, 40.628940582275, 3857.5966796875) elseif Lv==40 or Lv<=59 or SelectMonster=="Brute" then Ms="Brute" NameQuest="BuggyQuest1" QuestLv=2 NameMon="Brute" CFrameQ=CFrame.new(-1140.1761474609, 4.752049446106, 3827.4057617188) CFrameMon=CFrame.new(-1387.5324707031, 24.592035293579, 4100.9575195313) elseif Lv==60 or Lv<=74 or SelectMonster=="Desert Bandit" then Ms="Desert Bandit" NameQuest="DesertQuest" QuestLv=1 NameMon="Desert Bandit" CFrameQ=CFrame.new(896.51721191406, 6.4384617805481, 4390.1494140625) CFrameMon=CFrame.new(984.99896240234, 16.109552383423, 4417.91015625) elseif Lv==75 or Lv<=89 or SelectMonster=="Desert Officer" then Ms="Desert Officer" NameQuest="DesertQuest" QuestLv=2 NameMon="Desert Officer" CFrameQ=CFrame.new(896.51721191406, 6.4384617805481, 4390.1494140625) CFrameMon=CFrame.new(1547.1510009766, 14.452038764954, 4381.8002929688) elseif Lv==90 or Lv<=99 or SelectMonster=="Snow Bandit" then Ms="Snow Bandit" NameQuest="SnowQuest" QuestLv=1 NameMon="Snow Bandit" CFrameQ=CFrame.new(1386.8073730469, 87.272789001465,-1298.3576660156) CFrameMon=CFrame.new(1356.3028564453, 105.76865386963,-1328.2418212891) elseif Lv==100 or Lv<=119 or SelectMonster=="Snowman" then Ms="Snowman" NameQuest="SnowQuest" QuestLv=2 NameMon="Snowman" CFrameQ=CFrame.new(1386.8073730469, 87.272789001465,-1298.3576660156) CFrameMon=CFrame.new(1218.7956542969, 138.01184082031,-1488.0262451172) elseif Lv==120 or Lv<=149 or SelectMonster=="Chief Petty Officer" then Ms="Chief Petty Officer" NameQuest="MarineQuest2" QuestLv=1 NameMon="Chief Petty Officer" CFrameQ=CFrame.new(-5035.49609375, 28.677835464478, 4324.1840820313) CFrameMon=CFrame.new(-4931.1552734375, 65.793113708496, 4121.8393554688) elseif Lv==150 or Lv<=174 or SelectMonster=="Sky Bandit" then Ms="Sky Bandit" NameQuest="SkyQuest" QuestLv=1 NameMon="Sky Bandit" CFrameQ=CFrame.new(-4842.1372070313, 717.69543457031,-2623.0483398438) CFrameMon=CFrame.new(-4955.6411132813, 365.46365356445,-2908.1865234375) elseif Lv==175 or Lv<=189 or SelectMonster=="Dark Master" then Ms="Dark Master" NameQuest="SkyQuest" QuestLv=2 NameMon="Dark Master" CFrameQ=CFrame.new(-4842.1372070313, 717.69543457031,-2623.0483398438) CFrameMon=CFrame.new(-5148.1650390625, 439.04571533203,-2332.9611816406) elseif Lv==190 or Lv<=209 or SelectMonster=="Prisoner" then Ms="Prisoner" NameQuest="PrisonerQuest" QuestLv=1 NameMon="Prisoner" CFrameQ=CFrame.new(5310.60547, 0.350014925, 474.946594, 0.0175017118, 0, 0.999846935, 0, 1, 0,-0.999846935, 0, 0.0175017118) CFrameMon=CFrame.new(4937.31885, 0.332031399, 649.574524, 0.694649816, 0,-0.719348073, 0, 1, 0, 0.719348073, 0, 0.694649816) elseif Lv==210 or Lv<=249 or SelectMonster=="Dangerous Prisoner" then Ms="Dangerous Prisoner" NameQuest="PrisonerQuest" QuestLv=2 NameMon="Dangerous Prisoner" CFrameQ=CFrame.new(5310.60547, 0.350014925, 474.946594, 0.0175017118, 0, 0.999846935, 0, 1, 0,-0.999846935, 0, 0.0175017118) CFrameMon=CFrame.new(5099.6626, 0.351562679, 1055.7583, 0.898906827, 0,-0.438139856, 0, 1, 0, 0.438139856, 0, 0.898906827) elseif Lv==250 or Lv<=274 or SelectMonster=="Toga Warrior" then Ms="Toga Warrior" NameQuest="ColosseumQuest" QuestLv=1 NameMon="Toga Warrior" CFrameQ=CFrame.new(-1577.7890625, 7.4151420593262,-2984.4838867188) CFrameMon=CFrame.new(-1872.5166015625, 49.080215454102,-2913.810546875) elseif Lv==275 or Lv<=299 or SelectMonster=="Gladiator" then Ms="Gladiator" NameQuest="ColosseumQuest" QuestLv=2 NameMon="Gladiator" CFrameQ=CFrame.new(-1577.7890625, 7.4151420593262,-2984.4838867188) CFrameMon=CFrame.new(-1521.3740234375, 81.203170776367,-3066.3139648438) elseif Lv==300 or Lv<=324 or SelectMonster=="Military Soldier" then Ms="Military Soldier" NameQuest="MagmaQuest" QuestLv=1 NameMon="Military Soldier" CFrameQ=CFrame.new(-5316.1157226563, 12.262831687927, 8517.00390625) CFrameMon=CFrame.new(-5369.0004882813, 61.24352645874, 8556.4921875) elseif Lv==325 or Lv<=374 or SelectMonster=="Military Spy" then Ms="Military Spy" NameQuest="MagmaQuest" QuestLv=2 NameMon="Military Spy" CFrameQ=CFrame.new(-5316.1157226563, 12.262831687927, 8517.00390625) CFrameMon=CFrame.new(-5787.00293, 75.8262634, 8651.69922, 0.838590562, 0,-0.544762194, 0, 1, 0, 0.544762194, 0, 0.838590562) elseif Lv==375 or Lv<=399 or SelectMonster=="Fishman Warrior" then Ms="Fishman Warrior" NameQuest="FishmanQuest" QuestLv=1 NameMon="Fishman Warrior" CFrameQ=CFrame.new(61122.65234375, 18.497442245483, 1569.3997802734) CFrameMon=CFrame.new(60844.10546875, 98.462875366211, 1298.3985595703) if _G.AutoLevel and (CFrameMon.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude>3000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(61163.8515625, 11.6796875, 1819.7841796875)) end elseif Lv==400 or Lv<=449 or SelectMonster=="Fishman Commando" then Ms="Fishman Commando" NameQuest="FishmanQuest" QuestLv=2 NameMon="Fishman Commando" CFrameQ=CFrame.new(61122.65234375, 18.497442245483, 1569.3997802734) CFrameMon=CFrame.new(61738.3984375, 64.207321166992, 1433.8375244141) if _G.AutoLevel and (CFrameMon.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude>3000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(61163.8515625, 11.6796875, 1819.7841796875)) end elseif Lv==10 or Lv<=474 or SelectMonster=="God's Guard" then Ms="God's Guard" NameQuest="SkyExp1Quest" QuestLv=1 NameMon="God's Guard" CFrameQ=CFrame.new(-4721.8603515625, 845.30297851563,-1953.8489990234) CFrameMon=CFrame.new(-4628.0498046875, 866.92877197266,-1931.2352294922) if _G.AutoLevel and (CFrameMon.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude>3000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-4607.82275, 872.54248,-1667.55688)) end elseif Lv==475 or Lv<=524 or SelectMonster=="Shanda" then Ms="Shanda" NameQuest="SkyExp1Quest" QuestLv=2 NameMon="Shanda" CFrameQ=CFrame.new(-7863.1596679688, 5545.5190429688,-378.42266845703) CFrameMon=CFrame.new(-7685.1474609375, 5601.0751953125,-441.38876342773) if _G.AutoLevel and (CFrameMon.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude>3000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-7894.6176757813, 5547.1416015625,-380.29119873047)) end elseif Lv==525 or Lv<=549 or SelectMonster=="Royal Squad" then Ms="Royal Squad" NameQuest="SkyExp2Quest" QuestLv=1 NameMon="Royal Squad" CFrameQ=CFrame.new(-7903.3828125, 5635.9897460938,-1410.923828125) CFrameMon=CFrame.new(-7654.2514648438, 5637.1079101563,-1407.7550048828) elseif Lv==550 or Lv<=624 or SelectMonster=="Royal Soldier" then Ms="Royal Soldier" NameQuest="SkyExp2Quest" QuestLv=2 NameMon="Royal Soldier" CFrameQ=CFrame.new(-7903.3828125, 5635.9897460938,-1410.923828125) CFrameMon=CFrame.new(-7760.4106445313, 5679.9077148438,-1884.8112792969) elseif Lv==625 or Lv<=649 or SelectMonster=="Galley Pirate" then Ms="Galley Pirate" NameQuest="FountainQuest" QuestLv=1 NameMon="Galley Pirate" CFrameQ=CFrame.new(5258.2788085938, 38.526931762695, 4050.044921875) CFrameMon=CFrame.new(5557.1684570313, 152.32717895508, 3998.7758789063) elseif Lv>=650 or SelectMonster=="Galley Captain" then Ms="Galley Captain" NameQuest="FountainQuest" QuestLv=2 NameMon="Galley Captain" CFrameQ=CFrame.new(5258.2788085938, 38.526931762695, 4050.044921875) CFrameMon=CFrame.new(5677.6772460938, 92.786109924316, 4966.6323242188) end end if Sea2 then if Lv==700 or Lv<=724 or SelectMonster=="Raider" then Ms="Raider" NameQuest="Area1Quest" QuestLv=1 NameMon="Raider" CFrameQ=CFrame.new(-427.72567749023, 72.99634552002, 1835.9426269531) CFrameMon=CFrame.new(68.874565124512, 93.635643005371, 2429.6752929688) elseif Lv==725 or Lv<=774 or SelectMonster=="Mercenary" then Ms="Mercenary" NameQuest="Area1Quest" QuestLv=2 NameMon="Mercenary" CFrameQ=CFrame.new(-427.72567749023, 72.99634552002, 1835.9426269531) CFrameMon=CFrame.new(-864.85009765625, 122.47104644775, 1453.1505126953) elseif Lv==775 or Lv<=799 or SelectMonster=="Swan Pirate" then Ms="Swan Pirate" NameQuest="Area2Quest" QuestLv=1 NameMon="Swan Pirate" CFrameQ=CFrame.new(635.61151123047, 73.096351623535, 917.81298828125) CFrameMon=CFrame.new(1065.3669433594, 137.64012145996, 1324.3798828125) elseif Lv==800 or Lv<=874 or SelectMonster=="Factory Staff" then Ms="Factory Staff" NameQuest="Area2Quest" QuestLv=2 NameMon="Factory Staff" CFrameQ=CFrame.new(635.61151123047, 73.096351623535, 917.81298828125) CFrameMon=CFrame.new(533.22045898438, 128.46876525879, 355.62615966797) elseif Lv==875 or Lv<=899 or SelectMonster=="Marine Lieutenan" then Ms="Marine Lieutenant" NameQuest="MarineQuest3" QuestLv=1 NameMon="Marine Lieutenant" CFrameQ=CFrame.new(-2440.9934082031, 73.04190826416,-3217.7082519531) CFrameMon=CFrame.new(-2489.2622070313, 84.613594055176,-3151.8830566406) elseif Lv==900 or Lv<=949 or SelectMonster=="Marine Captain" then Ms="Marine Captain" NameQuest="MarineQuest3" QuestLv=2 NameMon="Marine Captain" CFrameQ=CFrame.new(-2440.9934082031, 73.04190826416,-3217.7082519531) CFrameMon=CFrame.new(-2335.2026367188, 79.786659240723,-3245.8674316406) elseif Lv==950 or Lv<=974 or SelectMonster=="Zombie" then Ms="Zombie" NameQuest="ZombieQuest" QuestLv=1 NameMon="Zombie" CFrameQ=CFrame.new(-5494.3413085938, 48.505931854248,-794.59094238281) CFrameMon=CFrame.new(-5536.4970703125, 101.08577728271,-835.59075927734) elseif Lv==975 or Lv<=999 or SelectMonster=="Vampire" then Ms="Vampire" NameQuest="ZombieQuest" QuestLv=2 NameMon="Vampire" CFrameQ=CFrame.new(-5494.3413085938, 48.505931854248,-794.59094238281) CFrameMon=CFrame.new(-5806.1098632813, 16.722528457642,-1164.4384765625) elseif Lv==1000 or Lv<=1049 or SelectMonster=="Snow Trooper" then Ms="Snow Trooper" NameQuest="SnowMountainQuest" QuestLv=1 NameMon="Snow Trooper" CFrameQ=CFrame.new(607.05963134766, 401.44781494141,-5370.5546875) CFrameMon=CFrame.new(535.21051025391, 432.74209594727,-5484.9165039063) elseif Lv==1050 or Lv<=1099 or SelectMonster=="Winter Warrior" then Ms="Winter Warrior" NameQuest="SnowMountainQuest" QuestLv=2 NameMon="Winter Warrior" CFrameQ=CFrame.new(607.05963134766, 401.44781494141,-5370.5546875) CFrameMon=CFrame.new(1234.4449462891, 456.95419311523,-5174.130859375) elseif Lv==1100 or Lv<=1124 or SelectMonster=="Lab Subordinate" then Ms="Lab Subordinate" NameQuest="IceSideQuest" QuestLv=1 NameMon="Lab Subordinate" CFrameQ=CFrame.new(-6061.841796875, 15.926671981812,-4902.0385742188) CFrameMon=CFrame.new(-5720.5576171875, 63.309471130371,-4784.6103515625) elseif Lv==1125 or Lv<=1174 or SelectMonster=="Horned Warrior" then Ms="Horned Warrior" NameQuest="IceSideQuest" QuestLv=2 NameMon="Horned Warrior" CFrameQ=CFrame.new(-6061.841796875, 15.926671981812,-4902.0385742188) CFrameMon=CFrame.new(-6292.751953125, 91.181983947754,-5502.6499023438) elseif Lv==1175 or Lv<=1199 or SelectMonster=="Magma Ninja" then Ms="Magma Ninja" NameQuest="FireSideQuest" QuestLv=1 NameMon="Magma Ninja" CFrameQ=CFrame.new(-5429.0473632813, 15.977565765381,-5297.9614257813) CFrameMon=CFrame.new(-5461.8388671875, 130.36347961426,-5836.4702148438) elseif Lv==1200 or Lv<=1249 or SelectMonster=="Lava Pirate" then Ms="Lava Pirate" NameQuest="FireSideQuest" QuestLv=2 NameMon="Lava Pirate" CFrameQ=CFrame.new(-5429.0473632813, 15.977565765381,-5297.9614257813) CFrameMon=CFrame.new(-5251.1889648438, 55.164535522461,-4774.4096679688) elseif Lv==1250 or Lv<=1274 or SelectMonster=="Ship Deckhand" then Ms="Ship Deckhand" NameQuest="ShipQuest1" QuestLv=1 NameMon="Ship Deckhand" CFrameQ=CFrame.new(1040.2927246094, 125.08293151855, 32911.0390625) CFrameMon=CFrame.new(921.12365722656, 125.9839553833, 33088.328125) if _G.AutoLevel and (CFrameMon.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude>20000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)) end elseif Lv==1275 or Lv<=1299 or SelectMonster=="Ship Engineer" then Ms="Ship Engineer" NameQuest="ShipQuest1" QuestLv=2 NameMon="Ship Engineer" CFrameQ=CFrame.new(1040.2927246094, 125.08293151855, 32911.0390625) CFrameMon=CFrame.new(886.28179931641, 40.47790145874, 32800.83203125) if _G.AutoLevel and (CFrameMon.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude>20000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)) end elseif Lv==1300 or Lv<=1324 or SelectMonster=="Ship Steward" then Ms="Ship Steward" NameQuest="ShipQuest2" QuestLv=1 NameMon="Ship Steward" CFrameQ=CFrame.new(971.42065429688, 125.08293151855, 33245.54296875) CFrameMon=CFrame.new(943.85504150391, 129.58183288574, 33444.3671875) if _G.AutoLevel and (CFrameMon.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude>20000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)) end elseif Lv==1325 or Lv<=1349 or SelectMonster=="Ship Officer" then Ms="Ship Officer" NameQuest="ShipQuest2" QuestLv=2 NameMon="Ship Officer" CFrameQ=CFrame.new(971.42065429688, 125.08293151855, 33245.54296875) CFrameMon=CFrame.new(955.38458251953, 181.08335876465, 33331.890625) if _G.AutoLevel and (CFrameMon.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude>20000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)) end elseif Lv==1350 or Lv<=1374 or SelectMonster=="Arctic Warrior" then Ms="Arctic Warrior" NameQuest="FrostQuest" QuestLv=1 NameMon="Arctic Warrior" CFrameQ=CFrame.new(5668.1372070313, 28.202531814575,-6484.6005859375) CFrameMon=CFrame.new(5935.4541015625, 77.26016998291,-6472.7568359375) if _G.AutoLevel and (CFrameMon.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude>20000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-6508.5581054688, 89.034996032715,-132.83953857422)) end elseif Lv==1375 or Lv<=1424 or SelectMonster=="Snow Lurker" then Ms="Snow Lurker" NameQuest="FrostQuest" QuestLv=2 NameMon="Snow Lurker" CFrameQ=CFrame.new(5668.1372070313, 28.202531814575,-6484.6005859375) CFrameMon=CFrame.new(5628.482421875, 57.574996948242,-6618.3481445313) elseif Lv==1425 or Lv<=1449 or SelectMonster=="Sea Soldier" then Ms="Sea Soldier" NameQuest="ForgottenQuest" QuestLv=1 NameMon="Sea Soldier" CFrameQ=CFrame.new(-3054.5827636719, 236.87213134766,-10147.790039063) CFrameMon=CFrame.new(-3185.0153808594, 58.789089202881,-9663.6064453125) elseif Lv>=1450 or SelectMonster=="Water Fighter" then Ms="Water Fighter" NameQuest="ForgottenQuest" QuestLv=2 NameMon="Water Fighter" CFrameQ=CFrame.new(-3054.5827636719, 236.87213134766,-10147.790039063) CFrameMon=CFrame.new(-3262.9301757813, 298.69036865234,-10552.529296875) end end if Sea3 then if Lv==1500 or Lv<=1524 or SelectMonster=="Pirate Millionaire" then Ms="Pirate Millionaire" NameQuest="PiratePortQuest" QuestLv=1 NameMon="Pirate Millionaire" CFrameQ=CFrame.new(-450.1046447753906, 107.68145751953125, 5950.72607421875) CFrameMon=CFrame.new(-193.99227905273438, 56.12502670288086, 5755.7880859375) elseif Lv==1525 or Lv<=1574 or SelectMonster=="Pistol Billionaire" then Ms="Pistol Billionaire" NameQuest="PiratePortQuest" QuestLv=2 NameMon="Pistol Billionaire" CFrameQ=CFrame.new(-450.1046447753906, 107.68145751953125, 5950.72607421875) CFrameMon=CFrame.new(-188.14462280273438, 84.49613189697266, 6337.0419921875) elseif Lv==1575 or Lv<=1599 or SelectMonster=="Dragon Crew Warrior" then Ms="Dragon Crew Warrior" NameQuest="DragonCrewQuest" QuestLv=1 NameMon="Dragon Crew Warrior" CFrameQ=CFrame.new(6735.11083984375, 126.99046325683594,-711.0979614257812) CFrameMon=CFrame.new(6615.2333984375, 50.847679138183594,-978.93408203125) elseif Lv==1600 or Lv<=1624 or SelectMonster=="Dragon Crew Archer" then Ms="Dragon Crew Archer" NameQuest="DragonCrewQuest" QuestLv=2 NameMon="Dragon Crew Archer" CFrameQ=CFrame.new(6735.11083984375, 126.99046325683594,-711.0979614257812) CFrameMon=CFrame.new(6818.58935546875, 483.718994140625, 512.726806640625) elseif Lv==1625 or Lv<=1649 or SelectMonster=="Hydra Enforcer" then Ms="Hydra Enforcer" NameQuest="VenomCrewQuest" QuestLv=1 NameMon="Hydra Enforcer" CFrameQ=CFrame.new(5446.8793945313, 601.62945556641, 749.45672607422) CFrameMon=CFrame.new(4547.115234375, 1001.60205078125, 334.1954650878906) elseif Lv==1650 or Lv<=1699 or SelectMonster=="Venomous Assailant" then Ms="Venomous Assailant" NameQuest="VenomCrewQuest" QuestLv=2 NameMon="Venomous Assailant" CFrameQ=CFrame.new(5446.8793945313, 601.62945556641, 749.45672607422) CFrameMon=CFrame.new(4637.88525390625, 1077.85595703125, 882.4183959960938) elseif Lv==1700 or Lv<=1724 or SelectMonster=="Marine Commodore" then Ms="Marine Commodore" NameQuest="MarineTreeIsland" QuestLv=1 NameMon="Marine Commodore" CFrameQ=CFrame.new(2179.98828125, 28.731239318848,-6740.0551757813) CFrameMon=CFrame.new(2198.0063476563, 128.71075439453,-7109.5043945313) elseif Lv==1725 or Lv<=1774 or SelectMonster=="Marine Rear Admiral" then Ms="Marine Rear Admiral" NameQuest="MarineTreeIsland" QuestLv=2 NameMon="Marine Rear Admiral" CFrameQ=CFrame.new(2179.98828125, 28.731239318848,-6740.0551757813) CFrameMon=CFrame.new(3294.3142089844, 385.41125488281,-7048.6342773438) elseif Lv==1775 or Lv<=1799 or SelectMonster=="Fishman Raider" then Ms="Fishman Raider" NameQuest="DeepForestIsland3" QuestLv=1 NameMon="Fishman Raider" CFrameQ=CFrame.new(-10582.759765625, 331.78845214844,-8757.666015625) CFrameMon=CFrame.new(-10553.268554688, 521.38439941406,-8176.9458007813) elseif Lv==1800 or Lv<=1824 or SelectMonster=="Fishman Captain" then Ms="Fishman Captain" NameQuest="DeepForestIsland3" QuestLv=2 NameMon="Fishman Captain" CFrameQ=CFrame.new(-10583.099609375, 331.78845214844,-8759.4638671875) CFrameMon=CFrame.new(-10789.401367188, 427.18637084961,-9131.4423828125) elseif Lv==1825 or Lv<=1849 or SelectMonster=="Forest Pirate" then Ms="Forest Pirate" NameQuest="DeepForestIsland" QuestLv=1 NameMon="Forest Pirate" CFrameQ=CFrame.new(-13232.662109375, 332.40396118164,-7626.4819335938) CFrameMon=CFrame.new(-13489.397460938, 400.30349731445,-7770.251953125) elseif Lv==1850 or Lv<=1899 or SelectMonster=="Mythological Pirate" then Ms="Mythological Pirate" NameQuest="DeepForestIsland" QuestLv=2 NameMon="Mythological Pirate" CFrameQ=CFrame.new(-13232.662109375, 332.40396118164,-7626.4819335938) CFrameMon=CFrame.new(-13508.616210938, 582.46228027344,-6985.3037109375) elseif Lv==1900 or Lv<=1924 or SelectMonster=="Jungle Pirate" then Ms="Jungle Pirate" NameQuest="DeepForestIsland2" QuestLv=1 NameMon="Jungle Pirate" CFrameQ=CFrame.new(-12682.096679688, 390.88653564453,-9902.1240234375) CFrameMon=CFrame.new(-12267.103515625, 459.75262451172,-10277.200195313) elseif Lv==1925 or Lv<=1974 or SelectMonster=="Musketeer Pirate" then Ms="Musketeer Pirate" NameQuest="DeepForestIsland2" QuestLv=2 NameMon="Musketeer Pirate" CFrameQ=CFrame.new(-12682.096679688, 390.88653564453,-9902.1240234375) CFrameMon=CFrame.new(-13291.5078125, 520.47338867188,-9904.638671875) elseif Lv==1975 or Lv<=1999 or SelectMonster=="Reborn Skeleton" then Ms="Reborn Skeleton" NameQuest="HauntedQuest1" QuestLv=1 NameMon="Reborn Skeleton" CFrameQ=CFrame.new(-9480.80762, 142.130661, 5566.37305,-0.00655503059, 4.52954225e-08,-0.999978542, 2.04920472e-08, 1, 4.51620679e-08, 0.999978542,-2.01955679e-08,-0.00655503059) CFrameMon=CFrame.new(-8761.77148, 183.431747, 6168.33301, 0.978073597,-1.3950732e-05,-0.208259016,-1.08073925e-06, 1,-7.20630269e-05, 0.208259016, 7.07080399e-05, 0.978073597) elseif Lv==2000 or Lv<=2024 or SelectMonster=="Living Zombie" then Ms="Living Zombie" NameQuest="HauntedQuest1" QuestLv=2 NameMon="Living Zombie" CFrameQ=CFrame.new(-9480.80762, 142.130661, 5566.37305,-0.00655503059, 4.52954225e-08,-0.999978542, 2.04920472e-08, 1, 4.51620679e-08, 0.999978542,-2.01955679e-08,-0.00655503059) CFrameMon=CFrame.new(-10103.7529, 238.565979, 6179.75977, 0.999474227, 2.77547141e-08, 0.0324240364,-2.58006327e-08, 1,-6.06848474e-08,-0.0324240364, 5.98163865e-08, 0.999474227) elseif Lv==2025 or Lv<=2049 or SelectMonster=="Demonic Soul" then Ms="Demonic Soul" NameQuest="HauntedQuest2" QuestLv=1 NameMon="Demonic Soul" CFrameQ=CFrame.new(-9516.9931640625, 178.00651550293, 6078.4653320313) CFrameMon=CFrame.new(-9712.03125, 204.69589233398, 6193.322265625) elseif Lv==2050 or Lv<=2074 or SelectMonster=="Posessed Mummy" then Ms="Posessed Mummy" NameQuest="HauntedQuest2" QuestLv=2 NameMon="Posessed Mummy" CFrameQ=CFrame.new(-9516.9931640625, 178.00651550293, 6078.4653320313) CFrameMon=CFrame.new(-9545.7763671875, 69.619895935059, 6339.5615234375) elseif Lv==2075 or Lv<=2099 or SelectMonster=="Peanut Scout" then Ms="Peanut Scout" NameQuest="NutsIslandQuest" QuestLv=1 NameMon="Peanut Scout" CFrameQ=CFrame.new(-2105.53198, 37.2495995,-10195.5088,-0.766061664, 0,-0.642767608, 0, 1, 0, 0.642767608, 0,-0.766061664) CFrameMon=CFrame.new(-2150.587890625, 122.49767303467,-10358.994140625) elseif Lv==2100 or Lv<=2124 or SelectMonster=="Peanut President" then Ms="Peanut President" NameQuest="NutsIslandQuest" QuestLv=2 NameMon="Peanut President" CFrameQ=CFrame.new(-2105.53198, 37.2495995,-10195.5088,-0.766061664, 0,-0.642767608, 0, 1, 0, 0.642767608, 0,-0.766061664) CFrameMon=CFrame.new(-2150.587890625, 122.49767303467,-10358.994140625) elseif Lv==2125 or Lv<=2149 or SelectMonster=="Ice Cream Chef" then Ms="Ice Cream Chef" NameQuest="IceCreamIslandQuest" QuestLv=1 NameMon="Ice Cream Chef" CFrameQ=CFrame.new(-819.376709, 64.9259796,-10967.2832,-0.766061664, 0, 0.642767608, 0, 1, 0,-0.642767608, 0,-0.766061664) CFrameMon=CFrame.new(-789.941528, 209.382889,-11009.9805,-0.0703101531,-0,-0.997525156,-0, 1.00000012,-0, 0.997525275, 0,-0.0703101456) elseif Lv==2150 or Lv<=2199 or SelectMonster=="Ice Cream Commander" then Ms="Ice Cream Commander" NameQuest="IceCreamIslandQuest" QuestLv=2 NameMon="Ice Cream Commander" CFrameQ=CFrame.new(-819.376709, 64.9259796,-10967.2832,-0.766061664, 0, 0.642767608, 0, 1, 0,-0.642767608, 0,-0.766061664) CFrameMon=CFrame.new(-789.941528, 209.382889,-11009.9805,-0.0703101531,-0,-0.997525156,-0, 1.00000012,-0, 0.997525275, 0,-0.0703101456) elseif Lv==2200 or Lv<=2224 or SelectMonster=="Cookie Crafter" then Ms="Cookie Crafter" NameQuest="CakeQuest1" QuestLv=1 NameMon="Cookie Crafter" CFrameQ=CFrame.new(-2022.29858, 36.9275894,-12030.9766,-0.961273909, 0,-0.275594592, 0, 1, 0, 0.275594592, 0,-0.961273909) CFrameMon=CFrame.new(-2321.71216, 36.699482,-12216.7871,-0.780074954, 0, 0.625686109, 0, 1, 0,-0.625686109, 0,-0.780074954) elseif Lv==2225 or Lv<=2249 or SelectMonster=="Cake Guard" then Ms="Cake Guard" NameQuest="CakeQuest1" QuestLv=2 NameMon="Cake Guard" CFrameQ=CFrame.new(-2022.29858, 36.9275894,-12030.9766,-0.961273909, 0,-0.275594592, 0, 1, 0, 0.275594592, 0,-0.961273909) CFrameMon=CFrame.new(-1418.11011, 36.6718941,-12255.7324, 0.0677844882, 0, 0.997700036, 0, 1, 0,-0.997700036, 0, 0.0677844882) elseif Lv==2250 or Lv<=2274 or SelectMonster=="Baking Staff" then Ms="Baking Staff" NameQuest="CakeQuest2" QuestLv=1 NameMon="Baking Staff" CFrameQ=CFrame.new(-1928.31763, 37.7296638,-12840.626, 0.951068401,-0,-0.308980465, 0, 1,-0, 0.308980465, 0, 0.951068401) CFrameMon=CFrame.new(-1980.43848, 36.6716766,-12983.8418,-0.254443765, 0,-0.967087567, 0, 1, 0, 0.967087567, 0,-0.254443765) elseif Lv==2275 or Lv<=2299 or SelectMonster=="Head Baker" then Ms="Head Baker" NameQuest="CakeQuest2" QuestLv=2 NameMon="Head Baker" CFrameQ=CFrame.new(-1928.31763, 37.7296638,-12840.626, 0.951068401,-0,-0.308980465, 0, 1,-0, 0.308980465, 0, 0.951068401) CFrameMon=CFrame.new(-2251.5791, 52.2714615,-13033.3965,-0.991971016, 0,-0.126466095, 0, 1, 0, 0.126466095, 0,-0.991971016) elseif Lv==2300 or Lv<=2324 or SelectMonster=="Cocoa Warrior" then Ms="Cocoa Warrior" NameQuest="ChocQuest1" QuestLv=1 NameMon="Cocoa Warrior" CFrameQ=CFrame.new(231.75, 23.9003029,-12200.292,-1, 0, 0, 0, 1, 0, 0, 0,-1) CFrameMon=CFrame.new(167.978516, 26.2254658,-12238.874,-0.939700961, 0, 0.341998369, 0, 1, 0,-0.341998369, 0,-0.939700961) elseif Lv==2325 or Lv<=2349 or SelectMonster=="Chocolate Bar Battler" then Ms="Chocolate Bar Battler" NameQuest="ChocQuest1" QuestLv=2 NameMon="Chocolate Bar Battler" CFrameQ=CFrame.new(231.75, 23.9003029,-12200.292,-1, 0, 0, 0, 1, 0, 0, 0,-1) CFrameMon=CFrame.new(701.312073, 25.5824986,-12708.2148,-0.342042685, 0,-0.939684391, 0, 1, 0, 0.939684391, 0,-0.342042685) elseif Lv==2350 or Lv<=2374 or SelectMonster=="Sweet Thief" then Ms="Sweet Thief" NameQuest="ChocQuest2" QuestLv=1 NameMon="Sweet Thief" CFrameQ=CFrame.new(151.198242, 23.8907146,-12774.6172, 0.422592998, 0, 0.906319618, 0, 1, 0,-0.906319618, 0, 0.422592998) CFrameMon=CFrame.new(-140.258301, 25.5824986,-12652.3115, 0.173624337,-0,-0.984811902, 0, 1,-0, 0.984811902, 0, 0.173624337) elseif Lv==2375 or Lv<=2400 or SelectMonster=="Candy Rebel" then Ms="Candy Rebel" NameQuest="ChocQuest2" QuestLv=2 NameMon="Candy Rebel" CFrameQ=CFrame.new(151.198242, 23.8907146,-12774.6172, 0.422592998, 0, 0.906319618, 0, 1, 0,-0.906319618, 0, 0.422592998) CFrameMon=CFrame.new(47.9231453, 25.5824986,-13029.2402,-0.819156051, 0,-0.573571265, 0, 1, 0, 0.573571265, 0,-0.819156051) elseif Lv==2400 or Lv<=2424 or SelectMonster=="Candy Pirate" then Ms="Candy Pirate" NameQuest="CandyQuest1" QuestLv=1 NameMon="Candy Pirate" CFrameQ=CFrame.new(-1149.328, 13.5759039,-14445.6143,-0.156446099, 0,-0.987686574, 0, 1, 0, 0.987686574, 0,-0.156446099) CFrameMon=CFrame.new(-1437.56348, 17.1481285,-14385.6934, 0.173624337,-0,-0.984811902, 0, 1,-0, 0.984811902, 0, 0.173624337) elseif Lv==2425 or Lv<=2449 or SelectMonster=="Snow Demon" then Ms="Snow Demon" NameQuest="CandyQuest1" QuestLv=2 NameMon="Snow Demon" CFrameQ=CFrame.new(-1149.328, 13.5759039,-14445.6143,-0.156446099, 0,-0.987686574, 0, 1, 0, 0.987686574, 0,-0.156446099) CFrameMon=CFrame.new(-916.222656, 17.1481285,-14638.8125, 0.866007268, 0, 0.500031412, 0, 1, 0,-0.500031412, 0, 0.866007268) elseif Lv==2450 or Lv<=2474 or SelectMonster=="Isle Outlaw" then Ms="Isle Outlaw" NameQuest="TikiQuest1" QuestLv=1 NameMon="Isle Outlaw" CFrameQ=CFrame.new(-16549.890625, 55.68635559082031,-179.91360473632812) CFrameMon=CFrame.new(-16162.8193359375, 11.6863374710083,-96.45481872558594) elseif Lv==2475 or Lv<=2499 or SelectMonster=="Island Boy" then Ms="Island Boy" NameQuest="TikiQuest1" QuestLv=2 NameMon="Island Boy" CFrameQ=CFrame.new(-16549.890625, 55.68635559082031,-179.91360473632812) CFrameMon=CFrame.new(-16357.3125, 20.632822036743164, 1005.64892578125) elseif Lv==2500 or Lv<=2524 or SelectMonster=="Sun-kissed Warrior" then Ms="Sun-kissed Warrior" NameQuest="TikiQuest2" QuestLv=1 NameMon="Sun-kissed Warrior" CFrameQ=CFrame.new(-16541.021484375, 54.77081298828125, 1051.461181640625) CFrameMon=CFrame.new(-16357.3125, 20.632822036743164, 1005.64892578125) elseif Lv==2525 or Lv<=2549 or SelectMonster=="Isle Champion" then Ms="Isle Champion" NameQuest="TikiQuest2" QuestLv=2 NameMon="Isle Champion" CFrameQ=CFrame.new(-16541.021484375, 54.77081298828125, 1051.461181640625) CFrameMon=CFrame.new(-16848.94140625, 21.68633460998535, 1041.4490966796875) elseif Lv==2550 or Lv<=2574 or SelectMonster=="Serpent Hunter" then Ms="Serpent Hunter" NameQuest="TikiQuest3" QuestLv=1 NameMon="Serpent Hunter" CFrameQ=CFrame.new(-16665.19140625, 104.59640502929688, 1579.6943359375) CFrameMon=CFrame.new(-16621.4140625, 121.40631103515625, 1290.6881103515625) elseif Lv==2575 or Lv<=2599 or SelectMonster=="Skull Slayer" or Lv==2600 then Ms="Skull Slayer" NameQuest="TikiQuest3" QuestLv=2 NameMon="Skull Slayer" CFrameQ=CFrame.new(-16665.19140625, 104.59640502929688, 1579.6943359375) CFrameMon=CFrame.new(-16811.5703125, 84.625244140625, 1542.235107421875) end end end if Sea1 then tableMon={ "Bandit","Monkey","Gorilla","Pirate","Brute","Desert Bandit","Desert Officer","Snow Bandit","Snowman","Chief Petty Officer","Sky Bandit","Dark Master","Prisoner", "Dangerous Prisoner","Toga Warrior","Gladiator","Military Soldier","Military Spy","Fishman Warrior","Fishman Commando","God's Guard","Shanda","Royal Squad","Royal Soldier","Galley Pirate","Galley Captain" } elseif Sea2 then tableMon={ "Raider","Mercenary","Swan Pirate","Factory Staff","Marine Lieutenant","Marine Captain","Zombie","Vampire","Snow Trooper","Winter Warrior","Lab Subordinate","Horned Warrior","Magma Ninja","Lava Pirate","Ship Deckhand","Ship Engineer","Ship Steward","Ship Officer","Arctic Warrior","Snow Lurker","Sea Soldier","Water Fighter" } elseif Sea3 then tableMon={ "Pirate Millionaire","Dragon Crew Warrior","Dragon Crew Archer","Hydra Enforcer","Venomous Assailant","Marine Commodore","Marine Rear Admiral","Fishman Raider","Fishman Captain","Forest Pirate","Mythological Pirate","Jungle Pirate","Musketeer Pirate","Reborn Skeleton","Living Zombie","Demonic Soul","Posessed Mummy", "Peanut Scout", "Peanut President", "Ice Cream Chef", "Ice Cream Commander", "Cookie Crafter", "Cake Guard", "Baking Staff", "Head Baker", "Cocoa Warrior", "Chocolate Bar Battler", "Sweet Thief", "Candy Rebel", "Candy Pirate", "Snow Demon","Isle Outlaw","Island Boy","Sun-kissed Warrior","Isle Champion","Serpent Hunter","Skull Slayer" } end if Sea1 then AreaList={ 'Jungle', 'Buggy', 'Desert', 'Snow', 'Marine', 'Sky', 'Prison', 'Colosseum', 'Magma', 'Fishman', 'Sky Island', 'Fountain' } elseif Sea2 then AreaList={ 'Area 1', 'Area 2', 'Zombie', 'Marine', 'Snow Mountain', 'Ice fire', 'Ship', 'Frost', 'Forgotten' } elseif Sea3 then AreaList={ 'Pirate Port', 'Amazon', 'Marine Tree', 'Deep Forest', 'Haunted Castle', 'Nut Island', 'Ice Cream Island', 'Cake Island', 'Choco Island', 'Candy Island','Tiki Outpost' } end function CheckBossQuest() if Sea1 then if SelectBoss=="The Gorilla King" then BossMon="The Gorilla King" NameBoss='The Gorrila King' NameQuestBoss="JungleQuest" QuestLvBoss=3 RewardBoss="Reward:\n$2,000\n7,000 Exp." CFrameQBoss=CFrame.new(-1601.6553955078, 36.85213470459, 153.38809204102) CFrameBoss=CFrame.new(-1088.75977, 8.13463783,-488.559906,-0.707134247, 0, 0.707079291, 0, 1, 0,-0.707079291, 0,-0.707134247) elseif SelectBoss=="Bobby" then BossMon="Bobby" NameBoss='Bobby' NameQuestBoss="BuggyQuest1" QuestLvBoss=3 RewardBoss="Reward:\n$8,000\n35,000 Exp." CFrameQBoss=CFrame.new(-1140.1761474609, 4.752049446106, 3827.4057617188) CFrameBoss=CFrame.new(-1087.3760986328, 46.949409484863, 4040.1462402344) elseif SelectBoss=="The Saw" then BossMon="The Saw" NameBoss='The Saw' CFrameBoss=CFrame.new(-784.89715576172, 72.427383422852, 1603.5822753906) elseif SelectBoss=="Yeti" then BossMon="Yeti" NameBoss='Yeti' NameQuestBoss="SnowQuest" QuestLvBoss=3 RewardBoss="Reward:\n$10,000\n180,000 Exp." CFrameQBoss=CFrame.new(1386.8073730469, 87.272789001465,-1298.3576660156) CFrameBoss=CFrame.new(1218.7956542969, 138.01184082031,-1488.0262451172) elseif SelectBoss=="Mob Leader" then BossMon="Mob Leader" NameBoss='Mob Leader' CFrameBoss=CFrame.new(-2844.7307128906, 7.4180502891541, 5356.6723632813) elseif SelectBoss=="Vice Admiral" then BossMon="Vice Admiral" NameBoss='Vice Admiral' NameQuestBoss="MarineQuest2" QuestLvBoss=2 RewardBoss="Reward:\n$10,000\n180,000 Exp." CFrameQBoss=CFrame.new(-5036.2465820313, 28.677835464478, 4324.56640625) CFrameBoss=CFrame.new(-5006.5454101563, 88.032081604004, 4353.162109375) elseif SelectBoss=="Saber Expert" then NameBoss='Saber Expert' BossMon="Saber Expert" CFrameBoss=CFrame.new(-1458.89502, 29.8870335,-50.633564) elseif SelectBoss=="Warden" then BossMon="Warden" NameBoss='Warden' NameQuestBoss="ImpelQuest" QuestLvBoss=1 RewardBoss="Reward:\n$6,000\n850,000 Exp." CFrameBoss=CFrame.new(5278.04932, 2.15167475, 944.101929, 0.220546961,-4.49946401e-06, 0.975376427,-1.95412576e-05, 1, 9.03162072e-06,-0.975376427,-2.10519756e-05, 0.220546961) CFrameQBoss=CFrame.new(5191.86133, 2.84020686, 686.438721,-0.731384635, 0, 0.681965172, 0, 1, 0,-0.681965172, 0,-0.731384635) elseif SelectBoss=="Chief Warden" then BossMon="Chief Warden" NameBoss='Chief Warden' NameQuestBoss="ImpelQuest" QuestLvBoss=2 RewardBoss="Reward:\n$10,000\n1,000,000 Exp." CFrameBoss=CFrame.new(5206.92578, 0.997753382, 814.976746, 0.342041343,-0.00062915677, 0.939684749, 0.00191645394, 0.999998152,-2.80422337e-05,-0.939682961, 0.00181045406, 0.342041939) CFrameQBoss=CFrame.new(5191.86133, 2.84020686, 686.438721,-0.731384635, 0, 0.681965172, 0, 1, 0,-0.681965172, 0,-0.731384635) elseif SelectBoss=="Swan" then BossMon="Swan" NameBoss='Swan' NameQuestBoss="ImpelQuest" QuestLvBoss=3 RewardBoss="Reward:\n$15,000\n1,600,000 Exp." CFrameBoss=CFrame.new(5325.09619, 7.03906584, 719.570679,-0.309060812, 0, 0.951042235, 0, 1, 0,-0.951042235, 0,-0.309060812) CFrameQBoss=CFrame.new(5191.86133, 2.84020686, 686.438721,-0.731384635, 0, 0.681965172, 0, 1, 0,-0.681965172, 0,-0.731384635) elseif SelectBoss=="Magma Admiral" then BossMon="Magma Admiral" NameBoss='Magma Admiral' NameQuestBoss="MagmaQuest" QuestLvBoss=3 RewardBoss="Reward:\n$15,000\n2,800,000 Exp." CFrameQBoss=CFrame.new(-5314.6220703125, 12.262420654297, 8517.279296875) CFrameBoss=CFrame.new(-5765.8969726563, 82.92064666748, 8718.3046875) elseif SelectBoss=="Fishman Lord" then BossMon="Fishman Lord" NameBoss='Fishman Lord' NameQuestBoss="FishmanQuest" QuestLvBoss=3 RewardBoss="Reward:\n$15,000\n4,000,000 Exp." CFrameQBoss=CFrame.new(61122.65234375, 18.497442245483, 1569.3997802734) CFrameBoss=CFrame.new(61260.15234375, 30.950881958008, 1193.4329833984) elseif SelectBoss=="Wysper" then BossMon="Wysper" NameBoss='Wysper' NameQuestBoss="SkyExp1Quest" QuestLvBoss=3 RewardBoss="Reward:\n$15,000\n4,800,000 Exp." CFrameQBoss=CFrame.new(-7861.947265625, 5545.517578125,-379.85974121094) CFrameBoss=CFrame.new(-7866.1333007813, 5576.4311523438,-546.74816894531) elseif SelectBoss=="Thunder God" then BossMon="Thunder God" NameBoss='Thunder God' NameQuestBoss="SkyExp2Quest" QuestLvBoss=3 RewardBoss="Reward:\n$20,000\n5,800,000 Exp." CFrameQBoss=CFrame.new(-7903.3828125, 5635.9897460938,-1410.923828125) CFrameBoss=CFrame.new(-7994.984375, 5761.025390625,-2088.6479492188) elseif SelectBoss=="Cyborg" then BossMon="Cyborg" NameBoss='Cyborg' NameQuestBoss="FountainQuest" QuestLvBoss=3 RewardBoss="Reward:\n$20,000\n7,500,000 Exp." CFrameQBoss=CFrame.new(5258.2788085938, 38.526931762695, 4050.044921875) CFrameBoss=CFrame.new(6094.0249023438, 73.770050048828, 3825.7348632813) elseif SelectBoss=="Ice Admiral" then BossMon="Ice Admiral" NameBoss='Ice Admiral' CFrameBoss=CFrame.new(1266.08948, 26.1757946,-1399.57678,-0.573599219, 0,-0.81913656, 0, 1, 0, 0.81913656, 0,-0.573599219) elseif SelectBoss=="Greybeard" then BossMon="Greybeard" NameBoss='Greybeard' CFrameBoss=CFrame.new(-5081.3452148438, 85.221641540527, 4257.3588867188) end end if Sea2 then if SelectBoss=="Diamond" then BossMon="Diamond" NameBoss='Diamond' NameQuestBoss="Area1Quest" QuestLvBoss=3 RewardBoss="Reward:\n$25,000\n9,000,000 Exp." CFrameQBoss=CFrame.new(-427.5666809082, 73.313781738281, 1835.4208984375) CFrameBoss=CFrame.new(-1576.7166748047, 198.59265136719, 13.724286079407) elseif SelectBoss=="Jeremy" then BossMon="Jeremy" NameBoss='Jeremy' NameQuestBoss="Area2Quest" QuestLvBoss=3 RewardBoss="Reward:\n$25,000\n11,500,000 Exp." CFrameQBoss=CFrame.new(636.79943847656, 73.413787841797, 918.00415039063) CFrameBoss=CFrame.new(2006.9261474609, 448.95666503906, 853.98284912109) elseif SelectBoss=="Fajita" then BossMon="Fajita" NameBoss='Fajita' NameQuestBoss="MarineQuest3" QuestLvBoss=3 RewardBoss="Reward:\n$25,000\n15,000,000 Exp." CFrameQBoss=CFrame.new(-2441.986328125, 73.359344482422,-3217.5324707031) CFrameBoss=CFrame.new(-2172.7399902344, 103.32216644287,-4015.025390625) elseif SelectBoss=="Don Swan" then BossMon="Don Swan" NameBoss='Don Swan' CFrameBoss=CFrame.new(2286.2004394531, 15.177839279175, 863.8388671875) elseif SelectBoss=="Smoke Admiral" then BossMon="Smoke Admiral" NameBoss='Smoke Admiral' NameQuestBoss="IceSideQuest" QuestLvBoss=3 RewardBoss="Reward:\n$20,000\n25,000,000 Exp." CFrameQBoss=CFrame.new(-5429.0473632813, 15.977565765381,-5297.9614257813) CFrameBoss=CFrame.new(-5275.1987304688, 20.757257461548,-5260.6669921875) elseif SelectBoss=="Awakened Ice Admiral" then BossMon="Awakened Ice Admiral" NameBoss='Awakened Ice Admiral' NameQuestBoss="FrostQuest" QuestLvBoss=3 RewardBoss="Reward:\n$20,000\n36,000,000 Exp." CFrameQBoss=CFrame.new(5668.9780273438, 28.519989013672,-6483.3520507813) CFrameBoss=CFrame.new(6403.5439453125, 340.29766845703,-6894.5595703125) elseif SelectBoss=="Tide Keeper" then BossMon="Tide Keeper" NameBoss='Tide Keeper' NameQuestBoss="ForgottenQuest" QuestLvBoss=3 RewardBoss="Reward:\n$12,500\n38,000,000 Exp." CFrameQBoss=CFrame.new(-3053.9814453125, 237.18954467773,-10145.0390625) CFrameBoss=CFrame.new(-3795.6423339844, 105.88877105713,-11421.307617188) elseif SelectBoss=="Darkbeard" then BossMon="Darkbeard" NameBoss='Darkbeard' CFrameMon=CFrame.new(3677.08203125, 62.751937866211,-3144.8332519531) elseif SelectBoss=="Cursed Captain" then BossMon="Cursed Captain" NameBoss='Cursed Captain' CFrameBoss=CFrame.new(916.928589, 181.092773, 33422) elseif SelectBoss=="Order" then BossMon="Order" NameBoss='Order' CFrameBoss=CFrame.new(-6217.2021484375, 28.047645568848,-5053.1357421875) end end if Sea3 then if SelectBoss=="Stone" then BossMon="Stone" NameBoss='Stone' NameQuestBoss="PiratePortQuest" QuestLvBoss=3 RewardBoss="Reward:\n$25,000\n40,000,000 Exp." CFrameQBoss=CFrame.new(-289.76705932617, 43.819011688232, 5579.9384765625) CFrameBoss=CFrame.new(-1027.6512451172, 92.404174804688, 6578.8530273438) elseif SelectBoss=="Hydra Leader" then BossMon="Hydra Leader" NameBoss='Hydra Leader' NameQuestBoss="VenomCrewQuest" QuestLvBoss=3 RewardBoss="Reward:\n$30,000\n52,000,000 Exp." CFrameQBoss=CFrame.new(5445.9541015625, 601.62945556641, 751.43792724609) CFrameBoss=CFrame.new(5543.86328125, 668.97399902344, 199.0341796875) elseif SelectBoss=="Kilo Admiral" then BossMon="Kilo Admiral" NameBoss='Kilo Admiral' NameQuestBoss="MarineTreeIsland" QuestLvBoss=3 RewardBoss="Reward:\n$35,000\n56,000,000 Exp." CFrameQBoss=CFrame.new(2179.3010253906, 28.731239318848,-6739.9741210938) CFrameBoss=CFrame.new(2764.2233886719, 432.46154785156,-7144.4580078125) elseif SelectBoss=="Captain Elephant" then BossMon="Captain Elephant" NameBoss='Captain Elephant' NameQuestBoss="DeepForestIsland" QuestLvBoss=3 RewardBoss="Reward:\n$40,000\n67,000,000 Exp." CFrameQBoss=CFrame.new(-13232.682617188, 332.40396118164,-7626.01171875) CFrameBoss=CFrame.new(-13376.7578125, 433.28689575195,-8071.392578125) elseif SelectBoss=="Beautiful Pirate" then BossMon="Beautiful Pirate" NameBoss='Beautiful Pirate' NameQuestBoss="DeepForestIsland2" QuestLvBoss=3 RewardBoss="Reward:\n$50,000\n70,000,000 Exp." CFrameQBoss=CFrame.new(-12682.096679688, 390.88653564453,-9902.1240234375) CFrameBoss=CFrame.new(5283.609375, 22.56223487854,-110.78285217285) elseif SelectBoss=="Cake Queen" then BossMon="Cake Queen" NameBoss='Cake Queen' NameQuestBoss="IceCreamIslandQuest" QuestLvBoss=3 RewardBoss="Reward:\n$30,000\n112,500,000 Exp." CFrameQBoss=CFrame.new(-819.376709, 64.9259796,-10967.2832,-0.766061664, 0, 0.642767608, 0, 1, 0,-0.642767608, 0,-0.766061664) CFrameBoss=CFrame.new(-678.648804, 381.353943,-11114.2012,-0.908641815, 0.00149294338, 0.41757378, 0.00837114919, 0.999857843, 0.0146408929,-0.417492568, 0.0167988986,-0.90852499) elseif SelectBoss=="Longma" then BossMon="Longma" NameBoss='Longma' CFrameBoss=CFrame.new(-10238.875976563, 389.7912902832,-9549.7939453125) elseif SelectBoss=="Soul Reaper" then BossMon="Soul Reaper" NameBoss='Soul Reaper' CFrameBoss=CFrame.new(-9524.7890625, 315.80429077148, 6655.7192382813) elseif SelectBoss=="rip_indra True Form" then BossMon="rip_indra True Form" NameBoss='rip_indra True Form' CFrameBoss=CFrame.new(-5415.3920898438, 505.74133300781,-2814.0166015625) end end end function MaterialMon() if SelectMaterial=="Radioactive Material" then MMon="Factory Staff" MPos=CFrame.new(295,73,-56) SP="Default" elseif SelectMaterial=="Mystic Droplet" then MMon="Water Fighter" MPos=CFrame.new(-3385,239,-10542) SP="Default" elseif SelectMaterial=="Magma Ore" then if Sea1 then MMon="Military Spy" MPos=CFrame.new(-5815,84,8820) SP="Default" elseif Sea2 then MMon="Magma Ninja" MPos=CFrame.new(-5428,78,-5959) SP="Default" end elseif SelectMaterial=="Angel Wings" then MMon="God's Guard" MPos=CFrame.new(-4698,845,-1912) SP="Default" if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-7859.09814, 5544.19043,-381.476196)).Magnitude>=5000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-7859.09814, 5544.19043,-381.476196)) end elseif SelectMaterial=="Leather" then if Sea1 then MMon="Brute" MPos=CFrame.new(-1145,15,4350) SP="Default" elseif Sea2 then MMon="Marine Captain" MPos=CFrame.new(-2010.5059814453125, 73.00115966796875,-3326.620849609375) SP="Default" elseif Sea3 then MMon="Jungle Pirate" MPos=CFrame.new(-11975.78515625, 331.7734069824219,-10620.0302734375) SP="Default" end elseif SelectMaterial=="Scrap Metal" then if Sea1 then MMon="Brute" MPos=CFrame.new(-1145,15,4350) SP="Default" elseif Sea2 then MMon="Swan Pirate" MPos=CFrame.new(878,122,1235) SP="Default" elseif Sea3 then MMon="Jungle Pirate" MPos=CFrame.new(-12107,332,-10549) SP="Default" end elseif SelectMaterial=="Fish Tail" then if Sea3 then MMon="Fishman Raider" MPos=CFrame.new(-10993,332,-8940) SP="Default" elseif Sea1 then MMon="Fishman Warrior" MPos=CFrame.new(61123,19,1569) SP="Default" if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(61163.8515625, 5.342342376708984, 1819.7841796875)).Magnitude>=17000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(61163.8515625, 5.342342376708984, 1819.7841796875)) end end elseif SelectMaterial=="Demonic Wisp" then MMon="Demonic Soul" MPos=CFrame.new(-9507,172,6158) SP="Default" elseif SelectMaterial=="Vampire Fang" then MMon="Vampire" MPos=CFrame.new(-6033,7,-1317) SP="Default" elseif SelectMaterial=="Conjured Cocoa" then MMon="Chocolate Bar Battler" MPos=CFrame.new(620.6344604492188,78.93644714355469,-12581.369140625) SP="Default" elseif SelectMaterial=="Dragon Scale" then MMon="Dragon Crew Archer" MPos=CFrame.new(6827.91455078125, 609.4127197265625, 252.3538055419922) SP="Default" elseif SelectMaterial=="Gunpowder" then MMon="Pistol Billionaire" MPos=CFrame.new(-469,74,5904) SP="Default" elseif SelectMaterial=="Mini Tusk" then MMon="Mythological Pirate" MPos=CFrame.new() SP="Default" end end function UpdateIslandESP() for i,v in pairs(game:GetService("Workspace")["_WorldOrigin"].Locations:GetChildren()) do pcall(function() if IslandESP then if v.Name ~="Sea" then if not v:FindFirstChild('NameEsp') then local bill = Instance.new('BillboardGui',v) bill.Name='NameEsp' bill.ExtentsOffset=Vector3.new(0, 1, 0) bill.Size=UDim2.new(1,200,1,30) bill.Adornee=v bill.AlwaysOnTop=true local name = Instance.new('TextLabel',bill) name.Font="GothamBold" name.FontSize="Size14" name.TextWrapped=true name.Size=UDim2.new(1,0,1,0) name.TextYAlignment='Top' name.BackgroundTransparency=1 name.TextStrokeTransparency=0.5 name.TextColor3=Color3.fromRGB(8, 0, 0) else v['NameEsp'].TextLabel.Text=(v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Position).Magnitude/3) ..' Distance') end end else if v:FindFirstChild('NameEsp') then v:FindFirstChild('NameEsp'):Destroy() end end end) end end function isnil(thing) return (thing==nil) end local function round(n) return math.floor(tonumber(n)+0.5) end Number=math.random(1, 1000000) function UpdatePlayerChams() for i,v in pairs(game:GetService'Players':GetChildren()) do pcall(function() if not isnil(v.Character) then if ESPPlayer then if not isnil(v.Character.Head) and not v.Character.Head:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Character.Head) bill.Name='NameEsp'..Number bill.ExtentsOffset=Vector3.new(0, 1, 0) bill.Size=UDim2.new(1,200,1,30) bill.Adornee=v.Character.Head bill.AlwaysOnTop=true local name = Instance.new('TextLabel',bill) name.Font=Enum.Font.GothamSemibold name.FontSize="Size10" name.TextWrapped=true name.Text=(v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Character.Head.Position).Magnitude/3) ..' Distance') name.Size=UDim2.new(1,0,1,0) name.TextYAlignment='Top' name.BackgroundTransparency=1 name.TextStrokeTransparency=0.5 if v.Team==game.Players.LocalPlayer.Team then name.TextColor3=Color3.new(0,0,254) else name.TextColor3=Color3.new(255,0,0) end else v.Character.Head['NameEsp'..Number].TextLabel.Text=(v.Name ..' | '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Character.Head.Position).Magnitude/3) ..' Distance\nHealth : ' .. round(v.Character.Humanoid.Health*100/v.Character.Humanoid.MaxHealth) .. '%') end else if v.Character.Head:FindFirstChild('NameEsp'..Number) then v.Character.Head:FindFirstChild('NameEsp'..Number):Destroy() end end end end) end end function UpdateChestChams() for i,v in pairs(game.Workspace:GetChildren()) do pcall(function() if string.find(v.Name,"Chest") then if ChestESP then if string.find(v.Name,"Chest") then if not v:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v) bill.Name='NameEsp'..Number bill.ExtentsOffset=Vector3.new(0, 1, 0) bill.Size=UDim2.new(1,200,1,30) bill.Adornee=v bill.AlwaysOnTop=true local name = Instance.new('TextLabel',bill) name.Font=Enum.Font.GothamSemibold name.FontSize="Size14" name.TextWrapped=true name.Size=UDim2.new(1,0,1,0) name.TextYAlignment='Top' name.BackgroundTransparency=1 name.TextStrokeTransparency=0.5 if v.Name=="Chest1" then name.TextColor3=Color3.fromRGB(109, 109, 109) name.Text=("Chest 1" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Position).Magnitude/3) ..' Distance') end if v.Name=="Chest2" then name.TextColor3=Color3.fromRGB(173, 158, 21) name.Text=("Chest 2" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Position).Magnitude/3) ..' Distance') end if v.Name=="Chest3" then name.TextColor3=Color3.fromRGB(85, 255, 255) name.Text=("Chest 3" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Position).Magnitude/3) ..' Distance') end else v['NameEsp'..Number].TextLabel.Text=(v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Position).Magnitude/3) ..' Distance') end end else if v:FindFirstChild('NameEsp'..Number) then v:FindFirstChild('NameEsp'..Number):Destroy() end end end end) end end function UpdateDevilChams() for i,v in pairs(game.Workspace:GetChildren()) do pcall(function() if DevilFruitESP then if string.find(v.Name, "Fruit") then if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Handle) bill.Name='NameEsp'..Number bill.ExtentsOffset=Vector3.new(0, 1, 0) bill.Size=UDim2.new(1,200,1,30) bill.Adornee=v.Handle bill.AlwaysOnTop=true local name = Instance.new('TextLabel',bill) name.Font=Enum.Font.GothamSemibold name.FontSize="Size14" name.TextWrapped=true name.Size=UDim2.new(1,0,1,0) name.TextYAlignment='Top' name.BackgroundTransparency=1 name.TextStrokeTransparency=0.5 name.TextColor3=Color3.fromRGB(255, 255, 255) name.Text=(v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Handle.Position).Magnitude/3) ..' Distance') else v.Handle['NameEsp'..Number].TextLabel.Text=(v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Handle.Position).Magnitude/3) ..' Distance') end end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end) end end function UpdateFlowerChams() for i,v in pairs(game.Workspace:GetChildren()) do pcall(function() if v.Name=="Flower2" or v.Name=="Flower1" then if FlowerESP then if not v:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v) bill.Name='NameEsp'..Number bill.ExtentsOffset=Vector3.new(0, 1, 0) bill.Size=UDim2.new(1,200,1,30) bill.Adornee=v bill.AlwaysOnTop=true local name = Instance.new('TextLabel',bill) name.Font=Enum.Font.GothamSemibold name.FontSize="Size14" name.TextWrapped=true name.Size=UDim2.new(1,0,1,0) name.TextYAlignment='Top' name.BackgroundTransparency=1 name.TextStrokeTransparency=0.5 name.TextColor3=Color3.fromRGB(255, 0, 0) if v.Name=="Flower1" then name.Text=("Blue Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Position).Magnitude/3) ..' Distance') name.TextColor3=Color3.fromRGB(0, 0, 255) end if v.Name=="Flower2" then name.Text=("Red Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Position).Magnitude/3) ..' Distance') name.TextColor3=Color3.fromRGB(255, 0, 0) end else v['NameEsp'..Number].TextLabel.Text=(v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Position).Magnitude/3) ..' Distance') end else if v:FindFirstChild('NameEsp'..Number) then v:FindFirstChild('NameEsp'..Number):Destroy() end end end end) end end function UpdateRealFruitChams() for i,v in pairs(game.Workspace.AppleSpawner:GetChildren()) do if v:IsA("Tool") then if RealFruitESP then if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Handle) bill.Name='NameEsp'..Number bill.ExtentsOffset=Vector3.new(0, 1, 0) bill.Size=UDim2.new(1,200,1,30) bill.Adornee=v.Handle bill.AlwaysOnTop=true local name = Instance.new('TextLabel',bill) name.Font=Enum.Font.GothamSemibold name.FontSize="Size14" name.TextWrapped=true name.Size=UDim2.new(1,0,1,0) name.TextYAlignment='Top' name.BackgroundTransparency=1 name.TextStrokeTransparency=0.5 name.TextColor3=Color3.fromRGB(255, 0, 0) name.Text=(v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Handle.Position).Magnitude/3) ..' Distance') else v.Handle['NameEsp'..Number].TextLabel.Text=(v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Handle.Position).Magnitude/3) ..' Distance') end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end end for i,v in pairs(game.Workspace.PineappleSpawner:GetChildren()) do if v:IsA("Tool") then if RealFruitESP then if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Handle) bill.Name='NameEsp'..Number bill.ExtentsOffset=Vector3.new(0, 1, 0) bill.Size=UDim2.new(1,200,1,30) bill.Adornee=v.Handle bill.AlwaysOnTop=true local name = Instance.new('TextLabel',bill) name.Font=Enum.Font.GothamSemibold name.FontSize="Size14" name.TextWrapped=true name.Size=UDim2.new(1,0,1,0) name.TextYAlignment='Top' name.BackgroundTransparency=1 name.TextStrokeTransparency=0.5 name.TextColor3=Color3.fromRGB(255, 174, 0) name.Text=(v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Handle.Position).Magnitude/3) ..' Distance') else v.Handle['NameEsp'..Number].TextLabel.Text=(v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Handle.Position).Magnitude/3) ..' Distance') end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end end for i,v in pairs(game.Workspace.BananaSpawner:GetChildren()) do if v:IsA("Tool") then if RealFruitESP then if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Handle) bill.Name='NameEsp'..Number bill.ExtentsOffset=Vector3.new(0, 1, 0) bill.Size=UDim2.new(1,200,1,30) bill.Adornee=v.Handle bill.AlwaysOnTop=true local name = Instance.new('TextLabel',bill) name.Font=Enum.Font.GothamSemibold name.FontSize="Size14" name.TextWrapped=true name.Size=UDim2.new(1,0,1,0) name.TextYAlignment='Top' name.BackgroundTransparency=1 name.TextStrokeTransparency=0.5 name.TextColor3=Color3.fromRGB(251, 255, 0) name.Text=(v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Handle.Position).Magnitude/3) ..' Distance') else v.Handle['NameEsp'..Number].TextLabel.Text=(v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Handle.Position).Magnitude/3) ..' Distance') end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end end end function UpdateIslandESP() for i,v in pairs(game:GetService("Workspace")["_WorldOrigin"].Locations:GetChildren()) do pcall(function() if IslandESP then if v.Name ~="Sea" then if not v:FindFirstChild('NameEsp') then local bill = Instance.new('BillboardGui',v) bill.Name='NameEsp' bill.ExtentsOffset=Vector3.new(0, 1, 0) bill.Size=UDim2.new(1,200,1,30) bill.Adornee=v bill.AlwaysOnTop=true local name = Instance.new('TextLabel',bill) name.Font="GothamBold" name.FontSize="Size14" name.TextWrapped=true name.Size=UDim2.new(1,0,1,0) name.TextYAlignment='Top' name.BackgroundTransparency=1 name.TextStrokeTransparency=0.5 name.TextColor3=Color3.fromRGB(7, 236, 240) else v['NameEsp'].TextLabel.Text=(v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Position).Magnitude/3) ..' Distance') end end else if v:FindFirstChild('NameEsp') then v:FindFirstChild('NameEsp'):Destroy() end end end) end end function isnil(thing) return (thing==nil) end local function round(n) return math.floor(tonumber(n)+0.5) end Number=math.random(1, 1000000) function UpdatePlayerChams() for i,v in pairs(game:GetService'Players':GetChildren()) do pcall(function() if not isnil(v.Character) then if ESPPlayer then if not isnil(v.Character.Head) and not v.Character.Head:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Character.Head) bill.Name='NameEsp'..Number bill.ExtentsOffset=Vector3.new(0, 1, 0) bill.Size=UDim2.new(1,200,1,30) bill.Adornee=v.Character.Head bill.AlwaysOnTop=true local name = Instance.new('TextLabel',bill) name.Font=Enum.Font.GothamSemibold name.FontSize="Size14" name.TextWrapped=true name.Text=(v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Character.Head.Position).Magnitude/3) ..' Distance') name.Size=UDim2.new(1,0,1,0) name.TextYAlignment='Top' name.BackgroundTransparency=1 name.TextStrokeTransparency=0.5 if v.Team==game.Players.LocalPlayer.Team then name.TextColor3=Color3.new(0,255,0) else name.TextColor3=Color3.new(255,0,0) end else v.Character.Head['NameEsp'..Number].TextLabel.Text=(v.Name ..' | '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Character.Head.Position).Magnitude/3) ..' Distance\nHealth : ' .. round(v.Character.Humanoid.Health*100/v.Character.Humanoid.MaxHealth) .. '%') end else if v.Character.Head:FindFirstChild('NameEsp'..Number) then v.Character.Head:FindFirstChild('NameEsp'..Number):Destroy() end end end end) end end function UpdateChestChams() for i,v in pairs(game.Workspace:GetChildren()) do pcall(function() if string.find(v.Name,"Chest") then if ChestESP then if string.find(v.Name,"Chest") then if not v:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v) bill.Name='NameEsp'..Number bill.ExtentsOffset=Vector3.new(0, 1, 0) bill.Size=UDim2.new(1,200,1,30) bill.Adornee=v bill.AlwaysOnTop=true local name = Instance.new('TextLabel',bill) name.Font=Enum.Font.GothamSemibold name.FontSize="Size14" name.TextWrapped=true name.Size=UDim2.new(1,0,1,0) name.TextYAlignment='Top' name.BackgroundTransparency=1 name.TextStrokeTransparency=0.5 if v.Name=="Chest1" then name.TextColor3=Color3.fromRGB(109, 109, 109) name.Text=("Chest 1" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Position).Magnitude/3) ..' Distance') end if v.Name=="Chest2" then name.TextColor3=Color3.fromRGB(173, 158, 21) name.Text=("Chest 2" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Position).Magnitude/3) ..' Distance') end if v.Name=="Chest3" then name.TextColor3=Color3.fromRGB(85, 255, 255) name.Text=("Chest 3" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Position).Magnitude/3) ..' Distance') end else v['NameEsp'..Number].TextLabel.Text=(v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Position).Magnitude/3) ..' Distance') end end else if v:FindFirstChild('NameEsp'..Number) then v:FindFirstChild('NameEsp'..Number):Destroy() end end end end) end end function UpdateDevilChams() for i,v in pairs(game.Workspace:GetChildren()) do pcall(function() if DevilFruitESP then if string.find(v.Name, "Fruit") then if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Handle) bill.Name='NameEsp'..Number bill.ExtentsOffset=Vector3.new(0, 1, 0) bill.Size=UDim2.new(1,200,1,30) bill.Adornee=v.Handle bill.AlwaysOnTop=true local name = Instance.new('TextLabel',bill) name.Font=Enum.Font.GothamSemibold name.FontSize="Size14" name.TextWrapped=true name.Size=UDim2.new(1,0,1,0) name.TextYAlignment='Top' name.BackgroundTransparency=1 name.TextStrokeTransparency=0.5 name.TextColor3=Color3.fromRGB(255, 255, 255) name.Text=(v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Handle.Position).Magnitude/3) ..' Distance') else v.Handle['NameEsp'..Number].TextLabel.Text=(v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Handle.Position).Magnitude/3) ..' Distance') end end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end) end end function UpdateFlowerChams() for i,v in pairs(game.Workspace:GetChildren()) do pcall(function() if v.Name=="Flower2" or v.Name=="Flower1" then if FlowerESP then if not v:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v) bill.Name='NameEsp'..Number bill.ExtentsOffset=Vector3.new(0, 1, 0) bill.Size=UDim2.new(1,200,1,30) bill.Adornee=v bill.AlwaysOnTop=true local name = Instance.new('TextLabel',bill) name.Font=Enum.Font.GothamSemibold name.FontSize="Size14" name.TextWrapped=true name.Size=UDim2.new(1,0,1,0) name.TextYAlignment='Top' name.BackgroundTransparency=1 name.TextStrokeTransparency=0.5 name.TextColor3=Color3.fromRGB(255, 0, 0) if v.Name=="Flower1" then name.Text=("Blue Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Position).Magnitude/3) ..' Distance') name.TextColor3=Color3.fromRGB(0, 0, 255) end if v.Name=="Flower2" then name.Text=("Red Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Position).Magnitude/3) ..' Distance') name.TextColor3=Color3.fromRGB(255, 0, 0) end else v['NameEsp'..Number].TextLabel.Text=(v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Position).Magnitude/3) ..' Distance') end else if v:FindFirstChild('NameEsp'..Number) then v:FindFirstChild('NameEsp'..Number):Destroy() end end end end) end end function UpdateRealFruitChams() for i,v in pairs(game.Workspace.AppleSpawner:GetChildren()) do if v:IsA("Tool") then if RealFruitESP then if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Handle) bill.Name='NameEsp'..Number bill.ExtentsOffset=Vector3.new(0, 1, 0) bill.Size=UDim2.new(1,200,1,30) bill.Adornee=v.Handle bill.AlwaysOnTop=true local name = Instance.new('TextLabel',bill) name.Font=Enum.Font.GothamSemibold name.FontSize="Size14" name.TextWrapped=true name.Size=UDim2.new(1,0,1,0) name.TextYAlignment='Top' name.BackgroundTransparency=1 name.TextStrokeTransparency=0.5 name.TextColor3=Color3.fromRGB(255, 0, 0) name.Text=(v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Handle.Position).Magnitude/3) ..' Distance') else v.Handle['NameEsp'..Number].TextLabel.Text=(v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Handle.Position).Magnitude/3) ..' Distance') end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end end for i,v in pairs(game.Workspace.PineappleSpawner:GetChildren()) do if v:IsA("Tool") then if RealFruitESP then if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Handle) bill.Name='NameEsp'..Number bill.ExtentsOffset=Vector3.new(0, 1, 0) bill.Size=UDim2.new(1,200,1,30) bill.Adornee=v.Handle bill.AlwaysOnTop=true local name = Instance.new('TextLabel',bill) name.Font=Enum.Font.GothamSemibold name.FontSize="Size14" name.TextWrapped=true name.Size=UDim2.new(1,0,1,0) name.TextYAlignment='Top' name.BackgroundTransparency=1 name.TextStrokeTransparency=0.5 name.TextColor3=Color3.fromRGB(255, 174, 0) name.Text=(v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Handle.Position).Magnitude/3) ..' Distance') else v.Handle['NameEsp'..Number].TextLabel.Text=(v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Handle.Position).Magnitude/3) ..' Distance') end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end end for i,v in pairs(game.Workspace.BananaSpawner:GetChildren()) do if v:IsA("Tool") then if RealFruitESP then if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Handle) bill.Name='NameEsp'..Number bill.ExtentsOffset=Vector3.new(0, 1, 0) bill.Size=UDim2.new(1,200,1,30) bill.Adornee=v.Handle bill.AlwaysOnTop=true local name = Instance.new('TextLabel',bill) name.Font=Enum.Font.GothamSemibold name.FontSize="Size14" name.TextWrapped=true name.Size=UDim2.new(1,0,1,0) name.TextYAlignment='Top' name.BackgroundTransparency=1 name.TextStrokeTransparency=0.5 name.TextColor3=Color3.fromRGB(251, 255, 0) name.Text=(v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Handle.Position).Magnitude/3) ..' Distance') else v.Handle['NameEsp'..Number].TextLabel.Text=(v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Handle.Position).Magnitude/3) ..' Distance') end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end end end spawn(function() while wait() do pcall(function() if MobESP then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild('HumanoidRootPart') then if not v:FindFirstChild("MobEap") then local BillboardGui = Instance.new("BillboardGui") local TextLabel = Instance.new("TextLabel") BillboardGui.Parent=v BillboardGui.ZIndexBehavior=Enum.ZIndexBehavior.Sibling BillboardGui.Active=true BillboardGui.Name="MobEap" BillboardGui.AlwaysOnTop=true BillboardGui.LightInfluence=1.000 BillboardGui.Size=UDim2.new(0, 200, 0, 50) BillboardGui.StudsOffset=Vector3.new(0, 2.5, 0) TextLabel.Parent=BillboardGui TextLabel.BackgroundColor3=Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency=1.000 TextLabel.Size=UDim2.new(0, 200, 0, 50) TextLabel.Font=Enum.Font.GothamBold TextLabel.TextColor3=Color3.fromRGB(7, 236, 240) TextLabel.Text.Size=35 end local Dis = math.floor((game.Players.LocalPlayer.Character.HumanoidRootPart.Position-v.HumanoidRootPart.Position).Magnitude) v.MobEap.TextLabel.Text=v.Name.."-"..Dis.." Distance" end end else for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("MobEap") then v.MobEap:Destroy() end end end end) end end) spawn(function() while wait() do pcall(function() if SeaESP then for i,v in pairs(game:GetService("Workspace").SeaBeasts:GetChildren()) do if v:FindFirstChild('HumanoidRootPart') then if not v:FindFirstChild("Seaesps") then local BillboardGui = Instance.new("BillboardGui") local TextLabel = Instance.new("TextLabel") BillboardGui.Parent=v BillboardGui.ZIndexBehavior=Enum.ZIndexBehavior.Sibling BillboardGui.Active=true BillboardGui.Name="Seaesps" BillboardGui.AlwaysOnTop=true BillboardGui.LightInfluence=1.000 BillboardGui.Size=UDim2.new(0, 200, 0, 50) BillboardGui.StudsOffset=Vector3.new(0, 2.5, 0) TextLabel.Parent=BillboardGui TextLabel.BackgroundColor3=Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency=1.000 TextLabel.Size=UDim2.new(0, 200, 0, 50) TextLabel.Font=Enum.Font.GothamBold TextLabel.TextColor3=Color3.fromRGB(7, 236, 240) TextLabel.Text.Size=35 end local Dis = math.floor((game.Players.LocalPlayer.Character.HumanoidRootPart.Position-v.HumanoidRootPart.Position).Magnitude) v.Seaesps.TextLabel.Text=v.Name.."-"..Dis.." Distance" end end else for i,v in pairs (game:GetService("Workspace").SeaBeasts:GetChildren()) do if v:FindFirstChild("Seaesps") then v.Seaesps:Destroy() end end end end) end end) spawn(function() while wait() do pcall(function() if NpcESP then for i,v in pairs(game:GetService("Workspace").NPCs:GetChildren()) do if v:FindFirstChild('HumanoidRootPart') then if not v:FindFirstChild("NpcEspes") then local BillboardGui = Instance.new("BillboardGui") local TextLabel = Instance.new("TextLabel") BillboardGui.Parent=v BillboardGui.ZIndexBehavior=Enum.ZIndexBehavior.Sibling BillboardGui.Active=true BillboardGui.Name="NpcEspes" BillboardGui.AlwaysOnTop=true BillboardGui.LightInfluence=1.000 BillboardGui.Size=UDim2.new(0, 200, 0, 50) BillboardGui.StudsOffset=Vector3.new(0, 2.5, 0) TextLabel.Parent=BillboardGui TextLabel.BackgroundColor3=Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency=1.000 TextLabel.Size=UDim2.new(0, 200, 0, 50) TextLabel.Font=Enum.Font.GothamBold TextLabel.TextColor3=Color3.fromRGB(7, 236, 240) TextLabel.Text.Size=35 end local Dis = math.floor((game.Players.LocalPlayer.Character.HumanoidRootPart.Position-v.HumanoidRootPart.Position).Magnitude) v.NpcEspes.TextLabel.Text=v.Name.."-"..Dis.." Distance" end end else for i,v in pairs (game:GetService("Workspace").NPCs:GetChildren()) do if v:FindFirstChild("NpcEspes") then v.NpcEspes:Destroy() end end end end) end end) function isnil(thing) return (thing==nil) end local function round(n) return math.floor(tonumber(n)+0.5) end Number=math.random(1, 1000000) function UpdateIslandMirageESP() for i,v in pairs(game:GetService("Workspace")["_WorldOrigin"].Locations:GetChildren()) do pcall(function() if MirageIslandESP then if v.Name=="Mirage Island" then if not v:FindFirstChild('NameEsp') then local bill = Instance.new('BillboardGui',v) bill.Name='NameEsp' bill.ExtentsOffset=Vector3.new(0, 1, 0) bill.Size=UDim2.new(1,200,1,30) bill.Adornee=v bill.AlwaysOnTop=true local name = Instance.new('TextLabel',bill) name.Font="Code" name.FontSize="Size14" name.TextWrapped=true name.Size=UDim2.new(1,0,1,0) name.TextYAlignment='Top' name.BackgroundTransparency=1 name.TextStrokeTransparency=0.5 name.TextColor3=Color3.fromRGB(80, 245, 245) else v['NameEsp'].TextLabel.Text=(v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Position).Magnitude/3) ..' M') end end else if v:FindFirstChild('NameEsp') then v:FindFirstChild('NameEsp'):Destroy() end end end) end end function UpdateAuraESP() for i,v in pairs(game:GetService("Workspace").NPCs:GetChildren()) do pcall(function() if AuraESP then if v.Name=="Master of Enhancement" then if not v:FindFirstChild('NameEsp') then local bill = Instance.new('BillboardGui',v) bill.Name='NameEsp' bill.ExtentsOffset=Vector3.new(0, 1, 0) bill.Size=UDim2.new(1,200,1,30) bill.Adornee=v bill.AlwaysOnTop=true local name = Instance.new('TextLabel',bill) name.Font="Code" name.FontSize="Size14" name.TextWrapped=true name.Size=UDim2.new(1,0,1,0) name.TextYAlignment='Top' name.BackgroundTransparency=1 name.TextStrokeTransparency=0.5 name.TextColor3=Color3.fromRGB(80, 245, 245) else v['NameEsp'].TextLabel.Text=(v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Position).Magnitude/3) ..' M') end end else if v:FindFirstChild('NameEsp') then v:FindFirstChild('NameEsp'):Destroy() end end end) end end function UpdateLSDESP() for i,v in pairs(game:GetService("Workspace").NPCs:GetChildren()) do pcall(function() if LADESP then if v.Name=="Legendary Sword Dealer" then if not v:FindFirstChild('NameEsp') then local bill = Instance.new('BillboardGui',v) bill.Name='NameEsp' bill.ExtentsOffset=Vector3.new(0, 1, 0) bill.Size=UDim2.new(1,200,1,30) bill.Adornee=v bill.AlwaysOnTop=true local name = Instance.new('TextLabel',bill) name.Font="Code" name.FontSize="Size14" name.TextWrapped=true name.Size=UDim2.new(1,0,1,0) name.TextYAlignment='Top' name.BackgroundTransparency=1 name.TextStrokeTransparency=0.5 name.TextColor3=Color3.fromRGB(80, 245, 245) else v['NameEsp'].TextLabel.Text=(v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Position).Magnitude/3) ..' M') end end else if v:FindFirstChild('NameEsp') then v:FindFirstChild('NameEsp'):Destroy() end end end) end end function UpdateGeaESP() for i,v in pairs(game:GetService("Workspace").Map.MysticIsland:GetChildren()) do pcall(function() if GearESP then if v.Name=="MeshPart" then if not v:FindFirstChild('NameEsp') then local bill = Instance.new('BillboardGui',v) bill.Name='NameEsp' bill.ExtentsOffset=Vector3.new(0, 1, 0) bill.Size=UDim2.new(1,200,1,30) bill.Adornee=v bill.AlwaysOnTop=true local name = Instance.new('TextLabel',bill) name.Font="Code" name.FontSize="Size14" name.TextWrapped=true name.Size=UDim2.new(1,0,1,0) name.TextYAlignment='Top' name.BackgroundTransparency=1 name.TextStrokeTransparency=0.5 name.TextColor3=Color3.fromRGB(80, 245, 245) else v['NameEsp'].TextLabel.Text=(v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Position).Magnitude/3) ..' M') end end else if v:FindFirstChild('NameEsp') then v:FindFirstChild('NameEsp'):Destroy() end end end) end end function Tween2(KG) local Distance = (KG.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude local Speed = 350 local tweenInfo = TweenInfo.new(Distance / Speed, Enum.EasingStyle.Linear) local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, tweenInfo, { CFrame = KG }) tween:Play() if _G.StopTween2 then tween:Cancel() end _G.Clip2 = true wait(Distance / Speed) _G.Clip2 = false end function BKP(Point) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Point task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Point end TweenSpeed = 350 function Tween(KG) local Distance = (KG.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude local Speed = TweenSpeed local tweenInfo = TweenInfo.new(Distance / Speed, Enum.EasingStyle.Linear) local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, tweenInfo, { CFrame = KG }) tween:Play() if _G.StopTween then tween:Cancel() end end function EquipTool(ToolSe) if game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe) then local tool = game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe) wait() game.Players.LocalPlayer.Character.Humanoid:EquipTool(tool) end end spawn(function() while task.wait() do pcall(function() if _G.AutoEvoRace or _G.CastleRaid or _G.CollectAzure or _G.TweenToKitsune or _G.GhostShip or _G.Ship or _G.Auto_Holy_Torch or _G.TeleportPly or _G.Auto_Sea3 or _G.Auto_Sea2 or _G.Tweenfruit or _G.AutoFishCrew or _G.Auto_Saber or _G.AutoShark or _G.Auto_Warden or _G.Auto_RainbowHaki or AutoFarmRace or _G.AutoQuestRace or Auto_Law or AutoTushita or _G.AutoHolyTorch or _G.AutoTerrorshark or _G.farmpiranya or _G.Auto_MusketeerHat or _G.Auto_ObservationV2 or _G.AutoNear or _G.Auto_PoleV1 or _G.Auto_Buddy or _G.Ectoplasm or AutoEvoRace or AutoBartilo or _G.Auto_Canvander or _G.AutoLevel or _G.Auto_DualKatana or Auto_Quest_Yama_3 or Auto_Quest_Yama_2 or Auto_Quest_Yama_1 or Auto_Quest_Tushita_1 or Auto_Quest_Tushita_2 or Auto_Quest_Tushita_3 or _G.Clip2 or _G.Auto_Regoku or _G.AutoBone or _G.AutoBoneNoQuest or _G.AutoBoss or AutoFarmMasDevilFruit or AutoFarmMasGun or AutoHallowSycthe or AutoTushita or _G.Cake or _G.Auto_SkullGuitar or _G.AutoFarmSwan or _G.AutoEliteor or AutoNextIsland or Musketeer or _G.AutoMaterial or AutoFarmRaceQuest or _G.Factory or _G.Auto_Saw or _G.AutoFrozenDimension or _G.AutoKillTrial or _G.AutoUpgrade or _G.TweenToFrozenDimension then if not game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip") then local Noclip = Instance.new("BodyVelocity") Noclip.Name="BodyClip" Noclip.Parent=game:GetService("Players").LocalPlayer.Character.HumanoidRootPart Noclip.MaxForce=Vector3.new(100000,100000,100000) Noclip.Velocity=Vector3.new(0,0,0) end else game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip"):Destroy() end end) end end) spawn(function() pcall(function() game:GetService("RunService").Stepped:Connect(function() if _G.AutoEvoRace or _G.Auto_RainbowHaki or _G.Auto_SkullGuitar or _G.CastleRaid or _G.CollectAzure or _G.TweenToKitsune or _G.Auto_Sea3 or _G.Auto_Sea2 or _G.GhostShip or _G.Ship or _G.Auto_Holy_Torch or _G.TeleportPly or _G.Tweenfruit or _G.Auto_Saber or _G.Auto_PoleV1 or _G.Auto_MusketeerHat or _G.AutoFishCrew or _G.AutoShark or AutoFarmRace or _G.AutoQuestRace or _G.Auto_Warden or Auto_Law or _G.Auto_DualKatana or Auto_Quest_Tushita_1 or Auto_Quest_Tushita_2 or Auto_Quest_Tushita_3 or AutoTushita or _G.AutoHolyTorch or _G.Auto_Buddy or _G.AutoTerrorshark or _G.farmpiranya or Auto_Quest_Yama_3 or _G.Auto_ObservationV2 or Auto_Quest_Yama_2 or Auto_Quest_Yama_1 or _G.AutoNear or _G.Ectoplasm or AutoEvoRace or _G.AutoKillTrial or AutoBartilo or AutoFarmMasGun or _G.Auto_Regoku or _G.AutoLevel or _G.Clip2 or _G.AutoBone or _G.Auto_Canvander or _G.AutoBoneNoQuest or _G.AutoBoss or _G.Auto_Saw or AutoFarmMasDevilFruit or AutoHallowSycthe or AutoTushita or _G.Cake or _G.AutoFarmSwan or _G.AutoEliteor or AutoNextIsland or Musketeer or _G.AutoMaterial or _G.Factory or _G.AutoFrozenDimension or AutoFarmRaceQuest or _G.AutoUpgrade or _G.TweenToFrozenDimension then for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do if v:IsA("BasePart") then v.CanCollide=false end end end end) end) end) task.spawn(function() if game.Players.LocalPlayer.Character:FindFirstChild("Stun") then game.Players.LocalPlayer.Character.Stun.Changed:connect(function() pcall(function() if game.Players.LocalPlayer.Character:FindFirstChild("Stun") then game.Players.LocalPlayer.Character.Stun.Value=0 end end) end) end end) function CheckMaterial(matname) for i,v in pairs(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventory")) do if type(v)=="table" then if v.Type=="Material" then if v.Name==matname then return v.Count end end end end return 0 end function GetWeaponInventory(Weaponname) for i,v in pairs(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventory")) do if type(v)=="table" then if v.Type=="Sword" then if v.Name==Weaponname then return true end end end end return false end local player = game.Players.LocalPlayer function AttackNoCoolDown() local character = player.Character if not character then return end local equippedWeapon = nil for _, item in ipairs(character:GetChildren()) do if item:IsA("Tool") then equippedWeapon = item break end end if not equippedWeapon then return end local function IsEntityAlive(entity) return entity and entity:FindFirstChild("Humanoid") and entity.Humanoid.Health > 0 end local function GetEnemiesInRange(range) local enemies = game:GetService("Workspace").Enemies:GetChildren() local targets = {} local playerPos = character:GetPivot().Position for _, enemy in ipairs(enemies) do local primaryPart = enemy:FindFirstChild("HumanoidRootPart") if primaryPart and IsEntityAlive(enemy) and (primaryPart.Position - playerPos).Magnitude <= range then table.insert(targets, enemy) end end return targets end if equippedWeapon:FindFirstChild("LeftClickRemote") then local attackCount = 1 local enemiesInRange = GetEnemiesInRange(60) for _, enemy in ipairs(enemiesInRange) do local direction = (enemy.HumanoidRootPart.Position - character:GetPivot().Position).Unit pcall(function() equippedWeapon.LeftClickRemote:FireServer(direction, attackCount) end) attackCount = attackCount + 1 if attackCount > 10000000000000 then attackCount = 1 end end else local targets = {} local enemies = game:GetService("Workspace").Enemies:GetChildren() local playerPos = character:GetPivot().Position local mainTarget = nil for _, enemy in ipairs(enemies) do if not enemy:GetAttribute("IsBoat") and IsEntityAlive(enemy) then local head = enemy:FindFirstChild("Head") if head and (playerPos - head.Position).Magnitude <= 60 then table.insert(targets, { enemy, head }) mainTarget = head end end end if not mainTarget then return end pcall(function() local storage = game:GetService("ReplicatedStorage") local attackEvent = storage:WaitForChild("Modules"):WaitForChild("Net"):WaitForChild("RE/RegisterAttack") local hitEvent = storage:WaitForChild("Modules"):WaitForChild("Net"):WaitForChild("RE/RegisterHit") if #targets > 0 then attackEvent:FireServer(0.0000000000001) hitEvent:FireServer(mainTarget, targets) else task.wait(0.0000000000001) end end) end end Type=1 spawn(function() while wait() do if Type==1 then Pos=CFrame.new(0, 20, 0) end end end) spawn(function() while wait() do Type=1 end end) function AutoHaki() if not game:GetService("Players").LocalPlayer.Character:FindFirstChild("HasBuso") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buso") end end function to(P) repeat wait(_G.Fast_Delay) game.Players.LocalPlayer.Character.Humanoid:ChangeState(15) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=P task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=P until (P.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<=2000 end function to(p) pcall(function() if (p.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude>=2000 and not Auto_Raid and game.Players.LocalPlayer.Character.Humanoid.Health>0 then if NameMon=="FishmanQuest" then Tween(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame) wait() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(61163.8515625, 11.6796875, 1819.7841796875)) elseif Mon=="God's Guard" then Tween(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame) wait() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-4607.82275, 872.54248,-1667.55688)) elseif NameMon=="SkyExp1Quest" then Tween(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame) wait() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-7894.6176757813, 5547.1416015625,-380.29119873047)) elseif NameMon=="ShipQuest1" then Tween(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame) wait() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)) elseif NameMon=="ShipQuest2" then Tween(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame) wait() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)) elseif NameMon=="FrostQuest" then Tween(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame) wait() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-6508.5581054688, 89.034996032715,-132.83953857422)) else repeat wait(_G.Fast_Delay) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=p wait(.05) game.Players.LocalPlayer.Character.Head:Destroy() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=p until (p.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<2500 and game.Players.LocalPlayer.Character.Humanoid.Health>0 wait() end end end) end wait(2.0) local Players = game:GetService("Players") local ContentProvider = game:GetService("ContentProvider") local playerGui = Players.LocalPlayer:WaitForChild("PlayerGui") local existingGui = playerGui:FindFirstChild("CustomScreenGui") if existingGui then existingGui:Destroy() end local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "CustomScreenGui" ScreenGui.Parent = playerGui local Button = Instance.new("ImageButton") Button.Name = "CustomButton" Button.Parent = ScreenGui Button.Size = UDim2.new(0, 50, 0, 50) Button.Position = UDim2.new(0.015, 0, 0.02, 20) Button.BackgroundTransparency = 1 Button.Image = "rbxassetid://138345689094456" local UICorner = Instance.new("UICorner") UICorner.CornerRadius = UDim.new(1, 0) UICorner.Parent = Button local imageLoaded = false ContentProvider:PreloadAsync({Button.Image}, function() imageLoaded = true end) Button.MouseButton1Click:Connect(function() if not imageLoaded then return end local VirtualInputManager = game:GetService("VirtualInputManager") if VirtualInputManager then task.defer(function() VirtualInputManager:SendKeyEvent(true, Enum.KeyCode.LeftControl, false, game) VirtualInputManager:SendKeyEvent(false, Enum.KeyCode.LeftControl, false, game) end) end end) task.defer(function() if game:GetService("ReplicatedStorage"):FindFirstChild("Effect") and game:GetService("ReplicatedStorage").Effect:FindFirstChild("Container") and game:GetService("ReplicatedStorage").Effect.Container:FindFirstChild("Death") then local DeathEffect = require(game:GetService("ReplicatedStorage").Effect.Container.Death) local CameraShaker = require(game:GetService("ReplicatedStorage").Util.CameraShaker) if CameraShaker then CameraShaker:Stop() end if hookfunction then hookfunction(DeathEffect, function(...) return ... end) end end end) wait(1.0) local executorName if identifyexecutor then executorName=identifyexecutor() elseif getexecutorname then executorName=getexecutorname() end if executorName then Tabs.Info:AddParagraph({ Title="Client đang sử dụng", Content=executorName }) end Tabs.Info:AddButton({ Title="Tạo bởi @HLuuVN", Description="Link User Roblox", Callback=function() setclipboard(tostring("https://www.roblox.com/vi/users/2764749122/profile")) end }) _G.FastAttackVxeze_Mode="Super Fast Attack" spawn(function() while wait() do if _G.FastAttackVxeze_Mode then pcall(function() if _G.FastAttackVxeze_Mode=="Super Fast Attack" then _G.Fast_Delay=0.0000000000001 end end) end end end) local AutoFram = Tabs.Main:AddSection("Auto Fram") local DropdownSelectWeapon = Tabs.Main:AddDropdown("DropdownSelectWeapon", { Title = "Select Weapon", Description = "", Values = {'Melee', 'Sword', 'Blox Fruit'}, Multi = false, Default = 1, }) DropdownSelectWeapon:SetValue('Melee') DropdownSelectWeapon:OnChanged(function(Value) ChooseWeapon = Value end) task.spawn(function() while wait() do pcall(function() if ChooseWeapon == "Melee" then for _, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v.ToolTip == "Melee" then if game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(v.Name)) then SelectWeapon = v.Name end end end elseif ChooseWeapon == "Sword" then for _, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v.ToolTip == "Sword" then if game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(v.Name)) then SelectWeapon = v.Name end end end elseif ChooseWeapon == "Blox Fruit" then for _, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v.ToolTip == "Blox Fruit" then if game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(v.Name)) then SelectWeapon = v.Name end end end end end) end end) local ToggleLevel = Tabs.Main:AddToggle("ToggleLevel", { Title="Auto Fram Level", Description="", Default=false }) ToggleLevel:OnChanged(function(Value) _G.AutoLevel=Value if Value==false then wait() Tween(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame) wait() end end) Options.ToggleLevel:SetValue(false) spawn(function() while task.wait() do if _G.AutoLevel then pcall(function() CheckLevel() if not string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible==false then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest") Tween(CFrameQ) if (CFrameQ.Position-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<=5 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest",NameQuest,QuestLv) end elseif string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible==true then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health>0 then if v.Name==Ms then repeat wait(_G.Fast_Delay) AttackNoCoolDown() bringmob=true AutoHaki() EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame*Pos) v.HumanoidRootPart.Size=Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency=1 v.Humanoid.JumpPower=0 v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.CanCollide=false FarmPos=v.HumanoidRootPart.CFrame MonFarm=v.Name until not _G.AutoLevel or not v.Parent or v.Humanoid.Health<=0 or not game:GetService("Workspace").Enemies:FindFirstChild(v.Name) or game.Players.LocalPlayer.PlayerGui.Main.Quest.Visible==false bringmob=false end end end for i,v in pairs(game:GetService("Workspace")["_WorldOrigin"].EnemySpawns:GetChildren()) do if string.find(v.Name,NameMon) then if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-v.Position).Magnitude>=10 then Tween(v.HumanoidRootPart.CFrame*Pos) end end end end end) end end end) local ToggleMobAura = Tabs.Main:AddToggle("ToggleMobAura", { Title="Auto Mob Aura", Description="", Default=false }) ToggleMobAura:OnChanged(function(Value) _G.AutoNear=Value if Value==false then wait() Tween(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame) wait() end end) Options.ToggleMobAura:SetValue(false) spawn(function() while wait() do if _G.AutoNear then pcall(function() for i,v in pairs (game.Workspace.Enemies:GetChildren()) do if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health>0 then if v.Name then if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-v:FindFirstChild("HumanoidRootPart").Position).Magnitude<=5000 then repeat wait(_G.Fast_Delay) AttackNoCoolDown() bringmob=true AutoHaki() EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame*Pos) v.HumanoidRootPart.Size=Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency=1 v.Humanoid.JumpPower=0 v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.CanCollide=false FarmPos=v.HumanoidRootPart.CFrame MonFarm=v.Name until not _G.AutoNear or not v.Parent or v.Humanoid.Health<=0 or not game.Workspace.Enemies:FindFirstChild(v.Name) bringmob=false end end end end end) end end end) local AutoFram = Tabs.Main1:AddSection("CastleRaid") local ToggleCastleRaid = Tabs.Main1:AddToggle("ToggleCastleRaid", { Title="Auto Castle Raid", Description="", Default=false }) ToggleCastleRaid:OnChanged(function(Value) _G.CastleRaid=Value end) Options.ToggleCastleRaid:SetValue(false) spawn(function() while wait() do if _G.CastleRaid then pcall(function() local CFrameCastleRaid = CFrame.new(-5496.17432, 313.768921,-2841.53027, 0.924894512, 7.37058015e-09, 0.380223751, 3.5881019e-08, 1,-1.06665446e-07,-0.380223751, 1.12297109e-07, 0.924894512) if (CFrame.new(-5539.3115234375, 313.800537109375,-2972.372314453125).Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<=500 then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if _G.CastleRaid and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health>0 then if (v.HumanoidRootPart.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<2000 then repeat wait(_G.Fast_Delay) AttackNoCoolDown() AutoHaki() EquipTool(SelectWeapon) v.HumanoidRootPart.CanCollide=false v.HumanoidRootPart.Size=Vector3.new(60, 60, 60) Tween(v.HumanoidRootPart.CFrame*Pos) until v.Humanoid.Health<=0 or not v.Parent or not _G.CastleRaid end end end else Tween(CFrameCastleRaid) end end) end end end) local ToggleHakiFortress = Tabs.Main1:AddToggle("ToggleHakiFortress", { Title="Auto On Haki", Description="", Default=false }) ToggleHakiFortress:OnChanged(function(Value) _G.EnableHakiFortress=Value end) Options.ToggleHakiFortress:SetValue(false) local function EquipAuraAndTeleport(storageName, targetPosition) local args = { [1]={ ["StorageName"]=storageName, ["Type"]="AuraSkin", ["Context"]="Equip" } } game:GetService("ReplicatedStorage").Modules.Net:FindFirstChild("RF/FruitCustomizerRF"):InvokeServer(unpack(args)) Tween2(targetPosition) end local function IsAtPosition(targetPosition, tolerance) local character = game.Players.LocalPlayer.Character if not character or not character:FindFirstChild("HumanoidRootPart") then return false end local characterPosition = character.HumanoidRootPart.Position return (characterPosition-targetPosition).Magnitude= 1 then game:service('VirtualInputManager'):SendKeyEvent(true, "Z", false, game) wait() game:service('VirtualInputManager'):SendKeyEvent(false, "Z", false, game) end if SkillX and DevilFruitMastery >= 1 then game:service('VirtualInputManager'):SendKeyEvent(true, "X", false, game) wait() game:service('VirtualInputManager'):SendKeyEvent(false, "X", false, game) end if SkillC and DevilFruitMastery >= 1 then game:service('VirtualInputManager'):SendKeyEvent(true, "C", false, game) wait() game:service('VirtualInputManager'):SendKeyEvent(false, "C", false, game) end if SkillV and DevilFruitMastery >= 1 then game:service('VirtualInputManager'):SendKeyEvent(true, "V", false, game) wait() game:service('VirtualInputManager'):SendKeyEvent(false, "V", false, game) end if SkillF and DevilFruitMastery >= 1 then game:GetService("VirtualInputManager"):SendKeyEvent(true, "F", false, game) wait() game:GetService("VirtualInputManager"):SendKeyEvent(false, "F", false, game) end end until not AutoFarmMasDevilFruit or not _G.UseSkill or v.Humanoid.Health == 0 end end end end) end end end) spawn(function() while wait() do if AutoFarmMasDevilFruit and TypeMastery == 'Near Mob' then pcall(function() for i, v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v:FindFirstChild("HumanoidRootPart").Position).Magnitude <= 5000 then repeat wait(_G.Fast_Delay) if v.Humanoid.Health <= v.Humanoid.MaxHealth * KillPercent / 100 then _G.UseSkill = true else _G.UseSkill = false AutoHaki() bringmob = true EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame * Pos) v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency = 1 v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false FarmPos = v.HumanoidRootPart.CFrame MonFarm = v.Name AttackNoCoolDown() end until not AutoFarmMasDevilFruit or not MasteryType == 'Near Mob' or not v.Parent or v.Humanoid.Health == 0 or not TypeMastery == 'Near Mob' bringmob = false _G.UseSkill = false end end end end) end end end) spawn(function() while wait() do if AutoFarmMasDevilFruit and TypeMastery == 'Ecto' then pcall(function() local EctoMob = CFrame.new(904.4072265625, 181.05767822266, 33341.38671875) Tween(EctoMob) end) local Distance = (Vector3.new(904.4072265625, 181.05767822266, 33341.38671875) - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude if Distance > 20000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance", Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)) end for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then if v.Name == "Ship Steward" or v.Name == "Ship Engineer" or v.Name == "Ship Deckhand" or v.Name == "Ship Officer" then repeat wait(_G.Fast_Delay) if v.Humanoid.Health <= v.Humanoid.MaxHealth * KillPercent / 100 then _G.UseSkill = true else _G.UseSkill = false AutoHaki() bringmob = true EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame * Pos) v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency = 1 v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false FarmPos = v.HumanoidRootPart.CFrame MonFarm = v.Name AttackNoCoolDown() end until not AutoFarmMasDevilFruit or not MasteryType == 'Ecto' or not v.Parent or v.Humanoid.Health == 0 or not TypeMastery == 'Ecto' bringmob = false _G.UseSkill = false end end end for i, v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do if v.Name == "Ship Steward" then Tween(v.HumanoidRootPart.CFrame * Pos) elseif v.Name == "Ship Engineer" then Tween(v.HumanoidRootPart.CFrame * Pos) elseif v.Name == "Ship Deckhand" then Tween(v.HumanoidRootPart.CFrame * Pos) elseif v.Name == "Ship Officer" then Tween(v.HumanoidRootPart.CFrame * Pos) end end end end end) spawn(function() while wait() do if AutoFarmMasDevilFruit and TypeMastery == 'Cake' then pcall(function() local cakepos = CFrame.new(-9508.5673828125, 142.1398468017578, 5737.3603515625) Tween(cakepos) end) for i, v in pairs(game.Workspace.Enemies:GetChildren()) do if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then if v.Name == "Cookie Crafter" or v.Name == "Cake Guard" or v.Name == "Baking Staff" or v.Name == "Head Baker" then repeat wait(_G.Fast_Delay) if v.Humanoid.Health <= v.Humanoid.MaxHealth * KillPercent / 100 then _G.UseSkill = true else _G.UseSkill = false AutoHaki() bringmob = true EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame * Pos) v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency = 1 v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false FarmPos = v.HumanoidRootPart.CFrame MonFarm = v.Name AttackNoCoolDown() end until not AutoFarmMasDevilFruit or not MasteryType == 'Cake' or not v.Parent or v.Humanoid.Health == 0 or not TypeMastery == 'Cake' bringmob = false _G.UseSkill = false end end end for i, v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do if v.Name == "Cookie Crafter" then Tween(v.HumanoidRootPart.CFrame * Pos) elseif v.Name == "Cake Guard" then Tween(v.HumanoidRootPart.CFrame * Pos) elseif v.Name == "Baking Staff" then Tween(v.HumanoidRootPart.CFrame * Pos) elseif v.Name == "Head Baker" then Tween(v.HumanoidRootPart.CFrame * Pos) end end end end end) spawn(function() while wait() do if AutoFarmMasDevilFruit and TypeMastery == 'Level No Quest' then pcall(function() CheckLevel() Tween(CFrameQ) end) for i, v in pairs(game.Workspace.Enemies:GetChildren()) do if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then if v.Name == Ms then repeat wait(_G.Fast_Delay) if v.Humanoid.Health <= v.Humanoid.MaxHealth * KillPercent / 100 then _G.UseSkill = true else _G.UseSkill = false AutoHaki() bringmob = true EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame * Pos) v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency = 1 v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false FarmPos = v.HumanoidRootPart.CFrame MonFarm = v.Name AttackNoCoolDown() end until not AutoFarmMasDevilFruit or not MasteryType == 'Level No Quest' or not v.Parent or v.Humanoid.Health == 0 or not TypeMastery == 'Level No Quest' bringmob = false _G.UseSkill = false end end end end end end) spawn(function() while wait() do if AutoFarmMasDevilFruit and TypeMastery == 'Level' then pcall(function() CheckLevel() if not string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest") Tween(CFrameQ) end if (CFrameQ.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 5 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest", NameQuest, QuestLv) end end) if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then if game:GetService("Workspace").Enemies:FindFirstChild(Ms) then for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then if v.Name == Ms then repeat wait(_G.Fast_Delay) if v.Humanoid.Health <= v.Humanoid.MaxHealth * KillPercent / 100 then _G.UseSkill = true else _G.UseSkill = false AutoHaki() bringmob = true EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame * Pos) v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency = 1 v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false FarmPos = v.HumanoidRootPart.CFrame MonFarm = v.Name AttackNoCoolDown() end until not AutoFarmMasDevilFruit or not MasteryType == 'Level' or not v.Parent or v.Humanoid.Health == 0 or not TypeMastery == 'Level' bringmob = false _G.UseSkill = false end end end end end end end end) spawn(function() while wait() do if AutoFarmMasDevilFruit and TypeMastery == 'Bone' then pcall(function() local boneframe = CFrame.new(-9508.5673828125, 142.1398468017578, 5737.3603515625) Tween(boneframe) end) for i, v in pairs(game.Workspace.Enemies:GetChildren()) do if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then if v.Name == "Reborn Skeleton" or v.Name == "Living Zombie" or v.Name == "Demonic Soul" or v.Name == "Posessed Mummy" then repeat wait(_G.Fast_Delay) if v.Humanoid.Health <= v.Humanoid.MaxHealth * KillPercent / 100 then _G.UseSkill = true else _G.UseSkill = false AutoHaki() bringmob = true EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame * Pos) v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency = 1 v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false FarmPos = v.HumanoidRootPart.CFrame MonFarm = v.Name AttackNoCoolDown() end until not AutoFarmMasDevilFruit or not MasteryType == 'Bone' or not v.Parent or v.Humanoid.Health == 0 or not TypeMastery == 'Bone' bringmob = false _G.UseSkill = false end end end for i, v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do if v.Name == "Reborn Skeleton" then Tween(v.HumanoidRootPart.CFrame * Pos) elseif v.Name == "Living Zombie" then Tween(v.HumanoidRootPart.CFrame * Pos) elseif v.Name == "Demonic Soul" then Tween(v.HumanoidRootPart.CFrame * Pos) elseif v.Name == "Posessed Mummy" then Tween(v.HumanoidRootPart.CFrame * Pos) end end end end end) spawn(function() while task.wait() do if _G.UseSkillGun then pcall(function() if _G.UseSkillGun then for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == MonFarm and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health <= v.Humanoid.MaxHealth * KillPercent / 100 then repeat game:GetService("RunService").Heartbeat:wait() EquipToolGun() Tween(v.HumanoidRootPart.CFrame * Pos) PositionSkillMasteryGun = v.HumanoidRootPart.Position if SkillZ then game:service('VirtualInputManager'):SendKeyEvent(true, "Z", false, game) wait() game:service('VirtualInputManager'):SendKeyEvent(false, "Z", false, game) end if SkillX then game:service('VirtualInputManager'):SendKeyEvent(true, "X", false, game) wait() game:service('VirtualInputManager'):SendKeyEvent(false, "X", false, game) end if SkillC then game:service('VirtualInputManager'):SendKeyEvent(true, "C", false, game) wait() game:service('VirtualInputManager'):SendKeyEvent(false, "C", false, game) end if SkillV then game:service('VirtualInputManager'):SendKeyEvent(true, "V", false, game) wait() game:service('VirtualInputManager'):SendKeyEvent(false, "V", false, game) end if SkillF then game:GetService("VirtualInputManager"):SendKeyEvent(true, "F", false, game) wait() game:GetService("VirtualInputManager"):SendKeyEvent(false, "F", false, game) end until not AutoFarmMasGun or not _G.UseSkillGun or v.Humanoid.Health == 0 end end end end) end end end) spawn(function() while wait() do if AutoFarmMasGun and TypeMastery == 'Near Mob' then pcall(function() for i, v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v:FindFirstChild("HumanoidRootPart").Position).Magnitude <= 5000 then repeat wait(_G.Fast_Delay) if v.Humanoid.Health <= v.Humanoid.MaxHealth * KillPercent / 100 then _G.UseSkillGun = true else _G.UseSkillGun = false AutoHaki() bringmob = true EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame * Pos) v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency = 1 v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false FarmPos = v.HumanoidRootPart.CFrame MonFarm = v.Name AttackNoCoolDown() end until not AutoFarmMasGun or not MasteryType == 'Near Mob' or not v.Parent or v.Humanoid.Health == 0 or not TypeMastery == 'Near Mob' bringmob = false _G.UseSkillGun = false end end end end) end end end) spawn(function() while wait() do if AutoFarmMasGun and TypeMastery == 'Ecto' then pcall(function() local EctoMob = CFrame.new(904.4072265625, 181.05767822266, 33341.38671875) Tween(EctoMob) end) local Distance = (Vector3.new(904.4072265625, 181.05767822266, 33341.38671875) - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude if Distance > 20000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance", Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)) end for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then if v.Name == "Ship Steward" or v.Name == "Ship Engineer" or v.Name == "Ship Deckhand" or v.Name == "Ship Officer" then repeat wait(_G.Fast_Delay) if v.Humanoid.Health <= v.Humanoid.MaxHealth * KillPercent / 100 then _G.UseSkillGun = true else _G.UseSkillGun = false AutoHaki() bringmob = true EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame * Pos) v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency = 1 v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false FarmPos = v.HumanoidRootPart.CFrame MonFarm = v.Name AttackNoCoolDown() end until not AutoFarmMasGun or not MasteryType == 'Ecto' or not v.Parent or v.Humanoid.Health == 0 or not TypeMastery == 'Ecto' bringmob = false _G.UseSkillGun = false end end end for i, v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do if v.Name == "Ship Steward" then Tween(v.HumanoidRootPart.CFrame * Pos) elseif v.Name == "Ship Engineer" then Tween(v.HumanoidRootPart.CFrame * Pos) elseif v.Name == "Ship Deckhand" then Tween(v.HumanoidRootPart.CFrame * Pos) elseif v.Name == "Ship Officer" then Tween(v.HumanoidRootPart.CFrame * Pos) end end end end end) spawn(function() while wait() do if AutoFarmMasGun and TypeMastery == 'Cake' then pcall(function() local cakepos = CFrame.new(-1579.9111328125, 329.7358703613281, -12310.365234375) Tween(cakepos) end) for i, v in pairs(game.Workspace.Enemies:GetChildren()) do if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then if v.Name == "Cookie Crafter" or v.Name == "Cake Guard" or v.Name == "Baking Staff" or v.Name == "Head Baker" then repeat wait(_G.Fast_Delay) if v.Humanoid.Health <= v.Humanoid.MaxHealth * KillPercent / 100 then _G.UseSkillGun = true else _G.UseSkillGun = false AutoHaki() bringmob = true EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame * Pos) v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency = 1 v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false FarmPos = v.HumanoidRootPart.CFrame MonFarm = v.Name AttackNoCoolDown() end until not AutoFarmMasGun or not MasteryType == 'Cake' or not v.Parent or v.Humanoid.Health == 0 or not TypeMastery == 'Cake' bringmob = false _G.UseSkillGun = false end end end for i, v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do if v.Name == "Cookie Crafter" then Tween(v.HumanoidRootPart.CFrame * Pos) elseif v.Name == "Cake Guard" then Tween(v.HumanoidRootPart.CFrame * Pos) elseif v.Name == "Baking Staff" then Tween(v.HumanoidRootPart.CFrame * Pos) elseif v.Name == "Head Baker" then Tween(v.HumanoidRootPart.CFrame * Pos) end end end end end) spawn(function() while wait() do if AutoFarmMasGun and TypeMastery == 'Level' then pcall(function() CheckLevel() if not string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest") Tween(CFrameQ) end if (CFrameQ.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 5 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest", NameQuest, QuestLv) end end) if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then if game:GetService("Workspace").Enemies:FindFirstChild(Ms) then for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then if v.Name == Ms then repeat wait(_G.Fast_Delay) if v.Humanoid.Health <= v.Humanoid.MaxHealth * KillPercent / 100 then _G.UseSkillGun = true else _G.UseSkillGun = false AutoHaki() bringmob = true EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame * Pos) v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency = 1 v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false FarmPos = v.HumanoidRootPart.CFrame MonFarm = v.Name AttackNoCoolDown() end until not AutoFarmMasGun or not MasteryType == 'Level' or not v.Parent or v.Humanoid.Health == 0 or not TypeMastery == 'Level' bringmob = false _G.UseSkillGun = false end end end end end end end end) spawn(function() while wait() do if AutoFarmMasGun and TypeMastery == 'Level No Quest' then pcall(function() CheckLevel() Tween(CFrameQ) end) for i, v in pairs(game.Workspace.Enemies:GetChildren()) do if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then if v.Name == Ms then repeat wait(_G.Fast_Delay) if v.Humanoid.Health <= v.Humanoid.MaxHealth * KillPercent / 100 then _G.UseSkillGun = true else _G.UseSkillGun = false AutoHaki() bringmob = true EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame * Pos) v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency = 1 v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false FarmPos = v.HumanoidRootPart.CFrame MonFarm = v.Name AttackNoCoolDown() end until not AutoFarmMasGun or not MasteryType == 'Level No Quest' or not v.Parent or v.Humanoid.Health == 0 or not TypeMastery == 'Level No Quest' bringmob = false _G.UseSkillGun = false end end end end end end) spawn(function() while wait() do if AutoFarmMasGun and TypeMastery == 'Bone' then pcall(function() local boneframe = CFrame.new(-9508.5673828125, 142.1398468017578, 5737.3603515625) Tween(boneframe) end) for i, v in pairs(game.Workspace.Enemies:GetChildren()) do if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then if v.Name == "Reborn Skeleton" or v.Name == "Living Zombie" or v.Name == "Demonic Soul" or v.Name == "Posessed Mummy" then repeat wait(_G.Fast_Delay) if v.Humanoid.Health <= v.Humanoid.MaxHealth * KillPercent / 100 then _G.UseSkillGun = true else _G.UseSkillGun = false AutoHaki() bringmob = true EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame * Pos) v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency = 1 v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false FarmPos = v.HumanoidRootPart.CFrame MonFarm = v.Name AttackNoCoolDown() end until not AutoFarmMasGun or not MasteryType == 'Bone' or not v.Parent or v.Humanoid.Health == 0 or not TypeMastery == 'Bone' bringmob = false _G.UseSkillGun = false end end end for i, v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do if v.Name == "Reborn Skeleton" then Tween(v.HumanoidRootPart.CFrame * Pos) elseif v.Name == "Living Zombie" then Tween(v.HumanoidRootPart.CFrame * Pos) elseif v.Name == "Demonic Soul" then Tween(v.HumanoidRootPart.CFrame * Pos) elseif v.Name == "Posessed Mummy" then Tween(v.HumanoidRootPart.CFrame * Pos) end end end end end) function EquipToolGun() pcall(function() for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v.ToolTip == "Gun" and v:IsA('Tool') then local ToolHumanoid = game.Players.LocalPlayer.Backpack:FindFirstChild(v.Name) game.Players.LocalPlayer.Character.Humanoid:EquipTool(ToolHumanoid) end end end) end spawn(function() local gg = getrawmetatable(game) local old = gg.__namecall setreadonly(gg, false) gg.__namecall = newcclosure(function(...) local method = getnamecallmethod() local args = { ... } if tostring(method) == "FireServer" then if tostring(args[1]) == "RemoteEvent" then if tostring(args[2]) ~= "true" and tostring(args[2]) ~= "false" then if _G.UseSkillGun then if type(args[2]) == "vector" then args[2] = PositionSkillMasteryGun else args[2] = CFrame.new(PositionSkillMasteryGun) end return old(unpack(args)) end if _G.UseSkill then if type(args[2]) == "vector" then args[2] = PositionSkillMasteryDevilFruit else args[2] = CFrame.new(PositionSkillMasteryDevilFruit) end return old(unpack(args)) end end end end return old(...) end) end) if Sea3 then local MiscFarm = Tabs.Main:AddSection("Fram Bone") local StatusBone = Tabs.Main:AddParagraph({ Title="Status Bone", Content="" }) spawn(function() pcall(function() while wait() do local bones = game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones", "Check") StatusBone:SetDesc("You Have: " .. tostring(bones) .. " Bones") end end) end) local ToggleBone = Tabs.Main:AddToggle("ToggleBone", { Title="Auto Fram Bone", Description="", Default=false }) ToggleBone:OnChanged(function(Value) _G.AutoBone=Value if Value==false then wait() Tween(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame) wait() end end) Options.ToggleBone:SetValue(false) local BoneCFrame = CFrame.new(-9515.75, 174.8521728515625, 6079.40625) spawn(function() while wait() do if _G.AutoBone then pcall(function() local QuestTitle = game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text if not string.find(QuestTitle, "Demonic Soul") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest") end if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible==false then Tween(BoneCFrame) if (BoneCFrame.Position-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<=3 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest","HauntedQuest2",1) end elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible==true then if game:GetService("Workspace").Enemies:FindFirstChild("Reborn Skeleton") or game:GetService("Workspace").Enemies:FindFirstChild("Living Zombie") or game:GetService("Workspace").Enemies:FindFirstChild("Demonic Soul") or game:GetService("Workspace").Enemies:FindFirstChild("Posessed Mummy") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health>0 then if v.Name=="Reborn Skeleton" or v.Name=="Living Zombie" or v.Name=="Demonic Soul" or v.Name=="Posessed Mummy" then if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Demonic Soul") then repeat wait(_G.Fast_Delay) AttackNoCoolDown() AutoHaki() bringmob=true EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame*Pos) v.HumanoidRootPart.Size=Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency=1 v.Humanoid.JumpPower=0 v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.CanCollide=false FarmPos=v.HumanoidRootPart.CFrame MonFarm=v.Name until not _G.AutoBone or v.Humanoid.Health<=0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible==false else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest") bringmob=false end end end end else end end end) end end end) local BoneNoQuest = CFrame.new(-9515.75, 174.8521728515625, 6079.40625) spawn(function() while wait() do if _G.AutoBoneNoQuest then pcall(function() Tween(BoneNoQuest) if (BoneNoQuest.Position-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<=3 then end if game:GetService("Workspace").Enemies:FindFirstChild("Reborn Skeleton") or game:GetService("Workspace").Enemies:FindFirstChild("Living Zombie") or game:GetService("Workspace").Enemies:FindFirstChild("Demonic Soul") or game:GetService("Workspace").Enemies:FindFirstChild("Posessed Mummy") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health>0 then if v.Name=="Reborn Skeleton" or v.Name=="Living Zombie" or v.Name=="Demonic Soul" or v.Name=="Posessed Mummy" then repeat wait(_G.Fast_Delay) AttackNoCoolDown() AutoHaki() bringmob=true EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame*Pos) v.HumanoidRootPart.Size=Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency=1 v.Humanoid.JumpPower=0 v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.CanCollide=false FarmPos=v.HumanoidRootPart.CFrame MonFarm=v.Name until not _G.AutoBoneNoQuest or v.Humanoid.Health<=0 or not v.Parent end end end end end) end end end) Tabs.Main:AddButton({ Title="Pray", Description="", Callback=function() local args = { [1]="gravestoneEvent", [2]=1 } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end }) Tabs.Main:AddButton({ Title="Try Your Luck", Description="", Callback=function() local args = { [1]="gravestoneEvent", [2]=2 } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end }) local ToggleRandomBone = Tabs.Main:AddToggle("ToggleRandomBone", {Title="Random Bone",Description="", Default=false }) ToggleRandomBone:OnChanged(function(Value) _G.AutoRandomBone=Value end) Options.ToggleRandomBone:SetValue(false) spawn(function() while wait() do if _G.AutoRandomBone then local args = { [1]="Bones", [2]="Buy", [3]=1, [4]=1 } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end end) end if Sea3 then local MiscFarm = Tabs.Main:AddSection("Cake Prince") local Mob_Kill_Cake_Prince = Tabs.Main:AddParagraph({ Title="Status Cake Prince", Content="" }) spawn(function() while wait() do pcall(function() if string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"))==88 then Mob_Kill_Cake_Prince:SetDesc("Spawner: "..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,41).."") elseif string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"))==87 then Mob_Kill_Cake_Prince:SetDesc("Spawner: "..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,40).."") elseif string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"))==86 then Mob_Kill_Cake_Prince:SetDesc("Spawner: "..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,39).." ") else Mob_Kill_Cake_Prince:SetDesc("Cake Prince : ✅") end end) end end) local ToggleCake = Tabs.Main:AddToggle("ToggleCake", { Title = "Auto Fram Cake", Description = "", Default = false }) ToggleCake:OnChanged(function(Value) _G.Cake = Value if Value == false then wait() Tween(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame) wait() end end) Options.ToggleCake:SetValue(false) spawn(function() while wait() do if _G.Cake then pcall(function() if game.ReplicatedStorage:FindFirstChild("Cake Prince") or game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince") or game.ReplicatedStorage:FindFirstChild("Dough King") or game:GetService("Workspace").Enemies:FindFirstChild("Dough King") then if game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince") or game:GetService("Workspace").Enemies:FindFirstChild("Dough King") then for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Cake Prince" or v.Name == "Dough King" then repeat wait(_G.Fast_Delay) AutoHaki() EquipTool(SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) Tween(v.HumanoidRootPart.CFrame * Pos) AttackNoCoolDown() until _G.Cake == false or not v.Parent or v.Humanoid.Health <= 0 end end else Tween(CFrame.new(-2009.2802734375, 4532.97216796875, -14937.3076171875)) end else if game.Workspace.Enemies:FindFirstChild("Baking Staff") or game.Workspace.Enemies:FindFirstChild("Head Baker") or game.Workspace.Enemies:FindFirstChild("Cake Guard") or game.Workspace.Enemies:FindFirstChild("Cookie Crafter") then for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if (v.Name == "Baking Staff" or v.Name == "Head Baker" or v.Name == "Cake Guard" or v.Name == "Cookie Crafter") and v.Humanoid.Health > 0 then repeat wait(_G.Fast_Delay) AutoHaki() EquipTool(SelectWeapon) bringmob = true v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) POSCAKE = v.HumanoidRootPart.CFrame Tween(v.HumanoidRootPart.CFrame * Pos) AttackNoCoolDown() until _G.Cake == false or game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince") or game:GetService("ReplicatedStorage"):FindFirstChild("Dough King") or not v.Parent or v.Humanoid.Health <= 0 end end else bringmob = false Tween(CFrame.new(-1579.9111328125, 329.7358703613281, -12310.365234375)) end end end) end end end) spawn(function() game:GetService("RunService").Heartbeat:Connect(function() pcall(function() for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if _G.Cake and bringmob and (v.Name == "Cookie Crafter" or v.Name == "Cake Guard" or v.Name == "Baking Staff" or v.Name == "Head Baker") and (v.HumanoidRootPart.Position - POSCAKE.Position).magnitude <= 350 then v.HumanoidRootPart.CFrame = POSCAKE v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) end end end) end) end) spawn(function() while wait() do if _G.Cake then pcall(function() if game.ReplicatedStorage:FindFirstChild("Cake Prince") or game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince") or game.ReplicatedStorage:FindFirstChild("Dough King") or game:GetService("Workspace").Enemies:FindFirstChild("Dough King") then if game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince") or game:GetService("Workspace").Enemies:FindFirstChild("Dough King") then for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Cake Prince" or v.Name == "Dough King" then repeat wait(_G.Fast_Delay) AutoHaki() EquipTool(SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) Tween(v.HumanoidRootPart.CFrame * Pos) AttackNoCoolDown() until _G.Cake == false or not v.Parent or v.Humanoid.Health <= 0 end end else Tween(CFrame.new(-2009.2802734375, 4532.97216796875, -14937.3076171875)) end else if game.Workspace.Enemies:FindFirstChild("Baking Staff") or game.Workspace.Enemies:FindFirstChild("Head Baker") or game.Workspace.Enemies:FindFirstChild("Cake Guard") or game.Workspace.Enemies:FindFirstChild("Cookie Crafter") then for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if (v.Name == "Baking Staff" or v.Name == "Head Baker" or v.Name == "Cake Guard" or v.Name == "Cookie Crafter") and v.Humanoid.Health > 0 then repeat wait(_G.Fast_Delay) AutoHaki() EquipTool(SelectWeapon) bringmob = true v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) POSCAKE = v.HumanoidRootPart.CFrame Tween(v.HumanoidRootPart.CFrame * Pos) AttackNoCoolDown() until _G.Cake == false or game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince") or game:GetService("ReplicatedStorage"):FindFirstChild("Dough King") or not v.Parent or v.Humanoid.Health <= 0 end end else bringmob = false Tween(CFrame.new(-1579.9111328125, 329.7358703613281, -12310.365234375)) end end end) end end end) local ToggleSpawnCake = Tabs.Main:AddToggle("ToggleSpawnCake", { Title="Spawner Cake Prince", Description="", Default=true }) ToggleSpawnCake:OnChanged(function(Value) _G.SpawnCakePrince=Value end) Options.ToggleSpawnCake:SetValue(true) end spawn(function() while wait() do if _G.SpawnCakePrince then local args = { [1]="CakePrinceSpawner", [2]=true } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) local args = { [1]="CakePrinceSpawner" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end end) if Sea2 then local MiscFarm = Tabs.Main:AddSection("Ectoplasm Farm") local ToggleVatChatKiDi = Tabs.Main:AddToggle("ToggleVatChatKiDi", { Title="Auto Farm Ectoplasm", Description="", Default=false }) ToggleVatChatKiDi:OnChanged(function(Value) _G.Ectoplasm=Value end) Options.ToggleVatChatKiDi:SetValue(false) spawn(function() while wait() do pcall(function() if _G.Ectoplasm then if game:GetService("Workspace").Enemies:FindFirstChild("Ship Deckhand") or game:GetService("Workspace").Enemies:FindFirstChild("Ship Engineer") or game:GetService("Workspace").Enemies:FindFirstChild("Ship Steward") or game:GetService("Workspace").Enemies:FindFirstChild("Ship Officer") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Ship Steward" or v.Name=="Ship Engineer" or v.Name=="Ship Deckhand" or v.Name=="Ship Officer" and v:FindFirstChild("Humanoid") then if v.Humanoid.Health>0 then repeat wait(_G.Fast_Delay) AttackNoCoolDown() AutoHaki() bringmob=true EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame*Pos) v.HumanoidRootPart.Size=Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency=1 v.Humanoid.JumpPower=0 v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.CanCollide=false FarmPos=v.HumanoidRootPart.CFrame MonFarm=v.Name until _G.Ectoplasm==false or not v.Parent or v.Humanoid.Health==0 or not game:GetService("Workspace").Enemies:FindFirstChild(v.Name) bringmob=false end end end else local Distance = (Vector3.new(904.4072265625, 181.05767822266, 33341.38671875)-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude if Distance>20000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)) end Tween(CFrame.new(904.4072265625, 181.05767822266, 33341.38671875)) end end end) end end) end local boss = Tabs.Main:AddSection("Fram Boss") if Sea1 then tableBoss={"The Gorilla King","Bobby","Yeti","Mob Leader","Vice Admiral","Warden","Chief Warden","Swan","Magma Admiral","Fishman Lord","Wysper","Thunder God","Cyborg","Saber Expert"} elseif Sea2 then tableBoss={"Diamond","Jeremy","Fajita","Don Swan","Smoke Admiral","Cursed Captain","Darkbeard","Order","Awakened Ice Admiral","Tide Keeper"} elseif Sea3 then tableBoss={"Stone","Hydra Leader","Kilo Admiral","Captain Elephant","Beautiful Pirate","rip_indra True Form","Longma","Soul Reaper","Cake Queen"} end local DropdownBoss = Tabs.Main:AddDropdown("DropdownBoss", { Title="Select Boss", Description="", Values=tableBoss, Multi=false, Default=1, }) DropdownBoss:SetValue(_G.SelectBoss) DropdownBoss:OnChanged(function(Value) _G.SelectBoss=Value end) local ToggleAutoFarmBoss = Tabs.Main:AddToggle("ToggleAutoFarmBoss", { Title="Auto Fram Boss", Description="", Default=false }) ToggleAutoFarmBoss:OnChanged(function(Value) _G.AutoBoss=Value end) Options.ToggleAutoFarmBoss:SetValue(false) spawn(function() while wait() do if _G.AutoBoss then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild(_G.SelectBoss) then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name==_G.SelectBoss then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health>0 then repeat wait(_G.Fast_Delay) AttackNoCoolDown() AutoHaki() EquipTool(SelectWeapon) v.HumanoidRootPart.CanCollide=false v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.Size=Vector3.new(60,60,60) Tween(v.HumanoidRootPart.CFrame*Pos) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until not _G.AutoBoss or not v.Parent or v.Humanoid.Health<=0 end end end else if game:GetService("ReplicatedStorage"):FindFirstChild(_G.SelectBoss) then Tween(game:GetService("ReplicatedStorage"):FindFirstChild(_G.SelectBoss).HumanoidRootPart.CFrame*Pos) end end end) end end end) local Material = Tabs.Main:AddSection("MateriaList") if Sea1 then MaterialList={ "Scrap Metal","Leather","Angel Wings","Magma Ore","Fish Tail" } elseif Sea2 then MaterialList={ "Scrap Metal","Leather","Radioactive Material","Mystic Droplet","Magma Ore","Vampire Fang" } elseif Sea3 then MaterialList={ "Scrap Metal","Leather","Demonic Wisp","Conjured Cocoa","Dragon Scale","Gunpowder","Fish Tail","Mini Tusk","Hydra Enforcer","Venomous Assailant" } end local DropdownMaterial = Tabs.Main:AddDropdown("DropdownMaterial", { Title="Select MateriaList", Description="", Values=MaterialList, Multi=false, Default=1, }) DropdownMaterial:SetValue(SelectMaterial) DropdownMaterial:OnChanged(function(Value) SelectMaterial=Value end) local ToggleMaterial = Tabs.Main:AddToggle("ToggleMaterial", { Title="Auto Fram MateriaList", Description="", Default=false }) ToggleMaterial:OnChanged(function(Value) _G.AutoMaterial=Value if Value==false then wait() Tween(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame) wait() end end) Options.ToggleMaterial:SetValue(false) spawn(function() while task.wait() do if _G.AutoMaterial then pcall(function() MaterialMon(SelectMaterial) Tween(MPos) if game:GetService("Workspace").Enemies:FindFirstChild(MMon) then for i,v in pairs (game.Workspace.Enemies:GetChildren()) do if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health>0 then if v.Name==MMon then repeat wait(_G.Fast_Delay) AttackNoCoolDown() AutoHaki() bringmob=true EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame*Pos) v.HumanoidRootPart.Size=Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency=1 v.Humanoid.JumpPower=0 v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.CanCollide=false FarmPos=v.HumanoidRootPart.CFrame MonFarm=v.Name until not _G.AutoMaterial or not v.Parent or v.Humanoid.Health<=0 bringmob=false end end end else for i,v in pairs(game:GetService("Workspace")["_WorldOrigin"].EnemySpawns:GetChildren()) do if string.find(v.Name, Mon) then if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-v.Position).Magnitude>=10 then Tween(v.HumanoidRootPart.CFrame*Pos) end end end end end) end end end) if Sea3 then local RoughSea = Tabs.Sea:AddSection("Kitsune Island") local StatusKitsune = Tabs.Sea:AddParagraph({ Title = "Status Kitsune Island", Content = "" }) function UpdateKitsune() if game.Workspace._WorldOrigin.Locations:FindFirstChild('Kitsune Island') then StatusKitsune:SetDesc("Kitsune Island : ✅") else StatusKitsune:SetDesc("Kitsune Island : ❌") end end spawn(function() pcall(function() while wait() do UpdateKitsune() end end) end) local ToggleTPKitsune = Tabs.Sea:AddToggle("ToggleTPKitsune", {Title = "Teleport Kitsune Island", Description = "", Default = false}) ToggleTPKitsune:OnChanged(function(Value) _G.TweenToKitsune = Value end) Options.ToggleTPKitsune:SetValue(false) spawn(function() local kitsuneIsland while not kitsuneIsland do kitsuneIsland = game:GetService("Workspace").Map:FindFirstChild("KitsuneIsland") wait(1) end while wait() do if _G.TweenToKitsune then local shrineActive = kitsuneIsland:FindFirstChild("ShrineActive") if shrineActive then for _, v in pairs(shrineActive:GetDescendants()) do if v:IsA("BasePart") and v.Name:find("NeonShrinePart") then Tween2(v.CFrame) end end end end end end) local ToggleCollectAzure = Tabs.Sea:AddToggle("ToggleCollectAzure", {Title = "Auto Collect Azure", Description = "", Default = false}) ToggleCollectAzure:OnChanged(function(Value) _G.CollectAzure = Value end) Options.ToggleCollectAzure:SetValue(false) spawn(function() while wait() do if _G.CollectAzure then pcall(function() if game:GetService("Workspace"):FindFirstChild("AttachedAzureEmber") then Tween(game:GetService("Workspace"):WaitForChild("EmberTemplate"):FindFirstChild("Part").CFrame) end end) end end end) Tabs.Sea:AddButton({ Title = "Trade Azure", Description = "", Callback = function() game:GetService("ReplicatedStorage"):WaitForChild("Modules"):WaitForChild("Net"):WaitForChild("RF/KitsuneStatuePray"):InvokeServer() end }) local RoughSea = Tabs.Sea:AddSection("Sea") local Players = game:GetService("Players") local RunService = game:GetService("RunService") local VirtualInputManager = game:GetService("VirtualInputManager") local Workspace = game:GetService("Workspace") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local SetSpeedBoat = 350 local nextDistance = 3000 local npcPosition = Vector3.new(-16665.191, 104.596, 1579.694) local rotationSequence = {80, -50, -80, 50} local currentStep = 1 local function getPlayerBoat() for _, boat in pairs(Workspace.Boats:GetChildren()) do local seat = boat:FindFirstChild("VehicleSeat") if seat and seat.Occupant == character:FindFirstChild("Humanoid") then return boat end end return nil end RunService.RenderStepped:Connect(function() if not character or not character.PrimaryPart then return end local distance = (character.PrimaryPart.Position - npcPosition).Magnitude local distanceInMeters = math.floor(distance / 10) if distanceInMeters >= nextDistance then local boat = getPlayerBoat() if boat and boat.PrimaryPart then local angle = rotationSequence[currentStep] local newRotation = boat.PrimaryPart.CFrame * CFrame.Angles(0, math.rad(angle), 0) boat:SetPrimaryPartCFrame(newRotation) currentStep = currentStep + 1 if currentStep > #rotationSequence then currentStep = 1 end nextDistance = nextDistance + 1000 end end end) local seatHistory, isTeleporting, notified = {}, false, false local islandsToDelete = { Prehistoric = { "ShipwreckIsland", "SandIsland", "TreeIsland", "TinyIsland", "MysticIsland", "KitsuneIsland", "FrozenDimension" }, Mirage = { "ShipwreckIsland", "SandIsland", "TreeIsland", "TinyIsland", "PrehistoricIsland", "KitsuneIsland", "FrozenDimension" }, Frozen = { "ShipwreckIsland", "SandIsland", "TreeIsland", "TinyIsland", "MysticIsland", "KitsuneIsland", "PrehistoricIsland" } } local function createToggle(title, toggleKey, islands, islandName, notification) local toggle = Tabs.Sea:AddToggle(toggleKey, { Title = title, Default = false }) Options[toggleKey]:SetValue(false) toggle:OnChanged(function(value) _G[toggleKey] = value end) RunService.RenderStepped:Connect(function() if not _G[toggleKey] then notified = false return end local humanoid = character:FindFirstChild("Humanoid") if not humanoid then return end local function tpToMyBoat() if isTeleporting then return end isTeleporting = true for _, seat in pairs(seatHistory) do if seat and seat.Parent and seat.Name == "VehicleSeat" and not seat.Occupant then Tween2(seat.CFrame) break end end isTeleporting = false end local boatFound, currentBoat = false, nil for _, boat in pairs(Workspace.Boats:GetChildren()) do local seat = boat:FindFirstChild("VehicleSeat") if seat then if seat.Occupant == humanoid then boatFound, currentBoat = true, seat seatHistory[boat.Name] = seat elseif seat.Occupant == nil then tpToMyBoat() end end end if not boatFound then return end currentBoat.MaxSpeed = SetSpeedBoat currentBoat.CFrame = CFrame.new(currentBoat.Position) * currentBoat.CFrame.Rotation VirtualInputManager:SendKeyEvent(true, "W", false, game) for _, part in pairs(Workspace.Boats:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end for _, part in pairs(character:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end for _, island in ipairs(islands) do local toDelete = Workspace.Map:FindFirstChild(island) if toDelete and toDelete:IsA("Model") then toDelete:Destroy() end end local targetIsland = Workspace.Map:FindFirstChild(islandName) if targetIsland then VirtualInputManager:SendKeyEvent(false, "W", false, game) _G[toggleKey] = false if not notified then Fluent:Notify({ Title = "💎Diamond Hub", Content = notification, Duration = 10 }) notified = true end end end) end createToggle("Auto Find Prehistoric", "AutoFindPrehistoric", islandsToDelete.Prehistoric, "PrehistoricIsland", "Prehistoric Island") createToggle("Auto Find Mirage", "AutoFindMirage", islandsToDelete.Mirage, "MysticIsland", "Mystic Island") createToggle("Auto Find Leviathan", "AutoFindFrozen", islandsToDelete.Frozen, "FrozenDimension", "Leviathan Island") local AutoComeTikiToggle = Tabs.Sea:AddToggle("AutoComeTiki", { Title="Auto Tiki Island", Description="", Default=false }) AutoComeTikiToggle:OnChanged(function(value) _G.AutoComeTiki=value end) RunService.RenderStepped:Connect(function() if not _G.AutoComeTiki then return end local player = Players.LocalPlayer local character = player.Character if not character or not character:FindFirstChild("Humanoid") then return end local humanoid = character.Humanoid local boat = nil for _, b in pairs(Workspace.Boats:GetChildren()) do local seat = b:FindFirstChild("VehicleSeat") if seat and seat.Occupant==humanoid then boat=seat break end end if boat then boat.MaxSpeed=SetSpeedBoat local tikiPosition = CFrame.new(-16217.7568359375, 9.126761436462402, 446.06536865234375) local currentPosition = boat.Position local targetPosition = tikiPosition.Position local direction = (targetPosition-currentPosition).unit local moveVector = direction*boat.MaxSpeed*RunService.RenderStepped:Wait() boat.CFrame=boat.CFrame+moveVector local lookAt = CFrame.new(currentPosition, targetPosition) boat.CFrame=CFrame.new(boat.Position, targetPosition) if (boat.Position-targetPosition).magnitude<120 then _G.AutoComeTiki=false VirtualInputManager:SendKeyEvent(false, "W", false, game) end end end) local AutoComeHydraToggle = Tabs.Sea:AddToggle("AutoComeHydra", { Title="Auto Hydra Island", Description="", Default=false }) AutoComeHydraToggle:OnChanged(function(value) _G.AutoComeHydra=value end) RunService.RenderStepped:Connect(function() if not _G.AutoComeHydra then return end local player = Players.LocalPlayer local character = player.Character if not character or not character:FindFirstChild("Humanoid") then return end local humanoid = character.Humanoid local boat = nil for _, b in pairs(Workspace.Boats:GetChildren()) do local seat = b:FindFirstChild("VehicleSeat") if seat and seat.Occupant==humanoid then boat=seat break end end if boat then boat.MaxSpeed=SetSpeedBoat local tikiPosition = CFrame.new(5193.9375,-0.04690289497375488, 1631.578369140625) local currentPosition = boat.Position local targetPosition = tikiPosition.Position local direction = (targetPosition-currentPosition).unit local moveVector = direction*boat.MaxSpeed*RunService.RenderStepped:Wait() boat.CFrame=boat.CFrame+moveVector local lookAt = CFrame.new(currentPosition, targetPosition) boat.CFrame=CFrame.new(boat.Position, targetPosition) if (boat.Position-targetPosition).magnitude<120 then _G.AutoComeHydra=false VirtualInputManager:SendKeyEvent(false, "W", false, game) end end end) Tabs.Sea:AddButton({ Title="Teleport Sea Hunting", Description="", Callback=function() Tween2(CFrame.new(-16917.154296875, 7.757596015930176, 511.8203125)) end }) local seatHistory = {} local boatList = {"Beast Hunter", "Sleigh", "Miracle", "The Sentinel", "Guardian", "Lantern", "Dinghy", "PirateSloop", "PirateBrigade", "PirateGrandBrigade", "MarineGrandBrigade", "MarineBrigade", "MarineSloop"} local DropdownBoat = Tabs.Sea:AddDropdown("DropdownBoat", { Title="Select Boat", Description="", Values=boatList, Multi=false, Default=1, }) DropdownBoat:SetValue(selectedBoat) DropdownBoat:OnChanged(function(Value) selectedBoat=Value end) local function buyBoat(boatName) local args = { [1]="BuyBoat", [2]=boatName } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) task.delay(2, function() for _, boat in pairs(Workspace.Boats:GetChildren()) do if boat:IsA("Model") and boat.Name==boatName then local seat = boat:FindFirstChild("VehicleSeat") if seat and not seat.Occupant then seatHistory[boatName]=seat end end end end) end local function tpToMyBoat() for boatName, seat in pairs(seatHistory) do if seat and seat.Parent and seat.Name=="VehicleSeat" and not seat.Occupant then Tween2(seat.CFrame) end end end game:GetService("RunService").RenderStepped:Connect(function() for boatName, seat in pairs(seatHistory) do if seat and seat.Parent and seat.Name=="VehicleSeat" and not seat.Occupant then seatHistory[boatName]=seat end end end) Tabs.Sea:AddButton({ Title="Buy Boat", Description="", Callback=function() buyBoat(selectedBoat) end }) Tabs.Sea:AddButton({ Title="Teleport Boat", Description="", Callback=function() tpToMyBoat() end }) local ToggleTerrorshark = Tabs.Sea:AddToggle("ToggleTerrorshark", {Title="Auto Terror Shark", Description="", Default=false}) ToggleTerrorshark:OnChanged(function(Value) _G.AutoTerrorshark = Value end) Options.ToggleTerrorshark:SetValue(false) _G.IsFlying = false spawn(function() while wait() do if _G.AutoTerrorshark then pcall(function() local character = game.Players.LocalPlayer.Character if character and character:FindFirstChild("Humanoid") then if character.Humanoid.Health < 6000 and not _G.IsFlying then _G.IsFlying = true Tween(CFrame.new(character.HumanoidRootPart.Position.X, 360, character.HumanoidRootPart.Position.Z)) end if _G.IsFlying and character.Humanoid.Health >= 8000 then _G.IsFlying = false end if not _G.IsFlying and character.Humanoid.Health >= 8000 then if game:GetService("Workspace").Enemies:FindFirstChild("Terrorshark") then for _, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Terrorshark" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat wait(_G.Fast_Delay) if character.Humanoid.Health < 6000 then _G.IsFlying = true Tween(CFrame.new(character.HumanoidRootPart.Position.X, 360, character.HumanoidRootPart.Position.Z)) break end AttackNoCoolDown() AutoHaki() EquipTool(SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) Tween(v.HumanoidRootPart.CFrame * Pos) until not _G.AutoTerrorshark or not v.Parent or v.Humanoid.Health <= 0 or _G.IsFlying end end end else if game:GetService("ReplicatedStorage"):FindFirstChild("Terrorshark") then Tween(game:GetService("ReplicatedStorage"):FindFirstChild("Terrorshark").HumanoidRootPart.CFrame * Pos) end end end end end) end end end) local TogglePiranha = Tabs.Sea:AddToggle("TogglePiranha", {Title="Auto Piranha",Description="", Default=false }) TogglePiranha:OnChanged(function(Value) _G.farmpiranya=Value end) Options.TogglePiranha:SetValue(false) spawn(function() while wait() do if _G.farmpiranya then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Piranha") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Piranha" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health>0 then repeat wait(_G.Fast_Delay) AttackNoCoolDown() AutoHaki() EquipTool(SelectWeapon) v.HumanoidRootPart.CanCollide=false v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.Size=Vector3.new(60, 60, 60) Tween(v.HumanoidRootPart.CFrame*Pos) until not _G.farmpiranya or not v.Parent or v.Humanoid.Health<=0 end end end else if game:GetService("ReplicatedStorage"):FindFirstChild("Piranha") then Tween(game:GetService("ReplicatedStorage"):FindFirstChild("Piranha").HumanoidRootPart.CFrame*Pos) else end end end) end end end) local ToggleShark = Tabs.Sea:AddToggle("ToggleShark", {Title="Auto Shark",Description="", Default=false }) ToggleShark:OnChanged(function(Value) _G.AutoShark=Value end) Options.ToggleShark:SetValue(false) spawn(function() while wait() do if _G.AutoShark then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Shark") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Shark" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health>0 then repeat wait(_G.Fast_Delay) AttackNoCoolDown() AutoHaki() EquipTool(SelectWeapon) v.HumanoidRootPart.CanCollide=false v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.Size=Vector3.new(60, 60, 60) Tween(v.HumanoidRootPart.CFrame*Pos) game.Players.LocalPlayer.Character.Humanoid.Sit=false until not _G.AutoShark or not v.Parent or v.Humanoid.Health<=0 end end end else Tween(game:GetService("Workspace").Boats.PirateGrandBrigade.VehicleSeat.CFrame*CFrame.new(0,1,0)) if game:GetService("ReplicatedStorage"):FindFirstChild("Terrorshark") then Tween(game:GetService("ReplicatedStorage"):FindFirstChild("Terrorshark").HumanoidRootPart.CFrame*Pos) else end end end) end end end) local ToggleFishCrew = Tabs.Sea:AddToggle("ToggleFishCrew", {Title="Auto FishCrew",Description="", Default=false }) ToggleFishCrew:OnChanged(function(Value) _G.AutoFishCrew=Value end) Options.ToggleFishCrew:SetValue(false) spawn(function() while wait() do if _G.AutoFishCrew then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Fish Crew Member") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Fish Crew Member" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health>0 then repeat wait(_G.Fast_Delay) AttackNoCoolDown() AutoHaki() EquipTool(SelectWeapon) v.HumanoidRootPart.CanCollide=false v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.Size=Vector3.new(60, 60, 60) Tween(v.HumanoidRootPart.CFrame*Pos) game.Players.LocalPlayer.Character.Humanoid.Sit=false until not _G.AutoFishCrew or not v.Parent or v.Humanoid.Health<=0 end end end else Tween(game:GetService("Workspace").Boats.PirateGrandBrigade.VehicleSeat.CFrame*CFrame.new(0,1,0)) if game:GetService("ReplicatedStorage"):FindFirstChild("Fish Crew Member") then Tween(game:GetService("ReplicatedStorage"):FindFirstChild("Fish Crew Member").HumanoidRootPart.CFrame*Pos) else end end end) end end end) local ToggleShip = Tabs.Sea:AddToggle("ToggleShip", {Title="Auto Ship",Description="", Default=false }) ToggleShip:OnChanged(function(Value) _G.Ship=Value end) Options.ToggleShip:SetValue(false) function CheckPirateBoat() local checkmmpb = {"PirateGrandBrigade", "PirateBrigade"} for r, v in next, game:GetService("Workspace").Enemies:GetChildren() do if table.find(checkmmpb, v.Name) and v:FindFirstChild("Health") and v.Health.Value>0 then return v end end end spawn(function() while wait() do if _G.Ship then pcall(function() if CheckPirateBoat() then game:GetService("VirtualInputManager"):SendKeyEvent(true,32,false,game) wait(.5) game:GetService("VirtualInputManager"):SendKeyEvent(false,32,false,game) local v = CheckPirateBoat() repeat wait() spawn(Tween(v.Engine.CFrame*CFrame.new(0,-20, 0)), 1) AimBotSkillPosition=game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.new(0,-5, 0) Skillaimbot=true AutoSkill=false until not v or not v.Parent or v.Health.Value<=0 or not CheckPirateBoat() Skillaimbot=true AutoSkill=false end end) end end end) local ToggleGhostShip = Tabs.Sea:AddToggle("ToggleGhostShip", {Title="Auto GhostShip",Description="",Default=false }) ToggleGhostShip:OnChanged(function(Value) _G.GhostShip=Value end) Options.ToggleGhostShip:SetValue(false) function CheckPirateBoat() local checkmmpb = {"FishBoat"} for r, v in next, game:GetService("Workspace").Enemies:GetChildren() do if table.find(checkmmpb, v.Name) and v:FindFirstChild("Health") and v.Health.Value>0 then return v end end end spawn(function() while wait() do pcall(function() if _G.bjirFishBoat then if CheckPirateBoat() then game:GetService("VirtualInputManager"):SendKeyEvent(true, 32, false, game) wait() game:GetService("VirtualInputManager"):SendKeyEvent(false, 32, false, game) local v = CheckPirateBoat() repeat wait() spawn(Tween(v.Engine.CFrame*CFrame.new(0,-20, 0), 1)) AutoSkill=true Skillaimbot=true AimBotSkillPosition=game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.new(0,-5, 0) until v.Parent or v.Health.Value<=0 or not CheckPirateBoat() AutoSkill=false Skillaimbot=false end end end) end end) spawn(function() while wait() do if _G.bjirFishBoat then pcall(function() if CheckPirateBoat() then AutoHaki() game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then if v.ToolTip=="Melee" then game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end end end game:GetService("VirtualInputManager"):SendKeyEvent(true,122,false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,122,false,game.Players.LocalPlayer.Character.HumanoidRootPart) wait(.2) game:GetService("VirtualInputManager"):SendKeyEvent(true,120,false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,120,false,game.Players.LocalPlayer.Character.HumanoidRootPart) wait(.2) game:GetService("VirtualInputManager"):SendKeyEvent(true,99,false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,99,false,game.Players.LocalPlayer.Character.HumanoidRootPart) wait(.2) game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game.Players.LocalPlayer.Character.HumanoidRootPart) for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then if v.ToolTip=="Blox Fruit" then game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end end end game:GetService("VirtualInputManager"):SendKeyEvent(true,122,false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,122,false,game.Players.LocalPlayer.Character.HumanoidRootPart) wait(.2) game:GetService("VirtualInputManager"):SendKeyEvent(true,120,false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,120,false,game.Players.LocalPlayer.Character.HumanoidRootPart) wait(.2) game:GetService("VirtualInputManager"):SendKeyEvent(true,99,false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,99,false,game.Players.LocalPlayer.Character.HumanoidRootPart) wait(.2) game:GetService("VirtualInputManager"):SendKeyEvent(true,"V",false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,"V",false,game.Players.LocalPlayer.Character.HumanoidRootPart) wait() for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then if v.ToolTip=="Sword" then game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end end end game:GetService("VirtualInputManager"):SendKeyEvent(true,122,false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,122,false,game.Players.LocalPlayer.Character.HumanoidRootPart) wait(.2) game:GetService("VirtualInputManager"):SendKeyEvent(true,120,false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,120,false,game.Players.LocalPlayer.Character.HumanoidRootPart) wait(.2) game:GetService("VirtualInputManager"):SendKeyEvent(true,99,false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,99,false,game.Players.LocalPlayer.Character.HumanoidRootPart) wait() for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then if v.ToolTip=="Gun" then game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end end end game:GetService("VirtualInputManager"):SendKeyEvent(true,122,false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,122,false,game.Players.LocalPlayer.Character.HumanoidRootPart) wait(.2) game:GetService("VirtualInputManager"):SendKeyEvent(true,120,false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,120,false,game.Players.LocalPlayer.Character.HumanoidRootPart) wait(.2) game:GetService("VirtualInputManager"):SendKeyEvent(true,99,false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,99,false,game.Players.LocalPlayer.Character.HumanoidRootPart) end end) end end end) local AutoElite = Tabs.Main:AddSection("Elite") local StatusElite = Tabs.Main:AddParagraph({ Title="Status Elite", Content="" }) spawn(function() while wait() do pcall(function() if game:GetService("ReplicatedStorage"):FindFirstChild("Diablo") or game:GetService("ReplicatedStorage"):FindFirstChild("Deandre") or game:GetService("ReplicatedStorage"):FindFirstChild("Urban") or game:GetService("Workspace").Enemies:FindFirstChild("Diablo") or game:GetService("Workspace").Enemies:FindFirstChild("Deandre") or game:GetService("Workspace").Enemies:FindFirstChild("Urban") then StatusElite:SetDesc("Elite Boss: ✅ | Killed: "..game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter","Progress")) else StatusElite:SetDesc("Elite Boss: ❌ | Killed: "..game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter","Progress")) end end) end end) local ToggleElite = Tabs.Main:AddToggle("ToggleElite", {Title="Auto Fram Elite",Description="", Default=false }) ToggleElite:OnChanged(function(Value) _G.AutoElite=Value end) Options.ToggleElite:SetValue(false) spawn(function() while task.wait() do if _G.AutoElite then pcall(function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter") if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible==true then if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,"Diablo") or string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,"Deandre") or string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,"Urban") then if game:GetService("Workspace").Enemies:FindFirstChild("Diablo") or game:GetService("Workspace").Enemies:FindFirstChild("Deandre") or game:GetService("Workspace").Enemies:FindFirstChild("Urban") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health>0 then if v.Name=="Diablo" or v.Name=="Deandre" or v.Name=="Urban" then repeat wait(_G.Fast_Delay) AttackNoCoolDown() EquipTool(SelectWeapon) AutoHaki() Tween2(v.HumanoidRootPart.CFrame*Pos) v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.CanCollide=false v.HumanoidRootPart.Size=Vector3.new(60, 60, 60) until _G.AutoElite==false or v.Humanoid.Health<=0 or not v.Parent end end end else if game:GetService("ReplicatedStorage"):FindFirstChild("Diablo") then Tween2(game:GetService("ReplicatedStorage"):FindFirstChild("Diablo").HumanoidRootPart.CFrame*CFrame.new(2,20,2)) elseif game:GetService("ReplicatedStorage"):FindFirstChild("Deandre") then Tween2(game:GetService("ReplicatedStorage"):FindFirstChild("Deandre").HumanoidRootPart.CFrame*CFrame.new(2,20,2)) elseif game:GetService("ReplicatedStorage"):FindFirstChild("Urban") then Tween2(game:GetService("ReplicatedStorage"):FindFirstChild("Urban").HumanoidRootPart.CFrame*CFrame.new(2,20,2)) end end end else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter") end end) end end end) end if Sea3 then local AutoMysticIsland = Tabs.Sea:AddSection("Auto Mystic Island") local StatusMirage = Tabs.Sea:AddParagraph({ Title="Status", Content="" }) task.spawn(function() while task.wait() do pcall(function() local moonTextureId = game:GetService("Lighting").Sky.MoonTextureId if moonTextureId=="http://www.roblox.com/asset/?id=9709149431" then FullMoonStatus="100%" elseif moonTextureId=="http://www.roblox.com/asset/?id=9709149052" then FullMoonStatus="75%" elseif moonTextureId=="http://www.roblox.com/asset/?id=9709143733" then FullMoonStatus="50%" elseif moonTextureId=="http://www.roblox.com/asset/?id=9709150401" then FullMoonStatus="25%" elseif moonTextureId=="http://www.roblox.com/asset/?id=9709149680" then FullMoonStatus="15%" else FullMoonStatus="0%" end end) end end) task.spawn(function() while task.wait() do pcall(function() if game.Workspace.Map:FindFirstChild("MysticIsland") then MirageStatus="✅" else MirageStatus="❌" end end) end end) spawn(function() pcall(function() while wait() do StatusMirage:SetDesc("Mirage Island: " .. MirageStatus .. " | Full Moon: " .. FullMoonStatus) end end) end) Tabs.Sea:AddButton({ Title="Teleport To HighestPoint", Description="", Callback=function() TweenToHighestPoint() end }) function TweenToHighestPoint() local HighestPoint = getHighestPoint() if HighestPoint then Tween2(HighestPoint.CFrame*CFrame.new(0, 211.88, 0)) end end function getHighestPoint() if not game.Workspace.Map:FindFirstChild("MysticIsland") then return nil end for _, v in pairs(game:GetService("Workspace").Map.MysticIsland:GetDescendants()) do if v:IsA("MeshPart") then if v.MeshId=="rbxassetid://138345689094456" then return v end end end end end local ToggleTpAdvanced = Tabs.Sea:AddToggle("ToggleTpAdvanced", { Title="Teleport To Advanced Fruit Dealer", Description="", Default=false }) ToggleTpAdvanced:OnChanged(function(Value) _G.AutoTpAdvanced=Value end) spawn(function() while wait() do if _G.AutoTpAdvanced then local advancedFruitDealer = game.ReplicatedStorage.NPCs:FindFirstChild("Advanced Fruit Dealer") if advancedFruitDealer and advancedFruitDealer:IsA("Model") then local dealerPosition = advancedFruitDealer.PrimaryPart and advancedFruitDealer.PrimaryPart.Position if dealerPosition then Tween2(CFrame.new(dealerPosition)) end end end end end) local ToggleTweenGear = Tabs.Sea:AddToggle("ToggleTweenGear", {Title="Teleport To Gear",Description="", Default=false }) ToggleTweenGear:OnChanged(function(Value) _G.TweenToGear=Value end) Options.ToggleTweenGear:SetValue(false) spawn(function() pcall(function() while wait() do if _G.TweenToGear then if game:GetService("Workspace").Map:FindFirstChild("MysticIsland") then for i,v in pairs(game:GetService("Workspace").Map.MysticIsland:GetChildren()) do if v:IsA("MeshPart")then if v.Material==Enum.Material.Neon then Tween2(v.CFrame) end end end end end end end) end) local Togglelockmoon = Tabs.Sea:AddToggle("Togglelockmoon", { Title="Lock Moon + Use Race", Description="", Default=false }) Togglelockmoon:OnChanged(function(Value) _G.AutoLockMoon=Value end) Options.Togglelockmoon:SetValue(false) spawn(function() while wait() do pcall(function() if _G.AutoLockMoon then local moonDir = game.Lighting:GetMoonDirection() local lookAtPos = game.Workspace.CurrentCamera.CFrame.p+moonDir*100 game.Workspace.CurrentCamera.CFrame=CFrame.lookAt( game.Workspace.CurrentCamera.CFrame.p, lookAtPos ) end end) end end) spawn(function() while wait() do pcall(function() if _G.AutoLockMoon then game:GetService("ReplicatedStorage").Remotes.CommE:FireServer("ActivateAbility") end end) end end) local ToggleAutoSaber = Tabs.Item:AddToggle("ToggleAutoSaber", { Title="Auto Saber", Description="", Default=false }) ToggleAutoSaber:OnChanged(function(Value) _G.Auto_Saber=Value end) Options.ToggleAutoSaber:SetValue(false) spawn(function() while task.wait() do if _G.Auto_Saber and game.Players.LocalPlayer.Data.Level.Value>=200 then pcall(function() if game:GetService("Workspace").Map.Jungle.Final.Part.Transparency==0 then if game:GetService("Workspace").Map.Jungle.QuestPlates.Door.Transparency==0 then if (CFrame.new(-1612.55884, 36.9774132, 148.719543, 0.37091279, 3.0717151e-09,-0.928667724, 3.97099491e-08, 1, 1.91679348e-08, 0.928667724,-4.39869794e-08, 0.37091279).Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<=100 then Tween(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame) wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Map.Jungle.QuestPlates.Plate1.Button.CFrame wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Map.Jungle.QuestPlates.Plate2.Button.CFrame wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Map.Jungle.QuestPlates.Plate3.Button.CFrame wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Map.Jungle.QuestPlates.Plate4.Button.CFrame wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Map.Jungle.QuestPlates.Plate5.Button.CFrame wait(1) else Tween(CFrame.new(-1612.55884, 36.9774132, 148.719543, 0.37091279, 3.0717151e-09,-0.928667724, 3.97099491e-08, 1, 1.91679348e-08, 0.928667724,-4.39869794e-08, 0.37091279)) end else if game:GetService("Workspace").Map.Desert.Burn.Part.Transparency==0 then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Torch") or game.Players.LocalPlayer.Character:FindFirstChild("Torch") then EquipTool("Torch") Tween(CFrame.new(1114.61475, 5.04679728, 4350.22803,-0.648466587,-1.28799094e-09, 0.761243105,-5.70652914e-10, 1, 1.20584542e-09,-0.761243105, 3.47544882e-10,-0.648466587)) else Tween(CFrame.new(-1610.00757, 11.5049858, 164.001587, 0.984807551,-0.167722285,-0.0449818149, 0.17364943, 0.951244235, 0.254912198, 3.42372805e-05,-0.258850515, 0.965917408)) end else if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress", "SickMan") ~=0 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress", "GetCup") wait(0.5) EquipTool("Cup") wait(0.5) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress", "FillCup", game:GetService("Players").LocalPlayer.Character.Cup) wait(0) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress", "SickMan") else if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress", "RichSon")==nil then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress", "RichSon") elseif game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress", "RichSon")==0 then if game:GetService("Workspace").Enemies:FindFirstChild("Mob Leader") or game:GetService("ReplicatedStorage"):FindFirstChild("Mob Leader") then Tween(CFrame.new(-2967.59521,-4.91089821, 5328.70703, 0.342208564,-0.0227849055, 0.939347804, 0.0251603816, 0.999569714, 0.0150796166,-0.939287126, 0.0184739735, 0.342634559)) for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Mob Leader" then if game:GetService("Workspace").Enemies:FindFirstChild("Mob Leader [Lv. 120] [Boss]") then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health>0 then repeat task.wait(_G.Fast_Delay) AutoHaki() EquipTool(SelectWeapon) v.HumanoidRootPart.CanCollide=false v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.Size=Vector3.new(60, 60, 60) Tween(v.HumanoidRootPart.CFrame*Pos) AttackNoCoolDown() until v.Humanoid.Health<=0 or not _G.Auto_Saber end end if game:GetService("ReplicatedStorage"):FindFirstChild("Mob Leader") then Tween(game:GetService("ReplicatedStorage"):FindFirstChild("Mob Leader").HumanoidRootPart.CFrame*Pos) end end end end elseif game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress", "RichSon")==1 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress", "RichSon") wait(0.5) EquipTool("Relic") wait(0.5) Tween(CFrame.new(-1404.91504, 29.9773273, 3.80598116, 0.876514494, 5.66906877e-09, 0.481375456, 2.53851997e-08, 1,-5.79995607e-08,-0.481375456, 6.30572643e-08, 0.876514494)) end end end end else if game:GetService("Workspace").Enemies:FindFirstChild("Saber Expert") or game:GetService("ReplicatedStorage"):FindFirstChild("Saber Expert") then for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health>0 then if v.Name=="Saber Expert" then repeat task.wait(_G.Fast_Delay) EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame*Pos) v.HumanoidRootPart.Size=Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency=1 v.Humanoid.JumpPower=0 v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.CanCollide=false bringmob=true FarmPos=v.HumanoidRootPart.CFrame MonFarm=v.Name AttackNoCoolDown() until v.Humanoid.Health<=0 or not _G.Auto_Saber bringmob=true if v.Humanoid.Health<=0 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress", "PlaceRelic") end end end end end end end) end end end) local ToggleAutoPoleV1 = Tabs.Item:AddToggle("ToggleAutoPoleV1", { Title="Auto Pole V1", Description="", Default=false }) ToggleAutoPoleV1:OnChanged(function(Value) _G.Auto_PoleV1=Value end) Options.ToggleAutoPoleV1:SetValue(false) local PolePos = CFrame.new(-7748.0185546875, 5606.80615234375,-2305.898681640625) spawn(function() while wait() do if _G.Auto_PoleV1 then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Thunder God") then for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Thunder God" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health>0 then repeat task.wait(_G.Fast_Delay) AutoHaki() EquipTool(SelectWeapon) v.HumanoidRootPart.CanCollide=false v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.Size=Vector3.new(50, 50, 50) Tween(v.HumanoidRootPart.CFrame*Pos) AttackNoCoolDown() until not _G.Auto_PoleV1 or not v.Parent or v.Humanoid.Health<=0 end end end else if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-PolePos.Position).Magnitude<1500 then Tween(PolePos) end end Tween(CFrame.new(-7748.0185546875, 5606.80615234375,-2305.898681640625)) if game:GetService("ReplicatedStorage"):FindFirstChild("Thunder God") then Tween(game:GetService("ReplicatedStorage"):FindFirstChild("Thunder God").HumanoidRootPart.CFrame*Pos) end end) end end end) local ToggleAutoSaw = Tabs.Item:AddToggle("ToggleAutoSaw", { Title="Auto Saw", Description="", Default=false }) ToggleAutoSaw:OnChanged(function(Value) _G.Auto_Saw=Value end) Options.ToggleAutoSaw:SetValue(false) local PolePos = CFrame.new(-690.33081054688, 15.09425163269, 1582.2380371094) spawn(function() while wait() do if _G.Auto_Saw then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("The Saw") then for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="The Saw" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health>0 then repeat task.wait(_G.Fast_Delay) AutoHaki() EquipTool(SelectWeapon) v.HumanoidRootPart.CanCollide=false v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.Size=Vector3.new(50, 50, 50) Tween(v.HumanoidRootPart.CFrame*Pos) AttackNoCoolDown() until not _G.Auto_Saw or not v.Parent or v.Humanoid.Health<=0 end end end else if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-PolePos.Position).Magnitude<1500 then Tween(PolePos) end end Tween(CFrame.new(-690.33081054688, 15.09425163269, 1582.2380371094)) if game:GetService("ReplicatedStorage"):FindFirstChild("The Saw") then Tween(game:GetService("ReplicatedStorage"):FindFirstChild("The Saw").HumanoidRootPart.CFrame*Pos) end end) end end end) local ToggleAutoWarden = Tabs.Item:AddToggle("ToggleAutoWarden", { Title="Auto Warden", Description="", Default=false }) ToggleAutoWarden:OnChanged(function(Value) _G.Auto_Warden=Value end) Options.ToggleAutoWarden:SetValue(false) local WardenPos = CFrame.new(5186.14697265625, 24.86684226989746, 832.1885375976562) spawn(function() while wait() do if _G.Auto_Warden then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Chief Warden") then for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Chief Warden" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health>0 then repeat task.wait(_G.Fast_Delay) AutoHaki() EquipTool(SelectWeapon) v.HumanoidRootPart.CanCollide=false v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.Size=Vector3.new(50, 50, 50) Tween(v.HumanoidRootPart.CFrame*Pos) AttackNoCoolDown() until not _G.Auto_Warden or not v.Parent or v.Humanoid.Health<=0 end end end else if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-WardenPos.Position).Magnitude<1500 then Tween(WardenPos) end end Tween(CFrame.new(5186.14697265625, 24.86684226989746, 832.1885375976562)) if game:GetService("ReplicatedStorage"):FindFirstChild("Chief Warden") then Tween(game:GetService("ReplicatedStorage"):FindFirstChild("Chief Warden").HumanoidRootPart.CFrame*Pos) end end) end end end) if Sea3 then local ToggleHallow = Tabs.Item:AddToggle("ToggleHallow", {Title="Auto Hallow",Description="", Default=false }) ToggleHallow:OnChanged(function(Value) AutoHallowSycthe=Value end) Options.ToggleHallow:SetValue(false) spawn(function() while wait() do if AutoHallowSycthe then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Soul Reaper") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if string.find(v.Name , "Soul Reaper") then repeat wait(_G.Fast_Delay) AttackNoCoolDown() AutoHaki() EquipTool(SelectWeapon) v.HumanoidRootPart.Size=Vector3.new(60, 60, 60) Tween(v.HumanoidRootPart.CFrame*Pos) v.HumanoidRootPart.Transparency=1 sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until v.Humanoid.Health<=0 or AutoHallowSycthe==false end end elseif game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hallow Essence") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Hallow Essence") then repeat Tween(CFrame.new(-8932.322265625, 146.83154296875, 6062.55078125)) wait() until (CFrame.new(-8932.322265625, 146.83154296875, 6062.55078125).Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<=8 wait() EquipTool("Hallow Essence") else if game:GetService("ReplicatedStorage"):FindFirstChild("Soul Reaper") then Tween(game:GetService("ReplicatedStorage"):FindFirstChild("Soul Reaper").HumanoidRootPart.CFrame*Pos) else end end end) end end end) spawn(function() while wait() do if AutoHallowSycthe then local args = { [1]="Bones", [2]="Buy", [3]=1, [4]=1 } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end end) local ToggleYama = Tabs.Main1:AddToggle("ToggleYama", {Title="Auto Yama",Description="", Default=false }) ToggleYama:OnChanged(function(Value) _G.AutoYama=Value end) Options.ToggleYama:SetValue(false) spawn(function() while wait() do if _G.AutoYama then if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter","Progress")>=30 then repeat wait() fireclickdetector(game:GetService("Workspace").Map.Waterfall.SealedKatana.Handle.ClickDetector) until game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Yama") or not _G.AutoYama end end end end) local ToggleTushita = Tabs.Main1:AddToggle("ToggleTushita", {Title="Auto Tushita",Description="", Default=false }) ToggleTushita:OnChanged(function(Value) AutoTushita=Value end) Options.ToggleTushita:SetValue(false) spawn(function() while wait() do if AutoTushita then if game:GetService("Workspace").Enemies:FindFirstChild("Longma") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name==("Longma" or v.Name=="Longma") and v.Humanoid.Health>0 and v:IsA("Model") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then repeat wait(_G.Fast_Delay) AttackNoCoolDown() AutoHaki() if not game.Players.LocalPlayer.Character:FindFirstChild(SelectWeapon) then wait() EquipTool(SelectWeapon) end FarmPos=v.HumanoidRootPart.CFrame v.HumanoidRootPart.Size=Vector3.new(60, 60, 60) v.Humanoid.JumpPower=0 v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.CanCollide=false v.Humanoid:ChangeState(11) Tween(v.HumanoidRootPart.CFrame*Pos) until not AutoTushita or not v.Parent or v.Humanoid.Health<=0 end end else Tween(CFrame.new(-10238.875976563, 389.7912902832,-9549.7939453125)) end end end end) local ToggleHoly = Tabs.Main1:AddToggle("ToggleHoly", {Title="Auto Holy",Description="", Default=false }) ToggleHoly:OnChanged(function(Value) _G.Auto_Holy_Torch=Value end) Options.ToggleHoly:SetValue(false) spawn(function() while wait() do if _G.Auto_Holy_Torch then pcall(function() wait() repeat Tween(CFrame.new(-10752, 417,-9366)) wait() until not _G.Auto_Holy_Torch or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-10752, 417,-9366)).Magnitude<=10 wait() repeat Tween(CFrame.new(-11672, 334,-9474)) wait() until not _G.Auto_Holy_Torch or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-11672, 334,-9474)).Magnitude<=10 wait() repeat Tween(CFrame.new(-12132, 521,-10655)) wait() until not _G.Auto_Holy_Torch or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-12132, 521,-10655)).Magnitude<=10 wait() repeat Tween(CFrame.new(-13336, 486,-6985)) wait() until not _G.Auto_Holy_Torch or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-13336, 486,-6985)).Magnitude<=10 wait() repeat Tween(CFrame.new(-13489, 332,-7925)) wait() until not _G.Auto_Holy_Torch or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-13489, 332,-7925)).Magnitude<=10 end) end end end) end local ToggleAutoCanvander = Tabs.Item:AddToggle("ToggleAutoCanvander", { Title="Auto Canvander", Description="", Default=false }) ToggleAutoCanvander:OnChanged(function(Value) _G.Auto_Canvander=Value end) Options.ToggleAutoCanvander:SetValue(false) local PolePos = CFrame.new(5311.07421875, 426.0243835449219, 165.12762451171875) spawn(function() while wait() do if _G.Auto_Canvander then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Beautiful Pirate") then for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Beautiful Pirate" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health>0 then repeat task.wait(_G.Fast_Delay) AutoHaki() EquipTool(SelectWeapon) v.HumanoidRootPart.CanCollide=false v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.Size=Vector3.new(50, 50, 50) Tween(v.HumanoidRootPart.CFrame*Pos) AttackNoCoolDown() until not _G.Auto_Canvander or not v.Parent or v.Humanoid.Health<=0 end end end else if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-PolePos.Position).Magnitude<1500 then Tween(PolePos) end end Tween(CFrame.new(5311.07421875, 426.0243835449219, 165.12762451171875)) if game:GetService("ReplicatedStorage"):FindFirstChild("Beautiful Pirate") then Tween(game:GetService("ReplicatedStorage"):FindFirstChild("Beautiful Pirate").HumanoidRootPart.CFrame*Pos) end end) end end end) local ToggleAutoMusketeerHat = Tabs.Item:AddToggle("ToggleAutoMusketeerHat", { Title="Auto MusketeerHat", Description="", Default=false }) ToggleAutoMusketeerHat:OnChanged(function(Value) _G.Auto_MusketeerHat=Value end) Options.ToggleAutoMusketeerHat:SetValue(false) spawn(function() pcall(function() while wait(0.1) do if _G.Auto_MusketeerHat then if game:GetService("Players").LocalPlayer.Data.Level.Value>=1800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress").KilledBandits==false then if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Forest Pirate") and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "50") and game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible==true then if game:GetService("Workspace").Enemies:FindFirstChild("Forest Pirate") then for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Forest Pirate" then repeat task.wait(_G.Fast_Delay) pcall(function() EquipTool(SelectWeapon) AutoHaki() v.HumanoidRootPart.Size=Vector3.new(50, 50, 50) Tween(v.HumanoidRootPart.CFrame*Pos) v.HumanoidRootPart.CanCollide=false AttackNoCoolDown() PosMon=v.HumanoidRootPart.CFrame MonFarm=v.Name bringmob=true end) until _G.Auto_MusketeerHat==false or not v.Parent or v.Humanoid.Health<=0 or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible==false bringmob=false end end else bringmob=false Tween(CFrame.new(-13206.452148438, 425.89199829102,-7964.5537109375)) end else Tween(CFrame.new(-12443.8671875, 332.40396118164,-7675.4892578125)) if (Vector3.new(-12443.8671875, 332.40396118164,-7675.4892578125)-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<=30 then wait(1.5) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest", "CitizenQuest", 1) end end elseif game:GetService("Players").LocalPlayer.Data.Level.Value>=1800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress").KilledBoss==false then if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Captain Elephant") and game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible==true then if game:GetService("Workspace").Enemies:FindFirstChild("Captain Elephant") then for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Captain Elephant" then OldCFrameElephant=v.HumanoidRootPart.CFrame repeat task.wait(_G.Fast_Delay) pcall(function() EquipTool(SelectWeapon) AutoHaki() v.HumanoidRootPart.CanCollide=false v.HumanoidRootPart.Size=Vector3.new(50, 50, 50) Tween(v.HumanoidRootPart.CFrame*Pos) v.HumanoidRootPart.CanCollide=false v.HumanoidRootPart.CFrame=OldCFrameElephant AttackNoCoolDown() end) until _G.Auto_MusketeerHat==false or v.Humanoid.Health<=0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible==false end end else Tween(CFrame.new(-13374.889648438, 421.27752685547,-8225.208984375)) end else Tween(CFrame.new(-12443.8671875, 332.40396118164,-7675.4892578125)) if (CFrame.new(-12443.8671875, 332.40396118164,-7675.4892578125).Position-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<=4 then wait(1.5) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress", "Citizen") end end elseif game:GetService("Players").LocalPlayer.Data.Level.Value>=1800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress", "Citizen")==2 then Tween(CFrame.new(-12512.138671875, 340.39279174805,-9872.8203125)) end end end end) end) local ToggleAutoObservationV2 = Tabs.Item:AddToggle("ToggleAutoObservationV2", { Title="Auto Observation v2", Description="", Default=false }) ToggleAutoObservationV2:OnChanged(function(Value) _G.Auto_ObservationV2=Value end) Options.ToggleAutoObservationV2:SetValue(false) spawn(function() while wait() do pcall(function() if _G.Auto_ObservationV2 then if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress", "Citizen")==3 then _G.Auto_MusketeerHat=false if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Banana") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Apple") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Pineapple") then repeat Tween(CFrame.new(-12444.78515625, 332.40396118164,-7673.1806640625)) wait() until not _G.Auto_ObservationV2 or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-12444.78515625, 332.40396118164,-7673.1806640625)).Magnitude<=10 wait(0.5) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress", "Citizen") elseif game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Fruit Bowl") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fruit Bowl") then repeat Tween(CFrame.new(-10920.125, 624.20275878906,-10266.995117188)) wait() until not _G.Auto_ObservationV2 or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-10920.125, 624.20275878906,-10266.995117188)).Magnitude<=10 wait(0.5) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("KenTalk2", "Start") wait(1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("KenTalk2", "Buy") else for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do if v.Name=="Apple" or v.Name=="Banana" or v.Name=="Pineapple" then v.Handle.CFrame=game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.new(0, 1, 10) wait() firetouchinterest(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart, v.Handle, 0) wait() end end end else _G.Auto_MusketeerHat=true end end end) end end) local ToggleAutoRainbowHaki = Tabs.Item:AddToggle("ToggleAutoRainbowHaki", { Title="Auto Rainbow Haki", Description="", Default=false }) ToggleAutoRainbowHaki:OnChanged(function(Value) _G.Auto_RainbowHaki=Value end) Options.ToggleAutoRainbowHaki:SetValue(false) spawn(function() pcall(function() while wait(0.1) do if _G.Auto_RainbowHaki then if not game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible then Tween(CFrame.new(-11892.0703125, 930.57672119141,-8760.1591796875)) if (Vector3.new(-11892.0703125, 930.57672119141,-8760.1591796875)-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<=30 then wait(1.5) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("HornedMan", "Bet") end elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Stone") then if game:GetService("Workspace").Enemies:FindFirstChild("Stone") then for _, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Stone" then OldCFrameRainbow=v.HumanoidRootPart.CFrame repeat task.wait(_G.Fast_Delay) EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame*Pos) v.HumanoidRootPart.CanCollide=false v.HumanoidRootPart.CFrame=OldCFrameRainbow v.HumanoidRootPart.Size=Vector3.new(50, 50, 50) AttackNoCoolDown() until not _G.Auto_RainbowHaki or v.Humanoid.Health<=0 or not v.Parent or not game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible end end else Tween(CFrame.new(-1086.11621, 38.8425903, 6768.71436)) end elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Hydra Leader") then if game:GetService("Workspace").Enemies:FindFirstChild("Hydra Leader") then for _, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Hydra Leader" then OldCFrameRainbow=v.HumanoidRootPart.CFrame repeat task.wait(_G.Fast_Delay) EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame*Pos) v.HumanoidRootPart.CanCollide=false v.HumanoidRootPart.CFrame=OldCFrameRainbow v.HumanoidRootPart.Size=Vector3.new(50, 50, 50) AttackNoCoolDown() until not _G.Auto_RainbowHaki or v.Humanoid.Health<=0 or not v.Parent or not game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible end end else Tween(CFrame.new(5713.98877, 601.922974, 202.751251)) end elseif string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Kilo Admiral") then if game:GetService("Workspace").Enemies:FindFirstChild("Kilo Admiral") then for _, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Kilo Admiral" then OldCFrameRainbow=v.HumanoidRootPart.CFrame repeat task.wait(_G.Fast_Delay) EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame*Pos) v.HumanoidRootPart.CanCollide=false v.HumanoidRootPart.Size=Vector3.new(50, 50, 50) v.HumanoidRootPart.CFrame=OldCFrameRainbow AttackNoCoolDown() until not _G.Auto_RainbowHaki or v.Humanoid.Health<=0 or not v.Parent or not game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible end end else Tween(CFrame.new(2877.61743, 423.558685,-7207.31006)) end elseif string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Captain Elephant") then if game:GetService("Workspace").Enemies:FindFirstChild("Captain Elephant") then for _, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Captain Elephant" then OldCFrameRainbow=v.HumanoidRootPart.CFrame repeat task.wait(_G.Fast_Delay) EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame*Pos) v.HumanoidRootPart.CanCollide=false v.HumanoidRootPart.Size=Vector3.new(50, 50, 50) v.HumanoidRootPart.CFrame=OldCFrameRainbow AttackNoCoolDown() until not _G.Auto_RainbowHaki or v.Humanoid.Health<=0 or not v.Parent or not game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible end end else Tween(CFrame.new(-13485.0283, 331.709259,-8012.4873)) end elseif string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Beautiful Pirate") then if game:GetService("Workspace").Enemies:FindFirstChild("Beautiful Pirate") then for _, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Beautiful Pirate" then OldCFrameRainbow=v.HumanoidRootPart.CFrame repeat task.wait(_G.Fast_Delay) EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame*Pos) v.HumanoidRootPart.CanCollide=false v.HumanoidRootPart.Size=Vector3.new(50, 50, 50) v.HumanoidRootPart.CFrame=OldCFrameRainbow AttackNoCoolDown() until not _G.Auto_RainbowHaki or v.Humanoid.Health<=0 or not v.Parent or not game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible end end else Tween(CFrame.new(5312.3598632813, 20.141201019287,-10.158538818359)) end else Tween(CFrame.new(-11892.0703125, 930.57672119141,-8760.1591796875)) if (Vector3.new(-11892.0703125, 930.57672119141,-8760.1591796875)-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<=30 then wait(1.5) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("HornedMan", "Bet") end end end end end) end) local ToggleAutoSkullGuitar = Tabs.Item:AddToggle("ToggleAutoSkullGuitar", { Title="Auto Skull Guitar", Description="", Default=false }) ToggleAutoSkullGuitar:OnChanged(function(Value) _G.Auto_SkullGuitar=Value end) Options.ToggleAutoSkullGuitar:SetValue(false) spawn(function() while wait() do pcall(function() if _G.Auto_SkullGuitar then if GetWeaponInventory("Skull Guitar")==false then if (CFrame.new(-9681.458984375, 6.139880657196045, 6341.3720703125).Position-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<=5000 then if game:GetService("Workspace").NPCs:FindFirstChild("Skeleton Machine") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("soulGuitarBuy",true) else if game:GetService("Workspace").Map["Haunted Castle"].Candle1.Transparency==0 then if game:GetService("Workspace").Map["Haunted Castle"].Placard1.Left.Part.Transparency==0 then Quest2=true repeat wait() Tween(CFrame.new(-8762.69140625, 176.84783935546875, 6171.3076171875)) until (CFrame.new(-8762.69140625, 176.84783935546875, 6171.3076171875).Position-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<=3 or not _G.Auto_SkullGuitar wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard7.Left.ClickDetector) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard6.Left.ClickDetector) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard5.Left.ClickDetector) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard4.Right.ClickDetector) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard3.Left.ClickDetector) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard2.Right.ClickDetector) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard1.Right.ClickDetector) wait(1) elseif game:GetService("Workspace").Map["Haunted Castle"].Tablet.Segment1:FindFirstChild("ClickDetector") then if game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part1:FindFirstChild("ClickDetector") then Quest4=true repeat wait() Tween(CFrame.new(-9553.5986328125, 65.62338256835938, 6041.58837890625)) until (CFrame.new(-9553.5986328125, 65.62338256835938, 6041.58837890625).Position-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<=3 or not _G.Auto_SkullGuitar wait(1) Tween(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part3.CFrame) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part3.ClickDetector) wait(1) Tween(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part4.CFrame) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part4.ClickDetector) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part4.ClickDetector) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part4.ClickDetector) wait(1) Tween(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part6.CFrame) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part6.ClickDetector) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part6.ClickDetector) wait(1) Tween(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part8.CFrame) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part8.ClickDetector) wait(1) Tween(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part10.CFrame) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part10.ClickDetector) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part10.ClickDetector) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part10.ClickDetector) else Quest3=true end else if game:GetService("Workspace").NPCs:FindFirstChild("Ghost") then local args = { [1]="GuitarPuzzleProgress", [2]="Ghost" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end if game.Workspace.Enemies:FindFirstChild("Living Zombie") then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health>0 then if v.Name=="Living Zombie" then EquipTool(SelectWeapon) v.HumanoidRootPart.Size=Vector3.new(60,60,60) v.HumanoidRootPart.Transparency=1 v.Humanoid.JumpPower=0 v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.CanCollide=false v.HumanoidRootPart.CFrame=game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.new(0,20,0) Tween(CFrame.new(-10160.787109375, 138.6616973876953, 5955.03076171875)) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) end end end else Tween(CFrame.new(-10160.787109375, 138.6616973876953, 5955.03076171875)) end end else if string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("gravestoneEvent",2), "Error") then Tween(CFrame.new(-8653.2060546875, 140.98487854003906, 6160.033203125)) elseif string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("gravestoneEvent",2), "Nothing") then Tween("Wait Full Moon") else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("gravestoneEvent",2,true) end end end else Tween(CFrame.new(-9681.458984375, 6.139880657196045, 6341.3720703125)) end end end end) end end) local ToggleAutoBuddy = Tabs.Item:AddToggle("ToggleAutoBuddy", { Title="Auto Buddy", Description="", Default=false }) ToggleAutoBuddy:OnChanged(function(Value) _G.Auto_Buddy=Value end) Options.ToggleAutoBuddy:SetValue(false) local BuddyPos = CFrame.new(-731.2034301757812, 381.5658874511719,-11198.4951171875) spawn(function() while wait() do if _G.Auto_Buddy then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Cake Queen") then for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Cake Queen" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health>0 then repeat task.wait(_G.Fast_Delay) AutoHaki() EquipTool(SelectWeapon) v.HumanoidRootPart.CanCollide=false v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.Size=Vector3.new(50, 50, 50) Tween(v.HumanoidRootPart.CFrame*Pos) AttackNoCoolDown() until not _G.Auto_Buddy or not v.Parent or v.Humanoid.Health<=0 end end end else if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-BuddyPos.Position).Magnitude<1500 then Tween(BuddyPos) end end Tween(CFrame.new(-731.2034301757812, 381.5658874511719,-11198.4951171875)) if game:GetService("ReplicatedStorage"):FindFirstChild("Cake Queen") then Tween(game:GetService("ReplicatedStorage"):FindFirstChild("Cake Queen").HumanoidRootPart.CFrame*Pos) end end) end end end) local ToggleAutoDualKatana = Tabs.Item:AddToggle("ToggleAutoDualKatana", { Title="Auto CDK", Description="", Default=false }) ToggleAutoDualKatana:OnChanged(function(Value) _G.Auto_DualKatana=Value end) Options.ToggleAutoDualKatana:SetValue(false) spawn(function() while wait() do pcall(function() if _G.Auto_DualKatana then if game.Players.LocalPlayer.Character:FindFirstChild("Tushita") or game.Players.LocalPlayer.Backpack:FindFirstChild("Tushita") or game.Players.LocalPlayer.Character:FindFirstChild("Yama") or game.Players.LocalPlayer.Backpack:FindFirstChild("Yama") then if game.Players.LocalPlayer.Character:FindFirstChild("Tushita") or game.Players.LocalPlayer.Backpack:FindFirstChild("Tushita") then if game.Players.LocalPlayer.Backpack:FindFirstChild("Tushita") then EquipTool("Tushita") end elseif game.Players.LocalPlayer.Character:FindFirstChild("Yama") or game.Players.LocalPlayer.Backpack:FindFirstChild("Yama") then if game.Players.LocalPlayer.Backpack:FindFirstChild("Yama") then EquipTool("Yama") end end else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("LoadItem","Tushita") end end end) end end) spawn(function() while wait() do pcall(function() if _G.Auto_DualKatana then if GetMaterial("Alucard Fragment")==0 then Auto_Quest_Yama_1=true Auto_Quest_Yama_2=false Auto_Quest_Yama_3=false Auto_Quest_Tushita_1=false Auto_Quest_Tushita_2=false Auto_Quest_Tushita_3=false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Evil") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Evil") elseif GetMaterial("Alucard Fragment")==1 then Auto_Quest_Yama_1=false Auto_Quest_Yama_2=true Auto_Quest_Yama_3=false Auto_Quest_Tushita_1=false Auto_Quest_Tushita_2=false Auto_Quest_Tushita_3=false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Evil") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Evil") elseif GetMaterial("Alucard Fragment")==2 then Auto_Quest_Yama_1=false Auto_Quest_Yama_2=false Auto_Quest_Yama_3=true Auto_Quest_Tushita_1=false Auto_Quest_Tushita_2=false Auto_Quest_Tushita_3=false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Evil") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Evil") elseif GetMaterial("Alucard Fragment")==3 then Auto_Quest_Yama_1=false Auto_Quest_Yama_2=false Auto_Quest_Yama_3=false Auto_Quest_Tushita_1=true Auto_Quest_Tushita_2=false Auto_Quest_Tushita_3=false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Good") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Good") elseif GetMaterial("Alucard Fragment")==4 then Auto_Quest_Yama_1=false Auto_Quest_Yama_2=false Auto_Quest_Yama_3=false Auto_Quest_Tushita_1=false Auto_Quest_Tushita_2=true Auto_Quest_Tushita_3=false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Good") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Good") elseif GetMaterial("Alucard Fragment")==5 then Auto_Quest_Yama_1=false Auto_Quest_Yama_2=false Auto_Quest_Yama_3=false Auto_Quest_Tushita_1=false Auto_Quest_Tushita_2=false Auto_Quest_Tushita_3=true game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Good") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Good") elseif GetMaterial("Alucard Fragment")==6 then if game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton Boss [Lv. 2025] [Boss]") or game:GetService("Workspace").ReplicatedStorage:FindFirstChild("Cursed Skeleton Boss [Lv. 2025] [Boss]") then Auto_Quest_Yama_1=false Auto_Quest_Yama_2=false Auto_Quest_Yama_3=false Auto_Quest_Tushita_1=false Auto_Quest_Tushita_2=false Auto_Quest_Tushita_3=false if game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton Boss [Lv. 2025] [Boss]") or game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton [Lv. 2200]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Cursed Skeleton Boss" or v.Name=="Cursed Skeleton" then if v.Humanoid.Health>0 then EquipTool(Sword) Tween(v.HumanoidRootPart.CFrame*pos) v.HumanoidRootPart.Size=Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency=1 v.Humanoid.JumpPower=0 v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.CanCollide=false bringmob=true FarmPos=v.HumanoidRootPart.CFrame MonFarm=v.Name AttackNoCoolDown() end end end end else if (CFrame.new(-12361.7060546875, 603.3547973632812,-6550.5341796875).Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<=100 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Good") wait(1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Evil") wait(1) Tween(CFrame.new(-12361.7060546875, 603.3547973632812,-6550.5341796875)) wait(1.5) game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game) wait(1.5) Tween(CFrame.new(-12253.5419921875, 598.8999633789062,-6546.8388671875)) else Tween(CFrame.new(-12361.7060546875, 603.3547973632812,-6550.5341796875)) end end end end end) end end) spawn(function() while wait() do if Auto_Quest_Yama_1 then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Mythological Pirate") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Mythological Pirate" then repeat wait() Tween(v.HumanoidRootPart.CFrame*CFrame.new(0,0,-2)) until _G.Auto_DualKatana==false or Auto_Quest_Yama_1==false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Evil") end end else Tween(CFrame.new(-13451.46484375, 543.712890625,-6961.0029296875)) end end) end end end) spawn(function() while wait() do pcall(function() if Auto_Quest_Yama_2 then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("HazeESP") then v.HazeESP.Size=UDim2.new(50,50,50,50) v.HazeESP.MaxDistance="inf" end end for i,v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do if v:FindFirstChild("HazeESP") then v.HazeESP.Size=UDim2.new(50,50,50,50) v.HazeESP.MaxDistance="inf" end end end end) end end) spawn(function() while wait() do pcall(function() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if Auto_Quest_Yama_2 and v:FindFirstChild("HazeESP") and (v.HumanoidRootPart.Position-FarmPossEsp.Position).magnitude<=300 then v.HumanoidRootPart.CFrame=FarmPossEsp v.HumanoidRootPart.CanCollide=false v.HumanoidRootPart.Size=Vector3.new(50,50,50) if not v.HumanoidRootPart:FindFirstChild("BodyVelocity") then local vc = Instance.new("BodyVelocity", v.HumanoidRootPart) vc.MaxForce=Vector3.new(1, 1, 1)*math.huge vc.Velocity=Vector3.new(0, 0, 0) end end end end) end end) spawn(function() while wait() do if Auto_Quest_Yama_2 then pcall(function() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("HazeESP") then repeat wait() if (v.HumanoidRootPart.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude>2000 then Tween(v.HumanoidRootPart.CFrame*Pos) else EquipTool(Sword) Tween(v.HumanoidRootPart.CFrame*Pos) v.HumanoidRootPart.Size=Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency=1 v.Humanoid.JumpPower=0 v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.CanCollide=false FarmPos=v.HumanoidRootPart.CFrame MonFarm=v.Name AttackNoCoolDown() if v.Humanoid.Health<=0 and v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end end until _G.Auto_DualKatana==false or Auto_Quest_Yama_2==false or not v.Parent or v.Humanoid.Health<=0 or not v:FindFirstChild("HazeESP") else for x,y in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do if y:FindFirstChild("HazeESP") then if (y.HumanoidRootPart.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude>2000 then Tween(y.HumanoidRootPart.CFrameMon*Pos) else Tween(y.HumanoidRootPart.CFrame*Pos) end end end end end end) end end end) spawn(function() while wait() do if Auto_Quest_Yama_3 then pcall(function() if game.Players.LocalPlayer.Backpack:FindFirstChild("Hallow Essence") then Tween(game:GetService("Workspace").Map["Haunted Castle"].Summoner.Detection.CFrame) elseif game:GetService("Workspace").Map:FindFirstChild("HellDimension") then repeat wait() if game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton [Lv. 2200]") or game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton [Lv. 2200] [Boss]") or game:GetService("Workspace").Enemies:FindFirstChild("Hell's Messenger [Lv. 2200] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Cursed Skeleton" or v.Name=="Cursed Skeleton" or v.Name=="Hell's Messenger" then if v.Humanoid.Health>0 then repeat wait() EquipTool(Sword) Tween(v.HumanoidRootPart.CFrame*Pos) v.HumanoidRootPart.Size=Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency=1 v.Humanoid.JumpPower=0 v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.CanCollide=false FarmPos=v.HumanoidRootPart.CFrame MonFarm=v.Name AttackNoCoolDown() if v.Humanoid.Health<=0 and v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end until v.Humanoid.Health<=0 or not v.Parent or Auto_Quest_Yama_3==false end end end else wait(5) Tween(game:GetService("Workspace").Map.HellDimension.Torch1.CFrame) wait(1.5) game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game) wait(1.5) Tweem(game:GetService("Workspace").Map.HellDimension.Torch2.CFrame) wait(1.5) game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game) wait(1.5) Tween(game:GetService("Workspace").Map.HellDimension.Torch3.CFrame) wait(1.5) game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game) wait(1.5) Tween(game:GetService("Workspace").Map.HellDimension.Exit.CFrame) end until _G.Auto_DualKatana==false or Auto_Quest_Yama_3==false or GetMaterial("Alucard Fragment")==3 else if game:GetService("Workspace").Enemies:FindFirstChild("Soul Reaper") or game.ReplicatedStorage:FindFirstChild("Soul Reaper [Lv. 2100] [Raid Boss]") then if game:GetService("Workspace").Enemies:FindFirstChild("Soul Reaper") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Soul Reaper" then if v.Humanoid.Health>0 then repeat wait() Tween(v.HumanoidRootPart.CFrame*Pos) until _G.Auto_DualKatana==false or Auto_Quest_Yama_3==false or game:GetService("Workspace").Map:FindFirstChild("HellDimension") end end end else Tween(CFrame.new(-9570.033203125, 315.9346923828125, 6726.89306640625)) end else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Buy",1,1) end end end) end end end) spawn(function() while wait() do if Auto_Quest_Tushita_1 then Tween(CFrame.new(-9546.990234375, 21.139892578125, 4686.1142578125)) wait(5) Tween(CFrame.new(-6120.0576171875, 16.455780029296875,-2250.697265625)) wait(5) Tween(CFrame.new(-9533.2392578125, 7.254445552825928,-8372.69921875)) end end end) spawn(function() while wait() do if Auto_Quest_Tushita_2 then pcall(function() if (CFrame.new(-5539.3115234375, 313.800537109375,-2972.372314453125).Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<=500 then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if Auto_Quest_Tushita_2 and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health>0 then if (v.HumanoidRootPart.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<2000 then repeat wait() EquipTool(Sword) Tween(v.HumanoidRootPart.CFrame*Pos) v.HumanoidRootPart.Size=Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency=1 v.Humanoid.JumpPower=0 v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.CanCollide=false FarmPos=v.HumanoidRootPart.CFrame MonFarm=v.Name AttackNoCoolDown() if v.Humanoid.Health<=0 and v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end until v.Humanoid.Health<=0 or not v.Parent or Auto_Quest_Tushita_2==false end end end else Tween(CFrame.new(-5545.1240234375, 313.800537109375,-2976.616455078125)) end end) end end end) spawn(function() while wait() do if Auto_Quest_Tushita_3 then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Cake Queen") or game.ReplicatedStorage:FindFirstChild("Cake Queen [Lv. 2175] [Boss]") then if game:GetService("Workspace").Enemies:FindFirstChild("Cake Queen") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Cake Queen" then if v.Humanoid.Health>0 then repeat wait() EquipTool(Sword) Tween(v.HumanoidRootPart.CFrame*Pos) v.HumanoidRootPart.Size=Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency=1 v.Humanoid.JumpPower=0 v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.CanCollide=false FarmPos=v.HumanoidRootPart.CFrame MonFarm=v.Name AttackNoCoolDown() if v.Humanoid.Health<=0 and v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end until _G.Auto_DualKatana==false or Auto_Quest_Tushita_3==false or game:GetService("Workspace").Map:FindFirstChild("HeavenlyDimension") end end end else Tween(CFrame.new(-709.3132934570312, 381.6005859375,-11011.396484375)) end elseif game:GetService("Workspace").Map:FindFirstChild("HeavenlyDimension") then repeat wait() if game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton [Lv. 2200]") or game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton [Lv. 2200] [Boss]") or game:GetService("Workspace").Enemies:FindFirstChild("Heaven's Guardian [Lv. 2200] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Cursed Skeleton" or v.Name=="Cursed Skeleton" or v.Name=="Heaven's Guardian" then if v.Humanoid.Health>0 then repeat wait() EquipTool(Sword) Tween(v.HumanoidRootPart.CFrame*Pos) v.HumanoidRootPart.Size=Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency=1 v.Humanoid.JumpPower=0 v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.CanCollide=false FarmPos=v.HumanoidRootPart.CFrame MonFarm=v.Name AttackNoCoolDown() if v.Humanoid.Health<=0 and v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end until v.Humanoid.Health<=0 or not v.Parent or Auto_Quest_Tushita_3==false end end end else wait(5) Tween(game:GetService("Workspace").Map.HeavenlyDimension.Torch1.CFrame) wait(1.5) game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game) wait(1.5) Tween(game:GetService("Workspace").Map.HeavenlyDimension.Torch2.CFrame) wait(1.5) game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game) wait(1.5) Tween(game:GetService("Workspace").Map.HeavenlyDimension.Torch3.CFrame) wait(1.5) game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game) wait(1.5) Tween(game:GetService("Workspace").Map.HeavenlyDimension.Exit.CFrame) end until not _G.Auto_DualKatana or not Auto_Quest_Tushita_3 or GetMaterial("Alucard Fragment")==6 end end) end end end) if Sea2 then local ToggleFactory = Tabs.Main1:AddToggle("ToggleFactory", {Title="Auto Factory",Description="", Default=false }) ToggleFactory:OnChanged(function(Value) _G.Factory=Value end) Options.ToggleFactory:SetValue(false) spawn(function() while wait() do if _G.Factory then if game.Workspace.Enemies:FindFirstChild("Core") then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name=="Core" and v.Humanoid.Health>0 then repeat wait(_G.Fast_Delay) AttackNoCoolDown() repeat Tween(CFrame.new(448.46756, 199.356781,-441.389252)) wait() until not _G.Factory or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(448.46756, 199.356781,-441.389252)).Magnitude<=10 EquipTool(SelectWeapon) AutoHaki() Tween(v.HumanoidRootPart.CFrame*Pos) v.HumanoidRootPart.Size=Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency=1 v.Humanoid.JumpPower=0 v.Humanoid.WalkSpeed=0 v.HumanoidRootPart.CanCollide=false FarmPos=v.HumanoidRootPart.CFrame MonFarm=v.Name until not v.Parent or v.Humanoid.Health<=0 or _G.Factory==false end end elseif game.ReplicatedStorage:FindFirstChild("Core") then repeat Tween(CFrame.new(448.46756, 199.356781,-441.389252)) wait() until not _G.Factory or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(448.46756, 199.356781,-441.389252)).Magnitude<=10 end end end end) end local ToggleAutoFarmSwan = Tabs.Main1:AddToggle("ToggleAutoFarmSwan", { Title="Auto Fram Swan", Description="", Default=false }) ToggleAutoFarmSwan:OnChanged(function(Value) _G.Auto_FarmSwan=Value end) Options.ToggleAutoFarmSwan:SetValue(false) spawn(function() pcall(function() while wait() do if _G.AutoFarmSwan then if game:GetService("Workspace").Enemies:FindFirstChild("Don Swan") then for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Don Swan" and v.Humanoid.Health>0 and v:IsA("Model") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then repeat task.wait() pcall(function() AutoHaki() EquipTool(SelectWeapon) v.HumanoidRootPart.CanCollide=false v.HumanoidRootPart.Size=Vector3.new(50, 50, 50) Tween(v.HumanoidRootPart.CFrame*Pos) AttackNoCoolDown() end) until _G.AutoFarmSwan==false or v.Humanoid.Health<=0 end end else repeat task.wait() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance", Vector3.new(2284.912109375, 15.537666320801, 905.48291015625)) until (CFrame.new(2284.912109375, 15.537666320801, 905.48291015625).Position-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<=4 or _G.AutoFarmSwan==false end end end end) end) local ToggleAutoRengoku = Tabs.Item:AddToggle("ToggleAutoRengoku", { Title="Auto Rengoku", Description="", Default=false }) ToggleAutoRengoku:OnChanged(function(Value) _G.Auto_Regoku=Value end) Options.ToggleAutoRengoku:SetValue(false) spawn(function() pcall(function() while wait() do if _G.Auto_Regoku then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hidden Key") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Hidden Key") then EquipTool("Hidden Key") Tween(CFrame.new(6571.1201171875, 299.23028564453,-6967.841796875)) elseif game:GetService("Workspace").Enemies:FindFirstChild("Snow Lurker") or game:GetService("Workspace").Enemies:FindFirstChild("Arctic Warrior") then for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if (v.Name=="Snow Lurker" or v.Name=="Arctic Warrior") and v.Humanoid.Health>0 then repeat task.wait(_G.Fast_Delay) EquipTool(SelectWeapon) AutoHaki() v.HumanoidRootPart.CanCollide=false v.HumanoidRootPart.Size=Vector3.new(50, 50, 50) FarmPos=v.HumanoidRootPart.CFrame MonFarm=v.Name Tween(v.HumanoidRootPart.CFrame*Pos) AttackNoCoolDown() bringmob=true until game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hidden Key") or _G.Auto_Regoku==false or not v.Parent or v.Humanoid.Health<=0 bringmob=false end end else bringmob=false Tween(CFrame.new(5439.716796875, 84.420944213867,-6715.1635742188)) end end end end) end) if Sea2 or Sea3 then local ToggleHakiColor = Tabs.Shop:AddToggle("ToggleHakiColor", {Title="Auto Collect Haki",Description="",Default=false }) ToggleHakiColor:OnChanged(function(Value) _G.Auto_Buy_Enchancement=Value end) Options.ToggleHakiColor:SetValue(false) spawn(function() while wait() do if _G.Auto_Buy_Enchancement then local args = { [1]="ColorsDealer", [2]="2" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end end) end if Sea2 then local ToggleSwordLengend = Tabs.Shop:AddToggle("ToggleSwordLengend", {Title="Auto Sword Legend",Description="",Default=false }) ToggleSwordLengend:OnChanged(function(Value) _G.BuyLengendSword=Value end) Options.ToggleSwordLengend:SetValue(false) spawn(function() while wait() do pcall(function() if _G.BuyLengendSword or Triple_A then local args = { [1]="LegendarySwordDealer", [2]="2" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) else wait() end end) end end) end if Sea2 then local ToggleEvoRace = Tabs.Main1:AddToggle("ToggleEvoRace", {Title="Auto Race V2", Description="", Default=false}) ToggleEvoRace:OnChanged(function(Value) _G.AutoEvoRace=Value end) Options.ToggleEvoRace:SetValue(false) spawn(function() pcall(function() while wait(0.1) do if _G.AutoEvoRace then if not game:GetService("Players").LocalPlayer.Data.Race:FindFirstChild("Evolved") then if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist", "1")==0 then Tween(CFrame.new(-2779.83521, 72.9661407,-3574.02002,-0.730484903, 6.39014104e-08,-0.68292886, 3.59963224e-08, 1, 5.50667032e-08, 0.68292886, 1.56424669e-08,-0.730484903)) if (Vector3.new(-2779.83521, 72.9661407,-3574.02002)-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<=4 then wait(1.3) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist", "2") end elseif game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist", "1")==1 then pcall(function() if not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flower 1") and not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flower 1") then Tween(game:GetService("Workspace").Flower1.CFrame) elseif not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flower 2") and not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flower 2") then Tween(game:GetService("Workspace").Flower2.CFrame) elseif not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flower 3") and not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flower 3") then if game:GetService("Workspace").Enemies:FindFirstChild("Zombie") then for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Zombie" then repeat task.wait(_G.Fast_Delay) AutoHaki() EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame*Pos) v.HumanoidRootPart.CanCollide=false v.HumanoidRootPart.Size=Vector3.new(50, 50, 50) AttackNoCoolDown() FarmPos=v.HumanoidRootPart.CFrame MonFarm=v.Name bringmob=true until game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flower 3") or not v.Parent or v.Humanoid.Health<=0 or _G.AutoEvoRace==false bringmob=false end end else Tween(CFrame.new(-5685.9233398438, 48.480125427246,-853.23724365234)) end end end) elseif game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist", "1")==2 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist", "3") end end end end end) end) end local ToggleAutoT = Tabs.Setting:AddToggle("ToggleAutoT", {Title="Auto On V3", Description="", Default=false }) ToggleAutoT:OnChanged(function(Value) _G.AutoT=Value end) Options.ToggleAutoT:SetValue(false) spawn(function() while wait() do pcall(function() if _G.AutoT then game:GetService("ReplicatedStorage").Remotes.CommE:FireServer("ActivateAbility") end end) end end) local ToggleAutoY = Tabs.Setting:AddToggle("ToggleAutoY", {Title="Auto On V4", Description="", Default=false }) ToggleAutoY:OnChanged(function(Value) _G.AutoY=Value end) Options.ToggleAutoY:SetValue(false) spawn(function() while wait() do pcall(function() if _G.AutoY then game:GetService("VirtualInputManager"):SendKeyEvent(true, "Y", false, game) wait() game:GetService("VirtualInputManager"):SendKeyEvent(false, "Y", false, game) end end) end end) local ToggleAutoKen = Tabs.Setting:AddToggle("ToggleAutoKen", {Title="Auto Ken", Description="", Default=false }) ToggleAutoKen:OnChanged(function(Value) _G.AutoKen=Value if Value then game:GetService("ReplicatedStorage").Remotes.CommE:FireServer("Ken", true) else game:GetService("ReplicatedStorage").Remotes.CommE:FireServer("Ken", false) end end) Options.ToggleAutoKen:SetValue(false) spawn(function() while wait() do pcall(function() if _G.AutoKen then game:GetService("ReplicatedStorage").Remotes.CommE:FireServer("Ken", true) end end) end end) local ToggleSaveSpawn = Tabs.Setting:AddToggle("ToggleSaveSpawn", {Title="Save Set Spawn", Description="", Default=false }) ToggleSaveSpawn:OnChanged(function(Value) _G.SaveSpawn=Value if Value then local args = { [1]="SetSpawnPoint" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end) Options.ToggleSaveSpawn:SetValue(false) spawn(function() while wait() do pcall(function() if _G.SaveSpawn then local args = { [1]="SetSpawnPoint" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end) end end) Tabs.Setting:AddButton({ Title = "Fps Boost", Description = "", Callback = function() local a = false local b = game local c = b.Workspace local d = b.Lighting local e = c.Terrain e.WaterWaveSize = 0 e.WaterWaveSpeed = 0 e.WaterReflectance = 0 e.WaterTransparency = 0 d.GlobalShadows = false d.FogEnd = 9e9 d.Brightness = 0 settings().Rendering.QualityLevel = "Level01" for _, f in pairs(b:GetDescendants()) do if f:IsA("Part") or f:IsA("Union") or f:IsA("CornerWedgePart") or f:IsA("TrussPart") then f.Material = "Plastic" f.Reflectance = 0 elseif f:IsA("Decal") or f:IsA("Texture") and a then f.Transparency = 1 elseif f:IsA("ParticleEmitter") or f:IsA("Trail") then f.Lifetime = NumberRange.new(0) elseif f:IsA("Explosion") then f.BlastPressure = 1 f.BlastRadius = 1 elseif f:IsA("Fire") or f:IsA("SpotLight") or f:IsA("Smoke") or f:IsA("Sparkles") then f.Enabled = false elseif f:IsA("MeshPart") then f.Material = "Plastic" f.Reflectance = 0 f.TextureID = 10385902758728957 end end for _, g in pairs(d:GetChildren()) do if g:IsA("BlurEffect") or g:IsA("SunRaysEffect") or g:IsA("ColorCorrectionEffect") or g:IsA("BloomEffect") or g:IsA("DepthOfFieldEffect") then g.Enabled = false end end end }) local ToggleBringMob = Tabs.Setting:AddToggle("ToggleBringMob", {Title="Bring Mob",Description="", Default=true}) ToggleBringMob:OnChanged(function(Value) _G.BringMob = Value end) Options.ToggleBringMob:SetValue(true) spawn(function() while wait() do pcall(function() for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if _G.BringMob and bringmob then if v.Name == MonFarm and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then if v.Name == "Factory Staff" then if (v.HumanoidRootPart.Position - FarmPos.Position).Magnitude <= 1000000000 then v.Head.CanCollide = false v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.CFrame = FarmPos if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) end elseif v.Name == MonFarm then if (v.HumanoidRootPart.Position - FarmPos.Position).Magnitude <= 10000000000 then v.HumanoidRootPart.CFrame = FarmPos v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency = 1 v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.Humanoid:ChangeState(11) v.Humanoid:ChangeState(14) sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) end end end end end end) end end) local ToggleRemoveNotify = Tabs.Setting:AddToggle("ToggleRemoveNotify", {Title="Remove Notify",Description="", Default=false }) ToggleRemoveNotify:OnChanged(function(Value) RemoveNotify=Value end) Options.ToggleRemoveNotify:SetValue(false) spawn(function() while wait() do if RemoveNotify then game.Players.LocalPlayer.PlayerGui.Notifications.Enabled=false else game.Players.LocalPlayer.PlayerGui.Notifications.Enabled=true end end end) local ToggleWhite = Tabs.Setting:AddToggle("ToggleWhite", {Title="Remove White",Description="", Default=false }) ToggleWhite:OnChanged(function(Value) _G.WhiteScreen=Value if _G.WhiteScreen==true then game:GetService("RunService"):Set3dRenderingEnabled(false) elseif _G.WhiteScreen==false then game:GetService("RunService"):Set3dRenderingEnabled(true) end end) Options.ToggleWhite:SetValue(false) local SKill = Tabs.Setting:AddSection("Mastery Skill") local ToggleZ = Tabs.Setting:AddToggle("ToggleZ", {Title="Skill Z",Description="", Default=true }) ToggleZ:OnChanged(function(Value) SkillZ=Value end) Options.ToggleZ:SetValue(true) local ToggleX = Tabs.Setting:AddToggle("ToggleX", {Title="Skill X", Description="",Default=true }) ToggleX:OnChanged(function(Value) SkillX=Value end) Options.ToggleX:SetValue(true) local ToggleC = Tabs.Setting:AddToggle("ToggleC", {Title="Skill C",Description="", Default=true }) ToggleC:OnChanged(function(Value) SkillC=Value end) Options.ToggleC:SetValue(true) local ToggleV = Tabs.Setting:AddToggle("ToggleV", {Title="Skill V",Description="", Default=true }) ToggleV:OnChanged(function(Value) SkillV=Value end) Options.ToggleV:SetValue(true) local ToggleF = Tabs.Setting:AddToggle("ToggleF", {Title="Skill F",Description="", Default=false }) ToggleF:OnChanged(function(Value) SkillF=Value end) Options.ToggleF:SetValue(true) local Usser = Tabs.Info:AddParagraph({ Title="Thông tin", Content="\n".. "Tên : "..game.Players.LocalPlayer.DisplayName.." (@"..game.Players.LocalPlayer.Name..")\n".. "Cấp độ : "..game:GetService("Players").LocalPlayer.Data.Level.Value.."\n".. "Beli : "..game:GetService("Players").LocalPlayer.Data.Beli.Value.."\n".. "Fragments : "..game:GetService("Players").LocalPlayer.Data.Fragments.Value.."\n".. "Bounty : "..game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value.."\n".. "Máu : "..game.Players.LocalPlayer.Character.Humanoid.Health.."/"..game.Players.LocalPlayer.Character.Humanoid.MaxHealth.."\n".. "Năng lượng : "..game.Players.LocalPlayer.Character.Energy.Value.."/"..game.Players.LocalPlayer.Character.Energy.MaxValue.."\n".. "Tộc : "..game:GetService("Players").LocalPlayer.Data.Race.Value.."\n".. "Trái : "..game:GetService("Players").LocalPlayer.Data.DevilFruit.Value.."\n".. "" }) local Time = Tabs.Status:AddParagraph({ Title="Thời gian", Content="" }) local function UpdateLocalTime() local date = os.date("*t") local hour = date.hour % 24 local ampm = hour<12 and "AM" or "PM" local formattedTime = string.format("%02i:%02i:%02i %s", ((hour-1) % 12)+1, date.min, date.sec, ampm) local formattedDate = string.format("%02d/%02d/%04d", date.day, date.month, date.year) local LocalizationService = game:GetService("LocalizationService") local Players = game:GetService("Players") local player = Players.LocalPlayer local name = player.Name local regionCode = "Unknown" local success, code=pcall(function() return LocalizationService:GetCountryRegionForPlayerAsync(player) end) if success then regionCode=code end Time:SetDesc(formattedDate .. "-" .. formattedTime .. " [ " .. regionCode .. " ]") end spawn(function() while true do UpdateLocalTime() game:GetService("RunService").RenderStepped:Wait() end end) local ServerTime = Tabs.Status:AddParagraph({ Title="Thời gian chơi server", Content="" }) local function UpdateServerTime() local GameTime = math.floor(workspace.DistributedGameTime+0.5) local Hour = math.floor(GameTime/(60^2)) % 24 local Minute = math.floor(GameTime/60) % 60 local Second = GameTime % 60 ServerTime:SetDesc(string.format("%02d Hour-%02d Minute-%02d Second", Hour, Minute, Second)) end spawn(function() while task.wait() do pcall(UpdateServerTime) end end) local FrozenIsland = Tabs.Status:AddParagraph({ Title="Leviathan Island", Content="" }) spawn(function() pcall(function() while wait() do if game:GetService("Workspace").Map:FindFirstChild("FrozenDimension") then FrozenIsland:SetDesc('✅') else FrozenIsland:SetDesc('❌') end end end) end) local Input = Tabs.Status:AddInput("Input", { Title="Job ID", Default="", Placeholder="", Numeric=false, Finished=false, Callback=function(Value) _G.Job=Value end }) Tabs.Status:AddButton({ Title="Join Job ID", Description="", Callback=function() game:GetService("TeleportService"):TeleportToPlaceInstance(game.placeId,_G.Job, game.Players.LocalPlayer) end }) Tabs.Status:AddButton({ Title="Copy Job ID", Description="", Callback=function() setclipboard(tostring(game.JobId)) end }) local Toggle = Tabs.Status:AddToggle("MyToggle", {Title="Spam Join Job ID", Default=false }) Toggle:OnChanged(function(Value) _G.Join=Value end) spawn(function() while wait() do if _G.Join then game:GetService("TeleportService"):TeleportToPlaceInstance(game.placeId,_G.Job, game.Players.LocalPlayer) end end end) local ToggleMelee = Tabs.Stats:AddToggle("ToggleMelee", {Title="Add Melee",Description="", Default=false }) ToggleMelee:OnChanged(function(Value) _G.Auto_Stats_Melee=Value end) Options.ToggleMelee:SetValue(false) local ToggleDe = Tabs.Stats:AddToggle("ToggleDe", {Title="Add Default",Description="", Default=false }) ToggleDe:OnChanged(function(Value) _G.Auto_Stats_Defense=Value end) Options.ToggleDe:SetValue(false) local ToggleSword = Tabs.Stats:AddToggle("ToggleSword", {Title="Add Sword",Description="", Default=false }) ToggleSword:OnChanged(function(Value) _G.Auto_Stats_Sword=Value end) Options.ToggleSword:SetValue(false) local ToggleGun = Tabs.Stats:AddToggle("ToggleGun", {Title="Add Gun", Description="",Default=false }) ToggleGun:OnChanged(function(Value) _G.Auto_Stats_Gun=Value end) Options.ToggleGun:SetValue(false) local ToggleFruit = Tabs.Stats:AddToggle("ToggleFruit", {Title="Add Fruit",Description="", Default=false }) ToggleFruit:OnChanged(function(Value) _G.Auto_Stats_Devil_Fruit=Value end) Options.ToggleFruit:SetValue(false) spawn(function() while wait() do if _G.Auto_Stats_Devil_Fruit then local args = { [1]="AddPoint", [2]="Demon Fruit", [3]=3 } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end end) spawn(function() while wait() do if _G.Auto_Stats_Gun then local args = { [1]="AddPoint", [2]="Gun", [3]=3 } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end end) spawn(function() while wait() do if _G.Auto_Stats_Sword then local args = { [1]="AddPoint", [2]="Sword", [3]=3 } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end end) spawn(function() while wait() do if _G.Auto_Stats_Defense then local args = { [1]="AddPoint", [2]="Defense", [3]=3 } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end end) spawn(function() while wait() do if _G.Auto_Stats_Melee then local args = { [1]="AddPoint", [2]="Melee", [3]=3 } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end end) local Playerslist = {} for i,v in pairs(game:GetService("Players"):GetChildren()) do table.insert(Playerslist,v.Name) end local SelectedPly = Tabs.Player:AddDropdown("SelectedPly", { Title="Select Player", Description="", Values=Playerslist, Multi=false, Default=1, }) SelectedPly:SetValue(_G.SelectPly) SelectedPly:OnChanged(function(Value) _G.SelectPly=Value end) Tabs.Player:AddButton({ Title="ReLoad Player", Description="", Callback=function() table.clear(Playerslist) for i,v in pairs(game:GetService("Players"):GetChildren()) do table.insert(Playerslist,v.Name) end end }) local ToggleTeleport = Tabs.Player:AddToggle("ToggleTeleport", {Title="Teleport Player", Description="",Default=false }) ToggleTeleport:OnChanged(function(Value) _G.TeleportPly=Value if Value==false then wait() AutoHaki() Tween2(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame) wait() end end) Options.ToggleTeleport:SetValue(false) spawn(function() while wait() do if _G.TeleportPly then pcall(function() if game.Players:FindFirstChild(_G.SelectPly) then Tween2(game.Players[_G.SelectPly].Character.HumanoidRootPart.CFrame) end end) end end end) local ToggleWalkonWater = Tabs.Player:AddToggle("ToggleWalkonWater", {Title="Walk on Water",Description="", Default=true }) ToggleWalkonWater:OnChanged(function(Value) _G.WalkonWater=Value end) Options.ToggleWalkonWater:SetValue(true) spawn(function() while task.wait() do pcall(function() if _G.WalkonWater then game:GetService("Workspace").Map["WaterBase-Plane"].Size=Vector3.new(1000,112,1000) else game:GetService("Workspace").Map["WaterBase-Plane"].Size=Vector3.new(1000,80,1000) end end) end end) local ToggleSpeedRun = Tabs.Player:AddToggle("ToggleSpeedRun", {Title = "Speed Run",Description = "", Default = true }) ToggleSpeedRun:OnChanged(function(Value) InfAbility = Value if Value == false then game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility"):Destroy() end end) Options.ToggleSpeedRun:SetValue(true) spawn(function() while wait() do if InfAbility then InfAb() end end end) function InfAb() if InfAbility then if not game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility") then local inf = Instance.new("ParticleEmitter") inf.Acceleration = Vector3.new(0,0,0) inf.Archivable = true inf.Drag = 20 inf.EmissionDirection = Enum.NormalId.Top inf.Enabled = true inf.Lifetime = NumberRange.new(0,0) inf.LightInfluence = 0 inf.LockedToPart = true inf.Name = "Agility" inf.Rate = 500 local numberKeypoints2 = { NumberSequenceKeypoint.new(0, 0); NumberSequenceKeypoint.new(1, 4); } inf.Size = NumberSequence.new(numberKeypoints2) inf.RotSpeed = NumberRange.new(9999, 99999) inf.Rotation = NumberRange.new(0, 0) inf.Speed = NumberRange.new(30, 30) inf.SpreadAngle = Vector2.new(0,0,0,0) inf.Texture = "" inf.VelocityInheritance = 0 inf.ZOffset = 2 inf.Transparency = NumberSequence.new(0) inf.Color = ColorSequence.new(Color3.fromRGB(0,0,0),Color3.fromRGB(0,0,0)) inf.Parent = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart end else if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility") then game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility"):Destroy() end end end local ToggleNoClip = Tabs.Player:AddToggle("ToggleNoClip", {Title = "No Clip",Description = "", Default = true }) ToggleNoClip:OnChanged(function(value) _G.LOf = value end) Options.ToggleNoClip:SetValue(true) spawn(function() pcall(function() game:GetService("RunService").Stepped:Connect(function() if _G.LOf then for _, v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do if v:IsA("BasePart") then v.CanCollide = false end end end end) end) end) local ToggleEnablePvp = Tabs.Player:AddToggle("ToggleEnablePvp", {Title="Enable PVP", Description="",Default=false }) ToggleEnablePvp:OnChanged(function(Value) _G.EnabledPvP=Value end) Options.ToggleEnablePvp:SetValue(false) spawn(function() pcall(function() while wait() do if _G.EnabledPvP then if game:GetService("Players").LocalPlayer.PlayerGui.Main.PvpDisabled.Visible==true then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EnablePvp") end end end end) end) local Teleport = Tabs.Teleport:AddSection("World") local ToggleAutoSea2 = Tabs.Main1:AddToggle("ToggleAutoSea2", { Title="Auto Sea 2", Description="", Default=false }) ToggleAutoSea2:OnChanged(function(Value) _G.Auto_Sea2=Value end) Options.ToggleAutoSea2:SetValue(false) spawn(function() while wait() do if _G.Auto_Sea2 then pcall(function() local MyLevel = game:GetService("Players").LocalPlayer.Data.Level.Value if MyLevel>=700 and World1 then if game:GetService("Workspace").Map.Ice.Door.CanCollide==false and game:GetService("Workspace").Map.Ice.Door.Transparency==1 then local CFrame1 = CFrame.new(4849.29883, 5.65138149, 719.611877) repeat Tween(CFrame1) wait() until (CFrame1.Position-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<=3 or _G.Auto_Sea2==false wait(1.1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("DressrosaQuestProgress","Detective") wait(0.5) EquipTool("Key") repeat Tween(CFrame.new(1347.7124, 37.3751602,-1325.6488)) wait() until (Vector3.new(1347.7124, 37.3751602,-1325.6488)-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<=3 or _G.Auto_Sea2==false wait(0.5) else if game:GetService("Workspace").Map.Ice.Door.CanCollide==false and game:GetService("Workspace").Map.Ice.Door.Transparency==1 then if game:GetService("Workspace").Enemies:FindFirstChild("Ice Admiral") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Ice Admiral" then if not v.Humanoid.Health<=0 then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health>0 then OldCFrameSecond=v.HumanoidRootPart.CFrame repeat task.wait(_G.Fast_Delay) AutoHaki() EquipTool(SelectWeapon) v.HumanoidRootPart.CanCollide=false v.Humanoid.WalkSpeed=0 v.Head.CanCollide=false v.HumanoidRootPart.Size=Vector3.new(50, 50, 50) v.HumanoidRootPart.CFrame=OldCFrameSecond Tween(v.HumanoidRootPart.CFrame*Pos) AttackNoCoolDown() sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius", math.huge) until not _G.Auto_Sea2 or not v.Parent or v.Humanoid.Health<=0 end else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelDressrosa") end end end else if game:GetService("ReplicatedStorage"):FindFirstChild("Ice Admiral") then Tween(game:GetService("ReplicatedStorage"):FindFirstChild("Ice Admiral").HumanoidRootPart.CFrame*Pos) end end end end end end) end end end) local ToggleAutoSea3 = Tabs.Main1:AddToggle("ToggleAutoSea3", { Title="Auto Sea 3", Description="", Default=false }) ToggleAutoSea3:OnChanged(function(Value) _G.Auto_Sea3=Value end) Options.ToggleAutoSea3:SetValue(false) spawn(function() while wait() do if _G.AutoSea3 then pcall(function() if game:GetService("Players").LocalPlayer.Data.Level.Value>=1500 and World2 then _G.AutoLevel=false if game:GetService("ReplicatedStorage").Remotes["CommF_"]:InvokeServer("ZQuestProgress", "General")==0 then Tween(CFrame.new(-1926.3221435547, 12.819851875305, 1738.3092041016)) if (CFrame.new(-1926.3221435547, 12.819851875305, 1738.3092041016).Position-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<=10 then wait(1.5) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ZQuestProgress", "Begin") end wait(1.8) if game:GetService("Workspace").Enemies:FindFirstChild("rip_indra") then for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="rip_indra" then OldCFrameThird=v.HumanoidRootPart.CFrame repeat task.wait(_G.Fast_Delay) AutoHaki() EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame*Pos) v.HumanoidRootPart.CFrame=OldCFrameThird v.HumanoidRootPart.Size=Vector3.new(50, 50, 50) v.HumanoidRootPart.CanCollide=false v.Humanoid.WalkSpeed=0 AttackNoCoolDown() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelZou") until _G.AutoSea3==false or v.Humanoid.Health<=0 or not v.Parent end end elseif not game:GetService("Workspace").Enemies:FindFirstChild("rip_indra") and (CFrame.new(-26880.93359375, 22.848554611206, 473.18951416016).Position-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<=1000 then Tween(CFrame.new(-26880.93359375, 22.848554611206, 473.18951416016)) end end end end) end end end) Tabs.Teleport:AddButton({ Title="Sea 1", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelMain") end }) Tabs.Teleport:AddButton({ Title="Sea 2", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelDressrosa") end }) Tabs.Teleport:AddButton({ Title="Sea 3", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelZou") end }) local Mastery = Tabs.Teleport:AddSection("Island") if Sea1 then IslandList={ "WindMill", "Marine", "Middle Town", "Jungle", "Pirate Village", "Desert", "Snow Island", "MarineFord", "Colosseum", "Sky Island 1", "Sky Island 2", "Sky Island 3", "Prison", "Magma Village", "Under Water Island", "Fountain City", "Shank Room", "Mob Island", } elseif Sea2 then IslandList={ "The Cafe", "Frist Spot", "Dark Area", "Flamingo Mansion", "Flamingo Room", "Green Zone", "Factory", "Colossuim", "Zombie Island", "Two Snow Mountain", "Punk Hazard", "Cursed Ship", "Ice Castle", "Forgotten Island", "Ussop Island", "Mini Sky Island", } elseif Sea3 then IslandList={ "Mansion", "Port Town", "Great Tree", "Castle On The Sea", "MiniSky", "Hydra Island", "Floating Turtle", "Haunted Castle", "Ice Cream Island", "Peanut Island", "Cake Island", "Cocoa Island", "Candy Island", "Tiki Outpost", } end local DropdownIsland = Tabs.Teleport:AddDropdown("DropdownIsland",{ Title="Select Island", Description="", Values=IslandList, Multi=false, Default=1, }) DropdownIsland:SetValue(_G.SelectIsland) DropdownIsland:OnChanged(function(Value) _G.SelectIsland=Value end) Tabs.Teleport:AddButton({ Title="Teleport Island", Description="", Callback=function() if _G.SelectIsland=="WindMill" then Tween2(CFrame.new(979.79895019531, 16.516613006592, 1429.0466308594)) elseif _G.SelectIsland=="Marine" then Tween2(CFrame.new(-2566.4296875, 6.8556680679321, 2045.2561035156)) elseif _G.SelectIsland=="Middle Town" then Tween2(CFrame.new(-690.33081054688, 15.09425163269, 1582.2380371094)) elseif _G.SelectIsland=="Jungle" then Tween2(CFrame.new(-1612.7957763672, 36.852081298828, 149.12843322754)) elseif _G.SelectIsland=="Pirate Village" then Tween2(CFrame.new(-1181.3093261719, 4.7514905929565, 3803.5456542969)) elseif _G.SelectIsland=="Desert" then Tween2(CFrame.new(944.15789794922, 20.919729232788, 4373.3002929688)) elseif _G.SelectIsland=="Snow Island" then Tween2(CFrame.new(1347.8067626953, 104.66806030273,-1319.7370605469)) elseif _G.SelectIsland=="MarineFord" then Tween2(CFrame.new(-4914.8212890625, 50.963626861572, 4281.0278320313)) elseif _G.SelectIsland=="Colosseum" then Tween2( CFrame.new(-1427.6203613281, 7.2881078720093,-2792.7722167969)) elseif _G.SelectIsland=="Sky Island 1" then Tween2(CFrame.new(-4869.1025390625, 733.46051025391,-2667.0180664063)) elseif _G.SelectIsland=="Sky Island 2" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-4607.82275, 872.54248,-1667.55688)) elseif _G.SelectIsland=="Sky Island 3" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-7894.6176757813, 5547.1416015625,-380.29119873047)) elseif _G.SelectIsland=="Prison" then Tween2( CFrame.new(4875.330078125, 5.6519818305969, 734.85021972656)) elseif _G.SelectIsland=="Magma Village" then Tween2(CFrame.new(-5247.7163085938, 12.883934020996, 8504.96875)) elseif _G.SelectIsland=="Under Water Island" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(61163.8515625, 11.6796875, 1819.7841796875)) elseif _G.SelectIsland=="Fountain City" then Tween2(CFrame.new(5127.1284179688, 59.501365661621, 4105.4458007813)) elseif _G.SelectIsland=="Shank Room" then Tween2(CFrame.new(-1442.16553, 29.8788261,-28.3547478)) elseif _G.SelectIsland=="Mob Island" then Tween2(CFrame.new(-2850.20068, 7.39224768, 5354.99268)) elseif _G.SelectIsland=="The Cafe" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-281.93707275390625, 306.130615234375, 609.280029296875)) wait() Tween2(CFrame.new(-380.47927856445, 77.220390319824, 255.82550048828)) elseif _G.SelectIsland=="Frist Spot" then Tween2(CFrame.new(-11.311455726624, 29.276733398438, 2771.5224609375)) elseif _G.SelectIsland=="Dark Area" then Tween2(CFrame.new(3780.0302734375, 22.652164459229,-3498.5859375)) elseif _G.SelectIsland=="Flamingo Mansion" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-281.93707275390625, 306.130615234375, 609.280029296875)) elseif _G.SelectIsland=="Flamingo Room" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(2284.912109375, 15.152034759521484, 905.48291015625)) elseif _G.SelectIsland=="Green Zone" then Tween2( CFrame.new(-2448.5300292969, 73.016105651855,-3210.6306152344)) elseif _G.SelectIsland=="Factory" then Tween2(CFrame.new(424.12698364258, 211.16171264648,-427.54049682617)) elseif _G.SelectIsland=="Colossuim" then Tween2( CFrame.new(-1503.6224365234, 219.7956237793, 1369.3101806641)) elseif _G.SelectIsland=="Zombie Island" then Tween2(CFrame.new(-5622.033203125, 492.19604492188,-781.78552246094)) elseif _G.SelectIsland=="Two Snow Mountain" then Tween2(CFrame.new(753.14288330078, 408.23559570313,-5274.6147460938)) elseif _G.SelectIsland=="Punk Hazard" then Tween2(CFrame.new(-6127.654296875, 15.951762199402,-5040.2861328125)) elseif _G.SelectIsland=="Cursed Ship" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(923.40197753906, 125.05712890625, 32885.875)) elseif _G.SelectIsland=="Ice Castle" then Tween2(CFrame.new(6148.4116210938, 294.38687133789,-6741.1166992188)) elseif _G.SelectIsland=="Forgotten Island" then Tween2(CFrame.new(-3032.7641601563, 317.89672851563,-10075.373046875)) elseif _G.SelectIsland=="Ussop Island" then Tween2(CFrame.new(4816.8618164063, 8.4599885940552, 2863.8195800781)) elseif _G.SelectIsland=="Mini Sky Island" then Tween2(CFrame.new(-288.74060058594, 49326.31640625,-35248.59375)) elseif _G.SelectIsland=="Great Tree" then Tween2(CFrame.new(2681.2736816406, 1682.8092041016,-7190.9853515625)) elseif _G.SelectIsland=="Castle On The Sea" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-5075.50927734375, 314.5155029296875,-3150.0224609375)) elseif _G.SelectIsland=="MiniSky" then Tween2(CFrame.new(-260.65557861328, 49325.8046875,-35253.5703125)) elseif _G.SelectIsland=="Port Town" then Tween2(CFrame.new(-290.7376708984375, 6.729952812194824, 5343.5537109375)) elseif _G.SelectIsland=="Hydra Island" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(5661.5322265625, 1013.0907592773438,-334.9649963378906)) elseif _G.SelectIsland=="Floating Turtle" then Tween2(CFrame.new(-13274.528320313, 531.82073974609,-7579.22265625)) elseif _G.SelectIsland=="Mansion" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-12468.5380859375, 375.0094299316406,-7554.62548828125)) elseif _G.SelectIsland=="Castle On The Sea" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-5075.50927734375, 314.5155029296875,-3150.0224609375)) elseif _G.SelectIsland=="Haunted Castle" then Tween2(CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562)) elseif _G.SelectIsland=="Ice Cream Island" then Tween2(CFrame.new(-902.56817626953, 79.93204498291,-10988.84765625)) elseif _G.SelectIsland=="Peanut Island" then Tween2(CFrame.new(-2062.7475585938, 50.473892211914,-10232.568359375)) elseif _G.SelectIsland=="Cake Island" then Tween2(CFrame.new(-1884.7747802734375, 19.327526092529297,-11666.8974609375)) elseif _G.SelectIsland=="Cocoa Island" then Tween2(CFrame.new(87.94276428222656, 73.55451202392578,-12319.46484375)) elseif _G.SelectIsland=="Candy Island" then Tween2(CFrame.new(-1014.4241943359375, 149.11068725585938,-14555.962890625)) elseif _G.SelectIsland=="Tiki Outpost" then Tween2(CFrame.new(-16542.447265625, 55.68632888793945, 1044.41650390625)) end end }) Tabs.Visual:AddButton({ Title="Visual", Description="", Callback=function() local plr = game:GetService("Players").LocalPlayer local Notification = require(game:GetService("ReplicatedStorage").Notification) local Data = plr:WaitForChild("Data") local EXPFunction = require(game.ReplicatedStorage:WaitForChild("EXPFunction")) local LevelUp = require(game:GetService("ReplicatedStorage").Effect.Container.LevelUp) local Sound = require(game:GetService("ReplicatedStorage").Util.Sound) local LevelUpSound = game:GetService("ReplicatedStorage").Util.Sound.Storage.Other:FindFirstChild("LevelUp_Proxy") or game:GetService("ReplicatedStorage").Util.Sound.Storage.Other:FindFirstChild("LevelUp") function v129(p15) local v130 = p15; while true do local v131, v132=string.gsub(v130, "^(-?%d+)(%d%d%d)", "%1,%2"); v130=v131; if v132==0 then break; end; end; return v130; end; Notification.new("QUEST COMPLETED!"):Display() Notification.new("Earned9,999,999,999,999 Exp.(+None)"):Display() Notification.new("Earned$9,999,999,999,999"):Display() plr.Data.Exp.Value=999999999999 plr.Data.Beli.Value=plr.Data.Beli.Value+999999999999 delay=0 count=0 while plr.Data.Exp.Value-EXPFunction(Data.Level.Value)>0 do plr.Data.Exp.Value=plr.Data.Exp.Value-EXPFunction(Data.Level.Value) plr.Data.Level.Value=plr.Data.Level.Value+1 plr.Data.Points.Value=plr.Data.Points.Value+3 LevelUp({ plr }) Sound.Play(Sound, LevelUpSound.Value) Notification.new("LEVEL UP!(" .. plr.Data.Level.Value .. ")"):Display() count=count+1 if count>=5 then delay=tick() count=0 wait() end end end }) Tabs.Visual:AddInput("Input_Level", { Title="Level", Default="", Placeholder="Enter", Numeric=false, Finished=false, Callback=function(value) game:GetService("Players")["LocalPlayer"].Data.Level.Value=tonumber(value) end }) Tabs.Visual:AddInput("Input_EXP", { Title="Exp", Default="", Placeholder="Enter", Numeric=false, Finished=false, Callback=function(value) game:GetService("Players")["LocalPlayer"].Data.Exp.Value=tonumber(value) end }) Tabs.Visual:AddInput("Input_Beli", { Title="Money", Default="", Placeholder="Enter", Numeric=false, Finished=false, Callback=function(value) game:GetService("Players")["LocalPlayer"].Data.Beli.Value=tonumber(value) end }) Tabs.Visual:AddInput("Input_Fragments", { Title="Point F", Default="", Placeholder="Enter", Numeric=false, Finished=false, Callback=function(value) game:GetService("Players")["LocalPlayer"].Data.Fragments.Value=tonumber(value) end }) local Remote_GetFruits = game.ReplicatedStorage:FindFirstChild("Remotes").CommF_:InvokeServer("GetFruits"); Table_DevilFruitSniper={} ShopDevilSell={} for i, v in next, Remote_GetFruits do table.insert(Table_DevilFruitSniper, v.Name) if v.OnSale then table.insert(ShopDevilSell, v.Name) end end _G.SelectFruit=nil _G.PermanentFruit=nil _G.AutoBuyFruitSniper=false _G.AutoSwitchPermanentFruit=false local DropdownFruit = Tabs.Fruit:AddDropdown("DropdownFruit", { Title="Select Fruit", Description="", Values=Table_DevilFruitSniper, Multi=false, Default=1, }) DropdownFruit:SetValue(_G.SelectFruit) DropdownFruit:OnChanged(function(Value) _G.SelectFruit=Value end) local ToggleFruit = Tabs.Fruit:AddToggle("ToggleFruit", { Title="Buy Fruit", Description="", Default=false }) ToggleFruit:OnChanged(function(Value) if Value then _G.AutoBuyFruitSniper=true pcall(function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("GetFruits") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("PurchaseRawFruit", _G.SelectFruit, false) end) _G.AutoBuyFruitSniper=false end end) Options.ToggleFruit:SetValue(false) local DropdownPermanentFruit = Tabs.Fruit:AddDropdown("DropdownPermanentFruit", { Title="Permanent Fruit", Description="", Values=Table_DevilFruitSniper, Multi=false, Default=1, }) DropdownPermanentFruit:SetValue(_G.PermanentFruit) DropdownPermanentFruit:OnChanged(function(Value) _G.PermanentFruit=Value end) local TogglePermanentFruit = Tabs.Fruit:AddToggle("TogglePermanentFruit", { Title="Buy Permanent Fruit", Description="", Default=false }) TogglePermanentFruit:OnChanged(function(Value) if Value then _G.AutoSwitchPermanentFruit=true pcall(function() local args = { [1]="SwitchFruit", [2]=_G.PermanentFruit } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end) _G.AutoSwitchPermanentFruit=false end end) Options.TogglePermanentFruit:SetValue(false) local ToggleStore = Tabs.Fruit:AddToggle("ToggleStore", {Title="Store Fruit",Description="", Default=false }) ToggleStore:OnChanged(function(Value) _G.AutoStoreFruit=Value end) Options.ToggleStore:SetValue(false) spawn(function() while task.wait() do if _G.AutoStoreFruit then pcall(function() if _G.AutoStoreFruit then if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Bomb Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bomb Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Bomb-Bomb",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bomb Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Spike Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spike Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Spike-Spike",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spike Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Chop Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Chop Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Chop-Chop",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Chop Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Spring Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spring Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Spring-Spring",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spring Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Rocket Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Kilo Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Rocket-Rocket",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Kilo Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Smoke Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Smoke Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Smoke-Smoke",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Smoke Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Spin Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spin Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Spin-Spin",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spin Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flame Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flame Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Flame-Flame",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flame Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Falcon Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Falcon Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Falcon",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("alcon Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Ice Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Ice Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Ice-Ice",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Ice Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Sand Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Sand Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Sand-Sand",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Sand Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dark Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dark Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Dark-Dark",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dark Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Ghost Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Revive Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Ghost-Ghost",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Revive Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Diamond Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Diamond Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Diamond-Diamond",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Diamond Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Light Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Light Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Light-Light",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Light Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Love Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Love Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Love-Love",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Love Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Rubber Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Rubber Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Rubber-Rubber",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Rubber Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Barrier Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Barrier Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Barrier-Barrier",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Barrier Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Magma Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Magma Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Magma-Magma",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Magma Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Portal Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Portal Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Door-Door",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Portal Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Quake Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Quake Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Quake-Quake",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Quake Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Buddha Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Buddha Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buddha",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Buddha Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Spider Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spider Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Spider-Spider",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spider Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Bird: Phoenix Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Phoenix Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Phoenix",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Phoenix Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Rumble Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Rumble Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Rumble-Rumble",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Rumble Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Pain Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Pain Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Pain-Pain",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Pain Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Gravity Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Gravity Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Gravity-Gravity",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Gravity Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dough Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dough Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Dough-Dough",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dough Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Shadow Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Shadow Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Shadow-Shadow",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Shadow Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Venom Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Venom Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Venom-Venom",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Venom Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Control Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Control Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Control-Control",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Control Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Spirit Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spirit Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Soul-Soul",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spirit Fruit")) end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Dragon-Dragon",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Fruit")) if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Leopard Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Leopard Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Leopard-Leopard",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Leopard Fruit")) end end end end) end wait() end end) local ToggleRandomFruit = Tabs.Fruit:AddToggle("ToggleRandomFruit", {Title="Random Fruit",Description="", Default=false }) ToggleRandomFruit:OnChanged(function(Value) _G.Random_Auto=Value end) Options.ToggleRandomFruit:SetValue(false) spawn(function() pcall(function() while wait() do if _G.Random_Auto then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Cousin","Buy") end end end) end) local ToggleCollectTP = Tabs.Fruit:AddToggle("ToggleCollectTP", {Title="Teleport Fruit",Description="", Default=false }) ToggleCollectTP:OnChanged(function(Value) _G.CollectFruitTP=Value end) Options.ToggleCollectTP:SetValue(false) spawn(function() while wait() do if _G.CollectFruitTP then for i,v in pairs(game.Workspace:GetChildren()) do if string.find(v.Name, "Fruit") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=v.Handle.CFrame end end end end end) local ToggleCollect = Tabs.Fruit:AddToggle("ToggleCollect", {Title="Collect Fruit",Description="", Default=false }) ToggleCollect:OnChanged(function(Value) _G.Tweenfruit=Value end) Options.ToggleCollect:SetValue(false) spawn(function() while wait() do if _G.Tweenfruit then for i,v in pairs(game.Workspace:GetChildren()) do if string.find(v.Name, "Fruit") then Tween(v.Handle.CFrame) end end end end end) local Mastery = Tabs.Fruit:AddSection("Esp") local ToggleEspPlayer = Tabs.Fruit:AddToggle("ToggleEspPlayer", {Title="Player",Description="", Default=false }) ToggleEspPlayer:OnChanged(function(Value) ESPPlayer=Value UpdatePlayerChams() end) Options.ToggleEspPlayer:SetValue(false) local ToggleEspFruit = Tabs.Fruit:AddToggle("ToggleEspFruit", {Title="Fruit",Description="", Default=false }) ToggleEspFruit:OnChanged(function(Value) DevilFruitESP=Value while DevilFruitESP do wait() UpdateDevilChams() end end) Options.ToggleEspFruit:SetValue(false) local ToggleEspIsland = Tabs.Fruit:AddToggle("ToggleEspIsland", {Title="Island",Description="", Default=false }) ToggleEspIsland:OnChanged(function(Value) IslandESP=Value while IslandESP do wait() UpdateIslandESP() end end) Options.ToggleEspIsland:SetValue(false) local ToggleEspFlower = Tabs.Fruit:AddToggle("ToggleEspFlower", {Title="Flower",Description="", Default=false }) ToggleEspFlower:OnChanged(function(Value) FlowerESP=Value UpdateFlowerChams() end) Options.ToggleEspFlower:SetValue(false) spawn(function() while wait() do if FlowerESP then UpdateFlowerChams() end if DevilFruitESP then UpdateDevilChams() end if ChestESP then UpdateChestChams() end if ESPPlayer then UpdatePlayerChams() end if RealFruitESP then UpdateRealFruitChams() end end end) local ToggleEspRealFruit = Tabs.Fruit:AddToggle("ToggleEspRealFruit", {Title="Real Fruit", Description="", Default=false }) ToggleEspRealFruit:OnChanged(function(Value) RealFruitEsp=Value while RealFruitEsp do wait() UpdateRealFruitEsp() end end) Options.ToggleEspRealFruit:SetValue(false) function UpdateRealFruitEsp() for _, v in pairs(game.Workspace.AppleSpawner:GetChildren()) do if v:IsA("Tool") then if RealFruitEsp then if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui', v.Handle) bill.Name='NameEsp'..Number bill.ExtentsOffset=Vector3.new(0, 1, 0) bill.Size=UDim2.new(1, 200, 1, 30) bill.Adornee=v.Handle bill.AlwaysOnTop=true local name = Instance.new('TextLabel', bill) name.Font=Enum.Font.GothamSemibold name.FontSize="Size14" name.TextWrapped=true name.Size=UDim2.new(1, 0, 1, 0) name.TextYAlignment='Top' name.BackgroundTransparency=1 name.TextStrokeTransparency=0.5 name.TextColor3=Color3.fromRGB(255, 0, 0) name.Text=(v.Name .. ' \n' .. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Handle.Position).Magnitude/3) .. ' Distance') else v.Handle['NameEsp'..Number].TextLabel.Text=(v.Name .. ' ' .. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Handle.Position).Magnitude/3) .. ' Distance') end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end end for _, v in pairs(game.Workspace.PineappleSpawner:GetChildren()) do if v:IsA("Tool") then if RealFruitEsp then if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui', v.Handle) bill.Name='NameEsp'..Number bill.ExtentsOffset=Vector3.new(0, 1, 0) bill.Size=UDim2.new(1, 200, 1, 30) bill.Adornee=v.Handle bill.AlwaysOnTop=true local name = Instance.new('TextLabel', bill) name.Font=Enum.Font.GothamSemibold name.FontSize="Size14" name.TextWrapped=true name.Size=UDim2.new(1, 0, 1, 0) name.TextYAlignment='Top' name.BackgroundTransparency=1 name.TextStrokeTransparency=0.5 name.TextColor3=Color3.fromRGB(255, 174, 0) name.Text=(v.Name .. ' \n' .. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Handle.Position).Magnitude/3) .. ' Distance') else v.Handle['NameEsp'..Number].TextLabel.Text=(v.Name .. ' ' .. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Handle.Position).Magnitude/3) .. ' Distance') end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end end for _, v in pairs(game.Workspace.BananaSpawner:GetChildren()) do if v:IsA("Tool") then if RealFruitEsp then if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui', v.Handle) bill.Name='NameEsp'..Number bill.ExtentsOffset=Vector3.new(0, 1, 0) bill.Size=UDim2.new(1, 200, 1, 30) bill.Adornee=v.Handle bill.AlwaysOnTop=true local name = Instance.new('TextLabel', bill) name.Font=Enum.Font.GothamSemibold name.FontSize="Size14" name.TextWrapped=true name.Size=UDim2.new(1, 0, 1, 0) name.TextYAlignment='Top' name.BackgroundTransparency=1 name.TextStrokeTransparency=0.5 name.TextColor3=Color3.fromRGB(251, 255, 0) name.Text=(v.Name .. ' \n' .. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Handle.Position).Magnitude/3) .. ' Distance') else v.Handle['NameEsp'..Number].TextLabel.Text=(v.Name .. ' ' .. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Handle.Position).Magnitude/3) .. ' Distance') end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end end end local ToggleIslandMirageEsp = Tabs.Fruit:AddToggle("ToggleIslandMirageEsp", {Title="Mirage", Description="", Default=false }) ToggleIslandMirageEsp:OnChanged(function(Value) IslandMirageEsp=Value while IslandMirageEsp do wait() UpdateIslandMirageEsp() end end) Options.ToggleIslandMirageEsp:SetValue(false) function isnil(thing) return (thing==nil) end local function round(n) return math.floor(tonumber(n)+0.5) end Number=math.random(1, 1000000) function UpdateIslandMirageEsp() for _, v in pairs(game:GetService("Workspace")["_WorldOrigin"].Locations:GetChildren()) do pcall(function() if MirageIslandESP then if v.Name=="Mirage Island" then if not v:FindFirstChild('NameEsp') then local bill = Instance.new('BillboardGui', v) bill.Name='NameEsp' bill.ExtentsOffset=Vector3.new(0, 1, 0) bill.Size=UDim2.new(1, 200, 1, 30) bill.Adornee=v bill.AlwaysOnTop=true local name = Instance.new('TextLabel', bill) name.Font=Enum.Font.Code name.FontSize=Enum.FontSize.Size14 name.TextWrapped=true name.Size=UDim2.new(1, 0, 1, 0) name.TextYAlignment=Enum.TextYAlignment.Top name.BackgroundTransparency=1 name.TextStrokeTransparency=0.5 name.TextColor3=Color3.fromRGB(80, 245, 245) else v['NameEsp'].TextLabel.Text=(v.Name .. ' \n' .. round((game:GetService('Players').LocalPlayer.Character.Head.Position-v.Position).Magnitude/3) .. ' M') end end else if v:FindFirstChild('NameEsp') then v:FindFirstChild('NameEsp'):Destroy() end end end) end end local Chips = {"Flame","Ice","Quake","Light","Dark","Spider","Rumble","Magma","Buddha","Sand","Phoenix","Dough"} local DropdownRaid = Tabs.Raid:AddDropdown("DropdownRaid", { Title="Select Chip", Description="", Values=Chips, Multi=false, Default=1, }) DropdownRaid:SetValue(SelectChip) DropdownRaid:OnChanged(function(Value) SelectChip=Value end) local ToggleBuy = Tabs.Raid:AddToggle("ToggleBuy", {Title="Buy Chip", Description="",Default=false }) ToggleBuy:OnChanged(function(Value) _G.Auto_Buy_Chips_Dungeon=Value end) Options.ToggleBuy:SetValue(false) spawn(function() while wait() do if _G.Auto_Buy_Chips_Dungeon then pcall(function() local args = { [1]="RaidsNpc", [2]="Select", [3]=SelectChip } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end) end end end) local ToggleStart = Tabs.Raid:AddToggle("ToggleStart", {Title="Star Raid",Description="", Default=false }) ToggleStart:OnChanged(function(Value) _G.Auto_StartRaid=Value end) Options.ToggleStart:SetValue(false) spawn(function() while wait() do pcall(function() if _G.Auto_StartRaid then if game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Timer.Visible==false then if not game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1") and (game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Special Microchip") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Special Microchip")) then if Sea2 then Tween2(CFrame.new(-6438.73535, 250.645355,-4501.50684)) local args = { [1]="SetSpawnPoint" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) fireclickdetector(game:GetService("Workspace").Map.CircleIsland.RaidSummon2.Button.Main.ClickDetector) elseif Sea3 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance", Vector3.new(-5075.50927734375, 314.5155029296875,-3150.0224609375)) Tween2(CFrame.new(-5017.40869, 314.844055,-2823.0127,-0.925743818, 4.48217499e-08,-0.378151238, 4.55503146e-09, 1, 1.07377559e-07, 0.378151238, 9.7681621e-08,-0.925743818)) local args = { [1]="SetSpawnPoint" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) fireclickdetector(game:GetService("Workspace").Map["Boat Castle"].RaidSummon2.Button.Main.ClickDetector) end end end end end) end end) local ToggleNextIsland = Tabs.Raid:AddToggle("ToggleNextIsland", { Title="Auto Fram Raid", Description="", Default=false }) ToggleNextIsland:OnChanged(function(Value) AutoNextIsland=Value if not Value then _G.AutoNear=false end end) Options.ToggleNextIsland:SetValue(false) spawn(function() local visitedIslands = {} while task.wait() do if AutoNextIsland then pcall(function() local character = game.Players.LocalPlayer.Character if character and character:FindFirstChild("HumanoidRootPart") then local locations = game:GetService("Workspace")["_WorldOrigin"].Locations local pos = character.HumanoidRootPart.Position if (pos-Vector3.new(-6438.73535, 250.645355,-4501.50684)).Magnitude<1 or (pos-Vector3.new(-5017.40869, 314.844055,-2823.0127)).Magnitude<1 then visitedIslands={} end if locations:FindFirstChild("Island 1") then _G.AutoNear=true end if locations:FindFirstChild("Island 2") and not visitedIslands["Island 2"] then Tween(locations:FindFirstChild("Island 2").CFrame) visitedIslands["Island 2"]=true AutoNextIsland=false wait() AutoNextIsland=true elseif locations:FindFirstChild("Island 3") and not visitedIslands["Island 3"] then Tween(locations:FindFirstChild("Island 3").CFrame) visitedIslands["Island 3"]=true AutoNextIsland=false wait() AutoNextIsland=true elseif locations:FindFirstChild("Island 4") and not visitedIslands["Island 4"] then Tween(locations:FindFirstChild("Island 4").CFrame) visitedIslands["Island 4"]=true AutoNextIsland=false wait() AutoNextIsland=true elseif locations:FindFirstChild("Island 5") and not visitedIslands["Island 5"] then Tween(locations:FindFirstChild("Island 5").CFrame) visitedIslands["Island 5"]=true AutoNextIsland=false wait() AutoNextIsland=true end end end) end end end) local ToggleAwake = Tabs.Raid:AddToggle("ToggleAwake", {Title="Self-awakening",Description="", Default=false }) ToggleAwake:OnChanged(function(Value) AutoAwakenAbilities=Value end) Options.ToggleAwake:SetValue(false) spawn(function() while task.wait() do if AutoAwakenAbilities then pcall(function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Awakener","Awaken") end) end end end) local ToggleGetFruit = Tabs.Raid:AddToggle("ToggleGetFruit", {Title="Collect Fruit 1M",Description="", Default=false }) ToggleGetFruit:OnChanged(function(Value) _G.Autofruit=Value end) spawn(function() while wait() do pcall(function() if _G.Autofruit then local args = { [1]="LoadFruit", [2]="Rocket-Rocket" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) local args = { [1]="LoadFruit", [2]="Spin-Spin" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) local args = { [1]="LoadFruit", [2]="Chop-Chop" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) local args = { [1]="LoadFruit", [2]="Spring-Spring" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) local args = { [1]="LoadFruit", [2]="Bomb-Bomb" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) local args = { [1]="LoadFruit", [2]="Smoke-Smoke" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) local args = { [1]="LoadFruit", [2]="Spike-Spike" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) local args = { [1]="LoadFruit", [2]="Flame-Flame" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) local args = { [1]="LoadFruit", [2]="Falcon-Falcon" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) local args = { [1]="LoadFruit", [2]="Ice-Ice" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) local args = { [1]="LoadFruit", [2]="Sand-Sand" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) local args = { [1]="LoadFruit", [2]="Dark-Dark" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) local args = { [1]="LoadFruit", [2]="Ghost-Ghost" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) local args = { [1]="LoadFruit", [2]="Diamond-Diamond" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) local args = { [1]="LoadFruit", [2]="Light-Light" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) local args = { [1]="LoadFruit", [2]="Rubber-Rubber" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) local args = { [1]="LoadFruit", [2]="Barrier-Barrier" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end) end end) if Sea2 then Tabs.Main1:AddButton({ Title="Teleport Raid Sea 2", Description="", Callback=function() Tween2(CFrame.new(-6438.73535, 250.645355,-4501.50684)) end }) elseif Sea3 then Tabs.Main1:AddButton({ Title="Teleport Raid Sea 3", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-5075.50927734375, 314.5155029296875,-3150.0224609375)) Tween2(CFrame.new(-5017.40869, 314.844055,-2823.0127,-0.925743818, 4.48217499e-08,-0.378151238, 4.55503146e-09, 1, 1.07377559e-07, 0.378151238, 9.7681621e-08,-0.925743818)) end }) end local Mastery = Tabs.Raid:AddSection("Teleport Raid Law") local ToggleLaw = Tabs.Raid:AddToggle("ToggleLaw", {Title="Auto Raid Law",Description="", Default=false }) ToggleLaw:OnChanged(function(Value) Auto_Law=Value end) Options.ToggleLaw:SetValue(false) spawn(function() pcall(function() while wait() do if Auto_Law then if not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Microchip") and not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Microchip") and not game:GetService("Workspace").Enemies:FindFirstChild("Order") and not game:GetService("ReplicatedStorage"):FindFirstChild("Order") then wait() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Microchip","1") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Microchip","2") end end end end) end) spawn(function() pcall(function() while wait() do if Auto_Law then if not game:GetService("Workspace").Enemies:FindFirstChild("Order") and not game:GetService("ReplicatedStorage"):FindFirstChild("Order") then if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Microchip") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Microchip") then fireclickdetector(game:GetService("Workspace").Map.CircleIsland.RaidSummon.Button.Main.ClickDetector) end end if game:GetService("ReplicatedStorage"):FindFirstChild("Order") or game:GetService("Workspace").Enemies:FindFirstChild("Order") then if game:GetService("Workspace").Enemies:FindFirstChild("Order") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name=="Order" then repeat wait(_G.Fast_Delay) AttackNoCoolDown() AutoHaki() EquipTool(SelectWeapon) Tween(v.HumanoidRootPart.CFrame*Pos) v.HumanoidRootPart.CanCollide=false v.HumanoidRootPart.Size=Vector3.new(60, 60, 60) until not v.Parent or v.Humanoid.Health<=0 or Auto_Law==false end end elseif game:GetService("ReplicatedStorage"):FindFirstChild("Order") then Tween(CFrame.new(-6217.2021484375, 28.047645568848,-5053.1357421875)) end end end end end) end) local Mastery = Tabs.Race:AddSection("Race v4") Tabs.Race:AddButton({ Title="Temple of Time", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(28286.35546875, 14895.3017578125, 102.62469482421875)) end }) Tabs.Race:AddButton({ Title="Pull Lever", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(28286.35546875, 14895.3017578125, 102.62469482421875)) Tween2(CFrame.new(28575.181640625, 14936.6279296875, 72.31636810302734)) end }) Tabs.Race:AddButton({ Title="Buy Gear", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(28286.35546875, 14895.3017578125, 102.62469482421875)) Tween2(CFrame.new(28981.552734375, 14888.4267578125,-120.245849609375)) end }) local Mastery = Tabs.Race:AddSection("Race") Tabs.Race:AddButton({ Title="Teleport Door Race", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(28286.35546875, 14895.3017578125, 102.62469482421875)) if game:GetService("Players").LocalPlayer.Data.Race.Value=="Human" then Tween2(CFrame.new(29221.822265625, 14890.9755859375,-205.99114990234375)) elseif game:GetService("Players").LocalPlayer.Data.Race.Value=="Skypiea" then Tween2(CFrame.new(28960.158203125, 14919.6240234375, 235.03948974609375)) elseif game:GetService("Players").LocalPlayer.Data.Race.Value=="Fishman" then Tween2(CFrame.new(28231.17578125, 14890.9755859375,-211.64173889160156)) elseif game:GetService("Players").LocalPlayer.Data.Race.Value=="Cyborg" then Tween2(CFrame.new(28502.681640625, 14895.9755859375,-423.7279357910156)) elseif game:GetService("Players").LocalPlayer.Data.Race.Value=="Ghoul" then Tween2(CFrame.new(28674.244140625, 14890.6767578125, 445.4310607910156)) elseif game:GetService("Players").LocalPlayer.Data.Race.Value=="Mink" then Tween2(CFrame.new(29012.341796875, 14890.9755859375,-380.1492614746094)) end end }) local ToggleHumanandghoul = Tabs.Race:AddToggle("ToggleHumanandghoul", {Title="Auto Trial Human/Ghoul",Description="", Default=false }) ToggleHumanandghoul:OnChanged(function(Value) KillAura=Value end) Options.ToggleHumanandghoul:SetValue(false) local ToggleAutotrial = Tabs.Race:AddToggle("ToggleAutotrial", {Title="Auto Trial",Description="", Default=false }) ToggleAutotrial:OnChanged(function(Value) _G.AutoQuestRace=Value end) Options.ToggleAutotrial:SetValue(false) spawn(function() pcall(function() while wait() do if _G.AutoQuestRace then if game:GetService("Players").LocalPlayer.Data.Race.Value=="Human" then for i,v in pairs(game.Workspace.Enemies:GetDescendants()) do if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health>0 then pcall(function() repeat wait() v.Humanoid.Health=0 v.HumanoidRootPart.CanCollide=false sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) until not _G.AutoQuestRace or not v.Parent or v.Humanoid.Health<=0 end) end end elseif game:GetService("Players").LocalPlayer.Data.Race.Value=="Skypiea" then for i,v in pairs(game:GetService("Workspace").Map.SkyTrial.Model:GetDescendants()) do if v.Name=="snowisland_Cylinder.081" then BKP(v.CFrame*CFrame.new(0,0,0)) end end elseif game:GetService("Players").LocalPlayer.Data.Race.Value=="Fishman" then for i,v in pairs(game:GetService("Workspace").SeaBeasts.SeaBeast1:GetDescendants()) do if v.Name=="HumanoidRootPart" then Tween(v.CFrame*Pos) for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then if v.ToolTip=="Melee" then game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end end end game:GetService("VirtualInputManager"):SendKeyEvent(true,122,false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,122,false,game.Players.LocalPlayer.Character.HumanoidRootPart) wait(.2) game:GetService("VirtualInputManager"):SendKeyEvent(true,120,false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,120,false,game.Players.LocalPlayer.Character.HumanoidRootPart) wait(.2) game:GetService("VirtualInputManager"):SendKeyEvent(true,99,false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,99,false,game.Players.LocalPlayer.Character.HumanoidRootPart) for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then if v.ToolTip=="Blox Fruit" then game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end end end game:GetService("VirtualInputManager"):SendKeyEvent(true,122,false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,122,false,game.Players.LocalPlayer.Character.HumanoidRootPart) wait(.2) game:GetService("VirtualInputManager"):SendKeyEvent(true,120,false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,120,false,game.Players.LocalPlayer.Character.HumanoidRootPart) wait(.2) game:GetService("VirtualInputManager"):SendKeyEvent(true,99,false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,99,false,game.Players.LocalPlayer.Character.HumanoidRootPart) wait() for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then if v.ToolTip=="Sword" then game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end end end game:GetService("VirtualInputManager"):SendKeyEvent(true,122,false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,122,false,game.Players.LocalPlayer.Character.HumanoidRootPart) wait(.2) game:GetService("VirtualInputManager"):SendKeyEvent(true,120,false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,120,false,game.Players.LocalPlayer.Character.HumanoidRootPart) wait(.2) game:GetService("VirtualInputManager"):SendKeyEvent(true,99,false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,99,false,game.Players.LocalPlayer.Character.HumanoidRootPart) wait() for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then if v.ToolTip=="Gun" then game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end end end game:GetService("VirtualInputManager"):SendKeyEvent(true,122,false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,122,false,game.Players.LocalPlayer.Character.HumanoidRootPart) wait(.2) game:GetService("VirtualInputManager"):SendKeyEvent(true,120,false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,120,false,game.Players.LocalPlayer.Character.HumanoidRootPart) wait(.2) game:GetService("VirtualInputManager"):SendKeyEvent(true,99,false,game.Players.LocalPlayer.Character.HumanoidRootPart) game:GetService("VirtualInputManager"):SendKeyEvent(false,99,false,game.Players.LocalPlayer.Character.HumanoidRootPart) end end elseif game:GetService("Players").LocalPlayer.Data.Race.Value=="Cyborg" then Tween(CFrame.new(28654, 14898.7832,-30, 1, 0, 0, 0, 1, 0, 0, 0, 1)) elseif game:GetService("Players").LocalPlayer.Data.Race.Value=="Ghoul" then for i,v in pairs(game.Workspace.Enemies:GetDescendants()) do if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health>0 then pcall(function() repeat wait() v.Humanoid.Health=0 v.HumanoidRootPart.CanCollide=false sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) until not _G.AutoQuestRace or not v.Parent or v.Humanoid.Health<=0 end) end end elseif game:GetService("Players").LocalPlayer.Data.Race.Value=="Mink" then for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do if v.Name=="StartPoint" then Tween(v.CFrame*CFrame.new(0,10,0)) end end end end end end) end) local ToggleKillTrial = Tabs.Race:AddToggle("ToggleKillTrial", {Title="Kill Player Trial", Description="", Default=false}) ToggleKillTrial:OnChanged(function(Value) _G.AutoKillTrial=Value end) Options.ToggleKillTrial:SetValue(false) spawn(function() while wait() do pcall(function() if _G.AutoKillTrial then for _, v in pairs(game:GetService("Players"):GetChildren()) do if v.Name and v.Name ~=game.Players.LocalPlayer.Name and (v.Character.HumanoidRootPart.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude<=100 then if v.Character.Humanoid.Health>0 then repeat wait(_G.Fast_Delay) EquipTool(SelectWeapon) AutoHaki() Tween(v.Character.HumanoidRootPart.CFrame*CFrame.new(0, 0, 5)) v.Character.HumanoidRootPart.CanCollide=false v.Character.HumanoidRootPart.Size=Vector3.new(60, 60, 60) AttackNoCoolDown() until not _G.AutoKillTrial or not v.Parent or v.Character.Humanoid.Health<=0 end end end end end) end end) local Mastery = Tabs.Race:AddSection("Train Race") local ToggleFarmRace = Tabs.Race:AddToggle("ToggleFarmRace", {Title="Auto Train", Description="", Default=false}) local AutoFarmRace = false ToggleFarmRace:OnChanged(function(Value) AutoFarmRace=Value end) Options.ToggleFarmRace:SetValue(false) spawn(function() while wait() do if AutoFarmRace then pcall(function() if game.Players.LocalPlayer.Character:FindFirstChild("RaceTransformed") then if game.Players.LocalPlayer.Character.RaceTransformed.Value==true then _G.AutoBoneNoQuest=false Tween(CFrame.new(-9698.4736328125, 445.09442138671875, 6545.8525390625)) elseif game.Players.LocalPlayer.Character.RaceTransformed.Value==false then _G.AutoBoneNoQuest=true game:GetService("VirtualInputManager"):SendKeyEvent(true, "Y", false, game) wait() game:GetService("VirtualInputManager"):SendKeyEvent(false, "Y", false, game) end end end) else _G.AutoBoneNoQuest=false end end end) local ToggleUpgrade = Tabs.Race:AddToggle("ToggleUpgrade", {Title="Upgrade Gear", Description="", Default=false }) ToggleUpgrade:OnChanged(function(Value) _G.AutoUpgrade=Value if _G.AutoUpgrade then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer('UpgradeRace', 'Buy') end end) Options.ToggleUpgrade:SetValue(false) local Mastery = Tabs.Shop:AddSection("Ability") Tabs.Shop:AddButton({ Title="Geppo", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Geppo") end }) Tabs.Shop:AddButton({ Title="Buso", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Buso") end }) Tabs.Shop:AddButton({ Title="Soru", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Soru") end }) Tabs.Shop:AddButton({ Title="Ken", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("KenTalk","Buy") end }) local Mastery = Tabs.Shop:AddSection("Sword") Tabs.Shop:AddButton({ Title="Cutlass", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Cutlass") end }) Tabs.Shop:AddButton({ Title="Katana", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Katana") end }) Tabs.Shop:AddButton({ Title="Iron Mace", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Iron Mace") end }) Tabs.Shop:AddButton({ Title="Duel Katana", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Duel Katana") end }) Tabs.Shop:AddButton({ Title="Triple Katana", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Triple Katana") end }) Tabs.Shop:AddButton({ Title="Pipe", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Pipe") end }) Tabs.Shop:AddButton({ Title="Dual-Headed Blade", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Dual-Headed Blade") end }) Tabs.Shop:AddButton({ Title="Bisento", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Bisento") end }) Tabs.Shop:AddButton({ Title="Soul Cane", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Soul Cane") end }) Tabs.Shop:AddButton({ Title="Pole V2", Description="", Callback=function() game.ReplicatedStorage.Remotes.CommF_:InvokeServer("ThunderGodTalk") end }) local Mastery = Tabs.Shop:AddSection("Gun") Tabs.Shop:AddButton({ Title="Musket", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Musket") end }) Tabs.Shop:AddButton({ Title="Slingshot", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Slingshot") end }) Tabs.Shop:AddButton({ Title="Flintlock", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Flintlock") end }) Tabs.Shop:AddButton({ Title="Refined Slingshot", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Refined Slingshot") end }) Tabs.Shop:AddButton({ Title="Dual Flintlock", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Dual Flintlock") end }) Tabs.Shop:AddButton({ Title="Cannon", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Cannon") end }) Tabs.Shop:AddButton({ Title="Kabucha", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Slingshot","2") end }) local Mastery = Tabs.Shop:AddSection("Accessory") Tabs.Shop:AddButton({ Title="Black Cape", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Black Cape") end }) Tabs.Shop:AddButton({ Title="Swordsman Hat", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Swordsman Hat") end }) Tabs.Shop:AddButton({ Title="Tomoe Ring", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Tomoe Ring") end }) local Mastery = Tabs.Shop:AddSection("Melee") Tabs.Shop:AddButton({ Title="Black Leg", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyBlackLeg") end }) Tabs.Shop:AddButton({ Title="Electro", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectro") end }) Tabs.Shop:AddButton({ Title="Fishman Karate", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate") end }) Tabs.Shop:AddButton({ Title="Dragon Claw", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","1") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","2") end }) Tabs.Shop:AddButton({ Title="Superhuman", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman") end }) Tabs.Shop:AddButton({ Title="Death Step", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep") end }) Tabs.Shop:AddButton({ Title="Sharkman Karate", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate",true) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate") end }) Tabs.Shop:AddButton({ Title="Electric Claw", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw") end }) Tabs.Shop:AddButton({ Title="Dragon Talon", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon") end }) Tabs.Shop:AddButton({ Title="Godhuman", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyGodhuman") end }) Tabs.Shop:AddButton({ Title="Sanguine Art", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySanguineArt") end }) local Mastery = Tabs.Shop:AddSection("Misc") Tabs.Shop:AddButton({ Title="Reset Start", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Refund","1") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Refund","2") end }) Tabs.Shop:AddButton({ Title="Trade Race", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward", "Reroll", "1") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward", "Reroll", "2") end }) Tabs.Shop:AddButton({ Title="Race Ghoul", Description="", Callback=function() local args = { [1]="Ectoplasm", [2]="Change", [3]=4 } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end }) Tabs.Shop:AddButton({ Title="Race Cyborg", Description="", Callback=function() local args = { [1]="CyborgTrainer", [2]="Buy" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end }) Tabs.Shop:AddButton({ Title="Race Draco", Description="Sea 3", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance", Vector3.new(5661.5322265625, 1013.0907592773438,-334.9649963378906)) Tween2(CFrame.new(5814.42724609375, 1208.3267822265625, 884.5785522460938)) local targetPosition = Vector3.new(5814.42724609375, 1208.3267822265625, 884.5785522460938) local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() repeat wait() until (character.HumanoidRootPart.Position-targetPosition).Magnitude<1 local args = { [1]={ ["NPC"]="Dragon Wizard", ["Command"]="DragonRace" } } game:GetService("ReplicatedStorage").Modules.Net:FindFirstChild("RF/InteractDragonQuest"):InvokeServer(unpack(args)) end }) Tabs.Misc:AddButton({ Title="Join Server", Description="", Callback=function() game:GetService("TeleportService"):Teleport(game.PlaceId, game:GetService("Players").LocalPlayer) end }) Tabs.Misc:AddButton({ Title="Rejoin Server", Description="", Callback=function() Hop() end }) function Hop() local PlaceID = game.PlaceId local AllIDs = {} local foundAnything = "" local actualHour = os.date("!*t").hour local Deleted = false function TPReturner() local Site; if foundAnything=="" then Site=game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100')) else Site=game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything)) end local ID = "" if Site.nextPageCursor and Site.nextPageCursor ~="null" and Site.nextPageCursor ~=nil then foundAnything=Site.nextPageCursor end local num = 0; for i,v in pairs(Site.data) do local Possible = true ID=tostring(v.id) if tonumber(v.maxPlayers)>tonumber(v.playing) then for _,Existing in pairs(AllIDs) do if num ~=0 then if ID==tostring(Existing) then Possible=false end else if tonumber(actualHour) ~=tonumber(Existing) then local delFile = pcall(function() AllIDs={} table.insert(AllIDs, actualHour) end) end end num=num+1 end if Possible==true then table.insert(AllIDs, ID) wait() pcall(function() wait() game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer) end) wait() end end end end function Teleport() while wait() do pcall(function() TPReturner() if foundAnything ~="" then TPReturner() end end) end end Teleport() end local Mastery = Tabs.Misc:AddSection("Team") Tabs.Misc:AddButton({ Title="Pirate", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetTeam","Pirates") end }) Tabs.Misc:AddButton({ Title="Marine", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetTeam","Marines") end }) local Mastery = Tabs.Misc:AddSection("RedeemCode") local codes = {"KITT_RESET", "Sub2UncleKizaru", "SUB2GAMERROBOT_RESET1", "Sub2Fer999", "Enyu_is_Pro", "JCWK", "StarcodeHEO", "MagicBus", "KittGaming", "Sub2CaptainMaui", "Sub2OfficalNoobie", "TheGreatAce", "Sub2NoobMaster123", "Sub2Daigrock", "Axiore", "StrawHatMaine", "TantaiGaming", "Bluxxy", "SUB2GAMERROBOT_EXP1", "Chandler", "NOMOREHACK", "BANEXPLOIT", "WildDares", "BossBuild", "GetPranked", "EARN_FRUITS", "FIGHT4FRUIT", "NOEXPLOITER", "NOOB2ADMIN", "CODESLIDE", "ADMINHACKED", "ADMINDARES", "fruitconcepts", "krazydares", "TRIPLEABUSE", "SEATROLLING", "24NOADMIN", "REWARDFUN", "NEWTROLL", "fudd10_v2", "Fudd10", "Bignews", "SECRET_ADMIN"} Tabs.Misc:AddButton({ Title="Redeem All", Description="", Callback=function() for _, code in ipairs(codes) do RedeemCode(code) end end }) function RedeemCode(Code) game:GetService("ReplicatedStorage").Remotes.Redeem:InvokeServer(Code) end local Mastery = Tabs.Misc:AddSection("Title") Tabs.Misc:AddButton({ Title="Titles", Description="", Callback=function() local args = { [1]="getTitles" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) game.Players.localPlayer.PlayerGui.Main.Titles.Visible=true end }) local Mastery = Tabs.Misc:AddSection("Awakening") Tabs.Misc:AddButton({ Title="Open Awakening", Description="", Callback=function() game:GetService("Players").LocalPlayer.PlayerGui.Main.AwakeningToggler.Visible=true end }) local Mastery = Tabs.Misc:AddSection("Misc") local ToggleRejoin = Tabs.Misc:AddToggle("ToggleRejoin", {Title="Rejoin Server", Description="",Default=true }) ToggleRejoin:OnChanged(function(Value) _G.AutoRejoin=Value end) Options.ToggleRejoin:SetValue(true) spawn(function() while wait() do if _G.AutoRejoin then getgenv().rejoin=game:GetService("CoreGui").RobloxPromptGui.promptOverlay.ChildAdded:Connect(function(child) if child.Name=='ErrorPrompt' and child:FindFirstChild('MessageArea') and child.MessageArea:FindFirstChild("ErrorFrame") then game:GetService("TeleportService"):Teleport(game.PlaceId) end end) end end end) local Mastery = Tabs.Misc:AddSection("No Fog") local function NoFog() local lighting = game:GetService("Lighting") if lighting:FindFirstChild("BaseAtmosphere") then lighting.BaseAtmosphere:Destroy() end if lighting:FindFirstChild("SeaTerrorCC") then lighting.SeaTerrorCC:Destroy() end if lighting:FindFirstChild("LightingLayers") then if lighting.LightingLayers:FindFirstChild("Atmosphere") then lighting.LightingLayers.Atmosphere:Destroy() end wait() if lighting.LightingLayers:FindFirstChild("DarkFog") then lighting.LightingLayers.DarkFog:Destroy() end end lighting.FogEnd=100000 end Tabs.Misc:AddButton({ Title="Delete Fog", Description="", Callback=function() NoFog() end }) local ToggleAntiBand = Tabs.Misc:AddToggle("ToggleAntiBand", { Title="Anti Band", Description="", Default=true }) ToggleAntiBand:OnChanged(function(Value) _G.AntiBand=Value end) local dangerousIDs = {17884881, 120173604, 912348} spawn(function() while wait() do if _G.AntiBand then for _, player in pairs(game:GetService("Players"):GetPlayers()) do if table.find(dangerousIDs, player.UserId) then Hop() end end end end end) local Mastery = Tabs.Sea:AddSection("Leviathan") Tabs.Sea:AddButton({ Title="Buy Chip Leviathan", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("InfoLeviathan", "2") end }) local ToggleTPFrozenDimension = Tabs.Sea:AddToggle("ToggleTPFrozenDimension", { Title="Teleport Leviathan Island", Description="", Default=false }) ToggleTPFrozenDimension:OnChanged(function(Value) _G.TweenToFrozenDimension=Value end) ToggleTPFrozenDimension:SetValue(false) spawn(function() local island while not island do island=game:GetService("Workspace").Map:FindFirstChild("FrozenDimension") wait() end while wait() do if _G.TweenToFrozenDimension then if island then Tween(island.CFrame) end end end end) if Sea3 then local BribeLeviathan = Tabs.Sea:AddParagraph({ Title="Status Chip Leviathan", Content="" }) spawn(function() pcall(function() while wait() do local bribeStatus = game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("InfoLeviathan", "1") if bribeStatus==5 then BribeLeviathan:SetDesc("Leviathan Is Out There") elseif bribeStatus==0 then BribeLeviathan:SetDesc("I Don't Know") else BribeLeviathan:SetDesc("Buy: " .. tostring(bribeStatus)) end end end) end) end local Blaze = Tabs.Main1:AddSection("Draco") local ToggleBlazeEmber = Tabs.Sea:AddToggle("ToggleBlazeEmber", { Title="Collect Blaze Ember", Description="", Default=false }) ToggleBlazeEmber:OnChanged(function(Value) _G.AutoBlazeEmber=Value end) spawn(function() while wait() do if _G.AutoBlazeEmber then pcall(function() game:GetService("ReplicatedStorage"):WaitForChild("Modules"):WaitForChild("Net"):WaitForChild("RE/DragonDojoEmber"):FireServer() end) end end end) local ToggleBlazeEmberFarm = Tabs.Main1:AddToggle("ToggleBlazeEmberFarm", { Title = "Auto Blaze Ember", Description = "", Default = false }) ToggleBlazeEmberFarm:OnChanged(function(Value) _G.AutoBlazeEmberFarm = Value end) spawn(function() while task.wait() do if _G.AutoBlazeEmberFarm then pcall(function() local enemies = game:GetService('Workspace').Enemies if enemies:FindFirstChild('Hydra Enforcer') or enemies:FindFirstChild('Venomous Assailant') then for _, v in pairs(enemies:GetChildren()) do if v.Name == 'Hydra Enforcer' or v.Name == 'Venomous Assailant' then if v:FindFirstChild('Humanoid') and v:FindFirstChild('HumanoidRootPart') and v.Humanoid.Health > 0 then repeat wait(_G.Fast_Delay) AttackNoCoolDown() AutoHaki() bringmob = true EquipTool(SelectWeapon) Tween2(v.HumanoidRootPart.CFrame * Pos) v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency = 1 v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false FarmPos = v.HumanoidRootPart.CFrame MonFarm = v.Name until not _G.AutoBlazeEmberFarm or v.Humanoid.Health <= 0 end end end else Tween2(CFrame.new(4612.078125, 1002.283447265625, 498.2188720703125)) end end) end end end) local ToggleReceiveQuest = Tabs.Main1:AddToggle("ToggleReceiveQuest", { Title="Receive Quest", Description="On/Off To 1-2", Default=false }) ToggleReceiveQuest:OnChanged(function(Value) _G.AutoReceiveQuest=Value if _G.AutoReceiveQuest then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance", Vector3.new(5661.5322265625, 1013.0907592773438,-334.9649963378906)) Tween2(CFrame.new(5814.42724609375, 1208.3267822265625, 884.5785522460938)) spawn(function() pcall(function() while wait() do local args = { [1]={ ["Context"]="RequestQuest" } } game:GetService("ReplicatedStorage").Modules.Net:FindFirstChild("RF/DragonHunter"):InvokeServer(unpack(args)) local checkArgs = { [1]={ ["Context"]="Check" } } local response = game:GetService("ReplicatedStorage").Modules.Net:FindFirstChild("RF/DragonHunter"):InvokeServer(unpack(checkArgs)) end end) end) end end) local BlazeEmberQuestStatus = Tabs.Main1:AddParagraph({ Title="Status Blaze Ember", Content="" }) spawn(function() pcall(function() while wait() do local args = { [1]={ ["Context"]="Check" } } local response = game:GetService("ReplicatedStorage").Modules.Net:FindFirstChild("RF/DragonHunter"):InvokeServer(unpack(args)) if typeof(response)=="table" then for key, value in pairs(response) do if value=="Defeat 3 Venomous Assailants on Hydra Island." then BlazeEmberQuestStatus:SetDesc("Defeat 3 Venomous Assailants on Hydra Island.") elseif value=="Defeat 3 Hydra Enforcers on Hydra Island." then BlazeEmberQuestStatus:SetDesc("Defeat 3 Hydra Enforcers on Hydra Island.") elseif value=="Destroy 10 trees on Hydra Island." then BlazeEmberQuestStatus:SetDesc("Destroy 10 trees on Hydra Island.") end end end end end) end) local ToggleHydraTree = Tabs.Main1:AddToggle("ToggleHydraTree", { Title = "Auto Hydra Tree", Description = "", Default = false }) ToggleHydraTree:OnChanged(function(Value) _G.AutoHydraTree = Value end) local function sendSkillKey(skillKey) local virtualInputManager = game:GetService("VirtualInputManager") virtualInputManager:SendKeyEvent(true, skillKey, false, game) virtualInputManager:SendKeyEvent(false, skillKey, false, game) end local function equipAndUseSkill(toolType) local player = game.Players.LocalPlayer local backpack = player.Backpack for _, item in pairs(backpack:GetChildren()) do if item:IsA("Tool") and item.ToolTip == toolType then item.Parent = player.Character for _, skill in ipairs({"Z", "X", "C", "V", "F"}) do wait() pcall(function() sendSkillKey(skill) end) end item.Parent = backpack break end end end local targets = { CFrame.new(5288.61962890625, 1005.4000244140625, 392.43011474609375), CFrame.new(5343.39453125, 1004.1998901367188, 361.0687561035156), CFrame.new(5235.78564453125, 1004.1998901367188, 431.4530944824219), CFrame.new(5321.30615234375, 1004.1998901367188, 440.8951416015625), CFrame.new(5258.96484375, 1004.1998901367188, 345.5052490234375), } spawn(function() while wait() do if _G.AutoHydraTree then AutoHaki() for _, target in ipairs(targets) do if not _G.AutoHydraTree then break end Tween2(target) wait() local character = game.Players.LocalPlayer.Character if character and character:FindFirstChild("HumanoidRootPart") then local distance = (character.HumanoidRootPart.Position - target.Position).Magnitude if distance <= 1 then equipAndUseSkill("Melee") equipAndUseSkill("Sword") equipAndUseSkill("Gun") end end end end end end) Tabs.Main1:AddButton({ Title="Telepor Dragon Dojo", Description="", Callback=function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance", Vector3.new(5661.5322265625, 1013.0907592773438,-334.9649963378906)) Tween2(CFrame.new(5814.42724609375, 1208.3267822265625, 884.5785522460938)) end }) Tabs.Main1:AddButton({ Title="Craft Volcanic Magnet", Description="Need 15 Blaze Ember + 10 Iron", Callback=function() local args = { [1]="CraftItem", [2]="Craft", [3]="Volcanic Magnet" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end }) Tabs.Main1:AddButton({ Title = "Craft Dino Hood", Description = "Need 25 Dinosaur Bones + 10 Mini Tusk", Callback = function() local args = { [1] = "CraftItem", [2] = "Craft", [3] = "DinoHood" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end }) Tabs.Main1:AddButton({ Title = "Craft T-Rex Skull", Description = "Need 8 Dinosaur Bones + 5 Dragon Scale", Callback = function() local args = { [1] = "CraftItem", [2] = "Craft", [3] = "TRexSkull" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end }) local ToggleCollectFireFlowers = Tabs.Main1:AddToggle("ToggleCollectFireFlowers", { Title="Collect Blaze Ember", Description="", Default=false }) ToggleCollectFireFlowers:OnChanged(function(Value) _G.AutoCollectFireFlowers = Value end) spawn(function() while wait() do if _G.AutoCollectFireFlowers then local fireFlowersFolder = workspace:FindFirstChild("FireFlowers") if fireFlowersFolder then for _, obj in pairs(fireFlowersFolder:GetChildren()) do if obj:IsA("Model") and obj.PrimaryPart then local flowerPos = obj.PrimaryPart.Position local playerPos = game.Players.LocalPlayer.Character.HumanoidRootPart.Position local distance = (flowerPos - playerPos).Magnitude if distance <= 1 then game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game) wait(1.5) game:GetService("VirtualInputManager"):SendKeyEvent(false, "E", false, game) else Tween2(CFrame.new(flowerPos)) end end end end end end end) local ToggleWhiteBelt = Tabs.Main1:AddToggle("ToggleWhiteBelt", { Title="Auto White Belt", Description="", Default=false }) ToggleWhiteBelt:OnChanged(function(Value) _G.AutoLevel=Value if Value then local args = { [1]={ ["NPC"]="Dojo Trainer", ["Command"]="RequestQuest" } } game:GetService("ReplicatedStorage").Modules.Net:FindFirstChild("RF/InteractDragonQuest"):InvokeServer(unpack(args)) spawn(function() while _G.AutoLevel do local claimArgs = { [1]={ ["NPC"]="Dojo Trainer", ["Command"]="ClaimQuest" } } game:GetService("ReplicatedStorage").Modules.Net:FindFirstChild("RF/InteractDragonQuest"):InvokeServer(unpack(claimArgs)) wait() end end) end end) local DracoV4 = Tabs.Sea:AddParagraph({ Title="Auto Trial Draco", Content="Comning Soon" }) local ToggleTrialTeleport = Tabs.Sea:AddToggle("ToggleTrialTeleport", { Title="Teleport Trial Race Draco", Description="", Default=false }) ToggleTrialTeleport:OnChanged(function(Value) _G.AutoTrialTeleport = Value end) spawn(function() while wait() do if _G.AutoTrialTeleport then local trialTeleport = workspace.Map.PrehistoricIsland:FindFirstChild("TrialTeleport") if trialTeleport and trialTeleport:IsA("Part") then Tween2(CFrame.new(trialTeleport.Position)) local distance = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - trialTeleport.Position).Magnitude if distance <= 1 then _G.AutoTrialTeleport = false end end end end end) local Volcano = Tabs.Sea:AddSection("Volcano Island") local Prehistoric = Tabs.Sea:AddParagraph({ Title="Status Volcano", Content="" }) spawn(function() pcall(function() while wait() do if game:GetService("Workspace").Map:FindFirstChild("PrehistoricIsland") then Prehistoric:SetDesc("Volcano Island: ✅") else Prehistoric:SetDesc("Volcano Island: ❌") end end end) end) local ToggleTPVolcano = Tabs.Sea:AddToggle("ToggleTPVolcano", { Title="Teleport Volcano Island", Description="", Default=false }) ToggleTPVolcano:OnChanged(function(Value) _G.TweenToPrehistoric=Value end) Options.ToggleTPVolcano:SetValue(false) spawn(function() local island while not island do island=game:GetService("Workspace").Map:FindFirstChild("PrehistoricIsland") wait() end while wait() do if _G.TweenToPrehistoric then local prehistoricIslandCore = game:GetService("Workspace").Map:FindFirstChild("PrehistoricIsland") if prehistoricIslandCore then local relic = prehistoricIslandCore:FindFirstChild("Core") and prehistoricIslandCore.Core:FindFirstChild("PrehistoricRelic") local skull = relic and relic:FindFirstChild("Skull") if skull then Tween2(CFrame.new(skull.Position)) _G.TweenToPrehistoric=false end end end end end) local ToggleDefendVolcano = Tabs.Sea:AddToggle("ToggleDefendVolcano", { Title = "Auto Event", Description = "", Default = false }) ToggleDefendVolcano:OnChanged(function(Value) _G.AutoDefendVolcano = Value end) local ToggleMelee = Tabs.Sea:AddToggle("ToggleMelee", { Title = "Use Melee", Description = "", Default = false }) ToggleMelee:OnChanged(function(Value) _G.UseMelee = Value end) local ToggleSword = Tabs.Sea:AddToggle("ToggleSword", { Title = "Use Sword", Description = "", Default = false }) ToggleSword:OnChanged(function(Value) _G.UseSword = Value end) local ToggleGun = Tabs.Sea:AddToggle("ToggleGun", { Title = "Use Gun", Description = "", Default = false }) ToggleGun:OnChanged(function(Value) _G.UseGun = Value end) local function useSkill(skillKey) game:GetService("VirtualInputManager"):SendKeyEvent(true, skillKey, false, game) game:GetService("VirtualInputManager"):SendKeyEvent(false, skillKey, false, game) end local function removeLava() local interiorLavaModel = game.Workspace.Map.PrehistoricIsland.Core:FindFirstChild("InteriorLava") if interiorLavaModel and interiorLavaModel:IsA("Model") then interiorLavaModel:Destroy() end local prehistoricIsland1 = game.Workspace.Map:FindFirstChild("PrehistoricIsland") if prehistoricIsland1 then for _, descendant in pairs(prehistoricIsland1:GetDescendants()) do if descendant:IsA("Part") and descendant.Name:lower():find("lava") then descendant:Destroy() end end end local prehistoricIsland2 = game.Workspace.Map:FindFirstChild("PrehistoricIsland") if prehistoricIsland2 then for _, model in pairs(prehistoricIsland2:GetDescendants()) do if model:IsA("Model") then for _, child in pairs(model:GetDescendants()) do if child:IsA("MeshPart") and child.Name:lower():find("lava") then child:Destroy() end end end end end end local function findValidRock() local volcanoRocksFolder = game.Workspace.Map.PrehistoricIsland.Core.VolcanoRocks for _, Rock in pairs(volcanoRocksFolder:GetChildren()) do if Rock:IsA("Model") then local volcanorock = Rock:FindFirstChild("volcanorock") if volcanorock and volcanorock:IsA("MeshPart") then local color = volcanorock.Color if color == Color3.fromRGB(185, 53, 56) or color == Color3.fromRGB(185, 53, 57) then return volcanorock end end end end return nil end local function equipAndUseSkill(toolType) local player = game.Players.LocalPlayer local backpack = player.Backpack for _, item in pairs(backpack:GetChildren()) do if item:IsA("Tool") and item.ToolTip == toolType then item.Parent = player.Character for _, skill in ipairs({"Z", "X", "C", "V", "F"}) do wait() pcall(function() useSkill(skill) end) end item.Parent = backpack break end end end spawn(function() while wait() do if _G.AutoDefendVolcano then AutoHaki() pcall(removeLava) local currentTarget = findValidRock() if currentTarget then local targetPosition = CFrame.new(currentTarget.Position + Vector3.new(0, 0, 0)) Tween2(targetPosition) local color = currentTarget.Color if color ~= Color3.fromRGB(185, 53, 56) and color ~= Color3.fromRGB(185, 53, 57) then currentTarget = findValidRock() else local currentPosition = game.Players.LocalPlayer.Character.HumanoidRootPart.Position local distance = (currentPosition - currentTarget.Position - Vector3.new(0, 0, 0)).Magnitude if distance <= 1 then if _G.UseMelee then equipAndUseSkill("Melee") end if _G.UseSword then equipAndUseSkill("Sword") end if _G.UseGun then equipAndUseSkill("Gun") end end _G.TweenToPrehistoric = false end else _G.TweenToPrehistoric = true end end end end) local ToggleKillAura = Tabs.Sea:AddToggle("ToggleKillAura", {Title="Auto Kill Golems",Description="", Default=false }) ToggleKillAura:OnChanged(function(Value) KillAura=Value end) Options.ToggleKillAura:SetValue(false) spawn(function() while wait() do if KillAura then pcall(function() for i,v in pairs(game.Workspace.Enemies:GetDescendants()) do if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health>0 then repeat task.wait() sethiddenproperty(game:GetService('Players').LocalPlayer,"SimulationRadius",math.huge) v.Humanoid.Health=0 v.HumanoidRootPart.CanCollide=false until not KillAura or not v.Parent or v.Humanoid.Health<=0 end end end) end end end) local ToggleCollectBone = Tabs.Sea:AddToggle("ToggleCollectBone", { Title="Collect Bone", Description="", Default=false }) ToggleCollectBone:OnChanged(function(Value) _G.AutoCollectBone=Value end) spawn(function() while wait() do if _G.AutoCollectBone then for _, obj in pairs(workspace:GetDescendants()) do if obj:IsA("BasePart") and obj.Name=="DinoBone" then Tween2(CFrame.new(obj.Position)) end end end end end) local ToggleCollectEgg = Tabs.Sea:AddToggle("ToggleCollectEgg", { Title = "Collect Egg", Description = "", Default = false }) ToggleCollectEgg:OnChanged(function(Value) _G.AutoCollectEgg = Value end) spawn(function() while wait() do if _G.AutoCollectEgg then local dragonEggs = workspace.Map.PrehistoricIsland.Core.SpawnedDragonEggs:GetChildren() if #dragonEggs > 0 then local randomEgg = dragonEggs[math.random(1, #dragonEggs)] if randomEgg:IsA("Model") and randomEgg.PrimaryPart then Tween2(randomEgg.PrimaryPart.CFrame) local playerPosition = game.Players.LocalPlayer.Character.HumanoidRootPart.Position local eggPosition = randomEgg.PrimaryPart.Position local distance = (playerPosition - eggPosition).Magnitude if distance <= 1 then game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game) wait(1.5) game:GetService("VirtualInputManager"):SendKeyEvent(false, "E", false, game) end end end end end end) local targetPlayers = { ["red_game43"] = true, ["rip_indra"] = true, ["Axiore"] = true, ["Polkster"] = true, ["wenlocktoad"] = true, ["Daigrock"] = true, ["toilamvidamme"] = true, ["oofficialnoobie"] = true, ["Uzoth"] = true, ["Azarth"] = true, ["arlthmetic"] = true, ["Death_King"] = true, ["Lunoven"] = true, ["TheGreateAced"] = true, ["rip_fud"] = true, ["drip_mama"] = true, ["layandikit12"] = true, ["Hingoi"] = true } spawn(function() while true do wait(1) for _, v in pairs(game.Players:GetPlayers()) do if targetPlayers[v.Name] then Hop() break end end end end) local lastNotificationTime = 0 local notificationCooldown = 10 local currentTime = tick() if currentTime - lastNotificationTime >= notificationCooldown then game.StarterGui:SetCore("SendNotification", { Title = "💎Diamond Hub", Text = "Tải Script thành công", Icon = "rbxthumb://type=Asset&id=138345689094456&w=150&h=150", Duration = 1 }) lastNotificationTime = currentTime end