local p = game:GetService("Players").LocalPlayer local rs = game:GetService("RunService") local ts = game:GetService("TweenService") local uis = game:GetService("UserInputService") if p.PlayerGui:FindFirstChild("FlyGui") then p.PlayerGui.FlyGui:Destroy() end local g = Instance.new("ScreenGui", p.PlayerGui) g.Name = "FlyGui" local f = Instance.new("Frame", g) f.Size = UDim2.new(0, 190, 0, 120) f.Position = UDim2.new(0.8, -95, 0.6, 0) f.BackgroundColor3 = Color3.fromRGB(35, 35, 35) f.BorderSizePixel = 0 f.Active = true local top = Instance.new("Frame", f) top.Size = UDim2.new(1, 0, 0, 26) top.BorderSizePixel = 0 local t = Instance.new("TextLabel", top) t.Size = UDim2.new(1, 0, 1, 0) t.Text = "Fly" t.BackgroundTransparency = 1 t.Font = Enum.Font.GothamBold t.TextSize = 14 t.TextColor3 = Color3.new(1, 1, 1) t.TextXAlignment = Enum.TextXAlignment.Center local x = Instance.new("TextButton", top) x.Size = UDim2.new(0, 26, 1, 0) x.Position = UDim2.new(1, -26, 0, 0) x.Text = "X" x.Font = Enum.Font.GothamBold x.TextSize = 14 x.TextColor3 = Color3.new(1, 1, 1) x.BackgroundTransparency = 1 x.BorderSizePixel = 0 task.spawn(function() local h = 0 while g.Parent do h += 0.005 if h > 1 then h = 0 end top.BackgroundColor3 = Color3.fromHSV(h, 1, 1) task.wait() end end) local dragging = false local dragStart, startPos top.InputBegan:Connect(function(i) if i.UserInputType == Enum.UserInputType.MouseButton1 or i.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = i.Position startPos = f.Position i.Changed:Connect(function() if i.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) uis.InputChanged:Connect(function(i) if dragging and (i.UserInputType == Enum.UserInputType.MouseMovement or i.UserInputType == Enum.UserInputType.Touch) then local d = i.Position - dragStart f.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + d.X, startPos.Y.Scale, startPos.Y.Offset + d.Y) end end) local c = Instance.new("Frame", f) c.Size = UDim2.new(1, 0, 1, -26) c.Position = UDim2.new(0, 0, 0, 26) c.BackgroundTransparency = 1 local layout = Instance.new("UIListLayout", c) layout.Padding = UDim.new(0, 6) layout.HorizontalAlignment = Enum.HorizontalAlignment.Center layout.VerticalAlignment = Enum.VerticalAlignment.Center local function s(o) o.BackgroundColor3 = Color3.fromRGB(55, 55, 55) o.TextColor3 = Color3.new(1, 1, 1) o.Font = Enum.Font.Gotham o.TextSize = 13 o.BorderSizePixel = 0 end local row = Instance.new("Frame", c) row.Size = UDim2.new(1, 0, 0, 32) row.BackgroundTransparency = 1 local rl = Instance.new("UIListLayout", row) rl.FillDirection = Enum.FillDirection.Horizontal rl.HorizontalAlignment = Enum.HorizontalAlignment.Center rl.Padding = UDim.new(0, 5) local box = Instance.new("TextBox", row) box.Size = UDim2.new(0, 50, 1, 0) box.Text = "0" s(box) local r = Instance.new("TextButton", row) r.Size = UDim2.new(0, 30, 1, 0) r.Text = "R" s(r) local m = Instance.new("TextButton", row) m.Size = UDim2.new(0, 30, 1, 0) s(m) local pbtn = Instance.new("TextButton", row) pbtn.Size = UDim2.new(0, 30, 1, 0) s(pbtn) local cb = Instance.new("TextButton", c) cb.Size = UDim2.new(0, 145, 0, 26) cb.Text = "C" s(cb) local crow = Instance.new("Frame", c) crow.Size = UDim2.new(1, 0, 0, 0) crow.ClipsDescendants = true crow.BackgroundTransparency = 1 local cl = Instance.new("UIListLayout", crow) cl.FillDirection = Enum.FillDirection.Horizontal cl.HorizontalAlignment = Enum.HorizontalAlignment.Center cl.Padding = UDim.new(0, 5) local cbox = Instance.new("TextBox", crow) cbox.Size = UDim2.new(0, 50, 1, 0) cbox.Text = "10" s(cbox) local cr = Instance.new("TextButton", crow) cr.Size = UDim2.new(0, 30, 1, 0) cr.Text = "R" s(cr) -- Flying logic local flying = false local speed = 0 local step = 10 local open = false local bv, bg, con local function char() return p.Character or p.CharacterAdded:Wait() end local function hum() return char():WaitForChild("Humanoid") end local function root() return char():WaitForChild("HumanoidRootPart") end local function stop() flying = false if con then con:Disconnect() end if bv then bv:Destroy() end if bg then bg:Destroy() end hum().PlatformStand = false end local function start() local rt = root() local h = hum() flying = true h.PlatformStand = true bv = Instance.new("BodyVelocity", rt) bv.MaxForce = Vector3.new(9e9, 9e9, 9e9) bg = Instance.new("BodyGyro", rt) bg.MaxTorque = Vector3.new(9e9, 9e9, 9e9) bg.P = 1e4 local cam = workspace.CurrentCamera local ctrl = require(p.PlayerScripts.PlayerModule.ControlModule) con = rs.Heartbeat:Connect(function() if not flying then return end local mv = ctrl:GetMoveVector() local target = Vector3.zero if mv.Magnitude > 0 and speed > 0 then local dir = cam.CFrame:VectorToWorldSpace(mv) target = dir.Unit * (speed * 1.2) end bv.Velocity = bv.Velocity:Lerp(target, 0.25) bg.CFrame = CFrame.lookAt(rt.Position, rt.Position + cam.CFrame.LookVector) end) end local function set(v) speed = math.max(0, math.floor(v)) box.Text = tostring(speed) if speed == 0 then stop() elseif not flying then start() end end local function upd() m.Text = "-" .. step pbtn.Text = "+" .. step end upd() pbtn.MouseButton1Click:Connect(function() set(speed + step) end) m.MouseButton1Click:Connect(function() set(speed - step) end) r.MouseButton1Click:Connect(function() set(0) end) cb.MouseButton1Click:Connect(function() open = not open ts:Create(f, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { Size = UDim2.new(0, 190, 0, open and 160 or 120) }):Play() ts:Create(crow, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { Size = UDim2.new(1, 0, 0, open and 26 or 0) }):Play() end) cbox.FocusLost:Connect(function() local n = tonumber(cbox.Text) if n and n > 0 then step = math.floor(n) upd() else cbox.Text = tostring(step) end end) cr.MouseButton1Click:Connect(function() step = 10 cbox.Text = "10" upd() end) box.FocusLost:Connect(function() local n = tonumber(box.Text) if n then set(n) end end) x.MouseButton1Click:Connect(function() stop() set(0) g:Destroy() end) p.CharacterAdded:Connect(function() rs.Heartbeat:Wait() set(speed) end) local p = game:GetService("Players").LocalPlayer local rs = game:GetService("RunService") local ts = game:GetService("TweenService") local uis = game:GetService("UserInputService") if p.PlayerGui:FindFirstChild("FlyGui") then p.PlayerGui.FlyGui:Destroy() end local g = Instance.new("ScreenGui", p.PlayerGui) g.Name = "FlyGui" local f = Instance.new("Frame", g) f.Size = UDim2.new(0, 190, 0, 120) f.Position = UDim2.new(0.8, -95, 0.6, 0) f.BackgroundColor3 = Color3.fromRGB(35, 35, 35) f.BorderSizePixel = 0 f.Active = true local top = Instance.new("Frame", f) top.Size = UDim2.new(1, 0, 0, 26) top.BorderSizePixel = 0 local t = Instance.new("TextLabel", top) t.Size = UDim2.new(1, 0, 1, 0) t.Text = "Fly" t.BackgroundTransparency = 1 t.Font = Enum.Font.GothamBold t.TextSize = 14 t.TextColor3 = Color3.new(1, 1, 1) t.TextXAlignment = Enum.TextXAlignment.Center local x = Instance.new("TextButton", top) x.Size = UDim2.new(0, 26, 1, 0) x.Position = UDim2.new(1, -26, 0, 0) x.Text = "X" x.Font = Enum.Font.GothamBold x.TextSize = 14 x.TextColor3 = Color3.new(1, 1, 1) x.BackgroundTransparency = 1 x.BorderSizePixel = 0 task.spawn(function() local h = 0 while g.Parent do h += 0.005 if h > 1 then h = 0 end top.BackgroundColor3 = Color3.fromHSV(h, 1, 1) task.wait() end end) local dragging = false local dragStart, startPos top.InputBegan:Connect(function(i) if i.UserInputType == Enum.UserInputType.MouseButton1 or i.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = i.Position startPos = f.Position i.Changed:Connect(function() if i.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) uis.InputChanged:Connect(function(i) if dragging and (i.UserInputType == Enum.UserInputType.MouseMovement or i.UserInputType == Enum.UserInputType.Touch) then local d = i.Position - dragStart f.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + d.X, startPos.Y.Scale, startPos.Y.Offset + d.Y) end end) local c = Instance.new("Frame", f) c.Size = UDim2.new(1, 0, 1, -26) c.Position = UDim2.new(0, 0, 0, 26) c.BackgroundTransparency = 1 local layout = Instance.new("UIListLayout", c) layout.Padding = UDim.new(0, 6) layout.HorizontalAlignment = Enum.HorizontalAlignment.Center layout.VerticalAlignment = Enum.VerticalAlignment.Center local function s(o) o.BackgroundColor3 = Color3.fromRGB(55, 55, 55) o.TextColor3 = Color3.new(1, 1, 1) o.Font = Enum.Font.Gotham o.TextSize = 13 o.BorderSizePixel = 0 end local row = Instance.new("Frame", c) row.Size = UDim2.new(1, 0, 0, 32) row.BackgroundTransparency = 1 local rl = Instance.new("UIListLayout", row) rl.FillDirection = Enum.FillDirection.Horizontal rl.HorizontalAlignment = Enum.HorizontalAlignment.Center rl.Padding = UDim.new(0, 5) local box = Instance.new("TextBox", row) box.Size = UDim2.new(0, 50, 1, 0) box.Text = "0" s(box) local r = Instance.new("TextButton", row) r.Size = UDim2.new(0, 30, 1, 0) r.Text = "R" s(r) local m = Instance.new("TextButton", row) m.Size = UDim2.new(0, 30, 1, 0) s(m) local pbtn = Instance.new("TextButton", row) pbtn.Size = UDim2.new(0, 30, 1, 0) s(pbtn) local cb = Instance.new("TextButton", c) cb.Size = UDim2.new(0, 145, 0, 26) cb.Text = "C" s(cb) local crow = Instance.new("Frame", c) crow.Size = UDim2.new(1, 0, 0, 0) crow.ClipsDescendants = true crow.BackgroundTransparency = 1 local cl = Instance.new("UIListLayout", crow) cl.FillDirection = Enum.FillDirection.Horizontal cl.HorizontalAlignment = Enum.HorizontalAlignment.Center cl.Padding = UDim.new(0, 5) local cbox = Instance.new("TextBox", crow) cbox.Size = UDim2.new(0, 50, 1, 0) cbox.Text = "10" s(cbox) local cr = Instance.new("TextButton", crow) cr.Size = UDim2.new(0, 30, 1, 0) cr.Text = "R" s(cr) -- Flying logic local flying = false local speed = 0 local step = 10 local open = false local bv, bg, con local function char() return p.Character or p.CharacterAdded:Wait() end local function hum() return char():WaitForChild("Humanoid") end local function root() return char():WaitForChild("HumanoidRootPart") end local function stop() flying = false if con then con:Disconnect() end if bv then bv:Destroy() end if bg then bg:Destroy() end hum().PlatformStand = false end local function start() local rt = root() local h = hum() flying = true h.PlatformStand = true bv = Instance.new("BodyVelocity", rt) bv.MaxForce = Vector3.new(9e9, 9e9, 9e9) bg = Instance.new("BodyGyro", rt) bg.MaxTorque = Vector3.new(9e9, 9e9, 9e9) bg.P = 1e4 local cam = workspace.CurrentCamera local ctrl = require(p.PlayerScripts.PlayerModule.ControlModule) con = rs.Heartbeat:Connect(function() if not flying then return end local mv = ctrl:GetMoveVector() local target = Vector3.zero if mv.Magnitude > 0 and speed > 0 then local dir = cam.CFrame:VectorToWorldSpace(mv) target = dir.Unit * (speed * 1.2) end bv.Velocity = bv.Velocity:Lerp(target, 0.25) bg.CFrame = CFrame.lookAt(rt.Position, rt.Position + cam.CFrame.LookVector) end) end local function set(v) speed = math.max(0, math.floor(v)) box.Text = tostring(speed) if speed == 0 then stop() elseif not flying then start() end end local function upd() m.Text = "-" .. step pbtn.Text = "+" .. step end upd() pbtn.MouseButton1Click:Connect(function() set(speed + step) end) m.MouseButton1Click:Connect(function() set(speed - step) end) r.MouseButton1Click:Connect(function() set(0) end) cb.MouseButton1Click:Connect(function() open = not open ts:Create(f, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { Size = UDim2.new(0, 190, 0, open and 160 or 120) }):Play() ts:Create(crow, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { Size = UDim2.new(1, 0, 0, open and 26 or 0) }):Play() end) cbox.FocusLost:Connect(function() local n = tonumber(cbox.Text) if n and n > 0 then step = math.floor(n) upd() else cbox.Text = tostring(step) end end) cr.MouseButton1Click:Connect(function() step = 10 cbox.Text = "10" upd() end) box.FocusLost:Connect(function() local n = tonumber(box.Text) if n then set(n) end end) x.MouseButton1Click:Connect(function() stop() set(0) g:Destroy() end) p.CharacterAdded:Connect(function() rs.Heartbeat:Wait() set(speed) end)