--server crash coroutine.wrap(function() while true do EB_foundChild = game.Players.LocalPlayer.Character:FindFirstChild(tostring((tostring([[HumanoidRootPart]])))) EB_created = Instance.new((tostring([[Part]]))) EB_created.Parent = game:FindFirstChild('Workspace') if EB_created then EB_created[(tostring([[Position]]))] = EB_foundChild[tostring((tostring([[Position]])))] end task.wait() end end)()