-- Variables local speedValue = 16 -- Default speed value -- Create GUI local gui = Instance.new("ScreenGui") gui.Name = "JN HH Gaming" gui.Parent = game.Players.LocalPlayer.PlayerGui local frame = Instance.new("Frame") frame.Name = "SpeedFrame" frame.Size = UDim2.new(0, 200, 0, 100) frame.Position = UDim2.new(0, 10, 0, 10) frame.BackgroundColor3 = Color3.new(0, 0, 0) frame.BackgroundTransparency = 0.5 frame.Parent = gui local speedLabel = Instance.new("TextLabel") speedLabel.Name = "SpeedLabel" speedLabel.Size = UDim2.new(0, 180, 0, 30) speedLabel.Position = UDim2.new(0, 10, 0, 10) speedLabel.BackgroundColor3 = Color3.new(0, 0, 0) speedLabel.TextColor3 = Color3.new(1, 1, 1) speedLabel.TextSize = 18 speedLabel.Text = "Speed: " .. speedValue speedLabel.Parent = frame local decreaseButton = Instance.new("TextButton") decreaseButton.Name = "DecreaseButton" decreaseButton.Size = UDim2.new(0, 50, 0, 30) decreaseButton.Position = UDim2.new(0, 10, 0, 50) decreaseButton.BackgroundColor3 = Color3.new(0, 1, 0) decreaseButton.TextColor3 = Color3.new(1, 1, 1) decreaseButton.TextSize = 14 decreaseButton.Text = "-" decreaseButton.Parent = frame local increaseButton = Instance.new("TextButton") increaseButton.Name = "IncreaseButton" increaseButton.Size = UDim2.new(0, 50, 0, 30) increaseButton.Position = UDim2.new(0, 140, 0, 50) increaseButton.BackgroundColor3 = Color3.new(0, 1, 0) increaseButton.TextColor3 = Color3.new(1, 1, 1) increaseButton.TextSize = 14 increaseButton.Text = "+" increaseButton.Parent = frame -- Functions local function updateSpeedLabel() speedLabel.Text = "Speed: " .. speedValue end local function decreaseSpeed() if speedValue > 1 then speedValue = speedValue - 1 updateSpeedLabel() end end local function increaseSpeed() speedValue = speedValue + 1 updateSpeedLabel() end local function onDecreaseButtonClicked() decreaseSpeed() end local function onIncreaseButtonClicked() increaseSpeed() end -- Event connections decreaseButton.MouseButton1Click:Connect(onDecreaseButtonClicked) increaseButton.MouseButton1Click:Connect(onIncreaseButtonClicked) -- Main loop while true do -- Modify the speed of the character (you need to replace this with the appropriate code for your specific game) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = speedValue wait(0.1) -- Adjust the wait time as desired end