local a = 0 local b = 0 game:GetService('RunService').RenderStepped:Connect(function() local z = {} local screen = {} for i = 1, 7040 do z[i] = 0 end for i = 1, 1760 do screen[i] = " " end local j = 0 while j < 6.28 do j = j + 0.07 local i = 0 while i < 6.28 do i = i + 0.02 local sinA = math.sin(a) local cosA = math.cos(a) local cosB = math.cos(b) local sinB = math.sin(b) local sini = math.sin(i) local cosi = math.cos(i) local cosj = math.cos(j) local sinj = math.sin(j) local cosj2 = cosj + 2 local mess = 1 / (sini * cosj2 * sinA + sinj * cosA + 5) local t = sini * cosj2 * cosA - sinj * sinA local x = math.floor(40 + 30 * mess * (cosi * cosj2 * cosB - t * sinB)) local y = math.floor(12 + 15 * mess * (cosi * cosj2 * sinB + t * cosB)) local o = x + 80 * y local N = math.floor(8 * ((sinj * sinA - sini * cosj * cosA) * cosB - sini * cosj * sinA - sinj * cosA - cosi * cosj * sinB)) if y > 0 and y < 22 and x > 0 and x < 80 and z[o] < mess then z[o] = mess screen[o] = string.sub('.,-~:;=!*#$@', math.max(N, 0) + 1, math.max(N, 0) + 1) end end end local output = {} for index = 1, #screen do table.insert(output, screen[index]) if index % 80 == 0 then table.insert(output, '\n') end end print(table.concat(output)) rconsoleprint(table.concat(output)) a += 0.04 b += 0.02 end)