local HttpService = game:GetService("HttpService") local UserInputService = game:GetService("UserInputService") local player = game:GetService("Players").LocalPlayer local char = player.Character local chara = game:GetService("Players").LocalPlayer.Character local head = char.Head local torso = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso") local root = char.HumanoidRootPart local humanoid = char.Humanoid local playerhealth = humanoid.Health local mouse = player:GetMouse() local tween = game:GetService("TweenService") local lighting = game:GetService("Lighting") local input = game:GetService("UserInputService") local frozenobjectstable = {} seconds = 10 stoppedtime = false local timestopeffect = Instance.new("ColorCorrectionEffect") timestopeffect.Parent = lighting timestopeffect.Saturation = 0 timestopeffect.Contrast = 0 timestopeffect.Enabled = true local timestopvoiceline = Instance.new("Sound", head) timestopvoiceline.SoundId = "rbxassetid://6667923288" timestopvoiceline.Volume = 5 local timeresumevoiceline = Instance.new("Sound", head) timeresumevoiceline.SoundId = "rbxassetid://6864673277" timeresumevoiceline.Volume = 5 local clock = Instance.new("Sound", workspace) clock.SoundId = "rbxassetid://4940109913" clock.Volume = 2.5 clock.Looped = true local CHARACTER_DISTANCE = 48.5 local ANGLE_INCREMENT = 10 local SCALE_START = Vector3.new(1, 1, 1) local SCALE_END = Vector3.new(10, 10, 10) local SCALE_FIN = Vector3.new(0, 0, 0) local GLOW_COLOR_START = Color3.fromRGB(255, 255, 255) local GLOW_COLOR_END = Color3.new(0, 0, 0) local GLOW_RANGE = 30 function timestop() if stoppedtime == true then return end stoppedtime = true timestopvoiceline:Play() settings().Network.IncomingReplicationLag = math.huge for _, v in pairs(workspace:GetDescendants()) do if v:IsA("BasePart") then if not v.Anchored == true then if not v:IsDescendantOf(char) then v.Anchored = true table.insert(frozenobjectstable, v) end end end end local function createWhiteStud(position, rotation, delay) spawn(function() wait(delay) local part = Instance.new("Part") part.Size = SCALE_START part.Color = Color3.new(1, 1, 1) part.Position = position part.CFrame = rotation part.Anchored = true part.CanCollide = false part.Parent = game.Workspace part.Name = "wawa" local glow = Instance.new("SurfaceLight") glow.Color = GLOW_COLOR_START glow.Brightness = 50 glow.Range = GLOW_RANGE glow.Shadows = true glow.Parent = part local tweenInfo = TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut) local tween = game.TweenService:Create(part, tweenInfo, {Size = SCALE_END}) tween:Play() end) end local function createSphereFormation() local character = game.Players.LocalPlayer.Character if not character then return end local humanoidRootPart = character:WaitForChild("HumanoidRootPart") local position = humanoidRootPart.Position for angleX = -90, 90, ANGLE_INCREMENT do for angleY = 0, 360, ANGLE_INCREMENT do local radianX = math.rad(angleX) local radianY = math.rad(angleY) local xOffset = math.cos(radianX) * math.cos(radianY) * CHARACTER_DISTANCE local yOffset = math.sin(radianX) * CHARACTER_DISTANCE local zOffset = math.cos(radianX) * math.sin(radianY) * CHARACTER_DISTANCE local newPosition = position + Vector3.new(xOffset, yOffset, zOffset) local lookVector = (position - newPosition).unit local rotation = CFrame.new(newPosition, newPosition + lookVector) local delay = ((position - newPosition).magnitude / CHARACTER_DISTANCE) * 0.5 createWhiteStud(newPosition, rotation, delay) end end end createSphereFormation() wait(4) for _, part in ipairs(game.Workspace:GetChildren()) do if part.Name == "wawa" then local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut) local tween = game.TweenService:Create(part, tweenInfo, {Color = GLOW_COLOR_END}) tween:Play() tween.Completed:Connect(function() end) end clock:Play() end end function timeresume() if stoppedtime == false then return end stoppedtime = false timeresumevoiceline:Play() wait(3.7) settings().Network.IncomingReplicationLag = 0 for _, v in pairs(frozenobjectstable) do if v:IsA("BasePart") then v.Anchored = false end end clock:Stop() for _, part in ipairs(game.Workspace:GetChildren()) do if part.Name == "wawa" then local tweenInfo = TweenInfo.new(0.3, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut) local tween = game.TweenService:Create(part, tweenInfo, {Size = SCALE_FIN}) tween:Play() tween.Completed:Connect(function() part:Destroy() end) end end stoppedtime = false end game:GetService("UserInputService").InputBegan:Connect(onKeyPress) mouse.KeyDown:Connect(function(key) if key == "g" and stoppedtime == false then timestop() elseif key == "g" and stoppedtime == true then timeresume() end end) _G.key = Enum.KeyCode.G -- not my script loadstring(game:HttpGet("https://paste.gg/p/anonymous/cb1c7198b269449eb8a2cf8ced061bed/files/4a98e88f82ee47388b3030a7f000b34e/raw", true))()