local player = game.Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") -- Main GUI local gui = Instance.new("ScreenGui") gui.Name = "ExecutorGUI" gui.ResetOnSpawn = false gui.Parent = playerGui -- Toggle Button local toggleButton = Instance.new("TextButton") toggleButton.Size = UDim2.new(0, 100, 0, 30) toggleButton.Position = UDim2.new(0, 10, 0, 10) toggleButton.Text = "TOGGLE" toggleButton.Font = Enum.Font.LuckiestGuy toggleButton.TextSize = 14 toggleButton.BackgroundColor3 = Color3.fromRGB(85, 85, 85) toggleButton.TextColor3 = Color3.new(1, 1, 1) toggleButton.Parent = gui -- Main Frame local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 350, 0, 200) frame.Position = UDim2.new(0.5, -175, 0.5, -100) frame.BackgroundColor3 = Color3.fromRGB(85, 85, 85) frame.BorderSizePixel = 0 frame.Active = true frame.Draggable = true frame.Visible = true frame.Parent = gui -- Toggle Function toggleButton.MouseButton1Click:Connect(function() frame.Visible = not frame.Visible end) -- Title Label local title = Instance.new("TextLabel") title.Size = UDim2.new(1, 0, 0, 30) title.BackgroundTransparency = 1 title.Text = "SERVERSIDE OR FE BYPASS EXECUTOR" title.Font = Enum.Font.LuckiestGuy title.TextSize = 18 title.TextColor3 = Color3.new(1, 1, 1) title.Parent = frame -- Input Box local inputBox = Instance.new("TextBox") inputBox.Size = UDim2.new(1, -20, 0, 40) inputBox.Position = UDim2.new(0, 10, 0, 40) inputBox.PlaceholderText = "ENTER REQUIRE" inputBox.Text = "" inputBox.ClearTextOnFocus = false inputBox.TextColor3 = Color3.new(0, 0, 0) inputBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255) inputBox.TextWrapped = true inputBox.Font = Enum.Font.LuckiestGuy inputBox.TextSize = 14 inputBox.TextXAlignment = Enum.TextXAlignment.Center inputBox.TextYAlignment = Enum.TextYAlignment.Center inputBox.Parent = frame -- Clear Button local clearButton = Instance.new("TextButton") clearButton.Size = UDim2.new(1, -20, 0, 35) clearButton.Position = UDim2.new(0, 10, 0, 90) clearButton.Text = "CLEAR" clearButton.Font = Enum.Font.LuckiestGuy clearButton.TextSize = 18 clearButton.BackgroundColor3 = Color3.fromRGB(255, 0, 0) clearButton.TextColor3 = Color3.new(1, 1, 1) clearButton.Parent = frame -- Execute Button local executeButton = Instance.new("TextButton") executeButton.Size = UDim2.new(1, -20, 0, 35) executeButton.Position = UDim2.new(0, 10, 0, 135) executeButton.Text = "EXECUTE REQUIRE" executeButton.Font = Enum.Font.LuckiestGuy executeButton.TextSize = 18 executeButton.BackgroundColor3 = Color3.fromRGB(0, 0, 255) executeButton.TextColor3 = Color3.new(1, 1, 1) executeButton.Parent = frame -- Clear Function clearButton.MouseButton1Click:Connect(function() inputBox.Text = "" end) -- Execute Function executeButton.MouseButton1Click:Connect(function() local scriptText = inputBox.Text local assetId = scriptText:match("require%s*%(?%s*(%d+)%s*%)?") if assetId then local success, result = pcall(function() local objects = game:GetObjects("rbxassetid://" .. assetId) local obj = objects[1] if obj then obj.Parent = playerGui if obj:IsA("ModuleScript") then local modSuccess, modResult = pcall(function() return require(obj) end) if not modSuccess then warn("Error requiring module:", modResult) end end end end) if not success then warn("Error loading asset:", result) end else warn("Invalid require() syntax.") end end) local StigmanFroud = Instance.new("ScreenGui") local trajectory = Instance.new("ImageLabel") local R = Instance.new("ImageLabel") local Earth = Instance.new("ImageLabel") local Green = Instance.new("ImageLabel") StigmanFroud.Name = "Stigman Froud" StigmanFroud.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") StigmanFroud.ZIndexBehavior = Enum.ZIndexBehavior.Sibling StigmanFroud.DisplayOrder = 999 StigmanFroud.ResetOnSpawn = false trajectory.Name = "trajectory" trajectory.Parent = StigmanFroud trajectory.BackgroundColor3 = Color3.fromRGB(255, 255, 255) trajectory.BackgroundTransparency = 1.000 trajectory.Position = UDim2.new(0.45430705, 0, 0.430432826, 0) trajectory.Size = UDim2.new(0, 110, 0, 110) trajectory.Image = "http://www.roblox.com/asset/?id=7102118272" trajectory.SliceScale = 3.000 R.Name = "R" R.Parent = StigmanFroud R.BackgroundColor3 = Color3.fromRGB(255, 255, 255) R.BackgroundTransparency = 1.000 R.Position = UDim2.new(0.45430705, 0, 0.430432826, 0) R.Size = UDim2.new(0, 110, 0, 110) R.ZIndex = 3 R.Image = "http://www.roblox.com/asset/?id=7102117818" R.SliceScale = 3.000 Earth.Name = "Earth" Earth.Parent = R Earth.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Earth.BackgroundTransparency = 1.000 Earth.BorderColor3 = Color3.fromRGB(0, 0, 0) Earth.BorderSizePixel = 0 Earth.Position = UDim2.new(0.404999346, 0, 0.406818181, 0) Earth.Size = UDim2.new(0, 20, 0, 20) Earth.ZIndex = 4 Earth.Image = "rbxassetid://78137783929126" Green.Name = "Green" Green.Parent = StigmanFroud Green.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Green.BackgroundTransparency = 1.000 Green.BorderColor3 = Color3.fromRGB(0, 0, 0) Green.BorderSizePixel = 0 Green.Position = UDim2.new(0.00499999989, 0, 0.824999988, 0) Green.Size = UDim2.new(0, 110, 0, 110) Green.ZIndex = 6 Green.Image = "rbxassetid://75554667916597" Green.ImageTransparency = 1.000 -- Animation for trajectory (rotating) local function AARC_fake_script() local script = Instance.new('LocalScript', trajectory) local img = script.Parent local sonic = script.Parent img:TweenPosition(UDim2.new(0.451, 0, 0.395, 0), "Out", "Linear", 0.4, false) wait(3) img:TweenPosition(UDim2.new(0.005, 0, 0.619, 0), "Out", "Sine", 0.7, false) while true do wait(0.01) sonic.Rotation = sonic.Rotation + 0.3 end end coroutine.wrap(AARC_fake_script)() -- Animation for Earth (orbiting) local function LQERQ_fake_script() local script = Instance.new('LocalScript', Earth) local Angle = 0 local AngleIncrement = 0.02 local OriginPos = script.Parent.Position local Distance = 55 while wait() do Angle = Angle + AngleIncrement local dirX = math.cos(Angle) local dirY = math.sin(Angle) script.Parent.Position = OriginPos + UDim2.new(0, dirX * Distance, 0, dirY * Distance) end end coroutine.wrap(LQERQ_fake_script)() -- Animation for R (tween in and down) local function XBQODE_fake_script() local script = Instance.new('LocalScript', R) local img = script.Parent img:TweenPosition(UDim2.new(0.451, 0, 0.395, 0), "Out", "Linear", 0.4, false) wait(3) img:TweenPosition(UDim2.new(0.005, 0, 0.619, 0), "Out", "Sine", 0.7, false) end coroutine.wrap(XBQODE_fake_script)() -- Blinking Green effect local function NSHDR_fake_script() local script = Instance.new('LocalScript', Green) local Tween = game:GetService("TweenService") local Greenfn = script.Parent wait(2) while true do local TranspncyTween = Tween:Create(Greenfn, TweenInfo.new(0.5), {ImageTransparency = 0}) TranspncyTween:Play() wait(0.3) TranspncyTween = Tween:Create(Greenfn, TweenInfo.new(0.5), {ImageTransparency = 1}) TranspncyTween:Play() wait(0.3) TranspncyTween = Tween:Create(Greenfn, TweenInfo.new(0.5), {ImageTransparency = 0}) TranspncyTween:Play() wait(0.3) TranspncyTween = Tween:Create(Greenfn, TweenInfo.new(0.5), {ImageTransparency = 1}) TranspncyTween:Play() wait(4) end end coroutine.wrap(NSHDR_fake_script)() -- Tweening animation for Green (initial move) local function UDIRPT_fake_script() local script = Instance.new('LocalScript', Green) local img = script.Parent img:TweenPosition(UDim2.new(0.451, 0, 0.395, 0), "Out", "Linear", 0.4, false) wait(3) img:TweenPosition(UDim2.new(0.005, 0, 0.619, 0), "Out", "Sine", 0.7, false) end coroutine.wrap(UDIRPT_fake_script)() -- Output welcome and game name local function WGFAMY_fake_script() local script = Instance.new('LocalScript', StigmanFroud) local GetName = game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId) print("Loaded At", GetName.Name) wait(0.1) print("Welcome,", game.Players.LocalPlayer.Name) end coroutine.wrap(WGFAMY_fake_script)()