local GUI = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local UIStroke = Instance.new("UIStroke") local fr1 = Instance.new("Frame") local TextBox = Instance.new("TextBox") local UIStroke_2 = Instance.new("UIStroke") local TextButton = Instance.new("TextButton") local UIStroke_3 = Instance.new("UIStroke") local TextButton_2 = Instance.new("TextButton") local UIStroke_4 = Instance.new("UIStroke") local TextBox_2 = Instance.new("TextBox") local UIStroke_5 = Instance.new("UIStroke") local TextLabel = Instance.new("TextLabel") GUI.Name = "GUI" GUI.Parent = game:GetService("CoreGui") GUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Frame.Parent = GUI Frame.BackgroundColor3 = Color3.fromRGB(158, 0, 0) Frame.BackgroundTransparency = 0.600 Frame.BorderColor3 = Color3.fromRGB(255, 255, 255) Frame.BorderSizePixel = 2 Frame.Position = UDim2.new(0.108108111, 0, 0.314529926, 0) Frame.Size = UDim2.new(0, 264, 0, 247) UIStroke.Parent = Frame UIStroke.Color = Color3.fromRGB(53, 0, 1) UIStroke.Thickness = 2.000 UIStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border fr1.Name = "fr1" fr1.Parent = Frame fr1.BackgroundColor3 = Color3.fromRGB(158, 0, 0) fr1.BackgroundTransparency = 1.000 fr1.BorderColor3 = Color3.fromRGB(0, 0, 0) fr1.BorderSizePixel = 0 fr1.Position = UDim2.new(0, 0, 0.105263159, 0) fr1.Size = UDim2.new(0, 264, 0, 221) TextBox.Parent = fr1 TextBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextBox.BackgroundTransparency = 1.000 TextBox.BorderColor3 = Color3.fromRGB(0, 0, 0) TextBox.BorderSizePixel = 0 TextBox.LayoutOrder = 2 TextBox.Position = UDim2.new(0.0719696954, 0, 0.796380103, 0) TextBox.Size = UDim2.new(0, 228, 0, 25) TextBox.ZIndex = 2 TextBox.Font = Enum.Font.Code TextBox.PlaceholderColor3 = Color3.fromRGB(94, 1, 3) TextBox.PlaceholderText = "(Screen Resolution) 1 - Normal | 0 - FCKING" TextBox.Text = "" TextBox.TextColor3 = Color3.fromRGB(255, 255, 255) TextBox.TextScaled = true TextBox.TextSize = 17.000 TextBox.TextWrapped = true UIStroke_2.Parent = TextBox UIStroke_2.Color = Color3.fromRGB(53, 0, 1) UIStroke_2.ApplyStrokeMode = Enum.ApplyStrokeMode.Border TextButton.Parent = fr1 TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton.BackgroundTransparency = 1.000 TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton.BorderSizePixel = 0 TextButton.Position = UDim2.new(0.0643939376, 0, 0.46606335, 0) TextButton.Size = UDim2.new(0, 228, 0, 25) TextButton.Font = Enum.Font.Arial TextButton.Text = "Brightness Off" TextButton.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton.TextSize = 18.000 TextButton.TextWrapped = true UIStroke_3.Parent = TextButton UIStroke_3.Color = Color3.fromRGB(53, 0, 1) UIStroke_3.ApplyStrokeMode = Enum.ApplyStrokeMode.Border TextButton_2.Parent = fr1 TextButton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_2.BackgroundTransparency = 1.000 TextButton_2.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_2.BorderSizePixel = 0 TextButton_2.Position = UDim2.new(0.0643939376, 0, 0.303167433, 0) TextButton_2.Size = UDim2.new(0, 228, 0, 25) TextButton_2.Font = Enum.Font.Arial TextButton_2.Text = "Save eyes Off" TextButton_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_2.TextSize = 18.000 TextButton_2.TextWrapped = true UIStroke_4.Parent = TextButton_2 UIStroke_4.Color = Color3.fromRGB(53, 0, 1) UIStroke_4.ApplyStrokeMode = Enum.ApplyStrokeMode.Border TextBox_2.Parent = fr1 TextBox_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextBox_2.BackgroundTransparency = 1.000 TextBox_2.BorderColor3 = Color3.fromRGB(0, 0, 0) TextBox_2.BorderSizePixel = 0 TextBox_2.LayoutOrder = 2 TextBox_2.Position = UDim2.new(0.0719696954, 0, 0.628959298, 0) TextBox_2.Size = UDim2.new(0, 228, 0, 25) TextBox_2.ZIndex = 2 TextBox_2.Font = Enum.Font.Code TextBox_2.PlaceholderColor3 = Color3.fromRGB(94, 1, 3) TextBox_2.PlaceholderText = "(Fov) 70 - Normal" TextBox_2.Text = "" TextBox_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextBox_2.TextSize = 17.000 TextBox_2.TextWrapped = true UIStroke_5.Parent = TextBox_2 UIStroke_5.Color = Color3.fromRGB(53, 0, 1) UIStroke_5.ApplyStrokeMode = Enum.ApplyStrokeMode.Border TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1.000 TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0.219696969, 0, -0.0078590354, 0) TextLabel.Size = UDim2.new(0, 147, 0, 21) TextLabel.Font = Enum.Font.Arial TextLabel.Text = "Screen modify" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextScaled = true TextLabel.TextSize = 14.000 TextLabel.TextWrapped = true local function JSXEYO_script() local script = Instance.new('LocalScript', Frame) local UserInputService = game:GetService("UserInputService") local gui = script.Parent local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end coroutine.wrap(JSXEYO_script)() local function ZBIBGHT_script() local script = Instance.new('LocalScript', TextBox) local TextBox = script.Parent local Resolution = 1 local Camera = workspace.CurrentCamera local RenderSteppedConnection local function updateResolution(newValue) Resolution = newValue if RenderSteppedConnection then RenderSteppedConnection:Disconnect() end RenderSteppedConnection = game:GetService("RunService").RenderStepped:Connect(function() Camera.CFrame = Camera.CFrame * CFrame.new(0, 0, 0, 1, 0, 0, 0, Resolution, 0, 0, 0, 1) end) end TextBox:GetPropertyChangedSignal("Text"):Connect(function() local text = TextBox.Text local numberValue = tonumber(text) if numberValue then updateResolution(numberValue) end end) updateResolution(Resolution) end coroutine.wrap(ZBIBGHT_script)() local function AYYQO_script() local script = Instance.new('LocalScript', TextButton) local TextButton = script.Parent local Lighting = game:GetService("Lighting") local function toggleBrightness() local newValue = if Lighting.ExposureCompensation == 0 then 0.5 else 0 Lighting.ExposureCompensation = newValue TextButton.Text = "Brightness " .. (newValue == 1 and "On" or "Off") end TextButton.MouseButton1Click:Connect(toggleBrightness) end coroutine.wrap(AYYQO_script)() local function NCFT_script() local script = Instance.new('LocalScript', TextButton_2) local TextButton = script.Parent local Lighting = game:GetService("Lighting") local function toggleSaveEyes() local colorCorrection = Lighting:FindFirstChild("ColorCorrection") if colorCorrection then colorCorrection:Destroy() TextButton.Text = "Save eyes Off" else local ColorCorrection = Instance.new("ColorCorrectionEffect") ColorCorrection.Name = "ColorCorrection" ColorCorrection.TintColor = Color3.new(1.00, 0.93, 0.72) ColorCorrection.Brightness = -0.3 ColorCorrection.Contrast = 0 ColorCorrection.Saturation = 0 ColorCorrection.Parent = Lighting TextButton.Text = "Save eyes On" end end TextButton.MouseButton1Click:Connect(toggleSaveEyes) end coroutine.wrap(NCFT_script)() local function HFRLSYN_script() local script = Instance.new('LocalScript', TextBox_2) local TextBox = script.Parent local Camera = workspace.CurrentCamera local FOVConnection local UpdateConnection local function updateFOV(newValue) if FOVConnection then FOVConnection:Disconnect() FOVConnection = nil end if UpdateConnection then UpdateConnection:Disconnect() UpdateConnection = nil end FOVConnection = game:GetService("RunService").Heartbeat:Connect(function() if Camera then Camera.FieldOfView = newValue end end) UpdateConnection = game:GetService("RunService").Heartbeat:Connect(function() wait(0.5) if Camera then Camera.FieldOfView = newValue end end) end TextBox:GetPropertyChangedSignal("Text"):Connect(function() local text = TextBox.Text local numberValue = tonumber(text) if numberValue then updateFOV(numberValue) end end) script.Destroying:Connect(function() if FOVConnection then FOVConnection:Disconnect() end if UpdateConnection then UpdateConnection:Disconnect() end end) end coroutine.wrap(HFRLSYN_script)()