-- Create a ScreenGui local gui = Instance.new("ScreenGui") gui.Name = "SpeedGUI" gui.Parent = game.Players.LocalPlayer.PlayerGui -- Create a Frame local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 200, 0, 100) frame.Position = UDim2.new(0, 10, 0.5, -50) -- Modified position to display on the left side frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) frame.Parent = gui -- Create a TextBox local textBox = Instance.new("TextBox") textBox.Size = UDim2.new(0, 150, 0, 30) textBox.Position = UDim2.new(0.5, -75, 0.2, 0) textBox.Text = "Speed Amount" textBox.Parent = frame -- Create a TextLabel local label = Instance.new("TextLabel") label.Size = UDim2.new(0, 150, 0, 30) label.Position = UDim2.new(0.5, -75, 0.4, 0) label.Text = "Enter a speed value" label.Parent = frame -- Create a TextButton local button = Instance.new("TextButton") button.Size = UDim2.new(0, 100, 0, 30) button.Position = UDim2.new(0.5, -50, 0.7, 0) button.Text = "Go" button.Parent = frame -- Function to update walk speed local function updateWalkSpeed() local speedValue = tonumber(textBox.Text) if speedValue then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = speedValue end end -- Bind the button click event button.MouseButton1Click:Connect(updateWalkSpeed)