local userinputservice = game:GetService("UserInputService") local LocalPlayer = game.Players.LocalPlayer.Name Player = game.Players.LocalPlayer.Character.Name local plr = game.Players.LocalPlayer local GUI = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/aaaa"))() local UI = GUI:CreateWindow("Slap royale", "By Ok.") local Home = UI:addPage("Combat", 1, true, 6) local Items = UI:addPage("Items", 1, true, 6) local Teleports = UI:addPage("Teleports", 1, true, 6) local Discord = UI:addPage("Discord", 1, true, 6) Home:addToggle( "Slap aura", function(SlapAura) if SlapAura == true then getgenv().SlapAura = true spawn( function() while getgenv().SlapAura do for _, ok in ipairs(workspace:GetChildren()) do if ok:FindFirstChild("Humanoid") then game:GetService("ReplicatedStorage").Events.Slap:FireServer(ok.Torso) wait(0.01) end end end end ) else getgenv().SlapAura = false end end ) Home:addToggle("Reach",function(SlapAura) if SlapAura == true then spawn(function() getgenv().Reach = true userinputservice.InputBegan:Connect(function(input, gameProcessedEvent) local inputType = input.UserInputType if inputType == Enum.UserInputType.MouseButton1 then -- When a player clicks the screen if getgenv().Reach then for _, ok in ipairs(workspace:GetChildren()) do if ok:FindFirstChild("Humanoid") then game:GetService("ReplicatedStorage").Events.Slap:FireServer(ok.Torso); wait(0.01) end end end end end) end) else getgenv().Reach = false end end) Discord:addButton( "Copy link to discord - for updates", function() setclipboard(tostring("https://discord.gg/HKJx3eQXxu")) game.StarterGui:SetCore( "SendNotification", { Title = "Discord", Text = "Coppied!" } ) end ) Home:addToggle( "Kill random people aka free win (buggy)", function(SlapAura) if SlapAura == true then getgenv().KILLPEOPLE = true spawn( function() workspace[Player].Head:Destroy() end ) spawn( function() while getgenv().KILLPEOPLE do for _, ok in ipairs(workspace:GetChildren()) do if ok:FindFirstChild("Humanoid") then game:GetService("ReplicatedStorage").Events.Slap:FireServer(ok.Torso) wait(0.01) end end end end ) while getgenv().KILLPEOPLE do for _, v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") then while v.Character:IsDescendantOf(workspace) and v.Character.Humanoid.Health > 1 do wait(0.1) tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(.5, Enum.EasingStyle.Linear) tween = tweenService:Create( game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)} ) tween:Play() Wait(0.2) end end end end else getgenv().KILLPEOPLE = false end end ) Home:addButton( "Destroy acid pits (use with kill people)", function() spawn( function() game:GetService("Workspace").Map.AcidAbnormality.Acid:Destroy() game:GetService("Workspace").Map.AcidAbnormality.Acid:Destroy() game:GetService("Workspace").Map.AcidAbnormality.Acid:Destroy() end ) end ) Home:addButton( "Destroy lab (items still remain)", function() spawn( function() game:GetService("Workspace").Map.OriginOffice:Destroy() end ) end ) Items:addButton( "Get all items (DONT USE BOMBS)", function() spawn( function() local charac = game.Players.LocalPlayer.Character for i,v in pairs(workspace:GetChildren()) do if v:IsA("Tool") then wait(.1) tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(1.5, Enum.EasingStyle.Linear) tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = v.Handle.CFrame}) tween:Play() wait(.2) charac.Humanoid:EquipTool(v) end end end ) end ) Teleports:addButton( "School", function() local players = game:GetService("Players") local plr = players.LocalPlayer local tween = game:GetService("TweenService") local humroot = plr.Character:WaitForChild("HumanoidRootPart") local startTween = tween:Create( humroot, TweenInfo.new(4, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0, false, 0), { CFrame = CFrame.new( 508.355164, 51.9435844, -369.250031, -0.0291695595, 0.696763933, 0.71670723, -0.998238981, 0.0167474151, -0.0569090843, -0.0516551733, -0.717105031, 0.695048273 ) } ) startTween:Play() startTween.Completed:Wait() end ) Teleports:addButton( "Desert", function() local players = game:GetService("Players") local plr = players.LocalPlayer local tween = game:GetService("TweenService") local humroot = plr.Character:WaitForChild("HumanoidRootPart") local startTween = tween:Create( humroot, TweenInfo.new(4, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0, false, 0), {CFrame = CFrame.new(-642, 15.1884031, -93.6500015, 1, 0, 0, 0, 1, 0, 0, 0, 1)} ) startTween:Play() startTween.Completed:Wait() end ) Teleports:addButton( "Field", function() local players = game:GetService("Players") local plr = players.LocalPlayer local tween = game:GetService("TweenService") local humroot = plr.Character:WaitForChild("HumanoidRootPart") local startTween = tween:Create( humroot, TweenInfo.new(4, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0, false, 0), {CFrame = CFrame.new(469.94043, 89.8776321, 385.162689, 1, 0, 0, 0, 1, 0, 0, 0, 1)} ) startTween:Play() startTween.Completed:Wait() end ) Teleports:addButton( "Hallow Hills", function() local players = game:GetService("Players") local plr = players.LocalPlayer local tween = game:GetService("TweenService") local humroot = plr.Character:WaitForChild("HumanoidRootPart") local startTween = tween:Create( humroot, TweenInfo.new(4, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0, false, 0), { CFrame = CFrame.new( -129.338455, 103.993027, 357.294373, -0.998822331, 0.0428290665, 0.0228018295, 0.041174911, 0.996791124, -0.0686445013, -0.0256686416, -0.067624785, -0.997380614 ) } ) startTween:Play() startTween.Completed:Wait() end ) Teleports:addButton( "Under Map", function() local players = game:GetService("Players") local plr = players.LocalPlayer local tween = game:GetService("TweenService") local humroot = plr.Character:WaitForChild("HumanoidRootPart") local startTween = tween:Create( humroot, TweenInfo.new(4, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0, false, 0), {CFrame = CFrame.new()} ) startTween:Play() startTween.Completed:Wait() end ) Teleports:addButton( "Caves", function() local players = game:GetService("Players") local plr = players.LocalPlayer local tween = game:GetService("TweenService") local humroot = plr.Character:WaitForChild("HumanoidRootPart") local startTween = tween:Create( humroot, TweenInfo.new(4, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0, false, 0), { CFrame = CFrame.new( 542.96228, -43.080822, -209.350006, 0.193205729, -0.0219757352, 0.980912149, -0.974057674, 0.115763538, 0.194449127, -0.117827021, -0.993033648, 0.000960545964 ) } ) startTween:Play() startTween.Completed:Wait() end ) Teleports:addButton( "Mini Market", function() local players = game:GetService("Players") local plr = players.LocalPlayer local tween = game:GetService("TweenService") local humroot = plr.Character:WaitForChild("HumanoidRootPart") local startTween = tween:Create( humroot, TweenInfo.new(4, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0, false, 0), { CFrame = CFrame.new( -568.477661, 15.0554562, -490.663818, -0.735443711, -0.15264675, 0.660167813, 0.0225285366, 0.968246698, 0.248979419, -0.677211165, 0.197982967, -0.708652139 ) } ) startTween:Play() startTween.Completed:Wait() end )