-- Script taken from https://xenoscripts.com website -- local redzlib = loadstring(game:HttpGet("https://raw.githubusercontent.com/Yuna-ux/Other-scripts/refs/heads/main/UI-Library.lua"))() local Window = redzlib:MakeWindow({ Title = "Enter our Telegram channel for best Roblox scripts! https://t.me/SNAKERBX1", SubTitle = "Snakes Hub 🐍", SaveFolder = "Movement Controls" }) Window:AddMinimizeButton({ Button = {Image = redzlib:GetIcon("sigma") , BackgroundTransparency = 0 }, Corner = { CornerRadius = UDim.new(35, 1) }, }) local Tab1 = Window:MakeTab({"Controls", "settings"}) Window:SelectTab(Tab1) local Section = Tab1:AddSection({"Movement Controls"}) local speedValue = 16 local gravityValue = 196.2 local jumpPowerValue = 50 local function applyChanges() local player = game.Players.LocalPlayer if player and player.Character then local humanoid = player.Character:FindFirstChildOfClass("Humanoid") if humanoid then humanoid.WalkSpeed = speedValue humanoid.JumpPower = jumpPowerValue end end workspace.Gravity = gravityValue end local Slider1 = Tab1:AddSlider({ Name = "Speed", Min = 16, Max = 200, Increase = 1, Default = 16, Callback = function(Value) speedValue = Value applyChanges() end }) local Slider2 = Tab1:AddSlider({ Name = "Gravity", Min = 0, Max = 500, Increase = 1, Default = 196.2, Callback = function(Value) gravityValue = Value applyChanges() end }) local Slider3 = Tab1:AddSlider({ Name = "JumpPower", Min = 50, Max = 500, Increase = 1, Default = 50, Callback = function(Value) jumpPowerValue = Value applyChanges() end }) Tab1:AddButton({"Reset to Default", function() speedValue = 16 gravityValue = 196.2 jumpPowerValue = 50 Slider1:Set(speedValue) Slider2:Set(gravityValue) Slider3:Set(jumpPowerValue) applyChanges() print("Values reset to default") end}) Tab1:AddButton({"Apply Settings", function() applyChanges() print("Settings applied!") end}) local InfoSection = Tab1:AddSection({"Information"}) Tab1:AddParagraph({"Controls", "Use sliders to adjust:\n- Speed: Movement speed\n- Gravity: Gravity force\n- JumpPower: Jump height"}) applyChanges()