-- Hacker Hub The Exploiting Fun Loader Script local hackerHubTheExploitingFun = [[ -- Hacker Hub Script -- Teleport local function teleport() local player = game.Players.LocalPlayer local mouse = player:GetMouse() mouse.Button1Down:Connect(function() local targetPos = mouse.Hit.p if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then player.Character.HumanoidRootPart.CFrame = CFrame.new(targetPos + Vector3.new(0, 5, 0)) end end) end -- Fly local function fly() local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local flying = false local UIS = game:GetService("UserInputService") local speed = 50 local bodyVelocity UIS.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.F then flying = not flying if flying then bodyVelocity = Instance.new("BodyVelocity") bodyVelocity.Velocity = Vector3.new(0,0,0) bodyVelocity.MaxForce = Vector3.new(1e5, 1e5, 1e5) bodyVelocity.Parent = character.HumanoidRootPart else if bodyVelocity then bodyVelocity:Destroy() end end end end) game:GetService("RunService").RenderStepped:Connect(function() if flying and bodyVelocity then local cam = workspace.CurrentCamera local direction = Vector3.new() if UIS:IsKeyDown(Enum.KeyCode.W) then direction = direction + cam.CFrame.LookVector end if UIS:IsKeyDown(Enum.KeyCode.S) then direction = direction - cam.CFrame.LookVector end if UIS:IsKeyDown(Enum.KeyCode.A) then direction = direction - cam.CFrame.RightVector end if UIS:IsKeyDown(Enum.KeyCode.D) then direction = direction + cam.CFrame.RightVector end bodyVelocity.Velocity = direction.Unit * speed end end) end -- Infinite Jump local function infiniteJump() local player = game.Players.LocalPlayer local UIS = game:GetService("UserInputService") UIS.JumpRequest:Connect(function() local character = player.Character if character and character:FindFirstChildOfClass("Humanoid") then character.Humanoid:ChangeState(Enum.HumanoidStateType.Jumping) end end) end -- Kill All Players local function killAll() for _, plr in pairs(game.Players:GetPlayers()) do if plr.Character and plr.Character:FindFirstChildOfClass("Humanoid") then plr.Character.Humanoid.Health = 0 end end end -- God Mode local function godMode() local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") humanoid.HealthChanged:Connect(function(health) if health < humanoid.MaxHealth then humanoid.Health = humanoid.MaxHealth end end) end -- Destroy Map local function destroyMap() for _, obj in pairs(workspace:GetChildren()) do if not obj:IsDescendantOf(game.Players) and obj.Name ~= "Terrain" then obj:Destroy() end end end -- Spam Chat local function spamChat() local player = game.Players.LocalPlayer local chatService = game:GetService("Chat") spawn(function() while true do chatService:Chat(player.Character.Head, "Spam message!", Enum.ChatColor.Red) wait(1) end end) end -- Anti Kick local function antiKick() local mt = getrawmetatable(game) setreadonly(mt, false) local oldNamecall = mt.__namecall mt.__namecall = newcclosure(function(self, ...) local method = getnamecallmethod() if method == "Kick" then return end return oldNamecall(self, ...) end) setreadonly(mt, true) end -- Anti Ban local function antiBan() local mt = getrawmetatable(game) setreadonly(mt, false) local oldNamecall = mt.__namecall mt.__namecall = newcclosure(function(self, ...) local method = getnamecallmethod() if method == "FireServer" and tostring(self) == "BanRemote" then return end return oldNamecall(self, ...) end) setreadonly(mt, true) end -- Mute Player local function mutePlayer(name) local Players = game:GetService("Players") local plr = Players:FindFirstChild(name) if plr then plr:SetAttribute("Muted", true) end end -- Fling local function fling() local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local hrp = character:WaitForChild("HumanoidRootPart") local bodyVelocity = Instance.new("BodyVelocity") bodyVelocity.Velocity = Vector3.new(0, 100, 0) bodyVelocity.MaxForce = Vector3.new(1e5, 1e5, 1e5) bodyVelocity.Parent = hrp wait(0.5) bodyVelocity:Destroy() end -- Initialize all features (call functions you want active) teleport() fly() infiniteJump() -- killAll() -- Uncomment to activate kill all players godMode() -- destroyMap() -- Uncomment to activate map destruction -- spamChat() -- Uncomment to activate spam chat antiKick() antiBan() -- mutePlayer("PlayerNameHere") -- Replace with target player name to mute -- fling() -- Uncomment to activate fling ]] loadstring(hackerHubTheExploitingFun)()