-- MOBILE ABSOLUTE BOSS SILENT AIM (1k+ HP / JJSploit Optimized) local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local Mouse = LocalPlayer:GetMouse() -- SETTINGS _G.BossAimActive = true local MIN_HP = 1000 -- Hard floor: ignores everything under 1k HP local TargetBoss = nil -- UI Toggle local ScreenGui = Instance.new("ScreenGui", LocalPlayer.PlayerGui) local Btn = Instance.new("TextButton", ScreenGui) Btn.Size = UDim2.new(0, 150, 0, 50) Btn.Position = UDim2.new(0.5, -75, 0.05, 0) Btn.Text = "Silent Aim: ON" Btn.BackgroundColor3 = Color3.fromRGB(0, 80, 255) Btn.TextColor3 = Color3.new(1,1,1) Btn.BorderSizePixel = 0 Btn.MouseButton1Click:Connect(function() _G.BossAimActive = not _G.BossAimActive Btn.Text = _G.BossAimActive and "Silent Aim: ON" or "Silent Aim: OFF" Btn.BackgroundColor3 = _G.BossAimActive and Color3.fromRGB(0, 80, 255) or Color3.fromRGB(150, 0, 0) if not _G.BossAimActive then TargetBoss = nil end end) -- The "Boss Filter" - Only grabs the highest HP NPC local function FindBoss() local bestTarget = nil local highestHP = MIN_HP for _, v in pairs(workspace:GetDescendants()) do if v:IsA("Humanoid") and v.Health > 0 and v.Parent ~= LocalPlayer.Character then -- Exclude regular players if not Players:GetPlayerFromCharacter(v.Parent) then if v.Health >= highestHP then highestHP = v.Health bestTarget = v.Parent:FindFirstChild("HumanoidRootPart") end end end end return bestTarget end -- Update the Target every 1 second (Stops lag) task.spawn(function() while task.wait(1) do if _G.BossAimActive then TargetBoss = FindBoss() end end end) -- THE ABSOLUTE SILENT HOOK -- This tricks the game into thinking you are clicking/touching the boss local mt = getrawmetatable(game) local oldIndex = mt.__index setreadonly(mt, false) mt.__index = newcclosure(function(self, index) -- This ONLY activates if: -- 1. The button is ON -- 2. A Boss is found -- 3. The game is asking for your Mouse position if _G.BossAimActive and TargetBoss and self == Mouse and (index == "Hit" or index == "Target") then return (index == "Hit" and TargetBoss.CFrame or TargetBoss.Parent) end return oldIndex(self, index) end) setreadonly(mt, true) print("v9 Loaded. Strictly Bosses, No Camera Lock, No Lag.")