-- Insert a Script into StarterPlayer -> StarterPlayerScripts local player = game.Players.LocalPlayer local gui = player.PlayerGui -- Function to create a notification local function createNotification(message) local notification = Instance.new("ScreenGui") notification.Name = "Notification" notification.Parent = gui local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 200, 0, 50) frame.Position = UDim2.new(0.5, -100, 0, 10) frame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) frame.BorderSizePixel = 2 frame.Parent = notification local textLabel = Instance.new("TextLabel") textLabel.Text = message textLabel.Size = UDim2.new(1, 0, 1, 0) textLabel.TextScaled = true textLabel.Parent = frame wait(5) -- Display the notification for 5 seconds notification:Destroy() end -- GUI for speed and walk changer local speedWalkGui = Instance.new("ScreenGui") speedWalkGui.Parent = gui speedWalkGui.IgnoreGuiInset = true -- Ensure the GUI is not affected by mobile safe zones speedWalkGui.Enabled = true local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 200, 0, 140) frame.Position = UDim2.new(0.5, -100, 0, 10) frame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) frame.BorderSizePixel = 2 frame.Parent = speedWalkGui local walkSpeedTextBox = Instance.new("TextBox") walkSpeedTextBox.Position = UDim2.new(0, 10, 0, 10) walkSpeedTextBox.Size = UDim2.new(0, 80, 0, 20) walkSpeedTextBox.Parent = frame local jumpPowerTextBox = Instance.new("TextBox") jumpPowerTextBox.Position = UDim2.new(0, 120, 0, 10) jumpPowerTextBox.Size = UDim2.new(0, 80, 0, 20) jumpPowerTextBox.Parent = frame local applyButton = Instance.new("TextButton") applyButton.Text = "Apply Changes" applyButton.Position = UDim2.new(0.5, -80, 0, 40) applyButton.Size = UDim2.new(0, 160, 0, 20) applyButton.Parent = frame local resetButton = Instance.new("TextButton") resetButton.Text = "Reset Speed & Jump" resetButton.Position = UDim2.new(0.5, -80, 0, 70) resetButton.Size = UDim2.new(0, 160, 0, 20) resetButton.Parent = frame local toggleButton = Instance.new("TextButton") toggleButton.Text = "Close GUI" toggleButton.Position = UDim2.new(0.5, -80, 0, 110) toggleButton.Size = UDim2.new(0, 160, 0, 20) toggleButton.Parent = frame -- Function to handle button click applyButton.MouseButton1Click:Connect(function() local walkSpeed = tonumber(walkSpeedTextBox.Text) or 16 local jumpPower = tonumber(jumpPowerTextBox.Text) or 50 local character = player.Character if character and character:FindFirstChildOfClass("Humanoid") then character:FindFirstChildOfClass("Humanoid").WalkSpeed = walkSpeed character:FindFirstChildOfClass("Humanoid").JumpPower = jumpPower end createNotification("Changes applied!") end) -- Function to handle reset button click resetButton.MouseButton1Click:Connect(function() walkSpeedTextBox.Text = "" jumpPowerTextBox.Text = "" local character = player.Character if character and character:FindFirstChildOfClass("Humanoid") then character:FindFirstChildOfClass("Humanoid").WalkSpeed = 16 character:FindFirstChildOfClass("Humanoid").JumpPower = 50 end createNotification("Speed and Jump reset!") end) -- Function to handle toggle button click toggleButton.MouseButton1Click:Connect(function() speedWalkGui.Enabled = not speedWalkGui.Enabled end)