local screenGui = Instance.new("ScreenGui", game.Players.LocalPlayer:WaitForChild("PlayerGui")) screenGui.Name = "WalkSpeedChanger" local frame = Instance.new("Frame", screenGui) frame.Position = UDim2.new(0.35, 0, 0.35, 0) frame.Size = UDim2.new(0, 250, 0, 150) frame.BackgroundColor3 = Color3.fromRGB(35, 35, 35) frame.BorderSizePixel = 0 local textBox = Instance.new("TextBox", frame) textBox.Position = UDim2.new(0.1, 0, 0.2, 0) textBox.Size = UDim2.new(0.8, 0, 0.3, 0) textBox.PlaceholderText = "Enter WalkSpeed" textBox.Text = "100" textBox.TextScaled = true textBox.BackgroundColor3 = Color3.fromRGB(60, 60, 60) textBox.TextColor3 = Color3.new(1, 1, 1) local button = Instance.new("TextButton", frame) button.Position = UDim2.new(0.1, 0, 0.6, 0) button.Size = UDim2.new(0.8, 0, 0.25, 0) button.Text = "Set Speed" button.TextScaled = true button.BackgroundColor3 = Color3.fromRGB(0, 170, 255) button.TextColor3 = Color3.new(1, 1, 1) -- so you can set ur speed button.MouseButton1Click:Connect(function() local speed = tonumber(textBox.Text) if speed and game.Players.LocalPlayer.Character then local humanoid = game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") if humanoid then humanoid.WalkSpeed = speed end end end) -- so its draggable frame.Active = true frame.Draggable = true