-- FLASHPOINT - Stronger Max Stamina Freeze local Players = game:GetService("Players") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer local speedEnabled = false local staminaEnabled = false local targetSpeed = 100 local speedConnection = nil local staminaConnection = nil local bv = nil local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "FlashpointRealSpeed" ScreenGui.ResetOnSpawn = false ScreenGui.Parent = LocalPlayer:WaitForChild("PlayerGui") local Main = Instance.new("Frame") Main.Size = UDim2.new(0, 300, 0, 280) Main.Position = UDim2.new(0.5, -150, 0.14, 0) Main.BackgroundColor3 = Color3.fromRGB(10, 10, 10) Main.BorderSizePixel = 0 Main.Active = true Main.Draggable = true Main.Parent = ScreenGui Instance.new("UICorner", Main).CornerRadius = UDim.new(0, 10) local Title = Instance.new("TextLabel") Title.Size = UDim2.new(1, 0, 0, 36) Title.BackgroundColor3 = Color3.fromRGB(18, 18, 18) Title.BorderSizePixel = 0 Title.Text = "⚡ REAL SPEED FORCE" Title.TextColor3 = Color3.fromRGB(0, 220, 255) Title.Font = Enum.Font.GothamBold Title.TextSize = 16 Title.Parent = Main Instance.new("UICorner", Title).CornerRadius = UDim.new(0, 10) local StatusLabel = Instance.new("TextLabel") StatusLabel.Size = UDim2.new(0, 150, 0, 26) StatusLabel.Position = UDim2.new(0, 10, 0, 45) StatusLabel.BackgroundTransparency = 1 StatusLabel.Text = "Status: OFF" StatusLabel.TextColor3 = Color3.fromRGB(180, 180, 180) StatusLabel.Font = Enum.Font.Gotham StatusLabel.TextSize = 14 StatusLabel.TextXAlignment = Enum.TextXAlignment.Left StatusLabel.Parent = Main local StaminaBtn = Instance.new("TextButton") StaminaBtn.Size = UDim2.new(0, 125, 0, 26) StaminaBtn.Position = UDim2.new(1, -135, 0, 44) StaminaBtn.BackgroundColor3 = Color3.fromRGB(50, 50, 50) StaminaBtn.BorderSizePixel = 0 StaminaBtn.Text = "Max Stamina" StaminaBtn.TextColor3 = Color3.fromRGB(220, 220, 220) StaminaBtn.Font = Enum.Font.GothamBold StaminaBtn.TextSize = 12 StaminaBtn.Parent = Main Instance.new("UICorner", StaminaBtn).CornerRadius = UDim.new(0, 6) local SpeedBox = Instance.new("TextBox") SpeedBox.Size = UDim2.new(1, -20, 0, 34) SpeedBox.Position = UDim2.new(0, 10, 0, 82) SpeedBox.BackgroundColor3 = Color3.fromRGB(25, 25, 25) SpeedBox.BorderSizePixel = 0 SpeedBox.PlaceholderText = "Enter speed (7000+ for special trails)" SpeedBox.Text = "" SpeedBox.TextColor3 = Color3.fromRGB(255, 255, 255) SpeedBox.PlaceholderColor3 = Color3.fromRGB(100, 100, 100) SpeedBox.Font = Enum.Font.Gotham SpeedBox.TextSize = 14 SpeedBox.Parent = Main Instance.new("UICorner", SpeedBox).CornerRadius = UDim.new(0, 6) local ToggleBtn = Instance.new("TextButton") ToggleBtn.Size = UDim2.new(1, -20, 0, 40) ToggleBtn.Position = UDim2.new(0, 10, 0, 128) ToggleBtn.BackgroundColor3 = Color3.fromRGB(160, 30, 30) ToggleBtn.BorderSizePixel = 0 ToggleBtn.Text = "OFF" ToggleBtn.TextColor3 = Color3.fromRGB(255, 255, 255) ToggleBtn.Font = Enum.Font.GothamBold ToggleBtn.TextSize = 16 ToggleBtn.Parent = Main Instance.new("UICorner", ToggleBtn).CornerRadius = UDim.new(0, 8) local HideBtn = Instance.new("TextButton") HideBtn.Size = UDim2.new(1, -20, 0, 36) HideBtn.Position = UDim2.new(0, 10, 0, 178) HideBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 90) HideBtn.BorderSizePixel = 0 HideBtn.Text = "Speed Force" HideBtn.TextColor3 = Color3.fromRGB(180, 200, 255) HideBtn.Font = Enum.Font.GothamBold HideBtn.TextSize = 15 HideBtn.Parent = Main Instance.new("UICorner", HideBtn).CornerRadius = UDim.new(0, 8) local Tip = Instance.new("TextLabel") Tip.Size = UDim2.new(1, -20, 0, 40) Tip.Position = UDim2.new(0, 10, 0, 225) Tip.BackgroundTransparency = 1 Tip.Text = "Max Stamina tries harder to freeze bar\nTell me if it still drains" Tip.TextColor3 = Color3.fromRGB(90, 90, 90) Tip.Font = Enum.Font.Gotham Tip.TextSize = 12 Tip.TextYAlignment = Enum.TextYAlignment.Top Tip.Parent = Main local FloatBtn = Instance.new("TextButton") FloatBtn.Size = UDim2.new(0, 130, 0, 40) FloatBtn.Position = UDim2.new(0.5, -65, 0.5, -20) FloatBtn.BackgroundColor3 = Color3.fromRGB(30, 30, 80) FloatBtn.BorderSizePixel = 0 FloatBtn.Text = "Speed Force" FloatBtn.TextColor3 = Color3.fromRGB(150, 200, 255) FloatBtn.Font = Enum.Font.GothamBold FloatBtn.TextSize = 15 FloatBtn.Visible = false FloatBtn.Active = true FloatBtn.Draggable = true FloatBtn.Parent = ScreenGui Instance.new("UICorner", FloatBtn).CornerRadius = UDim.new(0, 10) local SpeedDisplay = Instance.new("TextLabel") SpeedDisplay.Size = UDim2.new(0, 145, 0, 24) SpeedDisplay.Position = UDim2.new(0, 12, 1, -38) SpeedDisplay.BackgroundColor3 = Color3.fromRGB(0, 0, 0) SpeedDisplay.BackgroundTransparency = 0.3 SpeedDisplay.BorderSizePixel = 0 SpeedDisplay.Text = "Speed: 0" SpeedDisplay.TextColor3 = Color3.fromRGB(0, 255, 180) SpeedDisplay.Font = Enum.Font.GothamBold SpeedDisplay.TextSize = 13 SpeedDisplay.TextXAlignment = Enum.TextXAlignment.Left SpeedDisplay.Parent = ScreenGui Instance.new("UICorner", SpeedDisplay).CornerRadius = UDim.new(0, 6) local function getRoot() local char = LocalPlayer.Character return char and char:FindFirstChild("HumanoidRootPart") end local function getHumanoid() local char = LocalPlayer.Character return char and char:FindFirstChildOfClass("Humanoid") end local function cleanupSpeed() if speedConnection then speedConnection:Disconnect() speedConnection = nil end if bv and bv.Parent then bv:Destroy() end bv = nil end local function startSpeed(speed) cleanupSpeed() local root = getRoot() local hum = getHumanoid() if not root or not hum then return end hum.WalkSpeed = math.clamp(speed / 50, 16, 200) bv = Instance.new("BodyVelocity") bv.MaxForce = Vector3.new(1e9, 0, 1e9) bv.Velocity = Vector3.zero bv.Parent = root speedConnection = RunService.Heartbeat:Connect(function() if not speedEnabled or not root or not root.Parent then return end local moveDir = hum.MoveDirection if moveDir.Magnitude > 0.1 then bv.Velocity = moveDir.Unit * speed hum.WalkSpeed = math.clamp(speed / 50, 16, 200) else bv.Velocity = Vector3.zero end end) end local function freezeStamina() local char = LocalPlayer.Character if not char then return end -- Force values for _, name in pairs({"Stamina", "Boost", "Energy", "StaminaValue", "BoostMeter"}) do local v = char:FindFirstChild(name) or LocalPlayer:FindFirstChild(name) if v and (v:IsA("NumberValue") or v:IsA("IntValue") or v:IsA("DoubleConstrainedValue")) then pcall(function() v.Value = 999999 if v.MaxValue then v.MaxValue = 999999 end end) end end pcall(function() char:SetAttribute("Stamina", 999999) char:SetAttribute("Boost", 999999) char:SetAttribute("Energy", 999999) end) -- Force every possible bar visual to full local pg = LocalPlayer:FindFirstChild("PlayerGui") if pg then for _, obj in pairs(pg:GetDescendants()) do local name = string.lower(obj.Name) if obj:IsA("Frame") or obj:IsA("ImageLabel") then if string.find(name, "stamina") or string.find(name, "boost") or string.find(name, "bar") or string.find(name, "fill") or string.find(name, "meter") or string.find(name, "progress") then pcall(function() obj.Size = UDim2.new(1, 0, obj.Size.Y.Scale, obj.Size.Y.Offset) end) end end end end end local function startStamina() if staminaConnection then staminaConnection:Disconnect() end staminaConnection = RunService.Heartbeat:Connect(function() if staminaEnabled then freezeStamina() end end) end local function stopStamina() if staminaConnection then staminaConnection:Disconnect() staminaConnection = nil end end RunService.Heartbeat:Connect(function() local root = getRoot() SpeedDisplay.Text = root and string.format("Speed: %.0f", root.AssemblyLinearVelocity.Magnitude) or "Speed: 0" end) ToggleBtn.MouseButton1Click:Connect(function() local num = tonumber(SpeedBox.Text) if not speedEnabled then if num and num > 0 then targetSpeed = num speedEnabled = true ToggleBtn.Text = "ON (" .. num .. ")" ToggleBtn.BackgroundColor3 = Color3.fromRGB(25, 140, 50) StatusLabel.Text = "Status: ON" StatusLabel.TextColor3 = Color3.fromRGB(80, 255, 120) startSpeed(targetSpeed) end else speedEnabled = false ToggleBtn.Text = "OFF" ToggleBtn.BackgroundColor3 = Color3.fromRGB(160, 30, 30) StatusLabel.Text = "Status: OFF" StatusLabel.TextColor3 = Color3.fromRGB(180, 180, 180) cleanupSpeed() local hum = getHumanoid() if hum then hum.WalkSpeed = 16 end end end) StaminaBtn.MouseButton1Click:Connect(function() staminaEnabled = not staminaEnabled if staminaEnabled then StaminaBtn.Text = "Max Stamina ON" StaminaBtn.BackgroundColor3 = Color3.fromRGB(30, 140, 50) StaminaBtn.TextColor3 = Color3.fromRGB(255, 255, 255) startStamina() else StaminaBtn.Text = "Max Stamina" StaminaBtn.BackgroundColor3 = Color3.fromRGB(50, 50, 50) StaminaBtn.TextColor3 = Color3.fromRGB(220, 220, 220) stopStamina() end end) HideBtn.MouseButton1Click:Connect(function() Main.Visible = false FloatBtn.Visible = true end) FloatBtn.MouseButton1Click:Connect(function() Main.Visible = true FloatBtn.Visible = false end) LocalPlayer.CharacterAdded:Connect(function() task.wait(1.5) if speedEnabled then startSpeed(targetSpeed) end if staminaEnabled then startStamina() end end) print("Stronger freeze version loaded")